From 4e82a580602226e37aae0b1c361e71e4ce47ef52 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 6 Oct 2014 13:48:44 +0200 Subject: Fixed crash in ForEachEntityInBox API. Fixes #1511. --- src/Bindings/ManualBindings.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/Bindings/ManualBindings.cpp') diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index f4764447c..f643f06ec 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -697,8 +697,12 @@ static int tolua_ForEachInBox(lua_State * tolua_S) Ty1 * Self = NULL; cBoundingBox * Box = NULL; L.GetStackValues(1, Self, Box); - ASSERT(Self != NULL); // We have verified the type at the top, so we should get valid objects here - ASSERT(Box != NULL); + if ((Self == NULL) || (Box == NULL)) + { + LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box); + L.LogStackTrace(); + return 0; + } // Create a reference for the function: cLuaState::cRef FnRef(L, 3); -- cgit v1.2.3