From 28cc26c54ca09ed9ceb2ed2df53dc323f0be405c Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Tue, 3 Jan 2017 12:19:29 -0800 Subject: Track skin part and main hand preferences (#3498) --- src/Entities/Player.h | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'src/Entities/Player.h') diff --git a/src/Entities/Player.h b/src/Entities/Player.h index dab814692..b592913bd 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -499,6 +499,13 @@ public: The blocks in range (a_BlockX - a_Range, a_BlockX + a_Range) are sent (NY-metric). */ void SendBlocksAround(int a_BlockX, int a_BlockY, int a_BlockZ, int a_Range = 1); + bool HasSkinPart(eSkinPart a_Part) const { return (m_SkinParts & a_Part) != 0; } + int GetSkinParts(void) const { return m_SkinParts; } + void SetSkinParts(int a_Parts); + + eMainHand GetMainHand(void) const { return m_MainHand; } + void SetMainHand(eMainHand a_Hand); + // tolua_end /** Calls the block placement hooks and places the blocks in the world. @@ -682,6 +689,12 @@ protected: AString m_CustomName; + /** Displayed skin part bit mask */ + int m_SkinParts; + + /** The main hand of the player */ + eMainHand m_MainHand; + /** Sets the speed and sends it to the client, so that they are forced to move so. */ virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; -- cgit v1.2.3