From 83870f9fc0e19da646f408a2d6636adfe4b5c002 Mon Sep 17 00:00:00 2001 From: Dave Tucker Date: Mon, 23 Nov 2015 23:39:19 +0000 Subject: Add enum for Sound and Particle Effects Fixes #2603 Signed-off-by: Dave Tucker --- src/Entities/ExpBottleEntity.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Entities/ExpBottleEntity.cpp') diff --git a/src/Entities/ExpBottleEntity.cpp b/src/Entities/ExpBottleEntity.cpp index ee142a5a2..b76df923a 100644 --- a/src/Entities/ExpBottleEntity.cpp +++ b/src/Entities/ExpBottleEntity.cpp @@ -2,6 +2,7 @@ #include "ExpBottleEntity.h" #include "../World.h" +#include "../EffectID.h" @@ -38,7 +39,7 @@ void cExpBottleEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_Hit void cExpBottleEntity::Break(const Vector3d &a_HitPos) { // Spawn an experience orb with a reward between 3 and 11. - m_World->BroadcastSoundParticleEffect(2002, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0); + m_World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SPLASH_POTION, POSX_TOINT, POSY_TOINT, POSZ_TOINT, 0); m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8)); Destroy(); } -- cgit v1.2.3