From db5d7963e2dbb3a766850f5ffabd14980beb46b6 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 18 Dec 2013 16:11:15 +0000 Subject: Renamed back EntityAnimation to PlayerAnimation This fixes #411 and partially reverts 30ead790490f04248b861db79fddde9148b552f4 --- src/Bindings/PluginManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Bindings/PluginManager.cpp') diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 12263605f..732da24fa 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -602,16 +602,16 @@ bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersi -bool cPluginManager::CallHookEntityAnimation(cEntity & a_Entity, int a_Animation) +bool cPluginManager::CallHookPlayerAnimation(cPlayer & a_Player, int a_Animation) { - HookMap::iterator Plugins = m_Hooks.find(HOOK_ENTITY_ANIMATION); + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_ANIMATION); if (Plugins == m_Hooks.end()) { return false; } for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnEntityAnimation(a_Entity, a_Animation)) + if ((*itr)->OnPlayerAnimation(a_Player, a_Animation)) { return true; } -- cgit v1.2.3