From acae3c9c657e48d0dc8c4b2965e5b3d69c53b279 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 9 Sep 2014 16:00:26 +0200 Subject: Moved sound-configs into BlockID.h and fixed/ added loads of sounds --- src/BlockInfo.cpp | 167 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 167 insertions(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index a59229f87..9ac66d35d 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -18,6 +18,7 @@ cBlockInfo::cBlockInfo() , m_IsSolid(true) , m_FullyOccupiesVoxel(false) , m_CanBeTerraformed(false) + , m_PlaceSound("") , m_Handler(NULL) {} @@ -571,6 +572,172 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_SOULSAND ].m_CanBeTerraformed = true; a_Info[E_BLOCK_STAINED_CLAY ].m_CanBeTerraformed = true; a_Info[E_BLOCK_STONE ].m_CanBeTerraformed = true; + + + // Block place sounds: + a_Info[E_BLOCK_STONE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_GRASS ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_DIRT ].m_PlaceSound = "dig.gravel"; + a_Info[E_BLOCK_COBBLESTONE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_PLANKS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_SAPLING ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_BEDROCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_SAND ].m_PlaceSound = "dig.sand"; + a_Info[E_BLOCK_GRAVEL ].m_PlaceSound = "dig.gravel"; + a_Info[E_BLOCK_GOLD_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_IRON_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_COAL_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_LOG ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_LEAVES ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_SPONGE ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_GLASS ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_LAPIS_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_LAPIS_BLOCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_DISPENSER ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_SANDSTONE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_NOTE_BLOCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_POWERED_RAIL ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_STICKY_PISTON ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_COBWEB ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_TALL_GRASS ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_DEAD_BUSH ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_PISTON ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_PISTON_EXTENSION ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_WOOL ].m_PlaceSound = "dig.cloth"; + a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_DANDELION ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_FLOWER ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_RED_MUSHROOM ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_GOLD_BLOCK ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_IRON_BLOCK ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_STONE_SLAB ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_BRICK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_TNT ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_BOOKCASE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_OBSIDIAN ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_TORCH ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_FIRE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_MOB_SPAWNER ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_WOODEN_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_CHEST ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_DIAMOND_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_DIAMOND_BLOCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_CRAFTING_TABLE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_FARMLAND ].m_PlaceSound = "dig.gravel"; + a_Info[E_BLOCK_FURNACE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_LIT_FURNACE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_SIGN_POST ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_WOODEN_DOOR ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_LADDER ].m_PlaceSound = "dig.ladder"; + a_Info[E_BLOCK_RAIL ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_WALLSIGN ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_LEVER ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_IRON_DOOR ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_REDSTONE_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_STONE_BUTTON ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_SNOW ].m_PlaceSound = "dig.snow"; + a_Info[E_BLOCK_ICE ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_SNOW_BLOCK ].m_PlaceSound = "dig.snow"; + a_Info[E_BLOCK_CACTUS ].m_PlaceSound = "dig.cloth"; + a_Info[E_BLOCK_CLAY ].m_PlaceSound = "dig.gravel"; + a_Info[E_BLOCK_SUGARCANE ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_JUKEBOX ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_FENCE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_PUMPKIN ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_NETHERRACK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_SOULSAND ].m_PlaceSound = "dig.sand"; + a_Info[E_BLOCK_GLOWSTONE ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_NETHER_PORTAL ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_CAKE ].m_PlaceSound = "dig.snow"; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_STAINED_GLASS ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_TRAPDOOR ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_SILVERFISH_EGG ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_STONE_BRICKS ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_IRON_BARS ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_GLASS_PANE ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_MELON ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_MELON_STEM ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_VINES ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_FENCE_GATE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_BRICK_STAIRS ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_MYCELIUM ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_LILY_PAD ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_NETHER_BRICK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_NETHER_WART ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_BREWING_STAND ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_CAULDRON ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_END_PORTAL ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_END_PORTAL_FRAME ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_END_STONE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_DRAGON_EGG ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_WOODEN_SLAB ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_COCOA_POD ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_EMERALD_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_ENDER_CHEST ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_TRIPWIRE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_EMERALD_BLOCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_COMMAND_BLOCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_BEACON ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_FLOWER_POT ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_CARROTS ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_POTATOES ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_HEAD ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_ANVIL ].m_PlaceSound = "dig.anvil"; + a_Info[E_BLOCK_TRAPPED_CHEST ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_DAYLIGHT_SENSOR ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_HOPPER ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_QUARTZ_BLOCK ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_QUARTZ_STAIRS ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_PlaceSound = "dig.metal"; + a_Info[E_BLOCK_DROPPER ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_STAINED_CLAY ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_NEW_LEAVES ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_NEW_LOG ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_DARK_OAK_WOOD_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_HAY_BALE ].m_PlaceSound = "dig.grass"; + a_Info[E_BLOCK_CARPET ].m_PlaceSound = "dig.cloth"; + a_Info[E_BLOCK_HARDENED_CLAY ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_BLOCK_OF_COAL ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_PACKED_ICE ].m_PlaceSound = "dig.glass"; + a_Info[E_BLOCK_BIG_FLOWER ].m_PlaceSound = "dig.grass"; } -- cgit v1.2.3