From 30c8470a524f5d09f157d5c1c59eb72c205d5085 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Tue, 19 Sep 2017 09:12:54 -0500 Subject: Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos --- src/BlockEntities/NoteEntity.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/BlockEntities/NoteEntity.cpp') diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp index a3638164d..ca8c2c03d 100644 --- a/src/BlockEntities/NoteEntity.cpp +++ b/src/BlockEntities/NoteEntity.cpp @@ -243,15 +243,13 @@ void cNoteEntity::MakeSound(void) } } - m_World->BroadcastBlockAction(m_PosX, m_PosY, m_PosZ, static_cast(instrument), static_cast(m_Pitch), E_BLOCK_NOTE_BLOCK); + m_World->BroadcastBlockAction({m_PosX, m_PosY, m_PosZ}, static_cast(instrument), static_cast(m_Pitch), E_BLOCK_NOTE_BLOCK); // TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all float calcPitch = static_cast(pow(2.0f, static_cast(m_Pitch - 12.0f) / 12.0f)); m_World->BroadcastSoundEffect( sampleName, - static_cast(m_PosX), - static_cast(m_PosY), - static_cast(m_PosZ), + Vector3d(m_PosX, m_PosY, m_PosZ), 3.0f, calcPitch ); -- cgit v1.2.3