From be3111d133cf01fe266d1e267acdb9f22f98f513 Mon Sep 17 00:00:00 2001 From: JK2K Date: Sat, 2 Oct 2021 22:28:24 +0200 Subject: Perform bed checks upon respawn (#5300) Co-authored-by: Tiger Wang --- src/Entities/Entity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/Entity.cpp') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 74b184c54..e275d03da 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1500,7 +1500,7 @@ bool cEntity::DetectPortal() if (IsPlayer()) { cPlayer * Player = static_cast(this); - if (Player->GetBedWorld() == TargetWorld) + if (Player->GetRespawnWorld() == TargetWorld) { return MoveToWorld(*TargetWorld, Player->GetLastBedPos()); } -- cgit v1.2.3