From 804805d35a87c2acc9425d1762ad26b1ba2ec9ac Mon Sep 17 00:00:00 2001 From: Samuel Barney Date: Wed, 29 Jul 2015 09:04:03 -0600 Subject: Silenced and fixed many warning messages across multiple files. --- src/Generating/CompoGenBiomal.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/Generating/CompoGenBiomal.cpp') diff --git a/src/Generating/CompoGenBiomal.cpp b/src/Generating/CompoGenBiomal.cpp index 60f7e7520..43e98387f 100644 --- a/src/Generating/CompoGenBiomal.cpp +++ b/src/Generating/CompoGenBiomal.cpp @@ -365,8 +365,8 @@ protected: case biMegaSpruceTaigaHills: { // Select the pattern to use - podzol, grass or grassless dirt: - NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + a_RelX)) / FrequencyX; - NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + a_RelZ)) / FrequencyZ; + NOISE_DATATYPE NoiseX = (static_cast(a_ChunkDesc.GetChunkX() * cChunkDef::Width + a_RelX)) / FrequencyX; + NOISE_DATATYPE NoiseY = (static_cast(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + a_RelZ)) / FrequencyZ; NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY); const cPattern::BlockInfo * Pattern = (Val < -0.9) ? patGrassLess.Get() : ((Val > 0) ? patPodzol.Get() : patGrass.Get()); FillColumnPattern(a_ChunkDesc, a_RelX, a_RelZ, Pattern, a_ShapeColumn); @@ -407,8 +407,8 @@ protected: case biExtremeHillsM: { // Select the pattern to use - gravel, stone or grass: - NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + a_RelX)) / FrequencyX; - NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + a_RelZ)) / FrequencyZ; + NOISE_DATATYPE NoiseX = (static_cast(a_ChunkDesc.GetChunkX() * cChunkDef::Width + a_RelX)) / FrequencyX; + NOISE_DATATYPE NoiseY = (static_cast(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + a_RelZ)) / FrequencyZ; NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY); const cPattern::BlockInfo * Pattern = (Val < 0.0) ? patStone.Get() : patGrass.Get(); FillColumnPattern(a_ChunkDesc, a_RelX, a_RelZ, Pattern, a_ShapeColumn); @@ -493,9 +493,9 @@ protected: return; } - NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + a_RelX)) / FrequencyX; - NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + a_RelZ)) / FrequencyZ; - int ClayFloor = m_SeaLevel - 6 + (int)(4.f * m_MesaFloor.CubicNoise2D(NoiseX, NoiseY)); + NOISE_DATATYPE NoiseX = (static_cast(a_ChunkDesc.GetChunkX() * cChunkDef::Width + a_RelX)) / FrequencyX; + NOISE_DATATYPE NoiseY = (static_cast(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + a_RelZ)) / FrequencyZ; + int ClayFloor = m_SeaLevel - 6 + static_cast(4.f * m_MesaFloor.CubicNoise2D(NoiseX, NoiseY)); if (ClayFloor >= Top) { ClayFloor = Top - 1; @@ -577,8 +577,8 @@ protected: const NOISE_DATATYPE FrequencyZ = 3; // Select the ocean-floor pattern to use: - NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkX * cChunkDef::Width + a_RelX)) / FrequencyX; - NOISE_DATATYPE NoiseY = ((NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + a_RelZ)) / FrequencyZ; + NOISE_DATATYPE NoiseX = (static_cast(a_ChunkX * cChunkDef::Width + a_RelX)) / FrequencyX; + NOISE_DATATYPE NoiseY = (static_cast(a_ChunkZ * cChunkDef::Width + a_RelZ)) / FrequencyZ; NOISE_DATATYPE Val = m_OceanFloorSelect.CubicNoise2D(NoiseX, NoiseY); if (Val < -0.95) { -- cgit v1.2.3