From 68cced73afe546328cf94ed07c57deee47bfadec Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 20 Sep 2020 14:50:52 +0100 Subject: BlockHandler initialisation is a constant expression (#4891) * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness --- src/Blocks/BlockTNT.h | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) (limited to 'src/Blocks/BlockTNT.h') diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h index fafa289da..ed478ce94 100644 --- a/src/Blocks/BlockTNT.h +++ b/src/Blocks/BlockTNT.h @@ -14,14 +14,9 @@ class cBlockTNTHandler : public: - cBlockTNTHandler(BLOCKTYPE a_BlockType): - Super(a_BlockType) - { - } - - - + using Super::Super; +private: virtual void OnCancelRightClick( cChunkInterface & a_ChunkInterface, @@ -29,7 +24,7 @@ public: cPlayer & a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace - ) override + ) const override { a_WorldInterface.SendBlockTo(a_BlockPos, a_Player); } @@ -38,7 +33,7 @@ public: - virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 4; -- cgit v1.2.3