From a4dbb5c58270959884c17d720185da06464fa256 Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Wed, 2 May 2018 08:50:36 +0100 Subject: Prefer static_cast to reinterpret_cast (#4223) * Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there. --- src/Bindings/PluginLua.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'src/Bindings/PluginLua.cpp') diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 9105f2555..ba09b9752 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -414,15 +414,15 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can { switch (a_Source) { - case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res); break; - case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res); break; - case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast(a_SourceData), cLuaState::Return, res); break; - case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res); break; + case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res); break; + case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res); break; + case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast(a_SourceData), cLuaState::Return, res); break; + case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res); break; case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break; case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break; - case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res); break; - case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res); break; - case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res); break; + case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res); break; + case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res); break; + case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res); break; case esMax: { ASSERT(!"Invalid explosion source"); @@ -454,15 +454,15 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & { switch (a_Source) { - case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; - case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; + case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, static_cast (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break; case esMax: { ASSERT(!"Invalid explosion source"); -- cgit v1.2.3