From f3da0cf1ae96048bb84a083099faec0b0a736bf1 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Thu, 5 Mar 2015 21:21:39 +0000 Subject: Reverted non-functional changes --- src/Blocks/BlockBed.cpp | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'src/Blocks/BlockBed.cpp') diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 23cb5a042..e56f4bfe0 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -1,13 +1,9 @@ #include "Globals.h" #include "BlockBed.h" - - - #include "BroadcastInterface.h" #include "Entities/../World.h" #include "Entities/Player.h" -#include "WorldInterface.h" @@ -127,7 +123,14 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface a_Player->SetIsInBed(true); a_Player->SendMessageSuccess("Home position set successfully"); - a_WorldInterface.ScheduleTask(20, cWorld::cTaskTryAwakeSleepingPlayers(Vector3i(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z), a_ChunkInterface)); + cTimeFastForwardTester Tester; + if (a_WorldInterface.ForEachPlayer(Tester)) + { + cPlayerBedStateUnsetter Unsetter(Vector3i(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z), a_ChunkInterface); + a_WorldInterface.ForEachPlayer(Unsetter); + a_WorldInterface.SetTimeOfDay(0); + a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x0b); // Clear the "occupied" bit of the bed's block + } } } else -- cgit v1.2.3