From 4e0edc9fa7acca81ad28be3ff7b74d8178b29091 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 16 Mar 2014 17:42:23 +0100 Subject: Add anvil direction. --- src/Blocks/BlockAnvil.h | 63 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 src/Blocks/BlockAnvil.h (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h new file mode 100644 index 000000000..aadec2e94 --- /dev/null +++ b/src/Blocks/BlockAnvil.h @@ -0,0 +1,63 @@ + +#pragma once + +#include "BlockHandler.h" +#include "../World.h" +#include "../Entities/Player.h" + + + + + +class cBlockAnvilHandler : + public cBlockHandler +{ +public: + cBlockAnvilHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta)); + } + + virtual bool GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + + int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3; + int RawMeta = a_BlockMeta >> 2; + + Direction++; + Direction %= 4; + switch (Direction) + { + case 0: a_BlockMeta = 0x2 | RawMeta << 2; break; + case 1: a_BlockMeta = 0x3 | RawMeta << 2; break; + case 2: a_BlockMeta = 0x0 | RawMeta << 2; break; + case 3: a_BlockMeta = 0x1 | RawMeta << 2; break; + default: + { + return false; + } + } + + return true; + } + + virtual bool IsUseable() override + { + return true; + } +} ; + + + + -- cgit v1.2.3