From 0e3b3be7662f03b7487408f70548eaca1188da3d Mon Sep 17 00:00:00 2001 From: Mattes D Date: Thu, 15 Dec 2016 20:21:43 +0100 Subject: Initial support for the 1.11 protocol. --- src/ChunkMap.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/ChunkMap.cpp') diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index e608f6b30..ee097f59e 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -332,7 +332,7 @@ void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, c -void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude) +void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSChunks); cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), a_Entity.GetChunkZ()); @@ -341,7 +341,7 @@ void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & return; } // It's perfectly legal to broadcast packets even to invalid chunks! - Chunk->BroadcastCollectEntity(a_Entity, a_Player, a_Exclude); + Chunk->BroadcastCollectEntity(a_Entity, a_Player, a_Count, a_Exclude); } -- cgit v1.2.3