From acae3c9c657e48d0dc8c4b2965e5b3d69c53b279 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 9 Sep 2014 16:00:26 +0200 Subject: Moved sound-configs into BlockID.h and fixed/ added loads of sounds --- src/Blocks/BlockHandler.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/Blocks/BlockHandler.h') diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index de90ce55b..b3ada279c 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -84,9 +84,6 @@ public: */ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true, bool a_DropVerbatim = false); - /// Returns step sound name of block - virtual const char * GetStepSound(void); - /// Checks if the block can stay at the specified relative coords in the chunk virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk); -- cgit v1.2.3