From 2c945c8818a19405c566be1fcb6367a69b0a60c8 Mon Sep 17 00:00:00 2001 From: Tycho Date: Mon, 8 Sep 2014 19:07:45 +0100 Subject: TimeOfDay does not need to be an Int64 --- src/Blocks/WorldInterface.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Blocks') diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index d1c6f9bfc..b43d011d8 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -17,7 +17,7 @@ class cWorldInterface public: virtual ~cWorldInterface() {} - virtual Int64 GetTimeOfDay(void) const = 0; + virtual int GetTimeOfDay(void) const = 0; virtual Int64 GetWorldAge(void) const = 0; virtual eDimension GetDimension(void) const = 0; @@ -44,7 +44,7 @@ public: /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */ virtual bool ForEachPlayer(cItemCallback & a_Callback) = 0; - virtual void SetTimeOfDay(Int64 a_TimeOfDay) = 0; + virtual void SetTimeOfDay(int a_TimeOfDay) = 0; /** Returns true if it is raining, stormy or snowing at the specified location. This takes into account biomes. */ virtual bool IsWeatherWetAt(int a_BlockX, int a_BlockZ) = 0; -- cgit v1.2.3