From 1acd03f96f9b1133e1f76d76004f5fcddd0c4788 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 28 Jul 2014 17:09:39 +0200 Subject: Added cClientHandle:GetUUIDsFromPlayerNames() to Lua API. --- src/Bindings/ManualBindings.cpp | 65 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 62 insertions(+), 3 deletions(-) (limited to 'src/Bindings/ManualBindings.cpp') diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index df9687fc0..28ee00b36 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -26,6 +26,7 @@ #include "../BlockEntities/MobHeadEntity.h" #include "../BlockEntities/FlowerPotEntity.h" #include "../LineBlockTracer.h" +#include "../Protocol/Authenticator.h" #include "../WorldStorage/SchematicFileSerializer.h" #include "../CompositeChat.h" @@ -2156,6 +2157,63 @@ static int tolua_cClientHandle_SendPluginMessage(lua_State * L) +static int tolua_cClientHandle_GetUUIDsFromPlayerNames(lua_State * L) +{ + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cClientHandle") || + !S.CheckParamTable(2) || + !S.CheckParamEnd(3) + ) + { + return 0; + } + + // Convert the input table into AStringVector: + AStringVector PlayerNames; + int NumNames = luaL_getn(L, 2); + PlayerNames.reserve(NumNames); + for (int i = 1; i <= NumNames; i++) + { + lua_rawgeti(L, 2, i); + AString Name; + S.GetStackValue(3, Name); + if (!Name.empty()) + { + PlayerNames.push_back(Name); + } + lua_pop(L, 1); + } + + // Push the output table onto the stack: + lua_newtable(L); // stack index 3 + + // Get the UUIDs: + AStringVector UUIDs = cRoot::Get()->GetAuthenticator().GetUUIDsFromPlayerNames(PlayerNames); + if (UUIDs.size() != PlayerNames.size()) + { + // A hard error has occured while processing the request, no UUIDs were returned. Return an empty table: + return 1; + } + + // Convert to output table, PlayerName -> UUID: + for (int i = 0; i < NumNames; i++) + { + if (UUIDs[i].empty()) + { + // No UUID was provided for PlayerName[i], skip it in the resulting table + continue; + } + lua_pushlstring(L, UUIDs[i].c_str(), UUIDs[i].length()); + lua_setfield(L, 3, PlayerNames[i].c_str()); + } + return 1; +} + + + + + static int Lua_ItemGrid_GetSlotCoords(lua_State * L) { tolua_Error tolua_err; @@ -3083,9 +3141,10 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cClientHandle"); - tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE); - tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE); - tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage); + tolua_constant(tolua_S, "MAX_VIEW_DISTANCE", cClientHandle::MAX_VIEW_DISTANCE); + tolua_constant(tolua_S, "MIN_VIEW_DISTANCE", cClientHandle::MIN_VIEW_DISTANCE); + tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage); + tolua_function(tolua_S, "GetUUIDsFromPlayerNames", tolua_cClientHandle_GetUUIDsFromPlayerNames); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cItemGrid"); -- cgit v1.2.3