From 487f9a2aa9b5497495cef1ac3b9c7a603e69f862 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Tue, 21 Apr 2020 22:19:22 +0200 Subject: Vector3 in Handlers (#4680) Refactored all cBlockHandler and cItemHandler descendants to use Vector3. --- src/Blocks/BlockSnow.h | 65 ++++++++++++++++++++++++++++++++++---------------- 1 file changed, 45 insertions(+), 20 deletions(-) (limited to 'src/Blocks/BlockSnow.h') diff --git a/src/Blocks/BlockSnow.h b/src/Blocks/BlockSnow.h index 4972e61fe..9b9ee85c0 100644 --- a/src/Blocks/BlockSnow.h +++ b/src/Blocks/BlockSnow.h @@ -10,30 +10,40 @@ class cBlockSnowHandler : public cBlockHandler { + using Super = cBlockHandler; + public: + enum { FullBlockMeta = 7 // Meta value of a full-height snow block }; - cBlockSnowHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) + + cBlockSnowHandler(BLOCKTYPE a_BlockType): + Super(a_BlockType) { } + + + + virtual bool GetPlacementBlockTypeMeta( - cChunkInterface & a_ChunkInterface, cPlayer & a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, + cChunkInterface & a_ChunkInterface, + cPlayer & a_Player, + const Vector3i a_PlacedBlockPos, + eBlockFace a_ClickedBlockFace, + const Vector3i a_CursorPos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { a_BlockType = m_BlockType; + // Check if incrementing existing snow height: BLOCKTYPE BlockBeforePlacement; NIBBLETYPE MetaBeforePlacement; - a_ChunkInterface.GetBlockTypeMeta({a_BlockX, a_BlockY, a_BlockZ}, BlockBeforePlacement, MetaBeforePlacement); - + a_ChunkInterface.GetBlockTypeMeta(a_PlacedBlockPos, BlockBeforePlacement, MetaBeforePlacement); if ((BlockBeforePlacement == E_BLOCK_SNOW) && (MetaBeforePlacement < FullBlockMeta)) { // Only increment if: @@ -45,16 +55,19 @@ public: // First time placement, check placement is valid a_BlockMeta = 0; - BLOCKTYPE BlockBelow; NIBBLETYPE MetaBelow; return ( - (a_BlockY > 0) && - a_ChunkInterface.GetBlockTypeMeta({a_BlockX, a_BlockY - 1, a_BlockZ}, BlockBelow, MetaBelow) && + (a_PlacedBlockPos.y > 0) && + a_ChunkInterface.GetBlockTypeMeta(a_PlacedBlockPos.addedY(-1), BlockBelow, MetaBelow) && CanBeOn(BlockBelow, MetaBelow) ); } + + + + virtual bool DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) override { if ((a_Player.GetEquippedItem().m_ItemType == E_BLOCK_SNOW) && (a_Meta < FullBlockMeta)) @@ -97,35 +110,47 @@ public: - virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) override { - if (a_RelY > 0) + if (a_RelPos.y <= 0) { - BLOCKTYPE BlockBelow = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ); - NIBBLETYPE MetaBelow = a_Chunk.GetMeta(a_RelX, a_RelY - 1, a_RelZ); - - return CanBeOn(BlockBelow, MetaBelow); + return false; } - - return false; + auto BelowPos = a_RelPos.addedY(-1); + auto BlockBelow = a_Chunk.GetBlock(BelowPos); + auto MetaBelow = a_Chunk.GetMeta(BelowPos); + return CanBeOn(BlockBelow, MetaBelow); } + + + + virtual bool DoesDropOnUnsuitable(void) override { return false; } + + + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); return 14; } - virtual bool IsInsideBlock(Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) override + + + + + virtual bool IsInsideBlock(const Vector3d a_RelPosition, const NIBBLETYPE a_BlockMeta) override { - return a_Position.y < (cBlockInfo::GetBlockHeight(a_BlockType) * (a_BlockMeta & 0x07)); + return a_RelPosition.y < (cBlockInfo::GetBlockHeight(m_BlockType) * (a_BlockMeta & 0x07)); } + private: /** Returns true if snow can be placed on top of a block with the given type and meta. */ -- cgit v1.2.3