From adfbc42c021e1bcfcb355933c0fd784306ce0e18 Mon Sep 17 00:00:00 2001 From: worktycho Date: Sun, 7 Jun 2015 20:45:47 +0100 Subject: Revert "Chunk queue collapsing" --- src/ChunkMap.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/ChunkMap.cpp') diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 4db73971c..2f38e4cd6 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -409,6 +409,22 @@ void cChunkMap::BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, c +void cChunkMap::BroadcastChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, a_ChunkZ); + if (Chunk == nullptr) + { + return; + } + // It's perfectly legal to broadcast packets even to invalid chunks! + Chunk->BroadcastChunkData(a_Serializer, a_Exclude); +} + + + + + void cChunkMap::BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSLayers); -- cgit v1.2.3