From 01c723e89eb364b9245386bcdd2902b287ee2982 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 3 Feb 2014 22:51:26 +0000 Subject: Pickup constructor no longer exported It didn't do anything without Initialize() exported, anyway, pickups are spawned with cWorld. --- src/Entities/Floater.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/Entities/Floater.h') diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 162b74e75..865d6dc50 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -14,8 +14,10 @@ class cFloater : typedef cFloater super; public: - //tolua_end + + CLASS_PROTODEF(cFloater); + cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime); virtual void SpawnOn(cClientHandle & a_Client) override; -- cgit v1.2.3