From b4b3b5ce6480419bb18bafa6650dd09ea5544441 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 26 Apr 2014 23:50:24 +0100 Subject: More comments! * Also fixed a potential issue with position sending - if someone moved slowly enough, their position would never be updated. --- src/Entities/Entity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/Entity.cpp') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index f535faac7..921457b2d 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1145,7 +1145,7 @@ void cEntity::BroadcastMovementUpdate(const cClientHandle * a_Exclude) int DiffY = (int)(floor(GetPosY() * 32.0) - floor(m_LastPos.y * 32.0)); int DiffZ = (int)(floor(GetPosZ() * 32.0) - floor(m_LastPos.z * 32.0)); - if ((abs(DiffX) >= 4) || (abs(DiffY) >= 4) || (abs(DiffZ) >= 4)) + if ((abs(DiffX) != 0) || (abs(DiffY) != 0) || (abs(DiffZ) != 0)) // Have we moved? { if ((abs(DiffX) <= 127) && (abs(DiffY) <= 127) && (abs(DiffZ) <= 127)) // Limitations of a Byte { -- cgit v1.2.3