From 240ec9b4bdd70f29aea3340f8f684818022122fd Mon Sep 17 00:00:00 2001 From: Hownaer Date: Thu, 28 Aug 2014 23:02:20 +0200 Subject: Added speed entity effect. --- src/Entities/EntityEffect.cpp | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) (limited to 'src/Entities/EntityEffect.cpp') diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 3e28392f4..58b76b21b 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -232,6 +232,47 @@ void cEntityEffect::OnTick(cPawn & a_Target) +//////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSpeed: + +void cEntityEffectSpeed::OnActivate(cPawn & a_Target) +{ + // TODO: Add SetMormalMaxSpeed to cMonster + + if (!a_Target.IsPlayer()) + { + return; + } + cPlayer * Player = (cPlayer*) &a_Target; + + Player->SetNormalMaxSpeed(1.0 + 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(1.3 + 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(1.0 + 0.2 * m_Intensity); +} + + + + + +void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) +{ + // TODO: Add SetMormalMaxSpeed to cMonster + + if (!a_Target.IsPlayer()) + { + return; + } + cPlayer * Player = (cPlayer*) &a_Target; + + Player->SetNormalMaxSpeed(1.0); + Player->SetSprintingMaxSpeed(1.3); + Player->SetFlyingMaxSpeed(1.0); +} + + + + + //////////////////////////////////////////////////////////////////////////////// // cEntityEffectInstantHealth: -- cgit v1.2.3 From 003206b1b038f4616d5318068106573cec4d4ecd Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:45:39 +0200 Subject: Added slowness effect and added entity support. --- src/Entities/EntityEffect.cpp | 77 ++++++++++++++++++++++++++++++++++--------- 1 file changed, 61 insertions(+), 16 deletions(-) (limited to 'src/Entities/EntityEffect.cpp') diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 58b76b21b..9cf20095d 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -237,17 +237,18 @@ void cEntityEffect::OnTick(cPawn & a_Target) void cEntityEffectSpeed::OnActivate(cPawn & a_Target) { - // TODO: Add SetMormalMaxSpeed to cMonster - - if (!a_Target.IsPlayer()) + if (a_Target.IsMob()) { - return; + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.2 * m_Intensity); } - cPlayer * Player = (cPlayer*) &a_Target; - - Player->SetNormalMaxSpeed(1.0 + 0.2 * m_Intensity); - Player->SetSprintingMaxSpeed(1.3 + 0.26 * m_Intensity); - Player->SetFlyingMaxSpeed(1.0 + 0.2 * m_Intensity); } @@ -256,17 +257,61 @@ void cEntityEffectSpeed::OnActivate(cPawn & a_Target) void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) { - // TODO: Add SetMormalMaxSpeed to cMonster + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.2 * m_Intensity); + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSlowness: - if (!a_Target.IsPlayer()) +void cEntityEffectSlowness::OnActivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) { - return; + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.15 * m_Intensity); } - cPlayer * Player = (cPlayer*) &a_Target; + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.15 * m_Intensity); + } +} + + - Player->SetNormalMaxSpeed(1.0); - Player->SetSprintingMaxSpeed(1.3); - Player->SetFlyingMaxSpeed(1.0); + + +void cEntityEffectSlowness::OnDeactivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.15 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.15 * m_Intensity); + } } -- cgit v1.2.3 From 38e824dbcfa66ee63670f6e8aa708e7a4aa58f5e Mon Sep 17 00:00:00 2001 From: Howaner Date: Tue, 2 Sep 2014 20:10:41 +0200 Subject: Renamed SetWalkSpeed() to SetRelativeWalkSpeed() --- src/Entities/EntityEffect.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Entities/EntityEffect.cpp') diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 9cf20095d..1ebbf1926 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -240,7 +240,7 @@ void cEntityEffectSpeed::OnActivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.2 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.2 * m_Intensity); } else if (a_Target.IsPlayer()) { @@ -260,7 +260,7 @@ void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.2 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.2 * m_Intensity); } else if (a_Target.IsPlayer()) { @@ -283,7 +283,7 @@ void cEntityEffectSlowness::OnActivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.15 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() - 0.15 * m_Intensity); } else if (a_Target.IsPlayer()) { @@ -303,7 +303,7 @@ void cEntityEffectSlowness::OnDeactivate(cPawn & a_Target) if (a_Target.IsMob()) { cMonster * Mob = (cMonster*) &a_Target; - Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.15 * m_Intensity); + Mob->SetRelativeWalkSpeed(Mob->GetRelativeWalkSpeed() + 0.15 * m_Intensity); } else if (a_Target.IsPlayer()) { -- cgit v1.2.3 From 6e7c0e33b5dd6d86d66ac2eb1a07a33652a708fd Mon Sep 17 00:00:00 2001 From: Tycho Date: Wed, 17 Sep 2014 18:40:10 +0100 Subject: Added first test to show the object can be created --- src/Entities/EntityEffect.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Entities/EntityEffect.cpp') diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index f08755674..8235275a6 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -349,8 +349,8 @@ void cEntityEffectPoison::OnTick(cPawn & a_Target) // Doesn't effect undead mobs, spiders if ( Target.IsUndead() || - (Target.GetMobType() == cMonster::mtSpider) || - (Target.GetMobType() == cMonster::mtCaveSpider) + (Target.GetMobType() == mtSpider) || + (Target.GetMobType() == mtCaveSpider) ) { return; -- cgit v1.2.3 From 806871b86f2f04545f20caa6a8c30db2ccb7bc12 Mon Sep 17 00:00:00 2001 From: Chris Darnell Date: Mon, 22 Sep 2014 18:23:56 -0400 Subject: A few compiler warning fixes --- src/Entities/EntityEffect.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Entities/EntityEffect.cpp') diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 1a923930f..98c5d23b4 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -96,6 +96,7 @@ int cEntityEffect::GetPotionEffectDuration(short a_ItemDamage) base = 1800; break; } + default: break; } // If potion is level II, half the duration. If not, stays the same -- cgit v1.2.3