From 365cbc6e1cea96741e26c9ce912b003f8fd2c62c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 29 Sep 2019 14:59:24 +0200 Subject: Refactored more of Entities and BlockEntities to use Vector3. (#4403) --- src/Entities/GhastFireballEntity.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Entities/GhastFireballEntity.cpp') diff --git a/src/Entities/GhastFireballEntity.cpp b/src/Entities/GhastFireballEntity.cpp index 2dbfbf481..8a84a99d6 100644 --- a/src/Entities/GhastFireballEntity.cpp +++ b/src/Entities/GhastFireballEntity.cpp @@ -7,8 +7,8 @@ -cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) : - super(pkGhastFireball, a_Creator, a_X, a_Y, a_Z, 1, 1) +cGhastFireballEntity::cGhastFireballEntity(cEntity * a_Creator, Vector3d a_Pos, Vector3d a_Speed): + super(pkGhastFireball, a_Creator, a_Pos, 1, 1) { SetSpeed(a_Speed); SetGravity(0); -- cgit v1.2.3