From 592a0b6147f359fd9d12a28c9c43c208d84b5b3f Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Thu, 22 May 2014 11:46:38 +0200 Subject: cEntity::SetSpeed(a_Vector3d) isn't virtualized anymore --- src/Entities/Player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/Player.h') diff --git a/src/Entities/Player.h b/src/Entities/Player.h index fb6bdc3ee..ee91beb4b 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -194,7 +194,7 @@ public: /** Forces the player to move in the given direction. DEPRECATED! Use SetSpeed instead */ void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export - virtual void SetSpeed(const Vector3d & a_Speed) override; + void SetSpeed(const Vector3d & a_Speed); virtual void SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; virtual void SetSpeedX(double a_SpeedX) override; -- cgit v1.2.3