From d9c25a161e62ffd04353fbdb10e2ffa1cfe98039 Mon Sep 17 00:00:00 2001 From: faketruth Date: Wed, 22 Feb 2012 15:35:10 +0000 Subject: Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the time git-svn-id: http://mc-server.googlecode.com/svn/trunk@312 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cRedstone.cpp | 251 +++++++++++++++++++++++++++------------------------ source/cRedstone.h | 41 +++++---- source/cRoot.cpp | 42 +++++++++ source/cRoot.h | 1 + source/cWorld.cpp | 22 ----- 5 files changed, 199 insertions(+), 158 deletions(-) (limited to 'source') diff --git a/source/cRedstone.cpp b/source/cRedstone.cpp index 567394d0c..6e52d89c6 100644 --- a/source/cRedstone.cpp +++ b/source/cRedstone.cpp @@ -12,6 +12,12 @@ +bool cRedstone::s_UseRedstone = true; + + + + + cRedstone::cRedstone( cWorld* a_World ) :m_World ( a_World ) ,m_Metadata ( 0 ) @@ -20,92 +26,102 @@ cRedstone::cRedstone( cWorld* a_World ) } + + + + void cRedstone::ChangeRedstone( int fillx, int filly, int fillz, bool added ) { -char before; -//int tempX; -//int tempY; -//int tempZ; -//int state; -//m_Direction -// 0 = x+ -// 1 = x- -// 2 = z+ -// 3 = z- -// 4 = y+ -// 5 = v- - - - if (added) { - m_Metadata = 15; - } else { - m_Metadata = 0; - } - before = m_Metadata; - - //printf("etb1\n"); - CalculatetRedstone( fillx, filly, fillz ); //calculate all item centers. - //printf("etb2\n"); - - int Block = (int)m_World->GetBlock( fillx, filly, fillz ); + if( !s_UseRedstone ) return; + + char before; + //int tempX; + //int tempY; + //int tempZ; + //int state; + //m_Direction + // 0 = x+ + // 1 = x- + // 2 = z+ + // 3 = z- + // 4 = y+ + // 5 = v- + + + if (added) { + m_Metadata = 15; + } else { + m_Metadata = 0; + } + before = m_Metadata; + + //printf("etb1\n"); + CalculateRedstone( fillx, filly, fillz ); //calculate all item centers. + //printf("etb2\n"); + + int Block = (int)m_World->GetBlock( fillx, filly, fillz ); - switch (Block)//these blocks won't trigger the normal calculaton because they are affected by the redstone around them. So we check each possible channel around them instead. - { - case E_BLOCK_REDSTONE_TORCH_ON: - case E_BLOCK_REDSTONE_TORCH_OFF: - case E_BLOCK_AIR: - case E_BLOCK_PISTON_EXTENSION: - case E_BLOCK_PISTON: - case E_BLOCK_STICKY_PISTON: - { - m_Metadata = 0; - m_Direction = 0; - CalculatetRedstone( fillx+1, filly, fillz ); - m_Metadata = 0; - m_Direction = 1; - CalculatetRedstone( fillx-1, filly, fillz ); - m_Metadata = 0; - m_Direction = 2; - CalculatetRedstone( fillx, filly, fillz+1 ); - m_Metadata = 0; - m_Direction = 3; - CalculatetRedstone( fillx, filly, fillz-1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly-1, fillz ); - break; - } - case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire. - { - m_Direction = 0; - CalculatetRedstone( fillx+1, filly, fillz ); - m_Direction = 1; - CalculatetRedstone( fillx-1, filly, fillz ); - m_Direction = 2; - CalculatetRedstone( fillx, filly, fillz+1 ); - m_Direction = 3; - CalculatetRedstone( fillx, filly, fillz-1 ); - m_Metadata = 0; - CalculatetRedstone( fillx, filly-1, fillz ); - - m_Direction = 4; - CalculatetRedstone( fillx+1, filly+1, fillz ); - CalculatetRedstone( fillx-1, filly+1, fillz ); - CalculatetRedstone( fillx, filly+1, fillz+1 ); - CalculatetRedstone( fillx, filly+1, fillz-1 ); - - m_Direction = 5; - CalculatetRedstone( fillx+1, filly-1, fillz ); - CalculatetRedstone( fillx-1, filly-1, fillz ); - CalculatetRedstone( fillx, filly-1, fillz+1 ); - CalculatetRedstone( fillx, filly-1, fillz-1 ); - break; - } - } + switch (Block)//these blocks won't trigger the normal calculaton because they are affected by the redstone around them. So we check each possible channel around them instead. + { + case E_BLOCK_REDSTONE_TORCH_ON: + case E_BLOCK_REDSTONE_TORCH_OFF: + case E_BLOCK_AIR: + case E_BLOCK_PISTON_EXTENSION: + case E_BLOCK_PISTON: + case E_BLOCK_STICKY_PISTON: + { + m_Metadata = 0; + m_Direction = 0; + CalculateRedstone( fillx+1, filly, fillz ); + m_Metadata = 0; + m_Direction = 1; + CalculateRedstone( fillx-1, filly, fillz ); + m_Metadata = 0; + m_Direction = 2; + CalculateRedstone( fillx, filly, fillz+1 ); + m_Metadata = 0; + m_Direction = 3; + CalculateRedstone( fillx, filly, fillz-1 ); + m_Metadata = 0; + CalculateRedstone( fillx, filly-1, fillz ); + break; + } + case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire. + { + m_Direction = 0; + CalculateRedstone( fillx+1, filly, fillz ); + m_Direction = 1; + CalculateRedstone( fillx-1, filly, fillz ); + m_Direction = 2; + CalculateRedstone( fillx, filly, fillz+1 ); + m_Direction = 3; + CalculateRedstone( fillx, filly, fillz-1 ); + m_Metadata = 0; + CalculateRedstone( fillx, filly-1, fillz ); + + m_Direction = 4; + CalculateRedstone( fillx+1, filly+1, fillz ); + CalculateRedstone( fillx-1, filly+1, fillz ); + CalculateRedstone( fillx, filly+1, fillz+1 ); + CalculateRedstone( fillx, filly+1, fillz-1 ); + + m_Direction = 5; + CalculateRedstone( fillx+1, filly-1, fillz ); + CalculateRedstone( fillx-1, filly-1, fillz ); + CalculateRedstone( fillx, filly-1, fillz+1 ); + CalculateRedstone( fillx, filly-1, fillz-1 ); + break; + } + } //printf("done here\n"); } -void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) + + + + +void cRedstone::CalculateRedstone( int fillx, int filly, int fillz) { if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STICKY_PISTON ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON ) ) { @@ -127,29 +143,29 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) > 6 ) { //button powered m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx-1,filly,fillz); + CalculateRedstone(fillx-1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx+1,filly,fillz); + CalculateRedstone(fillx+1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz-1); + CalculateRedstone(fillx,filly,fillz-1); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz+1); + CalculateRedstone(fillx,filly,fillz+1); } } else { if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx-1,filly,fillz); + CalculateRedstone(fillx-1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx+1,filly,fillz); + CalculateRedstone(fillx+1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz-1); + CalculateRedstone(fillx,filly,fillz-1); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz+1); + CalculateRedstone(fillx,filly,fillz+1); } } @@ -158,31 +174,31 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) == 1 ) { //plate powered m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found. if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx-1,filly,fillz); + CalculateRedstone(fillx-1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx+1,filly,fillz); + CalculateRedstone(fillx+1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz-1); + CalculateRedstone(fillx,filly,fillz-1); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz+1); + CalculateRedstone(fillx,filly,fillz+1); } } else { if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx-1,filly,fillz); + CalculateRedstone(fillx-1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx+1,filly,fillz); + CalculateRedstone(fillx+1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz-1); + CalculateRedstone(fillx,filly,fillz-1); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz+1); + CalculateRedstone(fillx,filly,fillz+1); } } @@ -190,32 +206,32 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) //printf("found torch on\n"); m_Metadata = 15; //change meta to 15 only if redstone torch in on possition is found. if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx-1,filly,fillz); + CalculateRedstone(fillx-1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx+1,filly,fillz); + CalculateRedstone(fillx+1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz-1); + CalculateRedstone(fillx,filly,fillz-1); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz+1); + CalculateRedstone(fillx,filly,fillz+1); } } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off //printf("found torch off\n"); // no need to change meta here. if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx-1,filly,fillz); + CalculateRedstone(fillx-1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) { - CalculatetRedstone(fillx+1,filly,fillz); + CalculateRedstone(fillx+1,filly,fillz); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz-1); + CalculateRedstone(fillx,filly,fillz-1); } if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) { - CalculatetRedstone(fillx,filly,fillz+1); + CalculateRedstone(fillx,filly,fillz+1); } } else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //simple fill algorithm for redstone wire. @@ -223,26 +239,26 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) { m_World->FastSetBlock( fillx, filly, fillz, (char)E_BLOCK_REDSTONE_WIRE, m_Metadata ); m_Direction = 0; - CalculatetRedstone( fillx+1, filly, fillz ); + CalculateRedstone( fillx+1, filly, fillz ); m_Direction = 1; - CalculatetRedstone( fillx-1, filly, fillz ); + CalculateRedstone( fillx-1, filly, fillz ); m_Direction = 2; - CalculatetRedstone( fillx, filly, fillz+1 ); + CalculateRedstone( fillx, filly, fillz+1 ); m_Direction = 3; - CalculatetRedstone( fillx, filly, fillz-1 ); - CalculatetRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane + CalculateRedstone( fillx, filly, fillz-1 ); + CalculateRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane m_Direction = 4; - CalculatetRedstone( fillx+1, filly+1, fillz ); - CalculatetRedstone( fillx-1, filly+1, fillz ); - CalculatetRedstone( fillx, filly+1, fillz+1 ); - CalculatetRedstone( fillx, filly+1, fillz-1 ); + CalculateRedstone( fillx+1, filly+1, fillz ); + CalculateRedstone( fillx-1, filly+1, fillz ); + CalculateRedstone( fillx, filly+1, fillz+1 ); + CalculateRedstone( fillx, filly+1, fillz-1 ); m_Direction = 5; - CalculatetRedstone( fillx+1, filly-1, fillz ); - CalculatetRedstone( fillx-1, filly-1, fillz ); - CalculatetRedstone( fillx, filly-1, fillz+1 ); - CalculatetRedstone( fillx, filly-1, fillz-1 ); + CalculateRedstone( fillx+1, filly-1, fillz ); + CalculateRedstone( fillx-1, filly-1, fillz ); + CalculateRedstone( fillx, filly-1, fillz+1 ); + CalculateRedstone( fillx, filly-1, fillz-1 ); } } else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick. @@ -337,6 +353,9 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz) } + + + bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz ) { diff --git a/source/cRedstone.h b/source/cRedstone.h index 92f01f5d9..44641fbdf 100644 --- a/source/cRedstone.h +++ b/source/cRedstone.h @@ -5,30 +5,31 @@ class cRedstone { public: -cRedstone( cWorld* a_World ); + cRedstone( cWorld* a_World ); -static char RepeaterRotationToMetaData( float a_Rotation ) -{ - a_Rotation += 90 + 45; // So its not aligned with axis - if( a_Rotation > 360.f ) a_Rotation -= 360.f; - if( a_Rotation >= 0.f && a_Rotation < 90.f ) - return 0x1; - else if( a_Rotation >= 180 && a_Rotation < 270 ) - return 0x3; - else if( a_Rotation >= 90 && a_Rotation < 180 ) - return 0x2; - else - return 0x0; -} + static char RepeaterRotationToMetaData( float a_Rotation ) + { + a_Rotation += 90 + 45; // So its not aligned with axis + if( a_Rotation > 360.f ) a_Rotation -= 360.f; + if( a_Rotation >= 0.f && a_Rotation < 90.f ) + return 0x1; + else if( a_Rotation >= 180 && a_Rotation < 270 ) + return 0x3; + else if( a_Rotation >= 90 && a_Rotation < 180 ) + return 0x2; + else + return 0x0; + } -void CalculatetRedstone( int, int, int ); -void ChangeRedstone( int, int, int, bool ); -bool IsBlockPowered( int, int, int ); + void CalculateRedstone( int, int, int ); + void ChangeRedstone( int, int, int, bool ); + bool IsBlockPowered( int, int, int ); -cWorld* m_World; + cWorld* m_World; -char m_Metadata; -char m_Direction; + char m_Metadata; + char m_Direction; + static bool s_UseRedstone; }; diff --git a/source/cRoot.cpp b/source/cRoot.cpp index db5c20bd1..4178a4569 100644 --- a/source/cRoot.cpp +++ b/source/cRoot.cpp @@ -13,6 +13,8 @@ #include "cSleep.h" #include "cThread.h" #include "cFileFormatUpdater.h" +#include "cGenSettings.h" +#include "cRedstone.h" #include "../iniFile/iniFile.h" @@ -92,6 +94,8 @@ void cRoot::Start() { m_bRestart = false; + LoadGlobalSettings(); + cFileFormatUpdater::UpdateFileFormat(); LOG("Creating new server instance..."); @@ -182,6 +186,44 @@ void cRoot::Start() +void cRoot::LoadGlobalSettings() +{ + cIniFile IniFile("settings.ini"); + if( IniFile.ReadFile() ) + { + cRedstone::s_UseRedstone = IniFile.GetValueB("Redstone", "SimulateRedstone", true ); + } + + + // I think this should be removed? I can't believe anybody is using it anyway + cIniFile GenSettings("terrain.ini"); + if( GenSettings.ReadFile() ) + { +#define READ_INI_TERRAIN_VAL( var, type ) cGenSettings::var = (type)GenSettings.GetValueF("Terrain", #var, cGenSettings::var ) + READ_INI_TERRAIN_VAL( HeightFreq1, float ); + READ_INI_TERRAIN_VAL( HeightFreq2, float ); + READ_INI_TERRAIN_VAL( HeightFreq3, float ); + READ_INI_TERRAIN_VAL( HeightAmp1, float ); + READ_INI_TERRAIN_VAL( HeightAmp2, float ); + READ_INI_TERRAIN_VAL( HeightAmp3, float ); + } + else + { +#define SET_INI_TERRAIN_VAL( var ) GenSettings.SetValueF("Terrain", #var, cGenSettings::var ) + SET_INI_TERRAIN_VAL( HeightFreq1 ); + SET_INI_TERRAIN_VAL( HeightFreq2 ); + SET_INI_TERRAIN_VAL( HeightFreq3 ); + SET_INI_TERRAIN_VAL( HeightAmp1 ); + SET_INI_TERRAIN_VAL( HeightAmp2 ); + SET_INI_TERRAIN_VAL( HeightAmp3 ); + GenSettings.WriteFile(); + } +} + + + + + void cRoot::LoadWorlds() { cIniFile IniFile("settings.ini"); IniFile.ReadFile(); diff --git a/source/cRoot.h b/source/cRoot.h index a3c3f143b..0b5e9c7af 100644 --- a/source/cRoot.h +++ b/source/cRoot.h @@ -57,6 +57,7 @@ public: int GetTotalChunkCount(void); // tolua_export private: + void LoadGlobalSettings(); void LoadWorlds(); void UnloadWorlds(); diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 1b719d031..f8cef7cbb 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -223,28 +223,6 @@ cWorld::cWorld( const AString & a_WorldName ) m_Storage.Start(this, StorageSchema); m_Generator.Start(this, GeneratorName); - cIniFile GenSettings("terrain.ini"); - if( GenSettings.ReadFile() ) - { -#define READ_INI_TERRAIN_VAL( var, type ) cGenSettings::var = (type)GenSettings.GetValueF("Terrain", #var, cGenSettings::var ) - READ_INI_TERRAIN_VAL( HeightFreq1, float ); - READ_INI_TERRAIN_VAL( HeightFreq2, float ); - READ_INI_TERRAIN_VAL( HeightFreq3, float ); - READ_INI_TERRAIN_VAL( HeightAmp1, float ); - READ_INI_TERRAIN_VAL( HeightAmp2, float ); - READ_INI_TERRAIN_VAL( HeightAmp3, float ); - } - else - { -#define SET_INI_TERRAIN_VAL( var ) GenSettings.SetValueF("Terrain", #var, cGenSettings::var ) - SET_INI_TERRAIN_VAL( HeightFreq1 ); - SET_INI_TERRAIN_VAL( HeightFreq2 ); - SET_INI_TERRAIN_VAL( HeightFreq3 ); - SET_INI_TERRAIN_VAL( HeightAmp1 ); - SET_INI_TERRAIN_VAL( HeightAmp2 ); - SET_INI_TERRAIN_VAL( HeightAmp3 ); - GenSettings.WriteFile(); - } m_bAnimals = true; m_SpawnMonsterRate = 10; -- cgit v1.2.3