From d0a606959bcf7e7eccfdcc715202a77fafe03a95 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 13 Mar 2012 09:28:24 +0000 Subject: Fixed a few warnings, lifted up the block interactinos limit to 20 (10 was not enough for Creative mode) git-svn-id: http://mc-server.googlecode.com/svn/trunk@407 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/NBT.cpp | 3 +-- source/cClientHandle.h | 2 +- source/cWorldGenerator.cpp | 18 ------------------ 3 files changed, 2 insertions(+), 21 deletions(-) (limited to 'source') diff --git a/source/NBT.cpp b/source/NBT.cpp index 928ef8080..da743a8bc 100644 --- a/source/NBT.cpp +++ b/source/NBT.cpp @@ -78,7 +78,7 @@ cNBTTag * cNBTTag::CreateTag(cNBTTag * a_Parent, eTagType a_Type, const AString case TAG_Compound: return new cNBTCompound (a_Parent, a_Name); default: { - ASSERT("Unknown TAG type requested" == NULL); + ASSERT(!"Unknown TAG type requested"); return NULL; } } @@ -636,7 +636,6 @@ cNBTTree * cNBTParser::Parse(const char * a_Data, int a_Length) void DumpTree(const cNBTTree * a_Tree, int a_Level) { AString Indent(a_Level, TEXT(' ')); - HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE); switch (a_Tree->GetType()) { CASE_SIMPLE_TAG(Byte, "d") diff --git a/source/cClientHandle.h b/source/cClientHandle.h index 6e1079569..0b868420e 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -64,7 +64,7 @@ public: E_PRIORITY_NORMAL }; - static const int MAXBLOCKCHANGEINTERACTIONS = 10; // 5 didn't help, 10 seems to have done the trick + static const int MAXBLOCKCHANGEINTERACTIONS = 20; // 5 didn't help, 10 still doesn't work in Creative, 20 seems to have done the trick static const int DEFAULT_VIEW_DISTANCE = 9; // The default ViewDistance (used when no value is set in Settings.ini) static const int MAX_VIEW_DISTANCE = 10; diff --git a/source/cWorldGenerator.cpp b/source/cWorldGenerator.cpp index 6884d80b3..410dc4d97 100644 --- a/source/cWorldGenerator.cpp +++ b/source/cWorldGenerator.cpp @@ -180,23 +180,6 @@ static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise ) -static float GetOreNoise( float x, float y, float z, cNoise & a_Noise ) -{ - float oct1 = a_Noise.CubicNoise3D( x*0.1f, y*0.1f, z*0.1f ); - float oct2 = a_Noise.CubicNoise3D( x*0.05f, y*0.5f, z*0.05f ); - - oct2 *= oct2; - oct1 = (1 - (oct1 * oct1 *100)) * oct2; - //if( oct1 < 0.5f ) oct1 = 0; - //else oct1 = 1.f; - - return oct1; -} - - - - - unsigned int cWorldGenerator::MakeIndex(int x, int y, int z ) { ASSERT((x < cChunk::c_ChunkWidth) && (x > -1) && (y < cChunk::c_ChunkHeight) && (y > -1) && (z < cChunk::c_ChunkWidth) && (z > -1)); @@ -309,7 +292,6 @@ void cWorldGenerator::GenerateTerrain(int a_ChunkX, int a_ChunkY, int a_ChunkZ, else if (Top > WATER_LEVEL) { // This is the sandy shore, generate cacti here - int index = MakeIndex(x, Top - 1, z); int TopY = Top - 1; float val1 = Noise.CubicNoise2D(xx * 0.1f, zz * 0.1f ); float val2 = Noise.CubicNoise2D(xx * 0.01f, zz * 0.01f ); -- cgit v1.2.3