From 280f7a81f4a6ec2c59768036b7e8ad8ebab00b4c Mon Sep 17 00:00:00 2001 From: Derek Qu Date: Wed, 25 Nov 2020 19:58:35 -0500 Subject: Note Block Left Click Fix V2 (#5052) + Add function to play note block on left click --- src/Blocks/BlockNoteBlock.h | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 src/Blocks/BlockNoteBlock.h (limited to 'src/Blocks/BlockNoteBlock.h') diff --git a/src/Blocks/BlockNoteBlock.h b/src/Blocks/BlockNoteBlock.h new file mode 100644 index 000000000..ac1ab7238 --- /dev/null +++ b/src/Blocks/BlockNoteBlock.h @@ -0,0 +1,43 @@ + +#pragma once + +#include "BlockEntity.h" +#include "../BlockEntities/NoteEntity.h" + + + + + +class cBlockNoteBlockHandler final : + public cBlockEntityHandler +{ + using Super = cBlockEntityHandler; + +public: + + using Super::Super; + +private: + + virtual void OnDigging( + cChunkInterface & a_ChunkInterface, + cWorldInterface & a_WorldInterface, + cPlayer & a_Player, + const Vector3i a_BlockPos + ) const override + { + a_WorldInterface.DoWithBlockEntityAt(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, [](cBlockEntity & a_BlockEntity) + { + if (a_BlockEntity.GetBlockType() != E_BLOCK_NOTE_BLOCK) + { + return false; + } + + auto & NoteEntity = static_cast(a_BlockEntity); + + NoteEntity.MakeSound(); + + return true; + }); + } +}; -- cgit v1.2.3