From 561296f2699bcfff93d22b8a67182308998cfb31 Mon Sep 17 00:00:00 2001 From: Samuel Barney Date: Mon, 13 Jul 2015 18:15:37 -0600 Subject: Leather Armor can now be dyed. * Created new color class to handle dye-related coloring --- src/Color.cpp | 76 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+) create mode 100644 src/Color.cpp (limited to 'src/Color.cpp') diff --git a/src/Color.cpp b/src/Color.cpp new file mode 100644 index 000000000..f2180e2d9 --- /dev/null +++ b/src/Color.cpp @@ -0,0 +1,76 @@ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Color.h" + + + + + +#define COLOR_RED_BITS 0x00FF0000 +#define COLOR_GREEN_BITS 0x0000FF00 +#define COLOR_BLUE_BITS 0x000000FF +#define COLOR_RED_OFFSET 16 +#define COLOR_GREEN_OFFSET 8 + + + + + +void cColor::SetColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue) +{ + m_Color = (static_cast(a_Red) << COLOR_RED_OFFSET) + (static_cast(a_Green) << COLOR_GREEN_OFFSET) + (static_cast(a_Blue)); +} + + + + + +void cColor::SetRed(unsigned char a_Red) +{ + m_Color = (static_cast(a_Red) << COLOR_RED_OFFSET) + ((COLOR_GREEN_BITS | COLOR_BLUE_BITS) & m_Color); +} + + + + + +void cColor::SetGreen(unsigned char a_Green) +{ + m_Color = (static_cast(a_Green) << COLOR_GREEN_OFFSET) + ((COLOR_RED_BITS | COLOR_BLUE_BITS) & m_Color); +} + + + + + +void cColor::SetBlue(unsigned char a_Blue) +{ + m_Color = static_cast(a_Blue) + ((COLOR_RED_BITS | COLOR_GREEN_BITS) & m_Color); +} + + + + + +unsigned char cColor::GetRed() const +{ + return (m_Color & COLOR_RED_BITS) >> COLOR_RED_OFFSET; +} + + + + + +unsigned char cColor::GetGreen() const +{ + return (m_Color & COLOR_GREEN_BITS) >> COLOR_GREEN_OFFSET; +} + + + + + +unsigned char cColor::GetBlue() const +{ + return m_Color & COLOR_BLUE_BITS; +} -- cgit v1.2.3