From 365cbc6e1cea96741e26c9ce912b003f8fd2c62c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 29 Sep 2019 14:59:24 +0200 Subject: Refactored more of Entities and BlockEntities to use Vector3. (#4403) --- src/Entities/FallingBlock.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Entities/FallingBlock.cpp') diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp index 0e03d50ce..55b9e81e1 100644 --- a/src/Entities/FallingBlock.cpp +++ b/src/Entities/FallingBlock.cpp @@ -10,8 +10,8 @@ -cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) : - super(etFallingBlock, a_BlockPosition.x + 0.5f, a_BlockPosition.y, a_BlockPosition.z + 0.5f, 0.98, 0.98), +cFallingBlock::cFallingBlock(Vector3i a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) : + super(etFallingBlock, Vector3d(0.5, 0, 0.5) + a_BlockPosition, 0.98, 0.98), m_BlockType(a_BlockType), m_BlockMeta(a_BlockMeta), m_OriginalPosition(a_BlockPosition) -- cgit v1.2.3