From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/packets/cPacket_InventorySlot.h | 88 +++++++++++++++++----------------- 1 file changed, 44 insertions(+), 44 deletions(-) (limited to 'source/packets/cPacket_InventorySlot.h') diff --git a/source/packets/cPacket_InventorySlot.h b/source/packets/cPacket_InventorySlot.h index cc04a0bb0..3f9fdc13f 100644 --- a/source/packets/cPacket_InventorySlot.h +++ b/source/packets/cPacket_InventorySlot.h @@ -1,44 +1,44 @@ - -#pragma once - -#include "cPacket.h" - -#include "../BlockID.h" - - - - - -class cPacket_InventorySlot : public cPacket // Set item [S -> C] ? -{ -public: - cPacket_InventorySlot() - : m_WindowID( 0 ) - , m_SlotNum( 0 ) - , m_ItemID( E_ITEM_EMPTY ) - , m_ItemCount( 0 ) - , m_ItemUses( 0 ) - { m_PacketID = E_INVENTORY_SLOT; } - virtual cPacket* Clone() const { return new cPacket_InventorySlot(*this); } - - virtual void Serialize(AString & a_Data) const override; - - char m_WindowID; - short m_SlotNum; // Slot - // 0 = craft result - // 1-4 = crafting table - // 5-8 = armor - // 9-35 = inventory - // 36-44 = Hot bar - - // Below = item - short m_ItemID; // if this is -1 the next stuff dont exist - char m_ItemCount; - short m_ItemUses; - - static const unsigned int c_Size = 1 + 1 + 2; // Minimal size ( +1+1 = max) -}; - - - - + +#pragma once + +#include "cPacket.h" + +#include "../BlockID.h" + + + + + +class cPacket_InventorySlot : public cPacket // Set item [S -> C] ? +{ +public: + cPacket_InventorySlot() + : m_WindowID( 0 ) + , m_SlotNum( 0 ) + , m_ItemID( E_ITEM_EMPTY ) + , m_ItemCount( 0 ) + , m_ItemUses( 0 ) + { m_PacketID = E_INVENTORY_SLOT; } + virtual cPacket* Clone() const { return new cPacket_InventorySlot(*this); } + + virtual void Serialize(AString & a_Data) const override; + + char m_WindowID; + short m_SlotNum; // Slot + // 0 = craft result + // 1-4 = crafting table + // 5-8 = armor + // 9-35 = inventory + // 36-44 = Hot bar + + // Below = item + short m_ItemID; // if this is -1 the next stuff dont exist + char m_ItemCount; + short m_ItemUses; + + static const unsigned int c_Size = 1 + 1 + 2; // Minimal size ( +1+1 = max) +}; + + + + -- cgit v1.2.3