From 5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 8 Sep 2019 15:40:12 +0200 Subject: ShapeGen, HeiGen: Changed to use cChunkCoords. --- src/Generating/EndGen.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/Generating/EndGen.h') diff --git a/src/Generating/EndGen.h b/src/Generating/EndGen.h index 5008c2670..f3d9fde7b 100644 --- a/src/Generating/EndGen.h +++ b/src/Generating/EndGen.h @@ -46,23 +46,22 @@ protected: int m_MinChunkZ, m_MaxChunkZ; // Noise array for the last chunk (in the noise range) - int m_LastChunkX; - int m_LastChunkZ; + cChunkCoords m_LastChunkCoords; NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y /** Unless the LastChunk coords are equal to coords given, prepares the internal state (noise array) */ - void PrepareState(int a_ChunkX, int a_ChunkZ); + void PrepareState(cChunkCoords a_ChunkCoords); /** Generates the m_NoiseArray array for the current chunk */ void GenerateNoiseArray(void); /** Returns true if the chunk is outside of the island's dimensions */ - bool IsChunkOutsideRange(int a_ChunkX, int a_ChunkZ); + bool IsChunkOutsideRange(cChunkCoords a_ChunkCoords); // cTerrainShapeGen overrides: - virtual void GenShape(int a_ChunkX, int a_ChunkZ, cChunkDesc::Shape & a_Shape) override; + virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override; // cTerrainCompositionGen overrides: -- cgit v1.2.3