From f3bd288f020a8f004179513c0e260ac0f2855767 Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 14 Feb 2014 22:49:23 +0100 Subject: Add Exp Bottle Effects --- src/Entities/ProjectileEntity.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Entities/ProjectileEntity.cpp') diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index a3fa9d557..718a04baf 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -12,6 +12,8 @@ #include "../ChunkMap.h" #include "../Chunk.h" +#include + @@ -680,6 +682,7 @@ super(pkExpBottle, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) void cExpBottleEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { // Spawn an experience orb with a reward between 3 and 11. + m_World->BroadcastSoundParticleEffect(2002, (int) round(GetPosX()), (int) round(GetPosY()), (int) round(GetPosZ()), 0); m_World->SpawnExperienceOrb(GetPosX(), GetPosY(), GetPosZ(), 3 + m_World->GetTickRandomNumber(8)); Destroy(); -- cgit v1.2.3