From 38f808ac3d09cbb5bf437243f4b050e196fa582c Mon Sep 17 00:00:00 2001 From: Tycho Bickerstaff Date: Sat, 21 Dec 2013 15:00:31 +0000 Subject: ChunkSender is now warnings clean --- src/Entities/Entity.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Entities/Entity.h') diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 9cb36eb14..0d7634f73 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -351,10 +351,10 @@ public: // tolua_end /// Called when the specified player right-clicks this entity - virtual void OnRightClicked(cPlayer & a_Player) {}; + virtual void OnRightClicked(cPlayer &) {}; /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy(). - virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) {} + virtual void GetDrops(cItems & /*a_Drops*/, cEntity * /*a_Killer*/ = NULL) {} protected: static cCriticalSection m_CSCount; @@ -420,11 +420,11 @@ protected: void Dereference( cEntity*& a_EntityPtr ); private: - // Measured in degrees (MAX 360°) + // Measured in degrees (MAX 360°) double m_HeadYaw; // Measured in meter/second (m/s) Vector3d m_Speed; - // Measured in degrees (MAX 360°) + // Measured in degrees (MAX 360°) Vector3d m_Rot; /// Position of the entity's XZ center and Y bottom -- cgit v1.2.3