From 75b7c3775528ced647eb5d7db3437d2856e01e7e Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 30 Jul 2014 13:06:48 +0200 Subject: PreSimulator: Added configurations. You can now choose if it should pregenerate something or not --- src/Generating/FinishGen.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/Generating/FinishGen.h') diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h index 50a0fd2e7..4a08d70c8 100644 --- a/src/Generating/FinishGen.h +++ b/src/Generating/FinishGen.h @@ -240,9 +240,14 @@ class cFinishGenPreSimulator : public cFinishGen { public: - cFinishGenPreSimulator(void); + cFinishGenPreSimulator(bool a_PreSimulateFallingBlocks, bool a_PreSimulateWater, bool a_PreSimulateLava); protected: + + bool m_PreSimulateFallingBlocks; + bool m_PreSimulateWater; + bool m_PreSimulateLava; + // Drops hanging sand and gravel down to the ground, recalculates heightmap void CollapseSandGravel( cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change -- cgit v1.2.3