From 6b70574da96208a9bf855d0db983d27972ad9281 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Mon, 21 Nov 2016 17:12:01 +0100 Subject: Prefabs: Implemented support for ExpandFloorStrategy. --- src/Generating/PrefabPiecePool.cpp | 54 +++++++++++++++++++++++++++++++------- 1 file changed, 44 insertions(+), 10 deletions(-) (limited to 'src/Generating/PrefabPiecePool.cpp') diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp index 417f8ce7e..d6c2c8819 100644 --- a/src/Generating/PrefabPiecePool.cpp +++ b/src/Generating/PrefabPiecePool.cpp @@ -526,16 +526,15 @@ bool cPrefabPiecePool::ReadPieceMetadataCubesetVer1( } // Get the values: - int AddWeightIfSame = 0, DefaultWeight = 100, MoveToGround = 0, ShouldExpandFloor = 0; + int AddWeightIfSame = 0, DefaultWeight = 100, MoveToGround = 0; AString DepthWeight, MergeStrategy, VerticalLimit, VerticalStrategy; - a_LuaState.GetNamedValue("AddWeightIfSame", AddWeightIfSame); - a_LuaState.GetNamedValue("DefaultWeight", DefaultWeight); - a_LuaState.GetNamedValue("DepthWeight", DepthWeight); - a_LuaState.GetNamedValue("MergeStrategy", MergeStrategy); - a_LuaState.GetNamedValue("MoveToGround", MoveToGround); - a_LuaState.GetNamedValue("ShouldExpandFloor", ShouldExpandFloor); - a_LuaState.GetNamedValue("VerticalLimit", VerticalLimit); - a_LuaState.GetNamedValue("VerticalStrategy", VerticalStrategy); + a_LuaState.GetNamedValue("AddWeightIfSame", AddWeightIfSame); + a_LuaState.GetNamedValue("DefaultWeight", DefaultWeight); + a_LuaState.GetNamedValue("DepthWeight", DepthWeight); + a_LuaState.GetNamedValue("MergeStrategy", MergeStrategy); + a_LuaState.GetNamedValue("MoveToGround", MoveToGround); + a_LuaState.GetNamedValue("VerticalLimit", VerticalLimit); + a_LuaState.GetNamedValue("VerticalStrategy", VerticalStrategy); // Apply the values: a_Prefab->SetAddWeightIfSame(AddWeightIfSame); @@ -555,7 +554,42 @@ bool cPrefabPiecePool::ReadPieceMetadataCubesetVer1( a_Prefab->SetMergeStrategy(strategy->second); } a_Prefab->SetMoveToGround(MoveToGround != 0); - a_Prefab->SetExtendFloor(ShouldExpandFloor != 0); + + AString ExpandFloorStrategyStr; + if (!a_LuaState.GetNamedValue("ExpandFloorStrategy", ExpandFloorStrategyStr)) + { + // Check the older variant for ExpandFloorStrategy, ShouldExpandFloor: + int ShouldExpandFloor; + if (a_LuaState.GetNamedValue("ShouldExpandFloor", ShouldExpandFloor)) + { + LOG("Piece \"%s\" in file \"%s\" is using the old \"ShouldExpandFloor\" attribute. Use the new \"ExpandFloorStrategy\" attribute instead for more options.", + a_PieceName.c_str(), a_FileName.c_str() + ); + a_Prefab->SetExtendFloorStrategy((ShouldExpandFloor != 0) ? cPrefab::efsRepeatBottomTillNonAir : cPrefab::efsNone); + } + } + else + { + auto lcExpandFloorStrategyStr = StrToLower(ExpandFloorStrategyStr); + if (lcExpandFloorStrategyStr == "repeatbottomtillnonair") + { + a_Prefab->SetExtendFloorStrategy(cPrefab::efsRepeatBottomTillNonAir); + } + else if (lcExpandFloorStrategyStr == "repeatbottomtillsolid") + { + a_Prefab->SetExtendFloorStrategy(cPrefab::efsRepeatBottomTillSolid); + } + else + { + if (lcExpandFloorStrategyStr != "none") + { + LOGWARNING("Piece \"%s\" in file \"%s\" is using an unknown \"ExpandFloorStrategy\" attribute value: \"%s\"", + a_PieceName.c_str(), a_FileName.c_str(), ExpandFloorStrategyStr.c_str() + ); + } + a_Prefab->SetExtendFloorStrategy(cPrefab::efsNone); + } + } if (!VerticalLimit.empty()) { if (!a_Prefab->SetVerticalLimitFromString(VerticalLimit, a_LogWarnings)) -- cgit v1.2.3