From ec4bd42dd8c037ecfa19084912c6b4d13a7cda9b Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 13 Jun 2015 18:14:09 +0200 Subject: Updated prefabs from the Gallery server. --- src/Generating/Prefabs/SandVillagePrefabs.cpp | 91 ++++++++++++++------------- 1 file changed, 46 insertions(+), 45 deletions(-) (limited to 'src/Generating/Prefabs/SandVillagePrefabs.cpp') diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp index c63f8161b..021d18b2d 100644 --- a/src/Generating/Prefabs/SandVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -119,9 +119,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -253,9 +253,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -412,9 +412,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -544,9 +544,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -703,9 +703,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -862,9 +862,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -1021,9 +1021,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j:128: 6\n" /* sandstonestairs */ @@ -1145,9 +1145,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -1270,9 +1270,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 0\n" /* sandstonestairs */ "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ - "e: 64: 7\n" /* wooddoorblock */ + "e: 64: 3\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64:12\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -1425,16 +1425,17 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "f: 64: 3\n" /* wooddoorblock */ "g: 64: 1\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ - "i: 64: 8\n" /* wooddoorblock */ - "j:128: 7\n" /* sandstonestairs */ - "k: 50: 3\n" /* torch */ - "l: 50: 2\n" /* torch */ + "i: 64: 9\n" /* wooddoorblock */ + "j: 64: 8\n" /* wooddoorblock */ + "k:128: 7\n" /* sandstonestairs */ + "l: 50: 3\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n: 50: 4\n" /* torch */ - "o:128: 6\n" /* sandstonestairs */ - "p: 50: 1\n" /* torch */ - "q:128: 5\n" /* sandstonestairs */ - "r:128: 4\n" /* sandstonestairs */, + "n: 50: 2\n" /* torch */ + "o: 50: 4\n" /* torch */ + "p:128: 6\n" /* sandstonestairs */ + "q: 50: 1\n" /* torch */ + "r:128: 5\n" /* sandstonestairs */ + "s:128: 4\n" /* sandstonestairs */, // Block data: // Level 0 @@ -1495,7 +1496,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 4 */ ".a..........a." /* 5 */ ".h..........h." /* 6 */ ".h..........h." - /* 7 */ ".ahhaia.....a." + /* 7 */ ".ahhaja.....a." /* 8 */ "......h.....h." /* 9 */ "mmmmm.h.....h." /* 10 */ "mmmmm.ahhahha." @@ -1505,33 +1506,33 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "cccccccccccccc" - /* 1 */ "jaaaaaaaaaaaad" - /* 2 */ ".a..k.k.....ad" + /* 1 */ "kaaaaaaaaaaaad" + /* 2 */ ".a..l.l.....ad" /* 3 */ ".a..........ad" - /* 4 */ ".a.........lad" + /* 4 */ ".a.........nad" /* 5 */ ".a..........ad" - /* 6 */ ".a..n.n.....ad" - /* 7 */ "oaaaaaap...lad" + /* 6 */ ".a..o.o.....ad" + /* 7 */ "paaaaaaq...nad" /* 8 */ "eeeeeba.....ad" /* 9 */ "mmmmmba.....ad" /* 10 */ "mmmmmbaaaaaaad" - /* 11 */ "mmmmmbq.....rd" + /* 11 */ "mmmmmbr.....sd" // Level 5 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ "ccccccccccccd." - /* 2 */ "jaaaaaaaaaaad." + /* 2 */ "kaaaaaaaaaaad." /* 3 */ ".a.........ad." /* 4 */ ".a.........ad." /* 5 */ ".a.........ad." - /* 6 */ "oaaaaaaa...ad." + /* 6 */ "paaaaaaa...ad." /* 7 */ "eeeeeeba...ad." /* 8 */ "......ba...ad." /* 9 */ "mmmmm.ba...ad." /* 10 */ "mmmmm.baaaaad." - /* 11 */ "mmmmm.bq...rd." + /* 11 */ "mmmmm.br...sd." // Level 6 /* z\x* 1111 */ @@ -1539,15 +1540,15 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 0 */ ".............." /* 1 */ ".............." /* 2 */ "cccccccccccc.." - /* 3 */ "jaaaaaaaaaad.." + /* 3 */ "kaaaaaaaaaad.." /* 4 */ ".a........ad.." - /* 5 */ "oaaaaaaaa.ad.." + /* 5 */ "paaaaaaaa.ad.." /* 6 */ "eeeeeeeea.ad.." /* 7 */ ".......ba.ad.." /* 8 */ ".......ba.ad.." /* 9 */ "mmmmm..ba.ad.." /* 10 */ "mmmmm..baaad.." - /* 11 */ "mmmmm..bq.rd.." + /* 11 */ "mmmmm..br.sd.." // Level 7 /* z\x* 1111 */ @@ -1610,10 +1611,10 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "c:128: 2\n" /* sandstonestairs */ "d:128: 1\n" /* sandstonestairs */ "e:128: 3\n" /* sandstonestairs */ - "f: 64: 7\n" /* wooddoorblock */ - "g: 64: 5\n" /* wooddoorblock */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 64: 1\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ + "i: 64: 9\n" /* wooddoorblock */ "j:128: 7\n" /* sandstonestairs */ "k: 50: 3\n" /* torch */ "l: 50: 4\n" /* torch */ @@ -1863,8 +1864,8 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "d: 50: 5\n" /* torch */ "e: 26:10\n" /* bedblock */ "f: 26: 2\n" /* bedblock */ - "g: 64: 5\n" /* wooddoorblock */ - "h: 64:12\n" /* wooddoorblock */ + "g: 64: 1\n" /* wooddoorblock */ + "h: 64: 9\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, // Block data: -- cgit v1.2.3