From b10d0b95cbdce1d476f14415901c89bf324c0c18 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 15 Dec 2013 14:48:17 +0100 Subject: Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function --- src/Entities/Player.cpp | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index e057c25fe..c2a76342d 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -63,6 +63,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) , m_IsSprinting(false) , m_IsSwimming(false) , m_IsSubmerged(false) + , m_IsFlying(false) + , m_CanFly(false) , m_EatingFinishTick(-1) , m_IsChargingBow(false) , m_BowCharge(0) @@ -751,6 +753,36 @@ void cPlayer::SetSprint(bool a_IsSprinting) +void cPlayer::SetCanFly(bool a_CanFly) +{ + if (a_CanFly == m_CanFly) + { + return; + } + + m_CanFly = a_CanFly; + m_ClientHandle->SendPlayerAbilities(); +} + + + + + +void cPlayer::SetFlying(bool a_IsFlying) +{ + if (a_IsFlying == m_IsFlying) + { + return; + } + + m_IsFlying = a_IsFlying; + m_ClientHandle->SendPlayerAbilities(); +} + + + + + void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI) { if (a_TDI.DamageType != dtInVoid) -- cgit v1.2.3