From 93c6520e1e6fa957c5d7b7aee71b7ae7e462d77d Mon Sep 17 00:00:00 2001 From: archshift Date: Sat, 19 Jul 2014 02:46:31 -0700 Subject: Fixed splash potion color on toss --- src/Entities/SplashPotionEntity.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Entities/SplashPotionEntity.h') diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 2c78b55d2..1e056de68 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -56,4 +56,6 @@ protected: /** Splashes the potion, fires its particle effects and sounds @param a_HitPos The position where the potion will splash */ void Splash(const Vector3d & a_HitPos); + + virtual void SpawnOn(cClientHandle & a_Client) override; } ; // tolua_export -- cgit v1.2.3