From bd6574230a0acbc538ce7328fc191130d3d8eac1 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sat, 21 Dec 2013 17:31:05 +0100 Subject: Floater now dissapears when the player doesn't have an fishing rod equipped. --- src/Entities/Player.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Entities/Player.h') diff --git a/src/Entities/Player.h b/src/Entities/Player.h index c0ad9eeac..66f1c07a7 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -466,6 +466,9 @@ protected: /// Called in each tick to handle food-related processing void HandleFood(void); + + /// Called in each tick if the player is fishing to make sure the floater dissapears when the player doesn't have a fishing rod as equipped item. + void HandleFloater(void); /// Called in each tick to handle air-related processing i.e. drowning void HandleAir(); -- cgit v1.2.3