From 59b80c84fa3eecfa30641b1e42c10a6081cdd241 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 25 Dec 2013 22:08:41 +0100 Subject: This generates gravel in Extreme Hills M biomes. --- src/Generating/DistortedHeightmap.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/Generating/DistortedHeightmap.h') diff --git a/src/Generating/DistortedHeightmap.h b/src/Generating/DistortedHeightmap.h index e6b3c9d3f..8139a8b89 100644 --- a/src/Generating/DistortedHeightmap.h +++ b/src/Generating/DistortedHeightmap.h @@ -125,7 +125,6 @@ protected: /// Returns the pattern to use for an ocean floor in the specified column const sBlockInfo * ChooseOceanFloorPattern(int a_RelX, int a_RelZ); - // cTerrainHeightGen overrides: virtual void GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap & a_HeightMap) override; virtual void InitializeHeightGen(cIniFile & a_IniFile) override; -- cgit v1.2.3