From 4d4d1e9c69a15e154bc358f1363b961de80b27d6 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Mon, 18 May 2015 22:29:39 +0200 Subject: Added hooks HOOK_ENTITY_CHANGE_WORLD and HOOK_ENTITY_CHANGED_WORLD Fixes #1435. --- src/Entities/Player.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 607a663de..01ad26297 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1606,6 +1606,12 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + { + // A Plugin doesn't allow the player to change the world + return false; + } + // Send the respawn packet: if (a_ShouldSendRespawn && (m_ClientHandle != nullptr)) { @@ -1621,6 +1627,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) // Queue adding player to the new world, including all the necessary adjustments to the object a_World->AddPlayer(this); + cWorld * OldWorld = cRoot::Get()->GetWorld(GetWorld()->GetName()); // Required for the hook HOOK_ENTITY_CHANGED_WORLD SetWorld(a_World); // Chunks may be streamed before cWorld::AddPlayer() sets the world to the new value // Update the view distance. @@ -1635,6 +1642,9 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) // Broadcast the player into the new world. a_World->BroadcastSpawnEntity(*this); + // Player changed the world, call the hook + cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, *OldWorld); + return true; } -- cgit v1.2.3