From b268db4caae1b5612ae0f3adabf164efc06de368 Mon Sep 17 00:00:00 2001 From: Moritz Borcherding Date: Sun, 18 Sep 2016 21:43:30 +0200 Subject: Use cChunkDef::Height for Y coord comparison where applicable. --- src/Blocks/BlockLeaves.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks') diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 84e186b4c..6c2905171 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -166,7 +166,7 @@ bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ) a_Area.SetBlockType(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_SPONGE); for (int i = 0; i < LEAVES_CHECK_DISTANCE; i++) { - for (int y = std::max(a_BlockY - i, 0); y <= std::min(a_BlockY + i, 255); y++) + for (int y = std::max(a_BlockY - i, 0); y <= std::min(a_BlockY + i, cChunkDef::Height - 1); y++) { for (int z = a_BlockZ - i; z <= a_BlockZ + i; z++) { -- cgit v1.2.3