From 01f38d883602045e84fdf98bf3395e97608d9aad Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 4 Jun 2014 13:22:50 +0100 Subject: Added checks for no downfall biomes --- src/Blocks/BlockCauldron.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockCauldron.h b/src/Blocks/BlockCauldron.h index 8b5cd9ccb..5ec776df6 100644 --- a/src/Blocks/BlockCauldron.h +++ b/src/Blocks/BlockCauldron.h @@ -61,7 +61,7 @@ public: virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { - if (!a_WorldInterface.IsWeatherWet()) + if (IsBiomeNoDownfall(a_Chunk.GetBiomeAt(a_RelX, a_RelZ)) || !a_WorldInterface.IsWeatherWet()) { return; } -- cgit v1.2.3