From 9542b0b8755e89040823632b05ef07c8e39912b8 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 5 May 2014 23:05:30 +0200 Subject: Changed cPieceGenerator to support pairings. Fixes #982. --- src/Generating/Prefabs/NetherFortPrefabs.cpp | 153 +++++++++++++++++---------- 1 file changed, 99 insertions(+), 54 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index d2ef5663d..088340391 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -134,7 +134,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 2, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 2, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 2, 2: 4\n" /* Type 1, direction X- */ + "-1: 12, 2, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 2, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -143,7 +145,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 20, @@ -291,7 +293,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 2, 4: 5\n" /* Type 1, direction X+ */ "1: 6, 2, 0: 2\n" /* Type 1, direction Z- */ - "1: 0, 2, 4: 4\n" /* Type 1, direction X- */, + "1: 0, 2, 4: 4\n" /* Type 1, direction X- */ + "-1: 12, 2, 4: 5\n" /* Type -1, direction X+ */ + "-1: 6, 2, 0: 2\n" /* Type -1, direction Z- */ + "-1: 0, 2, 4: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -300,7 +305,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 20, @@ -420,7 +425,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -590,7 +595,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -790,7 +795,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 5, @@ -991,7 +996,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -1085,7 +1090,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -1185,7 +1190,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -1208,7 +1213,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 4, 6, 15, // MaxX, MaxY, MaxZ + 4, 16, 15, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1364,7 +1369,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -1604,7 +1609,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 5, @@ -1933,7 +1938,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 20, @@ -2052,7 +2057,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 500, @@ -2212,7 +2217,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -2302,7 +2307,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 10, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2311,7 +2318,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 300, @@ -2401,7 +2408,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 12, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2410,7 +2419,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 300, @@ -2494,7 +2503,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 4, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2503,7 +2514,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 500, @@ -2631,7 +2642,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */ - "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */, + "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ + "-1: 2, 1, 10: 3\n" /* Type -1, direction Z+ */ + "-1: 10, 1, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2640,7 +2653,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -2769,7 +2782,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */, + "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */ + "-1: 2, 1, 10: 3\n" /* Type -1, direction Z+ */ + "-1: 10, 1, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2778,7 +2793,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -2890,7 +2905,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 8, 1, 4: 5\n" /* Type 1, direction X+ */ "1: 4, 1, 0: 2\n" /* Type 1, direction Z- */ "1: 4, 1, 8: 3\n" /* Type 1, direction Z+ */ - "1: 0, 1, 4: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 4: 4\n" /* Type 1, direction X- */ + "-1: 8, 1, 4: 5\n" /* Type -1, direction X+ */ + "-1: 4, 1, 8: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 4: 4\n" /* Type -1, direction X- */ + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2899,7 +2918,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -3040,7 +3059,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ - "1: 8, 8, 2: 5\n" /* Type 1, direction X+ */, + "1: 8, 8, 2: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "-1: 8, 8, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3049,7 +3070,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 1000, @@ -3139,7 +3160,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ - "1: 13, 1, 2: 5\n" /* Type 1, direction X+ */, + "1: 13, 1, 2: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "-1: 13, 1, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3148,7 +3171,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -3393,7 +3416,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 6, 7: 4\n" /* Type 1, direction X- */ "1: 9, 1, 14: 3\n" /* Type 1, direction Z+ */ - "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */, + "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 0, 6, 7: 4\n" /* Type -1, direction X- */ + "-1: 9, 1, 14: 3\n" /* Type -1, direction Z+ */ + "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3402,7 +3428,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -3722,7 +3748,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 11, 1, 7: 5\n" /* Type 1, direction X+ */ - "1: 0, 9, 7: 4\n" /* Type 1, direction X- */, + "1: 0, 9, 7: 4\n" /* Type 1, direction X- */ + "-1: 11, 1, 7: 5\n" /* Type -1, direction X+ */ + "-1: 0, 9, 7: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3731,7 +3759,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -4009,7 +4037,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -4186,7 +4214,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 6: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 6: 4\n" /* Type 1, direction X- */ + "-1: 12, 1, 6: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 6: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4195,7 +4225,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4338,7 +4368,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4481,7 +4511,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4586,7 +4616,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 4: 4\n" /* Type 1, direction X- */ "1: 6, 1, 0: 2\n" /* Type 1, direction Z- */ - "1: 12, 1, 4: 5\n" /* Type 1, direction X+ */, + "1: 12, 1, 4: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 4: 4\n" /* Type -1, direction X- */ + "-1: 12, 1, 4: 5\n" /* Type -1, direction X+ */ + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4595,7 +4628,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4712,7 +4745,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 6: 4\n" /* Type 1, direction X- */ "1: 6, 1, 0: 2\n" /* Type 1, direction Z- */ - "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */, + "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 6: 4\n" /* Type -1, direction X- */ + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */ + "-1: 12, 1, 6: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4721,7 +4757,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4806,7 +4842,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 2, 1, 4: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4815,7 +4853,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4901,7 +4939,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 2, 1, 4: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4910,7 +4950,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4996,7 +5036,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */ "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ - "1: 2, 1, 0: 2\n" /* Type 1, direction Z- */, + "1: 2, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 4, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 2, 1, 4: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -5005,7 +5049,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -5120,7 +5164,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -5314,7 +5358,8 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = // Connectors: "0: 6, 1, 0: 2\n" /* Type 0, direction Z- */ - "1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */, + "1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */ + "-1: 6, 1, 12: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -5323,7 +5368,7 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, -- cgit v1.2.3 From c0727c426572745c72a61d26a84754d5a641d562 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 11 May 2014 22:35:41 +0200 Subject: Initial VillageGen implementation. WIP, doesn't generate anything yet. Ref.: 740. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 3726 +++++++++++++++++++++++ src/Generating/Prefabs/PlainsVillagePrefabs.h | 15 + src/Generating/Prefabs/SandVillagePrefabs.cpp | 1887 ++++++++++++ src/Generating/Prefabs/SandVillagePrefabs.h | 15 + 4 files changed, 5643 insertions(+) create mode 100644 src/Generating/Prefabs/PlainsVillagePrefabs.cpp create mode 100644 src/Generating/Prefabs/PlainsVillagePrefabs.h create mode 100644 src/Generating/Prefabs/SandVillagePrefabs.cpp create mode 100644 src/Generating/Prefabs/SandVillagePrefabs.h (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp new file mode 100644 index 000000000..f59e22fb3 --- /dev/null +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -0,0 +1,3726 @@ + +// PlainsVillagePrefabs.cpp + +// Defines the prefabs in the group PlainsVillage + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "PlainsVillagePrefabs.h" + + + + + +const cPrefab::sDef g_PlainsVillagePrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Forge: + // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera + { + // Size: + 12, 8, 11, // SizeX = 12, SizeY = 8, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 7, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 6\n" /* wooddoorblock */ + "h: 10: 0\n" /* lava */ + "i: 54: 2\n" /* chest */ + "j: 61: 2\n" /* furnace */ + "k:102: 0\n" /* glasspane */ + "l: 64:12\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */ + "n:139: 0\n" /* cobblestonewall */ + "o:101: 0\n" /* ironbars */ + "p: 53: 2\n" /* woodstairs */ + "q: 53: 7\n" /* woodstairs */ + "r: 50: 2\n" /* torch */ + "s: 50: 1\n" /* torch */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */ + "v: 43: 0\n" /* doubleslab */ + "w: 44: 0\n" /* step */, + + // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ ".....abbbc.." + /* 1 */ ".ddddddddc.." + /* 2 */ ".ddddddddc.." + /* 3 */ ".ddddddddddd" + /* 4 */ ".ddddddddddd" + /* 5 */ ".ddddddddddd" + /* 6 */ ".ddddddddddd" + /* 7 */ ".ddddddddddd" + /* 8 */ ".ddddd.mmmmm" + /* 9 */ ".ddddd.mmmmm" + /* 10 */ ".......mmmmm" + + // Level 1 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".efffe......" + /* 2 */ ".f...g......" + /* 3 */ ".f...ed..ddd" + /* 4 */ ".f...f...dhd" + /* 5 */ ".f...f...dhd" + /* 6 */ ".f...fijjdhd" + /* 7 */ ".f...edddddd" + /* 8 */ ".f...f.mmmmm" + /* 9 */ ".efffe.mmmmm" + /* 10 */ ".......mmmmm" + + // Level 2 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".ekkke......" + /* 2 */ ".k...l......" + /* 3 */ ".k...en..n.d" + /* 4 */ ".k...k.....o" + /* 5 */ ".f...k.....o" + /* 6 */ ".k...k.....o" + /* 7 */ ".k...edooood" + /* 8 */ ".k...f.mmmmm" + /* 9 */ ".ekkke.mmmmm" + /* 10 */ ".......mmmmm" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "ppppppp....." + /* 1 */ "qfffffq....." + /* 2 */ ".f...f......" + /* 3 */ ".f..rfd..dod" + /* 4 */ ".f...f...o.d" + /* 5 */ ".f...f...o.d" + /* 6 */ ".fs..f...o.d" + /* 7 */ ".f...fdddddd" + /* 8 */ ".f...f.mmmmm" + /* 9 */ "tffffftmmmmm" + /* 10 */ "uuuuuuummmmm" + + // Level 4 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "ppppppp....." + /* 2 */ "qfffffq....." + /* 3 */ ".f...fvvvvvv" + /* 4 */ ".f...fvwwwwv" + /* 5 */ ".f...fvwwwwv" + /* 6 */ ".f...fvwwwwv" + /* 7 */ ".f...fvvvvvv" + /* 8 */ "tffffftmmmmm" + /* 9 */ "uuuuuuummmmm" + /* 10 */ ".......mmmmm" + + // Level 5 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "ppppppp....." + /* 3 */ "qfffffq....." + /* 4 */ ".f...f......" + /* 5 */ ".f...f......" + /* 6 */ ".f...f......" + /* 7 */ "tffffft....." + /* 8 */ "uuuuuuummmmm" + /* 9 */ ".......mmmmm" + /* 10 */ ".......mmmmm" + + // Level 6 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "ppppppp....." + /* 4 */ "qfffffq....." + /* 5 */ ".f...f......" + /* 6 */ "tffffft....." + /* 7 */ "uuuuuuu....." + /* 8 */ ".......mmmmm" + /* 9 */ ".......mmmmm" + /* 10 */ ".......mmmmm" + + // Level 7 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "............" + /* 4 */ "ppppppp....." + /* 5 */ "fffffff....." + /* 6 */ "uuuuuuu....." + /* 7 */ "............" + /* 8 */ ".......mmmmm" + /* 9 */ ".......mmmmm" + /* 10 */ ".......mmmmm", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Forge + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_100: + // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera + { + // Size: + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 5, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 5\n" /* wooddoorblock */ + "h: 64:12\n" /* wooddoorblock */ + "i:102: 0\n" /* glasspane */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 50: 3\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 53: 6\n" /* woodstairs */ + "o: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "..abc.." + /* 1 */ ".ddddd." + /* 2 */ ".ddddd." + /* 3 */ ".ddddd." + /* 4 */ ".ddddd." + /* 5 */ ".ddddd." + /* 6 */ "......." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".efgfe." + /* 2 */ ".f...f." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ ".efffe." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".efhfe." + /* 2 */ ".i...i." + /* 3 */ ".i...i." + /* 4 */ ".i...i." + /* 5 */ ".eiiie." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "jjjjjjj" + /* 1 */ "kfffffk" + /* 2 */ ".fl.lf." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ "nfffffn" + /* 6 */ "ooooooo" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "jjjjjjj" + /* 2 */ "kfffffk" + /* 3 */ ".f...f." + /* 4 */ "nfffffn" + /* 5 */ "ooooooo" + /* 6 */ "......." + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "jjjjjjj" + /* 3 */ "fffffff" + /* 4 */ "ooooooo" + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_100 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_103: + // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera + { + // Size: + 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 5\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 50: 3\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 50: 4\n" /* torch */ + "o: 53: 6\n" /* woodstairs */ + "p: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ ".ddddddddd." + /* 7 */ ".ddddddddd." + /* 8 */ "..........." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".f.......f." + /* 6 */ ".f.......f." + /* 7 */ ".efffffffe." + /* 8 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ehhfifhhe." + /* 2 */ ".h.......h." + /* 3 */ ".h.......h." + /* 4 */ ".f.......f." + /* 5 */ ".h.......h." + /* 6 */ ".h.......h." + /* 7 */ ".ehhhfhhhe." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "kfffffffffk" + /* 2 */ ".f..l.l..f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".f.......f." + /* 6 */ ".f...n...f." + /* 7 */ "offfffffffo" + /* 8 */ "ppppppppppp" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "jjjjjjjjjjj" + /* 2 */ "kfffffffffk" + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".f.......f." + /* 6 */ "offfffffffo" + /* 7 */ "ppppppppppp" + /* 8 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "jjjjjjjjjjj" + /* 3 */ "kfffffffffk" + /* 4 */ ".f.......f." + /* 5 */ "offfffffffo" + /* 6 */ "ppppppppppp" + /* 7 */ "..........." + /* 8 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "jjjjjjjjjjj" + /* 4 */ "fffffffffff" + /* 5 */ "ppppppppppp" + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "...........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_103 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_105: + // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera + { + // Size: + 7, 6, 9, // SizeX = 7, SizeY = 6, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 5, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:170: 0\n" /* haybale */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 4: 0\n" /* cobblestone */ + "f: 17: 0\n" /* tree */ + "g: 5: 0\n" /* wood */ + "h:170: 4\n" /* haybale */ + "i:170: 8\n" /* haybale */ + "j: 54: 2\n" /* chest */ + "k: 50: 4\n" /* torch */ + "l: 53: 0\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 53: 5\n" /* woodstairs */ + "o: 53: 4\n" /* woodstairs */ + "p: 53: 1\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "abcccd." + /* 1 */ ".eeeee." + /* 2 */ ".eeeee." + /* 3 */ ".eeeee." + /* 4 */ ".eeeee." + /* 5 */ ".eeeee." + /* 6 */ ".eeeee." + /* 7 */ ".eeeee." + /* 8 */ "......." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".f..af." + /* 2 */ ".g...g." + /* 3 */ ".ga.hg." + /* 4 */ ".fihif." + /* 5 */ ".gaaag." + /* 6 */ ".gijag." + /* 7 */ ".fgfgf." + /* 8 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ ".k...k." + /* 1 */ ".f...f." + /* 2 */ ".g...g." + /* 3 */ ".g...g." + /* 4 */ ".fh..f." + /* 5 */ ".ghiag." + /* 6 */ ".ghiig." + /* 7 */ ".fgfgf." + /* 8 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "ln...op" + /* 1 */ "lgggggp" + /* 2 */ "lg...gp" + /* 3 */ "lg...gp" + /* 4 */ "lg...gp" + /* 5 */ "lgaa.gp" + /* 6 */ "lgiaigp" + /* 7 */ "lgggggp" + /* 8 */ "ln...op" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ ".ln.op." + /* 1 */ ".lgggp." + /* 2 */ ".lg.gp." + /* 3 */ ".lg.gp." + /* 4 */ ".lg.gp." + /* 5 */ ".lg.gp." + /* 6 */ ".lg.gp." + /* 7 */ ".lgggp." + /* 8 */ ".ln.op." + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "..lgp.." + /* 1 */ "..lgp.." + /* 2 */ "..lgp.." + /* 3 */ "..lgp.." + /* 4 */ "..lgp.." + /* 5 */ "..lgp.." + /* 6 */ "..lgp.." + /* 7 */ "..lgp.." + /* 8 */ "..lgp..", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_105 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_106: + // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera + { + // Size: + 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 7, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 3: 0\n" /* dirt */ + "f: 17: 0\n" /* tree */ + "g:107: 0\n" /* fencegate */ + "h:107: 4\n" /* fencegate */ + "i: 5: 0\n" /* wood */ + "j:107: 6\n" /* fencegate */ + "k: 85: 0\n" /* fence */ + "l:170: 0\n" /* haybale */ + "m: 19: 0\n" /* sponge */ + "n:170: 4\n" /* haybale */ + "o:170: 8\n" /* haybale */ + "p: 50: 1\n" /* torch */ + "q: 50: 2\n" /* torch */ + "r: 53: 2\n" /* woodstairs */ + "s: 53: 7\n" /* woodstairs */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ ".abbbbbbbbbbbc." + /* 1 */ ".ddddddddddddd." + /* 2 */ ".deeeeeeeeeeed." + /* 3 */ ".deeeeeeeeeeed." + /* 4 */ ".deeeeeeeeeeed." + /* 5 */ ".deeeeeeeeeeed." + /* 6 */ ".deeeeeeeeeeed." + /* 7 */ ".ddddddddddddd." + /* 8 */ "..............." + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".fghgighgigjgf." + /* 2 */ ".k...k...k...k." + /* 3 */ ".k...k...k...k." + /* 4 */ ".k...k...k...k." + /* 5 */ ".k...k...k...k." + /* 6 */ ".kl..k..nko..k." + /* 7 */ ".fkkkikkkikkkf." + /* 8 */ "..............." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".f...i...i...f." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ ".f...i...i...f." + /* 8 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".fp.qip.qip.qf." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ ".f...i...i...f." + /* 8 */ "..............." + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "rrrrrrrrrrrrrrr" + /* 1 */ "siiiiiiiiiiiiis" + /* 2 */ ".i...........i." + /* 3 */ ".i...........i." + /* 4 */ ".i...........i." + /* 5 */ ".i...........i." + /* 6 */ ".i...........i." + /* 7 */ "tiiiiiiiiiiiiit" + /* 8 */ "uuuuuuuuuuuuuuu" + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "rrrrrrrrrrrrrrr" + /* 2 */ "siiiiiiiiiiiiis" + /* 3 */ ".i...........i." + /* 4 */ ".i...........i." + /* 5 */ ".i...........i." + /* 6 */ "tiiiiiiiiiiiiit" + /* 7 */ "uuuuuuuuuuuuuuu" + /* 8 */ "..............." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "rrrrrrrrrrrrrrr" + /* 3 */ "siiiiiiiiiiiiis" + /* 4 */ ".i...........i." + /* 5 */ "tiiiiiiiiiiiiit" + /* 6 */ "uuuuuuuuuuuuuuu" + /* 7 */ "..............." + /* 8 */ "..............." + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "rrrrrrrrrrrrrrr" + /* 4 */ "iiiiiiiiiiiiiii" + /* 5 */ "uuuuuuuuuuuuuuu" + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "...............", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_106 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_109: + // The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera + { + // Size: + 7, 14, 13, // SizeX = 7, SizeY = 14, SizeZ = 13 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 13, 12, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "A: 85: 0\n" /* fence */ + "B:126: 8\n" /* woodenslab */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 65: 3\n" /* ladder */ + "i: 53: 3\n" /* woodstairs */ + "j: 53: 7\n" /* woodstairs */ + "k: 64:12\n" /* wooddoorblock */ + "l:102: 0\n" /* glasspane */ + "m: 19: 0\n" /* sponge */ + "n: 50: 1\n" /* torch */ + "o: 50: 2\n" /* torch */ + "p:171:14\n" /* carpet */ + "q: 50: 3\n" /* torch */ + "r: 53: 2\n" /* woodstairs */ + "s: 53: 0\n" /* woodstairs */ + "t: 53: 1\n" /* woodstairs */ + "u: 53: 5\n" /* woodstairs */ + "v: 53: 4\n" /* woodstairs */ + "w: 17: 4\n" /* tree */ + "x: 17: 8\n" /* tree */ + "y: 54: 2\n" /* chest */ + "z: 50: 4\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "..abc.." + /* 1 */ ".ddddd." + /* 2 */ ".ddddd." + /* 3 */ ".ddddd." + /* 4 */ ".ddddd." + /* 5 */ ".ddddd." + /* 6 */ ".ddddd." + /* 7 */ ".ddddd." + /* 8 */ ".ddddd." + /* 9 */ ".ddddd." + /* 10 */ ".ddddd." + /* 11 */ ".ddddd." + /* 12 */ "......." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".efgfe." + /* 2 */ ".f..hf." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ ".ei.ie." + /* 6 */ ".f...f." + /* 7 */ ".fi.if." + /* 8 */ ".f...f." + /* 9 */ ".f.j.f." + /* 10 */ ".f...f." + /* 11 */ ".efffe." + /* 12 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".efkfe." + /* 2 */ ".l..hl." + /* 3 */ ".l...l." + /* 4 */ ".l...l." + /* 5 */ ".e...e." + /* 6 */ ".l...l." + /* 7 */ ".l...l." + /* 8 */ ".fn.of." + /* 9 */ ".l.p.l." + /* 10 */ ".l...l." + /* 11 */ ".ellle." + /* 12 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".efffe." + /* 2 */ ".f.qhf." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ "re...er" + /* 6 */ "sf...ft" + /* 7 */ "sf...ft" + /* 8 */ "sf...ft" + /* 9 */ "sf...ft" + /* 10 */ "sf...ft" + /* 11 */ "sefffft" + /* 12 */ "su...vt" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ewwwe." + /* 2 */ ".xffhx." + /* 3 */ ".xfffx." + /* 4 */ ".xfffx." + /* 5 */ ".ewwwe." + /* 6 */ ".sf.ft." + /* 7 */ ".sf.ft." + /* 8 */ ".sf.ft." + /* 9 */ ".sf.ft." + /* 10 */ ".sf.ft." + /* 11 */ ".sffft." + /* 12 */ ".su.vt." + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".eflfe." + /* 2 */ ".f..hf." + /* 3 */ ".f...f." + /* 4 */ ".f.y.f." + /* 5 */ ".efffe." + /* 6 */ "..sft.." + /* 7 */ "..sft.." + /* 8 */ "..sft.." + /* 9 */ "..sft.." + /* 10 */ "..sft.." + /* 11 */ "..sft.." + /* 12 */ "..sft.." + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".eflfe." + /* 2 */ ".f..hf." + /* 3 */ ".l...l." + /* 4 */ ".f...f." + /* 5 */ ".efffe." + /* 6 */ "......." + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ "......." + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".eflfe." + /* 2 */ ".f..hf." + /* 3 */ ".f...f." + /* 4 */ ".f.z.f." + /* 5 */ ".efffe." + /* 6 */ "......." + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ "......." + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ewwwe." + /* 2 */ ".xffhx." + /* 3 */ ".xfffx." + /* 4 */ ".xfffx." + /* 5 */ ".ewwwe." + /* 6 */ "......." + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ "......." + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".eAAAe." + /* 2 */ ".A...A." + /* 3 */ ".A...A." + /* 4 */ ".A...A." + /* 5 */ ".eAAAe." + /* 6 */ "......." + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ "......." + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".e...e." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ ".e...e." + /* 6 */ "......." + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ "......." + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "su...vt" + /* 1 */ "sefffet" + /* 2 */ "sfBBBft" + /* 3 */ "sfBBBft" + /* 4 */ "sfBBBft" + /* 5 */ "sffffft" + /* 6 */ "su...vt" + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ "......." + + // Level 12 + /* z\x* 0123456 */ + /* 0 */ ".su.vt." + /* 1 */ ".sffft." + /* 2 */ ".sffft." + /* 3 */ ".sffft." + /* 4 */ ".sffft." + /* 5 */ ".sffft." + /* 6 */ ".su.vt." + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ "......." + + // Level 13 + /* z\x* 0123456 */ + /* 0 */ "..sft.." + /* 1 */ "..sft.." + /* 2 */ "..sft.." + /* 3 */ "..sft.." + /* 4 */ "..sft.." + /* 5 */ "..sft.." + /* 6 */ "..sft.." + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + /* 11 */ "......." + /* 12 */ ".......", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_109 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_20: + // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999 + { + // Size: + 15, 2, 9, // SizeX = 15, SizeY = 2, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 1, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 17: 0\n" /* tree */ + "b: 60: 7\n" /* tilleddirt */ + "c: 8: 0\n" /* water */ + "d: 50: 5\n" /* torch */ + "e: 59: 7\n" /* crops */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaamaaaaaaa" + /* 1 */ "abbcbbamabbcbba" + /* 2 */ "abbcbbamabbcbba" + /* 3 */ "abbcbbamabbcbba" + /* 4 */ "abbcbbamabbcbba" + /* 5 */ "abbcbbamabbcbba" + /* 6 */ "abbcbbamabbcbba" + /* 7 */ "abbcbbamabbcbba" + /* 8 */ "aaaaaaamaaaaaaa" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "dmmmmmdmdmmmmmd" + /* 1 */ "meemeemmmeemeem" + /* 2 */ "memmmemmmeemeem" + /* 3 */ "memmmmmmmeemeem" + /* 4 */ "meemmemmmeemeem" + /* 5 */ "meemmemmmeemeem" + /* 6 */ "mmemmemmmeemeem" + /* 7 */ "mmememmmmeemeem" + /* 8 */ "dmmmmmdmdmmmmmd", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_20 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_26: + // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera + { + // Size: + 10, 6, 11, // SizeX = 10, SizeY = 6, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 5, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 4: 0\n" /* cobblestone */ + "b: 5: 0\n" /* wood */ + "c: 2: 0\n" /* grass */ + "d: 67: 2\n" /* stairs */ + "e: 43: 0\n" /* doubleslab */ + "f: 67: 0\n" /* stairs */ + "g: 67: 3\n" /* stairs */ + "h: 17: 0\n" /* tree */ + "i: 53: 1\n" /* woodstairs */ + "j: 85: 0\n" /* fence */ + "k: 53: 0\n" /* woodstairs */ + "l: 64: 4\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */ + "n: 64: 0\n" /* wooddoorblock */ + "o:102: 0\n" /* glasspane */ + "p: 72: 0\n" /* woodplate */ + "q: 64:12\n" /* wooddoorblock */ + "r: 64: 8\n" /* wooddoorblock */ + "s: 53: 5\n" /* woodstairs */ + "t: 53: 4\n" /* woodstairs */ + "u: 50: 1\n" /* torch */ + "v: 50: 2\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "......mmmm" + /* 1 */ ".aaaaammmm" + /* 2 */ ".abbbammmm" + /* 3 */ ".abbbacccc" + /* 4 */ "daeeeacccc" + /* 5 */ "faeeeecccc" + /* 6 */ "gaeeeacccc" + /* 7 */ ".aeeeacccc" + /* 8 */ ".aeeeacccc" + /* 9 */ ".aaaaammmm" + /* 10 */ "......mmmm" + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "......mmmm" + /* 1 */ ".hbbbhmmmm" + /* 2 */ ".bijkbmmmm" + /* 3 */ ".b...bjjjj" + /* 4 */ ".b...b...j" + /* 5 */ ".l...n...j" + /* 6 */ ".b...b...j" + /* 7 */ ".bee.b...j" + /* 8 */ ".b...bjjjj" + /* 9 */ ".hbbbhmmmm" + /* 10 */ "......mmmm" + + // Level 2 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "......mmmm" + /* 1 */ ".hooohmmmm" + /* 2 */ ".o.p.ommmm" + /* 3 */ ".o...o...." + /* 4 */ ".b...b...." + /* 5 */ ".q...r...." + /* 6 */ ".b...b...." + /* 7 */ ".o...o...." + /* 8 */ ".o...o...." + /* 9 */ ".hooohmmmm" + /* 10 */ "......mmmm" + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "ks...timmm" + /* 1 */ "khbbbhimmm" + /* 2 */ "kb...bimmm" + /* 3 */ "kb...bi..." + /* 4 */ "kbu.vbi..." + /* 5 */ "kb...bi..." + /* 6 */ "kbu.vbi..." + /* 7 */ "kb...bi..." + /* 8 */ "kb...bi..." + /* 9 */ "khbbbhimmm" + /* 10 */ "ks...timmm" + + // Level 4 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mks.timmmm" + /* 1 */ "mkbbbimmmm" + /* 2 */ "mkb.bimmmm" + /* 3 */ "mkb.bim..." + /* 4 */ "mkb.bim..." + /* 5 */ "mkb.bim..." + /* 6 */ "mkb.bim..." + /* 7 */ "mkb.bim..." + /* 8 */ "mkb.bim..." + /* 9 */ "mkbbbimmmm" + /* 10 */ "mks.timmmm" + + // Level 5 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmkbimmmmm" + /* 1 */ "mmkbimmmmm" + /* 2 */ "mmkbimmmmm" + /* 3 */ "mmkbimm..." + /* 4 */ "mmkbimm..." + /* 5 */ "mmkbimm..." + /* 6 */ "mmkbimm..." + /* 7 */ "mmkbimm..." + /* 8 */ "mmkbimm..." + /* 9 */ "mmkbimmmmm" + /* 10 */ "mmkbimmmmm", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_26 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_4: + // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera + { + // Size: + 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 6, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 5: 0\n" /* wood */ + "f: 67: 3\n" /* stairs */ + "g: 17: 0\n" /* tree */ + "h: 64: 5\n" /* wooddoorblock */ + "i:102: 0\n" /* glasspane */ + "j: 64:12\n" /* wooddoorblock */ + "k: 53: 2\n" /* woodstairs */ + "l: 53: 1\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 53: 7\n" /* woodstairs */ + "o: 53: 6\n" /* woodstairs */ + "p: 53: 3\n" /* woodstairs */ + "q: 53: 0\n" /* woodstairs */ + "r: 53: 5\n" /* woodstairs */ + "s: 53: 4\n" /* woodstairs */ + "t: 50: 3\n" /* torch */ + "u: 50: 2\n" /* torch */ + "v: 50: 4\n" /* torch */ + "w: 50: 1\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "........abc....." + /* 1 */ ".dddddddddddddd." + /* 2 */ ".deeeeeeeeeeeed." + /* 3 */ ".deeeeeeeeeeeed." + /* 4 */ ".deeeeeeeeeeeed." + /* 5 */ ".deeeeeeeeeeeed." + /* 6 */ ".deeeeeeeeeeeed." + /* 7 */ ".ddddddddeeeeed." + /* 8 */ "mmmmmafcdeeeeed." + /* 9 */ "mmmmmmmmdeeeeed." + /* 10 */ "mmmmmmmmdeeeeed." + /* 11 */ "mmmmmmmmdeeeeed." + /* 12 */ "mmmmmmmmdeeeeed." + /* 13 */ "mmmmmmmmdeeeeed." + /* 14 */ "mmmmmmmmddddddd." + /* 15 */ "mmmmmmmm........" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".geeeeeeghgeeeg." + /* 2 */ ".e............e." + /* 3 */ ".e............e." + /* 4 */ ".e............e." + /* 5 */ ".e............e." + /* 6 */ ".e............e." + /* 7 */ ".geeeeheg.....e." + /* 8 */ "mmmmmm.me.....e." + /* 9 */ "mmmmmmmme.....e." + /* 10 */ "mmmmmmmme.....e." + /* 11 */ "mmmmmmmme.....e." + /* 12 */ "mmmmmmmme.....e." + /* 13 */ "mmmmmmmme.....e." + /* 14 */ "mmmmmmmmgeeeeeg." + /* 15 */ "mmmmmmmm........" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".geiieiigjgiieg." + /* 2 */ ".i............e." + /* 3 */ ".i............i." + /* 4 */ ".i............i." + /* 5 */ ".i............e." + /* 6 */ ".i............i." + /* 7 */ ".geiiejeg.....i." + /* 8 */ "mmmmmm.me.....e." + /* 9 */ "mmmmmmmmi.....i." + /* 10 */ "mmmmmmmmi.....i." + /* 11 */ "mmmmmmmme.....e." + /* 12 */ "mmmmmmmmi.....i." + /* 13 */ "mmmmmmmmi.....i." + /* 14 */ "mmmmmmmmgiiiiig." + /* 15 */ "mmmmmmmm........" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "kkkkkkkkkkkkkkkl" + /* 1 */ "ngeeeeeegegeeegl" + /* 2 */ ".e............el" + /* 3 */ ".e............el" + /* 4 */ ".e............el" + /* 5 */ ".e............el" + /* 6 */ ".e............el" + /* 7 */ "ogeeeeeeg.....el" + /* 8 */ "pppppppqe.....el" + /* 9 */ "mmmmmmmqe.....el" + /* 10 */ "mmmmmmmqe.....el" + /* 11 */ "mmmmmmmqe.....el" + /* 12 */ "mmmmmmmqe.....el" + /* 13 */ "mmmmmmmqe.....el" + /* 14 */ "mmmmmmmqgeeeeegl" + /* 15 */ "mmmmmmmqr.....sl" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "kkkkkkkkkkkkkkk." + /* 2 */ "neeeeeeeeeeeeel." + /* 3 */ ".e.........t.el." + /* 4 */ ".e..........uel." + /* 5 */ ".e......v....el." + /* 6 */ "oeeeeeeeee...el." + /* 7 */ "ppppppppqew..el." + /* 8 */ "mmmmmmmmqe...el." + /* 9 */ "mmmmmmmmqe...el." + /* 10 */ "mmmmmmmmqe...el." + /* 11 */ "mmmmmmmmqe...el." + /* 12 */ "mmmmmmmmqe...el." + /* 13 */ "mmmmmmmmqe...el." + /* 14 */ "mmmmmmmmqeeeeel." + /* 15 */ "mmmmmmmmqr...sl." + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "kkkkkkkkkkkkkl.." + /* 3 */ "neeeeeeeeeeeel.." + /* 4 */ ".ew.........el.." + /* 5 */ "oeeeeeeeeee.el.." + /* 6 */ "pppppppppqe.el.." + /* 7 */ ".........qe.el.." + /* 8 */ "mmmmmmmm.qe.el.." + /* 9 */ "mmmmmmmm.qe.el.." + /* 10 */ "mmmmmmmm.qe.el.." + /* 11 */ "mmmmmmmm.qe.el.." + /* 12 */ "mmmmmmmm.qe.el.." + /* 13 */ "mmmmmmmm.qevel.." + /* 14 */ "mmmmmmmm.qeeel.." + /* 15 */ "mmmmmmmm.qr.sl.." + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "kkkkkkkkkkkkk..." + /* 4 */ "eeeeeeeeeeeel..." + /* 5 */ "ppppppppppqel..." + /* 6 */ "mmmmmmmmmmqel..." + /* 7 */ "mmmmmmmmmmqel..." + /* 8 */ "mmmmmmmmmmqel..." + /* 9 */ "mmmmmmmmmmqel..." + /* 10 */ "mmmmmmmmmmqel..." + /* 11 */ "mmmmmmmmmmqel..." + /* 12 */ "mmmmmmmmmmqel..." + /* 13 */ "mmmmmmmmmmqel..." + /* 14 */ "mmmmmmmmmmqel..." + /* 15 */ "mmmmmmmmmmqel...", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_4 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_60: + // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera + { + // Size: + 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 1, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 17: 0\n" /* tree */ + "b: 60: 7\n" /* tilleddirt */ + "c: 8: 0\n" /* water */ + "d: 59: 7\n" /* crops */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "aaaaaaaaaa" + /* 1 */ "abbbbbbbba" + /* 2 */ "abbbbbbbba" + /* 3 */ "acccccccca" + /* 4 */ "abbbbbbbba" + /* 5 */ "abbbbbbbba" + /* 6 */ "aaaaaaaaaa" + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".dddddddd." + /* 2 */ ".dddddddd." + /* 3 */ ".........." + /* 4 */ ".dddddddd." + /* 5 */ ".dddddddd." + /* 6 */ "..........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_60 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_66: + // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft + { + // Size: + 12, 7, 7, // SizeX = 12, SizeY = 7, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 6, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 2: 0\n" /* grass */ + "b: 3: 0\n" /* dirt */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 64: 1\n" /* wooddoorblock */ + "h: 53: 3\n" /* woodstairs */ + "i: 53: 1\n" /* woodstairs */ + "j: 85: 0\n" /* fence */ + "k: 53: 0\n" /* woodstairs */ + "l: 53: 2\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n:102: 0\n" /* glasspane */ + "o: 64: 8\n" /* wooddoorblock */ + "p: 50: 3\n" /* torch */ + "q: 72: 0\n" /* woodplate */ + "r: 50: 4\n" /* torch */ + "s: 53: 7\n" /* woodstairs */ + "t: 47: 0\n" /* bookshelf */ + "u: 50: 1\n" /* torch */ + "v: 50: 2\n" /* torch */ + "w: 53: 6\n" /* woodstairs */ + "x: 5: 0\n" /* wood */, + + // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaabbbaa" + /* 1 */ "abbbbbbbbbba" + /* 2 */ "abbbbbbbbbba" + /* 3 */ "abbbbbbbbbba" + /* 4 */ "abbbbbbbbbba" + /* 5 */ "abbbbbbbbbba" + /* 6 */ "aaaaaaaaaaaa" + + // Level 1 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ ".......cde.." + /* 1 */ ".ffffffffff." + /* 2 */ ".ffffffffff." + /* 3 */ ".ffffffffff." + /* 4 */ ".ffffffffff." + /* 5 */ ".ffffffffff." + /* 6 */ "............" + + // Level 2 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".fffffffgff." + /* 2 */ ".fh.ijk...f." + /* 3 */ ".fj.......f." + /* 4 */ ".fl.ijkijkf." + /* 5 */ ".ffffffffff." + /* 6 */ "............" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".fnnfnnfoff." + /* 2 */ ".n..pq.p.pn." + /* 3 */ ".nq.......n." + /* 4 */ ".n..rq.rq.n." + /* 5 */ ".fnnfnnfnnf." + /* 6 */ "............" + + // Level 4 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "llllllllllll" + /* 1 */ "sffffffffffs" + /* 2 */ ".fttttttttf." + /* 3 */ ".fu......vf." + /* 4 */ ".fttttttttf." + /* 5 */ "wffffffffffw" + /* 6 */ "hhhhhhhhhhhh" + + // Level 5 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "llllllllllll" + /* 2 */ "sxxxxxxxxxxs" + /* 3 */ ".xxxxxxxxxx." + /* 4 */ "wxxxxxxxxxxw" + /* 5 */ "hhhhhhhhhhhh" + /* 6 */ "............" + + // Level 6 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "llllllllllll" + /* 3 */ "xxxxxxxxxxxx" + /* 4 */ "hhhhhhhhhhhh" + /* 5 */ "............" + /* 6 */ "............", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_66 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_87: + // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera + { + // Size: + 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 67: 3\n" /* stairs */ + "f: 17: 0\n" /* tree */ + "g: 5: 0\n" /* wood */ + "h: 64: 5\n" /* wooddoorblock */ + "i: 64: 7\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 53: 7\n" /* woodstairs */ + "o: 17: 4\n" /* tree */ + "p: 17: 8\n" /* tree */ + "q: 50: 3\n" /* torch */ + "r: 50: 4\n" /* torch */ + "s: 53: 6\n" /* woodstairs */ + "t: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ ".ddddddddd." + /* 7 */ ".ddddddddd." + /* 8 */ "....aec...." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".fggfhfggf." + /* 2 */ ".g.......g." + /* 3 */ ".g.......g." + /* 4 */ ".f.......f." + /* 5 */ ".g.......g." + /* 6 */ ".g.......g." + /* 7 */ ".fggfifggf." + /* 8 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".fjjfkfjjf." + /* 2 */ ".j.......j." + /* 3 */ ".j.......j." + /* 4 */ ".f.......f." + /* 5 */ ".j.......j." + /* 6 */ ".j.......j." + /* 7 */ ".fjjfkfjjf." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "lllllllllll" + /* 1 */ "nfooooooofn" + /* 2 */ ".p..q.q..p." + /* 3 */ ".p.......p." + /* 4 */ ".p.......p." + /* 5 */ ".p.......p." + /* 6 */ ".p..r.r..p." + /* 7 */ "sfooooooofs" + /* 8 */ "ttttttttttt" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "lllllllllll" + /* 2 */ "ngggggggggn" + /* 3 */ ".g.......g." + /* 4 */ ".g.......g." + /* 5 */ ".g.......g." + /* 6 */ "sgggggggggs" + /* 7 */ "ttttttttttt" + /* 8 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "lllllllllll" + /* 3 */ "ngggggggggn" + /* 4 */ ".g.......g." + /* 5 */ "sgggggggggs" + /* 6 */ "ttttttttttt" + /* 7 */ "..........." + /* 8 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "lllllllllll" + /* 4 */ "ggggggggggg" + /* 5 */ "ttttttttttt" + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "...........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_87 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_90: + // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior + { + // Size: + 15, 8, 16, // SizeX = 15, SizeY = 8, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 7, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "A: 53: 7\n" /* woodstairs */ + "B: 53: 4\n" /* woodstairs */ + "C: 53: 5\n" /* woodstairs */ + "D: 53: 6\n" /* woodstairs */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 43: 0\n" /* doubleslab */ + "f: 17: 0\n" /* tree */ + "g: 5: 0\n" /* wood */ + "h: 64: 7\n" /* wooddoorblock */ + "i: 96: 8\n" /* trapdoor */ + "j: 61: 2\n" /* furnace */ + "k: 53: 3\n" /* woodstairs */ + "l: 85: 0\n" /* fence */ + "m: 19: 0\n" /* sponge */ + "n: 53: 2\n" /* woodstairs */ + "o: 53: 1\n" /* woodstairs */ + "p: 53: 0\n" /* woodstairs */ + "q: 47: 0\n" /* bookshelf */ + "r:102: 0\n" /* glasspane */ + "s: 64:12\n" /* wooddoorblock */ + "t: 72: 0\n" /* woodplate */ + "u: 17: 4\n" /* tree */ + "v: 17: 8\n" /* tree */ + "w: 50: 3\n" /* torch */ + "x: 50: 1\n" /* torch */ + "y: 50: 4\n" /* torch */ + "z: 50: 2\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "......abc......" + /* 1 */ ".ddddddddddddd." + /* 2 */ ".deeeedddddddd." + /* 3 */ ".deeeedddddddd." + /* 4 */ ".ddddddddddddd." + /* 5 */ ".ddddddddddddd." + /* 6 */ ".ddddddddddddd." + /* 7 */ "mddddddddddddd." + /* 8 */ "mmmmmmmmdddddd." + /* 9 */ "mmmmmmmmdddddd." + /* 10 */ "mmmmmmmmdddddd." + /* 11 */ "mmmmmmmmdddddd." + /* 12 */ "mmmmmmmmdddddd." + /* 13 */ "mmmmmmmmdddddd." + /* 14 */ "mmmmmmmmdddddd." + /* 15 */ "mmmmmmmm......." + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".fggggfhfggggf." + /* 2 */ ".g...i.......g." + /* 3 */ ".gjeee......kg." + /* 4 */ ".f..........lg." + /* 5 */ ".g..........ng." + /* 6 */ ".g.olp..ol...g." + /* 7 */ "mfggggggfn...f." + /* 8 */ "mmmmmmmmg....g." + /* 9 */ "mmmmmmmmgk...g." + /* 10 */ "mmmmmmmmgl..kg." + /* 11 */ "mmmmmmmmgn..lg." + /* 12 */ "mmmmmmmmg...ng." + /* 13 */ "mmmmmmmmgq..qg." + /* 14 */ "mmmmmmmmfggggf." + /* 15 */ "mmmmmmmm......." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".fgrrgfsfgrrgf." + /* 2 */ ".g...........g." + /* 3 */ ".g...........r." + /* 4 */ ".f..........tr." + /* 5 */ ".g...........r." + /* 6 */ ".g..t....t...g." + /* 7 */ "mfgrrrrgf....f." + /* 8 */ "mmmmmmmmg....g." + /* 9 */ "mmmmmmmmr....r." + /* 10 */ "mmmmmmmmrt...r." + /* 11 */ "mmmmmmmmr...tr." + /* 12 */ "mmmmmmmmr....r." + /* 13 */ "mmmmmmmmgq..qg." + /* 14 */ "mmmmmmmmfgrrgf." + /* 15 */ "mmmmmmmm......." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".fuuuuuuuuuuuf." + /* 2 */ ".v....w.w....v." + /* 3 */ ".v...........v." + /* 4 */ ".vx..........v." + /* 5 */ ".v...........v." + /* 6 */ ".v......y....v." + /* 7 */ "mfuuuuuufx..zv." + /* 8 */ "mmmmmmmmv....v." + /* 9 */ "mmmmmmmmv....v." + /* 10 */ "mmmmmmmmv....v." + /* 11 */ "mmmmmmmmv....v." + /* 12 */ "mmmmmmmmv....v." + /* 13 */ "mmmmmmmmv.yy.v." + /* 14 */ "mmmmmmmmfuuuuf." + /* 15 */ "mmmmmmmm......." + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "nnnnnnnnnnnnnno" + /* 1 */ "pgggggggggggggo" + /* 2 */ "pgAAAAAAAAAABgo" + /* 3 */ "pgC.........Bgo" + /* 4 */ "pgC.........Bgo" + /* 5 */ "pgC.........Bgo" + /* 6 */ "pgCDDDDDDD..Bgo" + /* 7 */ "pggggggggC..Bgo" + /* 8 */ "pkkkkkkpgC..Bgo" + /* 9 */ "mmmmmmmpgC..Bgo" + /* 10 */ "mmmmmmmpgC..Bgo" + /* 11 */ "mmmmmmmpgC..Bgo" + /* 12 */ "mmmmmmmpgC..Bgo" + /* 13 */ "mmmmmmmpgCDDBgo" + /* 14 */ "mmmmmmmpggggggo" + /* 15 */ "mmmmmmmpkkkkkkk" + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "mpnnnnnnnnnnnom" + /* 2 */ "mpgggggggggggom" + /* 3 */ "mpgggggggggggom" + /* 4 */ "mpgggggggggggom" + /* 5 */ "mpgggggggggggom" + /* 6 */ "mpgggggggggggom" + /* 7 */ "mpkkkkkkkggggom" + /* 8 */ "mmmmmmmmpggggom" + /* 9 */ "mmmmmmmmpggggom" + /* 10 */ "mmmmmmmmpggggom" + /* 11 */ "mmmmmmmmpggggom" + /* 12 */ "mmmmmmmmpggggom" + /* 13 */ "mmmmmmmmpggggom" + /* 14 */ "mmmmmmmmkkkkkom" + /* 15 */ "mmmmmmmmmmmmmmm" + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmm" + /* 2 */ "mmnnnnnnnnnnnmm" + /* 3 */ "mmpgggggggggomm" + /* 4 */ "mmpgggggggggomm" + /* 5 */ "mmpgggggggggomm" + /* 6 */ "mmkkkkkkkkggomm" + /* 7 */ "mmmmmmmmmpggomm" + /* 8 */ "mmmmmmmmmpggomm" + /* 9 */ "mmmmmmmmmpggomm" + /* 10 */ "mmmmmmmmmpggomm" + /* 11 */ "mmmmmmmmmpggomm" + /* 12 */ "mmmmmmmmmpggomm" + /* 13 */ "mmmmmmmmmkkkomm" + /* 14 */ "mmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmm" + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmm" + /* 3 */ "mmmpnnnnnnnommm" + /* 4 */ "mmmpgggggggommm" + /* 5 */ "mmmpkkkkkkpommm" + /* 6 */ "mmmmmmmmmmpommm" + /* 7 */ "mmmmmmmmmmpommm" + /* 8 */ "mmmmmmmmmmpommm" + /* 9 */ "mmmmmmmmmmpommm" + /* 10 */ "mmmmmmmmmmpommm" + /* 11 */ "mmmmmmmmmmpommm" + /* 12 */ "mmmmmmmmmmpkmmm" + /* 13 */ "mmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmm", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_90 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_91: + // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft + { + // Size: + 9, 7, 7, // SizeX = 9, SizeY = 7, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 6, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 2: 0\n" /* grass */ + "b: 3: 0\n" /* dirt */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 5\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 53: 7\n" /* woodstairs */ + "o: 50: 3\n" /* torch */ + "p: 53: 6\n" /* woodstairs */ + "q: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "aaabbbaaa" + /* 1 */ "abbbbbbba" + /* 2 */ "abbbbbbba" + /* 3 */ "abbbbbbba" + /* 4 */ "abbbbbbba" + /* 5 */ "abbbbbbba" + /* 6 */ "aaaaaaaaa" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "...cde..." + /* 1 */ ".fffffff." + /* 2 */ ".fffffff." + /* 3 */ ".fffffff." + /* 4 */ ".fffffff." + /* 5 */ ".fffffff." + /* 6 */ "........." + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".ghhihhg." + /* 2 */ ".h.....h." + /* 3 */ ".h.....h." + /* 4 */ ".h.....h." + /* 5 */ ".ghhhhhg." + /* 6 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".gjhkhjg." + /* 2 */ ".j.....j." + /* 3 */ ".j.....j." + /* 4 */ ".j.....j." + /* 5 */ ".gjjhjjg." + /* 6 */ "........." + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "lllllllll" + /* 1 */ "nghhhhhgn" + /* 2 */ ".h.o.o.h." + /* 3 */ ".h.....h." + /* 4 */ ".h.....h." + /* 5 */ "pghhhhhgp" + /* 6 */ "qqqqqqqqq" + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "lllllllll" + /* 2 */ "nhhhhhhhn" + /* 3 */ ".h.....h." + /* 4 */ "phhhhhhhp" + /* 5 */ "qqqqqqqqq" + /* 6 */ "........." + + // Level 6 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "lllllllll" + /* 3 */ "hhhhhhhhh" + /* 4 */ "qqqqqqqqq" + /* 5 */ "........." + /* 6 */ ".........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_91 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_92: + // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft + { + // Size: + 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 5, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 5\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 50: 3\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 53: 6\n" /* woodstairs */ + "o: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ "..........." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".efffffffe." + /* 6 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ehhfifhhe." + /* 2 */ ".h.......h." + /* 3 */ ".h.......h." + /* 4 */ ".h.......h." + /* 5 */ ".ehhhfhhhe." + /* 6 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "kfffffffffk" + /* 2 */ ".f..l.l.ff." + /* 3 */ ".f......ff." + /* 4 */ ".f......ff." + /* 5 */ "nfffffffffn" + /* 6 */ "ooooooooooo" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "jjjjjjjjjjj" + /* 2 */ "kfffffffffk" + /* 3 */ ".fffffffff." + /* 4 */ "nfffffffffn" + /* 5 */ "ooooooooooo" + /* 6 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "jjjjjjjjjjj" + /* 3 */ "fffffffffff" + /* 4 */ "ooooooooooo" + /* 5 */ "..........." + /* 6 */ "...........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_92 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_93: + // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft + { + // Size: + 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 5, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 5\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 53: 1\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 50: 3\n" /* torch */ + "o: 50: 4\n" /* torch */ + "p: 53: 6\n" /* woodstairs */ + "q: 50: 1\n" /* torch */ + "r: 50: 2\n" /* torch */ + "s: 53: 3\n" /* woodstairs */ + "t: 53: 0\n" /* woodstairs */ + "u: 53: 5\n" /* woodstairs */ + "v: 53: 4\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ ".....ddddd." + /* 7 */ "mmmm.ddddd." + /* 8 */ "mmmm.ddddd." + /* 9 */ "mmmm.ddddd." + /* 10 */ "mmmm......." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".efffe...f." + /* 6 */ ".....f...f." + /* 7 */ "mmmm.f...f." + /* 8 */ "mmmm.f...f." + /* 9 */ "mmmm.efffe." + /* 10 */ "mmmm......." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ehhfifhhe." + /* 2 */ ".h.......h." + /* 3 */ ".h.......h." + /* 4 */ ".h.......h." + /* 5 */ ".ehhhe...f." + /* 6 */ ".....h...h." + /* 7 */ "mmmm.h...h." + /* 8 */ "mmmm.h...h." + /* 9 */ "mmmm.ehhhe." + /* 10 */ "mmmm......." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "kfffffffffl" + /* 2 */ ".f..n.n..fl" + /* 3 */ ".f.......fl" + /* 4 */ ".f...o...fl" + /* 5 */ "pfffffq.rfl" + /* 6 */ "sssssf...fl" + /* 7 */ "mmmmtf...fl" + /* 8 */ "mmmmtf...fl" + /* 9 */ "mmmmtfffffl" + /* 10 */ "mmmmtu...vl" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "jjjjjjjjjl." + /* 2 */ "kffffffffl." + /* 3 */ ".f......fl." + /* 4 */ "pffffff.fl." + /* 5 */ "ssssssf.fl." + /* 6 */ ".....tf.fl." + /* 7 */ "mmmm.tf.fl." + /* 8 */ "mmmm.tf.fl." + /* 9 */ "mmmm.tfffl." + /* 10 */ "mmmm.tu.vl." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "jjjjjjjjj.." + /* 3 */ "ffffffffl.." + /* 4 */ "sssssstfl.." + /* 5 */ "......tfl.." + /* 6 */ "......tfl.." + /* 7 */ "mmmm..tfl.." + /* 8 */ "mmmm..tfl.." + /* 9 */ "mmmm..tfl.." + /* 10 */ "mmmm..tfl..", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_93 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_94: + // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft + { + // Size: + 15, 6, 11, // SizeX = 15, SizeY = 6, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 5, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 5\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 0\n" /* woodstairs */ + "l: 53: 1\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 50: 3\n" /* torch */ + "o: 50: 4\n" /* torch */ + "p: 50: 2\n" /* torch */ + "q: 50: 1\n" /* torch */ + "r: 53: 3\n" /* woodstairs */ + "s: 53: 5\n" /* woodstairs */ + "t: 53: 4\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "......abc......" + /* 1 */ ".ddddddddddddd." + /* 2 */ ".ddddddddddddd." + /* 3 */ ".ddddddddddddd." + /* 4 */ ".ddddddddddddd." + /* 5 */ ".ddddddddddddd." + /* 6 */ ".ddddd...ddddd." + /* 7 */ ".ddddd...ddddd." + /* 8 */ ".ddddd...ddddd." + /* 9 */ ".ddddd...ddddd." + /* 10 */ "..............." + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".efffffgfffffe." + /* 2 */ ".f...........f." + /* 3 */ ".f...........f." + /* 4 */ ".f...........f." + /* 5 */ ".f...efffe...f." + /* 6 */ ".f...f...f...f." + /* 7 */ ".f...f...f...f." + /* 8 */ ".f...f...f...f." + /* 9 */ ".efffe...efffe." + /* 10 */ "..............." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".ehhhhfifhhhhe." + /* 2 */ ".h...........h." + /* 3 */ ".h...........h." + /* 4 */ ".h...........h." + /* 5 */ ".f...ehhhe...f." + /* 6 */ ".h...h...h...h." + /* 7 */ ".h...h...h...h." + /* 8 */ ".h...h...h...h." + /* 9 */ ".ehhhe...ehhhe." + /* 10 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "jjjjjjjjjjjjjjj" + /* 1 */ "kfffffffffffffl" + /* 2 */ "kf....n.n....fl" + /* 3 */ "kf...........fl" + /* 4 */ "kf...o...o...fl" + /* 5 */ "kf..pfffffq..fl" + /* 6 */ "kf...frrrf...fl" + /* 7 */ "kf...fl.kf...fl" + /* 8 */ "kf...fl.kf...fl" + /* 9 */ "kfffffl.kfffffl" + /* 10 */ "ks...tl.ks...tl" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".jjjjjjjjjjjjl." + /* 2 */ ".kfffffffffffl." + /* 3 */ ".kfffffffffffl." + /* 4 */ ".kfffffffffffl." + /* 5 */ ".kffflrrrrfffl." + /* 6 */ ".kfffl...kfffl." + /* 7 */ ".kfffl...kfffl." + /* 8 */ ".kfffl...kfffl." + /* 9 */ ".kfffl...kfffl." + /* 10 */ ".ks.tl...ks.tl." + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..kjjjjjjjjjj.." + /* 3 */ "..kfffffffffl.." + /* 4 */ "..kflrrrrrkfl.." + /* 5 */ "..kfl.....kfl.." + /* 6 */ "..kfl.....kfl.." + /* 7 */ "..kfl.....kfl.." + /* 8 */ "..kfl.....kfl.." + /* 9 */ "..kfl.....kfl.." + /* 10 */ "..kfl.....kfl..", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_94 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_97: + // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera + { + // Size: + 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 5, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 5\n" /* wooddoorblock */ + "h: 53: 3\n" /* woodstairs */ + "i: 85: 0\n" /* fence */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 1\n" /* woodstairs */ + "l: 53: 0\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n:102: 0\n" /* glasspane */ + "o: 64:12\n" /* wooddoorblock */ + "p: 50: 3\n" /* torch */ + "q: 72: 0\n" /* woodplate */ + "r: 53: 7\n" /* woodstairs */ + "s: 47: 0\n" /* bookshelf */ + "t: 50: 1\n" /* torch */ + "u: 50: 2\n" /* torch */ + "v: 53: 6\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ "..........." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".fh.....hf." + /* 3 */ ".fi.....if." + /* 4 */ ".fj.kil.jf." + /* 5 */ ".efffffffe." + /* 6 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ennfofnne." + /* 2 */ ".n..p.p..n." + /* 3 */ ".nq.....qn." + /* 4 */ ".n...q...n." + /* 5 */ ".ennnfnnne." + /* 6 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "rfffffffffr" + /* 2 */ ".fsssssssf." + /* 3 */ ".ft.....uf." + /* 4 */ ".fsssssssf." + /* 5 */ "vfffffffffv" + /* 6 */ "hhhhhhhhhhh" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "jjjjjjjjjjj" + /* 2 */ "rfffffffffr" + /* 3 */ ".f.......f." + /* 4 */ "vfffffffffv" + /* 5 */ "hhhhhhhhhhh" + /* 6 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "jjjjjjjjjjj" + /* 3 */ "fffffffffff" + /* 4 */ "hhhhhhhhhhh" + /* 5 */ "..........." + /* 6 */ "...........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_97 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_98: + // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera + { + // Size: + 12, 7, 9, // SizeX = 12, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 5\n" /* wooddoorblock */ + "h: 53: 3\n" /* woodstairs */ + "i: 85: 0\n" /* fence */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 1\n" /* woodstairs */ + "l: 53: 0\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n:102: 0\n" /* glasspane */ + "o: 64:13\n" /* wooddoorblock */ + "p: 64:12\n" /* wooddoorblock */ + "q: 50: 3\n" /* torch */ + "r: 72: 0\n" /* woodplate */ + "s: 53: 7\n" /* woodstairs */ + "t: 47: 0\n" /* bookshelf */ + "u: 50: 1\n" /* torch */ + "v: 50: 2\n" /* torch */ + "w: 53: 6\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "....abbc...." + /* 1 */ ".dddddddddd." + /* 2 */ ".dddddddddd." + /* 3 */ ".dddddddddd." + /* 4 */ ".dddddddddd." + /* 5 */ ".dddddddddd." + /* 6 */ ".dddddddddd." + /* 7 */ ".dddddddddd." + /* 8 */ "............" + + // Level 1 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".efffggfffe." + /* 2 */ ".f........f." + /* 3 */ ".fh......hf." + /* 4 */ ".fi......if." + /* 5 */ ".fj......jf." + /* 6 */ ".f.kilkil.f." + /* 7 */ ".effffffffe." + /* 8 */ "............" + + // Level 2 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".ennfopfnne." + /* 2 */ ".n..q..q..n." + /* 3 */ ".n........n." + /* 4 */ ".fr......rf." + /* 5 */ ".n........n." + /* 6 */ ".n..r..r..n." + /* 7 */ ".ennfnnfnne." + /* 8 */ "............" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "jjjjjjjjjjjj" + /* 1 */ "sffffffffffs" + /* 2 */ ".fttttttttf." + /* 3 */ ".f........f." + /* 4 */ ".fu......vf." + /* 5 */ ".f........f." + /* 6 */ ".fttttttttf." + /* 7 */ "wffffffffffw" + /* 8 */ "hhhhhhhhhhhh" + + // Level 4 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "jjjjjjjjjjjj" + /* 2 */ "sffffffffffs" + /* 3 */ ".fttttttttf." + /* 4 */ ".f........f." + /* 5 */ ".fttttttttf." + /* 6 */ "wffffffffffw" + /* 7 */ "hhhhhhhhhhhh" + /* 8 */ "............" + + // Level 5 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "jjjjjjjjjjjj" + /* 3 */ "sffffffffffs" + /* 4 */ ".f........f." + /* 5 */ "wffffffffffw" + /* 6 */ "hhhhhhhhhhhh" + /* 7 */ "............" + /* 8 */ "............" + + // Level 6 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "jjjjjjjjjjjj" + /* 4 */ "ffffffffffff" + /* 5 */ "hhhhhhhhhhhh" + /* 6 */ "............" + /* 7 */ "............" + /* 8 */ "............", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_98 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PlainsVillage_99: + // The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera + { + // Size: + 11, 7, 13, // SizeX = 11, SizeY = 7, SizeZ = 13 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 6, 12, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 67: 0\n" /* stairs */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 4: 0\n" /* cobblestone */ + "e: 43: 0\n" /* doubleslab */ + "f: 2: 0\n" /* grass */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 5\n" /* wooddoorblock */ + "j: 53: 3\n" /* woodstairs */ + "k: 85: 0\n" /* fence */ + "l: 53: 2\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 64: 7\n" /* wooddoorblock */ + "o:102: 0\n" /* glasspane */ + "p: 64:12\n" /* wooddoorblock */ + "q: 72: 0\n" /* woodplate */ + "r: 53: 7\n" /* woodstairs */ + "s: 50: 1\n" /* torch */ + "t: 50: 2\n" /* torch */ + "u: 53: 6\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".deeeedddd." + /* 3 */ ".deeeedddd." + /* 4 */ ".deeeedddd." + /* 5 */ ".deeeedddd." + /* 6 */ ".deeeedddd." + /* 7 */ ".ddddddddd." + /* 8 */ "..fffffff.." + /* 9 */ "mmfffffffmm" + /* 10 */ "mmfffffffmm" + /* 11 */ "mmfffffffmm" + /* 12 */ "mmfffffffmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ghhhihhhg." + /* 2 */ ".h.e....jh." + /* 3 */ ".h.e....kh." + /* 4 */ ".h.e....lh." + /* 5 */ ".h.......h." + /* 6 */ ".h.......h." + /* 7 */ ".ghhhnhhhg." + /* 8 */ "..k.....k.." + /* 9 */ "mmk.....kmm" + /* 10 */ "mmk.....kmm" + /* 11 */ "mmk.....kmm" + /* 12 */ "mmkkkkkkkmm" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".goohphoog." + /* 2 */ ".o.......o." + /* 3 */ ".o......qo." + /* 4 */ ".h.......h." + /* 5 */ ".o.......o." + /* 6 */ ".o.......o." + /* 7 */ ".goohphoog." + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "lllllllllll" + /* 1 */ "rhhhhhhhhhr" + /* 2 */ ".h.......h." + /* 3 */ ".h.......h." + /* 4 */ ".hs.....th." + /* 5 */ ".h.......h." + /* 6 */ ".h.......h." + /* 7 */ "uhhhhhhhhhu" + /* 8 */ "jjjjjjjjjjj" + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "lllllllllll" + /* 2 */ "rhhhhhhhhhr" + /* 3 */ ".h.......h." + /* 4 */ ".h.......h." + /* 5 */ ".h.......h." + /* 6 */ "uhhhhhhhhhu" + /* 7 */ "jjjjjjjjjjj" + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "lllllllllll" + /* 3 */ "rhhhhhhhhhr" + /* 4 */ ".h.......h." + /* 5 */ "uhhhhhhhhhu" + /* 6 */ "jjjjjjjjjjj" + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "lllllllllll" + /* 4 */ "hhhhhhhhhhh" + /* 5 */ "jjjjjjjjjjj" + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // PlainsVillage_99 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // RoofedWell: + // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior + { + // Size: + 7, 15, 7, // SizeX = 7, SizeY = 15, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 14, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 4: 0\n" /* cobblestone */ + "c: 8: 0\n" /* water */ + "d: 3: 0\n" /* dirt */ + "e: 2: 0\n" /* grass */ + "f: 13: 0\n" /* gravel */ + "g:118: 3\n" /* cauldronblock */ + "h: 85: 0\n" /* fence */ + "i: 53: 2\n" /* woodstairs */ + "j: 53: 7\n" /* woodstairs */ + "k: 5: 0\n" /* wood */ + "l: 53: 4\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 53: 5\n" /* woodstairs */ + "o: 53: 6\n" /* woodstairs */ + "p: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "eefffee" + /* 1 */ "ebbbbbe" + /* 2 */ "fbcccbf" + /* 3 */ "fbcccbf" + /* 4 */ "fbcccbf" + /* 5 */ "ebbbbbe" + /* 6 */ "eefffee" + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".bbbbb." + /* 2 */ ".b...b." + /* 3 */ ".b.g.b." + /* 4 */ ".b...b." + /* 5 */ ".bbbbb." + /* 6 */ "......." + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".h...h." + /* 2 */ "......." + /* 3 */ "...h..." + /* 4 */ "......." + /* 5 */ ".h...h." + /* 6 */ "......." + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".h...h." + /* 2 */ "......." + /* 3 */ "...h..." + /* 4 */ "......." + /* 5 */ ".h...h." + /* 6 */ "......." + + // Level 12 + /* z\x* 0123456 */ + /* 0 */ "iiiiiii" + /* 1 */ "jkjjjkj" + /* 2 */ ".l...n." + /* 3 */ ".l.h.n." + /* 4 */ ".l...n." + /* 5 */ "okoooko" + /* 6 */ "ppppppp" + + // Level 13 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "iiiiiii" + /* 2 */ "jkjjjkj" + /* 3 */ ".k.h.k." + /* 4 */ "okoooko" + /* 5 */ "ppppppp" + /* 6 */ "......." + + // Level 14 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "iiiiiii" + /* 3 */ "kkkkkkk" + /* 4 */ "ppppppp" + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // RoofedWell + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Windmill: + // The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera + { + // Size: + 9, 16, 13, // SizeX = 9, SizeY = 16, SizeZ = 13 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 15, 12, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 67: 3\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 54: 4\n" /* chest */ + "h:154: 4\n" /* hopper */ + "i: 64: 6\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 85: 0\n" /* fence */ + "l: 64:12\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */ + "n: 50: 2\n" /* torch */ + "o: 35: 0\n" /* wool */ + "p: 17: 4\n" /* tree */ + "q: 17: 8\n" /* tree */ + "r: 53: 2\n" /* woodstairs */ + "s: 53: 7\n" /* woodstairs */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "........." + /* 4 */ ".aaaaa..." + /* 5 */ ".aaaaab.." + /* 6 */ ".aaaaac.." + /* 7 */ ".aaaaad.." + /* 8 */ ".aaaaa..." + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "........." + /* 4 */ ".efffe..." + /* 5 */ ".f...f..." + /* 6 */ ".fgh.i..." + /* 7 */ ".f...f..." + /* 8 */ ".efffe..." + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "........." + /* 4 */ ".ejjje..." + /* 5 */ ".j...f..." + /* 6 */ ".j.k.l..." + /* 7 */ ".j...f..." + /* 8 */ ".ejjje..." + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "........." + /* 4 */ ".efffe..." + /* 5 */ ".f..nf..." + /* 6 */ ".f.k.f..." + /* 7 */ ".f..nf..k" + /* 8 */ ".efffe..o" + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "........." + /* 4 */ ".epppe..." + /* 5 */ ".q...q..." + /* 6 */ ".q.k.q..." + /* 7 */ ".q...q..k" + /* 8 */ ".epppe..o" + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "........." + /* 4 */ ".efffe..." + /* 5 */ ".f...f..." + /* 6 */ ".f.k.f..k" + /* 7 */ ".f...f..o" + /* 8 */ ".efffe..o" + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 6 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "........." + /* 4 */ ".ejjje..." + /* 5 */ ".j...j..." + /* 6 */ ".j.k.j..k" + /* 7 */ ".j...j..o" + /* 8 */ ".ejjje..." + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 7 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.o" + /* 1 */ "mmmmmmm.o" + /* 2 */ "mmmmmmm.o" + /* 3 */ "........." + /* 4 */ ".efffe..." + /* 5 */ ".f...f..k" + /* 6 */ ".f.k.f..o" + /* 7 */ ".f...f..o" + /* 8 */ ".efffe..." + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 8 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.k" + /* 1 */ "mmmmmmm.k" + /* 2 */ "mmmmmmm.o" + /* 3 */ "........o" + /* 4 */ ".epppe..o" + /* 5 */ ".q...q..k" + /* 6 */ ".q.k.q..o" + /* 7 */ ".q...q..k" + /* 8 */ ".epppe..k" + /* 9 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 9 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.k" + /* 3 */ "rrrrrrr.k" + /* 4 */ "sfffffs.o" + /* 5 */ ".f...f..o" + /* 6 */ ".f.kppppp" + /* 7 */ ".f...f..o" + /* 8 */ "tffffft.o" + /* 9 */ "uuuuuuu.k" + /* 10 */ "mmmmmmm.k" + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." + + // Level 10 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "mmmmmmm.." + /* 4 */ "rrrrrrr.k" + /* 5 */ "sfffffs.k" + /* 6 */ ".f...f..o" + /* 7 */ "tffffft.k" + /* 8 */ "uuuuuuu.o" + /* 9 */ "mmmmmmm.o" + /* 10 */ "mmmmmmm.o" + /* 11 */ "mmmmmmm.k" + /* 12 */ "mmmmmmm.k" + + // Level 11 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." + /* 3 */ "mmmmmmm.." + /* 4 */ "mmmmmmm.." + /* 5 */ "rrrrrrr.o" + /* 6 */ "fffffff.o" + /* 7 */ "uuuuuuu.k" + /* 8 */ "mmmmmmm.." + /* 9 */ "mmmmmmm.." + /* 10 */ "mmmmmmm.o" + /* 11 */ "mmmmmmm.o" + /* 12 */ "mmmmmmm.o" + + // Level 12 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "........." + /* 5 */ "........o" + /* 6 */ "........k" + /* 7 */ "........." + /* 8 */ "........." + /* 9 */ "........." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." + + // Level 13 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "........o" + /* 5 */ "........o" + /* 6 */ "........k" + /* 7 */ "........." + /* 8 */ "........." + /* 9 */ "........." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." + + // Level 14 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "........o" + /* 5 */ "........k" + /* 6 */ "........." + /* 7 */ "........." + /* 8 */ "........." + /* 9 */ "........." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." + + // Level 15 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "........o" + /* 5 */ "........k" + /* 6 */ "........." + /* 7 */ "........." + /* 8 */ "........." + /* 9 */ "........." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ ".........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Windmill +}; // g_PlainsVillagePrefabs + + + + + + +const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Well: + // The data has been exported from the gallery Plains, area index 1, ID 5, created by Aloe_vera + { + // Size: + 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 3, 12, 3, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 4: 0\n" /* cobblestone */ + "c: 8: 0\n" /* water */ + "d: 85: 0\n" /* fence */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123 */ + /* 0 */ "aaaa" + /* 1 */ "aaaa" + /* 2 */ "aaaa" + /* 3 */ "aaaa" + + // Level 1 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 2 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 3 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 4 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 5 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 6 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 7 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 8 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 9 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "b..b" + /* 2 */ "b..b" + /* 3 */ "bbbb" + + // Level 10 + /* z\x* 0123 */ + /* 0 */ "d..d" + /* 1 */ "...." + /* 2 */ "...." + /* 3 */ "d..d" + + // Level 11 + /* z\x* 0123 */ + /* 0 */ "d..d" + /* 1 */ "...." + /* 2 */ "...." + /* 3 */ "d..d" + + // Level 12 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bbbb" + /* 2 */ "bbbb" + /* 3 */ "bbbb", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Well +}; + + + + + +// The prefab counts: + +const size_t g_PlainsVillagePrefabsCount = ARRAYCOUNT(g_PlainsVillagePrefabs); + +const size_t g_PlainsVillageStartingPrefabsCount = ARRAYCOUNT(g_PlainsVillageStartingPrefabs); + diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.h b/src/Generating/Prefabs/PlainsVillagePrefabs.h new file mode 100644 index 000000000..087783b1e --- /dev/null +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.h @@ -0,0 +1,15 @@ + +// PlainsVillagePrefabs.h + +// Declares the prefabs in the group PlainsVillage + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_PlainsVillagePrefabs[]; +extern const cPrefab::sDef g_PlainsVillageStartingPrefabs[]; +extern const size_t g_PlainsVillagePrefabsCount; +extern const size_t g_PlainsVillageStartingPrefabsCount; diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp new file mode 100644 index 000000000..23af0f0a6 --- /dev/null +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -0,0 +1,1887 @@ + +// SandVillagePrefabs.cpp + +// Defines the prefabs in the group SandVillage + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "SandVillagePrefabs.h" + + + + + +const cPrefab::sDef g_SandVillagePrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // DoubleField: + // The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999 + { + // Size: + 13, 2, 9, // SizeX = 13, SizeY = 2, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 1, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 24: 0\n" /* sandstone */ + "b: 60: 7\n" /* tilleddirt */ + "c: 8: 0\n" /* water */ + "d: 50: 5\n" /* torch */ + "e: 59: 7\n" /* crops */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "abbcbbabbcbba" + /* 2 */ "abbcbbabbcbba" + /* 3 */ "abbcbbabbcbba" + /* 4 */ "abbcbbabbcbba" + /* 5 */ "abbcbbabbcbba" + /* 6 */ "abbcbbabbcbba" + /* 7 */ "abbcbbabbcbba" + /* 8 */ "aaaaaaaaaaaaa" + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "d.....d.....d" + /* 1 */ ".......ee.ee." + /* 2 */ ".......ee.ee." + /* 3 */ ".......ee.ee." + /* 4 */ ".......ee.ee." + /* 5 */ ".......ee.ee." + /* 6 */ ".......ee.ee." + /* 7 */ ".......ee.ee." + /* 8 */ "d.....d.....d", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // DoubleField + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House11x7: + // The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera + { + // Size: + 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 5, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n: 50: 1\n" /* torch */ + "o: 50: 2\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ "..........." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ddddedddd." + /* 2 */ ".d.......d." + /* 3 */ ".d.......d." + /* 4 */ ".d.......d." + /* 5 */ ".ddddddddd." + /* 6 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".dffdgdffd." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".dffdfdffd." + /* 6 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "bbbbbbbbbbb" + /* 1 */ "hdddddddddh" + /* 2 */ ".d..i.i..d." + /* 3 */ ".d.......d." + /* 4 */ ".d..j.j..d." + /* 5 */ "kdddddddddk" + /* 6 */ "lllllllllll" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "bbbbbbbbbbb" + /* 2 */ "hdddddddddh" + /* 3 */ ".dn.....od." + /* 4 */ "kdddddddddk" + /* 5 */ "lllllllllll" + /* 6 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "bbbbbbbbbbb" + /* 3 */ "ddddddddddd" + /* 4 */ "lllllllllll" + /* 5 */ "..........." + /* 6 */ "...........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House11x7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House11x9: + // The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft + { + // Size: + 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....abc...." + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ ".ddddddddd." + /* 7 */ ".ddddddddd." + /* 8 */ "..........." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ddddedddd." + /* 2 */ ".d.......d." + /* 3 */ ".d.......d." + /* 4 */ ".d.......d." + /* 5 */ ".d.......d." + /* 6 */ ".d.......d." + /* 7 */ ".ddddddddd." + /* 8 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".dffdgdffd." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".d.......d." + /* 5 */ ".f.......f." + /* 6 */ ".f.......f." + /* 7 */ ".dfffdfffd." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "bbbbbbbbbbb" + /* 1 */ "hdddddddddh" + /* 2 */ ".d..i.i..d." + /* 3 */ ".d.......d." + /* 4 */ ".d.......d." + /* 5 */ ".d.......d." + /* 6 */ ".d...j...d." + /* 7 */ "kdddddddddk" + /* 8 */ "lllllllllll" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "bbbbbbbbbbb" + /* 2 */ "hdddddddddh" + /* 3 */ ".d.......d." + /* 4 */ ".d.......d." + /* 5 */ ".d.......d." + /* 6 */ "kdddddddddk" + /* 7 */ "lllllllllll" + /* 8 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "bbbbbbbbbbb" + /* 3 */ "hdddddddddh" + /* 4 */ ".d.......d." + /* 5 */ "kdddddddddk" + /* 6 */ "lllllllllll" + /* 7 */ "..........." + /* 8 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "bbbbbbbbbbb" + /* 4 */ "ddddddddddd" + /* 5 */ "lllllllllll" + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "...........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House11x9 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House13x7: + // The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera + { + // Size: + 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 5, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ ".....abc....." + /* 1 */ ".ddddddddddd." + /* 2 */ ".ddddddddddd." + /* 3 */ ".ddddddddddd." + /* 4 */ ".ddddddddddd." + /* 5 */ ".ddddddddddd." + /* 6 */ "............." + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".dddddeddddd." + /* 2 */ ".d.........d." + /* 3 */ ".d.........d." + /* 4 */ ".d.........d." + /* 5 */ ".ddddddddddd." + /* 6 */ "............." + + // Level 2 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".dfffdgdfffd." + /* 2 */ ".f.........f." + /* 3 */ ".f.........f." + /* 4 */ ".f.........f." + /* 5 */ ".dffdfffdffd." + /* 6 */ "............." + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "bbbbbbbbbbbbb" + /* 1 */ "hdddddddddddh" + /* 2 */ ".d...i.i...d." + /* 3 */ ".d.........d." + /* 4 */ ".d..j...j..d." + /* 5 */ "kdddddddddddk" + /* 6 */ "lllllllllllll" + + // Level 4 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "bbbbbbbbbbbbb" + /* 2 */ "hdddddddddddh" + /* 3 */ ".d.........d." + /* 4 */ "kdddddddddddk" + /* 5 */ "lllllllllllll" + /* 6 */ "............." + + // Level 5 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "bbbbbbbbbbbbb" + /* 3 */ "ddddddddddddd" + /* 4 */ "lllllllllllll" + /* 5 */ "............." + /* 6 */ ".............", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House13x7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House13x9: + // The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft + { + // Size: + 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ ".....abc....." + /* 1 */ ".ddddddddddd." + /* 2 */ ".ddddddddddd." + /* 3 */ ".ddddddddddd." + /* 4 */ ".ddddddddddd." + /* 5 */ ".ddddddddddd." + /* 6 */ ".ddddddddddd." + /* 7 */ ".ddddddddddd." + /* 8 */ "............." + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".dddddeddddd." + /* 2 */ ".d.........d." + /* 3 */ ".d.........d." + /* 4 */ ".d.........d." + /* 5 */ ".d.........d." + /* 6 */ ".d.........d." + /* 7 */ ".ddddddddddd." + /* 8 */ "............." + + // Level 2 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".dfffdgdfffd." + /* 2 */ ".f.........f." + /* 3 */ ".f.........f." + /* 4 */ ".d.........d." + /* 5 */ ".f.........f." + /* 6 */ ".f.........f." + /* 7 */ ".dffdffdfffd." + /* 8 */ "............." + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "bbbbbbbbbbbbb" + /* 1 */ "hdddddddddddh" + /* 2 */ ".d...i.i...d." + /* 3 */ ".d.........d." + /* 4 */ ".d.........d." + /* 5 */ ".d.........d." + /* 6 */ ".d..j..j...d." + /* 7 */ "kdddddddddddk" + /* 8 */ "lllllllllllll" + + // Level 4 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "bbbbbbbbbbbbb" + /* 2 */ "hdddddddddddh" + /* 3 */ ".d.........d." + /* 4 */ ".d.........d." + /* 5 */ ".d.........d." + /* 6 */ "kdddddddddddk" + /* 7 */ "lllllllllllll" + /* 8 */ "............." + + // Level 5 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "bbbbbbbbbbbbb" + /* 3 */ "hdddddddddddh" + /* 4 */ ".d.........d." + /* 5 */ "kdddddddddddk" + /* 6 */ "lllllllllllll" + /* 7 */ "............." + /* 8 */ "............." + + // Level 6 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "bbbbbbbbbbbbb" + /* 4 */ "ddddddddddddd" + /* 5 */ "lllllllllllll" + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ ".............", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House13x9 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House15x9: + // The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft + { + // Size: + 15, 7, 9, // SizeX = 15, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ ".....abc......." + /* 1 */ ".ddddddddddddd." + /* 2 */ ".ddddddddddddd." + /* 3 */ ".ddddddddddddd." + /* 4 */ ".ddddddddddddd." + /* 5 */ ".ddddddddddddd." + /* 6 */ ".ddddddddddddd." + /* 7 */ ".ddddddddddddd." + /* 8 */ "..............." + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".dddddeddddddd." + /* 2 */ ".d...........d." + /* 3 */ ".d...........d." + /* 4 */ ".d...........d." + /* 5 */ ".d...........d." + /* 6 */ ".d...........d." + /* 7 */ ".ddddddddddddd." + /* 8 */ "..............." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".dfffdgdffdffd." + /* 2 */ ".f...........f." + /* 3 */ ".f...........f." + /* 4 */ ".d...........d." + /* 5 */ ".f...........f." + /* 6 */ ".f...........f." + /* 7 */ ".dffdffdffdffd." + /* 8 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "bbbbbbbbbbbbbbb" + /* 1 */ "hdddddddddddddh" + /* 2 */ ".d...i.i..i..d." + /* 3 */ ".d...........d." + /* 4 */ ".d...........d." + /* 5 */ ".d...........d." + /* 6 */ ".d..j..j..j..d." + /* 7 */ "kdddddddddddddk" + /* 8 */ "lllllllllllllll" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "bbbbbbbbbbbbbbb" + /* 2 */ "hdddddddddddddh" + /* 3 */ ".d...........d." + /* 4 */ ".d...........d." + /* 5 */ ".d...........d." + /* 6 */ "kdddddddddddddk" + /* 7 */ "lllllllllllllll" + /* 8 */ "..............." + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "bbbbbbbbbbbbbbb" + /* 3 */ "hdddddddddddddh" + /* 4 */ ".d...........d." + /* 5 */ "kdddddddddddddk" + /* 6 */ "lllllllllllllll" + /* 7 */ "..............." + /* 8 */ "..............." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "bbbbbbbbbbbbbbb" + /* 4 */ "ddddddddddddddd" + /* 5 */ "lllllllllllllll" + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "...............", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House15x9 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House16x9: + // The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera + { + // Size: + 16, 7, 9, // SizeX = 16, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "........abc....." + /* 1 */ ".dddddddddddddd." + /* 2 */ ".dddddddddddddd." + /* 3 */ ".dddddddddddddd." + /* 4 */ ".dddddddddddddd." + /* 5 */ ".dddddddddddddd." + /* 6 */ ".dddddddddddddd." + /* 7 */ ".dddddddddddddd." + /* 8 */ "................" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".ddddddddeddddd." + /* 2 */ ".d............d." + /* 3 */ ".d............d." + /* 4 */ ".d............d." + /* 5 */ ".d............d." + /* 6 */ ".d............d." + /* 7 */ ".dddddddddddddd." + /* 8 */ "................" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".dffdfffdgdfffd." + /* 2 */ ".f............f." + /* 3 */ ".f............f." + /* 4 */ ".d............d." + /* 5 */ ".f............f." + /* 6 */ ".f............f." + /* 7 */ ".dffdffdfffdffd." + /* 8 */ "................" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "bbbbbbbbbbbbbbbb" + /* 1 */ "hddddddddddddddh" + /* 2 */ ".d..i...i.i...d." + /* 3 */ ".d............d." + /* 4 */ ".d............d." + /* 5 */ ".d............d." + /* 6 */ ".d..j..j...j..d." + /* 7 */ "kddddddddddddddk" + /* 8 */ "llllllllllllllll" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "bbbbbbbbbbbbbbbb" + /* 2 */ "hddddddddddddddh" + /* 3 */ ".d............d." + /* 4 */ ".d............d." + /* 5 */ ".d............d." + /* 6 */ "kddddddddddddddk" + /* 7 */ "llllllllllllllll" + /* 8 */ "................" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "bbbbbbbbbbbbbbbb" + /* 3 */ "hddddddddddddddh" + /* 4 */ ".d............d." + /* 5 */ "kddddddddddddddk" + /* 6 */ "llllllllllllllll" + /* 7 */ "................" + /* 8 */ "................" + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "bbbbbbbbbbbbbbbb" + /* 4 */ "dddddddddddddddd" + /* 5 */ "llllllllllllllll" + /* 6 */ "................" + /* 7 */ "................" + /* 8 */ "................", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House16x9 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House7x7: + // The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera + { + // Size: + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 5, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j:128: 6\n" /* sandstonestairs */ + "k:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "...abc." + /* 1 */ ".ddddd." + /* 2 */ ".ddddd." + /* 3 */ ".ddddd." + /* 4 */ ".ddddd." + /* 5 */ ".ddddd." + /* 6 */ "......." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ddded." + /* 2 */ ".d...d." + /* 3 */ ".d...d." + /* 4 */ ".d...d." + /* 5 */ ".ddddd." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".dfdgd." + /* 2 */ ".f...f." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ ".dfffd." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "bbbbbbb" + /* 1 */ "hdddddh" + /* 2 */ ".d.i.d." + /* 3 */ ".d...d." + /* 4 */ ".d...d." + /* 5 */ "jdddddj" + /* 6 */ "kkkkkkk" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "bbbbbbb" + /* 2 */ "hdddddh" + /* 3 */ ".d...d." + /* 4 */ "jdddddj" + /* 5 */ "kkkkkkk" + /* 6 */ "......." + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "bbbbbbb" + /* 3 */ "ddddddd" + /* 4 */ "kkkkkkk" + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House7x7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House9x7: + // The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft + { + // Size: + 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 5, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 5\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64:12\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "...abc..." + /* 1 */ ".ddddddd." + /* 2 */ ".ddddddd." + /* 3 */ ".ddddddd." + /* 4 */ ".ddddddd." + /* 5 */ ".ddddddd." + /* 6 */ "........." + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".dddeddd." + /* 2 */ ".d.....d." + /* 3 */ ".d.....d." + /* 4 */ ".d.....d." + /* 5 */ ".ddddddd." + /* 6 */ "........." + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".dfdgdfd." + /* 2 */ ".f.....f." + /* 3 */ ".f.....f." + /* 4 */ ".f.....f." + /* 5 */ ".dffdffd." + /* 6 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "bbbbbbbbb" + /* 1 */ "hdddddddh" + /* 2 */ ".d.i.i.d." + /* 3 */ ".d.....d." + /* 4 */ ".d..j..d." + /* 5 */ "kdddddddk" + /* 6 */ "lllllllll" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "bbbbbbbbb" + /* 2 */ "hdddddddh" + /* 3 */ ".d.....d." + /* 4 */ "kdddddddk" + /* 5 */ "lllllllll" + /* 6 */ "........." + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "bbbbbbbbb" + /* 3 */ "ddddddddd" + /* 4 */ "lllllllll" + /* 5 */ "........." + /* 6 */ ".........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House9x7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House9x9: + // The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft + { + // Size: + 9, 7, 9, // SizeX = 9, SizeY = 7, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 6, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 1\n" /* wooddoorblock */ + "f:102: 0\n" /* glasspane */ + "g: 64: 8\n" /* wooddoorblock */ + "h:128: 7\n" /* sandstonestairs */ + "i: 50: 3\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "...abc..." + /* 1 */ ".ddddddd." + /* 2 */ ".ddddddd." + /* 3 */ ".ddddddd." + /* 4 */ ".ddddddd." + /* 5 */ ".ddddddd." + /* 6 */ ".ddddddd." + /* 7 */ ".ddddddd." + /* 8 */ "........." + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".dddeddd." + /* 2 */ ".d.....d." + /* 3 */ ".d.....d." + /* 4 */ ".d.....d." + /* 5 */ ".d.....d." + /* 6 */ ".d.....d." + /* 7 */ ".ddddddd." + /* 8 */ "........." + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".dfdgdfd." + /* 2 */ ".f.....f." + /* 3 */ ".f.....f." + /* 4 */ ".d.....d." + /* 5 */ ".f.....f." + /* 6 */ ".f.....f." + /* 7 */ ".dffdffd." + /* 8 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "bbbbbbbbb" + /* 1 */ "hdddddddh" + /* 2 */ ".d.i.i.d." + /* 3 */ ".d.....d." + /* 4 */ ".d.....d." + /* 5 */ ".d.....d." + /* 6 */ ".d..j..d." + /* 7 */ "kdddddddk" + /* 8 */ "lllllllll" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "bbbbbbbbb" + /* 2 */ "hdddddddh" + /* 3 */ ".d.....d." + /* 4 */ ".d.....d." + /* 5 */ ".d.....d." + /* 6 */ "kdddddddk" + /* 7 */ "lllllllll" + /* 8 */ "........." + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "bbbbbbbbb" + /* 3 */ "hdddddddh" + /* 4 */ ".d.....d." + /* 5 */ "kdddddddk" + /* 6 */ "lllllllll" + /* 7 */ "........." + /* 8 */ "........." + + // Level 6 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "bbbbbbbbb" + /* 4 */ "ddddddddd" + /* 5 */ "lllllllll" + /* 6 */ "........." + /* 7 */ "........." + /* 8 */ ".........", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House9x9 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseL14x12: + // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera + { + // Size: + 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 5, 11, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e:128: 3\n" /* sandstonestairs */ + "f: 64: 5\n" /* wooddoorblock */ + "g:102: 0\n" /* glasspane */ + "h: 64:12\n" /* wooddoorblock */ + "i:128: 7\n" /* sandstonestairs */ + "j: 50: 3\n" /* torch */ + "k: 50: 4\n" /* torch */ + "l:128: 6\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 5\n" /* sandstonestairs */ + "o:128: 4\n" /* sandstonestairs */ + "p: 50: 1\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".......abc...." + /* 1 */ ".dddddddddddd." + /* 2 */ ".dddddddddddd." + /* 3 */ ".dddddddddddd." + /* 4 */ ".dddddddddddd." + /* 5 */ ".dddddddddddd." + /* 6 */ "....aec.ddddd." + /* 7 */ "mmmmmmm.ddddd." + /* 8 */ "mmmmmmm.ddddd." + /* 9 */ "mmmmmmm.ddddd." + /* 10 */ "mmmmmmm.ddddd." + /* 11 */ "mmmmmmm......." + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".dddddddfdddd." + /* 2 */ ".d..........d." + /* 3 */ ".d..........d." + /* 4 */ ".d..........d." + /* 5 */ ".ddddfddd...d." + /* 6 */ "........d...d." + /* 7 */ "mmmmmmm.d...d." + /* 8 */ "mmmmmmm.d...d." + /* 9 */ "mmmmmmm.d...d." + /* 10 */ "mmmmmmm.ddddd." + /* 11 */ "mmmmmmm......." + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".dggdggdhdggd." + /* 2 */ ".g..........g." + /* 3 */ ".g..........g." + /* 4 */ ".g..........d." + /* 5 */ ".dggdhdgg...g." + /* 6 */ "........g...g." + /* 7 */ "mmmmmmm.d...d." + /* 8 */ "mmmmmmm.g...g." + /* 9 */ "mmmmmmm.g...g." + /* 10 */ "mmmmmmm.dgggd." + /* 11 */ "mmmmmmm......." + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "bbbbbbbbbbbbbb" + /* 1 */ "iddddddddddddc" + /* 2 */ ".d.....j.j..dc" + /* 3 */ ".d..........dc" + /* 4 */ ".d..k.k.....dc" + /* 5 */ "ldddddddd...dc" + /* 6 */ "eeeeeeead...dc" + /* 7 */ "mmmmmmmad...dc" + /* 8 */ "mmmmmmmad...dc" + /* 9 */ "mmmmmmmad...dc" + /* 10 */ "mmmmmmmadddddc" + /* 11 */ "mmmmmmman...oc" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ "bbbbbbbbbbbbb." + /* 2 */ "idddddddddddc." + /* 3 */ ".dp........dc." + /* 4 */ "lddddddddd.dc." + /* 5 */ "eeeeeeeead.dc." + /* 6 */ "........ad.dc." + /* 7 */ "mmmmmmm.ad.dc." + /* 8 */ "mmmmmmm.ad.dc." + /* 9 */ "mmmmmmm.adkdc." + /* 10 */ "mmmmmmm.adddc." + /* 11 */ "mmmmmmm.an.oc." + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ "bbbbbbbbbbbb.." + /* 3 */ "dddddddddddc.." + /* 4 */ "eeeeeeeeeadc.." + /* 5 */ ".........adc.." + /* 6 */ ".........adc.." + /* 7 */ "mmmmmmm..adc.." + /* 8 */ "mmmmmmm..adc.." + /* 9 */ "mmmmmmm..adc.." + /* 10 */ "mmmmmmm..adc.." + /* 11 */ "mmmmmmm..adc..", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseL14x12 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseL14x12: + // The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera + { + // Size: + 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 6, 11, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e:128: 3\n" /* sandstonestairs */ + "f: 64: 5\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j:128: 7\n" /* sandstonestairs */ + "k: 50: 3\n" /* torch */ + "l: 50: 2\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 50: 4\n" /* torch */ + "o:128: 6\n" /* sandstonestairs */ + "p: 50: 1\n" /* torch */ + "q:128: 5\n" /* sandstonestairs */ + "r:128: 4\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "....abc......." + /* 1 */ ".dddddddddddd." + /* 2 */ ".dddddddddddd." + /* 3 */ ".dddddddddddd." + /* 4 */ ".dddddddddddd." + /* 5 */ ".dddddddddddd." + /* 6 */ ".dddddddddddd." + /* 7 */ ".dddddddddddd." + /* 8 */ "....aeddddddd." + /* 9 */ "mmmmm.ddddddd." + /* 10 */ "mmmmm.ddddddd." + /* 11 */ "mmmmm........." + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".ddddfddddddd." + /* 2 */ ".d..........d." + /* 3 */ ".d..........d." + /* 4 */ ".d..........d." + /* 5 */ ".d..........d." + /* 6 */ ".d..........d." + /* 7 */ ".ddddgd.....d." + /* 8 */ "......d.....d." + /* 9 */ "mmmmm.d.....d." + /* 10 */ "mmmmm.ddddddd." + /* 11 */ "mmmmm........." + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".dhhdidhhdhhd." + /* 2 */ ".h..........h." + /* 3 */ ".h..........h." + /* 4 */ ".d..........d." + /* 5 */ ".h..........h." + /* 6 */ ".h..........h." + /* 7 */ ".dhhdid.....d." + /* 8 */ "......h.....h." + /* 9 */ "mmmmm.h.....h." + /* 10 */ "mmmmm.dhhdhhd." + /* 11 */ "mmmmm........." + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "bbbbbbbbbbbbbb" + /* 1 */ "jddddddddddddc" + /* 2 */ ".d..k.k.....dc" + /* 3 */ ".d..........dc" + /* 4 */ ".d.........ldc" + /* 5 */ ".d..........dc" + /* 6 */ ".d..n.n.....dc" + /* 7 */ "oddddddp...ldc" + /* 8 */ "eeeeead.....dc" + /* 9 */ "mmmmmad.....dc" + /* 10 */ "mmmmmadddddddc" + /* 11 */ "mmmmmaq.....rc" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ "bbbbbbbbbbbbc." + /* 2 */ "jdddddddddddc." + /* 3 */ ".d.........dc." + /* 4 */ ".d.........dc." + /* 5 */ ".d.........dc." + /* 6 */ "oddddddd...dc." + /* 7 */ "eeeeeead...dc." + /* 8 */ "......ad...dc." + /* 9 */ "mmmmm.ad...dc." + /* 10 */ "mmmmm.adddddc." + /* 11 */ "mmmmm.aq...rc." + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ "bbbbbbbbbbbb.." + /* 3 */ "jddddddddddc.." + /* 4 */ ".d........dc.." + /* 5 */ "odddddddd.dc.." + /* 6 */ "eeeeeeeed.dc.." + /* 7 */ ".......ad.dc.." + /* 8 */ ".......ad.dc.." + /* 9 */ "mmmmm..ad.dc.." + /* 10 */ "mmmmm..adddc.." + /* 11 */ "mmmmm..aq.rc.." + + // Level 6 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ "bbbbbbbbbbb..." + /* 4 */ "ddddddddddc..." + /* 5 */ "eeeeeeeeadc..." + /* 6 */ "........adc..." + /* 7 */ "........adc..." + /* 8 */ "........adc..." + /* 9 */ "mmmmm...adc..." + /* 10 */ "mmmmm...adc..." + /* 11 */ "mmmmm...adc...", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseL14x12 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SingleField: + // The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera + { + // Size: + 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 1, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 24: 0\n" /* sandstone */ + "b: 60: 7\n" /* tilleddirt */ + "c: 8: 0\n" /* water */ + "d: 50: 5\n" /* torch */ + "e: 59: 7\n" /* crops */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "aaaaaaaaaa" + /* 1 */ "abbbbbbbba" + /* 2 */ "abbbbbbbba" + /* 3 */ "acccccccca" + /* 4 */ "abbbbbbbba" + /* 5 */ "abbbbbbbba" + /* 6 */ "aaaaaaaaaa" + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "d........d" + /* 1 */ ".eeeeeeee." + /* 2 */ ".eeeeeeee." + /* 3 */ ".........." + /* 4 */ ".eeeeeeee." + /* 5 */ ".eeeeeeee." + /* 6 */ "d........d", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // SingleField + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SmallHut: + // The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999 + { + // Size: + 5, 5, 6, // SizeX = 5, SizeY = 5, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 4, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 24: 0\n" /* sandstone */ + "b:128: 3\n" /* sandstonestairs */ + "c: 24: 2\n" /* sandstone */ + "d: 50: 5\n" /* torch */ + "e: 26:10\n" /* bedblock */ + "f: 26: 2\n" /* bedblock */ + "g: 64: 3\n" /* wooddoorblock */ + "h: 64: 8\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + /* 5 */ "..b.." + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "accca" + /* 1 */ "cdedc" + /* 2 */ "c.f.c" + /* 3 */ "c...c" + /* 4 */ "acgca" + /* 5 */ "....." + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "ac.ca" + /* 1 */ "c...c" + /* 2 */ "....." + /* 3 */ "c...c" + /* 4 */ "achca" + /* 5 */ "....." + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "accca" + /* 1 */ "c...c" + /* 2 */ "c...c" + /* 3 */ "c...c" + /* 4 */ "accca" + /* 5 */ "....." + + // Level 4 + /* z\x* 01234 */ + /* 0 */ ".aaa." + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ ".aaa." + /* 5 */ ".....", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // SmallHut +}; // g_SandVillagePrefabs + + + + + + +const cPrefab::sDef g_SandVillageStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Well: + // The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera + { + // Size: + 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 3, 12, 3, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 24: 0\n" /* sandstone */ + "c: 8: 0\n" /* water */ + "d: 85: 0\n" /* fence */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123 */ + /* 0 */ "aaaa" + /* 1 */ "aaaa" + /* 2 */ "aaaa" + /* 3 */ "aaaa" + + // Level 1 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 2 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 3 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 4 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 5 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 6 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 7 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bccb" + /* 2 */ "bccb" + /* 3 */ "bbbb" + + // Level 8 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "b..b" + /* 2 */ "b..b" + /* 3 */ "bbbb" + + // Level 9 + /* z\x* 0123 */ + /* 0 */ "d..d" + /* 1 */ "...." + /* 2 */ "...." + /* 3 */ "d..d" + + // Level 10 + /* z\x* 0123 */ + /* 0 */ "d..d" + /* 1 */ "...." + /* 2 */ "...." + /* 3 */ "d..d" + + // Level 11 + /* z\x* 0123 */ + /* 0 */ "d..d" + /* 1 */ "...." + /* 2 */ "...." + /* 3 */ "d..d" + + // Level 12 + /* z\x* 0123 */ + /* 0 */ "bbbb" + /* 1 */ "bbbb" + /* 2 */ "bbbb" + /* 3 */ "bbbb", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Well +}; + + + + + +// The prefab counts: + +const size_t g_SandVillagePrefabsCount = ARRAYCOUNT(g_SandVillagePrefabs); + +const size_t g_SandVillageStartingPrefabsCount = ARRAYCOUNT(g_SandVillageStartingPrefabs); + diff --git a/src/Generating/Prefabs/SandVillagePrefabs.h b/src/Generating/Prefabs/SandVillagePrefabs.h new file mode 100644 index 000000000..7b00db56f --- /dev/null +++ b/src/Generating/Prefabs/SandVillagePrefabs.h @@ -0,0 +1,15 @@ + +// SandVillagePrefabs.h + +// Declares the prefabs in the group SandVillage + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_SandVillagePrefabs[]; +extern const cPrefab::sDef g_SandVillageStartingPrefabs[]; +extern const size_t g_SandVillagePrefabsCount; +extern const size_t g_SandVillageStartingPrefabsCount; -- cgit v1.2.3 From f5fdbdaf29738f51fdb8a4a0e5aa78631c6540cf Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 15 May 2014 00:14:06 +0200 Subject: VillageGen rewritten using BFSPieceGenerator. Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 416 ++++++++++++------------ src/Generating/Prefabs/SandVillagePrefabs.cpp | 185 +++++------ 2 files changed, 303 insertions(+), 298 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index f59e22fb3..508f0d3b6 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -174,7 +174,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 10 */ ".......mmmmm", // Connectors: - "", + "-1: 7, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -216,7 +216,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 4: 0\n" /* cobblestone */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 5\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ "h: 64:12\n" /* wooddoorblock */ "i:102: 0\n" /* glasspane */ "j: 53: 2\n" /* woodstairs */ @@ -288,7 +288,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".......", // Connectors: - "", + "-1: 3, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -330,7 +330,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 4: 0\n" /* cobblestone */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 5\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ "i: 64:12\n" /* wooddoorblock */ "j: 53: 2\n" /* woodstairs */ @@ -434,7 +434,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "...........", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -561,7 +561,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "..lgp..", // Connectors: - "", + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -725,7 +725,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "...............", // Connectors: - "", + "-1: 7, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1016,7 +1016,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 12 */ ".......", // Connectors: - "", + "-1: 3, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1087,7 +1087,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "dmmmmmdmdmmmmmd", // Connectors: - "", + "-1: 7, 0, 8: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1134,7 +1134,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "i: 53: 1\n" /* woodstairs */ "j: 85: 0\n" /* fence */ "k: 53: 0\n" /* woodstairs */ - "l: 64: 4\n" /* wooddoorblock */ + "l: 64: 6\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */ "n: 64: 0\n" /* wooddoorblock */ "o:102: 0\n" /* glasspane */ @@ -1238,7 +1238,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 10 */ "mmkbimmmmm", // Connectors: - "", + "-1: 1, 0, 5: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1281,22 +1281,23 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "e: 5: 0\n" /* wood */ "f: 67: 3\n" /* stairs */ "g: 17: 0\n" /* tree */ - "h: 64: 5\n" /* wooddoorblock */ - "i:102: 0\n" /* glasspane */ - "j: 64:12\n" /* wooddoorblock */ - "k: 53: 2\n" /* woodstairs */ - "l: 53: 1\n" /* woodstairs */ + "h: 64: 7\n" /* wooddoorblock */ + "i: 64: 5\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 53: 6\n" /* woodstairs */ - "p: 53: 3\n" /* woodstairs */ - "q: 53: 0\n" /* woodstairs */ - "r: 53: 5\n" /* woodstairs */ - "s: 53: 4\n" /* woodstairs */ - "t: 50: 3\n" /* torch */ - "u: 50: 2\n" /* torch */ - "v: 50: 4\n" /* torch */ - "w: 50: 1\n" /* torch */, + "n: 53: 1\n" /* woodstairs */ + "o: 53: 7\n" /* woodstairs */ + "p: 53: 6\n" /* woodstairs */ + "q: 53: 3\n" /* woodstairs */ + "r: 53: 0\n" /* woodstairs */ + "s: 53: 5\n" /* woodstairs */ + "t: 53: 4\n" /* woodstairs */ + "u: 50: 3\n" /* torch */ + "v: 50: 2\n" /* torch */ + "w: 50: 4\n" /* torch */ + "x: 50: 1\n" /* torch */, // Block data: // Level 0 @@ -1329,7 +1330,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ ".e............e." /* 5 */ ".e............e." /* 6 */ ".e............e." - /* 7 */ ".geeeeheg.....e." + /* 7 */ ".geeeeieg.....e." /* 8 */ "mmmmmm.me.....e." /* 9 */ "mmmmmmmme.....e." /* 10 */ "mmmmmmmme.....e." @@ -1343,81 +1344,81 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ ".geiieiigjgiieg." - /* 2 */ ".i............e." - /* 3 */ ".i............i." - /* 4 */ ".i............i." - /* 5 */ ".i............e." - /* 6 */ ".i............i." - /* 7 */ ".geiiejeg.....i." + /* 1 */ ".gejjejjgkgjjeg." + /* 2 */ ".j............e." + /* 3 */ ".j............j." + /* 4 */ ".j............j." + /* 5 */ ".j............e." + /* 6 */ ".j............j." + /* 7 */ ".gejjekeg.....j." /* 8 */ "mmmmmm.me.....e." - /* 9 */ "mmmmmmmmi.....i." - /* 10 */ "mmmmmmmmi.....i." + /* 9 */ "mmmmmmmmj.....j." + /* 10 */ "mmmmmmmmj.....j." /* 11 */ "mmmmmmmme.....e." - /* 12 */ "mmmmmmmmi.....i." - /* 13 */ "mmmmmmmmi.....i." - /* 14 */ "mmmmmmmmgiiiiig." + /* 12 */ "mmmmmmmmj.....j." + /* 13 */ "mmmmmmmmj.....j." + /* 14 */ "mmmmmmmmgjjjjjg." /* 15 */ "mmmmmmmm........" // Level 3 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "kkkkkkkkkkkkkkkl" - /* 1 */ "ngeeeeeegegeeegl" - /* 2 */ ".e............el" - /* 3 */ ".e............el" - /* 4 */ ".e............el" - /* 5 */ ".e............el" - /* 6 */ ".e............el" - /* 7 */ "ogeeeeeeg.....el" - /* 8 */ "pppppppqe.....el" - /* 9 */ "mmmmmmmqe.....el" - /* 10 */ "mmmmmmmqe.....el" - /* 11 */ "mmmmmmmqe.....el" - /* 12 */ "mmmmmmmqe.....el" - /* 13 */ "mmmmmmmqe.....el" - /* 14 */ "mmmmmmmqgeeeeegl" - /* 15 */ "mmmmmmmqr.....sl" + /* 0 */ "llllllllllllllln" + /* 1 */ "ogeeeeeegegeeegn" + /* 2 */ ".e............en" + /* 3 */ ".e............en" + /* 4 */ ".e............en" + /* 5 */ ".e............en" + /* 6 */ ".e............en" + /* 7 */ "pgeeeeeeg.....en" + /* 8 */ "qqqqqqqre.....en" + /* 9 */ "mmmmmmmre.....en" + /* 10 */ "mmmmmmmre.....en" + /* 11 */ "mmmmmmmre.....en" + /* 12 */ "mmmmmmmre.....en" + /* 13 */ "mmmmmmmre.....en" + /* 14 */ "mmmmmmmrgeeeeegn" + /* 15 */ "mmmmmmmrs.....tn" // Level 4 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ "kkkkkkkkkkkkkkk." - /* 2 */ "neeeeeeeeeeeeel." - /* 3 */ ".e.........t.el." - /* 4 */ ".e..........uel." - /* 5 */ ".e......v....el." - /* 6 */ "oeeeeeeeee...el." - /* 7 */ "ppppppppqew..el." - /* 8 */ "mmmmmmmmqe...el." - /* 9 */ "mmmmmmmmqe...el." - /* 10 */ "mmmmmmmmqe...el." - /* 11 */ "mmmmmmmmqe...el." - /* 12 */ "mmmmmmmmqe...el." - /* 13 */ "mmmmmmmmqe...el." - /* 14 */ "mmmmmmmmqeeeeel." - /* 15 */ "mmmmmmmmqr...sl." + /* 1 */ "lllllllllllllll." + /* 2 */ "oeeeeeeeeeeeeen." + /* 3 */ ".e.........u.en." + /* 4 */ ".e..........ven." + /* 5 */ ".e......w....en." + /* 6 */ "peeeeeeeee...en." + /* 7 */ "qqqqqqqqrex..en." + /* 8 */ "mmmmmmmmre...en." + /* 9 */ "mmmmmmmmre...en." + /* 10 */ "mmmmmmmmre...en." + /* 11 */ "mmmmmmmmre...en." + /* 12 */ "mmmmmmmmre...en." + /* 13 */ "mmmmmmmmre...en." + /* 14 */ "mmmmmmmmreeeeen." + /* 15 */ "mmmmmmmmrs...tn." // Level 5 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "................" - /* 2 */ "kkkkkkkkkkkkkl.." - /* 3 */ "neeeeeeeeeeeel.." - /* 4 */ ".ew.........el.." - /* 5 */ "oeeeeeeeeee.el.." - /* 6 */ "pppppppppqe.el.." - /* 7 */ ".........qe.el.." - /* 8 */ "mmmmmmmm.qe.el.." - /* 9 */ "mmmmmmmm.qe.el.." - /* 10 */ "mmmmmmmm.qe.el.." - /* 11 */ "mmmmmmmm.qe.el.." - /* 12 */ "mmmmmmmm.qe.el.." - /* 13 */ "mmmmmmmm.qevel.." - /* 14 */ "mmmmmmmm.qeeel.." - /* 15 */ "mmmmmmmm.qr.sl.." + /* 2 */ "llllllllllllln.." + /* 3 */ "oeeeeeeeeeeeen.." + /* 4 */ ".ex.........en.." + /* 5 */ "peeeeeeeeee.en.." + /* 6 */ "qqqqqqqqqre.en.." + /* 7 */ ".........re.en.." + /* 8 */ "mmmmmmmm.re.en.." + /* 9 */ "mmmmmmmm.re.en.." + /* 10 */ "mmmmmmmm.re.en.." + /* 11 */ "mmmmmmmm.re.en.." + /* 12 */ "mmmmmmmm.re.en.." + /* 13 */ "mmmmmmmm.rewen.." + /* 14 */ "mmmmmmmm.reeen.." + /* 15 */ "mmmmmmmm.rs.tn.." // Level 6 /* z\x* 111111 */ @@ -1425,22 +1426,22 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 0 */ "................" /* 1 */ "................" /* 2 */ "................" - /* 3 */ "kkkkkkkkkkkkk..." - /* 4 */ "eeeeeeeeeeeel..." - /* 5 */ "ppppppppppqel..." - /* 6 */ "mmmmmmmmmmqel..." - /* 7 */ "mmmmmmmmmmqel..." - /* 8 */ "mmmmmmmmmmqel..." - /* 9 */ "mmmmmmmmmmqel..." - /* 10 */ "mmmmmmmmmmqel..." - /* 11 */ "mmmmmmmmmmqel..." - /* 12 */ "mmmmmmmmmmqel..." - /* 13 */ "mmmmmmmmmmqel..." - /* 14 */ "mmmmmmmmmmqel..." - /* 15 */ "mmmmmmmmmmqel...", + /* 3 */ "lllllllllllll..." + /* 4 */ "eeeeeeeeeeeen..." + /* 5 */ "qqqqqqqqqqren..." + /* 6 */ "mmmmmmmmmmren..." + /* 7 */ "mmmmmmmmmmren..." + /* 8 */ "mmmmmmmmmmren..." + /* 9 */ "mmmmmmmmmmren..." + /* 10 */ "mmmmmmmmmmren..." + /* 11 */ "mmmmmmmmmmren..." + /* 12 */ "mmmmmmmmmmren..." + /* 13 */ "mmmmmmmmmmren..." + /* 14 */ "mmmmmmmmmmren..." + /* 15 */ "mmmmmmmmmmren...", // Connectors: - "", + "-1: 9, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1506,7 +1507,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "..........", // Connectors: - "", + "-1: 9, 0, 3: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1548,7 +1549,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 67: 2\n" /* stairs */ "e: 67: 1\n" /* stairs */ "f: 4: 0\n" /* cobblestone */ - "g: 64: 1\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ "h: 53: 3\n" /* woodstairs */ "i: 53: 1\n" /* woodstairs */ "j: 85: 0\n" /* fence */ @@ -1556,7 +1557,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ "n:102: 0\n" /* glasspane */ - "o: 64: 8\n" /* wooddoorblock */ + "o: 64:12\n" /* wooddoorblock */ "p: 50: 3\n" /* torch */ "q: 72: 0\n" /* woodplate */ "r: 50: 4\n" /* torch */ @@ -1646,7 +1647,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "............", // Connectors: - "", + "-1: 8, 1, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1689,19 +1690,18 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "e: 67: 3\n" /* stairs */ "f: 17: 0\n" /* tree */ "g: 5: 0\n" /* wood */ - "h: 64: 5\n" /* wooddoorblock */ - "i: 64: 7\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ + "h: 64: 7\n" /* wooddoorblock */ + "i:102: 0\n" /* glasspane */ + "j: 64:12\n" /* wooddoorblock */ + "k: 53: 2\n" /* woodstairs */ + "l: 53: 7\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 17: 4\n" /* tree */ - "p: 17: 8\n" /* tree */ - "q: 50: 3\n" /* torch */ - "r: 50: 4\n" /* torch */ - "s: 53: 6\n" /* woodstairs */ - "t: 53: 3\n" /* woodstairs */, + "n: 17: 4\n" /* tree */ + "o: 17: 8\n" /* tree */ + "p: 50: 3\n" /* torch */ + "q: 50: 4\n" /* torch */ + "r: 53: 6\n" /* woodstairs */ + "s: 53: 3\n" /* woodstairs */, // Block data: // Level 0 @@ -1727,46 +1727,46 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ ".f.......f." /* 5 */ ".g.......g." /* 6 */ ".g.......g." - /* 7 */ ".fggfifggf." + /* 7 */ ".fggfhfggf." /* 8 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".fjjfkfjjf." - /* 2 */ ".j.......j." - /* 3 */ ".j.......j." + /* 1 */ ".fiifjfiif." + /* 2 */ ".i.......i." + /* 3 */ ".i.......i." /* 4 */ ".f.......f." - /* 5 */ ".j.......j." - /* 6 */ ".j.......j." - /* 7 */ ".fjjfkfjjf." + /* 5 */ ".i.......i." + /* 6 */ ".i.......i." + /* 7 */ ".fiifjfiif." /* 8 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "lllllllllll" - /* 1 */ "nfooooooofn" - /* 2 */ ".p..q.q..p." - /* 3 */ ".p.......p." - /* 4 */ ".p.......p." - /* 5 */ ".p.......p." - /* 6 */ ".p..r.r..p." - /* 7 */ "sfooooooofs" - /* 8 */ "ttttttttttt" + /* 0 */ "kkkkkkkkkkk" + /* 1 */ "lfnnnnnnnfl" + /* 2 */ ".o..p.p..o." + /* 3 */ ".o.......o." + /* 4 */ ".o.......o." + /* 5 */ ".o.......o." + /* 6 */ ".o..q.q..o." + /* 7 */ "rfnnnnnnnfr" + /* 8 */ "sssssssssss" // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "lllllllllll" - /* 2 */ "ngggggggggn" + /* 1 */ "kkkkkkkkkkk" + /* 2 */ "lgggggggggl" /* 3 */ ".g.......g." /* 4 */ ".g.......g." /* 5 */ ".g.......g." - /* 6 */ "sgggggggggs" - /* 7 */ "ttttttttttt" + /* 6 */ "rgggggggggr" + /* 7 */ "sssssssssss" /* 8 */ "..........." // Level 5 @@ -1774,11 +1774,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "lllllllllll" - /* 3 */ "ngggggggggn" + /* 2 */ "kkkkkkkkkkk" + /* 3 */ "lgggggggggl" /* 4 */ ".g.......g." - /* 5 */ "sgggggggggs" - /* 6 */ "ttttttttttt" + /* 5 */ "rgggggggggr" + /* 6 */ "sssssssssss" /* 7 */ "..........." /* 8 */ "..........." @@ -1788,15 +1788,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ "lllllllllll" + /* 3 */ "kkkkkkkkkkk" /* 4 */ "ggggggggggg" - /* 5 */ "ttttttttttt" + /* 5 */ "sssssssssss" /* 6 */ "..........." /* 7 */ "..........." /* 8 */ "...........", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2025,7 +2025,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 15 */ "mmmmmmmmmmmmmmm", // Connectors: - "", + "-1: 7, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2069,7 +2069,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "f: 4: 0\n" /* cobblestone */ "g: 17: 0\n" /* tree */ "h: 5: 0\n" /* wood */ - "i: 64: 5\n" /* wooddoorblock */ + "i: 64: 7\n" /* wooddoorblock */ "j:102: 0\n" /* glasspane */ "k: 64:12\n" /* wooddoorblock */ "l: 53: 2\n" /* woodstairs */ @@ -2151,7 +2151,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".........", // Connectors: - "", + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2193,7 +2193,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 4: 0\n" /* cobblestone */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 5\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ "i: 64:12\n" /* wooddoorblock */ "j: 53: 2\n" /* woodstairs */ @@ -2271,7 +2271,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "...........", // Connectors: - "", + "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2313,7 +2313,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 4: 0\n" /* cobblestone */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 5\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ "i: 64:12\n" /* wooddoorblock */ "j: 53: 2\n" /* woodstairs */ @@ -2422,7 +2422,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 10 */ "mmmm..tfl..", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2464,7 +2464,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 4: 0\n" /* cobblestone */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 5\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ "i: 64:12\n" /* wooddoorblock */ "j: 53: 2\n" /* woodstairs */ @@ -2571,7 +2571,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 10 */ "..kfl.....kfl..", // Connectors: - "", + "-1: 7, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2613,7 +2613,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 4: 0\n" /* cobblestone */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 5\n" /* wooddoorblock */ + "g: 64: 7\n" /* wooddoorblock */ "h: 53: 3\n" /* woodstairs */ "i: 85: 0\n" /* fence */ "j: 53: 2\n" /* woodstairs */ @@ -2698,7 +2698,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "...........", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2740,15 +2740,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 4: 0\n" /* cobblestone */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 5\n" /* wooddoorblock */ - "h: 53: 3\n" /* woodstairs */ - "i: 85: 0\n" /* fence */ - "j: 53: 2\n" /* woodstairs */ - "k: 53: 1\n" /* woodstairs */ - "l: 53: 0\n" /* woodstairs */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 64: 5\n" /* wooddoorblock */ + "i: 53: 3\n" /* woodstairs */ + "j: 85: 0\n" /* fence */ + "k: 53: 2\n" /* woodstairs */ + "l: 53: 1\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n:102: 0\n" /* glasspane */ - "o: 64:13\n" /* wooddoorblock */ + "n: 53: 0\n" /* woodstairs */ + "o:102: 0\n" /* glasspane */ "p: 64:12\n" /* wooddoorblock */ "q: 50: 3\n" /* torch */ "r: 72: 0\n" /* woodplate */ @@ -2776,12 +2776,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ ".efffggfffe." + /* 1 */ ".efffghfffe." /* 2 */ ".f........f." - /* 3 */ ".fh......hf." - /* 4 */ ".fi......if." - /* 5 */ ".fj......jf." - /* 6 */ ".f.kilkil.f." + /* 3 */ ".fi......if." + /* 4 */ ".fj......jf." + /* 5 */ ".fk......kf." + /* 6 */ ".f.ljnljn.f." /* 7 */ ".effffffffe." /* 8 */ "............" @@ -2789,19 +2789,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ ".ennfopfnne." - /* 2 */ ".n..q..q..n." - /* 3 */ ".n........n." + /* 1 */ ".eoofppfooe." + /* 2 */ ".o..q..q..o." + /* 3 */ ".o........o." /* 4 */ ".fr......rf." - /* 5 */ ".n........n." - /* 6 */ ".n..r..r..n." - /* 7 */ ".ennfnnfnne." + /* 5 */ ".o........o." + /* 6 */ ".o..r..r..o." + /* 7 */ ".eoofoofooe." /* 8 */ "............" // Level 3 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "jjjjjjjjjjjj" + /* 0 */ "kkkkkkkkkkkk" /* 1 */ "sffffffffffs" /* 2 */ ".fttttttttf." /* 3 */ ".f........f." @@ -2809,19 +2809,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ ".f........f." /* 6 */ ".fttttttttf." /* 7 */ "wffffffffffw" - /* 8 */ "hhhhhhhhhhhh" + /* 8 */ "iiiiiiiiiiii" // Level 4 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ "jjjjjjjjjjjj" + /* 1 */ "kkkkkkkkkkkk" /* 2 */ "sffffffffffs" /* 3 */ ".fttttttttf." /* 4 */ ".f........f." /* 5 */ ".fttttttttf." /* 6 */ "wffffffffffw" - /* 7 */ "hhhhhhhhhhhh" + /* 7 */ "iiiiiiiiiiii" /* 8 */ "............" // Level 5 @@ -2829,11 +2829,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" - /* 2 */ "jjjjjjjjjjjj" + /* 2 */ "kkkkkkkkkkkk" /* 3 */ "sffffffffffs" /* 4 */ ".f........f." /* 5 */ "wffffffffffw" - /* 6 */ "hhhhhhhhhhhh" + /* 6 */ "iiiiiiiiiiii" /* 7 */ "............" /* 8 */ "............" @@ -2843,15 +2843,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 0 */ "............" /* 1 */ "............" /* 2 */ "............" - /* 3 */ "jjjjjjjjjjjj" + /* 3 */ "kkkkkkkkkkkk" /* 4 */ "ffffffffffff" - /* 5 */ "hhhhhhhhhhhh" + /* 5 */ "iiiiiiiiiiii" /* 6 */ "............" /* 7 */ "............" /* 8 */ "............", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2895,19 +2895,18 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "f: 2: 0\n" /* grass */ "g: 17: 0\n" /* tree */ "h: 5: 0\n" /* wood */ - "i: 64: 5\n" /* wooddoorblock */ + "i: 64: 7\n" /* wooddoorblock */ "j: 53: 3\n" /* woodstairs */ "k: 85: 0\n" /* fence */ "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 64: 7\n" /* wooddoorblock */ - "o:102: 0\n" /* glasspane */ - "p: 64:12\n" /* wooddoorblock */ - "q: 72: 0\n" /* woodplate */ - "r: 53: 7\n" /* woodstairs */ - "s: 50: 1\n" /* torch */ - "t: 50: 2\n" /* torch */ - "u: 53: 6\n" /* woodstairs */, + "n:102: 0\n" /* glasspane */ + "o: 64:12\n" /* wooddoorblock */ + "p: 72: 0\n" /* woodplate */ + "q: 53: 7\n" /* woodstairs */ + "r: 50: 1\n" /* torch */ + "s: 50: 2\n" /* torch */ + "t: 53: 6\n" /* woodstairs */, // Block data: // Level 0 @@ -2937,7 +2936,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ ".h.e....lh." /* 5 */ ".h.......h." /* 6 */ ".h.......h." - /* 7 */ ".ghhhnhhhg." + /* 7 */ ".ghhhihhhg." /* 8 */ "..k.....k.." /* 9 */ "mmk.....kmm" /* 10 */ "mmk.....kmm" @@ -2948,13 +2947,13 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".goohphoog." - /* 2 */ ".o.......o." - /* 3 */ ".o......qo." + /* 1 */ ".gnnhohnng." + /* 2 */ ".n.......n." + /* 3 */ ".n......pn." /* 4 */ ".h.......h." - /* 5 */ ".o.......o." - /* 6 */ ".o.......o." - /* 7 */ ".goohphoog." + /* 5 */ ".n.......n." + /* 6 */ ".n.......n." + /* 7 */ ".gnnhohnng." /* 8 */ "..........." /* 9 */ "mm.......mm" /* 10 */ "mm.......mm" @@ -2965,13 +2964,13 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "lllllllllll" - /* 1 */ "rhhhhhhhhhr" + /* 1 */ "qhhhhhhhhhq" /* 2 */ ".h.......h." /* 3 */ ".h.......h." - /* 4 */ ".hs.....th." + /* 4 */ ".hr.....sh." /* 5 */ ".h.......h." /* 6 */ ".h.......h." - /* 7 */ "uhhhhhhhhhu" + /* 7 */ "thhhhhhhhht" /* 8 */ "jjjjjjjjjjj" /* 9 */ "mm.......mm" /* 10 */ "mm.......mm" @@ -2983,11 +2982,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "lllllllllll" - /* 2 */ "rhhhhhhhhhr" + /* 2 */ "qhhhhhhhhhq" /* 3 */ ".h.......h." /* 4 */ ".h.......h." /* 5 */ ".h.......h." - /* 6 */ "uhhhhhhhhhu" + /* 6 */ "thhhhhhhhht" /* 7 */ "jjjjjjjjjjj" /* 8 */ "..........." /* 9 */ "mm.......mm" @@ -3001,9 +3000,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "lllllllllll" - /* 3 */ "rhhhhhhhhhr" + /* 3 */ "qhhhhhhhhhq" /* 4 */ ".h.......h." - /* 5 */ "uhhhhhhhhhu" + /* 5 */ "thhhhhhhhht" /* 6 */ "jjjjjjjjjjj" /* 7 */ "..........." /* 8 */ "..........." @@ -3030,7 +3029,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 12 */ "mm.......mm", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3279,7 +3278,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "f: 5: 0\n" /* wood */ "g: 54: 4\n" /* chest */ "h:154: 4\n" /* hopper */ - "i: 64: 6\n" /* wooddoorblock */ + "i: 64: 4\n" /* wooddoorblock */ "j:102: 0\n" /* glasspane */ "k: 85: 0\n" /* fence */ "l: 64:12\n" /* wooddoorblock */ @@ -3551,7 +3550,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 12 */ ".........", // Connectors: - "", + "-1: 5, 0, 6: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3692,7 +3691,10 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = /* 3 */ "bbbb", // Connectors: - "", + "1: 1, 9, 3: 3\n" /* Type 1, direction Z+ */ + "1: 2, 9, 0: 2\n" /* Type 1, direction Z- */ + "1: 0, 9, 1: 4\n" /* Type 1, direction X- */ + "1: 3, 9, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp index 23af0f0a6..51411dea2 100644 --- a/src/Generating/Prefabs/SandVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -63,7 +63,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ "d.....d.....d", // Connectors: - "", + "-1: 6, 0, 8: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -103,7 +103,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -183,7 +183,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ "...........", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -223,7 +223,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -326,7 +326,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ "...........", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -366,7 +366,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -444,7 +444,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ ".............", // Connectors: - "", + "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -484,7 +484,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -587,7 +587,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ ".............", // Connectors: - "", + "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -627,7 +627,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -730,7 +730,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ "...............", // Connectors: - "", + "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -770,7 +770,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -873,7 +873,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ "................", // Connectors: - "", + "-1: 9, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -913,7 +913,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -984,7 +984,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ ".......", // Connectors: - "", + "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1024,7 +1024,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 5\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ @@ -1096,7 +1096,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ ".........", // Connectors: - "", + "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1136,9 +1136,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "b:128: 2\n" /* sandstonestairs */ "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ - "e: 64: 1\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ - "g: 64: 8\n" /* wooddoorblock */ + "g: 64:12\n" /* wooddoorblock */ "h:128: 7\n" /* sandstonestairs */ "i: 50: 3\n" /* torch */ "j: 50: 4\n" /* torch */ @@ -1232,7 +1232,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ ".........", // Connectors: - "", + "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1273,17 +1273,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e:128: 3\n" /* sandstonestairs */ - "f: 64: 5\n" /* wooddoorblock */ - "g:102: 0\n" /* glasspane */ - "h: 64:12\n" /* wooddoorblock */ - "i:128: 7\n" /* sandstonestairs */ - "j: 50: 3\n" /* torch */ - "k: 50: 4\n" /* torch */ - "l:128: 6\n" /* sandstonestairs */ + "f: 64: 7\n" /* wooddoorblock */ + "g: 64: 5\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j:128: 7\n" /* sandstonestairs */ + "k: 50: 3\n" /* torch */ + "l: 50: 4\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n:128: 5\n" /* sandstonestairs */ - "o:128: 4\n" /* sandstonestairs */ - "p: 50: 1\n" /* torch */, + "n:128: 6\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 4\n" /* sandstonestairs */ + "q: 50: 1\n" /* torch */, // Block data: // Level 0 @@ -1310,7 +1311,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 2 */ ".d..........d." /* 3 */ ".d..........d." /* 4 */ ".d..........d." - /* 5 */ ".ddddfddd...d." + /* 5 */ ".ddddgddd...d." /* 6 */ "........d...d." /* 7 */ "mmmmmmm.d...d." /* 8 */ "mmmmmmm.d...d." @@ -1322,49 +1323,49 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." - /* 1 */ ".dggdggdhdggd." - /* 2 */ ".g..........g." - /* 3 */ ".g..........g." - /* 4 */ ".g..........d." - /* 5 */ ".dggdhdgg...g." - /* 6 */ "........g...g." + /* 1 */ ".dhhdhhdidhhd." + /* 2 */ ".h..........h." + /* 3 */ ".h..........h." + /* 4 */ ".h..........d." + /* 5 */ ".dhhdidhh...h." + /* 6 */ "........h...h." /* 7 */ "mmmmmmm.d...d." - /* 8 */ "mmmmmmm.g...g." - /* 9 */ "mmmmmmm.g...g." - /* 10 */ "mmmmmmm.dgggd." + /* 8 */ "mmmmmmm.h...h." + /* 9 */ "mmmmmmm.h...h." + /* 10 */ "mmmmmmm.dhhhd." /* 11 */ "mmmmmmm......." // Level 3 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "bbbbbbbbbbbbbb" - /* 1 */ "iddddddddddddc" - /* 2 */ ".d.....j.j..dc" + /* 1 */ "jddddddddddddc" + /* 2 */ ".d.....k.k..dc" /* 3 */ ".d..........dc" - /* 4 */ ".d..k.k.....dc" - /* 5 */ "ldddddddd...dc" + /* 4 */ ".d..l.l.....dc" + /* 5 */ "ndddddddd...dc" /* 6 */ "eeeeeeead...dc" /* 7 */ "mmmmmmmad...dc" /* 8 */ "mmmmmmmad...dc" /* 9 */ "mmmmmmmad...dc" /* 10 */ "mmmmmmmadddddc" - /* 11 */ "mmmmmmman...oc" + /* 11 */ "mmmmmmmao...pc" // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ "bbbbbbbbbbbbb." - /* 2 */ "idddddddddddc." - /* 3 */ ".dp........dc." - /* 4 */ "lddddddddd.dc." + /* 2 */ "jdddddddddddc." + /* 3 */ ".dq........dc." + /* 4 */ "nddddddddd.dc." /* 5 */ "eeeeeeeead.dc." /* 6 */ "........ad.dc." /* 7 */ "mmmmmmm.ad.dc." /* 8 */ "mmmmmmm.ad.dc." - /* 9 */ "mmmmmmm.adkdc." + /* 9 */ "mmmmmmm.adldc." /* 10 */ "mmmmmmm.adddc." - /* 11 */ "mmmmmmm.an.oc." + /* 11 */ "mmmmmmm.ao.pc." // Level 5 /* z\x* 1111 */ @@ -1383,7 +1384,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 11 */ "mmmmmmm..adc..", // Connectors: - "", + "-1: 8, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1424,19 +1425,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "c:128: 1\n" /* sandstonestairs */ "d: 24: 0\n" /* sandstone */ "e:128: 3\n" /* sandstonestairs */ - "f: 64: 5\n" /* wooddoorblock */ - "g: 64: 7\n" /* wooddoorblock */ - "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ - "j:128: 7\n" /* sandstonestairs */ - "k: 50: 3\n" /* torch */ - "l: 50: 2\n" /* torch */ + "f: 64: 7\n" /* wooddoorblock */ + "g:102: 0\n" /* glasspane */ + "h: 64:12\n" /* wooddoorblock */ + "i:128: 7\n" /* sandstonestairs */ + "j: 50: 3\n" /* torch */ + "k: 50: 2\n" /* torch */ + "l: 50: 4\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n: 50: 4\n" /* torch */ - "o:128: 6\n" /* sandstonestairs */ - "p: 50: 1\n" /* torch */ - "q:128: 5\n" /* sandstonestairs */ - "r:128: 4\n" /* sandstonestairs */, + "n:128: 6\n" /* sandstonestairs */ + "o: 50: 1\n" /* torch */ + "p:128: 5\n" /* sandstonestairs */ + "q:128: 4\n" /* sandstonestairs */, // Block data: // Level 0 @@ -1465,7 +1465,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 4 */ ".d..........d." /* 5 */ ".d..........d." /* 6 */ ".d..........d." - /* 7 */ ".ddddgd.....d." + /* 7 */ ".ddddfd.....d." /* 8 */ "......d.....d." /* 9 */ "mmmmm.d.....d." /* 10 */ "mmmmm.ddddddd." @@ -1475,49 +1475,49 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." - /* 1 */ ".dhhdidhhdhhd." - /* 2 */ ".h..........h." - /* 3 */ ".h..........h." + /* 1 */ ".dggdhdggdggd." + /* 2 */ ".g..........g." + /* 3 */ ".g..........g." /* 4 */ ".d..........d." - /* 5 */ ".h..........h." - /* 6 */ ".h..........h." - /* 7 */ ".dhhdid.....d." - /* 8 */ "......h.....h." - /* 9 */ "mmmmm.h.....h." - /* 10 */ "mmmmm.dhhdhhd." + /* 5 */ ".g..........g." + /* 6 */ ".g..........g." + /* 7 */ ".dggdhd.....d." + /* 8 */ "......g.....g." + /* 9 */ "mmmmm.g.....g." + /* 10 */ "mmmmm.dggdggd." /* 11 */ "mmmmm........." // Level 3 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "bbbbbbbbbbbbbb" - /* 1 */ "jddddddddddddc" - /* 2 */ ".d..k.k.....dc" + /* 1 */ "iddddddddddddc" + /* 2 */ ".d..j.j.....dc" /* 3 */ ".d..........dc" - /* 4 */ ".d.........ldc" + /* 4 */ ".d.........kdc" /* 5 */ ".d..........dc" - /* 6 */ ".d..n.n.....dc" - /* 7 */ "oddddddp...ldc" + /* 6 */ ".d..l.l.....dc" + /* 7 */ "nddddddo...kdc" /* 8 */ "eeeeead.....dc" /* 9 */ "mmmmmad.....dc" /* 10 */ "mmmmmadddddddc" - /* 11 */ "mmmmmaq.....rc" + /* 11 */ "mmmmmap.....qc" // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ "bbbbbbbbbbbbc." - /* 2 */ "jdddddddddddc." + /* 2 */ "idddddddddddc." /* 3 */ ".d.........dc." /* 4 */ ".d.........dc." /* 5 */ ".d.........dc." - /* 6 */ "oddddddd...dc." + /* 6 */ "nddddddd...dc." /* 7 */ "eeeeeead...dc." /* 8 */ "......ad...dc." /* 9 */ "mmmmm.ad...dc." /* 10 */ "mmmmm.adddddc." - /* 11 */ "mmmmm.aq...rc." + /* 11 */ "mmmmm.ap...qc." // Level 5 /* z\x* 1111 */ @@ -1525,15 +1525,15 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 0 */ ".............." /* 1 */ ".............." /* 2 */ "bbbbbbbbbbbb.." - /* 3 */ "jddddddddddc.." + /* 3 */ "iddddddddddc.." /* 4 */ ".d........dc.." - /* 5 */ "odddddddd.dc.." + /* 5 */ "ndddddddd.dc.." /* 6 */ "eeeeeeeed.dc.." /* 7 */ ".......ad.dc.." /* 8 */ ".......ad.dc.." /* 9 */ "mmmmm..ad.dc.." /* 10 */ "mmmmm..adddc.." - /* 11 */ "mmmmm..aq.rc.." + /* 11 */ "mmmmm..ap.qc.." // Level 6 /* z\x* 1111 */ @@ -1552,7 +1552,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 11 */ "mmmmm...adc...", // Connectors: - "", + "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1619,7 +1619,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ "d........d", // Connectors: - "", + "-1: 0, 0, 3: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1661,8 +1661,8 @@ const cPrefab::sDef g_SandVillagePrefabs[] = "d: 50: 5\n" /* torch */ "e: 26:10\n" /* bedblock */ "f: 26: 2\n" /* bedblock */ - "g: 64: 3\n" /* wooddoorblock */ - "h: 64: 8\n" /* wooddoorblock */ + "g: 64: 5\n" /* wooddoorblock */ + "h: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, // Block data: @@ -1712,7 +1712,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 5 */ ".....", // Connectors: - "", + "-1: 2, 0, 4: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1853,7 +1853,10 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] = /* 3 */ "bbbb", // Connectors: - "", + "1: 2, 8, 0: 2\n" /* Type 1, direction Z- */ + "1: 0, 8, 1: 4\n" /* Type 1, direction X- */ + "1: 1, 8, 3: 3\n" /* Type 1, direction Z+ */ + "1: 3, 8, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ -- cgit v1.2.3 From 34e5f0c16422f93d3f8f0f802522fa113fa9aa20 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 15 May 2014 10:43:54 +0200 Subject: Changed village road generation to use multiple prefabs. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 8 ++++---- src/Generating/Prefabs/SandVillagePrefabs.cpp | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 508f0d3b6..06b1395c5 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -3691,10 +3691,10 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = /* 3 */ "bbbb", // Connectors: - "1: 1, 9, 3: 3\n" /* Type 1, direction Z+ */ - "1: 2, 9, 0: 2\n" /* Type 1, direction Z- */ - "1: 0, 9, 1: 4\n" /* Type 1, direction X- */ - "1: 3, 9, 2: 5\n" /* Type 1, direction X+ */, + "2: 1, 9, 3: 3\n" /* Type 2, direction Z+ */ + "2: 2, 9, 0: 2\n" /* Type 2, direction Z- */ + "2: 0, 9, 1: 4\n" /* Type 2, direction X- */ + "2: 3, 9, 2: 5\n" /* Type 2, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp index 51411dea2..8460ee5f7 100644 --- a/src/Generating/Prefabs/SandVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -1853,10 +1853,10 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] = /* 3 */ "bbbb", // Connectors: - "1: 2, 8, 0: 2\n" /* Type 1, direction Z- */ - "1: 0, 8, 1: 4\n" /* Type 1, direction X- */ - "1: 1, 8, 3: 3\n" /* Type 1, direction Z+ */ - "1: 3, 8, 2: 5\n" /* Type 1, direction X+ */, + "2: 2, 8, 0: 2\n" /* Type 2, direction Z- */ + "2: 0, 8, 1: 4\n" /* Type 2, direction X- */ + "2: 1, 8, 3: 3\n" /* Type 2, direction Z+ */ + "2: 3, 8, 2: 5\n" /* Type 2, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ -- cgit v1.2.3 From fc5c3abcba9153196727a77e726bb0b37d5c7450 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 17 May 2014 02:26:44 +0200 Subject: Updated PlainsVillage prefabs to the latest Gallery contents. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 5283 +++++++++++++---------- 1 file changed, 2955 insertions(+), 2328 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 06b1395c5..863720ab4 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -16,165 +16,246 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // Forge: - // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera + // BigPlantBed: + // The data has been exported from the gallery Plains, area index 26, ID 70, created by Taugrammaton { // Size: - 12, 8, 11, // SizeX = 12, SizeY = 8, SizeZ = 11 + 13, 4, 12, // SizeX = 13, SizeY = 4, SizeZ = 12 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 11, 7, 10, // MaxX, MaxY, MaxZ + 12, 3, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 6\n" /* wooddoorblock */ - "h: 10: 0\n" /* lava */ - "i: 54: 2\n" /* chest */ - "j: 61: 2\n" /* furnace */ - "k:102: 0\n" /* glasspane */ - "l: 64:12\n" /* wooddoorblock */ + "a: 3: 0\n" /* dirt */ + "b: 5: 0\n" /* wood */ + "c: 13: 0\n" /* gravel */ + "d: 17: 0\n" /* tree */ + "e: 60: 7\n" /* tilleddirt */ + "f: 8: 0\n" /* water */ + "g: 85: 0\n" /* fence */ + "h: 59: 7\n" /* crops */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "bbbbbbbbbbbbb" + /* 1 */ "bcccccccccccb" + /* 2 */ "bcccccccccccb" + /* 3 */ "bcccccccccccb" + /* 4 */ "bcccccccccccb" + /* 5 */ "bcccccccccccb" + /* 6 */ "bcccccccccccb" + /* 7 */ "bcccccccccccb" + /* 8 */ "bcccccccccccb" + /* 9 */ "bcccccccccccb" + /* 10 */ "bcccccccccccb" + /* 11 */ "bbbbbbbbbbbbb" + + // Level 2 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "ddddddddddddd" + /* 1 */ "deefeefeefeed" + /* 2 */ "deefeefeefeed" + /* 3 */ "deefeefeefeed" + /* 4 */ "deefeefeefeed" + /* 5 */ "deefeefeefeed" + /* 6 */ "deefeefeefeed" + /* 7 */ "deefeefeefeed" + /* 8 */ "deefeefeefeed" + /* 9 */ "deefeefeefeed" + /* 10 */ "deefeefeefeed" + /* 11 */ "ddddddddddddd" + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "g..g..g..g..g" + /* 1 */ "ghh.h..hh.hhg" + /* 2 */ "ghh..h.hh.hhg" + /* 3 */ "ghh.h..h..hhg" + /* 4 */ "ghh.hh.h..hhg" + /* 5 */ "ghh.h..hh.hhg" + /* 6 */ "ghh.hh.hh.hhg" + /* 7 */ "ghh....h..hhg" + /* 8 */ "ghh..h....hhg" + /* 9 */ "ghh.....h.hhg" + /* 10 */ "ghh.hh.h..hhg" + /* 11 */ "g..g..g..g..g", + + // Connectors: + "-1: 7, 1, 11: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // BigPlantBed + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CobbleHouse10x5Library: + // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft + { + // Size: + 12, 8, 7, // SizeX = 12, SizeY = 8, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 7, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 53: 3\n" /* woodstairs */ + "i: 53: 1\n" /* woodstairs */ + "j: 85: 0\n" /* fence */ + "k: 53: 0\n" /* woodstairs */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n:139: 0\n" /* cobblestonewall */ - "o:101: 0\n" /* ironbars */ - "p: 53: 2\n" /* woodstairs */ - "q: 53: 7\n" /* woodstairs */ - "r: 50: 2\n" /* torch */ - "s: 50: 1\n" /* torch */ - "t: 53: 6\n" /* woodstairs */ - "u: 53: 3\n" /* woodstairs */ - "v: 43: 0\n" /* doubleslab */ - "w: 44: 0\n" /* step */, + "n:102: 0\n" /* glasspane */ + "o: 64:12\n" /* wooddoorblock */ + "p: 50: 3\n" /* torch */ + "q: 72: 0\n" /* woodplate */ + "r: 50: 4\n" /* torch */ + "s: 53: 7\n" /* woodstairs */ + "t: 47: 0\n" /* bookshelf */ + "u: 50: 1\n" /* torch */ + "v: 50: 2\n" /* torch */ + "w: 53: 6\n" /* woodstairs */ + "x: 5: 0\n" /* wood */, // Block data: // Level 0 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ ".....abbbc.." - /* 1 */ ".ddddddddc.." - /* 2 */ ".ddddddddc.." - /* 3 */ ".ddddddddddd" - /* 4 */ ".ddddddddddd" - /* 5 */ ".ddddddddddd" - /* 6 */ ".ddddddddddd" - /* 7 */ ".ddddddddddd" - /* 8 */ ".ddddd.mmmmm" - /* 9 */ ".ddddd.mmmmm" - /* 10 */ ".......mmmmm" + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaa" // Level 1 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".efffe......" - /* 2 */ ".f...g......" - /* 3 */ ".f...ed..ddd" - /* 4 */ ".f...f...dhd" - /* 5 */ ".f...f...dhd" - /* 6 */ ".f...fijjdhd" - /* 7 */ ".f...edddddd" - /* 8 */ ".f...f.mmmmm" - /* 9 */ ".efffe.mmmmm" - /* 10 */ ".......mmmmm" + /* 0 */ "bbbbbbbaaabb" + /* 1 */ "baaaaaaaaaab" + /* 2 */ "baaaaaaaaaab" + /* 3 */ "baaaaaaaaaab" + /* 4 */ "baaaaaaaaaab" + /* 5 */ "baaaaaaaaaab" + /* 6 */ "bbbbbbbbbbbb" // Level 2 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".ekkke......" - /* 2 */ ".k...l......" - /* 3 */ ".k...en..n.d" - /* 4 */ ".k...k.....o" - /* 5 */ ".f...k.....o" - /* 6 */ ".k...k.....o" - /* 7 */ ".k...edooood" - /* 8 */ ".k...f.mmmmm" - /* 9 */ ".ekkke.mmmmm" - /* 10 */ ".......mmmmm" + /* 0 */ ".......cde.." + /* 1 */ ".ffffffffff." + /* 2 */ ".ffffffffff." + /* 3 */ ".ffffffffff." + /* 4 */ ".ffffffffff." + /* 5 */ ".ffffffffff." + /* 6 */ "............" // Level 3 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "ppppppp....." - /* 1 */ "qfffffq....." - /* 2 */ ".f...f......" - /* 3 */ ".f..rfd..dod" - /* 4 */ ".f...f...o.d" - /* 5 */ ".f...f...o.d" - /* 6 */ ".fs..f...o.d" - /* 7 */ ".f...fdddddd" - /* 8 */ ".f...f.mmmmm" - /* 9 */ "tffffftmmmmm" - /* 10 */ "uuuuuuummmmm" + /* 0 */ "............" + /* 1 */ ".fffffffgff." + /* 2 */ ".fh.ijk...f." + /* 3 */ ".fj.......f." + /* 4 */ ".fl.ijkijkf." + /* 5 */ ".ffffffffff." + /* 6 */ "............" // Level 4 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ "ppppppp....." - /* 2 */ "qfffffq....." - /* 3 */ ".f...fvvvvvv" - /* 4 */ ".f...fvwwwwv" - /* 5 */ ".f...fvwwwwv" - /* 6 */ ".f...fvwwwwv" - /* 7 */ ".f...fvvvvvv" - /* 8 */ "tffffftmmmmm" - /* 9 */ "uuuuuuummmmm" - /* 10 */ ".......mmmmm" + /* 1 */ ".fnnfnnfoff." + /* 2 */ ".n..pq.p.pn." + /* 3 */ ".nq.......n." + /* 4 */ ".n..rq.rq.n." + /* 5 */ ".fnnfnnfnnf." + /* 6 */ "............" // Level 5 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ "............" - /* 2 */ "ppppppp....." - /* 3 */ "qfffffq....." - /* 4 */ ".f...f......" - /* 5 */ ".f...f......" - /* 6 */ ".f...f......" - /* 7 */ "tffffft....." - /* 8 */ "uuuuuuummmmm" - /* 9 */ ".......mmmmm" - /* 10 */ ".......mmmmm" + /* 0 */ "llllllllllll" + /* 1 */ "sffffffffffs" + /* 2 */ ".fttttttttf." + /* 3 */ ".fu......vf." + /* 4 */ ".fttttttttf." + /* 5 */ "wffffffffffw" + /* 6 */ "hhhhhhhhhhhh" // Level 6 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ "............" - /* 2 */ "............" - /* 3 */ "ppppppp....." - /* 4 */ "qfffffq....." - /* 5 */ ".f...f......" - /* 6 */ "tffffft....." - /* 7 */ "uuuuuuu....." - /* 8 */ ".......mmmmm" - /* 9 */ ".......mmmmm" - /* 10 */ ".......mmmmm" + /* 1 */ "llllllllllll" + /* 2 */ "sxxxxxxxxxxs" + /* 3 */ ".xxxxxxxxxx." + /* 4 */ "wxxxxxxxxxxw" + /* 5 */ "hhhhhhhhhhhh" + /* 6 */ "............" // Level 7 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" - /* 2 */ "............" - /* 3 */ "............" - /* 4 */ "ppppppp....." - /* 5 */ "fffffff....." - /* 6 */ "uuuuuuu....." - /* 7 */ "............" - /* 8 */ ".......mmmmm" - /* 9 */ ".......mmmmm" - /* 10 */ ".......mmmmm", + /* 2 */ "llllllllllll" + /* 3 */ "xxxxxxxxxxxx" + /* 4 */ "hhhhhhhhhhhh" + /* 5 */ "............" + /* 6 */ "............", // Connectors: - "-1: 7, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 8, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -193,102 +274,59 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // Forge + }, // CobbleHouse10x5Library /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_100: - // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera + // DoublePlantBed: + // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999 { // Size: - 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + 15, 2, 9, // SizeX = 15, SizeY = 2, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 6, // MaxX, MaxY, MaxZ + 14, 1, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 64:12\n" /* wooddoorblock */ - "i:102: 0\n" /* glasspane */ - "j: 53: 2\n" /* woodstairs */ - "k: 53: 7\n" /* woodstairs */ - "l: 50: 3\n" /* torch */ - "m: 19: 0\n" /* sponge */ - "n: 53: 6\n" /* woodstairs */ - "o: 53: 3\n" /* woodstairs */, + "a: 17: 0\n" /* tree */ + "b: 60: 7\n" /* tilleddirt */ + "c: 8: 0\n" /* water */ + "d: 50: 5\n" /* torch */ + "e: 59: 7\n" /* crops */ + "m: 19: 0\n" /* sponge */, // Block data: // Level 0 - /* z\x* 0123456 */ - /* 0 */ "..abc.." - /* 1 */ ".ddddd." - /* 2 */ ".ddddd." - /* 3 */ ".ddddd." - /* 4 */ ".ddddd." - /* 5 */ ".ddddd." - /* 6 */ "......." + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaamaaaaaaa" + /* 1 */ "abbcbbamabbcbba" + /* 2 */ "abbcbbamabbcbba" + /* 3 */ "abbcbbamabbcbba" + /* 4 */ "abbcbbamabbcbba" + /* 5 */ "abbcbbamabbcbba" + /* 6 */ "abbcbbamabbcbba" + /* 7 */ "abbcbbamabbcbba" + /* 8 */ "aaaaaaamaaaaaaa" // Level 1 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".efgfe." - /* 2 */ ".f...f." - /* 3 */ ".f...f." - /* 4 */ ".f...f." - /* 5 */ ".efffe." - /* 6 */ "......." - - // Level 2 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".efhfe." - /* 2 */ ".i...i." - /* 3 */ ".i...i." - /* 4 */ ".i...i." - /* 5 */ ".eiiie." - /* 6 */ "......." - - // Level 3 - /* z\x* 0123456 */ - /* 0 */ "jjjjjjj" - /* 1 */ "kfffffk" - /* 2 */ ".fl.lf." - /* 3 */ ".f...f." - /* 4 */ ".f...f." - /* 5 */ "nfffffn" - /* 6 */ "ooooooo" - - // Level 4 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ "jjjjjjj" - /* 2 */ "kfffffk" - /* 3 */ ".f...f." - /* 4 */ "nfffffn" - /* 5 */ "ooooooo" - /* 6 */ "......." - - // Level 5 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ "......." - /* 2 */ "jjjjjjj" - /* 3 */ "fffffff" - /* 4 */ "ooooooo" - /* 5 */ "......." - /* 6 */ ".......", + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "dmmmmmdmdmmmmmd" + /* 1 */ "meemeemmmeemeem" + /* 2 */ "memmmemmmeemeem" + /* 3 */ "memmmmmmmeemeem" + /* 4 */ "meemmemmmeemeem" + /* 5 */ "meemmemmmeemeem" + /* 6 */ "mmemmemmmeemeem" + /* 7 */ "mmememmmmeemeem" + /* 8 */ "dmmmmmdmdmmmmmd", // Connectors: - "-1: 3, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 7, 0, 8: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -307,261 +345,202 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_100 + }, // DoublePlantBed /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_103: - // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera + // Forge: + // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera { // Size: - 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9 + 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 6, 8, // MaxX, MaxY, MaxZ + 11, 9, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ - "j: 53: 2\n" /* woodstairs */ - "k: 53: 7\n" /* woodstairs */ - "l: 50: 3\n" /* torch */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 6\n" /* wooddoorblock */ + "j: 10: 0\n" /* lava */ + "k: 54: 2\n" /* chest */ + "l: 61: 2\n" /* furnace */ "m: 19: 0\n" /* sponge */ - "n: 50: 4\n" /* torch */ - "o: 53: 6\n" /* woodstairs */ - "p: 53: 3\n" /* woodstairs */, + "n:102: 0\n" /* glasspane */ + "o: 64:12\n" /* wooddoorblock */ + "p:139: 0\n" /* cobblestonewall */ + "q:101: 0\n" /* ironbars */ + "r: 53: 2\n" /* woodstairs */ + "s: 53: 7\n" /* woodstairs */ + "t: 50: 2\n" /* torch */ + "u: 50: 1\n" /* torch */ + "v: 53: 6\n" /* woodstairs */ + "w: 53: 3\n" /* woodstairs */ + "x: 43: 0\n" /* doubleslab */ + "y: 44: 0\n" /* step */, // Block data: // Level 0 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ ".ddddddddd." - /* 7 */ ".ddddddddd." - /* 8 */ "..........." + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaa" // Level 1 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".efffgfffe." - /* 2 */ ".f.......f." - /* 3 */ ".f.......f." - /* 4 */ ".f.......f." - /* 5 */ ".f.......f." - /* 6 */ ".f.......f." - /* 7 */ ".efffffffe." - /* 8 */ "..........." + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "bbbbbaaaaabb" + /* 1 */ "baaaaaaaaabb" + /* 2 */ "baaaaaaaaabb" + /* 3 */ "baaaaaaaaaaa" + /* 4 */ "baaaaaaaaaaa" + /* 5 */ "baaaaaaaaaaa" + /* 6 */ "baaaaaaaaaaa" + /* 7 */ "baaaaaaaaaaa" + /* 8 */ "baaaaabbbbbb" + /* 9 */ "baaaaabbbbbb" + /* 10 */ "bbbbbbbbbbbb" // Level 2 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ehhfifhhe." - /* 2 */ ".h.......h." - /* 3 */ ".h.......h." - /* 4 */ ".f.......f." - /* 5 */ ".h.......h." - /* 6 */ ".h.......h." - /* 7 */ ".ehhhfhhhe." - /* 8 */ "..........." + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ ".....cddde.." + /* 1 */ ".ffffffffe.." + /* 2 */ ".ffffffffe.." + /* 3 */ ".fffffffffff" + /* 4 */ ".fffffffffff" + /* 5 */ ".fffffffffff" + /* 6 */ ".fffffffffff" + /* 7 */ ".fffffffffff" + /* 8 */ ".fffff.mmmmm" + /* 9 */ ".fffff.mmmmm" + /* 10 */ ".......mmmmm" // Level 3 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "jjjjjjjjjjj" - /* 1 */ "kfffffffffk" - /* 2 */ ".f..l.l..f." - /* 3 */ ".f.......f." - /* 4 */ ".f.......f." - /* 5 */ ".f.......f." - /* 6 */ ".f...n...f." - /* 7 */ "offfffffffo" - /* 8 */ "ppppppppppp" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".ghhhg......" + /* 2 */ ".h...i......" + /* 3 */ ".h...gf..fff" + /* 4 */ ".h...h...fjf" + /* 5 */ ".h...h...fjf" + /* 6 */ ".h...hkllfjf" + /* 7 */ ".h...gffffff" + /* 8 */ ".h...h.mmmmm" + /* 9 */ ".ghhhg.mmmmm" + /* 10 */ ".......mmmmm" // Level 4 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "jjjjjjjjjjj" - /* 2 */ "kfffffffffk" - /* 3 */ ".f.......f." - /* 4 */ ".f.......f." - /* 5 */ ".f.......f." - /* 6 */ "offfffffffo" - /* 7 */ "ppppppppppp" - /* 8 */ "..........." + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".gnnng......" + /* 2 */ ".n...o......" + /* 3 */ ".n...gp..p.f" + /* 4 */ ".n...n.....q" + /* 5 */ ".h...n.....q" + /* 6 */ ".n...n.....q" + /* 7 */ ".n...gfqqqqf" + /* 8 */ ".n...h.mmmmm" + /* 9 */ ".gnnng.mmmmm" + /* 10 */ ".......mmmmm" // Level 5 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "jjjjjjjjjjj" - /* 3 */ "kfffffffffk" - /* 4 */ ".f.......f." - /* 5 */ "offfffffffo" - /* 6 */ "ppppppppppp" - /* 7 */ "..........." - /* 8 */ "..........." + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "rrrrrrr....." + /* 1 */ "shhhhhs....." + /* 2 */ ".h...h......" + /* 3 */ ".h..thf..fqf" + /* 4 */ ".h...h...q.f" + /* 5 */ ".h...h...q.f" + /* 6 */ ".hu..h...q.f" + /* 7 */ ".h...hffffff" + /* 8 */ ".h...h.mmmmm" + /* 9 */ "vhhhhhvmmmmm" + /* 10 */ "wwwwwwwmmmmm" // Level 6 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "..........." - /* 3 */ "jjjjjjjjjjj" - /* 4 */ "fffffffffff" - /* 5 */ "ppppppppppp" - /* 6 */ "..........." - /* 7 */ "..........." - /* 8 */ "...........", - - // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, - - // AllowedRotations: - 7, /* 1, 2, 3 CCW rotation allowed */ - - // Merge strategy: - cBlockArea::msSpongePrint, - - // ShouldExtendFloor: - true, - - // DefaultWeight: - 100, - - // DepthWeight: - "", - - // AddWeightIfSame: - 0, - }, // PlainsVillage_103 - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_105: - // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera - { - // Size: - 7, 6, 9, // SizeX = 7, SizeY = 6, SizeZ = 9 - - // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 8, // MaxX, MaxY, MaxZ - - // Block definitions: - ".: 0: 0\n" /* air */ - "a:170: 0\n" /* haybale */ - "b: 67: 0\n" /* stairs */ - "c: 67: 2\n" /* stairs */ - "d: 67: 1\n" /* stairs */ - "e: 4: 0\n" /* cobblestone */ - "f: 17: 0\n" /* tree */ - "g: 5: 0\n" /* wood */ - "h:170: 4\n" /* haybale */ - "i:170: 8\n" /* haybale */ - "j: 54: 2\n" /* chest */ - "k: 50: 4\n" /* torch */ - "l: 53: 0\n" /* woodstairs */ - "m: 19: 0\n" /* sponge */ - "n: 53: 5\n" /* woodstairs */ - "o: 53: 4\n" /* woodstairs */ - "p: 53: 1\n" /* woodstairs */, - - // Block data: - // Level 0 - /* z\x* 0123456 */ - /* 0 */ "abcccd." - /* 1 */ ".eeeee." - /* 2 */ ".eeeee." - /* 3 */ ".eeeee." - /* 4 */ ".eeeee." - /* 5 */ ".eeeee." - /* 6 */ ".eeeee." - /* 7 */ ".eeeee." - /* 8 */ "......." - - // Level 1 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".f..af." - /* 2 */ ".g...g." - /* 3 */ ".ga.hg." - /* 4 */ ".fihif." - /* 5 */ ".gaaag." - /* 6 */ ".gijag." - /* 7 */ ".fgfgf." - /* 8 */ "......." - - // Level 2 - /* z\x* 0123456 */ - /* 0 */ ".k...k." - /* 1 */ ".f...f." - /* 2 */ ".g...g." - /* 3 */ ".g...g." - /* 4 */ ".fh..f." - /* 5 */ ".ghiag." - /* 6 */ ".ghiig." - /* 7 */ ".fgfgf." - /* 8 */ "......." + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "rrrrrrr....." + /* 2 */ "shhhhhs....." + /* 3 */ ".h...hxxxxxx" + /* 4 */ ".h...hxyyyyx" + /* 5 */ ".h...hxyyyyx" + /* 6 */ ".h...hxyyyyx" + /* 7 */ ".h...hxxxxxx" + /* 8 */ "vhhhhhvmmmmm" + /* 9 */ "wwwwwwwmmmmm" + /* 10 */ ".......mmmmm" - // Level 3 - /* z\x* 0123456 */ - /* 0 */ "ln...op" - /* 1 */ "lgggggp" - /* 2 */ "lg...gp" - /* 3 */ "lg...gp" - /* 4 */ "lg...gp" - /* 5 */ "lgaa.gp" - /* 6 */ "lgiaigp" - /* 7 */ "lgggggp" - /* 8 */ "ln...op" + // Level 7 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "rrrrrrr....." + /* 3 */ "shhhhhs....." + /* 4 */ ".h...h......" + /* 5 */ ".h...h......" + /* 6 */ ".h...h......" + /* 7 */ "vhhhhhv....." + /* 8 */ "wwwwwwwmmmmm" + /* 9 */ ".......mmmmm" + /* 10 */ ".......mmmmm" - // Level 4 - /* z\x* 0123456 */ - /* 0 */ ".ln.op." - /* 1 */ ".lgggp." - /* 2 */ ".lg.gp." - /* 3 */ ".lg.gp." - /* 4 */ ".lg.gp." - /* 5 */ ".lg.gp." - /* 6 */ ".lg.gp." - /* 7 */ ".lgggp." - /* 8 */ ".ln.op." + // Level 8 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "rrrrrrr....." + /* 4 */ "shhhhhs....." + /* 5 */ ".h...h......" + /* 6 */ "vhhhhhv....." + /* 7 */ "wwwwwww....." + /* 8 */ ".......mmmmm" + /* 9 */ ".......mmmmm" + /* 10 */ ".......mmmmm" - // Level 5 - /* z\x* 0123456 */ - /* 0 */ "..lgp.." - /* 1 */ "..lgp.." - /* 2 */ "..lgp.." - /* 3 */ "..lgp.." - /* 4 */ "..lgp.." - /* 5 */ "..lgp.." - /* 6 */ "..lgp.." - /* 7 */ "..lgp.." - /* 8 */ "..lgp..", + // Level 9 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "............" + /* 4 */ "rrrrrrr....." + /* 5 */ "hhhhhhh....." + /* 6 */ "wwwwwww....." + /* 7 */ "............" + /* 8 */ ".......mmmmm" + /* 9 */ ".......mmmmm" + /* 10 */ ".......mmmmm", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 7, 2, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -580,152 +559,66 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_105 + }, // Forge /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_106: - // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera + // SinglePlantBed: + // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera { // Size: - 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9 + 10, 3, 7, // SizeX = 10, SizeY = 3, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 14, 7, 8, // MaxX, MaxY, MaxZ + 9, 2, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 3: 0\n" /* dirt */ - "f: 17: 0\n" /* tree */ - "g:107: 0\n" /* fencegate */ - "h:107: 4\n" /* fencegate */ - "i: 5: 0\n" /* wood */ - "j:107: 6\n" /* fencegate */ - "k: 85: 0\n" /* fence */ - "l:170: 0\n" /* haybale */ - "m: 19: 0\n" /* sponge */ - "n:170: 4\n" /* haybale */ - "o:170: 8\n" /* haybale */ - "p: 50: 1\n" /* torch */ - "q: 50: 2\n" /* torch */ - "r: 53: 2\n" /* woodstairs */ - "s: 53: 7\n" /* woodstairs */ - "t: 53: 6\n" /* woodstairs */ - "u: 53: 3\n" /* woodstairs */, + "a: 3: 0\n" /* dirt */ + "b: 17: 0\n" /* tree */ + "c: 60: 7\n" /* tilleddirt */ + "d: 8: 0\n" /* water */ + "e: 59: 7\n" /* crops */ + "m: 19: 0\n" /* sponge */, // Block data: // Level 0 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ ".abbbbbbbbbbbc." - /* 1 */ ".ddddddddddddd." - /* 2 */ ".deeeeeeeeeeed." - /* 3 */ ".deeeeeeeeeeed." - /* 4 */ ".deeeeeeeeeeed." - /* 5 */ ".deeeeeeeeeeed." - /* 6 */ ".deeeeeeeeeeed." - /* 7 */ ".ddddddddddddd." - /* 8 */ "..............." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "aaaaaaaaaa" + /* 1 */ "aaaaaaaaaa" + /* 2 */ "aaaaaaaaaa" + /* 3 */ "aaaaaaaaaa" + /* 4 */ "aaaaaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "aaaaaaaaaa" // Level 1 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".fghgighgigjgf." - /* 2 */ ".k...k...k...k." - /* 3 */ ".k...k...k...k." - /* 4 */ ".k...k...k...k." - /* 5 */ ".k...k...k...k." - /* 6 */ ".kl..k..nko..k." - /* 7 */ ".fkkkikkkikkkf." - /* 8 */ "..............." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "bbbbbbbbbb" + /* 1 */ "bccccccccb" + /* 2 */ "bccccccccb" + /* 3 */ "bddddddddb" + /* 4 */ "bccccccccb" + /* 5 */ "bccccccccb" + /* 6 */ "bbbbbbbbbb" // Level 2 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".f...i...i...f." - /* 2 */ "..............." - /* 3 */ "..............." - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "..............." - /* 7 */ ".f...i...i...f." - /* 8 */ "..............." - - // Level 3 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".fp.qip.qip.qf." - /* 2 */ "..............." - /* 3 */ "..............." - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "..............." - /* 7 */ ".f...i...i...f." - /* 8 */ "..............." - - // Level 4 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "rrrrrrrrrrrrrrr" - /* 1 */ "siiiiiiiiiiiiis" - /* 2 */ ".i...........i." - /* 3 */ ".i...........i." - /* 4 */ ".i...........i." - /* 5 */ ".i...........i." - /* 6 */ ".i...........i." - /* 7 */ "tiiiiiiiiiiiiit" - /* 8 */ "uuuuuuuuuuuuuuu" - - // Level 5 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "rrrrrrrrrrrrrrr" - /* 2 */ "siiiiiiiiiiiiis" - /* 3 */ ".i...........i." - /* 4 */ ".i...........i." - /* 5 */ ".i...........i." - /* 6 */ "tiiiiiiiiiiiiit" - /* 7 */ "uuuuuuuuuuuuuuu" - /* 8 */ "..............." - - // Level 6 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "..............." - /* 2 */ "rrrrrrrrrrrrrrr" - /* 3 */ "siiiiiiiiiiiiis" - /* 4 */ ".i...........i." - /* 5 */ "tiiiiiiiiiiiiit" - /* 6 */ "uuuuuuuuuuuuuuu" - /* 7 */ "..............." - /* 8 */ "..............." - - // Level 7 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "..............." - /* 2 */ "..............." - /* 3 */ "rrrrrrrrrrrrrrr" - /* 4 */ "iiiiiiiiiiiiiii" - /* 5 */ "uuuuuuuuuuuuuuu" - /* 6 */ "..............." - /* 7 */ "..............." - /* 8 */ "...............", + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".eeeeeeee." + /* 2 */ ".eeeeeeee." + /* 3 */ ".........." + /* 4 */ ".eeeeeeee." + /* 5 */ ".eeeeeeee." + /* 6 */ "..........", // Connectors: - "-1: 7, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 9, 1, 3: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -744,157 +637,191 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_106 + }, // SinglePlantBed /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_109: + // WoodenChurchMid: // The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera { // Size: - 7, 14, 13, // SizeX = 7, SizeY = 14, SizeZ = 13 + 7, 16, 13, // SizeX = 7, SizeY = 16, SizeZ = 13 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 13, 12, // MaxX, MaxY, MaxZ + 6, 15, 12, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A: 85: 0\n" /* fence */ - "B:126: 8\n" /* woodenslab */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 65: 3\n" /* ladder */ - "i: 53: 3\n" /* woodstairs */ - "j: 53: 7\n" /* woodstairs */ - "k: 64:12\n" /* wooddoorblock */ - "l:102: 0\n" /* glasspane */ + "A: 54: 2\n" /* chest */ + "B: 50: 4\n" /* torch */ + "C: 85: 0\n" /* fence */ + "D:126: 8\n" /* woodenslab */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j: 65: 3\n" /* ladder */ + "k: 53: 3\n" /* woodstairs */ + "l: 53: 7\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 50: 1\n" /* torch */ - "o: 50: 2\n" /* torch */ - "p:171:14\n" /* carpet */ - "q: 50: 3\n" /* torch */ - "r: 53: 2\n" /* woodstairs */ - "s: 53: 0\n" /* woodstairs */ - "t: 53: 1\n" /* woodstairs */ - "u: 53: 5\n" /* woodstairs */ - "v: 53: 4\n" /* woodstairs */ - "w: 17: 4\n" /* tree */ - "x: 17: 8\n" /* tree */ - "y: 54: 2\n" /* chest */ - "z: 50: 4\n" /* torch */, + "n: 64:12\n" /* wooddoorblock */ + "o:102: 0\n" /* glasspane */ + "p: 50: 1\n" /* torch */ + "q: 50: 2\n" /* torch */ + "r:171:14\n" /* carpet */ + "s: 50: 3\n" /* torch */ + "t: 53: 2\n" /* woodstairs */ + "u: 53: 0\n" /* woodstairs */ + "v: 53: 1\n" /* woodstairs */ + "w: 53: 5\n" /* woodstairs */ + "x: 53: 4\n" /* woodstairs */ + "y: 17: 4\n" /* tree */ + "z: 17: 8\n" /* tree */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "..abc.." - /* 1 */ ".ddddd." - /* 2 */ ".ddddd." - /* 3 */ ".ddddd." - /* 4 */ ".ddddd." - /* 5 */ ".ddddd." - /* 6 */ ".ddddd." - /* 7 */ ".ddddd." - /* 8 */ ".ddddd." - /* 9 */ ".ddddd." - /* 10 */ ".ddddd." - /* 11 */ ".ddddd." - /* 12 */ "......." + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + /* 7 */ "aaaaaaa" + /* 8 */ "aaaaaaa" + /* 9 */ "aaaaaaa" + /* 10 */ "aaaaaaa" + /* 11 */ "aaaaaaa" + /* 12 */ "aaaaaaa" // Level 1 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".efgfe." - /* 2 */ ".f..hf." - /* 3 */ ".f...f." - /* 4 */ ".f...f." - /* 5 */ ".ei.ie." - /* 6 */ ".f...f." - /* 7 */ ".fi.if." - /* 8 */ ".f...f." - /* 9 */ ".f.j.f." - /* 10 */ ".f...f." - /* 11 */ ".efffe." - /* 12 */ "......." + /* 0 */ "bbaaabb" + /* 1 */ "baaaaab" + /* 2 */ "baaaaab" + /* 3 */ "baaaaab" + /* 4 */ "baaaaab" + /* 5 */ "baaaaab" + /* 6 */ "baaaaab" + /* 7 */ "baaaaab" + /* 8 */ "baaaaab" + /* 9 */ "baaaaab" + /* 10 */ "baaaaab" + /* 11 */ "baaaaab" + /* 12 */ "bbbbbbb" // Level 2 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".efkfe." - /* 2 */ ".l..hl." - /* 3 */ ".l...l." - /* 4 */ ".l...l." - /* 5 */ ".e...e." - /* 6 */ ".l...l." - /* 7 */ ".l...l." - /* 8 */ ".fn.of." - /* 9 */ ".l.p.l." - /* 10 */ ".l...l." - /* 11 */ ".ellle." + /* 0 */ "..cde.." + /* 1 */ ".fffff." + /* 2 */ ".fffff." + /* 3 */ ".fffff." + /* 4 */ ".fffff." + /* 5 */ ".fffff." + /* 6 */ ".fffff." + /* 7 */ ".fffff." + /* 8 */ ".fffff." + /* 9 */ ".fffff." + /* 10 */ ".fffff." + /* 11 */ ".fffff." /* 12 */ "......." // Level 3 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".efffe." - /* 2 */ ".f.qhf." - /* 3 */ ".f...f." - /* 4 */ ".f...f." - /* 5 */ "re...er" - /* 6 */ "sf...ft" - /* 7 */ "sf...ft" - /* 8 */ "sf...ft" - /* 9 */ "sf...ft" - /* 10 */ "sf...ft" - /* 11 */ "sefffft" - /* 12 */ "su...vt" + /* 1 */ ".ghihg." + /* 2 */ ".h..jh." + /* 3 */ ".h...h." + /* 4 */ ".h...h." + /* 5 */ ".gk.kg." + /* 6 */ ".h...h." + /* 7 */ ".hk.kh." + /* 8 */ ".h...h." + /* 9 */ ".h.l.h." + /* 10 */ ".h...h." + /* 11 */ ".ghhhg." + /* 12 */ "......." // Level 4 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ewwwe." - /* 2 */ ".xffhx." - /* 3 */ ".xfffx." - /* 4 */ ".xfffx." - /* 5 */ ".ewwwe." - /* 6 */ ".sf.ft." - /* 7 */ ".sf.ft." - /* 8 */ ".sf.ft." - /* 9 */ ".sf.ft." - /* 10 */ ".sf.ft." - /* 11 */ ".sffft." - /* 12 */ ".su.vt." + /* 1 */ ".ghnhg." + /* 2 */ ".o..jo." + /* 3 */ ".o...o." + /* 4 */ ".o...o." + /* 5 */ ".g...g." + /* 6 */ ".o...o." + /* 7 */ ".o...o." + /* 8 */ ".hp.qh." + /* 9 */ ".o.r.o." + /* 10 */ ".o...o." + /* 11 */ ".gooog." + /* 12 */ "......." // Level 5 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".eflfe." - /* 2 */ ".f..hf." - /* 3 */ ".f...f." - /* 4 */ ".f.y.f." - /* 5 */ ".efffe." - /* 6 */ "..sft.." - /* 7 */ "..sft.." - /* 8 */ "..sft.." - /* 9 */ "..sft.." - /* 10 */ "..sft.." - /* 11 */ "..sft.." - /* 12 */ "..sft.." + /* 1 */ ".ghhhg." + /* 2 */ ".h.sjh." + /* 3 */ ".h...h." + /* 4 */ ".h...h." + /* 5 */ "tg...gt" + /* 6 */ "uh...hv" + /* 7 */ "uh...hv" + /* 8 */ "uh...hv" + /* 9 */ "uh...hv" + /* 10 */ "uh...hv" + /* 11 */ "ughhhhv" + /* 12 */ "uw...xv" // Level 6 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".eflfe." - /* 2 */ ".f..hf." - /* 3 */ ".l...l." - /* 4 */ ".f...f." - /* 5 */ ".efffe." + /* 1 */ ".gyyyg." + /* 2 */ ".zhhjz." + /* 3 */ ".zhhhz." + /* 4 */ ".zhhhz." + /* 5 */ ".gyyyg." + /* 6 */ ".uh.hv." + /* 7 */ ".uh.hv." + /* 8 */ ".uh.hv." + /* 9 */ ".uh.hv." + /* 10 */ ".uh.hv." + /* 11 */ ".uhhhv." + /* 12 */ ".uw.xv." + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ghohg." + /* 2 */ ".h..jh." + /* 3 */ ".h...h." + /* 4 */ ".h.A.h." + /* 5 */ ".ghhhg." + /* 6 */ "..uhv.." + /* 7 */ "..uhv.." + /* 8 */ "..uhv.." + /* 9 */ "..uhv.." + /* 10 */ "..uhv.." + /* 11 */ "..uhv.." + /* 12 */ "..uhv.." + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ghohg." + /* 2 */ ".h..jh." + /* 3 */ ".o...o." + /* 4 */ ".h...h." + /* 5 */ ".ghhhg." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -903,14 +830,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 7 + // Level 9 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".eflfe." - /* 2 */ ".f..hf." - /* 3 */ ".f...f." - /* 4 */ ".f.z.f." - /* 5 */ ".efffe." + /* 1 */ ".ghohg." + /* 2 */ ".h..jh." + /* 3 */ ".h...h." + /* 4 */ ".h.B.h." + /* 5 */ ".ghhhg." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -919,14 +846,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 8 + // Level 10 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ewwwe." - /* 2 */ ".xffhx." - /* 3 */ ".xfffx." - /* 4 */ ".xfffx." - /* 5 */ ".ewwwe." + /* 1 */ ".gyyyg." + /* 2 */ ".zhhjz." + /* 3 */ ".zhhhz." + /* 4 */ ".zhhhz." + /* 5 */ ".gyyyg." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -935,14 +862,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 9 + // Level 11 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".eAAAe." - /* 2 */ ".A...A." - /* 3 */ ".A...A." - /* 4 */ ".A...A." - /* 5 */ ".eAAAe." + /* 1 */ ".gCCCg." + /* 2 */ ".C...C." + /* 3 */ ".C...C." + /* 4 */ ".C...C." + /* 5 */ ".gCCCg." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -951,14 +878,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 10 + // Level 12 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".e...e." + /* 1 */ ".g...g." /* 2 */ "......." /* 3 */ "......." /* 4 */ "......." - /* 5 */ ".e...e." + /* 5 */ ".g...g." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -967,15 +894,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 11 + // Level 13 /* z\x* 0123456 */ - /* 0 */ "su...vt" - /* 1 */ "sefffet" - /* 2 */ "sfBBBft" - /* 3 */ "sfBBBft" - /* 4 */ "sfBBBft" - /* 5 */ "sffffft" - /* 6 */ "su...vt" + /* 0 */ "uw...xv" + /* 1 */ "ughhhgv" + /* 2 */ "uhDDDhv" + /* 3 */ "uhDDDhv" + /* 4 */ "uhDDDhv" + /* 5 */ "uhhhhhv" + /* 6 */ "uw...xv" /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." @@ -983,15 +910,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 12 + // Level 14 /* z\x* 0123456 */ - /* 0 */ ".su.vt." - /* 1 */ ".sffft." - /* 2 */ ".sffft." - /* 3 */ ".sffft." - /* 4 */ ".sffft." - /* 5 */ ".sffft." - /* 6 */ ".su.vt." + /* 0 */ ".uw.xv." + /* 1 */ ".uhhhv." + /* 2 */ ".uhhhv." + /* 3 */ ".uhhhv." + /* 4 */ ".uhhhv." + /* 5 */ ".uhhhv." + /* 6 */ ".uw.xv." /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." @@ -999,15 +926,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 13 + // Level 15 /* z\x* 0123456 */ - /* 0 */ "..sft.." - /* 1 */ "..sft.." - /* 2 */ "..sft.." - /* 3 */ "..sft.." - /* 4 */ "..sft.." - /* 5 */ "..sft.." - /* 6 */ "..sft.." + /* 0 */ "..uhv.." + /* 1 */ "..uhv.." + /* 2 */ "..uhv.." + /* 3 */ "..uhv.." + /* 4 */ "..uhv.." + /* 5 */ "..uhv.." + /* 6 */ "..uhv.." /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." @@ -1016,7 +943,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 12 */ ".......", // Connectors: - "-1: 3, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1028,66 +955,148 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = true, // DefaultWeight: - 100, + 20, // DepthWeight: "", // AddWeightIfSame: 0, - }, // PlainsVillage_109 + }, // WoodenChurchMid /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_20: - // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999 + // WoodenGranary: + // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera { // Size: - 15, 2, 9, // SizeX = 15, SizeY = 2, SizeZ = 9 + 7, 8, 9, // SizeX = 7, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 14, 1, 8, // MaxX, MaxY, MaxZ + 6, 7, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 17: 0\n" /* tree */ - "b: 60: 7\n" /* tilleddirt */ - "c: 8: 0\n" /* water */ - "d: 50: 5\n" /* torch */ - "e: 59: 7\n" /* crops */ - "m: 19: 0\n" /* sponge */, + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c:170: 0\n" /* haybale */ + "d: 67: 0\n" /* stairs */ + "e: 67: 2\n" /* stairs */ + "f: 67: 1\n" /* stairs */ + "g: 4: 0\n" /* cobblestone */ + "h: 17: 0\n" /* tree */ + "i: 5: 0\n" /* wood */ + "j:170: 4\n" /* haybale */ + "k:170: 8\n" /* haybale */ + "l: 54: 2\n" /* chest */ + "m: 19: 0\n" /* sponge */ + "n: 50: 4\n" /* torch */ + "o: 53: 0\n" /* woodstairs */ + "p: 53: 5\n" /* woodstairs */ + "q: 53: 4\n" /* woodstairs */ + "r: 53: 1\n" /* woodstairs */, // Block data: // Level 0 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "aaaaaaamaaaaaaa" - /* 1 */ "abbcbbamabbcbba" - /* 2 */ "abbcbbamabbcbba" - /* 3 */ "abbcbbamabbcbba" - /* 4 */ "abbcbbamabbcbba" - /* 5 */ "abbcbbamabbcbba" - /* 6 */ "abbcbbamabbcbba" - /* 7 */ "abbcbbamabbcbba" - /* 8 */ "aaaaaaamaaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + /* 7 */ "aaaaaaa" + /* 8 */ "aaaaaaa" // Level 1 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "dmmmmmdmdmmmmmd" - /* 1 */ "meemeemmmeemeem" - /* 2 */ "memmmemmmeemeem" - /* 3 */ "memmmmmmmeemeem" - /* 4 */ "meemmemmmeemeem" - /* 5 */ "meemmemmmeemeem" - /* 6 */ "mmemmemmmeemeem" - /* 7 */ "mmememmmmeemeem" - /* 8 */ "dmmmmmdmdmmmmmd", + /* z\x* 0123456 */ + /* 0 */ "aaaaaab" + /* 1 */ "baaaaab" + /* 2 */ "baaaaab" + /* 3 */ "baaaaab" + /* 4 */ "baaaaab" + /* 5 */ "baaaaab" + /* 6 */ "baaaaab" + /* 7 */ "baaaaab" + /* 8 */ "bbbbbbb" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "cdeeef." + /* 1 */ ".ggggg." + /* 2 */ ".ggggg." + /* 3 */ ".ggggg." + /* 4 */ ".ggggg." + /* 5 */ ".ggggg." + /* 6 */ ".ggggg." + /* 7 */ ".ggggg." + /* 8 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".h..ch." + /* 2 */ ".i...i." + /* 3 */ ".ic.ji." + /* 4 */ ".hkjkh." + /* 5 */ ".iccci." + /* 6 */ ".iklci." + /* 7 */ ".hihih." + /* 8 */ "......." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ ".n...n." + /* 1 */ ".h...h." + /* 2 */ ".i...i." + /* 3 */ ".i...i." + /* 4 */ ".hj..h." + /* 5 */ ".ijkci." + /* 6 */ ".ijkki." + /* 7 */ ".hihih." + /* 8 */ "......." + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "op...qr" + /* 1 */ "oiiiiir" + /* 2 */ "oi...ir" + /* 3 */ "oi...ir" + /* 4 */ "oi...ir" + /* 5 */ "oicc.ir" + /* 6 */ "oikckir" + /* 7 */ "oiiiiir" + /* 8 */ "op...qr" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ ".op.qr." + /* 1 */ ".oiiir." + /* 2 */ ".oi.ir." + /* 3 */ ".oi.ir." + /* 4 */ ".oi.ir." + /* 5 */ ".oi.ir." + /* 6 */ ".oi.ir." + /* 7 */ ".oiiir." + /* 8 */ ".op.qr." + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "..oir.." + /* 1 */ "..oir.." + /* 2 */ "..oir.." + /* 3 */ "..oir.." + /* 4 */ "..oir.." + /* 5 */ "..oir.." + /* 6 */ "..oir.." + /* 7 */ "..oir.." + /* 8 */ "..oir..", // Connectors: - "-1: 7, 0, 8: 3\n" /* Type -1, direction Z+ */, + "-1: 3, 2, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1106,139 +1115,169 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_20 + }, // WoodenGranary /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_26: - // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera + // WoodenHouse10x7Library: + // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera { // Size: - 10, 6, 11, // SizeX = 10, SizeY = 6, SizeZ = 11 + 12, 9, 9, // SizeX = 12, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 9, 5, 10, // MaxX, MaxY, MaxZ + 11, 8, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 4: 0\n" /* cobblestone */ - "b: 5: 0\n" /* wood */ - "c: 2: 0\n" /* grass */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ "d: 67: 2\n" /* stairs */ - "e: 43: 0\n" /* doubleslab */ - "f: 67: 0\n" /* stairs */ - "g: 67: 3\n" /* stairs */ - "h: 17: 0\n" /* tree */ - "i: 53: 1\n" /* woodstairs */ - "j: 85: 0\n" /* fence */ - "k: 53: 0\n" /* woodstairs */ - "l: 64: 6\n" /* wooddoorblock */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j: 64: 5\n" /* wooddoorblock */ + "k: 53: 3\n" /* woodstairs */ + "l: 85: 0\n" /* fence */ "m: 19: 0\n" /* sponge */ - "n: 64: 0\n" /* wooddoorblock */ - "o:102: 0\n" /* glasspane */ - "p: 72: 0\n" /* woodplate */ - "q: 64:12\n" /* wooddoorblock */ - "r: 64: 8\n" /* wooddoorblock */ - "s: 53: 5\n" /* woodstairs */ - "t: 53: 4\n" /* woodstairs */ - "u: 50: 1\n" /* torch */ - "v: 50: 2\n" /* torch */, + "n: 53: 2\n" /* woodstairs */ + "o: 53: 1\n" /* woodstairs */ + "p: 53: 0\n" /* woodstairs */ + "q:102: 0\n" /* glasspane */ + "r: 64:12\n" /* wooddoorblock */ + "s: 50: 3\n" /* torch */ + "t: 72: 0\n" /* woodplate */ + "u: 53: 7\n" /* woodstairs */ + "v: 47: 0\n" /* bookshelf */ + "w: 50: 1\n" /* torch */ + "x: 50: 2\n" /* torch */ + "y: 53: 6\n" /* woodstairs */, // Block data: // Level 0 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ "......mmmm" - /* 1 */ ".aaaaammmm" - /* 2 */ ".abbbammmm" - /* 3 */ ".abbbacccc" - /* 4 */ "daeeeacccc" - /* 5 */ "faeeeecccc" - /* 6 */ "gaeeeacccc" - /* 7 */ ".aeeeacccc" - /* 8 */ ".aeeeacccc" - /* 9 */ ".aaaaammmm" - /* 10 */ "......mmmm" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaa" // Level 1 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ "......mmmm" - /* 1 */ ".hbbbhmmmm" - /* 2 */ ".bijkbmmmm" - /* 3 */ ".b...bjjjj" - /* 4 */ ".b...b...j" - /* 5 */ ".l...n...j" - /* 6 */ ".b...b...j" - /* 7 */ ".bee.b...j" - /* 8 */ ".b...bjjjj" - /* 9 */ ".hbbbhmmmm" - /* 10 */ "......mmmm" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "bbbbaaaabbbb" + /* 1 */ "baaaaaaaaaab" + /* 2 */ "baaaaaaaaaab" + /* 3 */ "baaaaaaaaaab" + /* 4 */ "baaaaaaaaaab" + /* 5 */ "baaaaaaaaaab" + /* 6 */ "baaaaaaaaaab" + /* 7 */ "baaaaaaaaaab" + /* 8 */ "bbbbbbbbbbbb" // Level 2 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ "......mmmm" - /* 1 */ ".hooohmmmm" - /* 2 */ ".o.p.ommmm" - /* 3 */ ".o...o...." - /* 4 */ ".b...b...." - /* 5 */ ".q...r...." - /* 6 */ ".b...b...." - /* 7 */ ".o...o...." - /* 8 */ ".o...o...." - /* 9 */ ".hooohmmmm" - /* 10 */ "......mmmm" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "....cdde...." + /* 1 */ ".ffffffffff." + /* 2 */ ".ffffffffff." + /* 3 */ ".ffffffffff." + /* 4 */ ".ffffffffff." + /* 5 */ ".ffffffffff." + /* 6 */ ".ffffffffff." + /* 7 */ ".ffffffffff." + /* 8 */ "............" // Level 3 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ "ks...timmm" - /* 1 */ "khbbbhimmm" - /* 2 */ "kb...bimmm" - /* 3 */ "kb...bi..." - /* 4 */ "kbu.vbi..." - /* 5 */ "kb...bi..." - /* 6 */ "kbu.vbi..." - /* 7 */ "kb...bi..." - /* 8 */ "kb...bi..." - /* 9 */ "khbbbhimmm" - /* 10 */ "ks...timmm" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".ghhhijhhhg." + /* 2 */ ".h........h." + /* 3 */ ".hk......kh." + /* 4 */ ".hl......lh." + /* 5 */ ".hn......nh." + /* 6 */ ".h.olpolp.h." + /* 7 */ ".ghhhhhhhhg." + /* 8 */ "............" // Level 4 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ "mks.timmmm" - /* 1 */ "mkbbbimmmm" - /* 2 */ "mkb.bimmmm" - /* 3 */ "mkb.bim..." - /* 4 */ "mkb.bim..." - /* 5 */ "mkb.bim..." - /* 6 */ "mkb.bim..." - /* 7 */ "mkb.bim..." - /* 8 */ "mkb.bim..." - /* 9 */ "mkbbbimmmm" - /* 10 */ "mks.timmmm" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".gqqhrrhqqg." + /* 2 */ ".q..s..s..q." + /* 3 */ ".q........q." + /* 4 */ ".ht......th." + /* 5 */ ".q........q." + /* 6 */ ".q..t..t..q." + /* 7 */ ".gqqhqqhqqg." + /* 8 */ "............" // Level 5 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ "mmkbimmmmm" - /* 1 */ "mmkbimmmmm" - /* 2 */ "mmkbimmmmm" - /* 3 */ "mmkbimm..." - /* 4 */ "mmkbimm..." - /* 5 */ "mmkbimm..." - /* 6 */ "mmkbimm..." - /* 7 */ "mmkbimm..." - /* 8 */ "mmkbimm..." - /* 9 */ "mmkbimmmmm" - /* 10 */ "mmkbimmmmm", + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "nnnnnnnnnnnn" + /* 1 */ "uhhhhhhhhhhu" + /* 2 */ ".hvvvvvvvvh." + /* 3 */ ".h........h." + /* 4 */ ".hw......xh." + /* 5 */ ".h........h." + /* 6 */ ".hvvvvvvvvh." + /* 7 */ "yhhhhhhhhhhy" + /* 8 */ "kkkkkkkkkkkk" + + // Level 6 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "nnnnnnnnnnnn" + /* 2 */ "uhhhhhhhhhhu" + /* 3 */ ".hvvvvvvvvh." + /* 4 */ ".h........h." + /* 5 */ ".hvvvvvvvvh." + /* 6 */ "yhhhhhhhhhhy" + /* 7 */ "kkkkkkkkkkkk" + /* 8 */ "............" + + // Level 7 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "nnnnnnnnnnnn" + /* 3 */ "uhhhhhhhhhhu" + /* 4 */ ".h........h." + /* 5 */ "yhhhhhhhhhhy" + /* 6 */ "kkkkkkkkkkkk" + /* 7 */ "............" + /* 8 */ "............" + + // Level 8 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "nnnnnnnnnnnn" + /* 4 */ "hhhhhhhhhhhh" + /* 5 */ "kkkkkkkkkkkk" + /* 6 */ "............" + /* 7 */ "............" + /* 8 */ "............", // Connectors: - "-1: 1, 0, 5: 4\n" /* Type -1, direction X- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1257,257 +1296,124 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_26 + }, // WoodenHouse10x7Library /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_4: - // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera + // WoodenHouse5x5: + // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera { // Size: - 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 + 7, 8, 7, // SizeX = 7, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 15, 6, 15, // MaxX, MaxY, MaxZ + 6, 7, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 5: 0\n" /* wood */ - "f: 67: 3\n" /* stairs */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ "g: 17: 0\n" /* tree */ - "h: 64: 7\n" /* wooddoorblock */ - "i: 64: 5\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j: 64:12\n" /* wooddoorblock */ + "k:102: 0\n" /* glasspane */ "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 1\n" /* woodstairs */ - "o: 53: 7\n" /* woodstairs */ + "n: 53: 7\n" /* woodstairs */ + "o: 50: 3\n" /* torch */ "p: 53: 6\n" /* woodstairs */ - "q: 53: 3\n" /* woodstairs */ - "r: 53: 0\n" /* woodstairs */ - "s: 53: 5\n" /* woodstairs */ - "t: 53: 4\n" /* woodstairs */ - "u: 50: 3\n" /* torch */ - "v: 50: 2\n" /* torch */ - "w: 50: 4\n" /* torch */ - "x: 50: 1\n" /* torch */, + "q: 53: 3\n" /* woodstairs */, // Block data: // Level 0 - /* z\x* 111111 */ - /* * 0123456789012345 */ - /* 0 */ "........abc....." - /* 1 */ ".dddddddddddddd." - /* 2 */ ".deeeeeeeeeeeed." - /* 3 */ ".deeeeeeeeeeeed." - /* 4 */ ".deeeeeeeeeeeed." - /* 5 */ ".deeeeeeeeeeeed." - /* 6 */ ".deeeeeeeeeeeed." - /* 7 */ ".ddddddddeeeeed." - /* 8 */ "mmmmmafcdeeeeed." - /* 9 */ "mmmmmmmmdeeeeed." - /* 10 */ "mmmmmmmmdeeeeed." - /* 11 */ "mmmmmmmmdeeeeed." - /* 12 */ "mmmmmmmmdeeeeed." - /* 13 */ "mmmmmmmmdeeeeed." - /* 14 */ "mmmmmmmmddddddd." - /* 15 */ "mmmmmmmm........" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" // Level 1 - /* z\x* 111111 */ - /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ ".geeeeeeghgeeeg." - /* 2 */ ".e............e." - /* 3 */ ".e............e." - /* 4 */ ".e............e." - /* 5 */ ".e............e." - /* 6 */ ".e............e." - /* 7 */ ".geeeeieg.....e." - /* 8 */ "mmmmmm.me.....e." - /* 9 */ "mmmmmmmme.....e." - /* 10 */ "mmmmmmmme.....e." - /* 11 */ "mmmmmmmme.....e." - /* 12 */ "mmmmmmmme.....e." - /* 13 */ "mmmmmmmme.....e." - /* 14 */ "mmmmmmmmgeeeeeg." - /* 15 */ "mmmmmmmm........" + /* z\x* 0123456 */ + /* 0 */ "bbaaabb" + /* 1 */ "baaaaab" + /* 2 */ "baaaaab" + /* 3 */ "baaaaab" + /* 4 */ "baaaaab" + /* 5 */ "baaaaab" + /* 6 */ "bbbbbbb" // Level 2 - /* z\x* 111111 */ - /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ ".gejjejjgkgjjeg." - /* 2 */ ".j............e." - /* 3 */ ".j............j." - /* 4 */ ".j............j." - /* 5 */ ".j............e." - /* 6 */ ".j............j." - /* 7 */ ".gejjekeg.....j." - /* 8 */ "mmmmmm.me.....e." - /* 9 */ "mmmmmmmmj.....j." - /* 10 */ "mmmmmmmmj.....j." - /* 11 */ "mmmmmmmme.....e." - /* 12 */ "mmmmmmmmj.....j." - /* 13 */ "mmmmmmmmj.....j." - /* 14 */ "mmmmmmmmgjjjjjg." - /* 15 */ "mmmmmmmm........" + /* z\x* 0123456 */ + /* 0 */ "..cde.." + /* 1 */ ".fffff." + /* 2 */ ".fffff." + /* 3 */ ".fffff." + /* 4 */ ".fffff." + /* 5 */ ".fffff." + /* 6 */ "......." // Level 3 - /* z\x* 111111 */ - /* * 0123456789012345 */ - /* 0 */ "llllllllllllllln" - /* 1 */ "ogeeeeeegegeeegn" - /* 2 */ ".e............en" - /* 3 */ ".e............en" - /* 4 */ ".e............en" - /* 5 */ ".e............en" - /* 6 */ ".e............en" - /* 7 */ "pgeeeeeeg.....en" - /* 8 */ "qqqqqqqre.....en" - /* 9 */ "mmmmmmmre.....en" - /* 10 */ "mmmmmmmre.....en" - /* 11 */ "mmmmmmmre.....en" - /* 12 */ "mmmmmmmre.....en" - /* 13 */ "mmmmmmmre.....en" - /* 14 */ "mmmmmmmrgeeeeegn" - /* 15 */ "mmmmmmmrs.....tn" + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ghihg." + /* 2 */ ".h...h." + /* 3 */ ".h...h." + /* 4 */ ".h...h." + /* 5 */ ".ghhhg." + /* 6 */ "......." // Level 4 - /* z\x* 111111 */ - /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ "lllllllllllllll." - /* 2 */ "oeeeeeeeeeeeeen." - /* 3 */ ".e.........u.en." - /* 4 */ ".e..........ven." - /* 5 */ ".e......w....en." - /* 6 */ "peeeeeeeee...en." - /* 7 */ "qqqqqqqqrex..en." - /* 8 */ "mmmmmmmmre...en." - /* 9 */ "mmmmmmmmre...en." - /* 10 */ "mmmmmmmmre...en." - /* 11 */ "mmmmmmmmre...en." - /* 12 */ "mmmmmmmmre...en." - /* 13 */ "mmmmmmmmre...en." - /* 14 */ "mmmmmmmmreeeeen." - /* 15 */ "mmmmmmmmrs...tn." + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ghjhg." + /* 2 */ ".k...k." + /* 3 */ ".k...k." + /* 4 */ ".k...k." + /* 5 */ ".gkkkg." + /* 6 */ "......." // Level 5 - /* z\x* 111111 */ - /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ "................" - /* 2 */ "llllllllllllln.." - /* 3 */ "oeeeeeeeeeeeen.." - /* 4 */ ".ex.........en.." - /* 5 */ "peeeeeeeeee.en.." - /* 6 */ "qqqqqqqqqre.en.." - /* 7 */ ".........re.en.." - /* 8 */ "mmmmmmmm.re.en.." - /* 9 */ "mmmmmmmm.re.en.." - /* 10 */ "mmmmmmmm.re.en.." - /* 11 */ "mmmmmmmm.re.en.." - /* 12 */ "mmmmmmmm.re.en.." - /* 13 */ "mmmmmmmm.rewen.." - /* 14 */ "mmmmmmmm.reeen.." - /* 15 */ "mmmmmmmm.rs.tn.." + /* z\x* 0123456 */ + /* 0 */ "lllllll" + /* 1 */ "nhhhhhn" + /* 2 */ ".ho.oh." + /* 3 */ ".h...h." + /* 4 */ ".h...h." + /* 5 */ "phhhhhp" + /* 6 */ "qqqqqqq" // Level 6 - /* z\x* 111111 */ - /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ "................" - /* 2 */ "................" - /* 3 */ "lllllllllllll..." - /* 4 */ "eeeeeeeeeeeen..." - /* 5 */ "qqqqqqqqqqren..." - /* 6 */ "mmmmmmmmmmren..." - /* 7 */ "mmmmmmmmmmren..." - /* 8 */ "mmmmmmmmmmren..." - /* 9 */ "mmmmmmmmmmren..." - /* 10 */ "mmmmmmmmmmren..." - /* 11 */ "mmmmmmmmmmren..." - /* 12 */ "mmmmmmmmmmren..." - /* 13 */ "mmmmmmmmmmren..." - /* 14 */ "mmmmmmmmmmren..." - /* 15 */ "mmmmmmmmmmren...", - - // Connectors: - "-1: 9, 0, 1: 2\n" /* Type -1, direction Z- */, - - // AllowedRotations: - 7, /* 1, 2, 3 CCW rotation allowed */ - - // Merge strategy: - cBlockArea::msSpongePrint, - - // ShouldExtendFloor: - true, - - // DefaultWeight: - 100, - - // DepthWeight: - "", - - // AddWeightIfSame: - 0, - }, // PlainsVillage_4 - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_60: - // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera - { - // Size: - 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7 - - // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 9, 1, 6, // MaxX, MaxY, MaxZ - - // Block definitions: - ".: 0: 0\n" /* air */ - "a: 17: 0\n" /* tree */ - "b: 60: 7\n" /* tilleddirt */ - "c: 8: 0\n" /* water */ - "d: 59: 7\n" /* crops */ - "m: 19: 0\n" /* sponge */, - - // Block data: - // Level 0 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ "aaaaaaaaaa" - /* 1 */ "abbbbbbbba" - /* 2 */ "abbbbbbbba" - /* 3 */ "acccccccca" - /* 4 */ "abbbbbbbba" - /* 5 */ "abbbbbbbba" - /* 6 */ "aaaaaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "lllllll" + /* 2 */ "nhhhhhn" + /* 3 */ ".h...h." + /* 4 */ "phhhhhp" + /* 5 */ "qqqqqqq" + /* 6 */ "......." - // Level 1 - /* z\x* */ - /* * 0123456789 */ - /* 0 */ ".........." - /* 1 */ ".dddddddd." - /* 2 */ ".dddddddd." - /* 3 */ ".........." - /* 4 */ ".dddddddd." - /* 5 */ ".dddddddd." - /* 6 */ "..........", + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "lllllll" + /* 3 */ "hhhhhhh" + /* 4 */ "qqqqqqq" + /* 5 */ "......." + /* 6 */ ".......", // Connectors: - "-1: 9, 0, 3: 5\n" /* Type -1, direction X+ */, + "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1526,128 +1432,124 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_60 + }, // WoodenHouse5x5 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_66: - // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft + // WoodenHouse7x5: + // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft { // Size: - 12, 7, 7, // SizeX = 12, SizeY = 7, SizeZ = 7 + 9, 8, 7, // SizeX = 9, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 11, 6, 6, // MaxX, MaxY, MaxZ + 8, 7, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 2: 0\n" /* grass */ - "b: 3: 0\n" /* dirt */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ "c: 67: 0\n" /* stairs */ "d: 67: 2\n" /* stairs */ "e: 67: 1\n" /* stairs */ "f: 4: 0\n" /* cobblestone */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 53: 3\n" /* woodstairs */ - "i: 53: 1\n" /* woodstairs */ - "j: 85: 0\n" /* fence */ - "k: 53: 0\n" /* woodstairs */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n:102: 0\n" /* glasspane */ - "o: 64:12\n" /* wooddoorblock */ - "p: 50: 3\n" /* torch */ - "q: 72: 0\n" /* woodplate */ - "r: 50: 4\n" /* torch */ - "s: 53: 7\n" /* woodstairs */ - "t: 47: 0\n" /* bookshelf */ - "u: 50: 1\n" /* torch */ - "v: 50: 2\n" /* torch */ - "w: 53: 6\n" /* woodstairs */ - "x: 5: 0\n" /* wood */, + "n: 53: 7\n" /* woodstairs */ + "o: 50: 3\n" /* torch */ + "p: 53: 6\n" /* woodstairs */ + "q: 53: 3\n" /* woodstairs */, // Block data: // Level 0 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "aaaaaaabbbaa" - /* 1 */ "abbbbbbbbbba" - /* 2 */ "abbbbbbbbbba" - /* 3 */ "abbbbbbbbbba" - /* 4 */ "abbbbbbbbbba" - /* 5 */ "abbbbbbbbbba" - /* 6 */ "aaaaaaaaaaaa" + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaaaaaa" + /* 2 */ "aaaaaaaaa" + /* 3 */ "aaaaaaaaa" + /* 4 */ "aaaaaaaaa" + /* 5 */ "aaaaaaaaa" + /* 6 */ "aaaaaaaaa" // Level 1 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ ".......cde.." - /* 1 */ ".ffffffffff." - /* 2 */ ".ffffffffff." - /* 3 */ ".ffffffffff." - /* 4 */ ".ffffffffff." - /* 5 */ ".ffffffffff." - /* 6 */ "............" + /* z\x* 012345678 */ + /* 0 */ "bbbaaabbb" + /* 1 */ "baaaaaaab" + /* 2 */ "baaaaaaab" + /* 3 */ "baaaaaaab" + /* 4 */ "baaaaaaab" + /* 5 */ "baaaaaaab" + /* 6 */ "bbbbbbbbb" // Level 2 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".fffffffgff." - /* 2 */ ".fh.ijk...f." - /* 3 */ ".fj.......f." - /* 4 */ ".fl.ijkijkf." - /* 5 */ ".ffffffffff." - /* 6 */ "............" + /* z\x* 012345678 */ + /* 0 */ "...cde..." + /* 1 */ ".fffffff." + /* 2 */ ".fffffff." + /* 3 */ ".fffffff." + /* 4 */ ".fffffff." + /* 5 */ ".fffffff." + /* 6 */ "........." // Level 3 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".fnnfnnfoff." - /* 2 */ ".n..pq.p.pn." - /* 3 */ ".nq.......n." - /* 4 */ ".n..rq.rq.n." - /* 5 */ ".fnnfnnfnnf." - /* 6 */ "............" + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".ghhihhg." + /* 2 */ ".h.....h." + /* 3 */ ".h.....h." + /* 4 */ ".h.....h." + /* 5 */ ".ghhhhhg." + /* 6 */ "........." // Level 4 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "llllllllllll" - /* 1 */ "sffffffffffs" - /* 2 */ ".fttttttttf." - /* 3 */ ".fu......vf." - /* 4 */ ".fttttttttf." - /* 5 */ "wffffffffffw" - /* 6 */ "hhhhhhhhhhhh" + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".gjhkhjg." + /* 2 */ ".j.....j." + /* 3 */ ".j.....j." + /* 4 */ ".j.....j." + /* 5 */ ".gjjhjjg." + /* 6 */ "........." // Level 5 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ "llllllllllll" - /* 2 */ "sxxxxxxxxxxs" - /* 3 */ ".xxxxxxxxxx." - /* 4 */ "wxxxxxxxxxxw" - /* 5 */ "hhhhhhhhhhhh" - /* 6 */ "............" + /* z\x* 012345678 */ + /* 0 */ "lllllllll" + /* 1 */ "nghhhhhgn" + /* 2 */ ".h.o.o.h." + /* 3 */ ".h.....h." + /* 4 */ ".h.....h." + /* 5 */ "pghhhhhgp" + /* 6 */ "qqqqqqqqq" // Level 6 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ "............" - /* 2 */ "llllllllllll" - /* 3 */ "xxxxxxxxxxxx" - /* 4 */ "hhhhhhhhhhhh" - /* 5 */ "............" - /* 6 */ "............", + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "lllllllll" + /* 2 */ "nhhhhhhhn" + /* 3 */ ".h.....h." + /* 4 */ "phhhhhhhp" + /* 5 */ "qqqqqqqqq" + /* 6 */ "........." + + // Level 7 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "lllllllll" + /* 3 */ "hhhhhhhhh" + /* 4 */ "qqqqqqqqq" + /* 5 */ "........." + /* 6 */ ".........", // Connectors: - "-1: 8, 1, 1: 2\n" /* Type -1, direction Z- */, + "-1: 4, 2, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1666,137 +1568,132 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_66 + }, // WoodenHouse7x5 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_87: - // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera + // WoodenHouse9x5: + // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft { // Size: - 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9 + 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 6, 8, // MaxX, MaxY, MaxZ + 10, 7, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 67: 3\n" /* stairs */ - "f: 17: 0\n" /* tree */ - "g: 5: 0\n" /* wood */ - "h: 64: 7\n" /* wooddoorblock */ - "i:102: 0\n" /* glasspane */ - "j: 64:12\n" /* wooddoorblock */ - "k: 53: 2\n" /* woodstairs */ - "l: 53: 7\n" /* woodstairs */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 17: 4\n" /* tree */ - "o: 17: 8\n" /* tree */ - "p: 50: 3\n" /* torch */ - "q: 50: 4\n" /* torch */ - "r: 53: 6\n" /* woodstairs */ - "s: 53: 3\n" /* woodstairs */, + "n: 53: 7\n" /* woodstairs */ + "o: 50: 3\n" /* torch */ + "p: 53: 6\n" /* woodstairs */ + "q: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ ".ddddddddd." - /* 7 */ ".ddddddddd." - /* 8 */ "....aec...." + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".fggfhfggf." - /* 2 */ ".g.......g." - /* 3 */ ".g.......g." - /* 4 */ ".f.......f." - /* 5 */ ".g.......g." - /* 6 */ ".g.......g." - /* 7 */ ".fggfhfggf." - /* 8 */ "..........." + /* 0 */ "bbbbaaabbbb" + /* 1 */ "baaaaaaaaab" + /* 2 */ "baaaaaaaaab" + /* 3 */ "baaaaaaaaab" + /* 4 */ "baaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "bbbbbbbbbbb" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".fiifjfiif." - /* 2 */ ".i.......i." - /* 3 */ ".i.......i." - /* 4 */ ".f.......f." - /* 5 */ ".i.......i." - /* 6 */ ".i.......i." - /* 7 */ ".fiifjfiif." - /* 8 */ "..........." + /* 0 */ "....cde...." + /* 1 */ ".fffffffff." + /* 2 */ ".fffffffff." + /* 3 */ ".fffffffff." + /* 4 */ ".fffffffff." + /* 5 */ ".fffffffff." + /* 6 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "kkkkkkkkkkk" - /* 1 */ "lfnnnnnnnfl" - /* 2 */ ".o..p.p..o." - /* 3 */ ".o.......o." - /* 4 */ ".o.......o." - /* 5 */ ".o.......o." - /* 6 */ ".o..q.q..o." - /* 7 */ "rfnnnnnnnfr" - /* 8 */ "sssssssssss" + /* 0 */ "..........." + /* 1 */ ".ghhhihhhg." + /* 2 */ ".h.......h." + /* 3 */ ".h.......h." + /* 4 */ ".h.......h." + /* 5 */ ".ghhhhhhhg." + /* 6 */ "..........." // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "kkkkkkkkkkk" - /* 2 */ "lgggggggggl" - /* 3 */ ".g.......g." - /* 4 */ ".g.......g." - /* 5 */ ".g.......g." - /* 6 */ "rgggggggggr" - /* 7 */ "sssssssssss" - /* 8 */ "..........." + /* 1 */ ".gjjhkhjjg." + /* 2 */ ".j.......j." + /* 3 */ ".j.......j." + /* 4 */ ".j.......j." + /* 5 */ ".gjjjhjjjg." + /* 6 */ "..........." // Level 5 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "kkkkkkkkkkk" - /* 3 */ "lgggggggggl" - /* 4 */ ".g.......g." - /* 5 */ "rgggggggggr" - /* 6 */ "sssssssssss" - /* 7 */ "..........." - /* 8 */ "..........." + /* 0 */ "lllllllllll" + /* 1 */ "nhhhhhhhhhn" + /* 2 */ ".h..o.o.hh." + /* 3 */ ".h......hh." + /* 4 */ ".h......hh." + /* 5 */ "phhhhhhhhhp" + /* 6 */ "qqqqqqqqqqq" // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "..........." - /* 3 */ "kkkkkkkkkkk" - /* 4 */ "ggggggggggg" - /* 5 */ "sssssssssss" + /* 1 */ "lllllllllll" + /* 2 */ "nhhhhhhhhhn" + /* 3 */ ".hhhhhhhhh." + /* 4 */ "phhhhhhhhhp" + /* 5 */ "qqqqqqqqqqq" /* 6 */ "..........." - /* 7 */ "..........." - /* 8 */ "...........", + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "lllllllllll" + /* 3 */ "hhhhhhhhhhh" + /* 4 */ "qqqqqqqqqqq" + /* 5 */ "..........." + /* 6 */ "...........", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1815,217 +1712,139 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_87 + }, // WoodenHouse9x5 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_90: - // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior + // WoodenHouse9x5: + // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera { // Size: - 15, 8, 16, // SizeX = 15, SizeY = 8, SizeZ = 16 + 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 14, 7, 15, // MaxX, MaxY, MaxZ + 10, 7, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A: 53: 7\n" /* woodstairs */ - "B: 53: 4\n" /* woodstairs */ - "C: 53: 5\n" /* woodstairs */ - "D: 53: 6\n" /* woodstairs */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 43: 0\n" /* doubleslab */ - "f: 17: 0\n" /* tree */ - "g: 5: 0\n" /* wood */ - "h: 64: 7\n" /* wooddoorblock */ - "i: 96: 8\n" /* trapdoor */ - "j: 61: 2\n" /* furnace */ - "k: 53: 3\n" /* woodstairs */ - "l: 85: 0\n" /* fence */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j: 53: 3\n" /* woodstairs */ + "k: 85: 0\n" /* fence */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 2\n" /* woodstairs */ - "o: 53: 1\n" /* woodstairs */ - "p: 53: 0\n" /* woodstairs */ - "q: 47: 0\n" /* bookshelf */ - "r:102: 0\n" /* glasspane */ - "s: 64:12\n" /* wooddoorblock */ - "t: 72: 0\n" /* woodplate */ - "u: 17: 4\n" /* tree */ - "v: 17: 8\n" /* tree */ - "w: 50: 3\n" /* torch */ - "x: 50: 1\n" /* torch */ - "y: 50: 4\n" /* torch */ - "z: 50: 2\n" /* torch */, + "n: 53: 1\n" /* woodstairs */ + "o: 53: 0\n" /* woodstairs */ + "p:102: 0\n" /* glasspane */ + "q: 64:12\n" /* wooddoorblock */ + "r: 50: 3\n" /* torch */ + "s: 72: 0\n" /* woodplate */ + "t: 53: 7\n" /* woodstairs */ + "u: 47: 0\n" /* bookshelf */ + "v: 50: 1\n" /* torch */ + "w: 50: 2\n" /* torch */ + "x: 53: 6\n" /* woodstairs */, // Block data: // Level 0 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "......abc......" - /* 1 */ ".ddddddddddddd." - /* 2 */ ".deeeedddddddd." - /* 3 */ ".deeeedddddddd." - /* 4 */ ".ddddddddddddd." - /* 5 */ ".ddddddddddddd." - /* 6 */ ".ddddddddddddd." - /* 7 */ "mddddddddddddd." - /* 8 */ "mmmmmmmmdddddd." - /* 9 */ "mmmmmmmmdddddd." - /* 10 */ "mmmmmmmmdddddd." - /* 11 */ "mmmmmmmmdddddd." - /* 12 */ "mmmmmmmmdddddd." - /* 13 */ "mmmmmmmmdddddd." - /* 14 */ "mmmmmmmmdddddd." - /* 15 */ "mmmmmmmm......." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" // Level 1 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".fggggfhfggggf." - /* 2 */ ".g...i.......g." - /* 3 */ ".gjeee......kg." - /* 4 */ ".f..........lg." - /* 5 */ ".g..........ng." - /* 6 */ ".g.olp..ol...g." - /* 7 */ "mfggggggfn...f." - /* 8 */ "mmmmmmmmg....g." - /* 9 */ "mmmmmmmmgk...g." - /* 10 */ "mmmmmmmmgl..kg." - /* 11 */ "mmmmmmmmgn..lg." - /* 12 */ "mmmmmmmmg...ng." - /* 13 */ "mmmmmmmmgq..qg." - /* 14 */ "mmmmmmmmfggggf." - /* 15 */ "mmmmmmmm......." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "bbbbaaabbbb" + /* 1 */ "baaaaaaaaab" + /* 2 */ "baaaaaaaaab" + /* 3 */ "baaaaaaaaab" + /* 4 */ "baaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "bbbbbbbbbbb" // Level 2 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".fgrrgfsfgrrgf." - /* 2 */ ".g...........g." - /* 3 */ ".g...........r." - /* 4 */ ".f..........tr." - /* 5 */ ".g...........r." - /* 6 */ ".g..t....t...g." - /* 7 */ "mfgrrrrgf....f." - /* 8 */ "mmmmmmmmg....g." - /* 9 */ "mmmmmmmmr....r." - /* 10 */ "mmmmmmmmrt...r." - /* 11 */ "mmmmmmmmr...tr." - /* 12 */ "mmmmmmmmr....r." - /* 13 */ "mmmmmmmmgq..qg." - /* 14 */ "mmmmmmmmfgrrgf." - /* 15 */ "mmmmmmmm......." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....cde...." + /* 1 */ ".fffffffff." + /* 2 */ ".fffffffff." + /* 3 */ ".fffffffff." + /* 4 */ ".fffffffff." + /* 5 */ ".fffffffff." + /* 6 */ "..........." // Level 3 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".fuuuuuuuuuuuf." - /* 2 */ ".v....w.w....v." - /* 3 */ ".v...........v." - /* 4 */ ".vx..........v." - /* 5 */ ".v...........v." - /* 6 */ ".v......y....v." - /* 7 */ "mfuuuuuufx..zv." - /* 8 */ "mmmmmmmmv....v." - /* 9 */ "mmmmmmmmv....v." - /* 10 */ "mmmmmmmmv....v." - /* 11 */ "mmmmmmmmv....v." - /* 12 */ "mmmmmmmmv....v." - /* 13 */ "mmmmmmmmv.yy.v." - /* 14 */ "mmmmmmmmfuuuuf." - /* 15 */ "mmmmmmmm......." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ghhhihhhg." + /* 2 */ ".hj.....jh." + /* 3 */ ".hk.....kh." + /* 4 */ ".hl.nko.lh." + /* 5 */ ".ghhhhhhhg." + /* 6 */ "..........." // Level 4 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "nnnnnnnnnnnnnno" - /* 1 */ "pgggggggggggggo" - /* 2 */ "pgAAAAAAAAAABgo" - /* 3 */ "pgC.........Bgo" - /* 4 */ "pgC.........Bgo" - /* 5 */ "pgC.........Bgo" - /* 6 */ "pgCDDDDDDD..Bgo" - /* 7 */ "pggggggggC..Bgo" - /* 8 */ "pkkkkkkpgC..Bgo" - /* 9 */ "mmmmmmmpgC..Bgo" - /* 10 */ "mmmmmmmpgC..Bgo" - /* 11 */ "mmmmmmmpgC..Bgo" - /* 12 */ "mmmmmmmpgC..Bgo" - /* 13 */ "mmmmmmmpgCDDBgo" - /* 14 */ "mmmmmmmpggggggo" - /* 15 */ "mmmmmmmpkkkkkkk" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".gpphqhppg." + /* 2 */ ".p..r.r..p." + /* 3 */ ".ps.....sp." + /* 4 */ ".p...s...p." + /* 5 */ ".gppphpppg." + /* 6 */ "..........." // Level 5 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "mmmmmmmmmmmmmmm" - /* 1 */ "mpnnnnnnnnnnnom" - /* 2 */ "mpgggggggggggom" - /* 3 */ "mpgggggggggggom" - /* 4 */ "mpgggggggggggom" - /* 5 */ "mpgggggggggggom" - /* 6 */ "mpgggggggggggom" - /* 7 */ "mpkkkkkkkggggom" - /* 8 */ "mmmmmmmmpggggom" - /* 9 */ "mmmmmmmmpggggom" - /* 10 */ "mmmmmmmmpggggom" - /* 11 */ "mmmmmmmmpggggom" - /* 12 */ "mmmmmmmmpggggom" - /* 13 */ "mmmmmmmmpggggom" - /* 14 */ "mmmmmmmmkkkkkom" - /* 15 */ "mmmmmmmmmmmmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "lllllllllll" + /* 1 */ "thhhhhhhhht" + /* 2 */ ".huuuuuuuh." + /* 3 */ ".hv.....wh." + /* 4 */ ".huuuuuuuh." + /* 5 */ "xhhhhhhhhhx" + /* 6 */ "jjjjjjjjjjj" // Level 6 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "mmmmmmmmmmmmmmm" - /* 1 */ "mmmmmmmmmmmmmmm" - /* 2 */ "mmnnnnnnnnnnnmm" - /* 3 */ "mmpgggggggggomm" - /* 4 */ "mmpgggggggggomm" - /* 5 */ "mmpgggggggggomm" - /* 6 */ "mmkkkkkkkkggomm" - /* 7 */ "mmmmmmmmmpggomm" - /* 8 */ "mmmmmmmmmpggomm" - /* 9 */ "mmmmmmmmmpggomm" - /* 10 */ "mmmmmmmmmpggomm" - /* 11 */ "mmmmmmmmmpggomm" - /* 12 */ "mmmmmmmmmpggomm" - /* 13 */ "mmmmmmmmmkkkomm" - /* 14 */ "mmmmmmmmmmmmmmm" - /* 15 */ "mmmmmmmmmmmmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "lllllllllll" + /* 2 */ "thhhhhhhhht" + /* 3 */ ".h.......h." + /* 4 */ "xhhhhhhhhhx" + /* 5 */ "jjjjjjjjjjj" + /* 6 */ "..........." // Level 7 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "mmmmmmmmmmmmmmm" - /* 1 */ "mmmmmmmmmmmmmmm" - /* 2 */ "mmmmmmmmmmmmmmm" - /* 3 */ "mmmpnnnnnnnommm" - /* 4 */ "mmmpgggggggommm" - /* 5 */ "mmmpkkkkkkpommm" - /* 6 */ "mmmmmmmmmmpommm" - /* 7 */ "mmmmmmmmmmpommm" - /* 8 */ "mmmmmmmmmmpommm" - /* 9 */ "mmmmmmmmmmpommm" - /* 10 */ "mmmmmmmmmmpommm" - /* 11 */ "mmmmmmmmmmpommm" - /* 12 */ "mmmmmmmmmmpkmmm" - /* 13 */ "mmmmmmmmmmmmmmm" - /* 14 */ "mmmmmmmmmmmmmmm" - /* 15 */ "mmmmmmmmmmmmmmm", + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "lllllllllll" + /* 3 */ "hhhhhhhhhhh" + /* 4 */ "jjjjjjjjjjj" + /* 5 */ "..........." + /* 6 */ "...........", // Connectors: - "-1: 7, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2044,114 +1863,170 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_90 + }, // WoodenHouse9x5 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_91: - // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft + // WoodenHouse9x5Fence: + // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera { // Size: - 9, 7, 7, // SizeX = 9, SizeY = 7, SizeZ = 7 + 10, 8, 11, // SizeX = 10, SizeY = 8, SizeZ = 11 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 8, 6, 6, // MaxX, MaxY, MaxZ + 9, 7, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 2: 0\n" /* grass */ - "b: 3: 0\n" /* dirt */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 4: 0\n" /* cobblestone */ + "d: 5: 0\n" /* wood */ + "e: 67: 2\n" /* stairs */ + "f: 43: 0\n" /* doubleslab */ + "g: 67: 0\n" /* stairs */ + "h: 67: 3\n" /* stairs */ + "i: 17: 0\n" /* tree */ + "j: 53: 1\n" /* woodstairs */ + "k: 85: 0\n" /* fence */ + "l: 53: 0\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 50: 3\n" /* torch */ - "p: 53: 6\n" /* woodstairs */ - "q: 53: 3\n" /* woodstairs */, + "n: 64: 6\n" /* wooddoorblock */ + "o: 64: 0\n" /* wooddoorblock */ + "p:102: 0\n" /* glasspane */ + "q: 72: 0\n" /* woodplate */ + "r: 64:12\n" /* wooddoorblock */ + "s: 64: 8\n" /* wooddoorblock */ + "t: 53: 5\n" /* woodstairs */ + "u: 53: 4\n" /* woodstairs */ + "v: 50: 1\n" /* torch */ + "w: 50: 2\n" /* torch */, // Block data: // Level 0 - /* z\x* 012345678 */ - /* 0 */ "aaabbbaaa" - /* 1 */ "abbbbbbba" - /* 2 */ "abbbbbbba" - /* 3 */ "abbbbbbba" - /* 4 */ "abbbbbbba" - /* 5 */ "abbbbbbba" - /* 6 */ "aaaaaaaaa" + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "aaaaaaaaaa" + /* 1 */ "aaaaaaaaaa" + /* 2 */ "aaaaaaaaaa" + /* 3 */ "aaaaaaaaaa" + /* 4 */ "aaaaaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "aaaaaaaaaa" + /* 7 */ "aaaaaaaaaa" + /* 8 */ "aaaaaaaaaa" + /* 9 */ "aaaaaaaaaa" + /* 10 */ "aaaaaaaaaa" // Level 1 - /* z\x* 012345678 */ - /* 0 */ "...cde..." - /* 1 */ ".fffffff." - /* 2 */ ".fffffff." - /* 3 */ ".fffffff." - /* 4 */ ".fffffff." - /* 5 */ ".fffffff." - /* 6 */ "........." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "bbbbbbbbbb" + /* 1 */ "baaaaabbbb" + /* 2 */ "baaaaabbbb" + /* 3 */ "baaaaaaaaa" + /* 4 */ "aaaaaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "aaaaaaaaaa" + /* 7 */ "baaaaaaaaa" + /* 8 */ "baaaaaaaaa" + /* 9 */ "baaaaabbbb" + /* 10 */ "bbbbbbbbbb" // Level 2 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".ghhihhg." - /* 2 */ ".h.....h." - /* 3 */ ".h.....h." - /* 4 */ ".h.....h." - /* 5 */ ".ghhhhhg." - /* 6 */ "........." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "......mmmm" + /* 1 */ ".cccccmmmm" + /* 2 */ ".cdddcmmmm" + /* 3 */ ".cdddcbbbb" + /* 4 */ "ecfffcbbbb" + /* 5 */ "gcffffbbbb" + /* 6 */ "hcfffcbbbb" + /* 7 */ ".cfffcbbbb" + /* 8 */ ".cfffcbbbb" + /* 9 */ ".cccccmmmm" + /* 10 */ "......mmmm" // Level 3 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".gjhkhjg." - /* 2 */ ".j.....j." - /* 3 */ ".j.....j." - /* 4 */ ".j.....j." - /* 5 */ ".gjjhjjg." - /* 6 */ "........." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "......mmmm" + /* 1 */ ".idddimmmm" + /* 2 */ ".djkldmmmm" + /* 3 */ ".d...dkkkk" + /* 4 */ ".d...d...k" + /* 5 */ ".n...o...k" + /* 6 */ ".d...d...k" + /* 7 */ ".dff.d...k" + /* 8 */ ".d...dkkkk" + /* 9 */ ".idddimmmm" + /* 10 */ "......mmmm" // Level 4 - /* z\x* 012345678 */ - /* 0 */ "lllllllll" - /* 1 */ "nghhhhhgn" - /* 2 */ ".h.o.o.h." - /* 3 */ ".h.....h." - /* 4 */ ".h.....h." - /* 5 */ "pghhhhhgp" - /* 6 */ "qqqqqqqqq" + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "......mmmm" + /* 1 */ ".ipppimmmm" + /* 2 */ ".p.q.pmmmm" + /* 3 */ ".p...p...." + /* 4 */ ".d...d...." + /* 5 */ ".r...s...." + /* 6 */ ".d...d...." + /* 7 */ ".p...p...." + /* 8 */ ".p...p...." + /* 9 */ ".ipppimmmm" + /* 10 */ "......mmmm" // Level 5 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "lllllllll" - /* 2 */ "nhhhhhhhn" - /* 3 */ ".h.....h." - /* 4 */ "phhhhhhhp" - /* 5 */ "qqqqqqqqq" - /* 6 */ "........." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "lt...ujmmm" + /* 1 */ "lidddijmmm" + /* 2 */ "ld...djmmm" + /* 3 */ "ld...dj..." + /* 4 */ "ldv.wdj..." + /* 5 */ "ld...dj..." + /* 6 */ "ldv.wdj..." + /* 7 */ "ld...dj..." + /* 8 */ "ld...dj..." + /* 9 */ "lidddijmmm" + /* 10 */ "lt...ujmmm" // Level 6 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "lllllllll" - /* 3 */ "hhhhhhhhh" - /* 4 */ "qqqqqqqqq" - /* 5 */ "........." - /* 6 */ ".........", + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mlt.ujmmmm" + /* 1 */ "mldddjmmmm" + /* 2 */ "mld.djmmmm" + /* 3 */ "mld.djm..." + /* 4 */ "mld.djm..." + /* 5 */ "mld.djm..." + /* 6 */ "mld.djm..." + /* 7 */ "mld.djm..." + /* 8 */ "mld.djm..." + /* 9 */ "mldddjmmmm" + /* 10 */ "mlt.ujmmmm" + + // Level 7 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmldjmmmmm" + /* 1 */ "mmldjmmmmm" + /* 2 */ "mmldjmmmmm" + /* 3 */ "mmldjmm..." + /* 4 */ "mmldjmm..." + /* 5 */ "mmldjmm..." + /* 6 */ "mmldjmm..." + /* 7 */ "mmldjmm..." + /* 8 */ "mmldjmm..." + /* 9 */ "mmldjmmmmm" + /* 10 */ "mmldjmmmmm", // Connectors: - "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 0, 2, 5: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2170,108 +2045,162 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_91 + }, // WoodenHouse9x5Fence /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_92: - // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft + // WoodenHouse9x7: + // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera { // Size: - 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 5, 6, // MaxX, MaxY, MaxZ + 10, 8, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ - "j: 53: 2\n" /* woodstairs */ - "k: 53: 7\n" /* woodstairs */ - "l: 50: 3\n" /* torch */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 6\n" /* woodstairs */ - "o: 53: 3\n" /* woodstairs */, + "n: 53: 7\n" /* woodstairs */ + "o: 50: 3\n" /* torch */ + "p: 50: 4\n" /* torch */ + "q: 53: 6\n" /* woodstairs */ + "r: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ "..........." + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaa" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".efffgfffe." - /* 2 */ ".f.......f." - /* 3 */ ".f.......f." - /* 4 */ ".f.......f." - /* 5 */ ".efffffffe." - /* 6 */ "..........." + /* 0 */ "bbbbaaabbbb" + /* 1 */ "baaaaaaaaab" + /* 2 */ "baaaaaaaaab" + /* 3 */ "baaaaaaaaab" + /* 4 */ "baaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "baaaaaaaaab" + /* 7 */ "baaaaaaaaab" + /* 8 */ "bbbbbbbbbbb" // Level 2 /* z\x* 1 */ /* * 01234567890 */ + /* 0 */ "....cde...." + /* 1 */ ".fffffffff." + /* 2 */ ".fffffffff." + /* 3 */ ".fffffffff." + /* 4 */ ".fffffffff." + /* 5 */ ".fffffffff." + /* 6 */ ".fffffffff." + /* 7 */ ".fffffffff." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".ehhfifhhe." + /* 1 */ ".ghhhihhhg." /* 2 */ ".h.......h." /* 3 */ ".h.......h." /* 4 */ ".h.......h." - /* 5 */ ".ehhhfhhhe." - /* 6 */ "..........." + /* 5 */ ".h.......h." + /* 6 */ ".h.......h." + /* 7 */ ".ghhhhhhhg." + /* 8 */ "..........." - // Level 3 + // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "jjjjjjjjjjj" - /* 1 */ "kfffffffffk" - /* 2 */ ".f..l.l.ff." - /* 3 */ ".f......ff." - /* 4 */ ".f......ff." - /* 5 */ "nfffffffffn" - /* 6 */ "ooooooooooo" + /* 0 */ "..........." + /* 1 */ ".gjjhkhjjg." + /* 2 */ ".j.......j." + /* 3 */ ".j.......j." + /* 4 */ ".h.......h." + /* 5 */ ".j.......j." + /* 6 */ ".j.......j." + /* 7 */ ".gjjjhjjjg." + /* 8 */ "..........." - // Level 4 + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "lllllllllll" + /* 1 */ "nhhhhhhhhhn" + /* 2 */ ".h..o.o..h." + /* 3 */ ".h.......h." + /* 4 */ ".h.......h." + /* 5 */ ".h.......h." + /* 6 */ ".h...p...h." + /* 7 */ "qhhhhhhhhhq" + /* 8 */ "rrrrrrrrrrr" + + // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "jjjjjjjjjjj" - /* 2 */ "kfffffffffk" - /* 3 */ ".fffffffff." - /* 4 */ "nfffffffffn" - /* 5 */ "ooooooooooo" - /* 6 */ "..........." + /* 1 */ "lllllllllll" + /* 2 */ "nhhhhhhhhhn" + /* 3 */ ".h.......h." + /* 4 */ ".h.......h." + /* 5 */ ".h.......h." + /* 6 */ "qhhhhhhhhhq" + /* 7 */ "rrrrrrrrrrr" + /* 8 */ "..........." - // Level 5 + // Level 7 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "jjjjjjjjjjj" - /* 3 */ "fffffffffff" - /* 4 */ "ooooooooooo" - /* 5 */ "..........." - /* 6 */ "...........", + /* 2 */ "lllllllllll" + /* 3 */ "nhhhhhhhhhn" + /* 4 */ ".h.......h." + /* 5 */ "qhhhhhhhhhq" + /* 6 */ "rrrrrrrrrrr" + /* 7 */ "..........." + /* 8 */ "..........." + + // Level 8 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "lllllllllll" + /* 4 */ "hhhhhhhhhhh" + /* 5 */ "rrrrrrrrrrr" + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "...........", // Connectors: - "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2290,139 +2219,201 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_92 + }, // WoodenHouse9x7 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_93: - // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft + // WoodenHouse9x7Butcher: + // The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera { // Size: - 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 + 11, 9, 13, // SizeX = 11, SizeY = 9, SizeZ = 13 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 5, 10, // MaxX, MaxY, MaxZ + 10, 8, 12, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ - "j: 53: 2\n" /* woodstairs */ - "k: 53: 7\n" /* woodstairs */ - "l: 53: 1\n" /* woodstairs */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 43: 0\n" /* doubleslab */ + "h: 17: 0\n" /* tree */ + "i: 5: 0\n" /* wood */ + "j: 64: 7\n" /* wooddoorblock */ + "k: 53: 3\n" /* woodstairs */ + "l: 85: 0\n" /* fence */ "m: 19: 0\n" /* sponge */ - "n: 50: 3\n" /* torch */ - "o: 50: 4\n" /* torch */ - "p: 53: 6\n" /* woodstairs */ - "q: 50: 1\n" /* torch */ - "r: 50: 2\n" /* torch */ - "s: 53: 3\n" /* woodstairs */ - "t: 53: 0\n" /* woodstairs */ - "u: 53: 5\n" /* woodstairs */ - "v: 53: 4\n" /* woodstairs */, + "n: 53: 2\n" /* woodstairs */ + "o:102: 0\n" /* glasspane */ + "p: 64:12\n" /* wooddoorblock */ + "q: 72: 0\n" /* woodplate */ + "r: 53: 7\n" /* woodstairs */ + "s: 50: 1\n" /* torch */ + "t: 50: 2\n" /* torch */ + "u: 53: 6\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ ".....ddddd." - /* 7 */ "mmmm.ddddd." - /* 8 */ "mmmm.ddddd." - /* 9 */ "mmmm.ddddd." - /* 10 */ "mmmm......." + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaa" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".efffgfffe." - /* 2 */ ".f.......f." - /* 3 */ ".f.......f." - /* 4 */ ".f.......f." - /* 5 */ ".efffe...f." - /* 6 */ ".....f...f." - /* 7 */ "mmmm.f...f." - /* 8 */ "mmmm.f...f." - /* 9 */ "mmmm.efffe." - /* 10 */ "mmmm......." + /* 0 */ "bbbbaaabbbb" + /* 1 */ "baaaaaaaaab" + /* 2 */ "baaaaaaaaab" + /* 3 */ "baaaaaaaaab" + /* 4 */ "baaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "baaaaaaaaab" + /* 7 */ "baaaaaaaaab" + /* 8 */ "bbaaaaaaabb" + /* 9 */ "bbaaaaaaabb" + /* 10 */ "bbaaaaaaabb" + /* 11 */ "bbaaaaaaabb" + /* 12 */ "bbaaaaaaabb" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ehhfifhhe." - /* 2 */ ".h.......h." - /* 3 */ ".h.......h." - /* 4 */ ".h.......h." - /* 5 */ ".ehhhe...f." - /* 6 */ ".....h...h." - /* 7 */ "mmmm.h...h." - /* 8 */ "mmmm.h...h." - /* 9 */ "mmmm.ehhhe." - /* 10 */ "mmmm......." + /* 0 */ "....cde...." + /* 1 */ ".fffffffff." + /* 2 */ ".fggggffff." + /* 3 */ ".fggggffff." + /* 4 */ ".fggggffff." + /* 5 */ ".fggggffff." + /* 6 */ ".fggggffff." + /* 7 */ ".fffffffff." + /* 8 */ "..bbbbbbb.." + /* 9 */ "mmbbbbbbbmm" + /* 10 */ "mmbbbbbbbmm" + /* 11 */ "mmbbbbbbbmm" + /* 12 */ "mmbbbbbbbmm" // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "jjjjjjjjjjj" - /* 1 */ "kfffffffffl" - /* 2 */ ".f..n.n..fl" - /* 3 */ ".f.......fl" - /* 4 */ ".f...o...fl" - /* 5 */ "pfffffq.rfl" - /* 6 */ "sssssf...fl" - /* 7 */ "mmmmtf...fl" - /* 8 */ "mmmmtf...fl" - /* 9 */ "mmmmtfffffl" - /* 10 */ "mmmmtu...vl" + /* 0 */ "..........." + /* 1 */ ".hiiijiiih." + /* 2 */ ".i.g....ki." + /* 3 */ ".i.g....li." + /* 4 */ ".i.g....ni." + /* 5 */ ".i.......i." + /* 6 */ ".i.......i." + /* 7 */ ".hiiijiiih." + /* 8 */ "..l.....l.." + /* 9 */ "mml.....lmm" + /* 10 */ "mml.....lmm" + /* 11 */ "mml.....lmm" + /* 12 */ "mmlllllllmm" // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "jjjjjjjjjl." - /* 2 */ "kffffffffl." - /* 3 */ ".f......fl." - /* 4 */ "pffffff.fl." - /* 5 */ "ssssssf.fl." - /* 6 */ ".....tf.fl." - /* 7 */ "mmmm.tf.fl." - /* 8 */ "mmmm.tf.fl." - /* 9 */ "mmmm.tfffl." - /* 10 */ "mmmm.tu.vl." + /* 1 */ ".hooipiooh." + /* 2 */ ".o.......o." + /* 3 */ ".o......qo." + /* 4 */ ".i.......i." + /* 5 */ ".o.......o." + /* 6 */ ".o.......o." + /* 7 */ ".hooipiooh." + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" // Level 5 /* z\x* 1 */ /* * 01234567890 */ + /* 0 */ "nnnnnnnnnnn" + /* 1 */ "riiiiiiiiir" + /* 2 */ ".i.......i." + /* 3 */ ".i.......i." + /* 4 */ ".is.....ti." + /* 5 */ ".i.......i." + /* 6 */ ".i.......i." + /* 7 */ "uiiiiiiiiiu" + /* 8 */ "kkkkkkkkkkk" + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "nnnnnnnnnnn" + /* 2 */ "riiiiiiiiir" + /* 3 */ ".i.......i." + /* 4 */ ".i.......i." + /* 5 */ ".i.......i." + /* 6 */ "uiiiiiiiiiu" + /* 7 */ "kkkkkkkkkkk" + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "nnnnnnnnnnn" + /* 3 */ "riiiiiiiiir" + /* 4 */ ".i.......i." + /* 5 */ "uiiiiiiiiiu" + /* 6 */ "kkkkkkkkkkk" + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" + + // Level 8 + /* z\x* 1 */ + /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "jjjjjjjjj.." - /* 3 */ "ffffffffl.." - /* 4 */ "sssssstfl.." - /* 5 */ "......tfl.." - /* 6 */ "......tfl.." - /* 7 */ "mmmm..tfl.." - /* 8 */ "mmmm..tfl.." - /* 9 */ "mmmm..tfl.." - /* 10 */ "mmmm..tfl..", + /* 2 */ "..........." + /* 3 */ "nnnnnnnnnnn" + /* 4 */ "iiiiiiiiiii" + /* 5 */ "kkkkkkkkkkk" + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2441,137 +2432,165 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_93 + }, // WoodenHouse9x7Butcher /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_94: - // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft + // WoodenHouse9x7DoubleDoor: + // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera { // Size: - 15, 6, 11, // SizeX = 15, SizeY = 6, SizeZ = 11 + 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 14, 5, 10, // MaxX, MaxY, MaxZ + 10, 8, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ - "j: 53: 2\n" /* woodstairs */ - "k: 53: 0\n" /* woodstairs */ - "l: 53: 1\n" /* woodstairs */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 67: 3\n" /* stairs */ + "h: 17: 0\n" /* tree */ + "i: 5: 0\n" /* wood */ + "j: 64: 7\n" /* wooddoorblock */ + "k:102: 0\n" /* glasspane */ + "l: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */ - "n: 50: 3\n" /* torch */ - "o: 50: 4\n" /* torch */ - "p: 50: 2\n" /* torch */ - "q: 50: 1\n" /* torch */ - "r: 53: 3\n" /* woodstairs */ - "s: 53: 5\n" /* woodstairs */ - "t: 53: 4\n" /* woodstairs */, + "n: 53: 2\n" /* woodstairs */ + "o: 53: 7\n" /* woodstairs */ + "p: 17: 4\n" /* tree */ + "q: 17: 8\n" /* tree */ + "r: 50: 3\n" /* torch */ + "s: 50: 4\n" /* torch */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */, // Block data: // Level 0 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "......abc......" - /* 1 */ ".ddddddddddddd." - /* 2 */ ".ddddddddddddd." - /* 3 */ ".ddddddddddddd." - /* 4 */ ".ddddddddddddd." - /* 5 */ ".ddddddddddddd." - /* 6 */ ".ddddd...ddddd." - /* 7 */ ".ddddd...ddddd." - /* 8 */ ".ddddd...ddddd." - /* 9 */ ".ddddd...ddddd." - /* 10 */ "..............." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaa" // Level 1 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".efffffgfffffe." - /* 2 */ ".f...........f." - /* 3 */ ".f...........f." - /* 4 */ ".f...........f." - /* 5 */ ".f...efffe...f." - /* 6 */ ".f...f...f...f." - /* 7 */ ".f...f...f...f." - /* 8 */ ".f...f...f...f." - /* 9 */ ".efffe...efffe." - /* 10 */ "..............." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "bbbbaaabbbb" + /* 1 */ "baaaaaaaaab" + /* 2 */ "baaaaaaaaab" + /* 3 */ "baaaaaaaaab" + /* 4 */ "baaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "baaaaaaaaab" + /* 7 */ "baaaaaaaaab" + /* 8 */ "bbbbaaabbbb" // Level 2 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".ehhhhfifhhhhe." - /* 2 */ ".h...........h." - /* 3 */ ".h...........h." - /* 4 */ ".h...........h." - /* 5 */ ".f...ehhhe...f." - /* 6 */ ".h...h...h...h." - /* 7 */ ".h...h...h...h." - /* 8 */ ".h...h...h...h." - /* 9 */ ".ehhhe...ehhhe." - /* 10 */ "..............." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....cde...." + /* 1 */ ".fffffffff." + /* 2 */ ".fffffffff." + /* 3 */ ".fffffffff." + /* 4 */ ".fffffffff." + /* 5 */ ".fffffffff." + /* 6 */ ".fffffffff." + /* 7 */ ".fffffffff." + /* 8 */ "....cge...." // Level 3 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "jjjjjjjjjjjjjjj" - /* 1 */ "kfffffffffffffl" - /* 2 */ "kf....n.n....fl" - /* 3 */ "kf...........fl" - /* 4 */ "kf...o...o...fl" - /* 5 */ "kf..pfffffq..fl" - /* 6 */ "kf...frrrf...fl" - /* 7 */ "kf...fl.kf...fl" - /* 8 */ "kf...fl.kf...fl" - /* 9 */ "kfffffl.kfffffl" - /* 10 */ "ks...tl.ks...tl" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".hiihjhiih." + /* 2 */ ".i.......i." + /* 3 */ ".i.......i." + /* 4 */ ".h.......h." + /* 5 */ ".i.......i." + /* 6 */ ".i.......i." + /* 7 */ ".hiihjhiih." + /* 8 */ "..........." // Level 4 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".jjjjjjjjjjjjl." - /* 2 */ ".kfffffffffffl." - /* 3 */ ".kfffffffffffl." - /* 4 */ ".kfffffffffffl." - /* 5 */ ".kffflrrrrfffl." - /* 6 */ ".kfffl...kfffl." - /* 7 */ ".kfffl...kfffl." - /* 8 */ ".kfffl...kfffl." - /* 9 */ ".kfffl...kfffl." - /* 10 */ ".ks.tl...ks.tl." + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".hkkhlhkkh." + /* 2 */ ".k.......k." + /* 3 */ ".k.......k." + /* 4 */ ".h.......h." + /* 5 */ ".k.......k." + /* 6 */ ".k.......k." + /* 7 */ ".hkkhlhkkh." + /* 8 */ "..........." // Level 5 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "..............." - /* 2 */ "..kjjjjjjjjjj.." - /* 3 */ "..kfffffffffl.." - /* 4 */ "..kflrrrrrkfl.." - /* 5 */ "..kfl.....kfl.." - /* 6 */ "..kfl.....kfl.." - /* 7 */ "..kfl.....kfl.." - /* 8 */ "..kfl.....kfl.." - /* 9 */ "..kfl.....kfl.." - /* 10 */ "..kfl.....kfl..", + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "nnnnnnnnnnn" + /* 1 */ "ohpppppppho" + /* 2 */ ".q..r.r..q." + /* 3 */ ".q.......q." + /* 4 */ ".q.......q." + /* 5 */ ".q.......q." + /* 6 */ ".q..s.s..q." + /* 7 */ "thpppppppht" + /* 8 */ "uuuuuuuuuuu" + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "nnnnnnnnnnn" + /* 2 */ "oiiiiiiiiio" + /* 3 */ ".i.......i." + /* 4 */ ".i.......i." + /* 5 */ ".i.......i." + /* 6 */ "tiiiiiiiiit" + /* 7 */ "uuuuuuuuuuu" + /* 8 */ "..........." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "nnnnnnnnnnn" + /* 3 */ "oiiiiiiiiio" + /* 4 */ ".i.......i." + /* 5 */ "tiiiiiiiiit" + /* 6 */ "uuuuuuuuuuu" + /* 7 */ "..........." + /* 8 */ "..........." + + // Level 8 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "nnnnnnnnnnn" + /* 4 */ "iiiiiiiiiii" + /* 5 */ "uuuuuuuuuuu" + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "...........", // Connectors: - "-1: 7, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2590,115 +2609,259 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_94 + }, // WoodenHouse9x7DoubleDoor /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_97: - // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera + // WoodenHouseL13x14: + // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior { // Size: - 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + 15, 10, 16, // SizeX = 15, SizeY = 10, SizeZ = 16 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 5, 6, // MaxX, MaxY, MaxZ + 14, 9, 15, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 53: 3\n" /* woodstairs */ - "i: 85: 0\n" /* fence */ - "j: 53: 2\n" /* woodstairs */ - "k: 53: 1\n" /* woodstairs */ - "l: 53: 0\n" /* woodstairs */ + "A: 50: 4\n" /* torch */ + "B: 50: 2\n" /* torch */ + "C: 53: 7\n" /* woodstairs */ + "D: 53: 4\n" /* woodstairs */ + "E: 53: 5\n" /* woodstairs */ + "F: 53: 6\n" /* woodstairs */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 43: 0\n" /* doubleslab */ + "h: 17: 0\n" /* tree */ + "i: 5: 0\n" /* wood */ + "j: 64: 7\n" /* wooddoorblock */ + "k: 96: 8\n" /* trapdoor */ + "l: 61: 2\n" /* furnace */ "m: 19: 0\n" /* sponge */ - "n:102: 0\n" /* glasspane */ - "o: 64:12\n" /* wooddoorblock */ - "p: 50: 3\n" /* torch */ - "q: 72: 0\n" /* woodplate */ - "r: 53: 7\n" /* woodstairs */ + "n: 53: 3\n" /* woodstairs */ + "o: 85: 0\n" /* fence */ + "p: 53: 2\n" /* woodstairs */ + "q: 53: 1\n" /* woodstairs */ + "r: 53: 0\n" /* woodstairs */ "s: 47: 0\n" /* bookshelf */ - "t: 50: 1\n" /* torch */ - "u: 50: 2\n" /* torch */ - "v: 53: 6\n" /* woodstairs */, + "t:102: 0\n" /* glasspane */ + "u: 64:12\n" /* wooddoorblock */ + "v: 72: 0\n" /* woodplate */ + "w: 17: 4\n" /* tree */ + "x: 17: 8\n" /* tree */ + "y: 50: 3\n" /* torch */ + "z: 50: 1\n" /* torch */, // Block data: // Level 0 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ "..........." + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "mmmmmmmmaaaaaaa" + /* 9 */ "mmmmmmmmaaaaaaa" + /* 10 */ "mmmmmmmmaaaaaaa" + /* 11 */ "mmmmmmmmaaaaaaa" + /* 12 */ "mmmmmmmmaaaaaaa" + /* 13 */ "mmmmmmmmaaaaaaa" + /* 14 */ "mmmmmmmmaaaaaaa" + /* 15 */ "mmmmmmmmaaaaaaa" // Level 1 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".efffgfffe." - /* 2 */ ".fh.....hf." - /* 3 */ ".fi.....if." - /* 4 */ ".fj.kil.jf." - /* 5 */ ".efffffffe." - /* 6 */ "..........." + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "bbbbbbaaabbbbbb" + /* 1 */ "baaaaaaaaaaaaab" + /* 2 */ "baaaaaaaaaaaaab" + /* 3 */ "baaaaaaaaaaaaab" + /* 4 */ "baaaaaaaaaaaaab" + /* 5 */ "baaaaaaaaaaaaab" + /* 6 */ "baaaaaaaaaaaaab" + /* 7 */ "baaaaaaaaaaaaab" + /* 8 */ "mmmmmmmmaaaaaab" + /* 9 */ "mmmmmmmmaaaaaab" + /* 10 */ "mmmmmmmmaaaaaab" + /* 11 */ "mmmmmmmmaaaaaab" + /* 12 */ "mmmmmmmmaaaaaab" + /* 13 */ "mmmmmmmmaaaaaab" + /* 14 */ "mmmmmmmmaaaaaab" + /* 15 */ "mmmmmmmmbbbbbbb" // Level 2 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ennfofnne." - /* 2 */ ".n..p.p..n." - /* 3 */ ".nq.....qn." - /* 4 */ ".n...q...n." - /* 5 */ ".ennnfnnne." - /* 6 */ "..........." + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "......cde......" + /* 1 */ ".fffffffffffff." + /* 2 */ ".fggggffffffff." + /* 3 */ ".fggggffffffff." + /* 4 */ ".fffffffffffff." + /* 5 */ ".fffffffffffff." + /* 6 */ ".fffffffffffff." + /* 7 */ "mfffffffffffff." + /* 8 */ "mmmmmmmmffffff." + /* 9 */ "mmmmmmmmffffff." + /* 10 */ "mmmmmmmmffffff." + /* 11 */ "mmmmmmmmffffff." + /* 12 */ "mmmmmmmmffffff." + /* 13 */ "mmmmmmmmffffff." + /* 14 */ "mmmmmmmmffffff." + /* 15 */ "mmmmmmmm......." // Level 3 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "jjjjjjjjjjj" - /* 1 */ "rfffffffffr" - /* 2 */ ".fsssssssf." - /* 3 */ ".ft.....uf." - /* 4 */ ".fsssssssf." - /* 5 */ "vfffffffffv" - /* 6 */ "hhhhhhhhhhh" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".hiiiihjhiiiih." + /* 2 */ ".i...k.......i." + /* 3 */ ".ilggg......ni." + /* 4 */ ".h..........oi." + /* 5 */ ".i..........pi." + /* 6 */ ".i.qor..qo...i." + /* 7 */ "mhiiiiiihp...h." + /* 8 */ "mmmmmmmmi....i." + /* 9 */ "mmmmmmmmin...i." + /* 10 */ "mmmmmmmmio..ni." + /* 11 */ "mmmmmmmmip..oi." + /* 12 */ "mmmmmmmmi...pi." + /* 13 */ "mmmmmmmmis..si." + /* 14 */ "mmmmmmmmhiiiih." + /* 15 */ "mmmmmmmm......." // Level 4 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "jjjjjjjjjjj" - /* 2 */ "rfffffffffr" - /* 3 */ ".f.......f." - /* 4 */ "vfffffffffv" - /* 5 */ "hhhhhhhhhhh" - /* 6 */ "..........." + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".hittihuhittih." + /* 2 */ ".i...........i." + /* 3 */ ".i...........t." + /* 4 */ ".h..........vt." + /* 5 */ ".i...........t." + /* 6 */ ".i..v....v...i." + /* 7 */ "mhittttih....h." + /* 8 */ "mmmmmmmmi....i." + /* 9 */ "mmmmmmmmt....t." + /* 10 */ "mmmmmmmmtv...t." + /* 11 */ "mmmmmmmmt...vt." + /* 12 */ "mmmmmmmmt....t." + /* 13 */ "mmmmmmmmis..si." + /* 14 */ "mmmmmmmmhittih." + /* 15 */ "mmmmmmmm......." // Level 5 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "jjjjjjjjjjj" - /* 3 */ "fffffffffff" - /* 4 */ "hhhhhhhhhhh" - /* 5 */ "..........." - /* 6 */ "...........", + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".hwwwwwwwwwwwh." + /* 2 */ ".x....y.y....x." + /* 3 */ ".x...........x." + /* 4 */ ".xz..........x." + /* 5 */ ".x...........x." + /* 6 */ ".x......A....x." + /* 7 */ "mhwwwwwwhz..Bx." + /* 8 */ "mmmmmmmmx....x." + /* 9 */ "mmmmmmmmx....x." + /* 10 */ "mmmmmmmmx....x." + /* 11 */ "mmmmmmmmx....x." + /* 12 */ "mmmmmmmmx....x." + /* 13 */ "mmmmmmmmx.AA.x." + /* 14 */ "mmmmmmmmhwwwwh." + /* 15 */ "mmmmmmmm......." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "ppppppppppppppq" + /* 1 */ "riiiiiiiiiiiiiq" + /* 2 */ "riCCCCCCCCCCDiq" + /* 3 */ "riE.........Diq" + /* 4 */ "riE.........Diq" + /* 5 */ "riE.........Diq" + /* 6 */ "riEFFFFFFF..Diq" + /* 7 */ "riiiiiiiiE..Diq" + /* 8 */ "rnnnnnnriE..Diq" + /* 9 */ "mmmmmmmriE..Diq" + /* 10 */ "mmmmmmmriE..Diq" + /* 11 */ "mmmmmmmriE..Diq" + /* 12 */ "mmmmmmmriE..Diq" + /* 13 */ "mmmmmmmriEFFDiq" + /* 14 */ "mmmmmmmriiiiiiq" + /* 15 */ "mmmmmmmrnnnnnnn" + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "mrpppppppppppqm" + /* 2 */ "mriiiiiiiiiiiqm" + /* 3 */ "mriiiiiiiiiiiqm" + /* 4 */ "mriiiiiiiiiiiqm" + /* 5 */ "mriiiiiiiiiiiqm" + /* 6 */ "mriiiiiiiiiiiqm" + /* 7 */ "mrnnnnnnniiiiqm" + /* 8 */ "mmmmmmmmriiiiqm" + /* 9 */ "mmmmmmmmriiiiqm" + /* 10 */ "mmmmmmmmriiiiqm" + /* 11 */ "mmmmmmmmriiiiqm" + /* 12 */ "mmmmmmmmriiiiqm" + /* 13 */ "mmmmmmmmriiiiqm" + /* 14 */ "mmmmmmmmnnnnnqm" + /* 15 */ "mmmmmmmmmmmmmmm" + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmm" + /* 2 */ "mmpppppppppppmm" + /* 3 */ "mmriiiiiiiiiqmm" + /* 4 */ "mmriiiiiiiiiqmm" + /* 5 */ "mmriiiiiiiiiqmm" + /* 6 */ "mmnnnnnnnniiqmm" + /* 7 */ "mmmmmmmmmriiqmm" + /* 8 */ "mmmmmmmmmriiqmm" + /* 9 */ "mmmmmmmmmriiqmm" + /* 10 */ "mmmmmmmmmriiqmm" + /* 11 */ "mmmmmmmmmriiqmm" + /* 12 */ "mmmmmmmmmriiqmm" + /* 13 */ "mmmmmmmmmnnnqmm" + /* 14 */ "mmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmm" + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmm" + /* 3 */ "mmmrpppppppqmmm" + /* 4 */ "mmmriiiiiiiqmmm" + /* 5 */ "mmmrnnnnnnrqmmm" + /* 6 */ "mmmmmmmmmmrqmmm" + /* 7 */ "mmmmmmmmmmrqmmm" + /* 8 */ "mmmmmmmmmmrqmmm" + /* 9 */ "mmmmmmmmmmrqmmm" + /* 10 */ "mmmmmmmmmmrqmmm" + /* 11 */ "mmmmmmmmmmrqmmm" + /* 12 */ "mmmmmmmmmmrnmmm" + /* 13 */ "mmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmm", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 7, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2717,20 +2880,20 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_97 + }, // WoodenHouseL13x14 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_98: - // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera + // WoodenHouseL14x14: + // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera { // Size: - 12, 7, 9, // SizeX = 12, SizeY = 7, SizeZ = 9 + 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 11, 6, 8, // MaxX, MaxY, MaxZ + 15, 6, 15, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2738,120 +2901,170 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "b: 67: 2\n" /* stairs */ "c: 67: 1\n" /* stairs */ "d: 4: 0\n" /* cobblestone */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 64: 5\n" /* wooddoorblock */ - "i: 53: 3\n" /* woodstairs */ - "j: 85: 0\n" /* fence */ - "k: 53: 2\n" /* woodstairs */ - "l: 53: 1\n" /* woodstairs */ + "e: 5: 0\n" /* wood */ + "f: 67: 3\n" /* stairs */ + "g: 17: 0\n" /* tree */ + "h: 64: 7\n" /* wooddoorblock */ + "i: 64: 5\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 0\n" /* woodstairs */ - "o:102: 0\n" /* glasspane */ - "p: 64:12\n" /* wooddoorblock */ - "q: 50: 3\n" /* torch */ - "r: 72: 0\n" /* woodplate */ - "s: 53: 7\n" /* woodstairs */ - "t: 47: 0\n" /* bookshelf */ - "u: 50: 1\n" /* torch */ + "n: 53: 1\n" /* woodstairs */ + "o: 53: 7\n" /* woodstairs */ + "p: 53: 6\n" /* woodstairs */ + "q: 53: 3\n" /* woodstairs */ + "r: 53: 0\n" /* woodstairs */ + "s: 53: 5\n" /* woodstairs */ + "t: 53: 4\n" /* woodstairs */ + "u: 50: 3\n" /* torch */ "v: 50: 2\n" /* torch */ - "w: 53: 6\n" /* woodstairs */, + "w: 50: 4\n" /* torch */ + "x: 50: 1\n" /* torch */, // Block data: // Level 0 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "....abbc...." - /* 1 */ ".dddddddddd." - /* 2 */ ".dddddddddd." - /* 3 */ ".dddddddddd." - /* 4 */ ".dddddddddd." - /* 5 */ ".dddddddddd." - /* 6 */ ".dddddddddd." - /* 7 */ ".dddddddddd." - /* 8 */ "............" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "........abc....." + /* 1 */ ".dddddddddddddd." + /* 2 */ ".deeeeeeeeeeeed." + /* 3 */ ".deeeeeeeeeeeed." + /* 4 */ ".deeeeeeeeeeeed." + /* 5 */ ".deeeeeeeeeeeed." + /* 6 */ ".deeeeeeeeeeeed." + /* 7 */ ".ddddddddeeeeed." + /* 8 */ "mmmmmafcdeeeeed." + /* 9 */ "mmmmmmmmdeeeeed." + /* 10 */ "mmmmmmmmdeeeeed." + /* 11 */ "mmmmmmmmdeeeeed." + /* 12 */ "mmmmmmmmdeeeeed." + /* 13 */ "mmmmmmmmdeeeeed." + /* 14 */ "mmmmmmmmddddddd." + /* 15 */ "mmmmmmmm........" // Level 1 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".efffghfffe." - /* 2 */ ".f........f." - /* 3 */ ".fi......if." - /* 4 */ ".fj......jf." - /* 5 */ ".fk......kf." - /* 6 */ ".f.ljnljn.f." - /* 7 */ ".effffffffe." - /* 8 */ "............" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".geeeeeeghgeeeg." + /* 2 */ ".e............e." + /* 3 */ ".e............e." + /* 4 */ ".e............e." + /* 5 */ ".e............e." + /* 6 */ ".e............e." + /* 7 */ ".geeeeieg.....e." + /* 8 */ "mmmmmm.me.....e." + /* 9 */ "mmmmmmmme.....e." + /* 10 */ "mmmmmmmme.....e." + /* 11 */ "mmmmmmmme.....e." + /* 12 */ "mmmmmmmme.....e." + /* 13 */ "mmmmmmmme.....e." + /* 14 */ "mmmmmmmmgeeeeeg." + /* 15 */ "mmmmmmmm........" // Level 2 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".eoofppfooe." - /* 2 */ ".o..q..q..o." - /* 3 */ ".o........o." - /* 4 */ ".fr......rf." - /* 5 */ ".o........o." - /* 6 */ ".o..r..r..o." - /* 7 */ ".eoofoofooe." - /* 8 */ "............" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".gejjejjgkgjjeg." + /* 2 */ ".j............e." + /* 3 */ ".j............j." + /* 4 */ ".j............j." + /* 5 */ ".j............e." + /* 6 */ ".j............j." + /* 7 */ ".gejjekeg.....j." + /* 8 */ "mmmmmm.me.....e." + /* 9 */ "mmmmmmmmj.....j." + /* 10 */ "mmmmmmmmj.....j." + /* 11 */ "mmmmmmmme.....e." + /* 12 */ "mmmmmmmmj.....j." + /* 13 */ "mmmmmmmmj.....j." + /* 14 */ "mmmmmmmmgjjjjjg." + /* 15 */ "mmmmmmmm........" // Level 3 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "kkkkkkkkkkkk" - /* 1 */ "sffffffffffs" - /* 2 */ ".fttttttttf." - /* 3 */ ".f........f." - /* 4 */ ".fu......vf." - /* 5 */ ".f........f." - /* 6 */ ".fttttttttf." - /* 7 */ "wffffffffffw" - /* 8 */ "iiiiiiiiiiii" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "llllllllllllllln" + /* 1 */ "ogeeeeeegegeeegn" + /* 2 */ ".e............en" + /* 3 */ ".e............en" + /* 4 */ ".e............en" + /* 5 */ ".e............en" + /* 6 */ ".e............en" + /* 7 */ "pgeeeeeeg.....en" + /* 8 */ "qqqqqqqre.....en" + /* 9 */ "mmmmmmmre.....en" + /* 10 */ "mmmmmmmre.....en" + /* 11 */ "mmmmmmmre.....en" + /* 12 */ "mmmmmmmre.....en" + /* 13 */ "mmmmmmmre.....en" + /* 14 */ "mmmmmmmrgeeeeegn" + /* 15 */ "mmmmmmmrs.....tn" // Level 4 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ "kkkkkkkkkkkk" - /* 2 */ "sffffffffffs" - /* 3 */ ".fttttttttf." - /* 4 */ ".f........f." - /* 5 */ ".fttttttttf." - /* 6 */ "wffffffffffw" - /* 7 */ "iiiiiiiiiiii" - /* 8 */ "............" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "lllllllllllllll." + /* 2 */ "oeeeeeeeeeeeeen." + /* 3 */ ".e.........u.en." + /* 4 */ ".e..........ven." + /* 5 */ ".e......w....en." + /* 6 */ "peeeeeeeee...en." + /* 7 */ "qqqqqqqqrex..en." + /* 8 */ "mmmmmmmmre...en." + /* 9 */ "mmmmmmmmre...en." + /* 10 */ "mmmmmmmmre...en." + /* 11 */ "mmmmmmmmre...en." + /* 12 */ "mmmmmmmmre...en." + /* 13 */ "mmmmmmmmre...en." + /* 14 */ "mmmmmmmmreeeeen." + /* 15 */ "mmmmmmmmrs...tn." // Level 5 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ "............" - /* 2 */ "kkkkkkkkkkkk" - /* 3 */ "sffffffffffs" - /* 4 */ ".f........f." - /* 5 */ "wffffffffffw" - /* 6 */ "iiiiiiiiiiii" - /* 7 */ "............" - /* 8 */ "............" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "llllllllllllln.." + /* 3 */ "oeeeeeeeeeeeen.." + /* 4 */ ".ex.........en.." + /* 5 */ "peeeeeeeeee.en.." + /* 6 */ "qqqqqqqqqre.en.." + /* 7 */ ".........re.en.." + /* 8 */ "mmmmmmmm.re.en.." + /* 9 */ "mmmmmmmm.re.en.." + /* 10 */ "mmmmmmmm.re.en.." + /* 11 */ "mmmmmmmm.re.en.." + /* 12 */ "mmmmmmmm.re.en.." + /* 13 */ "mmmmmmmm.rewen.." + /* 14 */ "mmmmmmmm.reeen.." + /* 15 */ "mmmmmmmm.rs.tn.." // Level 6 - /* z\x* 11 */ - /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ "............" - /* 2 */ "............" - /* 3 */ "kkkkkkkkkkkk" - /* 4 */ "ffffffffffff" - /* 5 */ "iiiiiiiiiiii" - /* 6 */ "............" - /* 7 */ "............" - /* 8 */ "............", + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "lllllllllllll..." + /* 4 */ "eeeeeeeeeeeen..." + /* 5 */ "qqqqqqqqqqren..." + /* 6 */ "mmmmmmmmmmren..." + /* 7 */ "mmmmmmmmmmren..." + /* 8 */ "mmmmmmmmmmren..." + /* 9 */ "mmmmmmmmmmren..." + /* 10 */ "mmmmmmmmmmren..." + /* 11 */ "mmmmmmmmmmren..." + /* 12 */ "mmmmmmmmmmren..." + /* 13 */ "mmmmmmmmmmren..." + /* 14 */ "mmmmmmmmmmren..." + /* 15 */ "mmmmmmmmmmren...", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2870,166 +3083,171 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_98 + }, // WoodenHouseL14x14 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // PlainsVillage_99: - // The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera + // WoodenHouseL9x9: + // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft { // Size: - 11, 7, 13, // SizeX = 11, SizeY = 7, SizeZ = 13 + 11, 8, 11, // SizeX = 11, SizeY = 8, SizeZ = 11 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 6, 12, // MaxX, MaxY, MaxZ + 10, 7, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 43: 0\n" /* doubleslab */ - "f: 2: 0\n" /* grass */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ "g: 17: 0\n" /* tree */ "h: 5: 0\n" /* wood */ "i: 64: 7\n" /* wooddoorblock */ - "j: 53: 3\n" /* woodstairs */ - "k: 85: 0\n" /* fence */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n:102: 0\n" /* glasspane */ - "o: 64:12\n" /* wooddoorblock */ - "p: 72: 0\n" /* woodplate */ - "q: 53: 7\n" /* woodstairs */ - "r: 50: 1\n" /* torch */ - "s: 50: 2\n" /* torch */ - "t: 53: 6\n" /* woodstairs */, + "n: 53: 7\n" /* woodstairs */ + "o: 53: 1\n" /* woodstairs */ + "p: 50: 3\n" /* torch */ + "q: 50: 4\n" /* torch */ + "r: 53: 6\n" /* woodstairs */ + "s: 50: 1\n" /* torch */ + "t: 50: 2\n" /* torch */ + "u: 53: 3\n" /* woodstairs */ + "v: 53: 0\n" /* woodstairs */ + "w: 53: 5\n" /* woodstairs */ + "x: 53: 4\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".deeeedddd." - /* 3 */ ".deeeedddd." - /* 4 */ ".deeeedddd." - /* 5 */ ".deeeedddd." - /* 6 */ ".deeeedddd." - /* 7 */ ".ddddddddd." - /* 8 */ "..fffffff.." - /* 9 */ "mmfffffffmm" - /* 10 */ "mmfffffffmm" - /* 11 */ "mmfffffffmm" - /* 12 */ "mmfffffffmm" + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaa" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ghhhihhhg." - /* 2 */ ".h.e....jh." - /* 3 */ ".h.e....kh." - /* 4 */ ".h.e....lh." - /* 5 */ ".h.......h." - /* 6 */ ".h.......h." - /* 7 */ ".ghhhihhhg." - /* 8 */ "..k.....k.." - /* 9 */ "mmk.....kmm" - /* 10 */ "mmk.....kmm" - /* 11 */ "mmk.....kmm" - /* 12 */ "mmkkkkkkkmm" + /* 0 */ "bbbbaaabbbb" + /* 1 */ "baaaaaaaaab" + /* 2 */ "baaaaaaaaab" + /* 3 */ "baaaaaaaaab" + /* 4 */ "baaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "bbbbbaaaaab" + /* 7 */ "bbbbbaaaaab" + /* 8 */ "bbbbbaaaaab" + /* 9 */ "bbbbbaaaaab" + /* 10 */ "bbbbbbbbbbb" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".gnnhohnng." - /* 2 */ ".n.......n." - /* 3 */ ".n......pn." - /* 4 */ ".h.......h." - /* 5 */ ".n.......n." - /* 6 */ ".n.......n." - /* 7 */ ".gnnhohnng." - /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 0 */ "....cde...." + /* 1 */ ".fffffffff." + /* 2 */ ".fffffffff." + /* 3 */ ".fffffffff." + /* 4 */ ".fffffffff." + /* 5 */ ".fffffffff." + /* 6 */ ".....fffff." + /* 7 */ "mmmm.fffff." + /* 8 */ "mmmm.fffff." + /* 9 */ "mmmm.fffff." + /* 10 */ "mmmm......." // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "lllllllllll" - /* 1 */ "qhhhhhhhhhq" + /* 0 */ "..........." + /* 1 */ ".ghhhihhhg." /* 2 */ ".h.......h." /* 3 */ ".h.......h." - /* 4 */ ".hr.....sh." - /* 5 */ ".h.......h." - /* 6 */ ".h.......h." - /* 7 */ "thhhhhhhhht" - /* 8 */ "jjjjjjjjjjj" - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 4 */ ".h.......h." + /* 5 */ ".ghhhg...h." + /* 6 */ ".....h...h." + /* 7 */ "mmmm.h...h." + /* 8 */ "mmmm.h...h." + /* 9 */ "mmmm.ghhhg." + /* 10 */ "mmmm......." // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "lllllllllll" - /* 2 */ "qhhhhhhhhhq" - /* 3 */ ".h.......h." - /* 4 */ ".h.......h." - /* 5 */ ".h.......h." - /* 6 */ "thhhhhhhhht" - /* 7 */ "jjjjjjjjjjj" - /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 1 */ ".gjjhkhjjg." + /* 2 */ ".j.......j." + /* 3 */ ".j.......j." + /* 4 */ ".j.......j." + /* 5 */ ".gjjjg...h." + /* 6 */ ".....j...j." + /* 7 */ "mmmm.j...j." + /* 8 */ "mmmm.j...j." + /* 9 */ "mmmm.gjjjg." + /* 10 */ "mmmm......." // Level 5 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "lllllllllll" - /* 3 */ "qhhhhhhhhhq" - /* 4 */ ".h.......h." - /* 5 */ "thhhhhhhhht" - /* 6 */ "jjjjjjjjjjj" - /* 7 */ "..........." - /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 0 */ "lllllllllll" + /* 1 */ "nhhhhhhhhho" + /* 2 */ ".h..p.p..ho" + /* 3 */ ".h.......ho" + /* 4 */ ".h...q...ho" + /* 5 */ "rhhhhhs.tho" + /* 6 */ "uuuuuh...ho" + /* 7 */ "mmmmvh...ho" + /* 8 */ "mmmmvh...ho" + /* 9 */ "mmmmvhhhhho" + /* 10 */ "mmmmvw...xo" // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." + /* 1 */ "lllllllllo." + /* 2 */ "nhhhhhhhho." + /* 3 */ ".h......ho." + /* 4 */ "rhhhhhh.ho." + /* 5 */ "uuuuuuh.ho." + /* 6 */ ".....vh.ho." + /* 7 */ "mmmm.vh.ho." + /* 8 */ "mmmm.vh.ho." + /* 9 */ "mmmm.vhhho." + /* 10 */ "mmmm.vw.xo." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "..........." - /* 3 */ "lllllllllll" - /* 4 */ "hhhhhhhhhhh" - /* 5 */ "jjjjjjjjjjj" - /* 6 */ "..........." - /* 7 */ "..........." - /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm", + /* 2 */ "lllllllll.." + /* 3 */ "hhhhhhhho.." + /* 4 */ "uuuuuuvho.." + /* 5 */ "......vho.." + /* 6 */ "......vho.." + /* 7 */ "mmmm..vho.." + /* 8 */ "mmmm..vho.." + /* 9 */ "mmmm..vho.." + /* 10 */ "mmmm..vho..", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3048,193 +3266,169 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // PlainsVillage_99 + }, // WoodenHouseL9x9 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // RoofedWell: - // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior + // WoodenHouseU13x9: + // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft { // Size: - 7, 15, 7, // SizeX = 7, SizeY = 15, SizeZ = 7 + 15, 8, 11, // SizeX = 15, SizeY = 8, SizeZ = 11 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 14, 6, // MaxX, MaxY, MaxZ + 14, 7, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 1: 0\n" /* stone */ - "b: 4: 0\n" /* cobblestone */ - "c: 8: 0\n" /* water */ - "d: 3: 0\n" /* dirt */ - "e: 2: 0\n" /* grass */ - "f: 13: 0\n" /* gravel */ - "g:118: 3\n" /* cauldronblock */ - "h: 85: 0\n" /* fence */ - "i: 53: 2\n" /* woodstairs */ - "j: 53: 7\n" /* woodstairs */ - "k: 5: 0\n" /* wood */ - "l: 53: 4\n" /* woodstairs */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 64: 7\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 5\n" /* woodstairs */ - "o: 53: 6\n" /* woodstairs */ - "p: 53: 3\n" /* woodstairs */, + "n: 53: 0\n" /* woodstairs */ + "o: 53: 1\n" /* woodstairs */ + "p: 50: 3\n" /* torch */ + "q: 50: 4\n" /* torch */ + "r: 50: 2\n" /* torch */ + "s: 50: 1\n" /* torch */ + "t: 53: 3\n" /* woodstairs */ + "u: 53: 5\n" /* woodstairs */ + "v: 53: 4\n" /* woodstairs */, // Block data: // Level 0 - /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "aaaaaaa" - /* 2 */ "aaaaaaa" - /* 3 */ "aaaaaaa" - /* 4 */ "aaaaaaa" - /* 5 */ "aaaaaaa" - /* 6 */ "aaaaaaa" - - // Level 1 - /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcccba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" - - // Level 2 - /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcccba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" - - // Level 3 - /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcccba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" - - // Level 4 - /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcccba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" - - // Level 5 - /* z\x* 0123456 */ - /* 0 */ "ddddddd" - /* 1 */ "dbbbbbd" - /* 2 */ "dbcccbd" - /* 3 */ "dbcccbd" - /* 4 */ "dbcccbd" - /* 5 */ "dbbbbbd" - /* 6 */ "ddddddd" - - // Level 6 - /* z\x* 0123456 */ - /* 0 */ "ddddddd" - /* 1 */ "dbbbbbd" - /* 2 */ "dbcccbd" - /* 3 */ "dbcccbd" - /* 4 */ "dbcccbd" - /* 5 */ "dbbbbbd" - /* 6 */ "ddddddd" - - // Level 7 - /* z\x* 0123456 */ - /* 0 */ "ddddddd" - /* 1 */ "dbbbbbd" - /* 2 */ "dbcccbd" - /* 3 */ "dbcccbd" - /* 4 */ "dbcccbd" - /* 5 */ "dbbbbbd" - /* 6 */ "ddddddd" - - // Level 8 - /* z\x* 0123456 */ - /* 0 */ "eefffee" - /* 1 */ "ebbbbbe" - /* 2 */ "fbcccbf" - /* 3 */ "fbcccbf" - /* 4 */ "fbcccbf" - /* 5 */ "ebbbbbe" - /* 6 */ "eefffee" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaa" - // Level 9 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".bbbbb." - /* 2 */ ".b...b." - /* 3 */ ".b.g.b." - /* 4 */ ".b...b." - /* 5 */ ".bbbbb." - /* 6 */ "......." + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "bbbbbbaaabbbbbb" + /* 1 */ "baaaaaaaaaaaaab" + /* 2 */ "baaaaaaaaaaaaab" + /* 3 */ "baaaaaaaaaaaaab" + /* 4 */ "baaaaaaaaaaaaab" + /* 5 */ "baaaaaaaaaaaaab" + /* 6 */ "baaaaabbbaaaaab" + /* 7 */ "baaaaabbbaaaaab" + /* 8 */ "baaaaabbbaaaaab" + /* 9 */ "baaaaabbbaaaaab" + /* 10 */ "bbbbbbbbbbbbbbb" - // Level 10 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".h...h." - /* 2 */ "......." - /* 3 */ "...h..." - /* 4 */ "......." - /* 5 */ ".h...h." - /* 6 */ "......." + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "......cde......" + /* 1 */ ".fffffffffffff." + /* 2 */ ".fffffffffffff." + /* 3 */ ".fffffffffffff." + /* 4 */ ".fffffffffffff." + /* 5 */ ".fffffffffffff." + /* 6 */ ".fffff...fffff." + /* 7 */ ".fffff...fffff." + /* 8 */ ".fffff...fffff." + /* 9 */ ".fffff...fffff." + /* 10 */ "..............." - // Level 11 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".h...h." - /* 2 */ "......." - /* 3 */ "...h..." - /* 4 */ "......." - /* 5 */ ".h...h." - /* 6 */ "......." + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".ghhhhhihhhhhg." + /* 2 */ ".h...........h." + /* 3 */ ".h...........h." + /* 4 */ ".h...........h." + /* 5 */ ".h...ghhhg...h." + /* 6 */ ".h...h...h...h." + /* 7 */ ".h...h...h...h." + /* 8 */ ".h...h...h...h." + /* 9 */ ".ghhhg...ghhhg." + /* 10 */ "..............." - // Level 12 - /* z\x* 0123456 */ - /* 0 */ "iiiiiii" - /* 1 */ "jkjjjkj" - /* 2 */ ".l...n." - /* 3 */ ".l.h.n." - /* 4 */ ".l...n." - /* 5 */ "okoooko" - /* 6 */ "ppppppp" + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".gjjjjhkhjjjjg." + /* 2 */ ".j...........j." + /* 3 */ ".j...........j." + /* 4 */ ".j...........j." + /* 5 */ ".h...gjjjg...h." + /* 6 */ ".j...j...j...j." + /* 7 */ ".j...j...j...j." + /* 8 */ ".j...j...j...j." + /* 9 */ ".gjjjg...gjjjg." + /* 10 */ "..............." - // Level 13 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ "iiiiiii" - /* 2 */ "jkjjjkj" - /* 3 */ ".k.h.k." - /* 4 */ "okoooko" - /* 5 */ "ppppppp" - /* 6 */ "......." + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "lllllllllllllll" + /* 1 */ "nhhhhhhhhhhhhho" + /* 2 */ "nh....p.p....ho" + /* 3 */ "nh...........ho" + /* 4 */ "nh...q...q...ho" + /* 5 */ "nh..rhhhhhs..ho" + /* 6 */ "nh...httth...ho" + /* 7 */ "nh...ho.nh...ho" + /* 8 */ "nh...ho.nh...ho" + /* 9 */ "nhhhhho.nhhhhho" + /* 10 */ "nu...vo.nu...vo" - // Level 14 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ "......." - /* 2 */ "iiiiiii" - /* 3 */ "kkkkkkk" - /* 4 */ "ppppppp" - /* 5 */ "......." - /* 6 */ ".......", + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".llllllllllllo." + /* 2 */ ".nhhhhhhhhhhho." + /* 3 */ ".nhhhhhhhhhhho." + /* 4 */ ".nhhhhhhhhhhho." + /* 5 */ ".nhhhotttthhho." + /* 6 */ ".nhhho...nhhho." + /* 7 */ ".nhhho...nhhho." + /* 8 */ ".nhhho...nhhho." + /* 9 */ ".nhhho...nhhho." + /* 10 */ ".nu.vo...nu.vo." + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..nllllllllll.." + /* 3 */ "..nhhhhhhhhho.." + /* 4 */ "..nhotttttnho.." + /* 5 */ "..nho.....nho.." + /* 6 */ "..nho.....nho.." + /* 7 */ "..nho.....nho.." + /* 8 */ "..nho.....nho.." + /* 9 */ "..nho.....nho.." + /* 10 */ "..nho.....nho..", // Connectors: - "", + "-1: 7, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3253,247 +3447,281 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // RoofedWell + }, // WoodenHouseU13x9 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // Windmill: + // WoodenMill5x5: // The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera { // Size: - 9, 16, 13, // SizeX = 9, SizeY = 16, SizeZ = 13 + 9, 18, 13, // SizeX = 9, SizeY = 18, SizeZ = 13 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 8, 15, 12, // MaxX, MaxY, MaxZ + 8, 17, 12, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 4: 0\n" /* cobblestone */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 67: 3\n" /* stairs */ - "e: 17: 0\n" /* tree */ - "f: 5: 0\n" /* wood */ - "g: 54: 4\n" /* chest */ - "h:154: 4\n" /* hopper */ - "i: 64: 4\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 85: 0\n" /* fence */ - "l: 64:12\n" /* wooddoorblock */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 4: 0\n" /* cobblestone */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 67: 3\n" /* stairs */ + "g: 17: 0\n" /* tree */ + "h: 5: 0\n" /* wood */ + "i: 54: 4\n" /* chest */ + "j:154: 4\n" /* hopper */ + "k: 64: 4\n" /* wooddoorblock */ + "l:102: 0\n" /* glasspane */ "m: 19: 0\n" /* sponge */ - "n: 50: 2\n" /* torch */ - "o: 35: 0\n" /* wool */ - "p: 17: 4\n" /* tree */ - "q: 17: 8\n" /* tree */ - "r: 53: 2\n" /* woodstairs */ - "s: 53: 7\n" /* woodstairs */ - "t: 53: 6\n" /* woodstairs */ - "u: 53: 3\n" /* woodstairs */, + "n: 85: 0\n" /* fence */ + "o: 64:12\n" /* wooddoorblock */ + "p: 50: 2\n" /* torch */ + "q: 35: 0\n" /* wool */ + "r: 17: 4\n" /* tree */ + "s: 17: 8\n" /* tree */ + "t: 53: 2\n" /* woodstairs */ + "u: 53: 7\n" /* woodstairs */ + "v: 53: 6\n" /* woodstairs */ + "w: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaaaaaa" + /* 2 */ "aaaaaaaaa" + /* 3 */ "aaaaaaaaa" + /* 4 */ "aaaaaaaaa" + /* 5 */ "aaaaaaaaa" + /* 6 */ "aaaaaaaaa" + /* 7 */ "aaaaaaaaa" + /* 8 */ "aaaaaaaaa" + /* 9 */ "aaaaaaaaa" + /* 10 */ "aaaaaaaaa" + /* 11 */ "aaaaaaaaa" + /* 12 */ "aaaaaaaaa" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "bbbbbbbbb" + /* 1 */ "bbbbbbbbb" + /* 2 */ "bbbbbbbbb" + /* 3 */ "bbbbbbbbb" + /* 4 */ "baaaaabbb" + /* 5 */ "baaaaaabb" + /* 6 */ "baaaaaabb" + /* 7 */ "baaaaaabb" + /* 8 */ "baaaaabbb" + /* 9 */ "bbbbbbbbb" + /* 10 */ "bbbbbbbbb" + /* 11 */ "bbbbbbbbb" + /* 12 */ "bbbbbbbbb" + + // Level 2 + /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "........." - /* 4 */ ".aaaaa..." - /* 5 */ ".aaaaab.." - /* 6 */ ".aaaaac.." - /* 7 */ ".aaaaad.." - /* 8 */ ".aaaaa..." + /* 4 */ ".ccccc..." + /* 5 */ ".cccccd.." + /* 6 */ ".ccccce.." + /* 7 */ ".cccccf.." + /* 8 */ ".ccccc..." /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 1 + // Level 3 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "........." - /* 4 */ ".efffe..." - /* 5 */ ".f...f..." - /* 6 */ ".fgh.i..." - /* 7 */ ".f...f..." - /* 8 */ ".efffe..." + /* 4 */ ".ghhhg..." + /* 5 */ ".h...h..." + /* 6 */ ".hij.k..." + /* 7 */ ".h...h..." + /* 8 */ ".ghhhg..." /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 2 + // Level 4 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "........." - /* 4 */ ".ejjje..." - /* 5 */ ".j...f..." - /* 6 */ ".j.k.l..." - /* 7 */ ".j...f..." - /* 8 */ ".ejjje..." + /* 4 */ ".glllg..." + /* 5 */ ".l...h..." + /* 6 */ ".l.n.o..." + /* 7 */ ".l...h..." + /* 8 */ ".glllg..." /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 3 + // Level 5 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "........." - /* 4 */ ".efffe..." - /* 5 */ ".f..nf..." - /* 6 */ ".f.k.f..." - /* 7 */ ".f..nf..k" - /* 8 */ ".efffe..o" + /* 4 */ ".ghhhg..." + /* 5 */ ".h..ph..." + /* 6 */ ".h.n.h..." + /* 7 */ ".h..ph..n" + /* 8 */ ".ghhhg..q" /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 4 + // Level 6 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "........." - /* 4 */ ".epppe..." - /* 5 */ ".q...q..." - /* 6 */ ".q.k.q..." - /* 7 */ ".q...q..k" - /* 8 */ ".epppe..o" + /* 4 */ ".grrrg..." + /* 5 */ ".s...s..." + /* 6 */ ".s.n.s..." + /* 7 */ ".s...s..n" + /* 8 */ ".grrrg..q" /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 5 + // Level 7 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "........." - /* 4 */ ".efffe..." - /* 5 */ ".f...f..." - /* 6 */ ".f.k.f..k" - /* 7 */ ".f...f..o" - /* 8 */ ".efffe..o" + /* 4 */ ".ghhhg..." + /* 5 */ ".h...h..." + /* 6 */ ".h.n.h..n" + /* 7 */ ".h...h..q" + /* 8 */ ".ghhhg..q" /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 6 + // Level 8 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "........." - /* 4 */ ".ejjje..." - /* 5 */ ".j...j..." - /* 6 */ ".j.k.j..k" - /* 7 */ ".j...j..o" - /* 8 */ ".ejjje..." + /* 4 */ ".glllg..." + /* 5 */ ".l...l..." + /* 6 */ ".l.n.l..n" + /* 7 */ ".l...l..q" + /* 8 */ ".glllg..." /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 7 + // Level 9 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.o" - /* 1 */ "mmmmmmm.o" - /* 2 */ "mmmmmmm.o" + /* 0 */ "mmmmmmm.q" + /* 1 */ "mmmmmmm.q" + /* 2 */ "mmmmmmm.q" /* 3 */ "........." - /* 4 */ ".efffe..." - /* 5 */ ".f...f..k" - /* 6 */ ".f.k.f..o" - /* 7 */ ".f...f..o" - /* 8 */ ".efffe..." + /* 4 */ ".ghhhg..." + /* 5 */ ".h...h..n" + /* 6 */ ".h.n.h..q" + /* 7 */ ".h...h..q" + /* 8 */ ".ghhhg..." /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 8 + // Level 10 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.k" - /* 1 */ "mmmmmmm.k" - /* 2 */ "mmmmmmm.o" - /* 3 */ "........o" - /* 4 */ ".epppe..o" - /* 5 */ ".q...q..k" - /* 6 */ ".q.k.q..o" - /* 7 */ ".q...q..k" - /* 8 */ ".epppe..k" + /* 0 */ "mmmmmmm.n" + /* 1 */ "mmmmmmm.n" + /* 2 */ "mmmmmmm.q" + /* 3 */ "........q" + /* 4 */ ".grrrg..q" + /* 5 */ ".s...s..n" + /* 6 */ ".s.n.s..q" + /* 7 */ ".s...s..n" + /* 8 */ ".grrrg..n" /* 9 */ "........." /* 10 */ "mmmmmmm.." /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 9 + // Level 11 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.k" - /* 3 */ "rrrrrrr.k" - /* 4 */ "sfffffs.o" - /* 5 */ ".f...f..o" - /* 6 */ ".f.kppppp" - /* 7 */ ".f...f..o" - /* 8 */ "tffffft.o" - /* 9 */ "uuuuuuu.k" - /* 10 */ "mmmmmmm.k" + /* 2 */ "mmmmmmm.n" + /* 3 */ "ttttttt.n" + /* 4 */ "uhhhhhu.q" + /* 5 */ ".h...h..q" + /* 6 */ ".h.nrrrrr" + /* 7 */ ".h...h..q" + /* 8 */ "vhhhhhv.q" + /* 9 */ "wwwwwww.n" + /* 10 */ "mmmmmmm.n" /* 11 */ "mmmmmmm.." /* 12 */ "mmmmmmm.." - // Level 10 + // Level 12 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "mmmmmmm.." - /* 4 */ "rrrrrrr.k" - /* 5 */ "sfffffs.k" - /* 6 */ ".f...f..o" - /* 7 */ "tffffft.k" - /* 8 */ "uuuuuuu.o" - /* 9 */ "mmmmmmm.o" - /* 10 */ "mmmmmmm.o" - /* 11 */ "mmmmmmm.k" - /* 12 */ "mmmmmmm.k" + /* 4 */ "ttttttt.n" + /* 5 */ "uhhhhhu.n" + /* 6 */ ".h...h..q" + /* 7 */ "vhhhhhv.n" + /* 8 */ "wwwwwww.q" + /* 9 */ "mmmmmmm.q" + /* 10 */ "mmmmmmm.q" + /* 11 */ "mmmmmmm.n" + /* 12 */ "mmmmmmm.n" - // Level 11 + // Level 13 /* z\x* 012345678 */ /* 0 */ "mmmmmmm.." /* 1 */ "mmmmmmm.." /* 2 */ "mmmmmmm.." /* 3 */ "mmmmmmm.." /* 4 */ "mmmmmmm.." - /* 5 */ "rrrrrrr.o" - /* 6 */ "fffffff.o" - /* 7 */ "uuuuuuu.k" + /* 5 */ "ttttttt.q" + /* 6 */ "hhhhhhh.q" + /* 7 */ "wwwwwww.n" /* 8 */ "mmmmmmm.." /* 9 */ "mmmmmmm.." - /* 10 */ "mmmmmmm.o" - /* 11 */ "mmmmmmm.o" - /* 12 */ "mmmmmmm.o" + /* 10 */ "mmmmmmm.q" + /* 11 */ "mmmmmmm.q" + /* 12 */ "mmmmmmm.q" - // Level 12 + // Level 14 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." /* 3 */ "........." /* 4 */ "........." - /* 5 */ "........o" - /* 6 */ "........k" + /* 5 */ "........q" + /* 6 */ "........n" /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." @@ -3501,15 +3729,31 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "........." /* 12 */ "........." - // Level 13 + // Level 15 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "........q" + /* 5 */ "........q" + /* 6 */ "........n" + /* 7 */ "........." + /* 8 */ "........." + /* 9 */ "........." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." + + // Level 16 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." /* 3 */ "........." - /* 4 */ "........o" - /* 5 */ "........o" - /* 6 */ "........k" + /* 4 */ "........q" + /* 5 */ "........n" + /* 6 */ "........." /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." @@ -3517,40 +3761,215 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "........." /* 12 */ "........." - // Level 14 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." - /* 3 */ "........." - /* 4 */ "........o" - /* 5 */ "........k" - /* 6 */ "........." - /* 7 */ "........." - /* 8 */ "........." - /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + // Level 17 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "........q" + /* 5 */ "........n" + /* 6 */ "........." + /* 7 */ "........." + /* 8 */ "........." + /* 9 */ "........." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ ".........", + + // Connectors: + "-1: 8, 2, 6: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // WoodenMill5x5 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // WoodenStables: + // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera + { + // Size: + 15, 10, 9, // SizeX = 15, SizeY = 10, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 9, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 4: 0\n" /* cobblestone */ + "g: 17: 0\n" /* tree */ + "h:107: 0\n" /* fencegate */ + "i:107: 4\n" /* fencegate */ + "j: 5: 0\n" /* wood */ + "k:107: 6\n" /* fencegate */ + "l: 85: 0\n" /* fence */ + "m: 19: 0\n" /* sponge */ + "n:170: 0\n" /* haybale */ + "o:170: 4\n" /* haybale */ + "p:170: 8\n" /* haybale */ + "q: 50: 1\n" /* torch */ + "r: 50: 2\n" /* torch */ + "s: 53: 2\n" /* woodstairs */ + "t: 53: 7\n" /* woodstairs */ + "u: 53: 6\n" /* woodstairs */ + "v: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "baaaaaaaaaaaaab" + /* 1 */ "baaaaaaaaaaaaab" + /* 2 */ "baaaaaaaaaaaaab" + /* 3 */ "baaaaaaaaaaaaab" + /* 4 */ "baaaaaaaaaaaaab" + /* 5 */ "baaaaaaaaaaaaab" + /* 6 */ "baaaaaaaaaaaaab" + /* 7 */ "baaaaaaaaaaaaab" + /* 8 */ "bbbbbbbbbbbbbbb" + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ ".cddddddddddde." + /* 1 */ ".fffffffffffff." + /* 2 */ ".faaaaaaaaaaaf." + /* 3 */ ".faaaaaaaaaaaf." + /* 4 */ ".faaaaaaaaaaaf." + /* 5 */ ".faaaaaaaaaaaf." + /* 6 */ ".faaaaaaaaaaaf." + /* 7 */ ".fffffffffffff." + /* 8 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".ghihjhihjhkhg." + /* 2 */ ".l...l...l...l." + /* 3 */ ".l...l...l...l." + /* 4 */ ".l...l...l...l." + /* 5 */ ".l...l...l...l." + /* 6 */ ".ln..l..olp..l." + /* 7 */ ".gllljllljlllg." + /* 8 */ "..............." + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".g...j...j...g." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ ".g...j...j...g." + /* 8 */ "..............." + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".gq.rjq.rjq.rg." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ ".g...j...j...g." + /* 8 */ "..............." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "sssssssssssssss" + /* 1 */ "tjjjjjjjjjjjjjt" + /* 2 */ ".j...........j." + /* 3 */ ".j...........j." + /* 4 */ ".j...........j." + /* 5 */ ".j...........j." + /* 6 */ ".j...........j." + /* 7 */ "ujjjjjjjjjjjjju" + /* 8 */ "vvvvvvvvvvvvvvv" - // Level 15 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." - /* 3 */ "........." - /* 4 */ "........o" - /* 5 */ "........k" - /* 6 */ "........." - /* 7 */ "........." - /* 8 */ "........." - /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ ".........", + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "sssssssssssssss" + /* 2 */ "tjjjjjjjjjjjjjt" + /* 3 */ ".j...........j." + /* 4 */ ".j...........j." + /* 5 */ ".j...........j." + /* 6 */ "ujjjjjjjjjjjjju" + /* 7 */ "vvvvvvvvvvvvvvv" + /* 8 */ "..............." + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "sssssssssssssss" + /* 3 */ "tjjjjjjjjjjjjjt" + /* 4 */ ".j...........j." + /* 5 */ "ujjjjjjjjjjjjju" + /* 6 */ "vvvvvvvvvvvvvvv" + /* 7 */ "..............." + /* 8 */ "..............." + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "sssssssssssssss" + /* 4 */ "jjjjjjjjjjjjjjj" + /* 5 */ "vvvvvvvvvvvvvvv" + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "...............", // Connectors: - "-1: 5, 0, 6: 5\n" /* Type -1, direction X+ */, + "-1: 7, 2, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3569,7 +3988,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // Windmill + }, // WoodenStables }; // g_PlainsVillagePrefabs @@ -3580,7 +3999,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // Well: + // CobbleWell4x4: // The data has been exported from the gallery Plains, area index 1, ID 5, created by Aloe_vera { // Size: @@ -3713,7 +4132,215 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = // AddWeightIfSame: 0, - }, // Well + }, // CobbleWell4x4 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // RoofedWell: + // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior + { + // Size: + 7, 15, 7, // SizeX = 7, SizeY = 15, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 14, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 4: 0\n" /* cobblestone */ + "c: 8: 0\n" /* water */ + "d: 3: 0\n" /* dirt */ + "e: 2: 0\n" /* grass */ + "f: 13: 0\n" /* gravel */ + "g:118: 3\n" /* cauldronblock */ + "h: 85: 0\n" /* fence */ + "i: 53: 2\n" /* woodstairs */ + "j: 53: 7\n" /* woodstairs */ + "k: 5: 0\n" /* wood */ + "l: 53: 4\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n: 53: 5\n" /* woodstairs */ + "o: 53: 6\n" /* woodstairs */ + "p: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "eefffee" + /* 1 */ "ebbbbbe" + /* 2 */ "fbcccbf" + /* 3 */ "fbcccbf" + /* 4 */ "fbcccbf" + /* 5 */ "ebbbbbe" + /* 6 */ "eefffee" + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".bbbbb." + /* 2 */ ".b...b." + /* 3 */ ".b.g.b." + /* 4 */ ".b...b." + /* 5 */ ".bbbbb." + /* 6 */ "......." + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".h...h." + /* 2 */ "......." + /* 3 */ "...h..." + /* 4 */ "......." + /* 5 */ ".h...h." + /* 6 */ "......." + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".h...h." + /* 2 */ "......." + /* 3 */ "...h..." + /* 4 */ "......." + /* 5 */ ".h...h." + /* 6 */ "......." + + // Level 12 + /* z\x* 0123456 */ + /* 0 */ "iiiiiii" + /* 1 */ "jkjjjkj" + /* 2 */ ".l...n." + /* 3 */ ".l.h.n." + /* 4 */ ".l...n." + /* 5 */ "okoooko" + /* 6 */ "ppppppp" + + // Level 13 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "iiiiiii" + /* 2 */ "jkjjjkj" + /* 3 */ ".k.h.k." + /* 4 */ "okoooko" + /* 5 */ "ppppppp" + /* 6 */ "......." + + // Level 14 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "iiiiiii" + /* 3 */ "kkkkkkk" + /* 4 */ "ppppppp" + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "2: 0, 9, 3: 4\n" /* Type 2, direction X- */ + "2: 3, 9, 6: 3\n" /* Type 2, direction Z+ */ + "2: 6, 9, 3: 5\n" /* Type 2, direction X+ */ + "2: 3, 9, 0: 2\n" /* Type 2, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // RoofedWell }; -- cgit v1.2.3 From ec50c0f9e1ee59ad8e782795c46f100be79b3ed0 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 18 May 2014 23:09:39 +0200 Subject: Updated SandVillage prefabs to latest Gallery content. This fixes sand village generation. --- src/Generating/Prefabs/SandVillagePrefabs.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp index 8460ee5f7..539f57b9d 100644 --- a/src/Generating/Prefabs/SandVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -183,7 +183,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ "...........", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -326,7 +326,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ "...........", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -444,7 +444,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ ".............", // Connectors: - "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -587,7 +587,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ ".............", // Connectors: - "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -730,7 +730,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ "...............", // Connectors: - "-1: 6, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -873,7 +873,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ "................", // Connectors: - "-1: 9, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -984,7 +984,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ ".......", // Connectors: - "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1096,7 +1096,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ ".........", // Connectors: - "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1232,7 +1232,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 8 */ ".........", // Connectors: - "-1: 4, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1384,7 +1384,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 11 */ "mmmmmmm..adc..", // Connectors: - "-1: 8, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 8, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1552,7 +1552,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 11 */ "mmmmm...adc...", // Connectors: - "-1: 5, 0, 1: 2\n" /* Type -1, direction Z- */, + "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1712,7 +1712,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 5 */ ".....", // Connectors: - "-1: 2, 0, 4: 3\n" /* Type -1, direction Z+ */, + "-1: 2, 0, 5: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ -- cgit v1.2.3 From efcae77828d52680f9521793520ffc4325b465b8 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 21 May 2014 23:16:43 +0200 Subject: Added second kind of desert village (FlatRoof). --- .../Prefabs/SandFlatRoofVillagePrefabs.cpp | 1511 ++++++++++++++++++++ .../Prefabs/SandFlatRoofVillagePrefabs.h | 15 + 2 files changed, 1526 insertions(+) create mode 100644 src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp create mode 100644 src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp new file mode 100644 index 000000000..93aa405c2 --- /dev/null +++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp @@ -0,0 +1,1511 @@ + +// SandFlatRoofVillagePrefabs.cpp + +// Defines the prefabs in the group SandFlatRoofVillage + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "SandFlatRoofVillagePrefabs.h" + + + + + +const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Forge: + // The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera + { + // Size: + 12, 5, 10, // SizeX = 12, SizeY = 5, SizeZ = 10 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 4, 9, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 2\n" /* sandstonestairs */ + "b:128: 1\n" /* sandstonestairs */ + "c:128: 0\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e:128: 3\n" /* sandstonestairs */ + "f:171:15\n" /* carpet */ + "g: 64: 6\n" /* wooddoorblock */ + "h:171: 0\n" /* carpet */ + "i:171:14\n" /* carpet */ + "j: 61: 2\n" /* furnace */ + "k: 10: 0\n" /* lava */ + "l: 54: 2\n" /* chest */ + "m: 19: 0\n" /* sponge */ + "n: 24: 2\n" /* sandstone */ + "o: 64:12\n" /* wooddoorblock */ + "p: 50: 1\n" /* torch */ + "q:101: 0\n" /* ironbars */ + "r:128: 4\n" /* sandstonestairs */ + "s:128: 6\n" /* sandstonestairs */ + "t:128: 5\n" /* sandstonestairs */ + "u:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaab....." + /* 1 */ "cdddddddddd." + /* 2 */ "cdddddddddd." + /* 3 */ "cdddddddddd." + /* 4 */ "cdddddddddd." + /* 5 */ "edddddddddd." + /* 6 */ ".dddddddddd." + /* 7 */ ".dddddddddd." + /* 8 */ ".dddddddddd." + /* 9 */ "............" + + // Level 1 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".d....ddddd." + /* 2 */ "......dfffd." + /* 3 */ "......ghfhd." + /* 4 */ "......diiid." + /* 5 */ ".d....dhfhd." + /* 6 */ ".djddjdfffd." + /* 7 */ ".ddkkddl..d." + /* 8 */ ".dddddddddd." + /* 9 */ "............" + + // Level 2 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".n....nn.nn." + /* 2 */ "......n...n." + /* 3 */ "......o...n." + /* 4 */ "......n....." + /* 5 */ ".n....n...n." + /* 6 */ ".n....n...n." + /* 7 */ ".n....n...n." + /* 8 */ ".nnn.nnn.nn." + /* 9 */ "............" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ ".d....ddddd." + /* 2 */ "......d...d." + /* 3 */ "......d...d." + /* 4 */ "......dp..d." + /* 5 */ ".d....d...d." + /* 6 */ ".dqqqqd...d." + /* 7 */ ".d....d...d." + /* 8 */ ".dddddddddd." + /* 9 */ "............" + + // Level 4 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "rsssssssssss" + /* 1 */ "rddddddddddt" + /* 2 */ "rddddddddddt" + /* 3 */ "rddddddddddt" + /* 4 */ "rddddddddddt" + /* 5 */ "rddddddddddt" + /* 6 */ "rddddddddddt" + /* 7 */ "rddddddddddt" + /* 8 */ "rddddddddddt" + /* 9 */ "uuuuuuuuuuut", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Forge + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House11x7: + // The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera + { + // Size: + 13, 5, 9, // SizeX = 13, SizeY = 5, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 4, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171: 0\n" /* carpet */ + "g:171:15\n" /* carpet */ + "h:171:14\n" /* carpet */ + "i: 24: 2\n" /* sandstone */ + "j: 64:12\n" /* wooddoorblock */ + "k: 50: 3\n" /* torch */ + "l: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 50: 2\n" /* torch */ + "o: 50: 4\n" /* torch */ + "p:128: 4\n" /* sandstonestairs */ + "q:128: 6\n" /* sandstonestairs */ + "r:128: 5\n" /* sandstonestairs */ + "s:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "..abc........" + /* 1 */ ".ddddddddddd." + /* 2 */ ".ddddddddddd." + /* 3 */ ".ddddddddddd." + /* 4 */ ".ddddddddddd." + /* 5 */ ".ddddddddddd." + /* 6 */ ".ddddddddddd." + /* 7 */ ".ddddddddddd." + /* 8 */ "............." + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".ddedddddddd." + /* 2 */ ".dffgggggffd." + /* 3 */ ".dfghhhhhgfd." + /* 4 */ ".dfghfffhgfd." + /* 5 */ ".dfghhhhhgfd." + /* 6 */ ".dffgggggffd." + /* 7 */ ".ddddddddddd." + /* 8 */ "............." + + // Level 2 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".iiji.iii.ii." + /* 2 */ ".i.........i." + /* 3 */ ".i.........i." + /* 4 */ "............." + /* 5 */ ".i.........i." + /* 6 */ ".i.........i." + /* 7 */ ".ii.ii.ii.ii." + /* 8 */ "............." + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".ddddddddddd." + /* 2 */ ".d..k..k...d." + /* 3 */ ".d.........d." + /* 4 */ ".dl.......nd." + /* 5 */ ".d.........d." + /* 6 */ ".d....o....d." + /* 7 */ ".ddddddddddd." + /* 8 */ "............." + + // Level 4 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "pqqqqqqqqqqqq" + /* 1 */ "pdddddddddddr" + /* 2 */ "pdddddddddddr" + /* 3 */ "pdddddddddddr" + /* 4 */ "pdddddddddddr" + /* 5 */ "pdddddddddddr" + /* 6 */ "pdddddddddddr" + /* 7 */ "pdddddddddddr" + /* 8 */ "ssssssssssssr", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House11x7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House5x4: + // The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera + { + // Size: + 7, 5, 6, // SizeX = 7, SizeY = 5, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 4, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171: 0\n" /* carpet */ + "g:171:14\n" /* carpet */ + "h: 24: 2\n" /* sandstone */ + "i: 64:12\n" /* wooddoorblock */ + "j: 50: 3\n" /* torch */ + "k:128: 4\n" /* sandstonestairs */ + "l:128: 6\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 5\n" /* sandstonestairs */ + "o:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "..abc.." + /* 1 */ ".ddddd." + /* 2 */ ".ddddd." + /* 3 */ ".ddddd." + /* 4 */ ".ddddd." + /* 5 */ "......." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ddedd." + /* 2 */ ".dfgfd." + /* 3 */ ".dfgfd." + /* 4 */ ".ddddd." + /* 5 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".hhihh." + /* 2 */ ".h...h." + /* 3 */ ".h...h." + /* 4 */ ".hh.hh." + /* 5 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ddddd." + /* 2 */ ".dj.jd." + /* 3 */ ".d...d." + /* 4 */ ".ddddd." + /* 5 */ "......." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "kllllln" + /* 1 */ "kdddddn" + /* 2 */ "kdddddn" + /* 3 */ "kdddddn" + /* 4 */ "kdddddn" + /* 5 */ "oooooon", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House5x4 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House5x5: + // The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera + { + // Size: + 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 4, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171: 0\n" /* carpet */ + "g:171:15\n" /* carpet */ + "h:171:14\n" /* carpet */ + "i: 24: 2\n" /* sandstone */ + "j: 64:12\n" /* wooddoorblock */ + "k: 50: 3\n" /* torch */ + "l:128: 4\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 6\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "..abc.." + /* 1 */ ".ddddd." + /* 2 */ ".ddddd." + /* 3 */ ".ddddd." + /* 4 */ ".ddddd." + /* 5 */ ".ddddd." + /* 6 */ "......." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ddedd." + /* 2 */ ".dfffd." + /* 3 */ ".dghgd." + /* 4 */ ".dfffd." + /* 5 */ ".ddddd." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".iijii." + /* 2 */ ".i...i." + /* 3 */ "......." + /* 4 */ ".i...i." + /* 5 */ ".ii.ii." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ddddd." + /* 2 */ ".dk.kd." + /* 3 */ ".d...d." + /* 4 */ ".d...d." + /* 5 */ ".ddddd." + /* 6 */ "......." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "lnnnnno" + /* 1 */ "ldddddo" + /* 2 */ "ldddddo" + /* 3 */ "ldddddo" + /* 4 */ "ldddddo" + /* 5 */ "ldddddo" + /* 6 */ "ppppppo", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House5x5 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House7x5: + // The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera + { + // Size: + 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 4, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171:14\n" /* carpet */ + "g:171: 0\n" /* carpet */ + "h:171:15\n" /* carpet */ + "i: 24: 2\n" /* sandstone */ + "j: 64:12\n" /* wooddoorblock */ + "k: 50: 3\n" /* torch */ + "l:128: 4\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 6\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "..abc...." + /* 1 */ ".ddddddd." + /* 2 */ ".ddddddd." + /* 3 */ ".ddddddd." + /* 4 */ ".ddddddd." + /* 5 */ ".ddddddd." + /* 6 */ "........." + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".ddedddd." + /* 2 */ ".dfffffd." + /* 3 */ ".dghhhgd." + /* 4 */ ".dfffffd." + /* 5 */ ".ddddddd." + /* 6 */ "........." + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".iiji.ii." + /* 2 */ ".i.....i." + /* 3 */ "........." + /* 4 */ ".i.....i." + /* 5 */ ".iii.iii." + /* 6 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".ddddddd." + /* 2 */ ".dk.k..d." + /* 3 */ ".d.....d." + /* 4 */ ".d.....d." + /* 5 */ ".ddddddd." + /* 6 */ "........." + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "lnnnnnnnn" + /* 1 */ "ldddddddo" + /* 2 */ "ldddddddo" + /* 3 */ "ldddddddo" + /* 4 */ "ldddddddo" + /* 5 */ "ldddddddo" + /* 6 */ "ppppppppo", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House7x5 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House8x5: + // The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera + { + // Size: + 10, 5, 7, // SizeX = 10, SizeY = 5, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 4, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171: 0\n" /* carpet */ + "g:171:14\n" /* carpet */ + "h:171:15\n" /* carpet */ + "i: 24: 2\n" /* sandstone */ + "j: 64:12\n" /* wooddoorblock */ + "k: 50: 3\n" /* torch */ + "l:128: 4\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 6\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "..abc....." + /* 1 */ ".dddddddd." + /* 2 */ ".dddddddd." + /* 3 */ ".dddddddd." + /* 4 */ ".dddddddd." + /* 5 */ ".dddddddd." + /* 6 */ ".........." + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".ddeddddd." + /* 2 */ ".dfghhgfd." + /* 3 */ ".dfhffhfd." + /* 4 */ ".dfghhgfd." + /* 5 */ ".dddddddd." + /* 6 */ ".........." + + // Level 2 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".iijii.ii." + /* 2 */ ".i......i." + /* 3 */ ".........." + /* 4 */ ".i......i." + /* 5 */ ".ii.ii.ii." + /* 6 */ ".........." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".dddddddd." + /* 2 */ ".dk.k...d." + /* 3 */ ".d......d." + /* 4 */ ".d......d." + /* 5 */ ".dddddddd." + /* 6 */ ".........." + + // Level 4 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "lnnnnnnnnn" + /* 1 */ "lddddddddo" + /* 2 */ "lddddddddo" + /* 3 */ "lddddddddo" + /* 4 */ "lddddddddo" + /* 5 */ "lddddddddo" + /* 6 */ "pppppppppo", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House8x5 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House8x7: + // The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera + { + // Size: + 10, 5, 9, // SizeX = 10, SizeY = 5, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 4, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171: 0\n" /* carpet */ + "g:171:14\n" /* carpet */ + "h:171:15\n" /* carpet */ + "i: 24: 2\n" /* sandstone */ + "j: 64:12\n" /* wooddoorblock */ + "k: 50: 3\n" /* torch */ + "l: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 50: 2\n" /* torch */ + "o:128: 4\n" /* sandstonestairs */ + "p:128: 6\n" /* sandstonestairs */ + "q:128: 5\n" /* sandstonestairs */ + "r:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "..abc....." + /* 1 */ ".dddddddd." + /* 2 */ ".dddddddd." + /* 3 */ ".dddddddd." + /* 4 */ ".dddddddd." + /* 5 */ ".dddddddd." + /* 6 */ ".dddddddd." + /* 7 */ ".dddddddd." + /* 8 */ ".........." + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".ddeddddd." + /* 2 */ ".dfghhgfd." + /* 3 */ ".dfhffhfd." + /* 4 */ ".dfhgghfd." + /* 5 */ ".dfhffhfd." + /* 6 */ ".dfghhgfd." + /* 7 */ ".dddddddd." + /* 8 */ ".........." + + // Level 2 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".iijii.ii." + /* 2 */ ".i......i." + /* 3 */ ".i......i." + /* 4 */ ".........." + /* 5 */ ".i......i." + /* 6 */ ".i......i." + /* 7 */ ".ii.ii.ii." + /* 8 */ ".........." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".dddddddd." + /* 2 */ ".d..k...d." + /* 3 */ ".d......d." + /* 4 */ ".dl....nd." + /* 5 */ ".d......d." + /* 6 */ ".d......d." + /* 7 */ ".dddddddd." + /* 8 */ ".........." + + // Level 4 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "oppppppppp" + /* 1 */ "oddddddddq" + /* 2 */ "oddddddddq" + /* 3 */ "oddddddddq" + /* 4 */ "oddddddddq" + /* 5 */ "oddddddddq" + /* 6 */ "oddddddddq" + /* 7 */ "oddddddddq" + /* 8 */ "rrrrrrrrrq", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House8x7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // House9x7: + // The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera + { + // Size: + 11, 5, 9, // SizeX = 11, SizeY = 5, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 4, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171: 0\n" /* carpet */ + "g:171:15\n" /* carpet */ + "h:171:14\n" /* carpet */ + "i: 24: 2\n" /* sandstone */ + "j: 64:12\n" /* wooddoorblock */ + "k: 50: 3\n" /* torch */ + "l: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 50: 2\n" /* torch */ + "o: 50: 4\n" /* torch */ + "p:128: 4\n" /* sandstonestairs */ + "q:128: 6\n" /* sandstonestairs */ + "r:128: 5\n" /* sandstonestairs */ + "s:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..abc......" + /* 1 */ ".ddddddddd." + /* 2 */ ".ddddddddd." + /* 3 */ ".ddddddddd." + /* 4 */ ".ddddddddd." + /* 5 */ ".ddddddddd." + /* 6 */ ".ddddddddd." + /* 7 */ ".ddddddddd." + /* 8 */ "..........." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ddedddddd." + /* 2 */ ".dffgggffd." + /* 3 */ ".dfghhhgfd." + /* 4 */ ".dfghfhgfd." + /* 5 */ ".dfghhhgfd." + /* 6 */ ".dffgggffd." + /* 7 */ ".ddddddddd." + /* 8 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".iijii.iii." + /* 2 */ ".i.......i." + /* 3 */ ".i.......i." + /* 4 */ "..........." + /* 5 */ ".i.......i." + /* 6 */ ".i.......i." + /* 7 */ ".ii.iii.ii." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ddddddddd." + /* 2 */ ".d..k....d." + /* 3 */ ".d.......d." + /* 4 */ ".dl.....nd." + /* 5 */ ".d.......d." + /* 6 */ ".d...o...d." + /* 7 */ ".ddddddddd." + /* 8 */ "..........." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "pqqqqqqqqqq" + /* 1 */ "pdddddddddr" + /* 2 */ "pdddddddddr" + /* 3 */ "pdddddddddr" + /* 4 */ "pdddddddddr" + /* 5 */ "pdddddddddr" + /* 6 */ "pdddddddddr" + /* 7 */ "pdddddddddr" + /* 8 */ "ssssssssssr", + + // Connectors: + "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // House9x7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseL13x12: + // The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki + { + // Size: + 15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 4, 13, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e: 43: 1\n" /* doubleslab */ + "f: 64: 7\n" /* wooddoorblock */ + "g:171: 0\n" /* carpet */ + "h:171:15\n" /* carpet */ + "i:171:14\n" /* carpet */ + "j: 58: 0\n" /* workbench */ + "k: 24: 2\n" /* sandstone */ + "l: 64:12\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */ + "n: 50: 3\n" /* torch */ + "o: 50: 1\n" /* torch */ + "p: 50: 2\n" /* torch */ + "q: 50: 4\n" /* torch */ + "r:128: 6\n" /* sandstonestairs */ + "s:128: 5\n" /* sandstonestairs */ + "t:128: 4\n" /* sandstonestairs */ + "u:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "...abc........." + /* 1 */ ".ddddddddddddd." + /* 2 */ ".ddddddddddddd." + /* 3 */ ".ddddddddddddd." + /* 4 */ ".ddddddddddddd." + /* 5 */ ".ddddddddddded." + /* 6 */ ".ddddddddddddd." + /* 7 */ ".ddddddddddddd." + /* 8 */ ".......deddddd." + /* 9 */ "mmmmmm.ddddddd." + /* 10 */ "mmmmmm.ddddddd." + /* 11 */ "mmmmmm.ddddddd." + /* 12 */ "mmmmmm.ddddddd." + /* 13 */ "..............." + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".dddfddddddddd." + /* 2 */ ".dgghhhhhhhhgd." + /* 3 */ ".dghiiiiiiiihd." + /* 4 */ ".dghiggggggihd." + /* 5 */ ".dghiiiiiigihd." + /* 6 */ ".dgghhhhhigihd." + /* 7 */ ".dddddddhigihd." + /* 8 */ ".......dhigihd." + /* 9 */ "mmmmmm.dhiiihd." + /* 10 */ "mmmmmm.dghhhgd." + /* 11 */ "mmmmmm.dggggjd." + /* 12 */ "mmmmmm.ddddddd." + /* 13 */ "..............." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".kkklkkkk.kkkk." + /* 2 */ ".k...........k." + /* 3 */ ".k...........k." + /* 4 */ "..............." + /* 5 */ ".k...........k." + /* 6 */ ".k...........k." + /* 7 */ ".kkk.kkk.....k." + /* 8 */ ".......k.....k." + /* 9 */ "mmmmmm.k......." + /* 10 */ "mmmmmm.......k." + /* 11 */ "mmmmmm.k.....k." + /* 12 */ "mmmmmm.kkk.kkk." + /* 13 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".ddddddddddddd." + /* 2 */ ".d......n....d." + /* 3 */ ".d...........d." + /* 4 */ ".do..........d." + /* 5 */ ".d...........d." + /* 6 */ ".d..........pd." + /* 7 */ ".ddddddd.....d." + /* 8 */ ".......d.....d." + /* 9 */ "mmmmmm.d.....d." + /* 10 */ "mmmmmm.d.....d." + /* 11 */ "mmmmmm.d..q..d." + /* 12 */ "mmmmmm.ddddddd." + /* 13 */ "..............." + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "rrrrrrrrrrrrrrs" + /* 1 */ "tddddddddddddds" + /* 2 */ "tddddddddddddds" + /* 3 */ "tddddddddddddds" + /* 4 */ "tddddddddddddds" + /* 5 */ "tddddddddddddds" + /* 6 */ "tddddddddddddds" + /* 7 */ "tddddddddddddds" + /* 8 */ "tuuuuutddddddds" + /* 9 */ "mmmmmmtddddddds" + /* 10 */ "mmmmmmtddddddds" + /* 11 */ "mmmmmmtddddddds" + /* 12 */ "mmmmmmtddddddds" + /* 13 */ "......tuuuuuuuu", + + // Connectors: + "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseL13x12 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MarketStall: + // The data has been exported from the gallery Desert, area index 34, ID 175, created by Aloe_vera + { + // Size: + 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 4, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 85: 0\n" /* fence */ + "b:171:14\n" /* carpet */ + "c:171:15\n" /* carpet */ + "d:171: 0\n" /* carpet */ + "e: 35:14\n" /* wool */ + "f: 35: 0\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "a.....a" + /* 1 */ "bccdccb" + /* 2 */ "bcdddcb" + /* 3 */ "bcdddcb" + /* 4 */ "bccdccb" + /* 5 */ "a.....a" + /* 6 */ "......." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "a.....a" + /* 1 */ "......." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "a.....a" + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "a.....a" + /* 1 */ "......." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "a.....a" + /* 6 */ "efefefe" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "efefefe" + /* 1 */ "......." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "efefefe" + /* 6 */ "......." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "efefefe" + /* 2 */ "efefefe" + /* 3 */ "efefefe" + /* 4 */ "efefefe" + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "-1: 2, -1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // MarketStall + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Marketplace: + // The data has been exported from the gallery Desert, area index 38, ID 261, created by Aloe_vera + { + // Size: + 14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 3, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 24: 0\n" /* sandstone */ + "b: 12: 0\n" /* sand */ + "c: 24: 2\n" /* sandstone */ + "d: 12: 2\n" /* sand */ + "e: 85: 0\n" /* fence */ + "f: 5: 0\n" /* wood */ + "g:128: 2\n" /* sandstonestairs */ + "h:128: 0\n" /* sandstonestairs */ + "i: 8: 0\n" /* water */ + "j:128: 1\n" /* sandstonestairs */ + "k:128: 3\n" /* sandstonestairs */ + "l: 35: 0\n" /* wool */ + "m: 19: 0\n" /* sponge */ + "n: 35:14\n" /* wool */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "aaaabbbaaabbbb" + /* 1 */ "aaaabbaabbabbb" + /* 2 */ "aababbabcabbbb" + /* 3 */ "aaaaabaaaaabbb" + /* 4 */ "bbbbbbbbbbbbbb" + /* 5 */ "bbbbbbbbbbaabb" + /* 6 */ "bbbbccccbbabab" + /* 7 */ "ccbbccccbbaaab" + /* 8 */ "ccbbccccbbabbb" + /* 9 */ "dcbbccccbbabaa" + /* 10 */ "ccbbbbbbbbaaba" + /* 11 */ "ccbbbbbbbbabaa" + /* 12 */ "bbbbbbbbbbabaa" + /* 13 */ "bbbaababbbaaba" + /* 14 */ "bbbcaaaabbabbb" + /* 15 */ "bbbcccabbbabbb" + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "e...e.e...e..." + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ "fffff.fffff..." + /* 4 */ ".............." + /* 5 */ "..........f..e" + /* 6 */ "....gggg..f..." + /* 7 */ ".f..hiij..f..." + /* 8 */ ".f..hiij..f..." + /* 9 */ ".f..kkkk..f..e" + /* 10 */ ".f............" + /* 11 */ ".f........f..e" + /* 12 */ "...fffff..f..." + /* 13 */ "..........f..." + /* 14 */ "..........f..." + /* 15 */ "...e...e..f..e" + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "lnlnl.lnlnl..." + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ "e...e.e...e..." + /* 4 */ ".............." + /* 5 */ "..........e..l" + /* 6 */ ".............n" + /* 7 */ ".e...........l" + /* 8 */ ".............n" + /* 9 */ "..........e..l" + /* 10 */ ".............." + /* 11 */ ".e........e..l" + /* 12 */ "...e...e.....n" + /* 13 */ ".............l" + /* 14 */ ".............n" + /* 15 */ "...lnlnl..e..l" + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ "lnlnl.lnlnl..." + /* 2 */ "lnlnl.lnlnl..." + /* 3 */ "lnlnl.lnlnl..." + /* 4 */ ".............." + /* 5 */ "..........lll." + /* 6 */ "..........nnn." + /* 7 */ "ll........lll." + /* 8 */ "nn........nnn." + /* 9 */ "ll........lll." + /* 10 */ "nn............" + /* 11 */ "ll........lll." + /* 12 */ "...lnlnl..nnn." + /* 13 */ "...lnlnl..lll." + /* 14 */ "...lnlnl..nnn." + /* 15 */ "..........lll.", + + // Connectors: + "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Marketplace +}; // g_SandFlatRoofVillagePrefabs + + + + + + +const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Well: + // The data has been exported from the gallery Desert, area index 44, ID 275, created by Aloe_vera + { + // Size: + 5, 16, 5, // SizeX = 5, SizeY = 16, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 15, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 24: 0\n" /* sandstone */ + "c: 8: 0\n" /* water */ + "d:128: 2\n" /* sandstonestairs */ + "e:128: 0\n" /* sandstonestairs */ + "f:128: 1\n" /* sandstonestairs */ + "g:128: 3\n" /* sandstonestairs */ + "h:128: 6\n" /* sandstonestairs */ + "i:128: 4\n" /* sandstonestairs */ + "j:128: 5\n" /* sandstonestairs */ + "k:128: 7\n" /* sandstonestairs */ + "l: 44: 1\n" /* step */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "abbba" + /* 2 */ "abbba" + /* 3 */ "abbba" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 6 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 7 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 8 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcbcb" + /* 2 */ "bbcbb" + /* 3 */ "bcbcb" + /* 4 */ "bbbbb" + + // Level 9 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcbcb" + /* 2 */ "bbbbb" + /* 3 */ "bcbcb" + /* 4 */ "bbbbb" + + // Level 10 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcbcb" + /* 2 */ "bbbbb" + /* 3 */ "bcbcb" + /* 4 */ "bbbbb" + + // Level 11 + /* z\x* 01234 */ + /* 0 */ "ddddd" + /* 1 */ "ecccf" + /* 2 */ "ecbcf" + /* 3 */ "ecccf" + /* 4 */ "ggggf" + + // Level 12 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "..b.." + /* 3 */ "....." + /* 4 */ "....." + + // Level 13 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "..b.." + /* 3 */ "....." + /* 4 */ "....." + + // Level 14 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ ".hhh." + /* 2 */ ".ibj." + /* 3 */ ".kkj." + /* 4 */ "....." + + // Level 15 + /* z\x* 01234 */ + /* 0 */ "lllll" + /* 1 */ "lllll" + /* 2 */ "lllll" + /* 3 */ "lllll" + /* 4 */ "lllll", + + // Connectors: + "2: 4, 11, 2: 5\n" /* Type 2, direction X+ */ + "2: 2, 11, 4: 3\n" /* Type 2, direction Z+ */ + "2: 0, 11, 2: 4\n" /* Type 2, direction X- */ + "2: 2, 11, 0: 2\n" /* Type 2, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Well +}; + + + + + +// The prefab counts: + +const size_t g_SandFlatRoofVillagePrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillagePrefabs); + +const size_t g_SandFlatRoofVillageStartingPrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillageStartingPrefabs); + diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h new file mode 100644 index 000000000..ea06de5b5 --- /dev/null +++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h @@ -0,0 +1,15 @@ + +// SandFlatRoofVillagePrefabs.h + +// Declares the prefabs in the group SandFlatRoofVillage + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_SandFlatRoofVillagePrefabs[]; +extern const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[]; +extern const size_t g_SandFlatRoofVillagePrefabsCount; +extern const size_t g_SandFlatRoofVillageStartingPrefabsCount; -- cgit v1.2.3 From ebb1ef237a23ca1bd381afe0a19178e1c1af62ca Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 22 May 2014 08:57:57 +0200 Subject: Updated plains village prefabs. The DoublePlantBed had sponges in wrong places, plus a few cosmetic fixes. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 87 ++++++++++++------------- 1 file changed, 43 insertions(+), 44 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 863720ab4..22aae5958 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -302,28 +302,28 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaamaaaaaaa" - /* 1 */ "abbcbbamabbcbba" - /* 2 */ "abbcbbamabbcbba" - /* 3 */ "abbcbbamabbcbba" - /* 4 */ "abbcbbamabbcbba" - /* 5 */ "abbcbbamabbcbba" - /* 6 */ "abbcbbamabbcbba" - /* 7 */ "abbcbbamabbcbba" - /* 8 */ "aaaaaaamaaaaaaa" + /* 0 */ "aaaaaaa.aaaaaaa" + /* 1 */ "abbcbba.abbcbba" + /* 2 */ "abbcbba.abbcbba" + /* 3 */ "abbcbba.abbcbba" + /* 4 */ "abbcbba.abbcbba" + /* 5 */ "abbcbba.abbcbba" + /* 6 */ "abbcbba.abbcbba" + /* 7 */ "abbcbba.abbcbba" + /* 8 */ "aaaaaaa.aaaaaaa" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "dmmmmmdmdmmmmmd" - /* 1 */ "meemeemmmeemeem" - /* 2 */ "memmmemmmeemeem" - /* 3 */ "memmmmmmmeemeem" - /* 4 */ "meemmemmmeemeem" - /* 5 */ "meemmemmmeemeem" - /* 6 */ "mmemmemmmeemeem" - /* 7 */ "mmememmmmeemeem" - /* 8 */ "dmmmmmdmdmmmmmd", + /* 0 */ "d.....d.d.....d" + /* 1 */ ".ee.ee...ee.ee." + /* 2 */ ".e...e...ee.ee." + /* 3 */ ".e.......ee.ee." + /* 4 */ ".ee..e...ee.ee." + /* 5 */ ".ee..e...ee.ee." + /* 6 */ "..e..e...ee.ee." + /* 7 */ "..e.e....ee.ee." + /* 8 */ "d.....d.d.....d", // Connectors: "-1: 7, 0, 8: 3\n" /* Type -1, direction Z+ */, @@ -779,7 +779,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "uh...hv" /* 9 */ "uh...hv" /* 10 */ "uh...hv" - /* 11 */ "ughhhhv" + /* 11 */ "ughhhgv" /* 12 */ "uw...xv" // Level 6 @@ -901,7 +901,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 2 */ "uhDDDhv" /* 3 */ "uhDDDhv" /* 4 */ "uhDDDhv" - /* 5 */ "uhhhhhv" + /* 5 */ "ughhhgv" /* 6 */ "uw...xv" /* 7 */ "......." /* 8 */ "......." @@ -1893,16 +1893,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "k: 85: 0\n" /* fence */ "l: 53: 0\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 64: 6\n" /* wooddoorblock */ + "n: 64: 2\n" /* wooddoorblock */ "o: 64: 0\n" /* wooddoorblock */ "p:102: 0\n" /* glasspane */ "q: 72: 0\n" /* woodplate */ - "r: 64:12\n" /* wooddoorblock */ - "s: 64: 8\n" /* wooddoorblock */ - "t: 53: 5\n" /* woodstairs */ - "u: 53: 4\n" /* woodstairs */ - "v: 50: 1\n" /* torch */ - "w: 50: 2\n" /* torch */, + "r: 64: 8\n" /* wooddoorblock */ + "s: 53: 5\n" /* woodstairs */ + "t: 53: 4\n" /* woodstairs */ + "u: 50: 1\n" /* torch */ + "v: 50: 2\n" /* torch */, // Block data: // Level 0 @@ -1973,7 +1972,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 2 */ ".p.q.pmmmm" /* 3 */ ".p...p...." /* 4 */ ".d...d...." - /* 5 */ ".r...s...." + /* 5 */ ".r...r...." /* 6 */ ".d...d...." /* 7 */ ".p...p...." /* 8 */ ".p...p...." @@ -1983,22 +1982,22 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 5 /* z\x* */ /* * 0123456789 */ - /* 0 */ "lt...ujmmm" + /* 0 */ "ls...tjmmm" /* 1 */ "lidddijmmm" /* 2 */ "ld...djmmm" /* 3 */ "ld...dj..." - /* 4 */ "ldv.wdj..." + /* 4 */ "ldu.vdj..." /* 5 */ "ld...dj..." - /* 6 */ "ldv.wdj..." + /* 6 */ "ldu.vdj..." /* 7 */ "ld...dj..." /* 8 */ "ld...dj..." /* 9 */ "lidddijmmm" - /* 10 */ "lt...ujmmm" + /* 10 */ "ls...tjmmm" // Level 6 /* z\x* */ /* * 0123456789 */ - /* 0 */ "mlt.ujmmmm" + /* 0 */ "mls.tjmmmm" /* 1 */ "mldddjmmmm" /* 2 */ "mld.djmmmm" /* 3 */ "mld.djm..." @@ -2008,7 +2007,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ "mld.djm..." /* 8 */ "mld.djm..." /* 9 */ "mldddjmmmm" - /* 10 */ "mlt.ujmmmm" + /* 10 */ "mls.tjmmmm" // Level 7 /* z\x* */ @@ -3052,16 +3051,16 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 3 */ "lllllllllllll..." /* 4 */ "eeeeeeeeeeeen..." /* 5 */ "qqqqqqqqqqren..." - /* 6 */ "mmmmmmmmmmren..." - /* 7 */ "mmmmmmmmmmren..." - /* 8 */ "mmmmmmmmmmren..." - /* 9 */ "mmmmmmmmmmren..." - /* 10 */ "mmmmmmmmmmren..." - /* 11 */ "mmmmmmmmmmren..." - /* 12 */ "mmmmmmmmmmren..." - /* 13 */ "mmmmmmmmmmren..." - /* 14 */ "mmmmmmmmmmren..." - /* 15 */ "mmmmmmmmmmren...", + /* 6 */ "..........ren..." + /* 7 */ "..........ren..." + /* 8 */ "mmmmmmmm..ren..." + /* 9 */ "mmmmmmmm..ren..." + /* 10 */ "mmmmmmmm..ren..." + /* 11 */ "mmmmmmmm..ren..." + /* 12 */ "mmmmmmmm..ren..." + /* 13 */ "mmmmmmmm..ren..." + /* 14 */ "mmmmmmmm..ren..." + /* 15 */ "mmmmmmmm..ren...", // Connectors: "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */, -- cgit v1.2.3 From da843a18811546ca51600a0f3e4438ae4ac5dee8 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 22 May 2014 22:19:44 +0200 Subject: Updated plains village prefabs. Expanded the hitboxes so that houses don't touch each other. Fixed minor visual defects. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 357 ++++++++++++------------ 1 file changed, 171 insertions(+), 186 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 22aae5958..28488be14 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -135,8 +135,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 12, 8, 7, // SizeX = 12, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 11, 7, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 12, 7, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -357,8 +357,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 11, 9, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 12, 9, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -649,8 +649,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 7, 16, 13, // SizeX = 7, SizeY = 16, SizeZ = 13 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 15, 12, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 15, 13, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -974,8 +974,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 7, 8, 9, // SizeX = 7, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 7, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1127,8 +1127,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 12, 9, 9, // SizeX = 12, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 11, 8, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 12, 8, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1308,8 +1308,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 7, 8, 7, // SizeX = 7, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 7, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 7, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1444,8 +1444,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 9, 8, 7, // SizeX = 9, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 7, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 7, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1580,8 +1580,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 7, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 7, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1724,8 +1724,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 7, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 7, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1872,18 +1872,18 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera { // Size: - 10, 8, 11, // SizeX = 10, SizeY = 8, SizeZ = 11 + 10, 7, 11, // SizeX = 10, SizeY = 7, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 9, 7, 10, // MaxX, MaxY, MaxZ + 0, -1, -1, // MinX, MinY, MinZ + 10, 6, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 4: 0\n" /* cobblestone */ - "d: 5: 0\n" /* wood */ + "a: 4: 0\n" /* cobblestone */ + "b: 3: 0\n" /* dirt */ + "c: 5: 0\n" /* wood */ + "d: 2: 0\n" /* grass */ "e: 67: 2\n" /* stairs */ "f: 43: 0\n" /* doubleslab */ "g: 67: 0\n" /* stairs */ @@ -1907,125 +1907,110 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* */ /* * 0123456789 */ - /* 0 */ "aaaaaaaaaa" - /* 1 */ "aaaaaaaaaa" - /* 2 */ "aaaaaaaaaa" - /* 3 */ "aaaaaaaaaa" - /* 4 */ "aaaaaaaaaa" - /* 5 */ "aaaaaaaaaa" - /* 6 */ "aaaaaaaaaa" - /* 7 */ "aaaaaaaaaa" - /* 8 */ "aaaaaaaaaa" - /* 9 */ "aaaaaaaaaa" - /* 10 */ "aaaaaaaaaa" + /* 0 */ "mmmmmmmmmm" + /* 1 */ "maaaaammmm" + /* 2 */ "maaaaammmm" + /* 3 */ "maaaaabbbb" + /* 4 */ "aaaaaabbbb" + /* 5 */ "aaaaaabbbb" + /* 6 */ "aaaaaabbbb" + /* 7 */ "maaaaabbbb" + /* 8 */ "maaaaabbbb" + /* 9 */ "maaaaammmm" + /* 10 */ "mmmmmmmmmm" // Level 1 /* z\x* */ /* * 0123456789 */ - /* 0 */ "bbbbbbbbbb" - /* 1 */ "baaaaabbbb" - /* 2 */ "baaaaabbbb" - /* 3 */ "baaaaaaaaa" - /* 4 */ "aaaaaaaaaa" - /* 5 */ "aaaaaaaaaa" - /* 6 */ "aaaaaaaaaa" - /* 7 */ "baaaaaaaaa" - /* 8 */ "baaaaaaaaa" - /* 9 */ "baaaaabbbb" - /* 10 */ "bbbbbbbbbb" - - // Level 2 - /* z\x* */ - /* * 0123456789 */ /* 0 */ "......mmmm" - /* 1 */ ".cccccmmmm" - /* 2 */ ".cdddcmmmm" - /* 3 */ ".cdddcbbbb" - /* 4 */ "ecfffcbbbb" - /* 5 */ "gcffffbbbb" - /* 6 */ "hcfffcbbbb" - /* 7 */ ".cfffcbbbb" - /* 8 */ ".cfffcbbbb" - /* 9 */ ".cccccmmmm" + /* 1 */ ".aaaaammmm" + /* 2 */ ".acccammmm" + /* 3 */ ".acccadddd" + /* 4 */ "eafffadddd" + /* 5 */ "gaffffdddd" + /* 6 */ "hafffadddd" + /* 7 */ ".afffadddd" + /* 8 */ ".afffadddd" + /* 9 */ ".aaaaammmm" /* 10 */ "......mmmm" - // Level 3 + // Level 2 /* z\x* */ /* * 0123456789 */ /* 0 */ "......mmmm" - /* 1 */ ".idddimmmm" - /* 2 */ ".djkldmmmm" - /* 3 */ ".d...dkkkk" - /* 4 */ ".d...d...k" + /* 1 */ ".icccimmmm" + /* 2 */ ".cjklcmmmm" + /* 3 */ ".c...ckkkk" + /* 4 */ ".c...c...k" /* 5 */ ".n...o...k" - /* 6 */ ".d...d...k" - /* 7 */ ".dff.d...k" - /* 8 */ ".d...dkkkk" - /* 9 */ ".idddimmmm" + /* 6 */ ".c...c...k" + /* 7 */ ".cff.c...k" + /* 8 */ ".c...ckkkk" + /* 9 */ ".icccimmmm" /* 10 */ "......mmmm" - // Level 4 + // Level 3 /* z\x* */ /* * 0123456789 */ /* 0 */ "......mmmm" /* 1 */ ".ipppimmmm" /* 2 */ ".p.q.pmmmm" /* 3 */ ".p...p...." - /* 4 */ ".d...d...." + /* 4 */ ".c...c...." /* 5 */ ".r...r...." - /* 6 */ ".d...d...." + /* 6 */ ".c...c...." /* 7 */ ".p...p...." /* 8 */ ".p...p...." /* 9 */ ".ipppimmmm" /* 10 */ "......mmmm" - // Level 5 + // Level 4 /* z\x* */ /* * 0123456789 */ /* 0 */ "ls...tjmmm" - /* 1 */ "lidddijmmm" - /* 2 */ "ld...djmmm" - /* 3 */ "ld...dj..." - /* 4 */ "ldu.vdj..." - /* 5 */ "ld...dj..." - /* 6 */ "ldu.vdj..." - /* 7 */ "ld...dj..." - /* 8 */ "ld...dj..." - /* 9 */ "lidddijmmm" + /* 1 */ "licccijmmm" + /* 2 */ "lc...cjmmm" + /* 3 */ "lc...cj..." + /* 4 */ "lcu.vcj..." + /* 5 */ "lc...cj..." + /* 6 */ "lcu.vcj..." + /* 7 */ "lc...cj..." + /* 8 */ "lc...cj..." + /* 9 */ "licccijmmm" /* 10 */ "ls...tjmmm" - // Level 6 + // Level 5 /* z\x* */ /* * 0123456789 */ /* 0 */ "mls.tjmmmm" - /* 1 */ "mldddjmmmm" - /* 2 */ "mld.djmmmm" - /* 3 */ "mld.djm..." - /* 4 */ "mld.djm..." - /* 5 */ "mld.djm..." - /* 6 */ "mld.djm..." - /* 7 */ "mld.djm..." - /* 8 */ "mld.djm..." - /* 9 */ "mldddjmmmm" + /* 1 */ "mlcccjmmmm" + /* 2 */ "mlc.cjmmmm" + /* 3 */ "mlc.cjm..." + /* 4 */ "mlc.cjm..." + /* 5 */ "mlc.cjm..." + /* 6 */ "mlc.cjm..." + /* 7 */ "mlc.cjm..." + /* 8 */ "mlc.cjm..." + /* 9 */ "mlcccjmmmm" /* 10 */ "mls.tjmmmm" - // Level 7 + // Level 6 /* z\x* */ /* * 0123456789 */ - /* 0 */ "mmldjmmmmm" - /* 1 */ "mmldjmmmmm" - /* 2 */ "mmldjmmmmm" - /* 3 */ "mmldjmm..." - /* 4 */ "mmldjmm..." - /* 5 */ "mmldjmm..." - /* 6 */ "mmldjmm..." - /* 7 */ "mmldjmm..." - /* 8 */ "mmldjmm..." - /* 9 */ "mmldjmmmmm" - /* 10 */ "mmldjmmmmm", + /* 0 */ "mmlcjmmmmm" + /* 1 */ "mmlcjmmmmm" + /* 2 */ "mmlcjmmmmm" + /* 3 */ "mmlcjmm..." + /* 4 */ "mmlcjmm..." + /* 5 */ "mmlcjmm..." + /* 6 */ "mmlcjmm..." + /* 7 */ "mmlcjmm..." + /* 8 */ "mmlcjmm..." + /* 9 */ "mmlcjmmmmm" + /* 10 */ "mmlcjmmmmm", // Connectors: - "-1: 0, 2, 5: 4\n" /* Type -1, direction X- */, + "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2056,8 +2041,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 8, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 8, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2230,17 +2215,17 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 11, 9, 13, // SizeX = 11, SizeY = 9, SizeZ = 13 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 8, 12, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 8, 13, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a: 3: 0\n" /* dirt */ "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ + "c: 4: 0\n" /* cobblestone */ + "d: 67: 0\n" /* stairs */ + "e: 67: 2\n" /* stairs */ + "f: 67: 1\n" /* stairs */ "g: 43: 0\n" /* doubleslab */ "h: 17: 0\n" /* tree */ "i: 5: 0\n" /* wood */ @@ -2262,52 +2247,52 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaab" + /* 2 */ "aaaaaaaaaab" + /* 3 */ "aaaaaaaaaab" + /* 4 */ "aaaaaaaaaab" /* 5 */ "aaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaa" - /* 9 */ "aaaaaaaaaaa" - /* 10 */ "aaaaaaaaaaa" - /* 11 */ "aaaaaaaaaaa" - /* 12 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaab" + /* 7 */ "aaaaaaaaaab" + /* 8 */ "abaaaaaaabb" + /* 9 */ "aaaaaaaaabb" + /* 10 */ "aaaaaaaaabb" + /* 11 */ "abaaaaaaaba" + /* 12 */ "abaaaaaaabb" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "bbbbaaabbbb" - /* 1 */ "baaaaaaaaab" - /* 2 */ "baaaaaaaaab" - /* 3 */ "baaaaaaaaab" - /* 4 */ "baaaaaaaaab" - /* 5 */ "baaaaaaaaab" - /* 6 */ "baaaaaaaaab" - /* 7 */ "baaaaaaaaab" - /* 8 */ "bbaaaaaaabb" - /* 9 */ "bbaaaaaaabb" - /* 10 */ "bbaaaaaaabb" - /* 11 */ "bbaaaaaaabb" - /* 12 */ "bbaaaaaaabb" + /* 0 */ "mmmmcccmmmm" + /* 1 */ "mcccccccccm" + /* 2 */ "mcccccccccm" + /* 3 */ "mcccccccccm" + /* 4 */ "mcccccccccm" + /* 5 */ "mcccccccccm" + /* 6 */ "mcccccccccm" + /* 7 */ "mcccccccccm" + /* 8 */ "mmaaaaaaamm" + /* 9 */ "mmaaaaaaamm" + /* 10 */ "mmaaaaaaamm" + /* 11 */ "mmaaaaaaamm" + /* 12 */ "mmaaaaaaamm" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....cde...." - /* 1 */ ".fffffffff." - /* 2 */ ".fggggffff." - /* 3 */ ".fggggffff." - /* 4 */ ".fggggffff." - /* 5 */ ".fggggffff." - /* 6 */ ".fggggffff." - /* 7 */ ".fffffffff." + /* 0 */ "....def...." + /* 1 */ ".ccccccccc." + /* 2 */ ".cggggcccc." + /* 3 */ ".cggggcccc." + /* 4 */ ".cggggcccc." + /* 5 */ ".cggggcccc." + /* 6 */ ".cggggcccc." + /* 7 */ ".ccccccccc." /* 8 */ "..bbbbbbb.." - /* 9 */ "mmbbbbbbbmm" - /* 10 */ "mmbbbbbbbmm" - /* 11 */ "mmbbbbbbbmm" - /* 12 */ "mmbbbbbbbmm" + /* 9 */ "..bbbbbbb.." + /* 10 */ "..bbbbbbb.." + /* 11 */ "..bbbbbbb.." + /* 12 */ "..bbbbbbb.." // Level 3 /* z\x* 1 */ @@ -2321,10 +2306,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".i.......i." /* 7 */ ".hiiijiiih." /* 8 */ "..l.....l.." - /* 9 */ "mml.....lmm" - /* 10 */ "mml.....lmm" - /* 11 */ "mml.....lmm" - /* 12 */ "mmlllllllmm" + /* 9 */ "..l.....l.." + /* 10 */ "..l.....l.." + /* 11 */ "..l.....l.." + /* 12 */ "..lllllll.." // Level 4 /* z\x* 1 */ @@ -2338,10 +2323,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".o.......o." /* 7 */ ".hooipiooh." /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ "..........." + /* 12 */ "..........." // Level 5 /* z\x* 1 */ @@ -2355,10 +2340,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".i.......i." /* 7 */ "uiiiiiiiiiu" /* 8 */ "kkkkkkkkkkk" - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ "..........." + /* 12 */ "..........." // Level 6 /* z\x* 1 */ @@ -2372,10 +2357,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "uiiiiiiiiiu" /* 7 */ "kkkkkkkkkkk" /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ "..........." + /* 12 */ "..........." // Level 7 /* z\x* 1 */ @@ -2389,10 +2374,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "kkkkkkkkkkk" /* 7 */ "..........." /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm" + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ "..........." + /* 12 */ "..........." // Level 8 /* z\x* 1 */ @@ -2406,10 +2391,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "..........." /* 7 */ "..........." /* 8 */ "..........." - /* 9 */ "mm.......mm" - /* 10 */ "mm.......mm" - /* 11 */ "mm.......mm" - /* 12 */ "mm.......mm", + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ "..........." + /* 12 */ "...........", // Connectors: "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, @@ -2443,8 +2428,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 8, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 8, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2620,8 +2605,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 15, 10, 16, // SizeX = 15, SizeY = 10, SizeZ = 16 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 9, 15, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 15, 9, 16, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2891,8 +2876,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 15, 6, 15, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 16, 6, 16, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -3094,8 +3079,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 11, 8, 11, // SizeX = 11, SizeY = 8, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 7, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 7, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -3277,8 +3262,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 15, 8, 11, // SizeX = 15, SizeY = 8, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 7, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 15, 7, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -3458,7 +3443,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 9, 18, 13, // SizeX = 9, SizeY = 18, SizeZ = 13 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ + -1, 0, 0, // MinX, MinY, MinZ 8, 17, 12, // MaxX, MaxY, MaxZ // Block definitions: @@ -3808,8 +3793,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = 15, 10, 9, // SizeX = 15, SizeY = 10, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 9, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 15, 9, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ -- cgit v1.2.3 From 96a22cd82c350b1205985a9b8e01f5e6c11f069a Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 24 May 2014 15:03:39 +0200 Subject: Added Japanese village prefabs. --- src/Generating/Prefabs/JapaneseVillagePrefabs.cpp | 2404 +++++++++++++++++++++ src/Generating/Prefabs/JapaneseVillagePrefabs.h | 15 + 2 files changed, 2419 insertions(+) create mode 100644 src/Generating/Prefabs/JapaneseVillagePrefabs.cpp create mode 100644 src/Generating/Prefabs/JapaneseVillagePrefabs.h (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp new file mode 100644 index 000000000..2b129f520 --- /dev/null +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp @@ -0,0 +1,2404 @@ + +// JapaneseVillagePrefabs.cpp + +// Defines the prefabs in the group JapaneseVillage + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "JapaneseVillagePrefabs.h" + + + + + +const cPrefab::sDef g_JapaneseVillagePrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Arch: + // The data has been exported from the gallery Plains, area index 144, ID 488, created by Aloe_vera + { + // Size: + 11, 7, 5, // SizeX = 11, SizeY = 7, SizeZ = 5 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 11, 6, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 2: 0\n" /* grass */ + "b: 13: 0\n" /* gravel */ + "c:113: 0\n" /* netherbrickfence */ + "d: 50: 5\n" /* torch */ + "e: 44: 8\n" /* step */ + "f: 44: 0\n" /* step */ + "g: 43: 0\n" /* doubleslab */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaabbbaaaa" + /* 1 */ "aaaabbbaaaa" + /* 2 */ "aaaabbbaaaa" + /* 3 */ "aaaabbbaaaa" + /* 4 */ "aaaabbbaaaa" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..c.....c.." + /* 1 */ "..c.....c.." + /* 2 */ "..c.....c.." + /* 3 */ "..c.....c.." + /* 4 */ "..c.....c.." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..c.....c.." + /* 1 */ "..........." + /* 2 */ "..c.....c.." + /* 3 */ "..........." + /* 4 */ "..c.....c.." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..d.....d.." + /* 1 */ "..........." + /* 2 */ "..c.....c.." + /* 3 */ "..........." + /* 4 */ "..d.....d.." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...eeeee..." + /* 1 */ "..........." + /* 2 */ "..c.....c.." + /* 3 */ "..........." + /* 4 */ "...eeeee..." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..f.....f.." + /* 1 */ ".egfffffge." + /* 2 */ ".egeeeeege." + /* 3 */ ".egfffffge." + /* 4 */ "..f.....f.." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "gf.......fg" + /* 3 */ "..........." + /* 4 */ "...........", + + // Connectors: + "2: 5, 1, 4: 3\n" /* Type 2, direction Z+ */ + "2: 5, 1, 0: 2\n" /* Type 2, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Arch + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Forge: + // The data has been exported from the gallery Plains, area index 79, ID 145, created by Aloe_vera + { + // Size: + 16, 11, 14, // SizeX = 16, SizeY = 11, SizeZ = 14 + + // Hitbox (relative to bounding box): + 0, 0, -1, // MinX, MinY, MinZ + 16, 10, 14, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 4: 0\n" /* cobblestone */ + "b: 17: 1\n" /* tree */ + "c: 67: 0\n" /* stairs */ + "d: 5: 2\n" /* wood */ + "e: 67: 2\n" /* stairs */ + "f:113: 0\n" /* netherbrickfence */ + "g:118: 2\n" /* cauldronblock */ + "h: 67: 6\n" /* stairs */ + "i: 67: 4\n" /* stairs */ + "j: 87: 0\n" /* netherstone */ + "k: 67: 7\n" /* stairs */ + "l: 54: 5\n" /* chest */ + "m: 19: 0\n" /* sponge */ + "n: 61: 2\n" /* furnace */ + "o:101: 0\n" /* ironbars */ + "p: 51: 0\n" /* fire */ + "q: 50: 4\n" /* torch */ + "r: 50: 2\n" /* torch */ + "s: 35: 0\n" /* wool */ + "t: 67: 3\n" /* stairs */ + "u: 50: 3\n" /* torch */ + "v: 44: 8\n" /* step */ + "w: 43: 0\n" /* doubleslab */ + "x: 44: 0\n" /* step */ + "y: 17: 5\n" /* tree */ + "z: 17: 9\n" /* tree */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmaaaaaaaaaaaamm" + /* 3 */ "mmaaaaaaaaaaaamm" + /* 4 */ "mmaaaaaaaaaaaamm" + /* 5 */ "mmaaaaaaaaaaaamm" + /* 6 */ "mmaaaaaaaaaaaamm" + /* 7 */ "mmaaaaaaaaaaaamm" + /* 8 */ "mmaaaaaaaaaaaamm" + /* 9 */ "mmaaaaaaaaaaaamm" + /* 10 */ "mmaaaaaaaaaaaamm" + /* 11 */ "mmaaaaaaaaaaaamm" + /* 12 */ "mmmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ ".....bbbbbbbbb.." + /* 3 */ ".....cdddddddb.." + /* 4 */ ".....cddaaaadb.." + /* 5 */ "..beeedaaaaadb.." + /* 6 */ "..bddddaaaaadb.." + /* 7 */ "..bddddaaaaadb.." + /* 8 */ "..bddddaaaaadb.." + /* 9 */ "..bddddaaaaadb.." + /* 10 */ "..bddddddddddb.." + /* 11 */ "..bbbbbbbbbbbb.." + /* 12 */ "................" + /* 13 */ "................" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ ".....bfffbfffb.." + /* 3 */ ".............a.." + /* 4 */ ".............a.." + /* 5 */ "..b.....ghh..a.." + /* 6 */ "..f.....haa..b.." + /* 7 */ "..f.....ija..b.." + /* 8 */ "..f.....kaa..a.." + /* 9 */ "..f..........a.." + /* 10 */ "..fl.........a.." + /* 11 */ "..bffffbbffffb.." + /* 12 */ "................" + /* 13 */ "................" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ ".....bfffbfffb.." + /* 3 */ ".............a.." + /* 4 */ ".............a.." + /* 5 */ "..b......nn..a.." + /* 6 */ "..f.....oaa..b.." + /* 7 */ "..f.....opa..b.." + /* 8 */ "..f.....oaa..a.." + /* 9 */ "..f..........a.." + /* 10 */ "..f..........a.." + /* 11 */ "..bffffbbffffb.." + /* 12 */ "................" + /* 13 */ "................" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".........q...q.." + /* 2 */ "....rbsssbsssb.." + /* 3 */ ".............a.." + /* 4 */ "..q..........a.." + /* 5 */ "..b......ce..a.." + /* 6 */ "..s......ea..b.." + /* 7 */ "..s......aa..b.." + /* 8 */ "..s......ta..a.." + /* 9 */ "..s..........a.." + /* 10 */ "..s..........a.." + /* 11 */ ".rbssssbbssssb.." + /* 12 */ "..u....uu....u.." + /* 13 */ "................" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ ".vwxxxxxxxxxxwv." + /* 1 */ "vvvvvvvvvvvvvvvv" + /* 2 */ "wvbyybyyybbyybvw" + /* 3 */ "xvz..........zvx" + /* 4 */ "xvz..........zvx" + /* 5 */ "xvb..........zvx" + /* 6 */ "xvz.......a..bvx" + /* 7 */ "xvz......ca..bvx" + /* 8 */ "xvz.......a..zvx" + /* 9 */ "xvz..........zvx" + /* 10 */ "xvz..........zvx" + /* 11 */ "wvbyyyyyyyyyybvw" + /* 12 */ "vvvvvvvvvvvvvvvv" + /* 13 */ ".vwxxxxxxxxxxwv." + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "wx............xw" + /* 1 */ "x..............x" + /* 2 */ "..xxxxxxxxxxxx.." + /* 3 */ "..xwwwwwwwwwwx.." + /* 4 */ "..xwvvvvvvvvvx.." + /* 5 */ "..xwv.......vx.." + /* 6 */ "..xwv.....a.vx.." + /* 7 */ "..xwv.....a.vx.." + /* 8 */ "..xwv.....a.vx.." + /* 9 */ "..xwvvvvvvvvvx.." + /* 10 */ "..xwwwwwwwwwwx.." + /* 11 */ "..xxxxxxxxxxxx.." + /* 12 */ "x..............x" + /* 13 */ "wx............xw" + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "....xxxxxxxx...." + /* 5 */ "....xxxxxxxx...." + /* 6 */ "....xwwwwwax...." + /* 7 */ "....xwvvvvax...." + /* 8 */ "....xwwwwwax...." + /* 9 */ "....xxxxxxxx...." + /* 10 */ "................" + /* 11 */ "................" + /* 12 */ "................" + /* 13 */ "................" + + // Level 8 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "................" + /* 5 */ "................" + /* 6 */ "..........a....." + /* 7 */ ".......xx.a....." + /* 8 */ "..........a....." + /* 9 */ "................" + /* 10 */ "................" + /* 11 */ "................" + /* 12 */ "................" + /* 13 */ "................" + + // Level 9 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "................" + /* 5 */ "................" + /* 6 */ "..........a....." + /* 7 */ "..........a....." + /* 8 */ "..........a....." + /* 9 */ "................" + /* 10 */ "................" + /* 11 */ "................" + /* 12 */ "................" + /* 13 */ "................" + + // Level 10 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "................" + /* 5 */ "................" + /* 6 */ "..........a....." + /* 7 */ "..........a....." + /* 8 */ "..........a....." + /* 9 */ "................" + /* 10 */ "................" + /* 11 */ "................" + /* 12 */ "................" + /* 13 */ "................", + + // Connectors: + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Forge + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseMid: + // The data has been exported from the gallery Plains, area index 62, ID 119, created by Aloe_vera + { + // Size: + 10, 9, 9, // SizeX = 10, SizeY = 9, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, -1, // MinX, MinY, MinZ + 10, 8, 9, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b:135: 2\n" /* 135 */ + "c:135: 0\n" /* 135 */ + "d: 17: 9\n" /* tree */ + "e:135: 3\n" /* 135 */ + "f: 85: 0\n" /* fence */ + "g: 17: 1\n" /* tree */ + "h:171: 0\n" /* carpet */ + "i: 50: 5\n" /* torch */ + "j: 35: 0\n" /* wool */ + "k: 17: 5\n" /* tree */ + "l:124: 0\n" /* redstonelampon */ + "m: 19: 0\n" /* sponge */ + "n: 69: 9\n" /* lever */ + "o: 44: 8\n" /* step */ + "p: 43: 0\n" /* doubleslab */ + "q: 44: 0\n" /* step */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "maaaaaaaaa" + /* 1 */ "maaaaaaaaa" + /* 2 */ "aaaaaaaaaa" + /* 3 */ "aaaaaaaaaa" + /* 4 */ "aaaaaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "aaaaaaaaaa" + /* 7 */ "maaaaaaaaa" + /* 8 */ "maaaaaaaaa" + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".aaaaaaaaa" + /* 1 */ ".aaaaaaaaa" + /* 2 */ "baaaaaaaaa" + /* 3 */ "caaaaaaaaa" + /* 4 */ "caadaaaaaa" + /* 5 */ "caaaaaaaaa" + /* 6 */ "eaaaaaaaaa" + /* 7 */ ".aaaaaaaaa" + /* 8 */ ".aaaaaaaaa" + + // Level 2 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".fffffffff" + /* 1 */ ".f.......f" + /* 2 */ ".f.ggggg.f" + /* 3 */ "...ghhhg.f" + /* 4 */ "....hhhg.f" + /* 5 */ "...ghhhg.f" + /* 6 */ ".f.ggggg.f" + /* 7 */ ".f.......f" + /* 8 */ ".fffffffff" + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".....i...i" + /* 1 */ ".........." + /* 2 */ ".i.jjgjj.." + /* 3 */ "...g...j.." + /* 4 */ ".......g.i" + /* 5 */ "...g...j.." + /* 6 */ ".i.jjgjj.." + /* 7 */ ".........." + /* 8 */ ".....i...i" + + // Level 4 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".........." + /* 2 */ "...jjgjj.." + /* 3 */ "...g...j.." + /* 4 */ "...j...g.." + /* 5 */ "...g...j.." + /* 6 */ "...jjgjj.." + /* 7 */ ".........." + /* 8 */ ".........." + + // Level 5 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ "...f...f.." + /* 2 */ "..fgkgkgf." + /* 3 */ "..fd...d.." + /* 4 */ "...d.lng.." + /* 5 */ "..fd...d.." + /* 6 */ "..fgkgkgf." + /* 7 */ "...f...f.." + /* 8 */ ".........." + + // Level 6 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "...ooooo.." + /* 1 */ "..opppppo." + /* 2 */ ".opgjjjgpo" + /* 3 */ ".opjgggjpo" + /* 4 */ ".opjgggjpo" + /* 5 */ ".opjgggjpo" + /* 6 */ ".opgjjjgpo" + /* 7 */ "..opppppo." + /* 8 */ "...ooooo.." + + // Level 7 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".opq...qpo" + /* 1 */ ".pq.....qp" + /* 2 */ ".q.qqqqq.q" + /* 3 */ "...qpppq.." + /* 4 */ "...qpppq.." + /* 5 */ "...qpppq.." + /* 6 */ ".q.qqqqq.q" + /* 7 */ ".pq.....qp" + /* 8 */ ".opq...qpo" + + // Level 8 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".q.......q" + /* 1 */ ".........." + /* 2 */ ".........." + /* 3 */ ".........." + /* 4 */ ".....q...." + /* 5 */ ".........." + /* 6 */ ".........." + /* 7 */ ".........." + /* 8 */ ".q.......q", + + // Connectors: + "-1: 0, 1, 4: 4\n" /* Type -1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseMid + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseSmall: + // The data has been exported from the gallery Plains, area index 68, ID 131, created by Aloe_vera + { + // Size: + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 7, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b: 17: 1\n" /* tree */ + "c: 35: 0\n" /* wool */ + "d: 50: 4\n" /* torch */ + "e: 85: 0\n" /* fence */ + "f: 44: 8\n" /* step */ + "g: 43: 0\n" /* doubleslab */ + "h: 44: 0\n" /* step */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".bcc.b." + /* 2 */ ".c...c." + /* 3 */ ".c...c." + /* 4 */ ".c...c." + /* 5 */ ".bcccb." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ ".....d." + /* 1 */ ".bee.b." + /* 2 */ ".c...c." + /* 3 */ ".e...e." + /* 4 */ ".c...c." + /* 5 */ ".beeeb." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ ".fffff." + /* 1 */ "fbcccbf" + /* 2 */ "fc...cf" + /* 3 */ "fc...cf" + /* 4 */ "fc...cf" + /* 5 */ "fbcccbf" + /* 6 */ ".fffff." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "gh...hg" + /* 1 */ "hhhhhhh" + /* 2 */ ".hgggh." + /* 3 */ ".hgggh." + /* 4 */ ".hgggh." + /* 5 */ "hhhhhhh" + /* 6 */ "gh...hg" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "......." + /* 3 */ "...h..." + /* 4 */ "......." + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseSmall + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseSmallDouble: + // The data has been exported from the gallery Plains, area index 72, ID 135, created by Aloe_vera + { + // Size: + 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 11, 5, 7, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b: 17: 1\n" /* tree */ + "c: 35: 0\n" /* wool */ + "d:171:12\n" /* carpet */ + "e:135: 1\n" /* 135 */ + "f:126: 2\n" /* woodenslab */ + "g:135: 2\n" /* 135 */ + "h: 50: 4\n" /* torch */ + "i: 85: 0\n" /* fence */ + "j: 44: 8\n" /* step */ + "k: 43: 0\n" /* doubleslab */ + "l: 44: 0\n" /* step */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "mmmmmmmmmmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".bcc.bcccb." + /* 2 */ ".cddd.dddc." + /* 3 */ ".ceddcdfdc." + /* 4 */ ".cggdcdddc." + /* 5 */ ".bcccbcccb." + /* 6 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".h...h...h." + /* 1 */ ".bii.biiib." + /* 2 */ ".c.......c." + /* 3 */ ".i...i...i." + /* 4 */ ".c...i...c." + /* 5 */ ".biiibiiib." + /* 6 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".jjjjjjjjj." + /* 1 */ "jbiiibiiibj" + /* 2 */ "jc.......cj" + /* 3 */ "jc...c...cj" + /* 4 */ "jc...c...cj" + /* 5 */ "jbcccbcccbj" + /* 6 */ ".jjjjjjjjj." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "kl...l...lk" + /* 1 */ "lllllllllll" + /* 2 */ ".lkkklkkkl." + /* 3 */ ".lkjklkkkl." + /* 4 */ ".lkkklkkkl." + /* 5 */ "lllllllllll" + /* 6 */ "kl...l...lk" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "...l...l..." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "...........", + + // Connectors: + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseSmallDouble + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseWide: + // The data has been exported from the gallery Plains, area index 64, ID 121, created by STR_Warrior + { + // Size: + 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 + + // Hitbox (relative to bounding box): + -1, 0, -1, // MinX, MinY, MinZ + 11, 5, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b: 17: 1\n" /* tree */ + "c: 35: 0\n" /* wool */ + "d:171: 0\n" /* carpet */ + "e:126: 1\n" /* woodenslab */ + "f: 64: 5\n" /* wooddoorblock */ + "g: 85: 0\n" /* fence */ + "h: 50: 1\n" /* torch */ + "i: 50: 2\n" /* torch */ + "j: 64:12\n" /* wooddoorblock */ + "k:126:11\n" /* woodenslab */ + "l: 17: 5\n" /* tree */ + "m: 19: 0\n" /* sponge */ + "n:126: 3\n" /* woodenslab */ + "o:125: 3\n" /* woodendoubleslab */ + "p: 5: 3\n" /* wood */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmaaaaaaamm" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "maaaaaaaaam" + /* 7 */ "maaaaaaaaam" + /* 8 */ "maaaaaaaaam" + /* 9 */ "mmaaaaaaamm" + /* 10 */ "mmmmmmmmmmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..bcbcbcb.." + /* 2 */ ".b.d.....b." + /* 3 */ ".cded....c." + /* 4 */ ".bded....b." + /* 5 */ ".c.d.....c." + /* 6 */ ".b.......b." + /* 7 */ ".c.......c." + /* 8 */ ".b.......b." + /* 9 */ "..bcbfbcb.." + /* 10 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..bgbgbgb.." + /* 2 */ ".b.......b." + /* 3 */ ".g.......g." + /* 4 */ ".bh.....ib." + /* 5 */ ".g.......g." + /* 6 */ ".b.......b." + /* 7 */ ".g.......g." + /* 8 */ ".b.......b." + /* 9 */ "..bgbjbgb.." + /* 10 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...kkkkk..." + /* 1 */ "..bcbcbcb.." + /* 2 */ ".b.......b." + /* 3 */ "kc.......ck" + /* 4 */ "kb.......bk" + /* 5 */ "kc.......ck" + /* 6 */ "kb.......bk" + /* 7 */ "kc.......ck" + /* 8 */ ".b.......b." + /* 9 */ "..bcblbcb.." + /* 10 */ "...kkkkk..." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".kn.....nk." + /* 1 */ "konnnnnnnok" + /* 2 */ "nnnnnnnnnnn" + /* 3 */ ".nnpppppnn." + /* 4 */ ".nnpkkkpnn." + /* 5 */ ".nnpkkkpnn." + /* 6 */ ".nnpkkkpnn." + /* 7 */ ".nnpppppnn." + /* 8 */ "nnnnnnnnnnn" + /* 9 */ "kknnnnnnnok" + /* 10 */ ".kn.....nk." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "n.........n" + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "....nnn...." + /* 5 */ "....non...." + /* 6 */ "....nnn...." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "n.........n", + + // Connectors: + "-1: 5, 1, 10: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseWide + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseWithGarden: + // The data has been exported from the gallery Plains, area index 67, ID 130, created by Aloe_vera + { + // Size: + 16, 9, 16, // SizeX = 16, SizeY = 9, SizeZ = 16 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 16, 8, 16, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 5: 2\n" /* wood */ + "c: 2: 0\n" /* grass */ + "d:113: 0\n" /* netherbrickfence */ + "e: 17: 1\n" /* tree */ + "f: 35: 0\n" /* wool */ + "g:126: 2\n" /* woodenslab */ + "h: 31: 2\n" /* tallgrass */ + "i:125: 2\n" /* woodendoubleslab */ + "j: 38: 3\n" /* rose */ + "k: 38: 2\n" /* rose */ + "l: 38: 1\n" /* rose */ + "m: 19: 0\n" /* sponge */ + "n: 17: 2\n" /* tree */ + "o: 50: 4\n" /* torch */ + "p: 85: 0\n" /* fence */ + "q:140: 0\n" /* flowerpotblock */ + "r: 50: 3\n" /* torch */ + "s: 44: 8\n" /* step */ + "t: 50: 1\n" /* torch */ + "u: 50: 2\n" /* torch */ + "v: 43: 0\n" /* doubleslab */ + "w: 44: 0\n" /* step */ + "x: 18:10\n" /* leaves */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmaammmmm" + /* 1 */ "aabbbbbbbbbbaaam" + /* 2 */ "aabbbbbbbbbbaaam" + /* 3 */ "aabbbbbbbbbbaaam" + /* 4 */ "aabbbbbbbbbbaaam" + /* 5 */ "aabbbbbbbbbbaaam" + /* 6 */ "aabbbbbbbbbbaaam" + /* 7 */ "aabbbbbbbbbbaaam" + /* 8 */ "aabbbbbbbbbbaaam" + /* 9 */ "aabbbbbbbbbbaaam" + /* 10 */ "aaaaaaaaaaaaaaam" + /* 11 */ "aaaaaaaaaaaaaaam" + /* 12 */ "aaaaaaaaaaaaaaam" + /* 13 */ "aaaaaaaaaaaaaaam" + /* 14 */ "aaaaaaaaaaaaaaam" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmccmmmmm" + /* 1 */ "ccbbbbbbbbbbcccm" + /* 2 */ "ccbbbbbbbbbbcccm" + /* 3 */ "ccbbbbbbbbbbcccm" + /* 4 */ "ccbbbbbbbbbbcccm" + /* 5 */ "ccbbbbbbbbbbcccm" + /* 6 */ "ccbbbbbbbbbbcccm" + /* 7 */ "ccbbbbbbbbbbcccm" + /* 8 */ "ccbbbbbbbbbbcccm" + /* 9 */ "ccbbbbbbbbbbcccm" + /* 10 */ "cccccccccccccccm" + /* 11 */ "cccccccccccccccm" + /* 12 */ "cccccccccccccccm" + /* 13 */ "cccccccccccccacm" + /* 14 */ "cccccccccccccccm" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "ddeffeffe..eddd." + /* 2 */ "d.fbbgggg..f..d." + /* 3 */ "d.fbgggggggf.hd." + /* 4 */ "d.fbgggggggf..d." + /* 5 */ "d.eggggggggehhd." + /* 6 */ "d.fgiiggiigf.hd." + /* 7 */ "d.fgiiggiigf..d." + /* 8 */ "d.fggggggggf..d." + /* 9 */ "d.efffeefffe.hd." + /* 10 */ "d.............d." + /* 11 */ "djhhk.jhh..hh.d." + /* 12 */ "d.jlk.hj.h....d." + /* 13 */ "d..jh.hh..h..nd." + /* 14 */ "ddddddddddddddd." + /* 15 */ "................" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "........o..o...." + /* 1 */ "..eppeffe..e...." + /* 2 */ "..pqq......p...." + /* 3 */ "..pq.......p...." + /* 4 */ "..pq.......p...." + /* 5 */ "..e........e...." + /* 6 */ "..p........p...." + /* 7 */ "..p........p...." + /* 8 */ "..p........p...." + /* 9 */ "..epppeepppe...." + /* 10 */ "......rr........" + /* 11 */ "................" + /* 12 */ "................" + /* 13 */ ".............n.." + /* 14 */ "................" + /* 15 */ "................" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..ssssssssss...." + /* 1 */ ".seffeffeffes..." + /* 2 */ ".sf..r.....fs..." + /* 3 */ ".sf........fs..." + /* 4 */ ".sf........fs..." + /* 5 */ ".set......ues..." + /* 6 */ ".sf........fs..." + /* 7 */ ".sf........fs..." + /* 8 */ ".sf........fs..." + /* 9 */ ".sefffeefffes..." + /* 10 */ "..ssssssssss...." + /* 11 */ "................" + /* 12 */ "................" + /* 13 */ ".............n.." + /* 14 */ "................" + /* 15 */ "................" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ ".vw........wv..." + /* 1 */ ".wwwwwwwwwwww..." + /* 2 */ "..wvvvvvvvvw...." + /* 3 */ "..wvvvvvvvvw...." + /* 4 */ "..wvvvvvvvvw...." + /* 5 */ "..wvvvvvvvvw...." + /* 6 */ "..wvvvvvvvvw...." + /* 7 */ "..wvvvvvvvvw...." + /* 8 */ "..wvvvvvvvvw...." + /* 9 */ ".wwwwwwwwwwww..." + /* 10 */ ".vw........wv..." + /* 11 */ "............xxx." + /* 12 */ "...........xxxxx" + /* 13 */ "...........xxnxx" + /* 14 */ "...........xxxxx" + /* 15 */ "............xxx." + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "....wwwwww......" + /* 4 */ "....wvvvvw......" + /* 5 */ "....wvvvvw......" + /* 6 */ "....wvvvvw......" + /* 7 */ "....wwwwww......" + /* 8 */ "................" + /* 9 */ "................" + /* 10 */ "................" + /* 11 */ "............xxx." + /* 12 */ "...........xxxxx" + /* 13 */ "...........xxnxx" + /* 14 */ "...........xxxxx" + /* 15 */ "............xxx." + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "................" + /* 5 */ "......ww........" + /* 6 */ "................" + /* 7 */ "................" + /* 8 */ "................" + /* 9 */ "................" + /* 10 */ "................" + /* 11 */ "................" + /* 12 */ "............xxx." + /* 13 */ "............xnx." + /* 14 */ "............xx.." + /* 15 */ "................" + + // Level 8 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "................" + /* 5 */ "................" + /* 6 */ "................" + /* 7 */ "................" + /* 8 */ "................" + /* 9 */ "................" + /* 10 */ "................" + /* 11 */ "................" + /* 12 */ ".............x.." + /* 13 */ "............xxx." + /* 14 */ ".............x.." + /* 15 */ "................", + + // Connectors: + "-1: 9, 2, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseWithGarden + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseWithSakura1: + // The data has been exported from the gallery Plains, area index 75, ID 141, created by Aloe_vera + { + // Size: + 13, 7, 15, // SizeX = 13, SizeY = 7, SizeZ = 15 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 13, 6, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 17: 5\n" /* tree */ + "d: 5: 2\n" /* wood */ + "e: 17: 9\n" /* tree */ + "f:113: 0\n" /* netherbrickfence */ + "g: 17: 1\n" /* tree */ + "h: 35: 0\n" /* wool */ + "i: 31: 2\n" /* tallgrass */ + "j: 54: 2\n" /* chest */ + "k: 38: 6\n" /* rose */ + "l: 38: 2\n" /* rose */ + "m: 19: 0\n" /* sponge */ + "n: 50: 4\n" /* torch */ + "o: 85: 0\n" /* fence */ + "p: 44: 8\n" /* step */ + "q: 35: 6\n" /* wool */ + "r: 43: 0\n" /* doubleslab */ + "s: 44: 0\n" /* step */, + + // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaa" + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "bbbbbbbbbbbbb" + /* 1 */ "bbbbbbbbbbbbb" + /* 2 */ "bbbaccdabbbbb" + /* 3 */ "bbbedddebbbbb" + /* 4 */ "bbbedddebbbbb" + /* 5 */ "bbbedddebbbbb" + /* 6 */ "bbbacccabbbbb" + /* 7 */ "bbbbbbbbbbbbb" + /* 8 */ "bbbbbbbbbbbbb" + /* 9 */ "bbbbbbbbbbbbb" + /* 10 */ "bbbbbbbbbbabb" + /* 11 */ "bbbbbbbbbbbbb" + /* 12 */ "bbbbbbbbbbbbb" + /* 13 */ "bbbbbbbbbbbbb" + /* 14 */ "bbbbbbbbbbbbb" + + // Level 2 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "ffff...ffffff" + /* 1 */ "f...........f" + /* 2 */ "f..ghh.g..i.f" + /* 3 */ "f..h...h..i.f" + /* 4 */ "f..h...h....f" + /* 5 */ "fi.h..jh..i.f" + /* 6 */ "f..ghhhg....f" + /* 7 */ "f.........i.f" + /* 8 */ "fii.........f" + /* 9 */ "f.k..k.i....f" + /* 10 */ "fl.i..i...g.f" + /* 11 */ "f.i..i.k....f" + /* 12 */ "f.l.k.......f" + /* 13 */ "f.....l.....f" + /* 14 */ "fffffffffffff" + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".......n....." + /* 2 */ "...goo.g....." + /* 3 */ "...h...h....." + /* 4 */ "...o...o....." + /* 5 */ "...h...h....." + /* 6 */ "...gooog....." + /* 7 */ "............." + /* 8 */ "............." + /* 9 */ "............." + /* 10 */ "..........g.." + /* 11 */ "............." + /* 12 */ "............." + /* 13 */ "............." + /* 14 */ "............." + + // Level 4 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "...ppppp....." + /* 2 */ "..pghhhgp...." + /* 3 */ "..ph...hp...." + /* 4 */ "..ph...hp...." + /* 5 */ "..ph...hp...." + /* 6 */ "..pghhhgp...." + /* 7 */ "...ppppp....." + /* 8 */ "............." + /* 9 */ "..........q.." + /* 10 */ ".........qgq." + /* 11 */ "..........q.." + /* 12 */ "............." + /* 13 */ "............." + /* 14 */ "............." + + // Level 5 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "..rs...sr...." + /* 2 */ "..sssssss...." + /* 3 */ "...srrrs....." + /* 4 */ "...srrrs....." + /* 5 */ "...srrrs....." + /* 6 */ "..sssssss...." + /* 7 */ "..rs...sr...." + /* 8 */ "............." + /* 9 */ ".........qqq." + /* 10 */ ".........qqq." + /* 11 */ ".........qqq." + /* 12 */ "............." + /* 13 */ "............." + /* 14 */ "............." + + // Level 6 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ ".....s......." + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "............." + /* 9 */ "............." + /* 10 */ "..........q.." + /* 11 */ "............." + /* 12 */ "............." + /* 13 */ "............." + /* 14 */ ".............", + + // Connectors: + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HouseWithSakura1 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Restaurant: + // The data has been exported from the gallery Plains, area index 61, ID 117, created by Aloe_vera + { + // Size: + 15, 10, 15, // SizeX = 15, SizeY = 10, SizeZ = 15 + + // Hitbox (relative to bounding box): + -1, 0, -1, // MinX, MinY, MinZ + 14, 9, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b:135: 0\n" /* 135 */ + "c:135: 2\n" /* 135 */ + "d:135: 1\n" /* 135 */ + "e: 17: 9\n" /* tree */ + "f:135: 3\n" /* 135 */ + "g: 85: 0\n" /* fence */ + "h: 17: 1\n" /* tree */ + "i:171: 0\n" /* carpet */ + "j:171:12\n" /* carpet */ + "k:126: 1\n" /* woodenslab */ + "l: 50: 5\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 35: 0\n" /* wool */ + "o: 50: 3\n" /* torch */ + "p: 50: 1\n" /* torch */ + "q: 50: 4\n" /* torch */ + "r: 35:14\n" /* wool */ + "s: 44: 8\n" /* step */ + "t: 43: 0\n" /* doubleslab */ + "u: 44: 0\n" /* step */ + "v: 17: 5\n" /* tree */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmaaaaaaammmm" + /* 1 */ "maaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaam" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaa" + /* 11 */ "maaaaaaaaaaaaam" + /* 12 */ "maaaaaaaaaaaaam" + /* 13 */ "maaaaaaaaaaaaam" + /* 14 */ "mmmmaaaaaaammmm" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "....bcccccd...." + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaa." + /* 4 */ "caaaaaaaaaaaaac" + /* 5 */ "baaaaaaaaaaaaad" + /* 6 */ "baaaaaaaaaaaaad" + /* 7 */ "baaaaaaaaaaeaad" + /* 8 */ "baaaaaaaaaaaaad" + /* 9 */ "baaaaaaaaaaaaad" + /* 10 */ "faaaaaaaaaaaaaf" + /* 11 */ ".aaaaaaaaaaaaa." + /* 12 */ ".aaaaaaaaaaaaa." + /* 13 */ ".aaaaaaaaaaaaa." + /* 14 */ "....bfffffd...." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".gggg.....gggg." + /* 2 */ ".g...........g." + /* 3 */ ".g.hhhhhhhhh.g." + /* 4 */ ".g.hiiijiiih.g." + /* 5 */ "...hikijikih..." + /* 6 */ "...hiiijiiihg.." + /* 7 */ "...hjjjjjjj...." + /* 8 */ "...hiiijiiihg.." + /* 9 */ "...hikijikih..." + /* 10 */ ".g.hiiijiiih.g." + /* 11 */ ".g.hhhhhhhhh.g." + /* 12 */ ".g...........g." + /* 13 */ ".gggg.....gggg." + /* 14 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".l..g.....g..l." + /* 2 */ "..............." + /* 3 */ "...hnnnhnnnh..." + /* 4 */ ".g.n.......n.g." + /* 5 */ "...n.......n..." + /* 6 */ "...n.......hl.." + /* 7 */ "...h..........." + /* 8 */ "...n.......hl.." + /* 9 */ "...n.......n..." + /* 10 */ ".g.n.......n.g." + /* 11 */ "...hnnnhnnnh..." + /* 12 */ "..............." + /* 13 */ ".l..g.....g..l." + /* 14 */ "..............." + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "....g.....g...." + /* 2 */ "..............." + /* 3 */ "...hn.nhn.nh..." + /* 4 */ ".g.n...o...n.g." + /* 5 */ "...n.......n..." + /* 6 */ "...n.......h..." + /* 7 */ "...hp......e..." + /* 8 */ "...n.......h..." + /* 9 */ "...n.......n..." + /* 10 */ ".g.n...q...n.g." + /* 11 */ "...hn.nhn.nh..." + /* 12 */ "..............." + /* 13 */ "....g.....g...." + /* 14 */ "..............." + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "....g.....g...." + /* 2 */ "....ggggggg...." + /* 3 */ "...hnnnhnnnh..." + /* 4 */ ".ggn.......ngg." + /* 5 */ "..gn.......ng.." + /* 6 */ "..gn.......hg.." + /* 7 */ "..gh..r.r..ng.." + /* 8 */ "..gn.......hg.." + /* 9 */ "..gn.......ng.." + /* 10 */ ".ggn.......ngg." + /* 11 */ "...hnnnhnnnh..." + /* 12 */ "....ggggggg...." + /* 13 */ "....g.....g...." + /* 14 */ "..............." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "...stuuuuuts..." + /* 2 */ "..sttttttttts.." + /* 3 */ ".sthvvvhvvvhts." + /* 4 */ ".tte.......ett." + /* 5 */ ".ute.......etu." + /* 6 */ ".ute.......htu." + /* 7 */ ".uth..g.g..etu." + /* 8 */ ".ute.......htu." + /* 9 */ ".ute.......etu." + /* 10 */ ".tte.......ett." + /* 11 */ ".sthvvvhvvvhts." + /* 12 */ "..sttttttttts.." + /* 13 */ "...stuuuuuts..." + /* 14 */ "..............." + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".stu.......uts." + /* 2 */ ".tu.........ut." + /* 3 */ ".u.uuuuuuuuu.u." + /* 4 */ "...utttttttu..." + /* 5 */ "...utttttttu..." + /* 6 */ "...utttttttu..." + /* 7 */ "...utttttttu..." + /* 8 */ "...utttttttu..." + /* 9 */ "...utttttttu..." + /* 10 */ "...utttttttu..." + /* 11 */ ".u.uuuuuuuuu.u." + /* 12 */ ".tu.........ut." + /* 13 */ ".stu.......uts." + /* 14 */ "..............." + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".u...........u." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ ".....uuuuu....." + /* 6 */ ".....utttu....." + /* 7 */ ".....utttu....." + /* 8 */ ".....utttu....." + /* 9 */ ".....uuuuu....." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ ".u...........u." + /* 14 */ "..............." + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ ".......u......." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "...............", + + // Connectors: + "-1: 14, 1, 7: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Restaurant + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SakuraDouble: + // The data has been exported from the gallery Plains, area index 76, ID 142, created by Aloe_vera + { + // Size: + 12, 8, 6, // SizeX = 12, SizeY = 8, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 7, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 17: 1\n" /* tree */ + "d: 35: 6\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaa" + + // Level 1 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "bbbbbbbbbbbb" + /* 1 */ "bbbbbbbbbbbb" + /* 2 */ "bbabbbbbbbbb" + /* 3 */ "bbbbbbbbbabb" + /* 4 */ "bbbbbbbbbbbb" + /* 5 */ "bbbbbbbbbbbb" + + // Level 2 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "..c........." + /* 3 */ ".........c.." + /* 4 */ "............" + /* 5 */ "............" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "..c........." + /* 3 */ ".........c.." + /* 4 */ "............" + /* 5 */ "............" + + // Level 4 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "..d........." + /* 1 */ "ddddd......." + /* 2 */ "ddcdd...ddd." + /* 3 */ "ddddd...dcd." + /* 4 */ "..d.....ddd." + /* 5 */ "............" + + // Level 5 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ ".ddd........" + /* 1 */ ".ddd....ddd." + /* 2 */ "ddddd..ddddd" + /* 3 */ ".ddd...ddcdd" + /* 4 */ ".ddd...ddddd" + /* 5 */ "........ddd." + + // Level 6 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "..d......d.." + /* 2 */ ".ddd....ddd." + /* 3 */ "..d....ddddd" + /* 4 */ "........ddd." + /* 5 */ ".........d.." + + // Level 7 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ ".........d.." + /* 4 */ "............" + /* 5 */ "............", + + // Connectors: + "-1: 0, 2, 2: 4\n" /* Type -1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // SakuraDouble + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SakuraSmall: + // The data has been exported from the gallery Plains, area index 145, ID 489, created by Aloe_vera + { + // Size: + 5, 7, 5, // SizeX = 5, SizeY = 7, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 6, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 17: 1\n" /* tree */ + "d: 35: 6\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bbbbb" + /* 2 */ "bbabb" + /* 3 */ "bbbbb" + /* 4 */ "bbbbb" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "..c.." + /* 3 */ "....." + /* 4 */ "....." + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "..c.." + /* 3 */ "....." + /* 4 */ "....." + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "..d.." + /* 1 */ "ddddd" + /* 2 */ "ddcdd" + /* 3 */ "ddddd" + /* 4 */ "..d.." + + // Level 5 + /* z\x* 01234 */ + /* 0 */ ".ddd." + /* 1 */ ".ddd." + /* 2 */ "ddddd" + /* 3 */ ".ddd." + /* 4 */ ".ddd." + + // Level 6 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "..d.." + /* 2 */ ".ddd." + /* 3 */ "..d.." + /* 4 */ ".....", + + // Connectors: + "-1: 2, 2, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // SakuraSmall +}; // g_JapaneseVillagePrefabs + + + + + + +const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HighTemple: + // The data has been exported from the gallery Plains, area index 70, ID 133, created by Aloe_vera + { + // Size: + 11, 19, 11, // SizeX = 11, SizeY = 19, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 18, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b:135: 0\n" /* 135 */ + "c:135: 2\n" /* 135 */ + "d:135: 1\n" /* 135 */ + "e: 17: 9\n" /* tree */ + "f:135: 3\n" /* 135 */ + "g: 85: 0\n" /* fence */ + "h: 17: 1\n" /* tree */ + "i:171: 0\n" /* carpet */ + "j: 50: 5\n" /* torch */ + "k: 35: 0\n" /* wool */ + "l: 17: 5\n" /* tree */ + "m: 19: 0\n" /* sponge */ + "n:124: 0\n" /* redstonelampon */ + "o: 69: 9\n" /* lever */ + "p: 44: 8\n" /* step */ + "q: 43: 0\n" /* doubleslab */ + "r: 44: 0\n" /* step */ + "s: 50: 4\n" /* torch */ + "t: 50: 1\n" /* torch */ + "u: 50: 3\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmaaaaammm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaa" + /* 8 */ "maaaaaaaaam" + /* 9 */ "maaaaaaaaam" + /* 10 */ "mmmaaaaammm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...bcccd..." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ "caaaaaaaaac" + /* 4 */ "baaaaaaaaad" + /* 5 */ "baaeaaaaaad" + /* 6 */ "baaaaaaaaad" + /* 7 */ "faaaaaaaaaf" + /* 8 */ ".aaaaaaaaa." + /* 9 */ ".aaaaaaaaa." + /* 10 */ "...bfffd..." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ggg...ggg." + /* 2 */ ".g.......g." + /* 3 */ ".g.hhhhh.g." + /* 4 */ "...hiiih..." + /* 5 */ "....iiih..." + /* 6 */ "...hiiih..." + /* 7 */ ".g.hhhhh.g." + /* 8 */ ".g.......g." + /* 9 */ ".ggg...ggg." + /* 10 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".j.g...g.j." + /* 2 */ "..........." + /* 3 */ ".g.kkhkk.g." + /* 4 */ "...h...k..." + /* 5 */ ".......h..." + /* 6 */ "...h...k..." + /* 7 */ ".g.kkhkk.g." + /* 8 */ "..........." + /* 9 */ ".j.g...g.j." + /* 10 */ "..........." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "...g...g..." + /* 2 */ "..........." + /* 3 */ ".g.kkhkk.g." + /* 4 */ "...h...k..." + /* 5 */ "...k...h..." + /* 6 */ "...h...k..." + /* 7 */ ".g.kkhkk.g." + /* 8 */ "..........." + /* 9 */ "...g...g..." + /* 10 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "...g...g..." + /* 2 */ "...ggggg..." + /* 3 */ ".gghlhlhgg." + /* 4 */ "..ge...eg.." + /* 5 */ "..ge.nohg.." + /* 6 */ "..ge...eg.." + /* 7 */ ".gghlhlhgg." + /* 8 */ "...ggggg..." + /* 9 */ "...g...g..." + /* 10 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..pqrrrqp.." + /* 2 */ ".pqqqqqqqp." + /* 3 */ ".qqhkkkhqq." + /* 4 */ ".rqkhhhkqr." + /* 5 */ ".rqkhhhkqr." + /* 6 */ ".rqkhhhkqr." + /* 7 */ ".qqhkkkhqq." + /* 8 */ ".pqqqqqqqp." + /* 9 */ "..pqrrrqp.." + /* 10 */ "..........." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".qr.....rq." + /* 2 */ ".........r." + /* 3 */ "...hhhhh..." + /* 4 */ "...hiiih..." + /* 5 */ "....iiih..." + /* 6 */ "...hiiih..." + /* 7 */ "...hhhhh..." + /* 8 */ ".r.......r." + /* 9 */ ".qr.....rq." + /* 10 */ "..........." + + // Level 8 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "...kkhkk..." + /* 4 */ "...h...k..." + /* 5 */ ".......h..." + /* 6 */ "...h...k..." + /* 7 */ "...kkhkk..." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 9 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ ".....s....." + /* 3 */ "...kkhkk..." + /* 4 */ "...h...k..." + /* 5 */ "...k...ht.." + /* 6 */ "...h...k..." + /* 7 */ "...kkhkk..." + /* 8 */ ".....u....." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 10 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "...ggggg..." + /* 3 */ "..ghlhlhg.." + /* 4 */ "..ge...eg.." + /* 5 */ "..ge.nohg.." + /* 6 */ "..ge...eg.." + /* 7 */ "..ghlhlhg.." + /* 8 */ "...ggggg..." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 11 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..prrrrrp.." + /* 2 */ ".pqqqqqqqp." + /* 3 */ ".qqhkkkhqq." + /* 4 */ ".rqkhhhkqr." + /* 5 */ ".rqkhhhkqr." + /* 6 */ ".rqkhhhkqr." + /* 7 */ ".qqhkkkhqr." + /* 8 */ ".pqqqqqqqp." + /* 9 */ "..pqrrrqp.." + /* 10 */ "..........." + + // Level 12 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".qr.....rq." + /* 2 */ ".r.......r." + /* 3 */ "...hhhhh..." + /* 4 */ "...hiiih..." + /* 5 */ "....iiih..." + /* 6 */ "...hiiih..." + /* 7 */ "...hhhhh..." + /* 8 */ ".r.......r." + /* 9 */ ".qr.....rq." + /* 10 */ "..........." + + // Level 13 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "...kkhkk..." + /* 4 */ "...h...k..." + /* 5 */ ".......h..." + /* 6 */ "...h...k..." + /* 7 */ "...kkhkk..." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 14 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ ".....s....." + /* 3 */ "...kkhkk..." + /* 4 */ "...h...k..." + /* 5 */ "...k...ht.." + /* 6 */ "...h...k..." + /* 7 */ "...kkhkk..." + /* 8 */ ".....u....." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 15 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "...ggggg..." + /* 3 */ "..ghlhlhg.." + /* 4 */ "..ge...eg.." + /* 5 */ "..ge.nohg.." + /* 6 */ "..ge...eg.." + /* 7 */ "..ghlhlhg.." + /* 8 */ "...ggggg..." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 16 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..pqrrrqp.." + /* 2 */ ".pqqqqqqqp." + /* 3 */ ".qqrrrrrqq." + /* 4 */ ".rqrrrrrqr." + /* 5 */ ".rqrrrrrqr." + /* 6 */ ".rqrrrrrqr." + /* 7 */ ".qqrrrrrqq." + /* 8 */ ".pqqqqqqqp." + /* 9 */ "..pqrrrqp.." + /* 10 */ "..........." + + // Level 17 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".qr.....rq." + /* 2 */ ".rr.....rr." + /* 3 */ "...rrrrr..." + /* 4 */ "...rqqqr..." + /* 5 */ "...rqqqr..." + /* 6 */ "...rqqqr..." + /* 7 */ "...rrrrr..." + /* 8 */ ".rr.....rr." + /* 9 */ ".qr.....rq." + /* 10 */ "..........." + + // Level 18 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ ".....r....." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "...........", + + // Connectors: + "2: 0, 1, 5: 4\n" /* Type 2, direction X- */ + "2: 5, 1, 0: 2\n" /* Type 2, direction Z- */ + "2: 10, 1, 5: 5\n" /* Type 2, direction X+ */ + "2: 5, 1, 10: 3\n" /* Type 2, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // HighTemple + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Well: + // The data has been exported from the gallery Plains, area index 143, ID 487, created by STR_Warrior + { + // Size: + 7, 14, 7, // SizeX = 7, SizeY = 14, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 13, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 4: 0\n" /* cobblestone */ + "c: 8: 0\n" /* water */ + "d: 3: 0\n" /* dirt */ + "e: 2: 0\n" /* grass */ + "f: 13: 0\n" /* gravel */ + "g: 67: 1\n" /* stairs */ + "h: 67: 2\n" /* stairs */ + "i: 67: 0\n" /* stairs */ + "j: 67: 3\n" /* stairs */ + "k: 85: 0\n" /* fence */ + "l: 44: 8\n" /* step */ + "m: 19: 0\n" /* sponge */ + "n: 44: 0\n" /* step */ + "o: 43: 0\n" /* doubleslab */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcc.ba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "eefffee" + /* 1 */ "ebbbbbe" + /* 2 */ "fbcccbf" + /* 3 */ "fbcccbf" + /* 4 */ "fbcccbf" + /* 5 */ "ebbbbbe" + /* 6 */ "eefffee" + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".bghib." + /* 2 */ ".j...j." + /* 3 */ ".i...g." + /* 4 */ ".h...h." + /* 5 */ ".bgjib." + /* 6 */ "......." + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".k...k." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ ".k...k." + /* 6 */ "......." + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".k...k." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ ".k...k." + /* 6 */ "......." + + // Level 12 + /* z\x* 0123456 */ + /* 0 */ ".lnnnl." + /* 1 */ "loooool" + /* 2 */ "nooooon" + /* 3 */ "nooooon" + /* 4 */ "nooooon" + /* 5 */ "loooool" + /* 6 */ ".lnnnl." + + // Level 13 + /* z\x* 0123456 */ + /* 0 */ "n.....n" + /* 1 */ "......." + /* 2 */ "..nnn.." + /* 3 */ "..non.." + /* 4 */ "..nnn.." + /* 5 */ "......." + /* 6 */ "n.....n", + + // Connectors: + "2: 0, 9, 3: 4\n" /* Type 2, direction X- */ + "2: 3, 9, 0: 2\n" /* Type 2, direction Z- */ + "2: 6, 9, 3: 5\n" /* Type 2, direction X+ */ + "2: 3, 9, 6: 3\n" /* Type 2, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // Well +}; + + + + + +// The prefab counts: + +const size_t g_JapaneseVillagePrefabsCount = ARRAYCOUNT(g_JapaneseVillagePrefabs); + +const size_t g_JapaneseVillageStartingPrefabsCount = ARRAYCOUNT(g_JapaneseVillageStartingPrefabs); + diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.h b/src/Generating/Prefabs/JapaneseVillagePrefabs.h new file mode 100644 index 000000000..501b6c1cd --- /dev/null +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.h @@ -0,0 +1,15 @@ + +// JapaneseVillagePrefabs.h + +// Declares the prefabs in the group JapaneseVillage + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_JapaneseVillagePrefabs[]; +extern const cPrefab::sDef g_JapaneseVillageStartingPrefabs[]; +extern const size_t g_JapaneseVillagePrefabsCount; +extern const size_t g_JapaneseVillageStartingPrefabsCount; -- cgit v1.2.3 From 1a742a2b52d32bd22cd57b4d462bee312717e010 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 25 May 2014 23:50:16 +0200 Subject: Added support for Miners' Village. The village contains both prefabs that snap to ground and prefabs that connect strictly via connectors. Fixes #1027. --- src/Generating/Prefabs/JapaneseVillagePrefabs.cpp | 808 +++- src/Generating/Prefabs/NetherFortPrefabs.cpp | 102 + src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 5069 ++++++++++++-------- .../Prefabs/SandFlatRoofVillagePrefabs.cpp | 111 +- src/Generating/Prefabs/SandVillagePrefabs.cpp | 545 ++- 5 files changed, 4384 insertions(+), 2251 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp index 2b129f520..5ec222f84 100644 --- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp @@ -122,6 +122,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Arch @@ -385,10 +388,165 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Forge + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Garden2: + // The data has been exported from the gallery Plains, area index 147, ID 491, created by Aloe_vera + { + // Size: + 16, 5, 16, // SizeX = 16, SizeY = 5, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 4, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 8: 0\n" /* water */ + "c: 2: 0\n" /* grass */ + "d: 17: 1\n" /* tree */ + "e: 13: 0\n" /* gravel */ + "f: 31: 2\n" /* tallgrass */ + "g: 18: 5\n" /* leaves */ + "h: 38: 7\n" /* rose */ + "i: 17: 9\n" /* tree */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaaa" + /* 15 */ "aaaaaaaaaaaaaaaa" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaaa" + /* 6 */ "aaaabbaaaaaaaaaa" + /* 7 */ "aaabbbaaaaaaaaaa" + /* 8 */ "aaabbaaaaaaaaaaa" + /* 9 */ "aaaabaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaaa" + /* 15 */ "aaaaaaaaaaaaaaaa" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "cccccccccccccccc" + /* 1 */ "ccdccccccccdcccc" + /* 2 */ "cccccceecccccdcc" + /* 3 */ "ccccccceeccccccc" + /* 4 */ "cccccccceccccccc" + /* 5 */ "cccbbbbceccccccc" + /* 6 */ "cccbbbbceecccccc" + /* 7 */ "ccbbbbbcceeeeccc" + /* 8 */ "ccbbbbbccccceecc" + /* 9 */ "ccbbbbcccccccecc" + /* 10 */ "ccccbcccccccceec" + /* 11 */ "ccccccccccccccec" + /* 12 */ "ccccccccaaacccec" + /* 13 */ "cccccccccaccccec" + /* 14 */ "ccccccccccccceec" + /* 15 */ "cccccccccccceecc" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "......f...gg.g.." + /* 1 */ "..gg.....gggggg." + /* 2 */ "ffgg......ghgggg" + /* 3 */ ".............gg." + /* 4 */ "...........f...." + /* 5 */ "...........h.ff." + /* 6 */ ".............fh." + /* 7 */ "...............f" + /* 8 */ "................" + /* 9 */ ".......ff.f....." + /* 10 */ ".f.....ffggf...." + /* 11 */ ".......gggg.f..." + /* 12 */ ".f......iddg...." + /* 13 */ ".....f..gdgg...." + /* 14 */ "....ff...gg....." + /* 15 */ "................" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "...........g.g.." + /* 2 */ ".............gg." + /* 3 */ "................" + /* 4 */ "................" + /* 5 */ "................" + /* 6 */ "................" + /* 7 */ "................" + /* 8 */ "................" + /* 9 */ "................" + /* 10 */ ".........g......" + /* 11 */ "........ggg....." + /* 12 */ "........ggg....." + /* 13 */ ".........g......" + /* 14 */ "................" + /* 15 */ "................", + + // Connectors: + "-1: 12, 3, 15: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // Garden2 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // HouseMid: // The data has been exported from the gallery Plains, area index 62, ID 119, created by Aloe_vera @@ -558,6 +716,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HouseMid @@ -666,10 +827,137 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HouseSmall + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseSmallDblWithDoor: + // The data has been exported from the gallery Plains, area index 113, ID 265, created by Aloe_vera + { + // Size: + 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 11, 5, 7, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b: 17: 9\n" /* tree */ + "c: 17: 1\n" /* tree */ + "d: 35: 0\n" /* wool */ + "e: 64: 7\n" /* wooddoorblock */ + "f:171:12\n" /* carpet */ + "g:135: 1\n" /* 135 */ + "h:126: 2\n" /* woodenslab */ + "i:135: 2\n" /* 135 */ + "j: 50: 4\n" /* torch */ + "k: 64:12\n" /* wooddoorblock */ + "l: 85: 0\n" /* fence */ + "m: 19: 0\n" /* sponge */ + "n: 44: 8\n" /* step */ + "o: 43: 0\n" /* doubleslab */ + "p: 44: 0\n" /* step */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaabaaaam" + /* 3 */ "maaaabaaaam" + /* 4 */ "maaaabaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "mmmmmmmmmmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".cdedcdddc." + /* 2 */ ".dfff.fffd." + /* 3 */ ".dgffdfhfd." + /* 4 */ ".diifdfffd." + /* 5 */ ".cdddcdddc." + /* 6 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".j...j...j." + /* 1 */ ".cdkdclllc." + /* 2 */ ".d.......l." + /* 3 */ ".l...l...l." + /* 4 */ ".d...l...l." + /* 5 */ ".clllclllc." + /* 6 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".nnnnnnnnn." + /* 1 */ "ncdddcdddcn" + /* 2 */ "nd...d...dn" + /* 3 */ "nd...d...dn" + /* 4 */ "nd...d...dn" + /* 5 */ "ncdddcdddcn" + /* 6 */ ".nnnnnnnnn." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "op.......po" + /* 1 */ "ppppppppppp" + /* 2 */ ".pooooooop." + /* 3 */ ".ponndnnop." + /* 4 */ ".pooooooop." + /* 5 */ "ppppppppppp" + /* 6 */ "op.......po" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "...ppppp..." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "...........", + + // Connectors: + "-1: 3, 1, -1: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // HouseSmallDblWithDoor + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // HouseSmallDouble: // The data has been exported from the gallery Plains, area index 72, ID 135, created by Aloe_vera @@ -784,10 +1072,126 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HouseSmallDouble + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseSmallWithDoor: + // The data has been exported from the gallery Plains, area index 112, ID 264, created by Aloe_vera + { + // Size: + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 7, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b: 17: 1\n" /* tree */ + "c: 35: 0\n" /* wool */ + "d: 64: 7\n" /* wooddoorblock */ + "e: 50: 4\n" /* torch */ + "f: 64:12\n" /* wooddoorblock */ + "g: 85: 0\n" /* fence */ + "h: 44: 8\n" /* step */ + "i: 43: 0\n" /* doubleslab */ + "j: 44: 0\n" /* step */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".bcdcb." + /* 2 */ ".c...c." + /* 3 */ ".c...c." + /* 4 */ ".c...c." + /* 5 */ ".bcccb." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ ".....e." + /* 1 */ ".bcfcb." + /* 2 */ ".g...g." + /* 3 */ ".g...g." + /* 4 */ ".g...g." + /* 5 */ ".bgggb." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ ".hhhhh." + /* 1 */ "hbcccbh" + /* 2 */ "hc...ch" + /* 3 */ "hc...ch" + /* 4 */ "hc...ch" + /* 5 */ "hbcccbh" + /* 6 */ ".hhhhh." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "ij...ji" + /* 1 */ "jjjjjjj" + /* 2 */ ".jiiij." + /* 3 */ ".jiiij." + /* 4 */ ".jiiij." + /* 5 */ "jjjjjjj" + /* 6 */ "ij...ji" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "......." + /* 3 */ "...j..." + /* 4 */ "......." + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // HouseSmallWithDoor + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // HouseWide: // The data has been exported from the gallery Plains, area index 64, ID 121, created by STR_Warrior @@ -929,6 +1333,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HouseWide @@ -1172,6 +1579,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HouseWithGarden @@ -1363,10 +1773,375 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HouseWithSakura1 + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseWithSpa: + // The data has been exported from the gallery Plains, area index 73, ID 139, created by Aloe_vera + { + // Size: + 16, 8, 14, // SizeX = 16, SizeY = 8, SizeZ = 14 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 7, 13, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 2\n" /* wood */ + "b: 3: 0\n" /* dirt */ + "c: 2: 0\n" /* grass */ + "d: 8: 0\n" /* water */ + "e:135: 3\n" /* 135 */ + "f:135: 1\n" /* 135 */ + "g:113: 0\n" /* netherbrickfence */ + "h: 17: 1\n" /* tree */ + "i: 35: 0\n" /* wool */ + "j:171:12\n" /* carpet */ + "k: 64: 6\n" /* wooddoorblock */ + "l:126: 2\n" /* woodenslab */ + "m: 19: 0\n" /* sponge */ + "n:135: 2\n" /* 135 */ + "o: 64: 7\n" /* wooddoorblock */ + "p: 50: 4\n" /* torch */ + "q: 85: 0\n" /* fence */ + "r: 64:12\n" /* wooddoorblock */ + "s: 50: 3\n" /* torch */ + "t: 44: 8\n" /* step */ + "u: 43: 0\n" /* doubleslab */ + "v: 44: 0\n" /* step */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".aaaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaaaaa." + /* 7 */ ".aaaaaabbbbbbbbb" + /* 8 */ ".aaaaaabbbbbbbbb" + /* 9 */ ".aaaaaabbbbbbbbb" + /* 10 */ ".aaaaaabbbbbbbbb" + /* 11 */ ".aaaaaabbbbbbbbb" + /* 12 */ ".aaaaaabbbbbbbbb" + /* 13 */ ".......bbbbbbbbb" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "maaaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaccccc" + /* 8 */ "maaaaaaacccccccc" + /* 9 */ "maaaaaaacccccccc" + /* 10 */ "maaaaaaacccccccc" + /* 11 */ "maaaaaaccccccccc" + /* 12 */ "maaaaaaccccccccc" + /* 13 */ "mmmmmmmccccccccc" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".aaaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaaaa." + /* 6 */ ".aaddaaaaaaaaaa." + /* 7 */ ".aaddaaeeef....." + /* 8 */ ".aaddaaf........" + /* 9 */ ".aaddaaf........" + /* 10 */ ".aaddaae........" + /* 11 */ ".aaddaa........." + /* 12 */ ".aaaaaa........." + /* 13 */ "................" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".ggggghiiihiiih." + /* 2 */ ".geee.ijjjjjjji." + /* 3 */ ".gf...kjjjijlji." + /* 4 */ ".gf...innjijjji." + /* 5 */ ".g....hiiohiiih." + /* 6 */ ".g....g........." + /* 7 */ ".g.............." + /* 8 */ ".g.............." + /* 9 */ ".g.............." + /* 10 */ ".g....g........." + /* 11 */ ".g....g........." + /* 12 */ ".gggggg........." + /* 13 */ "................" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "......p...p...p." + /* 1 */ ".g....hqqqhqqqh." + /* 2 */ "......i.......i." + /* 3 */ "......r...q...q." + /* 4 */ "......i...q...i." + /* 5 */ "......hqqrhqqqh." + /* 6 */ "......g...s....." + /* 7 */ "................" + /* 8 */ "................" + /* 9 */ "................" + /* 10 */ "................" + /* 11 */ "................" + /* 12 */ ".g....g........." + /* 13 */ "................" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ ".tttttttttttttt." + /* 1 */ "tggggghqqqhqqqht" + /* 2 */ "tg....i.......it" + /* 3 */ "tg....i...i...it" + /* 4 */ "tg....i...i...it" + /* 5 */ "tg....hiiihiiiht" + /* 6 */ "tg....gtttttttt." + /* 7 */ "tg....gt........" + /* 8 */ "tg....gt........" + /* 9 */ "tg....gt........" + /* 10 */ "tg....gt........" + /* 11 */ "tg....gt........" + /* 12 */ "tggggggt........" + /* 13 */ ".tttttt........." + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "uv............vu" + /* 1 */ "vvvvvvvvvvvvvvvv" + /* 2 */ ".vuuuuuuuuuuuuv." + /* 3 */ ".vuuuuuutuuuuuv." + /* 4 */ ".vuuuuuuuuuuuuv." + /* 5 */ ".vuuuuvvvvvvvvvv" + /* 6 */ ".vuuuuv.......vu" + /* 7 */ ".vuuuuv........." + /* 8 */ ".vuuuuv........." + /* 9 */ ".vuuuuv........." + /* 10 */ ".vuuuuv........." + /* 11 */ ".vuuuuv........." + /* 12 */ "vvvvvvvv........" + /* 13 */ "uv....vu........" + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "...vvvvvvvvvv..." + /* 4 */ "...vv..........." + /* 5 */ "...vv..........." + /* 6 */ "...vv..........." + /* 7 */ "...vv..........." + /* 8 */ "...vv..........." + /* 9 */ "...vv..........." + /* 10 */ "...vv..........." + /* 11 */ "................" + /* 12 */ "................" + /* 13 */ "................", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // HouseWithSpa + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MediumSakuraTree: + // The data has been exported from the gallery Plains, area index 146, ID 490, created by STR_Warrior + { + // Size: + 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 9, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 31: 1\n" /* tallgrass */ + "d: 38: 7\n" /* rose */ + "e: 17: 1\n" /* tree */ + "f: 38: 0\n" /* rose */ + "g: 38: 8\n" /* rose */ + "h: 38: 5\n" /* rose */ + "i: 35: 6\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "bbbbbbb" + /* 1 */ "bbbbbbb" + /* 2 */ "bbbbbbb" + /* 3 */ "bbbabbb" + /* 4 */ "bbbbbbb" + /* 5 */ "bbbbbbb" + /* 6 */ "bbbbbbb" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..c.c.." + /* 2 */ ".dccdc." + /* 3 */ "..cefc." + /* 4 */ ".ccfgh." + /* 5 */ "..ccc.." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "......." + /* 3 */ "...e..." + /* 4 */ "......." + /* 5 */ "......." + /* 6 */ "......." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..i...." + /* 2 */ "......." + /* 3 */ "...e.i." + /* 4 */ ".i....." + /* 5 */ "......." + /* 6 */ "......." + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..i...." + /* 2 */ "...i..." + /* 3 */ "..ieii." + /* 4 */ ".i.ii.." + /* 5 */ "...i..." + /* 6 */ "......." + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..ii..." + /* 2 */ "..iii.." + /* 3 */ ".iieii." + /* 4 */ ".iiii.." + /* 5 */ "..iii.." + /* 6 */ "......." + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..iii.." + /* 2 */ ".iiiii." + /* 3 */ ".iieii." + /* 4 */ ".iiiii." + /* 5 */ "..iii.." + /* 6 */ "......." + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "...i..." + /* 2 */ "..iiii." + /* 3 */ ".iiiii." + /* 4 */ "..iii.." + /* 5 */ "...i..." + /* 6 */ "......." + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "...i..." + /* 3 */ "..iii.." + /* 4 */ "...i..." + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */ + "3: 6, 2, 3: 5\n" /* Type 3, direction X+ */ + "-3: 0, 2, 3: 4\n" /* Type -3, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // MediumSakuraTree + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Restaurant: // The data has been exported from the gallery Plains, area index 61, ID 117, created by Aloe_vera @@ -1614,6 +2389,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Restaurant @@ -1626,8 +2404,8 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = 12, 8, 6, // SizeX = 12, SizeY = 8, SizeZ = 6 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 11, 7, 5, // MaxX, MaxY, MaxZ + -1, 0, -1, // MinX, MinY, MinZ + 12, 7, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1719,7 +2497,11 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = /* 5 */ "............", // Connectors: - "-1: 0, 2, 2: 4\n" /* Type -1, direction X- */, + "-1: -1, 2, 2: 4\n" /* Type -1, direction X- */ + "3: 5, 2, 6: 3\n" /* Type 3, direction Z+ */ + "-3: 6, 2, -1: 2\n" /* Type -3, direction Z- */ + "-3: 12, 2, 2: 5\n" /* Type -3, direction X+ */ + "3: 12, 2, 2: 5\n" /* Type 3, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1738,6 +2520,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // SakuraDouble @@ -1750,8 +2535,8 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = 5, 7, 5, // SizeX = 5, SizeY = 7, SizeZ = 5 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 4, 6, 4, // MaxX, MaxY, MaxZ + -1, 0, -1, // MinX, MinY, MinZ + 5, 6, 5, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1819,7 +2604,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = /* 4 */ ".....", // Connectors: - "-1: 2, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 2, 2, -1: 2\n" /* Type -1, direction Z- */ + "3: 5, 2, 2: 5\n" /* Type 3, direction X+ */ + "-3: -1, 2, 2: 4\n" /* Type -3, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1838,6 +2625,9 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // SakuraSmall }; // g_JapaneseVillagePrefabs @@ -2192,6 +2982,9 @@ const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HighTemple @@ -2389,6 +3182,9 @@ const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Well }; diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 088340391..2c97f28ea 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -155,6 +155,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BalconyCorridor @@ -315,6 +318,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BalconyTee2 @@ -435,6 +441,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BlazePlatform @@ -605,6 +614,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BlazePlatformOverhang @@ -805,6 +817,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: -1000, + + // MoveToGround: + false, }, // BridgeCircleCrossing @@ -1006,6 +1021,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BridgeCrossing @@ -1100,6 +1118,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BridgeCrumble1 @@ -1200,6 +1221,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BridgeCrumble2 @@ -1379,6 +1403,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 1000, + + // MoveToGround: + false, }, // BridgeDoubleCrumble @@ -1619,6 +1646,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BridgeFunnelDown @@ -1948,6 +1978,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BridgeLevelCrossing @@ -2067,6 +2100,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 1000, + + // MoveToGround: + false, }, // BridgeSegment @@ -2227,6 +2263,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // BridgeTee @@ -2328,6 +2367,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // Corridor11 @@ -2429,6 +2471,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // Corridor13 @@ -2524,6 +2569,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 500, + + // MoveToGround: + false, }, // Corridor5 @@ -2663,6 +2711,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // CorridorCorner5 @@ -2803,6 +2854,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // CorridorCornerChest5 @@ -2928,6 +2982,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: -50, + + // MoveToGround: + false, }, // CorridorCrossing @@ -3080,6 +3137,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // CorridorStairs @@ -3181,6 +3241,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // DarkCorridor @@ -3438,6 +3501,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // LavaStaircase @@ -3769,6 +3835,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: -1000, + + // MoveToGround: + false, }, // LavaStaircaseBig @@ -4047,6 +4116,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // LavaStairsBridge @@ -4235,6 +4307,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: -1000, + + // MoveToGround: + false, }, // MidStaircase @@ -4378,6 +4453,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // StairsToOpen1 @@ -4521,6 +4599,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // StairsToOpen2 @@ -4638,6 +4719,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // Tee2x4 @@ -4767,6 +4851,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // Tee4x4 @@ -4863,6 +4950,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: -50, + + // MoveToGround: + false, }, // TinyCorridorCorner @@ -4960,6 +5050,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // TinyCorridorCornerChest @@ -5059,6 +5152,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: -50, + + // MoveToGround: + false, }, // TinyCorridorCrossing @@ -5174,6 +5270,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // AddWeightIfSame: -99, + + // MoveToGround: + false, }, // Turret }; // g_NetherFortPrefabs @@ -5378,6 +5477,9 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + false, }, // CentralRoom }; diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 28488be14..fee6610c9 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -20,11 +20,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 26, ID 70, created by Taugrammaton { // Size: - 13, 4, 12, // SizeX = 13, SizeY = 4, SizeZ = 12 + 13, 8, 12, // SizeX = 13, SizeY = 8, SizeZ = 12 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 12, 3, 11, // MaxX, MaxY, MaxZ + 12, 7, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -36,6 +36,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "f: 8: 0\n" /* water */ "g: 85: 0\n" /* fence */ "h: 59: 7\n" /* crops */ + "i: 50: 5\n" /* torch */ "m: 19: 0\n" /* sponge */, // Block data: @@ -101,7 +102,71 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "ghh..h....hhg" /* 9 */ "ghh.....h.hhg" /* 10 */ "ghh.hh.h..hhg" - /* 11 */ "g..g..g..g..g", + /* 11 */ "g..g..g..g..g" + + // Level 4 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "i..i..i..i..i" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "............." + /* 9 */ "............." + /* 10 */ "............." + /* 11 */ "i..i..i..i..i" + + // Level 5 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "............." + /* 9 */ "............." + /* 10 */ "............." + /* 11 */ "............." + + // Level 6 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "............." + /* 9 */ "............." + /* 10 */ "............." + /* 11 */ "............." + + // Level 7 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "............." + /* 9 */ "............." + /* 10 */ "............." + /* 11 */ ".............", // Connectors: "-1: 7, 1, 11: 3\n" /* Type -1, direction Z+ */, @@ -123,6 +188,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // BigPlantBed @@ -132,130 +200,117 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft { // Size: - 12, 8, 7, // SizeX = 12, SizeY = 8, SizeZ = 7 + 12, 7, 7, // SizeX = 12, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 12, 7, 7, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 12, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 53: 3\n" /* woodstairs */ - "i: 53: 1\n" /* woodstairs */ - "j: 85: 0\n" /* fence */ - "k: 53: 0\n" /* woodstairs */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 53: 3\n" /* woodstairs */ + "g: 53: 1\n" /* woodstairs */ + "h: 85: 0\n" /* fence */ + "i: 53: 0\n" /* woodstairs */ + "j: 53: 2\n" /* woodstairs */ + "k:102: 0\n" /* glasspane */ + "l: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */ - "n:102: 0\n" /* glasspane */ - "o: 64:12\n" /* wooddoorblock */ - "p: 50: 3\n" /* torch */ - "q: 72: 0\n" /* woodplate */ - "r: 50: 4\n" /* torch */ - "s: 53: 7\n" /* woodstairs */ - "t: 47: 0\n" /* bookshelf */ - "u: 50: 1\n" /* torch */ - "v: 50: 2\n" /* torch */ - "w: 53: 6\n" /* woodstairs */ - "x: 5: 0\n" /* wood */, + "n: 50: 3\n" /* torch */ + "o: 72: 0\n" /* woodplate */ + "p: 50: 4\n" /* torch */ + "q: 53: 7\n" /* woodstairs */ + "r: 47: 0\n" /* bookshelf */ + "s: 50: 1\n" /* torch */ + "t: 50: 2\n" /* torch */ + "u: 53: 6\n" /* woodstairs */ + "v: 5: 0\n" /* wood */, // Block data: // Level 0 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "aaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaaa" + /* 0 */ "mmmmmmmaaamm" + /* 1 */ "maaaaaaaaaam" + /* 2 */ "maaaaaaaaaam" + /* 3 */ "maaaaaaaaaam" + /* 4 */ "maaaaaaaaaam" + /* 5 */ "maaaaaaaaaam" + /* 6 */ "mmmmmmmmmmmm" // Level 1 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "bbbbbbbaaabb" - /* 1 */ "baaaaaaaaaab" - /* 2 */ "baaaaaaaaaab" - /* 3 */ "baaaaaaaaaab" - /* 4 */ "baaaaaaaaaab" - /* 5 */ "baaaaaaaaaab" - /* 6 */ "bbbbbbbbbbbb" + /* 0 */ ".......bcd.." + /* 1 */ ".aaaaaaaaaa." + /* 2 */ ".aaaaaaaaaa." + /* 3 */ ".aaaaaaaaaa." + /* 4 */ ".aaaaaaaaaa." + /* 5 */ ".aaaaaaaaaa." + /* 6 */ "............" // Level 2 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ ".......cde.." - /* 1 */ ".ffffffffff." - /* 2 */ ".ffffffffff." - /* 3 */ ".ffffffffff." - /* 4 */ ".ffffffffff." - /* 5 */ ".ffffffffff." + /* 0 */ "............" + /* 1 */ ".aaaaaaaeaa." + /* 2 */ ".af.ghi...a." + /* 3 */ ".ah.......a." + /* 4 */ ".aj.ghighia." + /* 5 */ ".aaaaaaaaaa." /* 6 */ "............" // Level 3 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ ".fffffffgff." - /* 2 */ ".fh.ijk...f." - /* 3 */ ".fj.......f." - /* 4 */ ".fl.ijkijkf." - /* 5 */ ".ffffffffff." + /* 1 */ ".akkakkalaa." + /* 2 */ ".k..no.n.nk." + /* 3 */ ".ko.......k." + /* 4 */ ".k..po.po.k." + /* 5 */ ".akkakkakka." /* 6 */ "............" // Level 4 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".fnnfnnfoff." - /* 2 */ ".n..pq.p.pn." - /* 3 */ ".nq.......n." - /* 4 */ ".n..rq.rq.n." - /* 5 */ ".fnnfnnfnnf." - /* 6 */ "............" + /* 0 */ "jjjjjjjjjjjj" + /* 1 */ "qaaaaaaaaaaq" + /* 2 */ ".arrrrrrrra." + /* 3 */ ".as......ta." + /* 4 */ ".arrrrrrrra." + /* 5 */ "uaaaaaaaaaau" + /* 6 */ "ffffffffffff" // Level 5 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "llllllllllll" - /* 1 */ "sffffffffffs" - /* 2 */ ".fttttttttf." - /* 3 */ ".fu......vf." - /* 4 */ ".fttttttttf." - /* 5 */ "wffffffffffw" - /* 6 */ "hhhhhhhhhhhh" - - // Level 6 - /* z\x* 11 */ - /* * 012345678901 */ /* 0 */ "............" - /* 1 */ "llllllllllll" - /* 2 */ "sxxxxxxxxxxs" - /* 3 */ ".xxxxxxxxxx." - /* 4 */ "wxxxxxxxxxxw" - /* 5 */ "hhhhhhhhhhhh" + /* 1 */ "jjjjjjjjjjjj" + /* 2 */ "qvvvvvvvvvvq" + /* 3 */ ".vvvvvvvvvv." + /* 4 */ "uvvvvvvvvvvu" + /* 5 */ "ffffffffffff" /* 6 */ "............" - // Level 7 + // Level 6 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" - /* 2 */ "llllllllllll" - /* 3 */ "xxxxxxxxxxxx" - /* 4 */ "hhhhhhhhhhhh" + /* 2 */ "jjjjjjjjjjjj" + /* 3 */ "vvvvvvvvvvvv" + /* 4 */ "ffffffffffff" /* 5 */ "............" /* 6 */ "............", // Connectors: - "-1: 8, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -274,6 +329,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // CobbleHouse10x5Library @@ -283,50 +341,130 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999 { // Size: - 15, 2, 9, // SizeX = 15, SizeY = 2, SizeZ = 9 + 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 14, 1, 8, // MaxX, MaxY, MaxZ + 14, 7, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 17: 0\n" /* tree */ - "b: 60: 7\n" /* tilleddirt */ - "c: 8: 0\n" /* water */ - "d: 50: 5\n" /* torch */ - "e: 59: 7\n" /* crops */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ + "c: 17: 0\n" /* tree */ + "d: 60: 7\n" /* tilleddirt */ + "e: 8: 0\n" /* water */ + "f: 50: 5\n" /* torch */ + "g: 59: 7\n" /* crops */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaa.aaaaaaa" - /* 1 */ "abbcbba.abbcbba" - /* 2 */ "abbcbba.abbcbba" - /* 3 */ "abbcbba.abbcbba" - /* 4 */ "abbcbba.abbcbba" - /* 5 */ "abbcbba.abbcbba" - /* 6 */ "abbcbba.abbcbba" - /* 7 */ "abbcbba.abbcbba" - /* 8 */ "aaaaaaa.aaaaaaa" + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "d.....d.d.....d" - /* 1 */ ".ee.ee...ee.ee." - /* 2 */ ".e...e...ee.ee." - /* 3 */ ".e.......ee.ee." - /* 4 */ ".ee..e...ee.ee." - /* 5 */ ".ee..e...ee.ee." - /* 6 */ "..e..e...ee.ee." - /* 7 */ "..e.e....ee.ee." - /* 8 */ "d.....d.d.....d", + /* 0 */ "aaaaaaabaaaaaaa" + /* 1 */ "aaaaaaabaaaaaaa" + /* 2 */ "aaaaaaabaaaaaaa" + /* 3 */ "aaaaaaabaaaaaaa" + /* 4 */ "aaaaaaabaaaaaaa" + /* 5 */ "aaaaaaabaaaaaaa" + /* 6 */ "aaaaaaabaaaaaaa" + /* 7 */ "aaaaaaabaaaaaaa" + /* 8 */ "aaaaaaabaaaaaaa" + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "ccccccc.ccccccc" + /* 1 */ "cddeddc.cddeddc" + /* 2 */ "cddeddc.cddeddc" + /* 3 */ "cddeddc.cddeddc" + /* 4 */ "cddeddc.cddeddc" + /* 5 */ "cddeddc.cddeddc" + /* 6 */ "cddeddc.cddeddc" + /* 7 */ "cddeddc.cddeddc" + /* 8 */ "ccccccc.ccccccc" + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "f.....f.f.....f" + /* 1 */ ".gg.gg...gg.gg." + /* 2 */ ".g...g...gg.gg." + /* 3 */ ".g.......gg.gg." + /* 4 */ ".gg..g...gg.gg." + /* 5 */ ".gg..g...gg.gg." + /* 6 */ "..g..g...gg.gg." + /* 7 */ "..g.g....gg.gg." + /* 8 */ "f.....f.f.....f" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "...............", // Connectors: - "-1: 7, 0, 8: 3\n" /* Type -1, direction Z+ */, + "-1: 7, 2, 8: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -345,6 +483,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // DoublePlantBed @@ -354,193 +495,176 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera { // Size: - 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11 + 12, 9, 11, // SizeX = 12, SizeY = 9, SizeZ = 11 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 12, 9, 11, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 12, 8, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 6\n" /* wooddoorblock */ - "j: 10: 0\n" /* lava */ - "k: 54: 2\n" /* chest */ - "l: 61: 2\n" /* furnace */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 6\n" /* wooddoorblock */ + "h: 10: 0\n" /* lava */ + "i: 54: 2\n" /* chest */ + "j: 61: 2\n" /* furnace */ + "k:102: 0\n" /* glasspane */ + "l: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */ - "n:102: 0\n" /* glasspane */ - "o: 64:12\n" /* wooddoorblock */ - "p:139: 0\n" /* cobblestonewall */ - "q:101: 0\n" /* ironbars */ - "r: 53: 2\n" /* woodstairs */ - "s: 53: 7\n" /* woodstairs */ - "t: 50: 2\n" /* torch */ - "u: 50: 1\n" /* torch */ - "v: 53: 6\n" /* woodstairs */ - "w: 53: 3\n" /* woodstairs */ - "x: 43: 0\n" /* doubleslab */ - "y: 44: 0\n" /* step */, + "n:139: 0\n" /* cobblestonewall */ + "o:101: 0\n" /* ironbars */ + "p: 53: 2\n" /* woodstairs */ + "q: 53: 7\n" /* woodstairs */ + "r: 50: 2\n" /* torch */ + "s: 50: 1\n" /* torch */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */ + "v: 43: 0\n" /* doubleslab */ + "w: 44: 0\n" /* step */, // Block data: // Level 0 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "aaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaaa" - /* 9 */ "aaaaaaaaaaaa" - /* 10 */ "aaaaaaaaaaaa" + /* 0 */ "mmmmmaaaaamm" + /* 1 */ "maaaaaaaaamm" + /* 2 */ "maaaaaaaaamm" + /* 3 */ "maaaaaaaaaaa" + /* 4 */ "maaaaaaaaaaa" + /* 5 */ "maaaaaaaaaaa" + /* 6 */ "maaaaaaaaaaa" + /* 7 */ "maaaaaaaaaaa" + /* 8 */ "maaaaammmmmm" + /* 9 */ "maaaaammmmmm" + /* 10 */ "mmmmmmmmmmmm" // Level 1 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "bbbbbaaaaabb" - /* 1 */ "baaaaaaaaabb" - /* 2 */ "baaaaaaaaabb" - /* 3 */ "baaaaaaaaaaa" - /* 4 */ "baaaaaaaaaaa" - /* 5 */ "baaaaaaaaaaa" - /* 6 */ "baaaaaaaaaaa" - /* 7 */ "baaaaaaaaaaa" - /* 8 */ "baaaaabbbbbb" - /* 9 */ "baaaaabbbbbb" - /* 10 */ "bbbbbbbbbbbb" + /* 0 */ ".....bcccd.." + /* 1 */ ".aaaaaaaad.." + /* 2 */ ".aaaaaaaad.." + /* 3 */ ".aaaaaaaaaaa" + /* 4 */ ".aaaaaaaaaaa" + /* 5 */ ".aaaaaaaaaaa" + /* 6 */ ".aaaaaaaaaaa" + /* 7 */ ".aaaaaaaaaaa" + /* 8 */ ".aaaaa......" + /* 9 */ ".aaaaa......" + /* 10 */ "............" // Level 2 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ ".....cddde.." - /* 1 */ ".ffffffffe.." - /* 2 */ ".ffffffffe.." - /* 3 */ ".fffffffffff" - /* 4 */ ".fffffffffff" - /* 5 */ ".fffffffffff" - /* 6 */ ".fffffffffff" - /* 7 */ ".fffffffffff" - /* 8 */ ".fffff.mmmmm" - /* 9 */ ".fffff.mmmmm" - /* 10 */ ".......mmmmm" + /* 0 */ "............" + /* 1 */ ".efffe......" + /* 2 */ ".f...g......" + /* 3 */ ".f...ea..aaa" + /* 4 */ ".f...f...aha" + /* 5 */ ".f...f...aha" + /* 6 */ ".f...fijjaha" + /* 7 */ ".f...eaaaaaa" + /* 8 */ ".f...f......" + /* 9 */ ".efffe......" + /* 10 */ "............" // Level 3 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ ".ghhhg......" - /* 2 */ ".h...i......" - /* 3 */ ".h...gf..fff" - /* 4 */ ".h...h...fjf" - /* 5 */ ".h...h...fjf" - /* 6 */ ".h...hkllfjf" - /* 7 */ ".h...gffffff" - /* 8 */ ".h...h.mmmmm" - /* 9 */ ".ghhhg.mmmmm" - /* 10 */ ".......mmmmm" + /* 1 */ ".ekkke......" + /* 2 */ ".k...l......" + /* 3 */ ".k...en..n.a" + /* 4 */ ".k...k.....o" + /* 5 */ ".f...k.....o" + /* 6 */ ".k...k.....o" + /* 7 */ ".k...eaooooa" + /* 8 */ ".k...f......" + /* 9 */ ".ekkke......" + /* 10 */ "............" // Level 4 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".gnnng......" - /* 2 */ ".n...o......" - /* 3 */ ".n...gp..p.f" - /* 4 */ ".n...n.....q" - /* 5 */ ".h...n.....q" - /* 6 */ ".n...n.....q" - /* 7 */ ".n...gfqqqqf" - /* 8 */ ".n...h.mmmmm" - /* 9 */ ".gnnng.mmmmm" - /* 10 */ ".......mmmmm" + /* 0 */ "ppppppp....." + /* 1 */ "qfffffq....." + /* 2 */ ".f...f......" + /* 3 */ ".f..rfa..aoa" + /* 4 */ ".f...f...o.a" + /* 5 */ ".f...f...o.a" + /* 6 */ ".fs..f...o.a" + /* 7 */ ".f...faaaaaa" + /* 8 */ ".f...f......" + /* 9 */ "tffffft....." + /* 10 */ "uuuuuuu....." // Level 5 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "rrrrrrr....." - /* 1 */ "shhhhhs....." - /* 2 */ ".h...h......" - /* 3 */ ".h..thf..fqf" - /* 4 */ ".h...h...q.f" - /* 5 */ ".h...h...q.f" - /* 6 */ ".hu..h...q.f" - /* 7 */ ".h...hffffff" - /* 8 */ ".h...h.mmmmm" - /* 9 */ "vhhhhhvmmmmm" - /* 10 */ "wwwwwwwmmmmm" - - // Level 6 - /* z\x* 11 */ - /* * 012345678901 */ /* 0 */ "............" - /* 1 */ "rrrrrrr....." - /* 2 */ "shhhhhs....." - /* 3 */ ".h...hxxxxxx" - /* 4 */ ".h...hxyyyyx" - /* 5 */ ".h...hxyyyyx" - /* 6 */ ".h...hxyyyyx" - /* 7 */ ".h...hxxxxxx" - /* 8 */ "vhhhhhvmmmmm" - /* 9 */ "wwwwwwwmmmmm" - /* 10 */ ".......mmmmm" + /* 1 */ "ppppppp....." + /* 2 */ "qfffffq....." + /* 3 */ ".f...fvvvvvv" + /* 4 */ ".f...fvwwwwv" + /* 5 */ ".f...fvwwwwv" + /* 6 */ ".f...fvwwwwv" + /* 7 */ ".f...fvvvvvv" + /* 8 */ "tffffft....." + /* 9 */ "uuuuuuu....." + /* 10 */ "............" - // Level 7 + // Level 6 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" - /* 2 */ "rrrrrrr....." - /* 3 */ "shhhhhs....." - /* 4 */ ".h...h......" - /* 5 */ ".h...h......" - /* 6 */ ".h...h......" - /* 7 */ "vhhhhhv....." - /* 8 */ "wwwwwwwmmmmm" - /* 9 */ ".......mmmmm" - /* 10 */ ".......mmmmm" + /* 2 */ "ppppppp....." + /* 3 */ "qfffffq....." + /* 4 */ ".f...f......" + /* 5 */ ".f...f......" + /* 6 */ ".f...f......" + /* 7 */ "tffffft....." + /* 8 */ "uuuuuuu....." + /* 9 */ "............" + /* 10 */ "............" - // Level 8 + // Level 7 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" /* 2 */ "............" - /* 3 */ "rrrrrrr....." - /* 4 */ "shhhhhs....." - /* 5 */ ".h...h......" - /* 6 */ "vhhhhhv....." - /* 7 */ "wwwwwww....." - /* 8 */ ".......mmmmm" - /* 9 */ ".......mmmmm" - /* 10 */ ".......mmmmm" + /* 3 */ "ppppppp....." + /* 4 */ "qfffffq....." + /* 5 */ ".f...f......" + /* 6 */ "tffffft....." + /* 7 */ "uuuuuuu....." + /* 8 */ "............" + /* 9 */ "............" + /* 10 */ "............" - // Level 9 + // Level 8 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" /* 2 */ "............" /* 3 */ "............" - /* 4 */ "rrrrrrr....." - /* 5 */ "hhhhhhh....." - /* 6 */ "wwwwwww....." + /* 4 */ "ppppppp....." + /* 5 */ "fffffff....." + /* 6 */ "uuuuuuu....." /* 7 */ "............" - /* 8 */ ".......mmmmm" - /* 9 */ ".......mmmmm" - /* 10 */ ".......mmmmm", + /* 8 */ "............" + /* 9 */ "............" + /* 10 */ "............", // Connectors: - "-1: 7, 2, -1: 2\n" /* Type -1, direction Z- */, + "-1: 7, 1, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -559,20 +683,484 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Forge + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LampPost: + // The data has been exported from the gallery Plains, area index 28, ID 73, created by STR_Warrior + { + // Size: + 3, 7, 3, // SizeX = 3, SizeY = 7, SizeZ = 3 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 2, 6, 2, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 43: 0\n" /* doubleslab */ + "c:139: 0\n" /* cobblestonewall */ + "d: 50: 4\n" /* torch */ + "e: 50: 2\n" /* torch */ + "f: 50: 1\n" /* torch */ + "g: 50: 3\n" /* torch */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 012 */ + /* 0 */ "mmm" + /* 1 */ "mam" + /* 2 */ "mmm" + + // Level 1 + /* z\x* 012 */ + /* 0 */ "..." + /* 1 */ ".b." + /* 2 */ "..." + + // Level 2 + /* z\x* 012 */ + /* 0 */ "..." + /* 1 */ ".c." + /* 2 */ "..." + + // Level 3 + /* z\x* 012 */ + /* 0 */ "..." + /* 1 */ ".c." + /* 2 */ "..." + + // Level 4 + /* z\x* 012 */ + /* 0 */ ".d." + /* 1 */ "ebf" + /* 2 */ ".g." + + // Level 5 + /* z\x* 012 */ + /* 0 */ "..." + /* 1 */ "..." + /* 2 */ "..." + + // Level 6 + /* z\x* 012 */ + /* 0 */ "..." + /* 1 */ "..." + /* 2 */ "...", + + // Connectors: + "-1: 1, 1, 2: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LampPost + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftCorridor: + // The data has been exported from the gallery Plains, area index 139, ID 447, created by STR_Warrior + { + // Size: + 10, 4, 3, // SizeX = 10, SizeY = 4, SizeZ = 3 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 3, 2, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 85: 0\n" /* fence */ + "c: 50: 2\n" /* torch */ + "d: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "aaaaaaaaaa" + /* 1 */ "aaaaaaaaaa" + /* 2 */ "aaaaaaaaaa" + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "..b....b.." + /* 1 */ ".........." + /* 2 */ "..b....b.." + + // Level 2 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "..b....b.." + /* 1 */ ".........." + /* 2 */ "..b....b.." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "..a....a.." + /* 1 */ ".cad..cad." + /* 2 */ "..a....a..", + + // Connectors: + "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */ + "3: 0, 1, 1: 4\n" /* Type 3, direction X- */ + "3: 9, 1, 1: 5\n" /* Type 3, direction X+ */ + "-3: 9, 1, 1: 5\n" /* Type -3, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 200, + + // MoveToGround: + false, + }, // MineshaftCorridor + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftCrossing: + // The data has been exported from the gallery Plains, area index 171, ID 578, created by Aloe_vera + { + // Size: + 5, 4, 5, // SizeX = 5, SizeY = 4, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 3, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m", + + // Connectors: + "3: 4, 1, 2: 5\n" /* Type 3, direction X+ */ + "-3: 4, 1, 2: 5\n" /* Type -3, direction X+ */ + "-3: 2, 1, 4: 3\n" /* Type -3, direction Z+ */ + "3: 2, 1, 4: 3\n" /* Type 3, direction Z+ */ + "3: 0, 1, 2: 4\n" /* Type 3, direction X- */ + "-3: 0, 1, 2: 4\n" /* Type -3, direction X- */ + "3: 2, 1, 0: 2\n" /* Type 3, direction Z- */ + "-3: 2, 1, 0: 2\n" /* Type -3, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 5, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftCrossing + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftDoubleCrossing: + // The data has been exported from the gallery Plains, area index 172, ID 579, created by Aloe_vera + { + // Size: + 5, 8, 5, // SizeX = 5, SizeY = 8, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 7, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aa.aa" + /* 2 */ "a...a" + /* 3 */ "aa.aa" + /* 4 */ "aaaaa" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m" + + // Level 6 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m" + + // Level 7 + /* z\x* 01234 */ + /* 0 */ "m...m" + /* 1 */ ".a.a." + /* 2 */ "....." + /* 3 */ ".a.a." + /* 4 */ "m...m", + + // Connectors: + "-3: 4, 5, 2: 5\n" /* Type -3, direction X+ */ + "3: 4, 5, 2: 5\n" /* Type 3, direction X+ */ + "-3: 2, 1, 4: 3\n" /* Type -3, direction Z+ */ + "3: 2, 1, 4: 3\n" /* Type 3, direction Z+ */ + "-3: 0, 1, 2: 4\n" /* Type -3, direction X- */ + "3: 0, 1, 2: 4\n" /* Type 3, direction X- */ + "-3: 2, 1, 0: 2\n" /* Type -3, direction Z- */ + "3: 2, 1, 0: 2\n" /* Type 3, direction Z- */ + "-3: 4, 1, 2: 5\n" /* Type -3, direction X+ */ + "3: 4, 1, 2: 5\n" /* Type 3, direction X+ */ + "-3: 2, 5, 4: 3\n" /* Type -3, direction Z+ */ + "3: 2, 5, 4: 3\n" /* Type 3, direction Z+ */ + "-3: 0, 5, 2: 4\n" /* Type -3, direction X- */ + "3: 0, 5, 2: 4\n" /* Type 3, direction X- */ + "-3: 2, 5, 0: 2\n" /* Type -3, direction Z- */ + "3: 2, 5, 0: 2\n" /* Type 3, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 5, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftDoubleCrossing + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Scarecrow: + // The data has been exported from the gallery Plains, area index 150, ID 494, created by STR_Warrior + { + // Size: + 1, 6, 3, // SizeX = 1, SizeY = 6, SizeZ = 3 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 0, 5, 2, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:139: 0\n" /* cobblestonewall */ + "b: 85: 0\n" /* fence */ + "c:126: 4\n" /* woodenslab */ + "d: 86: 1\n" /* pumpkin */ + "e:139: 1\n" /* cobblestonewall */ + "f:163: 4\n" /* acaciawoodenstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0 */ + /* 0 */ "." + /* 1 */ "a" + /* 2 */ "." + + // Level 1 + /* z\x* 0 */ + /* 0 */ "." + /* 1 */ "b" + /* 2 */ "." + + // Level 2 + /* z\x* 0 */ + /* 0 */ "c" + /* 1 */ "d" + /* 2 */ "c" + + // Level 3 + /* z\x* 0 */ + /* 0 */ "." + /* 1 */ "e" + /* 2 */ "." + + // Level 4 + /* z\x* 0 */ + /* 0 */ "f" + /* 1 */ "d" + /* 2 */ "f" + + // Level 5 + /* z\x* 0 */ + /* 0 */ "." + /* 1 */ "f" + /* 2 */ ".", + + // Connectors: + "-1: -1, 0, 1: 4\n" /* Type -1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 10, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // Scarecrow + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // SinglePlantBed: // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera { // Size: - 10, 3, 7, // SizeX = 10, SizeY = 3, SizeZ = 7 + 10, 7, 7, // SizeX = 10, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 9, 2, 6, // MaxX, MaxY, MaxZ + 9, 6, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -615,6 +1203,50 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 3 */ ".........." /* 4 */ ".eeeeeeee." /* 5 */ ".eeeeeeee." + /* 6 */ ".........." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".........." + /* 2 */ ".........." + /* 3 */ ".........." + /* 4 */ ".........." + /* 5 */ ".........." + /* 6 */ ".........." + + // Level 4 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".........." + /* 2 */ ".........." + /* 3 */ ".........." + /* 4 */ ".........." + /* 5 */ ".........." + /* 6 */ ".........." + + // Level 5 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".........." + /* 2 */ ".........." + /* 3 */ ".........." + /* 4 */ ".........." + /* 5 */ ".........." + /* 6 */ ".........." + + // Level 6 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." + /* 1 */ ".........." + /* 2 */ ".........." + /* 3 */ ".........." + /* 4 */ ".........." + /* 5 */ ".........." /* 6 */ "..........", // Connectors: @@ -637,6 +1269,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // SinglePlantBed @@ -646,182 +1281,164 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera { // Size: - 7, 16, 13, // SizeX = 7, SizeY = 16, SizeZ = 13 + 7, 15, 13, // SizeX = 7, SizeY = 15, SizeZ = 13 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 7, 15, 13, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 7, 14, 13, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A: 54: 2\n" /* chest */ - "B: 50: 4\n" /* torch */ - "C: 85: 0\n" /* fence */ - "D:126: 8\n" /* woodenslab */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j: 65: 3\n" /* ladder */ - "k: 53: 3\n" /* woodstairs */ - "l: 53: 7\n" /* woodstairs */ + "A: 85: 0\n" /* fence */ + "B:126: 8\n" /* woodenslab */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 65: 3\n" /* ladder */ + "i: 53: 3\n" /* woodstairs */ + "j: 53: 7\n" /* woodstairs */ + "k: 64:12\n" /* wooddoorblock */ + "l:102: 0\n" /* glasspane */ "m: 19: 0\n" /* sponge */ - "n: 64:12\n" /* wooddoorblock */ - "o:102: 0\n" /* glasspane */ - "p: 50: 1\n" /* torch */ - "q: 50: 2\n" /* torch */ - "r:171:14\n" /* carpet */ - "s: 50: 3\n" /* torch */ - "t: 53: 2\n" /* woodstairs */ - "u: 53: 0\n" /* woodstairs */ - "v: 53: 1\n" /* woodstairs */ - "w: 53: 5\n" /* woodstairs */ - "x: 53: 4\n" /* woodstairs */ - "y: 17: 4\n" /* tree */ - "z: 17: 8\n" /* tree */, + "n: 50: 1\n" /* torch */ + "o: 50: 2\n" /* torch */ + "p:171:14\n" /* carpet */ + "q: 50: 3\n" /* torch */ + "r: 53: 2\n" /* woodstairs */ + "s: 53: 0\n" /* woodstairs */ + "t: 53: 1\n" /* woodstairs */ + "u: 53: 5\n" /* woodstairs */ + "v: 53: 4\n" /* woodstairs */ + "w: 17: 4\n" /* tree */ + "x: 17: 8\n" /* tree */ + "y: 54: 2\n" /* chest */ + "z: 50: 4\n" /* torch */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "aaaaaaa" - /* 2 */ "aaaaaaa" - /* 3 */ "aaaaaaa" - /* 4 */ "aaaaaaa" - /* 5 */ "aaaaaaa" - /* 6 */ "aaaaaaa" - /* 7 */ "aaaaaaa" - /* 8 */ "aaaaaaa" - /* 9 */ "aaaaaaa" - /* 10 */ "aaaaaaa" - /* 11 */ "aaaaaaa" - /* 12 */ "aaaaaaa" + /* 0 */ "mmaaamm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "maaaaam" + /* 7 */ "maaaaam" + /* 8 */ "maaaaam" + /* 9 */ "maaaaam" + /* 10 */ "maaaaam" + /* 11 */ "maaaaam" + /* 12 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "bbaaabb" - /* 1 */ "baaaaab" - /* 2 */ "baaaaab" - /* 3 */ "baaaaab" - /* 4 */ "baaaaab" - /* 5 */ "baaaaab" - /* 6 */ "baaaaab" - /* 7 */ "baaaaab" - /* 8 */ "baaaaab" - /* 9 */ "baaaaab" - /* 10 */ "baaaaab" - /* 11 */ "baaaaab" - /* 12 */ "bbbbbbb" + /* 0 */ "..bcd.." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." + /* 5 */ ".aaaaa." + /* 6 */ ".aaaaa." + /* 7 */ ".aaaaa." + /* 8 */ ".aaaaa." + /* 9 */ ".aaaaa." + /* 10 */ ".aaaaa." + /* 11 */ ".aaaaa." + /* 12 */ "......." // Level 2 /* z\x* 0123456 */ - /* 0 */ "..cde.." - /* 1 */ ".fffff." - /* 2 */ ".fffff." - /* 3 */ ".fffff." - /* 4 */ ".fffff." - /* 5 */ ".fffff." - /* 6 */ ".fffff." - /* 7 */ ".fffff." - /* 8 */ ".fffff." - /* 9 */ ".fffff." - /* 10 */ ".fffff." - /* 11 */ ".fffff." + /* 0 */ "......." + /* 1 */ ".efgfe." + /* 2 */ ".f..hf." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ ".ei.ie." + /* 6 */ ".f...f." + /* 7 */ ".fi.if." + /* 8 */ ".f...f." + /* 9 */ ".f.j.f." + /* 10 */ ".f...f." + /* 11 */ ".efffe." /* 12 */ "......." // Level 3 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ghihg." - /* 2 */ ".h..jh." - /* 3 */ ".h...h." - /* 4 */ ".h...h." - /* 5 */ ".gk.kg." - /* 6 */ ".h...h." - /* 7 */ ".hk.kh." - /* 8 */ ".h...h." - /* 9 */ ".h.l.h." - /* 10 */ ".h...h." - /* 11 */ ".ghhhg." + /* 1 */ ".efkfe." + /* 2 */ ".l..hl." + /* 3 */ ".l...l." + /* 4 */ ".l...l." + /* 5 */ ".e...e." + /* 6 */ ".l...l." + /* 7 */ ".l...l." + /* 8 */ ".fn.of." + /* 9 */ ".l.p.l." + /* 10 */ ".l...l." + /* 11 */ ".ellle." /* 12 */ "......." // Level 4 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ghnhg." - /* 2 */ ".o..jo." - /* 3 */ ".o...o." - /* 4 */ ".o...o." - /* 5 */ ".g...g." - /* 6 */ ".o...o." - /* 7 */ ".o...o." - /* 8 */ ".hp.qh." - /* 9 */ ".o.r.o." - /* 10 */ ".o...o." - /* 11 */ ".gooog." - /* 12 */ "......." + /* 1 */ ".efffe." + /* 2 */ ".f.qhf." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ "re...er" + /* 6 */ "sf...ft" + /* 7 */ "sf...ft" + /* 8 */ "sf...ft" + /* 9 */ "sf...ft" + /* 10 */ "sf...ft" + /* 11 */ "sefffet" + /* 12 */ "su...vt" // Level 5 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ghhhg." - /* 2 */ ".h.sjh." - /* 3 */ ".h...h." - /* 4 */ ".h...h." - /* 5 */ "tg...gt" - /* 6 */ "uh...hv" - /* 7 */ "uh...hv" - /* 8 */ "uh...hv" - /* 9 */ "uh...hv" - /* 10 */ "uh...hv" - /* 11 */ "ughhhgv" - /* 12 */ "uw...xv" + /* 1 */ ".ewwwe." + /* 2 */ ".xffhx." + /* 3 */ ".xfffx." + /* 4 */ ".xfffx." + /* 5 */ ".ewwwe." + /* 6 */ ".sf.ft." + /* 7 */ ".sf.ft." + /* 8 */ ".sf.ft." + /* 9 */ ".sf.ft." + /* 10 */ ".sf.ft." + /* 11 */ ".sffft." + /* 12 */ ".su.vt." // Level 6 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".gyyyg." - /* 2 */ ".zhhjz." - /* 3 */ ".zhhhz." - /* 4 */ ".zhhhz." - /* 5 */ ".gyyyg." - /* 6 */ ".uh.hv." - /* 7 */ ".uh.hv." - /* 8 */ ".uh.hv." - /* 9 */ ".uh.hv." - /* 10 */ ".uh.hv." - /* 11 */ ".uhhhv." - /* 12 */ ".uw.xv." + /* 1 */ ".eflfe." + /* 2 */ ".f..hf." + /* 3 */ ".f...f." + /* 4 */ ".f.y.f." + /* 5 */ ".efffe." + /* 6 */ "..sft.." + /* 7 */ "..sft.." + /* 8 */ "..sft.." + /* 9 */ "..sft.." + /* 10 */ "..sft.." + /* 11 */ "..sft.." + /* 12 */ "..sft.." // Level 7 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ghohg." - /* 2 */ ".h..jh." - /* 3 */ ".h...h." - /* 4 */ ".h.A.h." - /* 5 */ ".ghhhg." - /* 6 */ "..uhv.." - /* 7 */ "..uhv.." - /* 8 */ "..uhv.." - /* 9 */ "..uhv.." - /* 10 */ "..uhv.." - /* 11 */ "..uhv.." - /* 12 */ "..uhv.." - - // Level 8 - /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".ghohg." - /* 2 */ ".h..jh." - /* 3 */ ".o...o." - /* 4 */ ".h...h." - /* 5 */ ".ghhhg." + /* 1 */ ".eflfe." + /* 2 */ ".f..hf." + /* 3 */ ".l...l." + /* 4 */ ".f...f." + /* 5 */ ".efffe." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -830,14 +1447,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 9 + // Level 8 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ghohg." - /* 2 */ ".h..jh." - /* 3 */ ".h...h." - /* 4 */ ".h.B.h." - /* 5 */ ".ghhhg." + /* 1 */ ".eflfe." + /* 2 */ ".f..hf." + /* 3 */ ".f...f." + /* 4 */ ".f.z.f." + /* 5 */ ".efffe." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -846,14 +1463,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 10 + // Level 9 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".gyyyg." - /* 2 */ ".zhhjz." - /* 3 */ ".zhhhz." - /* 4 */ ".zhhhz." - /* 5 */ ".gyyyg." + /* 1 */ ".ewwwe." + /* 2 */ ".xffhx." + /* 3 */ ".xfffx." + /* 4 */ ".xfffx." + /* 5 */ ".ewwwe." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -862,14 +1479,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 11 + // Level 10 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".gCCCg." - /* 2 */ ".C...C." - /* 3 */ ".C...C." - /* 4 */ ".C...C." - /* 5 */ ".gCCCg." + /* 1 */ ".eAAAe." + /* 2 */ ".A...A." + /* 3 */ ".A...A." + /* 4 */ ".A...A." + /* 5 */ ".eAAAe." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -878,14 +1495,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 12 + // Level 11 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".g...g." + /* 1 */ ".e...e." /* 2 */ "......." /* 3 */ "......." /* 4 */ "......." - /* 5 */ ".g...g." + /* 5 */ ".e...e." /* 6 */ "......." /* 7 */ "......." /* 8 */ "......." @@ -894,15 +1511,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 13 + // Level 12 /* z\x* 0123456 */ - /* 0 */ "uw...xv" - /* 1 */ "ughhhgv" - /* 2 */ "uhDDDhv" - /* 3 */ "uhDDDhv" - /* 4 */ "uhDDDhv" - /* 5 */ "ughhhgv" - /* 6 */ "uw...xv" + /* 0 */ "su...vt" + /* 1 */ "sefffet" + /* 2 */ "sfBBBft" + /* 3 */ "sfBBBft" + /* 4 */ "sfBBBft" + /* 5 */ "sefffet" + /* 6 */ "su...vt" /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." @@ -910,15 +1527,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 14 + // Level 13 /* z\x* 0123456 */ - /* 0 */ ".uw.xv." - /* 1 */ ".uhhhv." - /* 2 */ ".uhhhv." - /* 3 */ ".uhhhv." - /* 4 */ ".uhhhv." - /* 5 */ ".uhhhv." - /* 6 */ ".uw.xv." + /* 0 */ ".su.vt." + /* 1 */ ".sffft." + /* 2 */ ".sffft." + /* 3 */ ".sffft." + /* 4 */ ".sffft." + /* 5 */ ".sffft." + /* 6 */ ".su.vt." /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." @@ -926,15 +1543,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "......." /* 12 */ "......." - // Level 15 + // Level 14 /* z\x* 0123456 */ - /* 0 */ "..uhv.." - /* 1 */ "..uhv.." - /* 2 */ "..uhv.." - /* 3 */ "..uhv.." - /* 4 */ "..uhv.." - /* 5 */ "..uhv.." - /* 6 */ "..uhv.." + /* 0 */ "..sft.." + /* 1 */ "..sft.." + /* 2 */ "..sft.." + /* 3 */ "..sft.." + /* 4 */ "..sft.." + /* 5 */ "..sft.." + /* 6 */ "..sft.." /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." @@ -943,7 +1560,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 12 */ ".......", // Connectors: - "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -962,6 +1579,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenChurchMid @@ -971,132 +1591,118 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera { // Size: - 7, 8, 9, // SizeX = 7, SizeY = 8, SizeZ = 9 + 7, 7, 9, // SizeX = 7, SizeY = 7, SizeZ = 9 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 7, 7, 9, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 7, 6, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c:170: 0\n" /* haybale */ - "d: 67: 0\n" /* stairs */ - "e: 67: 2\n" /* stairs */ - "f: 67: 1\n" /* stairs */ - "g: 4: 0\n" /* cobblestone */ - "h: 17: 0\n" /* tree */ - "i: 5: 0\n" /* wood */ - "j:170: 4\n" /* haybale */ - "k:170: 8\n" /* haybale */ - "l: 54: 2\n" /* chest */ + "a: 4: 0\n" /* cobblestone */ + "b:170: 0\n" /* haybale */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 17: 0\n" /* tree */ + "g: 5: 0\n" /* wood */ + "h:170: 4\n" /* haybale */ + "i:170: 8\n" /* haybale */ + "j: 54: 2\n" /* chest */ + "k: 50: 4\n" /* torch */ + "l: 53: 0\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 50: 4\n" /* torch */ - "o: 53: 0\n" /* woodstairs */ - "p: 53: 5\n" /* woodstairs */ - "q: 53: 4\n" /* woodstairs */ - "r: 53: 1\n" /* woodstairs */, + "n: 53: 5\n" /* woodstairs */ + "o: 53: 4\n" /* woodstairs */ + "p: 53: 1\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "aaaaaaa" - /* 2 */ "aaaaaaa" - /* 3 */ "aaaaaaa" - /* 4 */ "aaaaaaa" - /* 5 */ "aaaaaaa" - /* 6 */ "aaaaaaa" - /* 7 */ "aaaaaaa" - /* 8 */ "aaaaaaa" + /* 0 */ "maaaaam" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "maaaaam" + /* 7 */ "maaaaam" + /* 8 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "aaaaaab" - /* 1 */ "baaaaab" - /* 2 */ "baaaaab" - /* 3 */ "baaaaab" - /* 4 */ "baaaaab" - /* 5 */ "baaaaab" - /* 6 */ "baaaaab" - /* 7 */ "baaaaab" - /* 8 */ "bbbbbbb" + /* 0 */ "bcddde." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." + /* 5 */ ".aaaaa." + /* 6 */ ".aaaaa." + /* 7 */ ".aaaaa." + /* 8 */ "......." // Level 2 /* z\x* 0123456 */ - /* 0 */ "cdeeef." - /* 1 */ ".ggggg." - /* 2 */ ".ggggg." - /* 3 */ ".ggggg." - /* 4 */ ".ggggg." - /* 5 */ ".ggggg." - /* 6 */ ".ggggg." - /* 7 */ ".ggggg." + /* 0 */ "......." + /* 1 */ ".f..bf." + /* 2 */ ".g...g." + /* 3 */ ".gb.hg." + /* 4 */ ".fihif." + /* 5 */ ".gbbbg." + /* 6 */ ".gijbg." + /* 7 */ ".fgfgf." /* 8 */ "......." // Level 3 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".h..ch." - /* 2 */ ".i...i." - /* 3 */ ".ic.ji." - /* 4 */ ".hkjkh." - /* 5 */ ".iccci." - /* 6 */ ".iklci." - /* 7 */ ".hihih." + /* 0 */ ".k...k." + /* 1 */ ".f...f." + /* 2 */ ".g...g." + /* 3 */ ".g...g." + /* 4 */ ".fh..f." + /* 5 */ ".ghibg." + /* 6 */ ".ghiig." + /* 7 */ ".fgfgf." /* 8 */ "......." // Level 4 /* z\x* 0123456 */ - /* 0 */ ".n...n." - /* 1 */ ".h...h." - /* 2 */ ".i...i." - /* 3 */ ".i...i." - /* 4 */ ".hj..h." - /* 5 */ ".ijkci." - /* 6 */ ".ijkki." - /* 7 */ ".hihih." - /* 8 */ "......." + /* 0 */ "ln...op" + /* 1 */ "lgggggp" + /* 2 */ "lg...gp" + /* 3 */ "lg...gp" + /* 4 */ "lg...gp" + /* 5 */ "lgbb.gp" + /* 6 */ "lgibigp" + /* 7 */ "lgggggp" + /* 8 */ "ln...op" // Level 5 /* z\x* 0123456 */ - /* 0 */ "op...qr" - /* 1 */ "oiiiiir" - /* 2 */ "oi...ir" - /* 3 */ "oi...ir" - /* 4 */ "oi...ir" - /* 5 */ "oicc.ir" - /* 6 */ "oikckir" - /* 7 */ "oiiiiir" - /* 8 */ "op...qr" + /* 0 */ ".ln.op." + /* 1 */ ".lgggp." + /* 2 */ ".lg.gp." + /* 3 */ ".lg.gp." + /* 4 */ ".lg.gp." + /* 5 */ ".lg.gp." + /* 6 */ ".lg.gp." + /* 7 */ ".lgggp." + /* 8 */ ".ln.op." // Level 6 /* z\x* 0123456 */ - /* 0 */ ".op.qr." - /* 1 */ ".oiiir." - /* 2 */ ".oi.ir." - /* 3 */ ".oi.ir." - /* 4 */ ".oi.ir." - /* 5 */ ".oi.ir." - /* 6 */ ".oi.ir." - /* 7 */ ".oiiir." - /* 8 */ ".op.qr." - - // Level 7 - /* z\x* 0123456 */ - /* 0 */ "..oir.." - /* 1 */ "..oir.." - /* 2 */ "..oir.." - /* 3 */ "..oir.." - /* 4 */ "..oir.." - /* 5 */ "..oir.." - /* 6 */ "..oir.." - /* 7 */ "..oir.." - /* 8 */ "..oir..", + /* 0 */ "..lgp.." + /* 1 */ "..lgp.." + /* 2 */ "..lgp.." + /* 3 */ "..lgp.." + /* 4 */ "..lgp.." + /* 5 */ "..lgp.." + /* 6 */ "..lgp.." + /* 7 */ "..lgp.." + /* 8 */ "..lgp..", // Connectors: - "-1: 3, 2, -1: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1115,6 +1721,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenGranary @@ -1124,160 +1733,145 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera { // Size: - 12, 9, 9, // SizeX = 12, SizeY = 9, SizeZ = 9 + 12, 8, 9, // SizeX = 12, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 12, 8, 9, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 12, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j: 64: 5\n" /* wooddoorblock */ - "k: 53: 3\n" /* woodstairs */ - "l: 85: 0\n" /* fence */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 64: 5\n" /* wooddoorblock */ + "i: 53: 3\n" /* woodstairs */ + "j: 85: 0\n" /* fence */ + "k: 53: 2\n" /* woodstairs */ + "l: 53: 1\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 2\n" /* woodstairs */ - "o: 53: 1\n" /* woodstairs */ - "p: 53: 0\n" /* woodstairs */ - "q:102: 0\n" /* glasspane */ - "r: 64:12\n" /* wooddoorblock */ - "s: 50: 3\n" /* torch */ - "t: 72: 0\n" /* woodplate */ - "u: 53: 7\n" /* woodstairs */ - "v: 47: 0\n" /* bookshelf */ - "w: 50: 1\n" /* torch */ - "x: 50: 2\n" /* torch */ - "y: 53: 6\n" /* woodstairs */, + "n: 53: 0\n" /* woodstairs */ + "o:102: 0\n" /* glasspane */ + "p: 64:12\n" /* wooddoorblock */ + "q: 50: 3\n" /* torch */ + "r: 72: 0\n" /* woodplate */ + "s: 53: 7\n" /* woodstairs */ + "t: 47: 0\n" /* bookshelf */ + "u: 50: 1\n" /* torch */ + "v: 50: 2\n" /* torch */ + "w: 53: 6\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "aaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaaa" + /* 0 */ "mmmmaaaammmm" + /* 1 */ "maaaaaaaaaam" + /* 2 */ "maaaaaaaaaam" + /* 3 */ "maaaaaaaaaam" + /* 4 */ "maaaaaaaaaam" + /* 5 */ "maaaaaaaaaam" + /* 6 */ "maaaaaaaaaam" + /* 7 */ "maaaaaaaaaam" + /* 8 */ "mmmmmmmmmmmm" // Level 1 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "bbbbaaaabbbb" - /* 1 */ "baaaaaaaaaab" - /* 2 */ "baaaaaaaaaab" - /* 3 */ "baaaaaaaaaab" - /* 4 */ "baaaaaaaaaab" - /* 5 */ "baaaaaaaaaab" - /* 6 */ "baaaaaaaaaab" - /* 7 */ "baaaaaaaaaab" - /* 8 */ "bbbbbbbbbbbb" + /* 0 */ "....bccd...." + /* 1 */ ".aaaaaaaaaa." + /* 2 */ ".aaaaaaaaaa." + /* 3 */ ".aaaaaaaaaa." + /* 4 */ ".aaaaaaaaaa." + /* 5 */ ".aaaaaaaaaa." + /* 6 */ ".aaaaaaaaaa." + /* 7 */ ".aaaaaaaaaa." + /* 8 */ "............" // Level 2 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "....cdde...." - /* 1 */ ".ffffffffff." - /* 2 */ ".ffffffffff." - /* 3 */ ".ffffffffff." - /* 4 */ ".ffffffffff." - /* 5 */ ".ffffffffff." - /* 6 */ ".ffffffffff." - /* 7 */ ".ffffffffff." + /* 0 */ "............" + /* 1 */ ".efffghfffe." + /* 2 */ ".f........f." + /* 3 */ ".fi......if." + /* 4 */ ".fj......jf." + /* 5 */ ".fk......kf." + /* 6 */ ".f.ljnljn.f." + /* 7 */ ".effffffffe." /* 8 */ "............" // Level 3 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ ".ghhhijhhhg." - /* 2 */ ".h........h." - /* 3 */ ".hk......kh." - /* 4 */ ".hl......lh." - /* 5 */ ".hn......nh." - /* 6 */ ".h.olpolp.h." - /* 7 */ ".ghhhhhhhhg." + /* 1 */ ".eoofppfooe." + /* 2 */ ".o..q..q..o." + /* 3 */ ".o........o." + /* 4 */ ".fr......rf." + /* 5 */ ".o........o." + /* 6 */ ".o..r..r..o." + /* 7 */ ".eoofoofooe." /* 8 */ "............" // Level 4 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".gqqhrrhqqg." - /* 2 */ ".q..s..s..q." - /* 3 */ ".q........q." - /* 4 */ ".ht......th." - /* 5 */ ".q........q." - /* 6 */ ".q..t..t..q." - /* 7 */ ".gqqhqqhqqg." - /* 8 */ "............" + /* 0 */ "kkkkkkkkkkkk" + /* 1 */ "sffffffffffs" + /* 2 */ ".fttttttttf." + /* 3 */ ".f........f." + /* 4 */ ".fu......vf." + /* 5 */ ".f........f." + /* 6 */ ".fttttttttf." + /* 7 */ "wffffffffffw" + /* 8 */ "iiiiiiiiiiii" // Level 5 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "nnnnnnnnnnnn" - /* 1 */ "uhhhhhhhhhhu" - /* 2 */ ".hvvvvvvvvh." - /* 3 */ ".h........h." - /* 4 */ ".hw......xh." - /* 5 */ ".h........h." - /* 6 */ ".hvvvvvvvvh." - /* 7 */ "yhhhhhhhhhhy" - /* 8 */ "kkkkkkkkkkkk" - - // Level 6 - /* z\x* 11 */ - /* * 012345678901 */ /* 0 */ "............" - /* 1 */ "nnnnnnnnnnnn" - /* 2 */ "uhhhhhhhhhhu" - /* 3 */ ".hvvvvvvvvh." - /* 4 */ ".h........h." - /* 5 */ ".hvvvvvvvvh." - /* 6 */ "yhhhhhhhhhhy" - /* 7 */ "kkkkkkkkkkkk" + /* 1 */ "kkkkkkkkkkkk" + /* 2 */ "sffffffffffs" + /* 3 */ ".fttttttttf." + /* 4 */ ".f........f." + /* 5 */ ".fttttttttf." + /* 6 */ "wffffffffffw" + /* 7 */ "iiiiiiiiiiii" /* 8 */ "............" - // Level 7 + // Level 6 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" - /* 2 */ "nnnnnnnnnnnn" - /* 3 */ "uhhhhhhhhhhu" - /* 4 */ ".h........h." - /* 5 */ "yhhhhhhhhhhy" - /* 6 */ "kkkkkkkkkkkk" + /* 2 */ "kkkkkkkkkkkk" + /* 3 */ "sffffffffffs" + /* 4 */ ".f........f." + /* 5 */ "wffffffffffw" + /* 6 */ "iiiiiiiiiiii" /* 7 */ "............" /* 8 */ "............" - // Level 8 + // Level 7 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" /* 2 */ "............" - /* 3 */ "nnnnnnnnnnnn" - /* 4 */ "hhhhhhhhhhhh" - /* 5 */ "kkkkkkkkkkkk" + /* 3 */ "kkkkkkkkkkkk" + /* 4 */ "ffffffffffff" + /* 5 */ "iiiiiiiiiiii" /* 6 */ "............" /* 7 */ "............" /* 8 */ "............", // Connectors: - "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1296,6 +1890,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouse10x7Library @@ -1305,115 +1902,103 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera { // Size: - 7, 8, 7, // SizeX = 7, SizeY = 8, SizeZ = 7 + 7, 7, 7, // SizeX = 7, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 7, 7, 7, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 7, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j: 64:12\n" /* wooddoorblock */ - "k:102: 0\n" /* glasspane */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 64:12\n" /* wooddoorblock */ + "i:102: 0\n" /* glasspane */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 50: 3\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 50: 3\n" /* torch */ - "p: 53: 6\n" /* woodstairs */ - "q: 53: 3\n" /* woodstairs */, + "n: 53: 6\n" /* woodstairs */ + "o: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "aaaaaaa" - /* 2 */ "aaaaaaa" - /* 3 */ "aaaaaaa" - /* 4 */ "aaaaaaa" - /* 5 */ "aaaaaaa" - /* 6 */ "aaaaaaa" + /* 0 */ "mmaaamm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "bbaaabb" - /* 1 */ "baaaaab" - /* 2 */ "baaaaab" - /* 3 */ "baaaaab" - /* 4 */ "baaaaab" - /* 5 */ "baaaaab" - /* 6 */ "bbbbbbb" + /* 0 */ "..bcd.." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." + /* 5 */ ".aaaaa." + /* 6 */ "......." // Level 2 /* z\x* 0123456 */ - /* 0 */ "..cde.." - /* 1 */ ".fffff." - /* 2 */ ".fffff." - /* 3 */ ".fffff." - /* 4 */ ".fffff." - /* 5 */ ".fffff." + /* 0 */ "......." + /* 1 */ ".efgfe." + /* 2 */ ".f...f." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ ".efffe." /* 6 */ "......." // Level 3 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ghihg." - /* 2 */ ".h...h." - /* 3 */ ".h...h." - /* 4 */ ".h...h." - /* 5 */ ".ghhhg." + /* 1 */ ".efhfe." + /* 2 */ ".i...i." + /* 3 */ ".i...i." + /* 4 */ ".i...i." + /* 5 */ ".eiiie." /* 6 */ "......." // Level 4 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".ghjhg." - /* 2 */ ".k...k." - /* 3 */ ".k...k." - /* 4 */ ".k...k." - /* 5 */ ".gkkkg." - /* 6 */ "......." + /* 0 */ "jjjjjjj" + /* 1 */ "kfffffk" + /* 2 */ ".fl.lf." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ "nfffffn" + /* 6 */ "ooooooo" // Level 5 /* z\x* 0123456 */ - /* 0 */ "lllllll" - /* 1 */ "nhhhhhn" - /* 2 */ ".ho.oh." - /* 3 */ ".h...h." - /* 4 */ ".h...h." - /* 5 */ "phhhhhp" - /* 6 */ "qqqqqqq" - - // Level 6 - /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "lllllll" - /* 2 */ "nhhhhhn" - /* 3 */ ".h...h." - /* 4 */ "phhhhhp" - /* 5 */ "qqqqqqq" + /* 1 */ "jjjjjjj" + /* 2 */ "kfffffk" + /* 3 */ ".f...f." + /* 4 */ "nfffffn" + /* 5 */ "ooooooo" /* 6 */ "......." - // Level 7 + // Level 6 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ "......." - /* 2 */ "lllllll" - /* 3 */ "hhhhhhh" - /* 4 */ "qqqqqqq" + /* 2 */ "jjjjjjj" + /* 3 */ "fffffff" + /* 4 */ "ooooooo" /* 5 */ "......." /* 6 */ ".......", // Connectors: - "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1432,6 +2017,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouse5x5 @@ -1441,259 +2029,103 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft { // Size: - 9, 8, 7, // SizeX = 9, SizeY = 8, SizeZ = 7 - - // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 9, 7, 7, // MaxX, MaxY, MaxZ - - // Block definitions: - ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ - "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 50: 3\n" /* torch */ - "p: 53: 6\n" /* woodstairs */ - "q: 53: 3\n" /* woodstairs */, - - // Block data: - // Level 0 - /* z\x* 012345678 */ - /* 0 */ "aaaaaaaaa" - /* 1 */ "aaaaaaaaa" - /* 2 */ "aaaaaaaaa" - /* 3 */ "aaaaaaaaa" - /* 4 */ "aaaaaaaaa" - /* 5 */ "aaaaaaaaa" - /* 6 */ "aaaaaaaaa" - - // Level 1 - /* z\x* 012345678 */ - /* 0 */ "bbbaaabbb" - /* 1 */ "baaaaaaab" - /* 2 */ "baaaaaaab" - /* 3 */ "baaaaaaab" - /* 4 */ "baaaaaaab" - /* 5 */ "baaaaaaab" - /* 6 */ "bbbbbbbbb" - - // Level 2 - /* z\x* 012345678 */ - /* 0 */ "...cde..." - /* 1 */ ".fffffff." - /* 2 */ ".fffffff." - /* 3 */ ".fffffff." - /* 4 */ ".fffffff." - /* 5 */ ".fffffff." - /* 6 */ "........." - - // Level 3 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".ghhihhg." - /* 2 */ ".h.....h." - /* 3 */ ".h.....h." - /* 4 */ ".h.....h." - /* 5 */ ".ghhhhhg." - /* 6 */ "........." - - // Level 4 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".gjhkhjg." - /* 2 */ ".j.....j." - /* 3 */ ".j.....j." - /* 4 */ ".j.....j." - /* 5 */ ".gjjhjjg." - /* 6 */ "........." - - // Level 5 - /* z\x* 012345678 */ - /* 0 */ "lllllllll" - /* 1 */ "nghhhhhgn" - /* 2 */ ".h.o.o.h." - /* 3 */ ".h.....h." - /* 4 */ ".h.....h." - /* 5 */ "pghhhhhgp" - /* 6 */ "qqqqqqqqq" - - // Level 6 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "lllllllll" - /* 2 */ "nhhhhhhhn" - /* 3 */ ".h.....h." - /* 4 */ "phhhhhhhp" - /* 5 */ "qqqqqqqqq" - /* 6 */ "........." - - // Level 7 - /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "lllllllll" - /* 3 */ "hhhhhhhhh" - /* 4 */ "qqqqqqqqq" - /* 5 */ "........." - /* 6 */ ".........", - - // Connectors: - "-1: 4, 2, -1: 2\n" /* Type -1, direction Z- */, - - // AllowedRotations: - 7, /* 1, 2, 3 CCW rotation allowed */ - - // Merge strategy: - cBlockArea::msSpongePrint, - - // ShouldExtendFloor: - true, - - // DefaultWeight: - 100, - - // DepthWeight: - "", - - // AddWeightIfSame: - 0, - }, // WoodenHouse7x5 - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // WoodenHouse9x5: - // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft - { - // Size: - 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7 + 9, 7, 7, // SizeX = 9, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 11, 7, 7, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 9, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 50: 3\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 50: 3\n" /* torch */ - "p: 53: 6\n" /* woodstairs */ - "q: 53: 3\n" /* woodstairs */, - - // Block data: - // Level 0 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaa" + "n: 53: 6\n" /* woodstairs */ + "o: 53: 3\n" /* woodstairs */, - // Level 1 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "bbbbaaabbbb" - /* 1 */ "baaaaaaaaab" - /* 2 */ "baaaaaaaaab" - /* 3 */ "baaaaaaaaab" - /* 4 */ "baaaaaaaaab" - /* 5 */ "baaaaaaaaab" - /* 6 */ "bbbbbbbbbbb" + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "mmmaaammm" + /* 1 */ "maaaaaaam" + /* 2 */ "maaaaaaam" + /* 3 */ "maaaaaaam" + /* 4 */ "maaaaaaam" + /* 5 */ "maaaaaaam" + /* 6 */ "mmmmmmmmm" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "...bcd..." + /* 1 */ ".aaaaaaa." + /* 2 */ ".aaaaaaa." + /* 3 */ ".aaaaaaa." + /* 4 */ ".aaaaaaa." + /* 5 */ ".aaaaaaa." + /* 6 */ "........." // Level 2 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "....cde...." - /* 1 */ ".fffffffff." - /* 2 */ ".fffffffff." - /* 3 */ ".fffffffff." - /* 4 */ ".fffffffff." - /* 5 */ ".fffffffff." - /* 6 */ "..........." + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".effgffe." + /* 2 */ ".f.....f." + /* 3 */ ".f.....f." + /* 4 */ ".f.....f." + /* 5 */ ".efffffe." + /* 6 */ "........." // Level 3 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ghhhihhhg." - /* 2 */ ".h.......h." - /* 3 */ ".h.......h." - /* 4 */ ".h.......h." - /* 5 */ ".ghhhhhhhg." - /* 6 */ "..........." + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".ehfifhe." + /* 2 */ ".h.....h." + /* 3 */ ".h.....h." + /* 4 */ ".h.....h." + /* 5 */ ".ehhfhhe." + /* 6 */ "........." // Level 4 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".gjjhkhjjg." - /* 2 */ ".j.......j." - /* 3 */ ".j.......j." - /* 4 */ ".j.......j." - /* 5 */ ".gjjjhjjjg." - /* 6 */ "..........." + /* z\x* 012345678 */ + /* 0 */ "jjjjjjjjj" + /* 1 */ "kefffffek" + /* 2 */ ".f.l.l.f." + /* 3 */ ".f.....f." + /* 4 */ ".f.....f." + /* 5 */ "nefffffen" + /* 6 */ "ooooooooo" // Level 5 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "lllllllllll" - /* 1 */ "nhhhhhhhhhn" - /* 2 */ ".h..o.o.hh." - /* 3 */ ".h......hh." - /* 4 */ ".h......hh." - /* 5 */ "phhhhhhhhhp" - /* 6 */ "qqqqqqqqqqq" + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "jjjjjjjjj" + /* 2 */ "kfffffffk" + /* 3 */ ".f.....f." + /* 4 */ "nfffffffn" + /* 5 */ "ooooooooo" + /* 6 */ "........." // Level 6 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "lllllllllll" - /* 2 */ "nhhhhhhhhhn" - /* 3 */ ".hhhhhhhhh." - /* 4 */ "phhhhhhhhhp" - /* 5 */ "qqqqqqqqqqq" - /* 6 */ "..........." - - // Level 7 - /* z\x* 1 */ - /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "lllllllllll" - /* 3 */ "hhhhhhhhhhh" - /* 4 */ "qqqqqqqqqqq" - /* 5 */ "..........." - /* 6 */ "...........", + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "jjjjjjjjj" + /* 3 */ "fffffffff" + /* 4 */ "ooooooooo" + /* 5 */ "........." + /* 6 */ ".........", // Connectors: - "-1: 5, 2, -1: 2\n" /* Type -1, direction Z- */, + "-1: 4, 1, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1712,139 +2144,122 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, - }, // WoodenHouse9x5 + + // MoveToGround: + true, + }, // WoodenHouse7x5 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x5: - // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera + // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft { // Size: - 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7 + 11, 7, 7, // SizeX = 11, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 11, 7, 7, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 11, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j: 53: 3\n" /* woodstairs */ - "k: 85: 0\n" /* fence */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 50: 3\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n: 53: 1\n" /* woodstairs */ - "o: 53: 0\n" /* woodstairs */ - "p:102: 0\n" /* glasspane */ - "q: 64:12\n" /* wooddoorblock */ - "r: 50: 3\n" /* torch */ - "s: 72: 0\n" /* woodplate */ - "t: 53: 7\n" /* woodstairs */ - "u: 47: 0\n" /* bookshelf */ - "v: 50: 1\n" /* torch */ - "w: 50: 2\n" /* torch */ - "x: 53: 6\n" /* woodstairs */, + "n: 53: 6\n" /* woodstairs */ + "o: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaa" + /* 0 */ "mmmmaaammmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "bbbbaaabbbb" - /* 1 */ "baaaaaaaaab" - /* 2 */ "baaaaaaaaab" - /* 3 */ "baaaaaaaaab" - /* 4 */ "baaaaaaaaab" - /* 5 */ "baaaaaaaaab" - /* 6 */ "bbbbbbbbbbb" + /* 0 */ "....bcd...." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....cde...." - /* 1 */ ".fffffffff." - /* 2 */ ".fffffffff." - /* 3 */ ".fffffffff." - /* 4 */ ".fffffffff." - /* 5 */ ".fffffffff." + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".efffffffe." /* 6 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".ghhhihhhg." - /* 2 */ ".hj.....jh." - /* 3 */ ".hk.....kh." - /* 4 */ ".hl.nko.lh." - /* 5 */ ".ghhhhhhhg." + /* 1 */ ".ehhfifhhe." + /* 2 */ ".h.......h." + /* 3 */ ".h.......h." + /* 4 */ ".h.......h." + /* 5 */ ".ehhhfhhhe." /* 6 */ "..........." // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".gpphqhppg." - /* 2 */ ".p..r.r..p." - /* 3 */ ".ps.....sp." - /* 4 */ ".p...s...p." - /* 5 */ ".gppphpppg." - /* 6 */ "..........." + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "kfffffffffk" + /* 2 */ ".f..l.l.ff." + /* 3 */ ".f......ff." + /* 4 */ ".f......ff." + /* 5 */ "nfffffffffn" + /* 6 */ "ooooooooooo" // Level 5 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "lllllllllll" - /* 1 */ "thhhhhhhhht" - /* 2 */ ".huuuuuuuh." - /* 3 */ ".hv.....wh." - /* 4 */ ".huuuuuuuh." - /* 5 */ "xhhhhhhhhhx" - /* 6 */ "jjjjjjjjjjj" - - // Level 6 - /* z\x* 1 */ - /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "lllllllllll" - /* 2 */ "thhhhhhhhht" - /* 3 */ ".h.......h." - /* 4 */ "xhhhhhhhhhx" - /* 5 */ "jjjjjjjjjjj" + /* 1 */ "jjjjjjjjjjj" + /* 2 */ "kfffffffffk" + /* 3 */ ".fffffffff." + /* 4 */ "nfffffffffn" + /* 5 */ "ooooooooooo" /* 6 */ "..........." - // Level 7 + // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "lllllllllll" - /* 3 */ "hhhhhhhhhhh" - /* 4 */ "jjjjjjjjjjj" + /* 2 */ "jjjjjjjjjjj" + /* 3 */ "fffffffffff" + /* 4 */ "ooooooooooo" /* 5 */ "..........." /* 6 */ "...........", // Connectors: - "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1863,6 +2278,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouse9x5 @@ -1893,11 +2311,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "k: 85: 0\n" /* fence */ "l: 53: 0\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 64: 2\n" /* wooddoorblock */ - "o: 64: 0\n" /* wooddoorblock */ + "n: 64: 6\n" /* wooddoorblock */ + "o: 64: 4\n" /* wooddoorblock */ "p:102: 0\n" /* glasspane */ "q: 72: 0\n" /* woodplate */ - "r: 64: 8\n" /* wooddoorblock */ + "r: 64:12\n" /* wooddoorblock */ "s: 53: 5\n" /* woodstairs */ "t: 53: 4\n" /* woodstairs */ "u: 50: 1\n" /* torch */ @@ -2029,162 +2447,291 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouse9x5Fence + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // WoodenHouse9x5Library: + // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera + { + // Size: + 11, 7, 7, // SizeX = 11, SizeY = 7, SizeZ = 7 + + // Hitbox (relative to bounding box): + -1, -1, 0, // MinX, MinY, MinZ + 11, 6, 7, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 53: 3\n" /* woodstairs */ + "i: 85: 0\n" /* fence */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 1\n" /* woodstairs */ + "l: 53: 0\n" /* woodstairs */ + "m: 19: 0\n" /* sponge */ + "n:102: 0\n" /* glasspane */ + "o: 64:12\n" /* wooddoorblock */ + "p: 50: 3\n" /* torch */ + "q: 72: 0\n" /* woodplate */ + "r: 53: 7\n" /* woodstairs */ + "s: 47: 0\n" /* bookshelf */ + "t: 50: 1\n" /* torch */ + "u: 50: 2\n" /* torch */ + "v: 53: 6\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmaaammmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "mmmmmmmmmmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "....bcd...." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".fh.....hf." + /* 3 */ ".fi.....if." + /* 4 */ ".fj.kil.jf." + /* 5 */ ".efffffffe." + /* 6 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".ennfofnne." + /* 2 */ ".n..p.p..n." + /* 3 */ ".nq.....qn." + /* 4 */ ".n...q...n." + /* 5 */ ".ennnfnnne." + /* 6 */ "..........." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "rfffffffffr" + /* 2 */ ".fsssssssf." + /* 3 */ ".ft.....uf." + /* 4 */ ".fsssssssf." + /* 5 */ "vfffffffffv" + /* 6 */ "hhhhhhhhhhh" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "jjjjjjjjjjj" + /* 2 */ "rfffffffffr" + /* 3 */ ".f.......f." + /* 4 */ "vfffffffffv" + /* 5 */ "hhhhhhhhhhh" + /* 6 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "jjjjjjjjjjj" + /* 3 */ "fffffffffff" + /* 4 */ "hhhhhhhhhhh" + /* 5 */ "..........." + /* 6 */ "...........", + + // Connectors: + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // WoodenHouse9x5Library + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x7: // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera { // Size: - 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 + 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 11, 8, 9, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 11, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 50: 3\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 50: 3\n" /* torch */ - "p: 50: 4\n" /* torch */ - "q: 53: 6\n" /* woodstairs */ - "r: 53: 3\n" /* woodstairs */, + "n: 50: 4\n" /* torch */ + "o: 53: 6\n" /* woodstairs */ + "p: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaa" + /* 0 */ "mmmmaaammmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "maaaaaaaaam" + /* 7 */ "maaaaaaaaam" + /* 8 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "bbbbaaabbbb" - /* 1 */ "baaaaaaaaab" - /* 2 */ "baaaaaaaaab" - /* 3 */ "baaaaaaaaab" - /* 4 */ "baaaaaaaaab" - /* 5 */ "baaaaaaaaab" - /* 6 */ "baaaaaaaaab" - /* 7 */ "baaaaaaaaab" - /* 8 */ "bbbbbbbbbbb" + /* 0 */ "....bcd...." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ ".aaaaaaaaa." + /* 7 */ ".aaaaaaaaa." + /* 8 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....cde...." - /* 1 */ ".fffffffff." - /* 2 */ ".fffffffff." - /* 3 */ ".fffffffff." - /* 4 */ ".fffffffff." - /* 5 */ ".fffffffff." - /* 6 */ ".fffffffff." - /* 7 */ ".fffffffff." + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".f.......f." + /* 6 */ ".f.......f." + /* 7 */ ".efffffffe." /* 8 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".ghhhihhhg." + /* 1 */ ".ehhfifhhe." /* 2 */ ".h.......h." /* 3 */ ".h.......h." - /* 4 */ ".h.......h." + /* 4 */ ".f.......f." /* 5 */ ".h.......h." /* 6 */ ".h.......h." - /* 7 */ ".ghhhhhhhg." + /* 7 */ ".ehhhfhhhe." /* 8 */ "..........." // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".gjjhkhjjg." - /* 2 */ ".j.......j." - /* 3 */ ".j.......j." - /* 4 */ ".h.......h." - /* 5 */ ".j.......j." - /* 6 */ ".j.......j." - /* 7 */ ".gjjjhjjjg." - /* 8 */ "..........." + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "kfffffffffk" + /* 2 */ ".f..l.l..f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".f.......f." + /* 6 */ ".f...n...f." + /* 7 */ "offfffffffo" + /* 8 */ "ppppppppppp" // Level 5 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "lllllllllll" - /* 1 */ "nhhhhhhhhhn" - /* 2 */ ".h..o.o..h." - /* 3 */ ".h.......h." - /* 4 */ ".h.......h." - /* 5 */ ".h.......h." - /* 6 */ ".h...p...h." - /* 7 */ "qhhhhhhhhhq" - /* 8 */ "rrrrrrrrrrr" - - // Level 6 - /* z\x* 1 */ - /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "lllllllllll" - /* 2 */ "nhhhhhhhhhn" - /* 3 */ ".h.......h." - /* 4 */ ".h.......h." - /* 5 */ ".h.......h." - /* 6 */ "qhhhhhhhhhq" - /* 7 */ "rrrrrrrrrrr" + /* 1 */ "jjjjjjjjjjj" + /* 2 */ "kfffffffffk" + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".f.......f." + /* 6 */ "offfffffffo" + /* 7 */ "ppppppppppp" /* 8 */ "..........." - // Level 7 + // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "lllllllllll" - /* 3 */ "nhhhhhhhhhn" - /* 4 */ ".h.......h." - /* 5 */ "qhhhhhhhhhq" - /* 6 */ "rrrrrrrrrrr" + /* 2 */ "jjjjjjjjjjj" + /* 3 */ "kfffffffffk" + /* 4 */ ".f.......f." + /* 5 */ "offfffffffo" + /* 6 */ "ppppppppppp" /* 7 */ "..........." /* 8 */ "..........." - // Level 8 + // Level 7 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ "lllllllllll" - /* 4 */ "hhhhhhhhhhh" - /* 5 */ "rrrrrrrrrrr" + /* 3 */ "jjjjjjjjjjj" + /* 4 */ "fffffffffff" + /* 5 */ "ppppppppppp" /* 6 */ "..........." /* 7 */ "..........." /* 8 */ "...........", // Connectors: - "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2203,6 +2750,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouse9x7 @@ -2246,19 +2796,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaab" - /* 2 */ "aaaaaaaaaab" - /* 3 */ "aaaaaaaaaab" - /* 4 */ "aaaaaaaaaab" - /* 5 */ "aaaaaaaaaaa" - /* 6 */ "aaaaaaaaaab" - /* 7 */ "aaaaaaaaaab" - /* 8 */ "abaaaaaaabb" - /* 9 */ "aaaaaaaaabb" - /* 10 */ "aaaaaaaaabb" - /* 11 */ "abaaaaaaaba" - /* 12 */ "abaaaaaaabb" + /* 0 */ "abaaaaabbbb" + /* 1 */ "baaaaaaaaab" + /* 2 */ "baaaaaaaaab" + /* 3 */ "baaaaaaaaab" + /* 4 */ "baaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "baaaaaaaaab" + /* 7 */ "baaaaaaaaab" + /* 8 */ "bbaaaaaaabb" + /* 9 */ "bbaaaaaaabb" + /* 10 */ "bbaaaaaaabb" + /* 11 */ "bbaaaaaaabb" + /* 12 */ "bbaaaaaaabb" // Level 1 /* z\x* 1 */ @@ -2416,6 +2966,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouse9x7Butcher @@ -2425,156 +2978,141 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera { // Size: - 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 + 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 11, 8, 9, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 11, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: - ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 67: 3\n" /* stairs */ - "h: 17: 0\n" /* tree */ - "i: 5: 0\n" /* wood */ - "j: 64: 7\n" /* wooddoorblock */ - "k:102: 0\n" /* glasspane */ - "l: 64:12\n" /* wooddoorblock */ + ".: 0: 0\n" /* air */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 67: 3\n" /* stairs */ + "f: 17: 0\n" /* tree */ + "g: 5: 0\n" /* wood */ + "h: 64: 7\n" /* wooddoorblock */ + "i:102: 0\n" /* glasspane */ + "j: 64:12\n" /* wooddoorblock */ + "k: 53: 2\n" /* woodstairs */ + "l: 53: 7\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 2\n" /* woodstairs */ - "o: 53: 7\n" /* woodstairs */ - "p: 17: 4\n" /* tree */ - "q: 17: 8\n" /* tree */ - "r: 50: 3\n" /* torch */ - "s: 50: 4\n" /* torch */ - "t: 53: 6\n" /* woodstairs */ - "u: 53: 3\n" /* woodstairs */, + "n: 17: 4\n" /* tree */ + "o: 17: 8\n" /* tree */ + "p: 50: 3\n" /* torch */ + "q: 50: 4\n" /* torch */ + "r: 53: 6\n" /* woodstairs */ + "s: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaa" + /* 0 */ "mmmmaaammmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "maaaaaaaaam" + /* 7 */ "maaaaaaaaam" + /* 8 */ "mmmmaaammmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "bbbbaaabbbb" - /* 1 */ "baaaaaaaaab" - /* 2 */ "baaaaaaaaab" - /* 3 */ "baaaaaaaaab" - /* 4 */ "baaaaaaaaab" - /* 5 */ "baaaaaaaaab" - /* 6 */ "baaaaaaaaab" - /* 7 */ "baaaaaaaaab" - /* 8 */ "bbbbaaabbbb" + /* 0 */ "....bcd...." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ ".aaaaaaaaa." + /* 7 */ ".aaaaaaaaa." + /* 8 */ "....bed...." // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....cde...." - /* 1 */ ".fffffffff." - /* 2 */ ".fffffffff." - /* 3 */ ".fffffffff." - /* 4 */ ".fffffffff." - /* 5 */ ".fffffffff." - /* 6 */ ".fffffffff." - /* 7 */ ".fffffffff." - /* 8 */ "....cge...." + /* 0 */ "..........." + /* 1 */ ".fggfhfggf." + /* 2 */ ".g.......g." + /* 3 */ ".g.......g." + /* 4 */ ".f.......f." + /* 5 */ ".g.......g." + /* 6 */ ".g.......g." + /* 7 */ ".fggfhfggf." + /* 8 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".hiihjhiih." + /* 1 */ ".fiifjfiif." /* 2 */ ".i.......i." /* 3 */ ".i.......i." - /* 4 */ ".h.......h." + /* 4 */ ".f.......f." /* 5 */ ".i.......i." /* 6 */ ".i.......i." - /* 7 */ ".hiihjhiih." + /* 7 */ ".fiifjfiif." /* 8 */ "..........." // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".hkkhlhkkh." - /* 2 */ ".k.......k." - /* 3 */ ".k.......k." - /* 4 */ ".h.......h." - /* 5 */ ".k.......k." - /* 6 */ ".k.......k." - /* 7 */ ".hkkhlhkkh." - /* 8 */ "..........." + /* 0 */ "kkkkkkkkkkk" + /* 1 */ "lfnnnnnnnfl" + /* 2 */ ".o..p.p..o." + /* 3 */ ".o.......o." + /* 4 */ ".o.......o." + /* 5 */ ".o.......o." + /* 6 */ ".o..q.q..o." + /* 7 */ "rfnnnnnnnfr" + /* 8 */ "sssssssssss" // Level 5 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "nnnnnnnnnnn" - /* 1 */ "ohpppppppho" - /* 2 */ ".q..r.r..q." - /* 3 */ ".q.......q." - /* 4 */ ".q.......q." - /* 5 */ ".q.......q." - /* 6 */ ".q..s.s..q." - /* 7 */ "thpppppppht" - /* 8 */ "uuuuuuuuuuu" - - // Level 6 - /* z\x* 1 */ - /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "nnnnnnnnnnn" - /* 2 */ "oiiiiiiiiio" - /* 3 */ ".i.......i." - /* 4 */ ".i.......i." - /* 5 */ ".i.......i." - /* 6 */ "tiiiiiiiiit" - /* 7 */ "uuuuuuuuuuu" + /* 1 */ "kkkkkkkkkkk" + /* 2 */ "lgggggggggl" + /* 3 */ ".g.......g." + /* 4 */ ".g.......g." + /* 5 */ ".g.......g." + /* 6 */ "rgggggggggr" + /* 7 */ "sssssssssss" /* 8 */ "..........." - // Level 7 + // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "nnnnnnnnnnn" - /* 3 */ "oiiiiiiiiio" - /* 4 */ ".i.......i." - /* 5 */ "tiiiiiiiiit" - /* 6 */ "uuuuuuuuuuu" + /* 2 */ "kkkkkkkkkkk" + /* 3 */ "lgggggggggl" + /* 4 */ ".g.......g." + /* 5 */ "rgggggggggr" + /* 6 */ "sssssssssss" /* 7 */ "..........." /* 8 */ "..........." - // Level 8 + // Level 7 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ "nnnnnnnnnnn" - /* 4 */ "iiiiiiiiiii" - /* 5 */ "uuuuuuuuuuu" + /* 3 */ "kkkkkkkkkkk" + /* 4 */ "ggggggggggg" + /* 5 */ "sssssssssss" /* 6 */ "..........." /* 7 */ "..........." /* 8 */ "...........", // Connectors: - "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2593,6 +3131,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouse9x7DoubleDoor @@ -2602,250 +3143,228 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior { // Size: - 15, 10, 16, // SizeX = 15, SizeY = 10, SizeZ = 16 + 15, 9, 16, // SizeX = 15, SizeY = 9, SizeZ = 16 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 15, 9, 16, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 15, 8, 16, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A: 50: 4\n" /* torch */ - "B: 50: 2\n" /* torch */ - "C: 53: 7\n" /* woodstairs */ - "D: 53: 4\n" /* woodstairs */ - "E: 53: 5\n" /* woodstairs */ - "F: 53: 6\n" /* woodstairs */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 43: 0\n" /* doubleslab */ - "h: 17: 0\n" /* tree */ - "i: 5: 0\n" /* wood */ - "j: 64: 7\n" /* wooddoorblock */ - "k: 96: 8\n" /* trapdoor */ - "l: 61: 2\n" /* furnace */ + "A: 53: 7\n" /* woodstairs */ + "B: 53: 4\n" /* woodstairs */ + "C: 53: 5\n" /* woodstairs */ + "D: 53: 6\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 43: 0\n" /* doubleslab */ + "f: 17: 0\n" /* tree */ + "g: 5: 0\n" /* wood */ + "h: 64: 7\n" /* wooddoorblock */ + "i: 96: 8\n" /* trapdoor */ + "j: 61: 2\n" /* furnace */ + "k: 53: 3\n" /* woodstairs */ + "l: 85: 0\n" /* fence */ "m: 19: 0\n" /* sponge */ - "n: 53: 3\n" /* woodstairs */ - "o: 85: 0\n" /* fence */ - "p: 53: 2\n" /* woodstairs */ - "q: 53: 1\n" /* woodstairs */ - "r: 53: 0\n" /* woodstairs */ - "s: 47: 0\n" /* bookshelf */ - "t:102: 0\n" /* glasspane */ - "u: 64:12\n" /* wooddoorblock */ - "v: 72: 0\n" /* woodplate */ - "w: 17: 4\n" /* tree */ - "x: 17: 8\n" /* tree */ - "y: 50: 3\n" /* torch */ - "z: 50: 1\n" /* torch */, + "n: 53: 2\n" /* woodstairs */ + "o: 53: 1\n" /* woodstairs */ + "p: 53: 0\n" /* woodstairs */ + "q: 47: 0\n" /* bookshelf */ + "r:102: 0\n" /* glasspane */ + "s: 64:12\n" /* wooddoorblock */ + "t: 72: 0\n" /* woodplate */ + "u: 17: 4\n" /* tree */ + "v: 17: 8\n" /* tree */ + "w: 50: 3\n" /* torch */ + "x: 50: 1\n" /* torch */ + "y: 50: 4\n" /* torch */ + "z: 50: 2\n" /* torch */, // Block data: // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaaaaaa" - /* 8 */ "mmmmmmmmaaaaaaa" - /* 9 */ "mmmmmmmmaaaaaaa" - /* 10 */ "mmmmmmmmaaaaaaa" - /* 11 */ "mmmmmmmmaaaaaaa" - /* 12 */ "mmmmmmmmaaaaaaa" - /* 13 */ "mmmmmmmmaaaaaaa" - /* 14 */ "mmmmmmmmaaaaaaa" - /* 15 */ "mmmmmmmmaaaaaaa" + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "maaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaaam" + /* 8 */ "mmmmmmmmaaaaaam" + /* 9 */ "mmmmmmmmaaaaaam" + /* 10 */ "mmmmmmmmaaaaaam" + /* 11 */ "mmmmmmmmaaaaaam" + /* 12 */ "mmmmmmmmaaaaaam" + /* 13 */ "mmmmmmmmaaaaaam" + /* 14 */ "mmmmmmmmaaaaaam" + /* 15 */ "mmmmmmmmmmmmmmm" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "bbbbbbaaabbbbbb" - /* 1 */ "baaaaaaaaaaaaab" - /* 2 */ "baaaaaaaaaaaaab" - /* 3 */ "baaaaaaaaaaaaab" - /* 4 */ "baaaaaaaaaaaaab" - /* 5 */ "baaaaaaaaaaaaab" - /* 6 */ "baaaaaaaaaaaaab" - /* 7 */ "baaaaaaaaaaaaab" - /* 8 */ "mmmmmmmmaaaaaab" - /* 9 */ "mmmmmmmmaaaaaab" - /* 10 */ "mmmmmmmmaaaaaab" - /* 11 */ "mmmmmmmmaaaaaab" - /* 12 */ "mmmmmmmmaaaaaab" - /* 13 */ "mmmmmmmmaaaaaab" - /* 14 */ "mmmmmmmmaaaaaab" - /* 15 */ "mmmmmmmmbbbbbbb" + /* 0 */ "......bcd......" + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".aeeeeaaaaaaaa." + /* 3 */ ".aeeeeaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaaaa." + /* 8 */ "........aaaaaa." + /* 9 */ "mmmmmmm.aaaaaa." + /* 10 */ "mmmmmmm.aaaaaa." + /* 11 */ "mmmmmmm.aaaaaa." + /* 12 */ "mmmmmmm.aaaaaa." + /* 13 */ "mmmmmmm.aaaaaa." + /* 14 */ "mmmmmmm.aaaaaa." + /* 15 */ "mmmmmmm........" // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "......cde......" - /* 1 */ ".fffffffffffff." - /* 2 */ ".fggggffffffff." - /* 3 */ ".fggggffffffff." - /* 4 */ ".fffffffffffff." - /* 5 */ ".fffffffffffff." - /* 6 */ ".fffffffffffff." - /* 7 */ "mfffffffffffff." - /* 8 */ "mmmmmmmmffffff." - /* 9 */ "mmmmmmmmffffff." - /* 10 */ "mmmmmmmmffffff." - /* 11 */ "mmmmmmmmffffff." - /* 12 */ "mmmmmmmmffffff." - /* 13 */ "mmmmmmmmffffff." - /* 14 */ "mmmmmmmmffffff." - /* 15 */ "mmmmmmmm......." + /* 0 */ "..............." + /* 1 */ ".fggggfhfggggf." + /* 2 */ ".g...i.......g." + /* 3 */ ".gjeee......kg." + /* 4 */ ".f..........lg." + /* 5 */ ".g..........ng." + /* 6 */ ".g.olp..ol...g." + /* 7 */ ".fggggggfn...f." + /* 8 */ "........g....g." + /* 9 */ "mmmmmmm.gk...g." + /* 10 */ "mmmmmmm.gl..kg." + /* 11 */ "mmmmmmm.gn..lg." + /* 12 */ "mmmmmmm.g...ng." + /* 13 */ "mmmmmmm.gq..qg." + /* 14 */ "mmmmmmm.fggggf." + /* 15 */ "mmmmmmm........" // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".hiiiihjhiiiih." - /* 2 */ ".i...k.......i." - /* 3 */ ".ilggg......ni." - /* 4 */ ".h..........oi." - /* 5 */ ".i..........pi." - /* 6 */ ".i.qor..qo...i." - /* 7 */ "mhiiiiiihp...h." - /* 8 */ "mmmmmmmmi....i." - /* 9 */ "mmmmmmmmin...i." - /* 10 */ "mmmmmmmmio..ni." - /* 11 */ "mmmmmmmmip..oi." - /* 12 */ "mmmmmmmmi...pi." - /* 13 */ "mmmmmmmmis..si." - /* 14 */ "mmmmmmmmhiiiih." - /* 15 */ "mmmmmmmm......." + /* 1 */ ".fgrrgfsfgrrgf." + /* 2 */ ".g...........g." + /* 3 */ ".g...........r." + /* 4 */ ".f..........tr." + /* 5 */ ".g...........r." + /* 6 */ ".g..t....t...g." + /* 7 */ ".fgrrrrgf....f." + /* 8 */ "........g....g." + /* 9 */ "mmmmmmm.r....r." + /* 10 */ "mmmmmmm.rt...r." + /* 11 */ "mmmmmmm.r...tr." + /* 12 */ "mmmmmmm.r....r." + /* 13 */ "mmmmmmm.gq..qg." + /* 14 */ "mmmmmmm.fgrrgf." + /* 15 */ "mmmmmmm........" // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".hittihuhittih." - /* 2 */ ".i...........i." - /* 3 */ ".i...........t." - /* 4 */ ".h..........vt." - /* 5 */ ".i...........t." - /* 6 */ ".i..v....v...i." - /* 7 */ "mhittttih....h." - /* 8 */ "mmmmmmmmi....i." - /* 9 */ "mmmmmmmmt....t." - /* 10 */ "mmmmmmmmtv...t." - /* 11 */ "mmmmmmmmt...vt." - /* 12 */ "mmmmmmmmt....t." - /* 13 */ "mmmmmmmmis..si." - /* 14 */ "mmmmmmmmhittih." - /* 15 */ "mmmmmmmm......." + /* 1 */ ".fuuuuuuuuuuuf." + /* 2 */ ".v....w.w....v." + /* 3 */ ".v...........v." + /* 4 */ ".vx..........v." + /* 5 */ ".v...........v." + /* 6 */ ".v......y....v." + /* 7 */ ".fuuuuuufx..zv." + /* 8 */ "........v....v." + /* 9 */ "mmmmmmm.v....v." + /* 10 */ "mmmmmmm.v....v." + /* 11 */ "mmmmmmm.v....v." + /* 12 */ "mmmmmmm.v....v." + /* 13 */ "mmmmmmm.v.yy.v." + /* 14 */ "mmmmmmm.fuuuuf." + /* 15 */ "mmmmmmm........" // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".hwwwwwwwwwwwh." - /* 2 */ ".x....y.y....x." - /* 3 */ ".x...........x." - /* 4 */ ".xz..........x." - /* 5 */ ".x...........x." - /* 6 */ ".x......A....x." - /* 7 */ "mhwwwwwwhz..Bx." - /* 8 */ "mmmmmmmmx....x." - /* 9 */ "mmmmmmmmx....x." - /* 10 */ "mmmmmmmmx....x." - /* 11 */ "mmmmmmmmx....x." - /* 12 */ "mmmmmmmmx....x." - /* 13 */ "mmmmmmmmx.AA.x." - /* 14 */ "mmmmmmmmhwwwwh." - /* 15 */ "mmmmmmmm......." + /* 0 */ "nnnnnnnnnnnnnno" + /* 1 */ "pgggggggggggggo" + /* 2 */ "pgAAAAAAAAAABgo" + /* 3 */ "pgC.........Bgo" + /* 4 */ "pgC.........Bgo" + /* 5 */ "pgC.........Bgo" + /* 6 */ "pgCDDDDDDD..Bgo" + /* 7 */ "pggggggggC..Bgo" + /* 8 */ "pkkkkkkpgC..Bgo" + /* 9 */ "mmmmmmmpgC..Bgo" + /* 10 */ "mmmmmmmpgC..Bgo" + /* 11 */ "mmmmmmmpgC..Bgo" + /* 12 */ "mmmmmmmpgC..Bgo" + /* 13 */ "mmmmmmmpgCDDBgo" + /* 14 */ "mmmmmmmpggggggo" + /* 15 */ "mmmmmmmpkkkkkkk" // Level 6 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "ppppppppppppppq" - /* 1 */ "riiiiiiiiiiiiiq" - /* 2 */ "riCCCCCCCCCCDiq" - /* 3 */ "riE.........Diq" - /* 4 */ "riE.........Diq" - /* 5 */ "riE.........Diq" - /* 6 */ "riEFFFFFFF..Diq" - /* 7 */ "riiiiiiiiE..Diq" - /* 8 */ "rnnnnnnriE..Diq" - /* 9 */ "mmmmmmmriE..Diq" - /* 10 */ "mmmmmmmriE..Diq" - /* 11 */ "mmmmmmmriE..Diq" - /* 12 */ "mmmmmmmriE..Diq" - /* 13 */ "mmmmmmmriEFFDiq" - /* 14 */ "mmmmmmmriiiiiiq" - /* 15 */ "mmmmmmmrnnnnnnn" + /* 0 */ "..............." + /* 1 */ ".pnnnnnnnnnnno." + /* 2 */ ".pgggggggggggo." + /* 3 */ ".pgggggggggggo." + /* 4 */ ".pgggggggggggo." + /* 5 */ ".pgggggggggggo." + /* 6 */ ".pgggggggggggo." + /* 7 */ ".pkkkkkkkggggo." + /* 8 */ "........pggggo." + /* 9 */ "mmmmmmm.pggggo." + /* 10 */ "mmmmmmm.pggggo." + /* 11 */ "mmmmmmm.pggggo." + /* 12 */ "mmmmmmm.pggggo." + /* 13 */ "mmmmmmm.pggggo." + /* 14 */ "mmmmmmm.kkkkko." + /* 15 */ "mmmmmmm........" // Level 7 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "mmmmmmmmmmmmmmm" - /* 1 */ "mrpppppppppppqm" - /* 2 */ "mriiiiiiiiiiiqm" - /* 3 */ "mriiiiiiiiiiiqm" - /* 4 */ "mriiiiiiiiiiiqm" - /* 5 */ "mriiiiiiiiiiiqm" - /* 6 */ "mriiiiiiiiiiiqm" - /* 7 */ "mrnnnnnnniiiiqm" - /* 8 */ "mmmmmmmmriiiiqm" - /* 9 */ "mmmmmmmmriiiiqm" - /* 10 */ "mmmmmmmmriiiiqm" - /* 11 */ "mmmmmmmmriiiiqm" - /* 12 */ "mmmmmmmmriiiiqm" - /* 13 */ "mmmmmmmmriiiiqm" - /* 14 */ "mmmmmmmmnnnnnqm" - /* 15 */ "mmmmmmmmmmmmmmm" + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..nnnnnnnnnnn.." + /* 3 */ "..pgggggggggo.." + /* 4 */ "..pgggggggggo.." + /* 5 */ "..pgggggggggo.." + /* 6 */ "..kkkkkkkkggo.." + /* 7 */ ".........pggo.." + /* 8 */ ".........pggo.." + /* 9 */ "mmmmmmm..pggo.." + /* 10 */ "mmmmmmm..pggo.." + /* 11 */ "mmmmmmm..pggo.." + /* 12 */ "mmmmmmm..pggo.." + /* 13 */ "mmmmmmm..kkko.." + /* 14 */ "mmmmmmm........" + /* 15 */ "mmmmmmm........" // Level 8 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "mmmmmmmmmmmmmmm" - /* 1 */ "mmmmmmmmmmmmmmm" - /* 2 */ "mmpppppppppppmm" - /* 3 */ "mmriiiiiiiiiqmm" - /* 4 */ "mmriiiiiiiiiqmm" - /* 5 */ "mmriiiiiiiiiqmm" - /* 6 */ "mmnnnnnnnniiqmm" - /* 7 */ "mmmmmmmmmriiqmm" - /* 8 */ "mmmmmmmmmriiqmm" - /* 9 */ "mmmmmmmmmriiqmm" - /* 10 */ "mmmmmmmmmriiqmm" - /* 11 */ "mmmmmmmmmriiqmm" - /* 12 */ "mmmmmmmmmriiqmm" - /* 13 */ "mmmmmmmmmnnnqmm" - /* 14 */ "mmmmmmmmmmmmmmm" - /* 15 */ "mmmmmmmmmmmmmmm" - - // Level 9 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "mmmmmmmmmmmmmmm" - /* 1 */ "mmmmmmmmmmmmmmm" - /* 2 */ "mmmmmmmmmmmmmmm" - /* 3 */ "mmmrpppppppqmmm" - /* 4 */ "mmmriiiiiiiqmmm" - /* 5 */ "mmmrnnnnnnrqmmm" - /* 6 */ "mmmmmmmmmmrqmmm" - /* 7 */ "mmmmmmmmmmrqmmm" - /* 8 */ "mmmmmmmmmmrqmmm" - /* 9 */ "mmmmmmmmmmrqmmm" - /* 10 */ "mmmmmmmmmmrqmmm" - /* 11 */ "mmmmmmmmmmrqmmm" - /* 12 */ "mmmmmmmmmmrnmmm" - /* 13 */ "mmmmmmmmmmmmmmm" - /* 14 */ "mmmmmmmmmmmmmmm" - /* 15 */ "mmmmmmmmmmmmmmm", + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "...pnnnnnnno..." + /* 4 */ "...pgggggggo..." + /* 5 */ "...pkkkkkkpo..." + /* 6 */ "..........po..." + /* 7 */ "..........po..." + /* 8 */ "..........po..." + /* 9 */ "mmmmmmm...po..." + /* 10 */ "mmmmmmm...po..." + /* 11 */ "mmmmmmm...po..." + /* 12 */ "mmmmmmm...pk..." + /* 13 */ "mmmmmmm........" + /* 14 */ "mmmmmmm........" + /* 15 */ "mmmmmmm........", // Connectors: - "-1: 7, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2864,6 +3383,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouseL13x14 @@ -2873,182 +3395,203 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera { // Size: - 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 + 16, 8, 16, // SizeX = 16, SizeY = 8, SizeZ = 16 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 16, 6, 16, // MaxX, MaxY, MaxZ + -1, 1, 0, // MinX, MinY, MinZ + 16, 7, 16, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 67: 0\n" /* stairs */ - "b: 67: 2\n" /* stairs */ - "c: 67: 1\n" /* stairs */ - "d: 4: 0\n" /* cobblestone */ - "e: 5: 0\n" /* wood */ - "f: 67: 3\n" /* stairs */ - "g: 17: 0\n" /* tree */ - "h: 64: 7\n" /* wooddoorblock */ - "i: 64: 5\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 2: 0\n" /* grass */ + "c: 67: 0\n" /* stairs */ + "d: 67: 2\n" /* stairs */ + "e: 67: 1\n" /* stairs */ + "f: 5: 0\n" /* wood */ + "g: 67: 3\n" /* stairs */ + "h: 17: 0\n" /* tree */ + "i: 64: 7\n" /* wooddoorblock */ + "j: 64: 5\n" /* wooddoorblock */ + "k:102: 0\n" /* glasspane */ + "l: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */ - "n: 53: 1\n" /* woodstairs */ - "o: 53: 7\n" /* woodstairs */ - "p: 53: 6\n" /* woodstairs */ - "q: 53: 3\n" /* woodstairs */ - "r: 53: 0\n" /* woodstairs */ - "s: 53: 5\n" /* woodstairs */ - "t: 53: 4\n" /* woodstairs */ - "u: 50: 3\n" /* torch */ - "v: 50: 2\n" /* torch */ - "w: 50: 4\n" /* torch */ - "x: 50: 1\n" /* torch */, + "n: 53: 2\n" /* woodstairs */ + "o: 53: 1\n" /* woodstairs */ + "p: 53: 7\n" /* woodstairs */ + "q: 53: 6\n" /* woodstairs */ + "r: 53: 3\n" /* woodstairs */ + "s: 53: 0\n" /* woodstairs */ + "t: 53: 5\n" /* woodstairs */ + "u: 53: 4\n" /* woodstairs */ + "v: 50: 3\n" /* torch */ + "w: 50: 2\n" /* torch */ + "x: 50: 4\n" /* torch */ + "y: 50: 1\n" /* torch */, // Block data: // Level 0 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "........abc....." - /* 1 */ ".dddddddddddddd." - /* 2 */ ".deeeeeeeeeeeed." - /* 3 */ ".deeeeeeeeeeeed." - /* 4 */ ".deeeeeeeeeeeed." - /* 5 */ ".deeeeeeeeeeeed." - /* 6 */ ".deeeeeeeeeeeed." - /* 7 */ ".ddddddddeeeeed." - /* 8 */ "mmmmmafcdeeeeed." - /* 9 */ "mmmmmmmmdeeeeed." - /* 10 */ "mmmmmmmmdeeeeed." - /* 11 */ "mmmmmmmmdeeeeed." - /* 12 */ "mmmmmmmmdeeeeed." - /* 13 */ "mmmmmmmmdeeeeed." - /* 14 */ "mmmmmmmmddddddd." - /* 15 */ "mmmmmmmm........" + /* 0 */ "mmmmmmmmaaammmmm" + /* 1 */ "maaaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaaaam" + /* 8 */ "bbbbbaaaaaaaaaam" + /* 9 */ "bbbbbbbbaaaaaaam" + /* 10 */ "bbbbbbbbaaaaaaam" + /* 11 */ "bbbbbbbbaaaaaaam" + /* 12 */ "bbbbbbbbaaaaaaam" + /* 13 */ "bbbbbbbbaaaaaaam" + /* 14 */ "bbbbbbbbaaaaaaam" + /* 15 */ "bbbbbbbbmmmmmmmm" // Level 1 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ ".geeeeeeghgeeeg." - /* 2 */ ".e............e." - /* 3 */ ".e............e." - /* 4 */ ".e............e." - /* 5 */ ".e............e." - /* 6 */ ".e............e." - /* 7 */ ".geeeeieg.....e." - /* 8 */ "mmmmmm.me.....e." - /* 9 */ "mmmmmmmme.....e." - /* 10 */ "mmmmmmmme.....e." - /* 11 */ "mmmmmmmme.....e." - /* 12 */ "mmmmmmmme.....e." - /* 13 */ "mmmmmmmme.....e." - /* 14 */ "mmmmmmmmgeeeeeg." - /* 15 */ "mmmmmmmm........" + /* 0 */ "........cde....." + /* 1 */ ".aaaaaaaaaaaaaa." + /* 2 */ ".affffffffffffa." + /* 3 */ ".affffffffffffa." + /* 4 */ ".affffffffffffa." + /* 5 */ ".affffffffffffa." + /* 6 */ ".affffffffffffa." + /* 7 */ ".aaaaaaaafffffa." + /* 8 */ ".....cgeafffffa." + /* 9 */ "........afffffa." + /* 10 */ "........afffffa." + /* 11 */ "........afffffa." + /* 12 */ "........afffffa." + /* 13 */ "........afffffa." + /* 14 */ "........aaaaaaa." + /* 15 */ "................" // Level 2 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ ".gejjejjgkgjjeg." - /* 2 */ ".j............e." - /* 3 */ ".j............j." - /* 4 */ ".j............j." - /* 5 */ ".j............e." - /* 6 */ ".j............j." - /* 7 */ ".gejjekeg.....j." - /* 8 */ "mmmmmm.me.....e." - /* 9 */ "mmmmmmmmj.....j." - /* 10 */ "mmmmmmmmj.....j." - /* 11 */ "mmmmmmmme.....e." - /* 12 */ "mmmmmmmmj.....j." - /* 13 */ "mmmmmmmmj.....j." - /* 14 */ "mmmmmmmmgjjjjjg." - /* 15 */ "mmmmmmmm........" + /* 1 */ ".hffffffhihfffh." + /* 2 */ ".f............f." + /* 3 */ ".f............f." + /* 4 */ ".f............f." + /* 5 */ ".f............f." + /* 6 */ ".f............f." + /* 7 */ ".hffffjfh.....f." + /* 8 */ "........f.....f." + /* 9 */ "........f.....f." + /* 10 */ "........f.....f." + /* 11 */ "........f.....f." + /* 12 */ "........f.....f." + /* 13 */ "........f.....f." + /* 14 */ "........hfffffh." + /* 15 */ "................" // Level 3 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "llllllllllllllln" - /* 1 */ "ogeeeeeegegeeegn" - /* 2 */ ".e............en" - /* 3 */ ".e............en" - /* 4 */ ".e............en" - /* 5 */ ".e............en" - /* 6 */ ".e............en" - /* 7 */ "pgeeeeeeg.....en" - /* 8 */ "qqqqqqqre.....en" - /* 9 */ "mmmmmmmre.....en" - /* 10 */ "mmmmmmmre.....en" - /* 11 */ "mmmmmmmre.....en" - /* 12 */ "mmmmmmmre.....en" - /* 13 */ "mmmmmmmre.....en" - /* 14 */ "mmmmmmmrgeeeeegn" - /* 15 */ "mmmmmmmrs.....tn" + /* 0 */ "................" + /* 1 */ ".hfkkfkkhlhkkfh." + /* 2 */ ".k............f." + /* 3 */ ".k............k." + /* 4 */ ".k............k." + /* 5 */ ".k............f." + /* 6 */ ".k............k." + /* 7 */ ".hfkkflfh.....k." + /* 8 */ "........f.....f." + /* 9 */ "........k.....k." + /* 10 */ "........k.....k." + /* 11 */ "........f.....f." + /* 12 */ "........k.....k." + /* 13 */ "........k.....k." + /* 14 */ "........hkkkkkh." + /* 15 */ "................" // Level 4 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ "lllllllllllllll." - /* 2 */ "oeeeeeeeeeeeeen." - /* 3 */ ".e.........u.en." - /* 4 */ ".e..........ven." - /* 5 */ ".e......w....en." - /* 6 */ "peeeeeeeee...en." - /* 7 */ "qqqqqqqqrex..en." - /* 8 */ "mmmmmmmmre...en." - /* 9 */ "mmmmmmmmre...en." - /* 10 */ "mmmmmmmmre...en." - /* 11 */ "mmmmmmmmre...en." - /* 12 */ "mmmmmmmmre...en." - /* 13 */ "mmmmmmmmre...en." - /* 14 */ "mmmmmmmmreeeeen." - /* 15 */ "mmmmmmmmrs...tn." + /* 0 */ "nnnnnnnnnnnnnnno" + /* 1 */ "phffffffhfhfffho" + /* 2 */ ".f............fo" + /* 3 */ ".f............fo" + /* 4 */ ".f............fo" + /* 5 */ ".f............fo" + /* 6 */ ".f............fo" + /* 7 */ "qhffffffh.....fo" + /* 8 */ "rrrrrrrsf.....fo" + /* 9 */ ".......sf.....fo" + /* 10 */ ".......sf.....fo" + /* 11 */ ".......sf.....fo" + /* 12 */ ".......sf.....fo" + /* 13 */ ".......sf.....fo" + /* 14 */ ".......shfffffho" + /* 15 */ ".......st.....uo" // Level 5 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ "................" - /* 2 */ "llllllllllllln.." - /* 3 */ "oeeeeeeeeeeeen.." - /* 4 */ ".ex.........en.." - /* 5 */ "peeeeeeeeee.en.." - /* 6 */ "qqqqqqqqqre.en.." - /* 7 */ ".........re.en.." - /* 8 */ "mmmmmmmm.re.en.." - /* 9 */ "mmmmmmmm.re.en.." - /* 10 */ "mmmmmmmm.re.en.." - /* 11 */ "mmmmmmmm.re.en.." - /* 12 */ "mmmmmmmm.re.en.." - /* 13 */ "mmmmmmmm.rewen.." - /* 14 */ "mmmmmmmm.reeen.." - /* 15 */ "mmmmmmmm.rs.tn.." + /* 1 */ "nnnnnnnnnnnnnnn." + /* 2 */ "pfffffffffffffo." + /* 3 */ ".f.........v.fo." + /* 4 */ ".f..........wfo." + /* 5 */ ".f......x....fo." + /* 6 */ "qfffffffff...fo." + /* 7 */ "rrrrrrrrsfy..fo." + /* 8 */ "........sf...fo." + /* 9 */ "........sf...fo." + /* 10 */ "........sf...fo." + /* 11 */ "........sf...fo." + /* 12 */ "........sf...fo." + /* 13 */ "........sf...fo." + /* 14 */ "........sfffffo." + /* 15 */ "........st...uo." // Level 6 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "................" + /* 2 */ "nnnnnnnnnnnnno.." + /* 3 */ "pffffffffffffo.." + /* 4 */ ".fy.........fo.." + /* 5 */ "qffffffffff.fo.." + /* 6 */ "rrrrrrrrrsf.fo.." + /* 7 */ ".........sf.fo.." + /* 8 */ ".........sf.fo.." + /* 9 */ ".........sf.fo.." + /* 10 */ ".........sf.fo.." + /* 11 */ ".........sf.fo.." + /* 12 */ ".........sf.fo.." + /* 13 */ ".........sfxfo.." + /* 14 */ ".........sfffo.." + /* 15 */ ".........st.uo.." + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ "................" /* 2 */ "................" - /* 3 */ "lllllllllllll..." - /* 4 */ "eeeeeeeeeeeen..." - /* 5 */ "qqqqqqqqqqren..." - /* 6 */ "..........ren..." - /* 7 */ "..........ren..." - /* 8 */ "mmmmmmmm..ren..." - /* 9 */ "mmmmmmmm..ren..." - /* 10 */ "mmmmmmmm..ren..." - /* 11 */ "mmmmmmmm..ren..." - /* 12 */ "mmmmmmmm..ren..." - /* 13 */ "mmmmmmmm..ren..." - /* 14 */ "mmmmmmmm..ren..." - /* 15 */ "mmmmmmmm..ren...", + /* 3 */ "nnnnnnnnnnnnn..." + /* 4 */ "ffffffffffffo..." + /* 5 */ "rrrrrrrrrrsfo..." + /* 6 */ "..........sfo..." + /* 7 */ "..........sfo..." + /* 8 */ "..........sfo..." + /* 9 */ "..........sfo..." + /* 10 */ "..........sfo..." + /* 11 */ "..........sfo..." + /* 12 */ "..........sfo..." + /* 13 */ "..........sfo..." + /* 14 */ "..........sfo..." + /* 15 */ "..........sfo...", // Connectors: - "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3067,6 +3610,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouseL14x14 @@ -3076,162 +3622,145 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft { // Size: - 11, 8, 11, // SizeX = 11, SizeY = 8, SizeZ = 11 + 11, 7, 11, // SizeX = 11, SizeY = 7, SizeZ = 11 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 11, 7, 11, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 11, 6, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 7\n" /* woodstairs */ + "l: 53: 1\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 7\n" /* woodstairs */ - "o: 53: 1\n" /* woodstairs */ - "p: 50: 3\n" /* torch */ - "q: 50: 4\n" /* torch */ - "r: 53: 6\n" /* woodstairs */ - "s: 50: 1\n" /* torch */ - "t: 50: 2\n" /* torch */ - "u: 53: 3\n" /* woodstairs */ - "v: 53: 0\n" /* woodstairs */ - "w: 53: 5\n" /* woodstairs */ - "x: 53: 4\n" /* woodstairs */, + "n: 50: 3\n" /* torch */ + "o: 50: 4\n" /* torch */ + "p: 53: 6\n" /* woodstairs */ + "q: 50: 1\n" /* torch */ + "r: 50: 2\n" /* torch */ + "s: 53: 3\n" /* woodstairs */ + "t: 53: 0\n" /* woodstairs */ + "u: 53: 5\n" /* woodstairs */ + "v: 53: 4\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaa" - /* 9 */ "aaaaaaaaaaa" - /* 10 */ "aaaaaaaaaaa" + /* 0 */ "mmmmaaammmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "mmmmmaaaaam" + /* 7 */ "mmmmmaaaaam" + /* 8 */ "mmmmmaaaaam" + /* 9 */ "mmmmmaaaaam" + /* 10 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "bbbbaaabbbb" - /* 1 */ "baaaaaaaaab" - /* 2 */ "baaaaaaaaab" - /* 3 */ "baaaaaaaaab" - /* 4 */ "baaaaaaaaab" - /* 5 */ "baaaaaaaaab" - /* 6 */ "bbbbbaaaaab" - /* 7 */ "bbbbbaaaaab" - /* 8 */ "bbbbbaaaaab" - /* 9 */ "bbbbbaaaaab" - /* 10 */ "bbbbbbbbbbb" + /* 0 */ "....bcd...." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ ".....aaaaa." + /* 7 */ ".....aaaaa." + /* 8 */ ".....aaaaa." + /* 9 */ ".....aaaaa." + /* 10 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....cde...." - /* 1 */ ".fffffffff." - /* 2 */ ".fffffffff." - /* 3 */ ".fffffffff." - /* 4 */ ".fffffffff." - /* 5 */ ".fffffffff." - /* 6 */ ".....fffff." - /* 7 */ "mmmm.fffff." - /* 8 */ "mmmm.fffff." - /* 9 */ "mmmm.fffff." - /* 10 */ "mmmm......." + /* 0 */ "..........." + /* 1 */ ".efffgfffe." + /* 2 */ ".f.......f." + /* 3 */ ".f.......f." + /* 4 */ ".f.......f." + /* 5 */ ".efffe...f." + /* 6 */ ".....f...f." + /* 7 */ ".....f...f." + /* 8 */ ".....f...f." + /* 9 */ ".....efffe." + /* 10 */ "..........." // Level 3 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".ghhhihhhg." + /* 1 */ ".ehhfifhhe." /* 2 */ ".h.......h." /* 3 */ ".h.......h." /* 4 */ ".h.......h." - /* 5 */ ".ghhhg...h." + /* 5 */ ".ehhhe...f." /* 6 */ ".....h...h." - /* 7 */ "mmmm.h...h." - /* 8 */ "mmmm.h...h." - /* 9 */ "mmmm.ghhhg." - /* 10 */ "mmmm......." + /* 7 */ ".....h...h." + /* 8 */ ".....h...h." + /* 9 */ ".....ehhhe." + /* 10 */ "..........." // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".gjjhkhjjg." - /* 2 */ ".j.......j." - /* 3 */ ".j.......j." - /* 4 */ ".j.......j." - /* 5 */ ".gjjjg...h." - /* 6 */ ".....j...j." - /* 7 */ "mmmm.j...j." - /* 8 */ "mmmm.j...j." - /* 9 */ "mmmm.gjjjg." - /* 10 */ "mmmm......." + /* 0 */ "jjjjjjjjjjj" + /* 1 */ "kfffffffffl" + /* 2 */ ".f..n.n..fl" + /* 3 */ ".f.......fl" + /* 4 */ ".f...o...fl" + /* 5 */ "pfffffq.rfl" + /* 6 */ "sssssf...fl" + /* 7 */ "....tf...fl" + /* 8 */ "....tf...fl" + /* 9 */ "....tfffffl" + /* 10 */ "....tu...vl" // Level 5 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "lllllllllll" - /* 1 */ "nhhhhhhhhho" - /* 2 */ ".h..p.p..ho" - /* 3 */ ".h.......ho" - /* 4 */ ".h...q...ho" - /* 5 */ "rhhhhhs.tho" - /* 6 */ "uuuuuh...ho" - /* 7 */ "mmmmvh...ho" - /* 8 */ "mmmmvh...ho" - /* 9 */ "mmmmvhhhhho" - /* 10 */ "mmmmvw...xo" - - // Level 6 - /* z\x* 1 */ - /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "lllllllllo." - /* 2 */ "nhhhhhhhho." - /* 3 */ ".h......ho." - /* 4 */ "rhhhhhh.ho." - /* 5 */ "uuuuuuh.ho." - /* 6 */ ".....vh.ho." - /* 7 */ "mmmm.vh.ho." - /* 8 */ "mmmm.vh.ho." - /* 9 */ "mmmm.vhhho." - /* 10 */ "mmmm.vw.xo." + /* 1 */ "jjjjjjjjjl." + /* 2 */ "kffffffffl." + /* 3 */ ".f......fl." + /* 4 */ "pffffff.fl." + /* 5 */ "ssssssf.fl." + /* 6 */ ".....tf.fl." + /* 7 */ ".....tf.fl." + /* 8 */ ".....tf.fl." + /* 9 */ ".....tfffl." + /* 10 */ ".....tu.vl." - // Level 7 + // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "lllllllll.." - /* 3 */ "hhhhhhhho.." - /* 4 */ "uuuuuuvho.." - /* 5 */ "......vho.." - /* 6 */ "......vho.." - /* 7 */ "mmmm..vho.." - /* 8 */ "mmmm..vho.." - /* 9 */ "mmmm..vho.." - /* 10 */ "mmmm..vho..", + /* 2 */ "jjjjjjjjj.." + /* 3 */ "ffffffffl.." + /* 4 */ "sssssstfl.." + /* 5 */ "......tfl.." + /* 6 */ "......tfl.." + /* 7 */ "......tfl.." + /* 8 */ "......tfl.." + /* 9 */ "......tfl.." + /* 10 */ "......tfl..", // Connectors: - "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3250,6 +3779,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouseL9x9 @@ -3259,160 +3791,143 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft { // Size: - 15, 8, 11, // SizeX = 15, SizeY = 8, SizeZ = 11 + 15, 7, 11, // SizeX = 15, SizeY = 7, SizeZ = 11 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 15, 7, 11, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 15, 6, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 64: 7\n" /* wooddoorblock */ - "j:102: 0\n" /* glasspane */ - "k: 64:12\n" /* wooddoorblock */ - "l: 53: 2\n" /* woodstairs */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 64: 7\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j: 53: 2\n" /* woodstairs */ + "k: 53: 0\n" /* woodstairs */ + "l: 53: 1\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 0\n" /* woodstairs */ - "o: 53: 1\n" /* woodstairs */ - "p: 50: 3\n" /* torch */ - "q: 50: 4\n" /* torch */ - "r: 50: 2\n" /* torch */ - "s: 50: 1\n" /* torch */ - "t: 53: 3\n" /* woodstairs */ - "u: 53: 5\n" /* woodstairs */ - "v: 53: 4\n" /* woodstairs */, + "n: 50: 3\n" /* torch */ + "o: 50: 4\n" /* torch */ + "p: 50: 2\n" /* torch */ + "q: 50: 1\n" /* torch */ + "r: 53: 3\n" /* woodstairs */ + "s: 53: 5\n" /* woodstairs */ + "t: 53: 4\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaaaaaa" - /* 9 */ "aaaaaaaaaaaaaaa" - /* 10 */ "aaaaaaaaaaaaaaa" + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "maaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaam" + /* 6 */ "maaaaammmaaaaam" + /* 7 */ "maaaaammmaaaaam" + /* 8 */ "maaaaammmaaaaam" + /* 9 */ "maaaaammmaaaaam" + /* 10 */ "mmmmmmmmmmmmmmm" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "bbbbbbaaabbbbbb" - /* 1 */ "baaaaaaaaaaaaab" - /* 2 */ "baaaaaaaaaaaaab" - /* 3 */ "baaaaaaaaaaaaab" - /* 4 */ "baaaaaaaaaaaaab" - /* 5 */ "baaaaaaaaaaaaab" - /* 6 */ "baaaaabbbaaaaab" - /* 7 */ "baaaaabbbaaaaab" - /* 8 */ "baaaaabbbaaaaab" - /* 9 */ "baaaaabbbaaaaab" - /* 10 */ "bbbbbbbbbbbbbbb" + /* 0 */ "......bcd......" + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaaa." + /* 6 */ ".aaaaa...aaaaa." + /* 7 */ ".aaaaa...aaaaa." + /* 8 */ ".aaaaa...aaaaa." + /* 9 */ ".aaaaa...aaaaa." + /* 10 */ "..............." // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "......cde......" - /* 1 */ ".fffffffffffff." - /* 2 */ ".fffffffffffff." - /* 3 */ ".fffffffffffff." - /* 4 */ ".fffffffffffff." - /* 5 */ ".fffffffffffff." - /* 6 */ ".fffff...fffff." - /* 7 */ ".fffff...fffff." - /* 8 */ ".fffff...fffff." - /* 9 */ ".fffff...fffff." + /* 0 */ "..............." + /* 1 */ ".efffffgfffffe." + /* 2 */ ".f...........f." + /* 3 */ ".f...........f." + /* 4 */ ".f...........f." + /* 5 */ ".f...efffe...f." + /* 6 */ ".f...f...f...f." + /* 7 */ ".f...f...f...f." + /* 8 */ ".f...f...f...f." + /* 9 */ ".efffe...efffe." /* 10 */ "..............." // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".ghhhhhihhhhhg." + /* 1 */ ".ehhhhfifhhhhe." /* 2 */ ".h...........h." /* 3 */ ".h...........h." /* 4 */ ".h...........h." - /* 5 */ ".h...ghhhg...h." + /* 5 */ ".f...ehhhe...f." /* 6 */ ".h...h...h...h." /* 7 */ ".h...h...h...h." /* 8 */ ".h...h...h...h." - /* 9 */ ".ghhhg...ghhhg." + /* 9 */ ".ehhhe...ehhhe." /* 10 */ "..............." // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".gjjjjhkhjjjjg." - /* 2 */ ".j...........j." - /* 3 */ ".j...........j." - /* 4 */ ".j...........j." - /* 5 */ ".h...gjjjg...h." - /* 6 */ ".j...j...j...j." - /* 7 */ ".j...j...j...j." - /* 8 */ ".j...j...j...j." - /* 9 */ ".gjjjg...gjjjg." - /* 10 */ "..............." + /* 0 */ "jjjjjjjjjjjjjjj" + /* 1 */ "kfffffffffffffl" + /* 2 */ "kf....n.n....fl" + /* 3 */ "kf...........fl" + /* 4 */ "kf...o...o...fl" + /* 5 */ "kf..pfffffq..fl" + /* 6 */ "kf...frrrf...fl" + /* 7 */ "kf...fl.kf...fl" + /* 8 */ "kf...fl.kf...fl" + /* 9 */ "kfffffl.kfffffl" + /* 10 */ "ks...tl.ks...tl" // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "lllllllllllllll" - /* 1 */ "nhhhhhhhhhhhhho" - /* 2 */ "nh....p.p....ho" - /* 3 */ "nh...........ho" - /* 4 */ "nh...q...q...ho" - /* 5 */ "nh..rhhhhhs..ho" - /* 6 */ "nh...httth...ho" - /* 7 */ "nh...ho.nh...ho" - /* 8 */ "nh...ho.nh...ho" - /* 9 */ "nhhhhho.nhhhhho" - /* 10 */ "nu...vo.nu...vo" - - // Level 6 - /* z\x* 11111 */ - /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".llllllllllllo." - /* 2 */ ".nhhhhhhhhhhho." - /* 3 */ ".nhhhhhhhhhhho." - /* 4 */ ".nhhhhhhhhhhho." - /* 5 */ ".nhhhotttthhho." - /* 6 */ ".nhhho...nhhho." - /* 7 */ ".nhhho...nhhho." - /* 8 */ ".nhhho...nhhho." - /* 9 */ ".nhhho...nhhho." - /* 10 */ ".nu.vo...nu.vo." + /* 1 */ ".jjjjjjjjjjjjl." + /* 2 */ ".kfffffffffffl." + /* 3 */ ".kfffffffffffl." + /* 4 */ ".kfffffffffffl." + /* 5 */ ".kffflrrrrfffl." + /* 6 */ ".kfffl...kfffl." + /* 7 */ ".kfffl...kfffl." + /* 8 */ ".kfffl...kfffl." + /* 9 */ ".kfffl...kfffl." + /* 10 */ ".ks.tl...ks.tl." - // Level 7 + // Level 6 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ "..nllllllllll.." - /* 3 */ "..nhhhhhhhhho.." - /* 4 */ "..nhotttttnho.." - /* 5 */ "..nho.....nho.." - /* 6 */ "..nho.....nho.." - /* 7 */ "..nho.....nho.." - /* 8 */ "..nho.....nho.." - /* 9 */ "..nho.....nho.." - /* 10 */ "..nho.....nho..", + /* 2 */ "..kjjjjjjjjjj.." + /* 3 */ "..kfffffffffl.." + /* 4 */ "..kflrrrrrkfl.." + /* 5 */ "..kfl.....kfl.." + /* 6 */ "..kfl.....kfl.." + /* 7 */ "..kfl.....kfl.." + /* 8 */ "..kfl.....kfl.." + /* 9 */ "..kfl.....kfl.." + /* 10 */ "..kfl.....kfl..", // Connectors: - "-1: 7, 2, 0: 2\n" /* Type -1, direction Z- */, + "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3431,6 +3946,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenHouseU13x9 @@ -3440,272 +3958,254 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera { // Size: - 9, 18, 13, // SizeX = 9, SizeY = 18, SizeZ = 13 + 9, 17, 13, // SizeX = 9, SizeY = 17, SizeZ = 13 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 8, 17, 12, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 8, 16, 12, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 4: 0\n" /* cobblestone */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 67: 3\n" /* stairs */ - "g: 17: 0\n" /* tree */ - "h: 5: 0\n" /* wood */ - "i: 54: 4\n" /* chest */ - "j:154: 4\n" /* hopper */ - "k: 64: 4\n" /* wooddoorblock */ - "l:102: 0\n" /* glasspane */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 2\n" /* stairs */ + "c: 67: 1\n" /* stairs */ + "d: 67: 3\n" /* stairs */ + "e: 17: 0\n" /* tree */ + "f: 5: 0\n" /* wood */ + "g: 54: 4\n" /* chest */ + "h:154: 4\n" /* hopper */ + "i: 64: 4\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 85: 0\n" /* fence */ + "l: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */ - "n: 85: 0\n" /* fence */ - "o: 64:12\n" /* wooddoorblock */ - "p: 50: 2\n" /* torch */ - "q: 35: 0\n" /* wool */ - "r: 17: 4\n" /* tree */ - "s: 17: 8\n" /* tree */ - "t: 53: 2\n" /* woodstairs */ - "u: 53: 7\n" /* woodstairs */ - "v: 53: 6\n" /* woodstairs */ - "w: 53: 3\n" /* woodstairs */, + "n: 50: 2\n" /* torch */ + "o: 35: 0\n" /* wool */ + "p: 17: 4\n" /* tree */ + "q: 17: 8\n" /* tree */ + "r: 53: 2\n" /* woodstairs */ + "s: 53: 7\n" /* woodstairs */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "aaaaaaaaa" - /* 1 */ "aaaaaaaaa" - /* 2 */ "aaaaaaaaa" - /* 3 */ "aaaaaaaaa" - /* 4 */ "aaaaaaaaa" - /* 5 */ "aaaaaaaaa" - /* 6 */ "aaaaaaaaa" - /* 7 */ "aaaaaaaaa" - /* 8 */ "aaaaaaaaa" - /* 9 */ "aaaaaaaaa" - /* 10 */ "aaaaaaaaa" - /* 11 */ "aaaaaaaaa" - /* 12 */ "aaaaaaaaa" + /* 0 */ "mmmmmmmmm" + /* 1 */ "mmmmmmmmm" + /* 2 */ "mmmmmmmmm" + /* 3 */ "mmmmmmmmm" + /* 4 */ "maaaaammm" + /* 5 */ "maaaaaamm" + /* 6 */ "maaaaaamm" + /* 7 */ "maaaaaamm" + /* 8 */ "maaaaammm" + /* 9 */ "mmmmmmmmm" + /* 10 */ "mmmmmmmmm" + /* 11 */ "mmmmmmmmm" + /* 12 */ "mmmmmmmmm" // Level 1 /* z\x* 012345678 */ - /* 0 */ "bbbbbbbbb" - /* 1 */ "bbbbbbbbb" - /* 2 */ "bbbbbbbbb" - /* 3 */ "bbbbbbbbb" - /* 4 */ "baaaaabbb" - /* 5 */ "baaaaaabb" - /* 6 */ "baaaaaabb" - /* 7 */ "baaaaaabb" - /* 8 */ "baaaaabbb" - /* 9 */ "bbbbbbbbb" - /* 10 */ "bbbbbbbbb" - /* 11 */ "bbbbbbbbb" - /* 12 */ "bbbbbbbbb" + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ ".aaaaa..." + /* 5 */ ".aaaaab.." + /* 6 */ ".aaaaac.." + /* 7 */ ".aaaaad.." + /* 8 */ ".aaaaa..." + /* 9 */ "........." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 2 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." /* 3 */ "........." - /* 4 */ ".ccccc..." - /* 5 */ ".cccccd.." - /* 6 */ ".ccccce.." - /* 7 */ ".cccccf.." - /* 8 */ ".ccccc..." + /* 4 */ ".efffe..." + /* 5 */ ".f...f..." + /* 6 */ ".fgh.i..." + /* 7 */ ".f...f..." + /* 8 */ ".efffe..." /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 3 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." /* 3 */ "........." - /* 4 */ ".ghhhg..." - /* 5 */ ".h...h..." - /* 6 */ ".hij.k..." - /* 7 */ ".h...h..." - /* 8 */ ".ghhhg..." + /* 4 */ ".ejjje..." + /* 5 */ ".j...f..." + /* 6 */ ".j.k.l..." + /* 7 */ ".j...f..." + /* 8 */ ".ejjje..." /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 4 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." /* 3 */ "........." - /* 4 */ ".glllg..." - /* 5 */ ".l...h..." - /* 6 */ ".l.n.o..." - /* 7 */ ".l...h..." - /* 8 */ ".glllg..." + /* 4 */ ".efffe..." + /* 5 */ ".f..nf..." + /* 6 */ ".f.k.f..." + /* 7 */ ".f..nf..k" + /* 8 */ ".efffe..o" /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 5 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." /* 3 */ "........." - /* 4 */ ".ghhhg..." - /* 5 */ ".h..ph..." - /* 6 */ ".h.n.h..." - /* 7 */ ".h..ph..n" - /* 8 */ ".ghhhg..q" + /* 4 */ ".epppe..." + /* 5 */ ".q...q..." + /* 6 */ ".q.k.q..." + /* 7 */ ".q...q..k" + /* 8 */ ".epppe..o" /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 6 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." /* 3 */ "........." - /* 4 */ ".grrrg..." - /* 5 */ ".s...s..." - /* 6 */ ".s.n.s..." - /* 7 */ ".s...s..n" - /* 8 */ ".grrrg..q" + /* 4 */ ".efffe..." + /* 5 */ ".f...f..." + /* 6 */ ".f.k.f..k" + /* 7 */ ".f...f..o" + /* 8 */ ".efffe..o" /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 7 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." /* 3 */ "........." - /* 4 */ ".ghhhg..." - /* 5 */ ".h...h..." - /* 6 */ ".h.n.h..n" - /* 7 */ ".h...h..q" - /* 8 */ ".ghhhg..q" + /* 4 */ ".ejjje..." + /* 5 */ ".j...j..." + /* 6 */ ".j.k.j..k" + /* 7 */ ".j...j..o" + /* 8 */ ".ejjje..." /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 8 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." + /* 0 */ "........o" + /* 1 */ "........o" + /* 2 */ "........o" /* 3 */ "........." - /* 4 */ ".glllg..." - /* 5 */ ".l...l..." - /* 6 */ ".l.n.l..n" - /* 7 */ ".l...l..q" - /* 8 */ ".glllg..." + /* 4 */ ".efffe..." + /* 5 */ ".f...f..k" + /* 6 */ ".f.k.f..o" + /* 7 */ ".f...f..o" + /* 8 */ ".efffe..." /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 9 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.q" - /* 1 */ "mmmmmmm.q" - /* 2 */ "mmmmmmm.q" - /* 3 */ "........." - /* 4 */ ".ghhhg..." - /* 5 */ ".h...h..n" - /* 6 */ ".h.n.h..q" - /* 7 */ ".h...h..q" - /* 8 */ ".ghhhg..." + /* 0 */ "........k" + /* 1 */ "........k" + /* 2 */ "........o" + /* 3 */ "........o" + /* 4 */ ".epppe..o" + /* 5 */ ".q...q..k" + /* 6 */ ".q.k.q..o" + /* 7 */ ".q...q..k" + /* 8 */ ".epppe..k" /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 10 */ "........." + /* 11 */ "........." + /* 12 */ "........." // Level 10 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.n" - /* 1 */ "mmmmmmm.n" - /* 2 */ "mmmmmmm.q" - /* 3 */ "........q" - /* 4 */ ".grrrg..q" - /* 5 */ ".s...s..n" - /* 6 */ ".s.n.s..q" - /* 7 */ ".s...s..n" - /* 8 */ ".grrrg..n" - /* 9 */ "........." - /* 10 */ "mmmmmmm.." - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........k" + /* 3 */ "rrrrrrr.k" + /* 4 */ "sfffffs.o" + /* 5 */ ".f...f..o" + /* 6 */ ".f.kppppp" + /* 7 */ ".f...f..o" + /* 8 */ "tffffft.o" + /* 9 */ "uuuuuuu.k" + /* 10 */ "........k" + /* 11 */ "........." + /* 12 */ "........." // Level 11 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.n" - /* 3 */ "ttttttt.n" - /* 4 */ "uhhhhhu.q" - /* 5 */ ".h...h..q" - /* 6 */ ".h.nrrrrr" - /* 7 */ ".h...h..q" - /* 8 */ "vhhhhhv.q" - /* 9 */ "wwwwwww.n" - /* 10 */ "mmmmmmm.n" - /* 11 */ "mmmmmmm.." - /* 12 */ "mmmmmmm.." + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "rrrrrrr.k" + /* 5 */ "sfffffs.k" + /* 6 */ ".f...f..o" + /* 7 */ "tffffft.k" + /* 8 */ "uuuuuuu.o" + /* 9 */ "........o" + /* 10 */ "........o" + /* 11 */ "........k" + /* 12 */ "........k" // Level 12 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." - /* 3 */ "mmmmmmm.." - /* 4 */ "ttttttt.n" - /* 5 */ "uhhhhhu.n" - /* 6 */ ".h...h..q" - /* 7 */ "vhhhhhv.n" - /* 8 */ "wwwwwww.q" - /* 9 */ "mmmmmmm.q" - /* 10 */ "mmmmmmm.q" - /* 11 */ "mmmmmmm.n" - /* 12 */ "mmmmmmm.n" + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "........." + /* 3 */ "........." + /* 4 */ "........." + /* 5 */ "rrrrrrr.o" + /* 6 */ "fffffff.o" + /* 7 */ "uuuuuuu.k" + /* 8 */ "........." + /* 9 */ "........." + /* 10 */ "........o" + /* 11 */ "........o" + /* 12 */ "........o" // Level 13 /* z\x* 012345678 */ - /* 0 */ "mmmmmmm.." - /* 1 */ "mmmmmmm.." - /* 2 */ "mmmmmmm.." - /* 3 */ "mmmmmmm.." - /* 4 */ "mmmmmmm.." - /* 5 */ "ttttttt.q" - /* 6 */ "hhhhhhh.q" - /* 7 */ "wwwwwww.n" - /* 8 */ "mmmmmmm.." - /* 9 */ "mmmmmmm.." - /* 10 */ "mmmmmmm.q" - /* 11 */ "mmmmmmm.q" - /* 12 */ "mmmmmmm.q" - - // Level 14 - /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." /* 3 */ "........." /* 4 */ "........." - /* 5 */ "........q" - /* 6 */ "........n" + /* 5 */ "........o" + /* 6 */ "........k" /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." @@ -3713,15 +4213,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "........." /* 12 */ "........." - // Level 15 + // Level 14 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." /* 3 */ "........." - /* 4 */ "........q" - /* 5 */ "........q" - /* 6 */ "........n" + /* 4 */ "........o" + /* 5 */ "........o" + /* 6 */ "........k" /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." @@ -3729,14 +4229,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "........." /* 12 */ "........." - // Level 16 + // Level 15 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." /* 3 */ "........." - /* 4 */ "........q" - /* 5 */ "........n" + /* 4 */ "........o" + /* 5 */ "........k" /* 6 */ "........." /* 7 */ "........." /* 8 */ "........." @@ -3745,14 +4245,14 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 11 */ "........." /* 12 */ "........." - // Level 17 + // Level 16 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." /* 3 */ "........." - /* 4 */ "........q" - /* 5 */ "........n" + /* 4 */ "........o" + /* 5 */ "........k" /* 6 */ "........." /* 7 */ "........." /* 8 */ "........." @@ -3762,7 +4262,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 12 */ ".........", // Connectors: - "-1: 8, 2, 6: 5\n" /* Type -1, direction X+ */, + "-1: 8, 1, 6: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3781,6 +4281,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenMill5x5 @@ -3790,170 +4293,156 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera { // Size: - 15, 10, 9, // SizeX = 15, SizeY = 10, SizeZ = 9 + 15, 9, 9, // SizeX = 15, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 15, 9, 9, // MaxX, MaxY, MaxZ + -1, -1, 0, // MinX, MinY, MinZ + 15, 8, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 4: 0\n" /* cobblestone */ - "g: 17: 0\n" /* tree */ - "h:107: 0\n" /* fencegate */ - "i:107: 4\n" /* fencegate */ - "j: 5: 0\n" /* wood */ - "k:107: 6\n" /* fencegate */ - "l: 85: 0\n" /* fence */ + "a: 4: 0\n" /* cobblestone */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 3: 0\n" /* dirt */ + "f: 17: 0\n" /* tree */ + "g:107: 0\n" /* fencegate */ + "h:107: 4\n" /* fencegate */ + "i: 5: 0\n" /* wood */ + "j:107: 6\n" /* fencegate */ + "k: 85: 0\n" /* fence */ + "l:170: 0\n" /* haybale */ "m: 19: 0\n" /* sponge */ - "n:170: 0\n" /* haybale */ - "o:170: 4\n" /* haybale */ - "p:170: 8\n" /* haybale */ - "q: 50: 1\n" /* torch */ - "r: 50: 2\n" /* torch */ - "s: 53: 2\n" /* woodstairs */ - "t: 53: 7\n" /* woodstairs */ - "u: 53: 6\n" /* woodstairs */ - "v: 53: 3\n" /* woodstairs */, + "n:170: 4\n" /* haybale */ + "o:170: 8\n" /* haybale */ + "p: 50: 1\n" /* torch */ + "q: 50: 2\n" /* torch */ + "r: 53: 2\n" /* woodstairs */ + "s: 53: 7\n" /* woodstairs */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */, // Block data: // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaaaaaa" + /* 0 */ "maaaaaaaaaaaaam" + /* 1 */ "maaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaaam" + /* 8 */ "mmmmmmmmmmmmmmm" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "baaaaaaaaaaaaab" - /* 1 */ "baaaaaaaaaaaaab" - /* 2 */ "baaaaaaaaaaaaab" - /* 3 */ "baaaaaaaaaaaaab" - /* 4 */ "baaaaaaaaaaaaab" - /* 5 */ "baaaaaaaaaaaaab" - /* 6 */ "baaaaaaaaaaaaab" - /* 7 */ "baaaaaaaaaaaaab" - /* 8 */ "bbbbbbbbbbbbbbb" - - // Level 2 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ ".cddddddddddde." - /* 1 */ ".fffffffffffff." - /* 2 */ ".faaaaaaaaaaaf." - /* 3 */ ".faaaaaaaaaaaf." - /* 4 */ ".faaaaaaaaaaaf." - /* 5 */ ".faaaaaaaaaaaf." - /* 6 */ ".faaaaaaaaaaaf." - /* 7 */ ".fffffffffffff." + /* 0 */ ".bcccccccccccd." + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".aeeeeeeeeeeea." + /* 3 */ ".aeeeeeeeeeeea." + /* 4 */ ".aeeeeeeeeeeea." + /* 5 */ ".aeeeeeeeeeeea." + /* 6 */ ".aeeeeeeeeeeea." + /* 7 */ ".aaaaaaaaaaaaa." /* 8 */ "..............." - // Level 3 + // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".ghihjhihjhkhg." - /* 2 */ ".l...l...l...l." - /* 3 */ ".l...l...l...l." - /* 4 */ ".l...l...l...l." - /* 5 */ ".l...l...l...l." - /* 6 */ ".ln..l..olp..l." - /* 7 */ ".gllljllljlllg." + /* 1 */ ".fghgighgigjgf." + /* 2 */ ".k...k...k...k." + /* 3 */ ".k...k...k...k." + /* 4 */ ".k...k...k...k." + /* 5 */ ".k...k...k...k." + /* 6 */ ".kl..k..nko..k." + /* 7 */ ".fkkkikkkikkkf." /* 8 */ "..............." - // Level 4 + // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".g...j...j...g." + /* 1 */ ".f...i...i...f." /* 2 */ "..............." /* 3 */ "..............." /* 4 */ "..............." /* 5 */ "..............." /* 6 */ "..............." - /* 7 */ ".g...j...j...g." + /* 7 */ ".f...i...i...f." /* 8 */ "..............." - // Level 5 + // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".gq.rjq.rjq.rg." + /* 1 */ ".fp.qip.qip.qf." /* 2 */ "..............." /* 3 */ "..............." /* 4 */ "..............." /* 5 */ "..............." /* 6 */ "..............." - /* 7 */ ".g...j...j...g." + /* 7 */ ".f...i...i...f." /* 8 */ "..............." - // Level 6 + // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "sssssssssssssss" - /* 1 */ "tjjjjjjjjjjjjjt" - /* 2 */ ".j...........j." - /* 3 */ ".j...........j." - /* 4 */ ".j...........j." - /* 5 */ ".j...........j." - /* 6 */ ".j...........j." - /* 7 */ "ujjjjjjjjjjjjju" - /* 8 */ "vvvvvvvvvvvvvvv" + /* 0 */ "rrrrrrrrrrrrrrr" + /* 1 */ "siiiiiiiiiiiiis" + /* 2 */ ".i...........i." + /* 3 */ ".i...........i." + /* 4 */ ".i...........i." + /* 5 */ ".i...........i." + /* 6 */ ".i...........i." + /* 7 */ "tiiiiiiiiiiiiit" + /* 8 */ "uuuuuuuuuuuuuuu" - // Level 7 + // Level 6 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ "sssssssssssssss" - /* 2 */ "tjjjjjjjjjjjjjt" - /* 3 */ ".j...........j." - /* 4 */ ".j...........j." - /* 5 */ ".j...........j." - /* 6 */ "ujjjjjjjjjjjjju" - /* 7 */ "vvvvvvvvvvvvvvv" + /* 1 */ "rrrrrrrrrrrrrrr" + /* 2 */ "siiiiiiiiiiiiis" + /* 3 */ ".i...........i." + /* 4 */ ".i...........i." + /* 5 */ ".i...........i." + /* 6 */ "tiiiiiiiiiiiiit" + /* 7 */ "uuuuuuuuuuuuuuu" /* 8 */ "..............." - // Level 8 + // Level 7 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ "sssssssssssssss" - /* 3 */ "tjjjjjjjjjjjjjt" - /* 4 */ ".j...........j." - /* 5 */ "ujjjjjjjjjjjjju" - /* 6 */ "vvvvvvvvvvvvvvv" + /* 2 */ "rrrrrrrrrrrrrrr" + /* 3 */ "siiiiiiiiiiiiis" + /* 4 */ ".i...........i." + /* 5 */ "tiiiiiiiiiiiiit" + /* 6 */ "uuuuuuuuuuuuuuu" /* 7 */ "..............." /* 8 */ "..............." - // Level 9 + // Level 8 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "..............." - /* 3 */ "sssssssssssssss" - /* 4 */ "jjjjjjjjjjjjjjj" - /* 5 */ "vvvvvvvvvvvvvvv" + /* 3 */ "rrrrrrrrrrrrrrr" + /* 4 */ "iiiiiiiiiiiiiii" + /* 5 */ "uuuuuuuuuuuuuuu" /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "...............", // Connectors: - "-1: 7, 2, -1: 2\n" /* Type -1, direction Z- */, + "-1: 7, 1, -1: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3972,6 +4461,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // WoodenStables }; // g_PlainsVillagePrefabs @@ -4109,17 +4601,467 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = true, // DefaultWeight: - 100, + 0, // DepthWeight: "", // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // CobbleWell4x4 + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineEntrance: + // The data has been exported from the gallery Plains, area index 138, ID 446, created by STR_Warrior + { + // Size: + 7, 38, 7, // SizeX = 7, SizeY = 38, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 37, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 77: 2\n" /* stonebutton */ + "c: 66: 6\n" /* tracks */ + "d: 27: 1\n" /* poweredrail */ + "e: 66: 5\n" /* tracks */ + "f: 66: 9\n" /* tracks */ + "g: 66: 2\n" /* tracks */ + "h: 50: 4\n" /* torch */ + "i: 66: 4\n" /* tracks */ + "j: 66: 8\n" /* tracks */ + "k: 66: 3\n" /* tracks */ + "l: 66: 7\n" /* tracks */ + "m: 19: 0\n" /* sponge */ + "n: 50: 2\n" /* torch */ + "o: 2: 0\n" /* grass */ + "p: 53: 2\n" /* woodstairs */ + "q: 77: 1\n" /* stonebutton */ + "r: 27: 0\n" /* poweredrail */ + "s: 53: 7\n" /* woodstairs */ + "t: 53: 6\n" /* woodstairs */ + "u: 53: 3\n" /* woodstairs */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "maaaaam" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "mm...mm" + /* 1 */ "mm.abam" + /* 2 */ "mmcddam" + /* 3 */ "mae..am" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "mm...mm" + /* 1 */ "mm.a.mm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "mm.h.mm" + /* 1 */ "mm.a.mm" + /* 2 */ "mm.aamm" + /* 3 */ "ma..iam" + /* 4 */ "mm..jmm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmaklmm" + /* 3 */ "maa..am" + /* 4 */ "mm...mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmc..mm" + /* 3 */ "mae.nam" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm.aamm" + /* 3 */ "ma..iam" + /* 4 */ "mm..jmm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmaklmm" + /* 3 */ "maa..am" + /* 4 */ "mm...mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmc..mm" + /* 3 */ "mae.nam" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm.aamm" + /* 3 */ "ma..iam" + /* 4 */ "mm..jmm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 12 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmaklmm" + /* 3 */ "maa..am" + /* 4 */ "mm...mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 13 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmc..mm" + /* 3 */ "mae.nam" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 14 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 15 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm.aamm" + /* 3 */ "ma..iam" + /* 4 */ "mm..jmm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 16 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmaklmm" + /* 3 */ "maa..am" + /* 4 */ "mm...mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 17 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmc..mm" + /* 3 */ "mae.nam" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 18 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 19 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm.aamm" + /* 3 */ "ma..iam" + /* 4 */ "mm..jmm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 20 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmaklmm" + /* 3 */ "maa..am" + /* 4 */ "mm...mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 21 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmc..mm" + /* 3 */ "mae.nam" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 22 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 23 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm.aamm" + /* 3 */ "ma..iam" + /* 4 */ "mm..jmm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 24 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmaklmm" + /* 3 */ "maa..am" + /* 4 */ "mm...mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 25 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmc..mm" + /* 3 */ "mae.nam" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 26 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 27 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm.aamm" + /* 3 */ "ma..iam" + /* 4 */ "mm..jmm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 28 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmaklmm" + /* 3 */ "maa..am" + /* 4 */ "mm...mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 29 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mmc..mm" + /* 3 */ "mae.nam" + /* 4 */ "mmaa.mm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 30 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmammm" + /* 2 */ "mm...mm" + /* 3 */ "ma..aam" + /* 4 */ "mmfgamm" + /* 5 */ "mmmammm" + /* 6 */ "mmmmmmm" + + // Level 31 + /* z\x* 0123456 */ + /* 0 */ "ooomooo" + /* 1 */ "oaaaaao" + /* 2 */ "oa.aaao" + /* 3 */ "oa..iao" + /* 4 */ "oa..jao" + /* 5 */ "oaaaaao" + /* 6 */ "ooooooo" + + // Level 32 + /* z\x* 0123456 */ + /* 0 */ "...p..." + /* 1 */ ".aqrba." + /* 2 */ "...fl.." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ ".a...a." + /* 6 */ "......." + + // Level 33 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".a...a." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ ".a...a." + /* 6 */ "......." + + // Level 34 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".a...a." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ ".a...a." + /* 6 */ "......." + + // Level 35 + /* z\x* 0123456 */ + /* 0 */ "ppppppp" + /* 1 */ "saaaaas" + /* 2 */ ".a...a." + /* 3 */ ".a...a." + /* 4 */ ".a...a." + /* 5 */ "taaaaat" + /* 6 */ "uuuuuuu" + + // Level 36 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "ppppppp" + /* 2 */ "saaaaas" + /* 3 */ ".aaaaa." + /* 4 */ "taaaaat" + /* 5 */ "uuuuuuu" + /* 6 */ "......." + + // Level 37 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "ppppppp" + /* 3 */ "aaaaaaa" + /* 4 */ "uuuuuuu" + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "2: 6, 32, 3: 5\n" /* Type 2, direction X+ */ + "2: 3, 32, 6: 3\n" /* Type 2, direction Z+ */ + "2: 0, 32, 3: 4\n" /* Type 2, direction X- */ + "2: 3, 32, 0: 2\n" /* Type 2, direction Z- */ + "3: 3, 1, 0: 2\n" /* Type 3, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 1000, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // MineEntrance + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // RoofedWell: // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior @@ -4317,13 +5259,16 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = true, // DefaultWeight: - 100, + 0, // DepthWeight: "", // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // RoofedWell }; diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp index 93aa405c2..4f0efdcc6 100644 --- a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp @@ -141,6 +141,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Forge @@ -264,6 +267,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House11x7 @@ -363,6 +369,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House5x4 @@ -468,6 +477,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House5x5 @@ -573,6 +585,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House7x5 @@ -683,6 +698,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House8x5 @@ -805,6 +823,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House8x7 @@ -928,6 +949,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House9x7 @@ -1078,6 +1102,9 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // HouseL13x12 @@ -1087,75 +1114,86 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 34, ID 175, created by Aloe_vera { // Size: - 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7 + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 4, 6, // MaxX, MaxY, MaxZ + 6, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 85: 0\n" /* fence */ - "b:171:14\n" /* carpet */ - "c:171:15\n" /* carpet */ - "d:171: 0\n" /* carpet */ - "e: 35:14\n" /* wool */ - "f: 35: 0\n" /* wool */ + "a: 12: 0\n" /* sand */ + "b: 85: 0\n" /* fence */ + "c:171:14\n" /* carpet */ + "d:171:15\n" /* carpet */ + "e:171: 0\n" /* carpet */ + "f: 35:14\n" /* wool */ + "g: 35: 0\n" /* wool */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "a.....a" - /* 1 */ "bccdccb" - /* 2 */ "bcdddcb" - /* 3 */ "bcdddcb" - /* 4 */ "bccdccb" - /* 5 */ "a.....a" - /* 6 */ "......." + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" // Level 1 /* z\x* 0123456 */ - /* 0 */ "a.....a" + /* 0 */ "b.....b" + /* 1 */ "cddeddc" + /* 2 */ "cdeeedc" + /* 3 */ "cdeeedc" + /* 4 */ "cddeddc" + /* 5 */ "b.....b" + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "b.....b" /* 1 */ "......." /* 2 */ "......." /* 3 */ "......." /* 4 */ "......." - /* 5 */ "a.....a" + /* 5 */ "b.....b" /* 6 */ "......." - // Level 2 + // Level 3 /* z\x* 0123456 */ - /* 0 */ "a.....a" + /* 0 */ "b.....b" /* 1 */ "......." /* 2 */ "......." /* 3 */ "......." /* 4 */ "......." - /* 5 */ "a.....a" - /* 6 */ "efefefe" + /* 5 */ "b.....b" + /* 6 */ "fgfgfgf" - // Level 3 + // Level 4 /* z\x* 0123456 */ - /* 0 */ "efefefe" + /* 0 */ "fgfgfgf" /* 1 */ "......." /* 2 */ "......." /* 3 */ "......." /* 4 */ "......." - /* 5 */ "efefefe" + /* 5 */ "fgfgfgf" /* 6 */ "......." - // Level 4 + // Level 5 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "efefefe" - /* 2 */ "efefefe" - /* 3 */ "efefefe" - /* 4 */ "efefefe" + /* 1 */ "fgfgfgf" + /* 2 */ "fgfgfgf" + /* 3 */ "fgfgfgf" + /* 4 */ "fgfgfgf" /* 5 */ "......." /* 6 */ ".......", // Connectors: - "-1: 2, -1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 2, 0, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1167,13 +1205,16 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = true, // DefaultWeight: - 100, + 5, // DepthWeight: "", // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // MarketStall @@ -1300,13 +1341,16 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = true, // DefaultWeight: - 100, + 20, // DepthWeight: "", // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Marketplace }; // g_SandFlatRoofVillagePrefabs @@ -1496,6 +1540,9 @@ const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Well }; diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp index 539f57b9d..a062f8cd4 100644 --- a/src/Generating/Prefabs/SandVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -82,6 +82,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // DoubleField @@ -202,6 +205,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House11x7 @@ -345,6 +351,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House11x9 @@ -463,6 +472,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House13x7 @@ -606,6 +618,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House13x9 @@ -749,6 +764,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House15x9 @@ -892,6 +910,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House16x9 @@ -1003,6 +1024,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House7x7 @@ -1115,6 +1139,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // House9x7 @@ -1251,159 +1278,10 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, - }, // House9x9 - - - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // HouseL14x12: - // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera - { - // Size: - 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12 - - // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 13, 5, 11, // MaxX, MaxY, MaxZ - - // Block definitions: - ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ - "e:128: 3\n" /* sandstonestairs */ - "f: 64: 7\n" /* wooddoorblock */ - "g: 64: 5\n" /* wooddoorblock */ - "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ - "j:128: 7\n" /* sandstonestairs */ - "k: 50: 3\n" /* torch */ - "l: 50: 4\n" /* torch */ - "m: 19: 0\n" /* sponge */ - "n:128: 6\n" /* sandstonestairs */ - "o:128: 5\n" /* sandstonestairs */ - "p:128: 4\n" /* sandstonestairs */ - "q: 50: 1\n" /* torch */, - - // Block data: - // Level 0 - /* z\x* 1111 */ - /* * 01234567890123 */ - /* 0 */ ".......abc...." - /* 1 */ ".dddddddddddd." - /* 2 */ ".dddddddddddd." - /* 3 */ ".dddddddddddd." - /* 4 */ ".dddddddddddd." - /* 5 */ ".dddddddddddd." - /* 6 */ "....aec.ddddd." - /* 7 */ "mmmmmmm.ddddd." - /* 8 */ "mmmmmmm.ddddd." - /* 9 */ "mmmmmmm.ddddd." - /* 10 */ "mmmmmmm.ddddd." - /* 11 */ "mmmmmmm......." - - // Level 1 - /* z\x* 1111 */ - /* * 01234567890123 */ - /* 0 */ ".............." - /* 1 */ ".dddddddfdddd." - /* 2 */ ".d..........d." - /* 3 */ ".d..........d." - /* 4 */ ".d..........d." - /* 5 */ ".ddddgddd...d." - /* 6 */ "........d...d." - /* 7 */ "mmmmmmm.d...d." - /* 8 */ "mmmmmmm.d...d." - /* 9 */ "mmmmmmm.d...d." - /* 10 */ "mmmmmmm.ddddd." - /* 11 */ "mmmmmmm......." - - // Level 2 - /* z\x* 1111 */ - /* * 01234567890123 */ - /* 0 */ ".............." - /* 1 */ ".dhhdhhdidhhd." - /* 2 */ ".h..........h." - /* 3 */ ".h..........h." - /* 4 */ ".h..........d." - /* 5 */ ".dhhdidhh...h." - /* 6 */ "........h...h." - /* 7 */ "mmmmmmm.d...d." - /* 8 */ "mmmmmmm.h...h." - /* 9 */ "mmmmmmm.h...h." - /* 10 */ "mmmmmmm.dhhhd." - /* 11 */ "mmmmmmm......." - - // Level 3 - /* z\x* 1111 */ - /* * 01234567890123 */ - /* 0 */ "bbbbbbbbbbbbbb" - /* 1 */ "jddddddddddddc" - /* 2 */ ".d.....k.k..dc" - /* 3 */ ".d..........dc" - /* 4 */ ".d..l.l.....dc" - /* 5 */ "ndddddddd...dc" - /* 6 */ "eeeeeeead...dc" - /* 7 */ "mmmmmmmad...dc" - /* 8 */ "mmmmmmmad...dc" - /* 9 */ "mmmmmmmad...dc" - /* 10 */ "mmmmmmmadddddc" - /* 11 */ "mmmmmmmao...pc" - - // Level 4 - /* z\x* 1111 */ - /* * 01234567890123 */ - /* 0 */ ".............." - /* 1 */ "bbbbbbbbbbbbb." - /* 2 */ "jdddddddddddc." - /* 3 */ ".dq........dc." - /* 4 */ "nddddddddd.dc." - /* 5 */ "eeeeeeeead.dc." - /* 6 */ "........ad.dc." - /* 7 */ "mmmmmmm.ad.dc." - /* 8 */ "mmmmmmm.ad.dc." - /* 9 */ "mmmmmmm.adldc." - /* 10 */ "mmmmmmm.adddc." - /* 11 */ "mmmmmmm.ao.pc." - - // Level 5 - /* z\x* 1111 */ - /* * 01234567890123 */ - /* 0 */ ".............." - /* 1 */ ".............." - /* 2 */ "bbbbbbbbbbbb.." - /* 3 */ "dddddddddddc.." - /* 4 */ "eeeeeeeeeadc.." - /* 5 */ ".........adc.." - /* 6 */ ".........adc.." - /* 7 */ "mmmmmmm..adc.." - /* 8 */ "mmmmmmm..adc.." - /* 9 */ "mmmmmmm..adc.." - /* 10 */ "mmmmmmm..adc.." - /* 11 */ "mmmmmmm..adc..", - - // Connectors: - "-1: 8, 0, 0: 2\n" /* Type -1, direction Z- */, - - // AllowedRotations: - 7, /* 1, 2, 3 CCW rotation allowed */ - // Merge strategy: - cBlockArea::msSpongePrint, - - // ShouldExtendFloor: + // MoveToGround: true, - - // DefaultWeight: - 100, - - // DepthWeight: - "", - - // AddWeightIfSame: - 0, - }, // HouseL14x12 + }, // House9x9 @@ -1571,6 +1449,164 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, + }, // HouseL14x12 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // HouseL14x12: + // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera + { + // Size: + 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 5, 11, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:128: 0\n" /* sandstonestairs */ + "b:128: 2\n" /* sandstonestairs */ + "c:128: 1\n" /* sandstonestairs */ + "d: 24: 0\n" /* sandstone */ + "e:128: 3\n" /* sandstonestairs */ + "f: 64: 7\n" /* wooddoorblock */ + "g: 64: 5\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64:12\n" /* wooddoorblock */ + "j:128: 7\n" /* sandstonestairs */ + "k: 50: 3\n" /* torch */ + "l: 50: 4\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n:128: 6\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 4\n" /* sandstonestairs */ + "q: 50: 1\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".......abc...." + /* 1 */ ".dddddddddddd." + /* 2 */ ".dddddddddddd." + /* 3 */ ".dddddddddddd." + /* 4 */ ".dddddddddddd." + /* 5 */ ".dddddddddddd." + /* 6 */ "....aec.ddddd." + /* 7 */ "mmmmmmm.ddddd." + /* 8 */ "mmmmmmm.ddddd." + /* 9 */ "mmmmmmm.ddddd." + /* 10 */ "mmmmmmm.ddddd." + /* 11 */ "mmmmmmm......." + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".dddddddfdddd." + /* 2 */ ".d..........d." + /* 3 */ ".d..........d." + /* 4 */ ".d..........d." + /* 5 */ ".ddddgddd...d." + /* 6 */ "........d...d." + /* 7 */ "mmmmmmm.d...d." + /* 8 */ "mmmmmmm.d...d." + /* 9 */ "mmmmmmm.d...d." + /* 10 */ "mmmmmmm.ddddd." + /* 11 */ "mmmmmmm......." + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".dhhdhhdidhhd." + /* 2 */ ".h..........h." + /* 3 */ ".h..........h." + /* 4 */ ".h..........d." + /* 5 */ ".dhhdidhh...h." + /* 6 */ "........h...h." + /* 7 */ "mmmmmmm.d...d." + /* 8 */ "mmmmmmm.h...h." + /* 9 */ "mmmmmmm.h...h." + /* 10 */ "mmmmmmm.dhhhd." + /* 11 */ "mmmmmmm......." + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "bbbbbbbbbbbbbb" + /* 1 */ "jddddddddddddc" + /* 2 */ ".d.....k.k..dc" + /* 3 */ ".d..........dc" + /* 4 */ ".d..l.l.....dc" + /* 5 */ "ndddddddd...dc" + /* 6 */ "eeeeeeead...dc" + /* 7 */ "mmmmmmmad...dc" + /* 8 */ "mmmmmmmad...dc" + /* 9 */ "mmmmmmmad...dc" + /* 10 */ "mmmmmmmadddddc" + /* 11 */ "mmmmmmmao...pc" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ "bbbbbbbbbbbbb." + /* 2 */ "jdddddddddddc." + /* 3 */ ".dq........dc." + /* 4 */ "nddddddddd.dc." + /* 5 */ "eeeeeeeead.dc." + /* 6 */ "........ad.dc." + /* 7 */ "mmmmmmm.ad.dc." + /* 8 */ "mmmmmmm.ad.dc." + /* 9 */ "mmmmmmm.adldc." + /* 10 */ "mmmmmmm.adddc." + /* 11 */ "mmmmmmm.ao.pc." + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ "bbbbbbbbbbbb.." + /* 3 */ "dddddddddddc.." + /* 4 */ "eeeeeeeeeadc.." + /* 5 */ ".........adc.." + /* 6 */ ".........adc.." + /* 7 */ "mmmmmmm..adc.." + /* 8 */ "mmmmmmm..adc.." + /* 9 */ "mmmmmmm..adc.." + /* 10 */ "mmmmmmm..adc.." + /* 11 */ "mmmmmmm..adc..", + + // Connectors: + "-1: 8, 0, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, }, // HouseL14x12 @@ -1638,6 +1674,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // SingleField @@ -1731,6 +1770,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // SmallHut }; // g_SandVillagePrefabs @@ -1741,6 +1783,204 @@ const cPrefab::sDef g_SandVillagePrefabs[] = const cPrefab::sDef g_SandVillageStartingPrefabs[] = { + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // RoofedWell: + // The data has been exported from the gallery Desert, area index 43, ID 274, created by Aloe_vera + { + // Size: + 7, 14, 7, // SizeX = 7, SizeY = 14, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 13, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 24: 0\n" /* sandstone */ + "c: 8: 0\n" /* water */ + "d: 12: 0\n" /* sand */ + "e:118: 3\n" /* cauldronblock */ + "f: 85: 0\n" /* fence */ + "g:128: 2\n" /* sandstonestairs */ + "h:128: 7\n" /* sandstonestairs */ + "i:128: 4\n" /* sandstonestairs */ + "j:128: 5\n" /* sandstonestairs */ + "k:128: 6\n" /* sandstonestairs */ + "l:128: 3\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "abbbbba" + /* 2 */ "abcccba" + /* 3 */ "abcccba" + /* 4 */ "abcccba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "ddddddd" + /* 1 */ "dbbbbbd" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "dbbbbbd" + /* 6 */ "ddddddd" + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "ddbbbdd" + /* 1 */ "dbbbbbd" + /* 2 */ "bbcccbb" + /* 3 */ "bbcccbb" + /* 4 */ "bbcccbb" + /* 5 */ "dbbbbbd" + /* 6 */ "ddbbbdd" + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".bbbbb." + /* 2 */ ".b...b." + /* 3 */ ".b.e.b." + /* 4 */ ".b...b." + /* 5 */ ".bbbbb." + /* 6 */ "......." + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".f...f." + /* 2 */ "......." + /* 3 */ "...f..." + /* 4 */ "......." + /* 5 */ ".f...f." + /* 6 */ "......." + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".f...f." + /* 2 */ "......." + /* 3 */ "...f..." + /* 4 */ "......." + /* 5 */ ".f...f." + /* 6 */ "......." + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "ggggggg" + /* 1 */ "hbhhhbh" + /* 2 */ ".i...j." + /* 3 */ ".i.f.j." + /* 4 */ ".i...j." + /* 5 */ "kbkkkbk" + /* 6 */ "lllllll" + + // Level 12 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "ggggggg" + /* 2 */ "hb...bh" + /* 3 */ ".b.f.b." + /* 4 */ "kb...bk" + /* 5 */ "lllllll" + /* 6 */ "......." + + // Level 13 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "ggggggg" + /* 3 */ "bbbbbbb" + /* 4 */ "lllllll" + /* 5 */ "......." + /* 6 */ ".......", + + // Connectors: + "2: 6, 8, 3: 5\n" /* Type 2, direction X+ */ + "2: 3, 8, 6: 3\n" /* Type 2, direction Z+ */ + "2: 0, 8, 3: 4\n" /* Type 2, direction X- */ + "2: 3, 8, 0: 2\n" /* Type 2, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // RoofedWell + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Well: // The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera @@ -1875,6 +2115,9 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] = // AddWeightIfSame: 0, + + // MoveToGround: + true, }, // Well }; -- cgit v1.2.3 From 71256c98ed748d5cd789f94404e7984e11bdf115 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 27 May 2014 22:06:49 +0200 Subject: Fixed testing weights in PlainsVillages. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index fee6610c9..f8cf867e5 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -4601,7 +4601,7 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = true, // DefaultWeight: - 0, + 100, // DepthWeight: "", @@ -5048,7 +5048,7 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = false, // DefaultWeight: - 1000, + 100, // DepthWeight: "", @@ -5259,7 +5259,7 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = true, // DefaultWeight: - 0, + 100, // DepthWeight: "", -- cgit v1.2.3 From 6b41d1a4220aa032f53b67637bbc3276272e5047 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 27 May 2014 22:08:20 +0200 Subject: Added AlchemistVillage prefabs (Thanks, KingsCraftAu). --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 2969 ++++++++++++++++++++ src/Generating/Prefabs/AlchemistVillagePrefabs.h | 15 + 2 files changed, 2984 insertions(+) create mode 100644 src/Generating/Prefabs/AlchemistVillagePrefabs.cpp create mode 100644 src/Generating/Prefabs/AlchemistVillagePrefabs.h (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp new file mode 100644 index 000000000..32ffe5b88 --- /dev/null +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -0,0 +1,2969 @@ + +// AlchemistVillagePrefabs.cpp + +// Defines the prefabs in the group AlchemistVillage + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "AlchemistVillagePrefabs.h" + + + + + +const cPrefab::sDef g_AlchemistVillagePrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BarWithBasement: + // The data has been exported from the gallery Desert, area index 82, ID 598, created by STR_Warrior + { + // Size: + 11, 12, 9, // SizeX = 11, SizeY = 12, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 11, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "A:101: 0\n" /* ironbars */ + "B: 64:12\n" /* wooddoorblock */ + "C:128: 2\n" /* sandstonestairs */ + "D: 24: 1\n" /* sandstone */ + "E: 44: 9\n" /* step */ + "F:126: 8\n" /* woodenslab */ + "G:128: 7\n" /* sandstonestairs */ + "H: 44: 1\n" /* step */ + "I: 64: 7\n" /* wooddoorblock */ + "J:128: 6\n" /* sandstonestairs */ + "a: 1: 0\n" /* stone */ + "b: 24: 0\n" /* sandstone */ + "c: 12: 0\n" /* sand */ + "d:134: 4\n" /* 134 */ + "e: 5: 1\n" /* wood */ + "f:134: 5\n" /* 134 */ + "g: 65: 5\n" /* ladder */ + "h: 17: 3\n" /* tree */ + "i: 69:11\n" /* lever */ + "j:134: 0\n" /* 134 */ + "k:134: 1\n" /* 134 */ + "l: 50: 4\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 5: 0\n" /* wood */ + "o: 96:12\n" /* trapdoor */ + "p: 24: 2\n" /* sandstone */ + "q:128: 5\n" /* sandstonestairs */ + "r:107: 6\n" /* fencegate */ + "s:128: 4\n" /* sandstonestairs */ + "t:134: 3\n" /* 134 */ + "u: 85: 0\n" /* fence */ + "v:134: 7\n" /* 134 */ + "w:107: 5\n" /* fencegate */ + "x: 64: 5\n" /* wooddoorblock */ + "y: 50: 3\n" /* torch */ + "z:171: 8\n" /* carpet */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aabbbbbbbaa" + /* 3 */ "aabbbbbbbaa" + /* 4 */ "aabbbbbbbaa" + /* 5 */ "aabbbbbbbaa" + /* 6 */ "aabbbbbbbaa" + /* 7 */ "aabbbbbbbaa" + /* 8 */ "aaaaaaaaaaa" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "ccccccccccc" + /* 1 */ "cbbbbbbbbbc" + /* 2 */ "cbdef.defbc" + /* 3 */ "cbdef.defbc" + /* 4 */ "cbdef.defbc" + /* 5 */ "cb.......bc" + /* 6 */ "cb.......bc" + /* 7 */ "cbg......bc" + /* 8 */ "cbbbbbbbbbc" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "ccccccccccc" + /* 1 */ "cbbbbbbbbbc" + /* 2 */ "cbeee.eeebc" + /* 3 */ "cbeee.eeebc" + /* 4 */ "cbehe.ehebc" + /* 5 */ "cb.i...i.bc" + /* 6 */ "cb.......bc" + /* 7 */ "cbg......bc" + /* 8 */ "cbbbbbbbbbc" + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "ccccccccccc" + /* 1 */ "cbbbbbbbbbc" + /* 2 */ "cbjek.jekbc" + /* 3 */ "cbjek.jekbc" + /* 4 */ "cbjek.jekbc" + /* 5 */ "cb.......bc" + /* 6 */ "cb.......bc" + /* 7 */ "cbg..l...bc" + /* 8 */ "cbbbbbbbbbc" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "ccccccccccc" + /* 1 */ "ccccccccccc" + /* 2 */ "ccnnnnnnncc" + /* 3 */ "cnnnnnnnnnc" + /* 4 */ "cnnnnnnnnnc" + /* 5 */ "cnnnnnnnnnc" + /* 6 */ "cnnnnnnnnnc" + /* 7 */ "cnonnnnnnnc" + /* 8 */ "cnccccccccc" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...p...p..." + /* 1 */ "..........." + /* 2 */ "pbbbqrsbbbp" + /* 3 */ "bkt.....ttb" + /* 4 */ "bku.....ujb" + /* 5 */ "b.........b" + /* 6 */ "bfvvd.....b" + /* 7 */ "b...w..kujb" + /* 8 */ "pxbbbbbbbbp" + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...p...p..." + /* 1 */ "..........." + /* 2 */ "pbbb...bbbp" + /* 3 */ "b..y...y..b" + /* 4 */ "b.z.....z.b" + /* 5 */ "A.........A" + /* 6 */ "b.........b" + /* 7 */ "b.......z.b" + /* 8 */ "pBbbAAAbbbp" + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...C...C..." + /* 1 */ "...D...b..." + /* 2 */ "pbbbqEsbbbp" + /* 3 */ "bFFFFFFFFFb" + /* 4 */ "bFFFFFFFFFb" + /* 5 */ "sFFFFFFFFFq" + /* 6 */ "bFFFFFFFFFb" + /* 7 */ "bFFFFFFFFFb" + /* 8 */ "pbbbGGGbbbp" + + // Level 8 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "bHHHHbHHHHb" + /* 3 */ "HpbbbbbbbpH" + /* 4 */ "Hb.......bH" + /* 5 */ "bb.......bb" + /* 6 */ "Hb.......bH" + /* 7 */ "HpIbbbbbbpH" + /* 8 */ "bH.HHbHHHHb" + + // Level 9 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ ".pbbAAAbbp." + /* 4 */ ".b.......b." + /* 5 */ ".A.......A." + /* 6 */ ".b.......b." + /* 7 */ ".pBbAAAbbp." + /* 8 */ "..........." + + // Level 10 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ ".pbbJJJbbp." + /* 4 */ ".bFFFFFFFb." + /* 5 */ ".sFFFFFFFq." + /* 6 */ ".bFFFFFFFb." + /* 7 */ ".pbbGGGbbp." + /* 8 */ "..........." + + // Level 11 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ ".bHHHbHHHb." + /* 4 */ ".H.......H." + /* 5 */ ".b.......b." + /* 6 */ ".H.......H." + /* 7 */ ".bHHHbHHHb." + /* 8 */ "...........", + + // Connectors: + "-1: 5, 5, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // BarWithBasement + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BarWithoutBasement: + // The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior + { + // Size: + 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 7, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "A: 44: 1\n" /* step */ + "B: 64: 3\n" /* wooddoorblock */ + "C: 64: 8\n" /* wooddoorblock */ + "D:128: 6\n" /* sandstonestairs */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e:128: 5\n" /* sandstonestairs */ + "f:107: 6\n" /* fencegate */ + "g:128: 4\n" /* sandstonestairs */ + "h:134: 1\n" /* 134 */ + "i:134: 3\n" /* 134 */ + "j: 85: 0\n" /* fence */ + "k:134: 0\n" /* 134 */ + "l:134: 5\n" /* 134 */ + "m: 19: 0\n" /* sponge */ + "n:134: 7\n" /* 134 */ + "o:134: 4\n" /* 134 */ + "p:107: 5\n" /* fencegate */ + "q: 64: 5\n" /* wooddoorblock */ + "r: 50: 3\n" /* torch */ + "s:171: 8\n" /* carpet */ + "t:101: 0\n" /* ironbars */ + "u: 64:12\n" /* wooddoorblock */ + "v:128: 2\n" /* sandstonestairs */ + "w: 24: 1\n" /* sandstone */ + "x: 44: 9\n" /* step */ + "y:126: 8\n" /* woodenslab */ + "z:128: 7\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaabbbaaaa" + /* 3 */ "abbbbbbbbba" + /* 4 */ "abbbbbbbbba" + /* 5 */ "abbbbbbbbba" + /* 6 */ "abbbbbbbbba" + /* 7 */ "abbbbbbbbba" + /* 8 */ "abaaaaaaaaa" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...c...c..." + /* 1 */ "..........." + /* 2 */ "cdddefgdddc" + /* 3 */ "dhi.....iid" + /* 4 */ "dhj.....jkd" + /* 5 */ "d.........d" + /* 6 */ "dlnno.....d" + /* 7 */ "d...p..hjkd" + /* 8 */ "cqddddddddc" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...c...c..." + /* 1 */ "..........." + /* 2 */ "cddd...dddc" + /* 3 */ "d..r...r..d" + /* 4 */ "d.s.....s.d" + /* 5 */ "t.........t" + /* 6 */ "d.........d" + /* 7 */ "d.......s.d" + /* 8 */ "cuddtttdddc" + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...v...v..." + /* 1 */ "...w...d..." + /* 2 */ "cdddexgdddc" + /* 3 */ "dyyyyyyyyyd" + /* 4 */ "dyyyyyyyyyd" + /* 5 */ "gyyyyyyyyye" + /* 6 */ "dyyyyyyyyyd" + /* 7 */ "dyyyyyyyyyd" + /* 8 */ "cdddzzzdddc" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "dAAAAdAAAAd" + /* 3 */ "AcdddddddcA" + /* 4 */ "Ad.......dA" + /* 5 */ "dd.......dd" + /* 6 */ "Ad.......dA" + /* 7 */ "AcBddddddcA" + /* 8 */ "dA.AAdAAAAd" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ ".cddtttddc." + /* 4 */ ".d.......d." + /* 5 */ ".t.......t." + /* 6 */ ".d.......d." + /* 7 */ ".cCdtttddc." + /* 8 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ ".cddDDDddc." + /* 4 */ ".dyyyyyyyd." + /* 5 */ ".gyyyyyyye." + /* 6 */ ".dyyyyyyyd." + /* 7 */ ".cddzzzddc." + /* 8 */ "..........." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ ".dAAAdAAAd." + /* 4 */ ".A.......A." + /* 5 */ ".d.......d." + /* 6 */ ".A.......A." + /* 7 */ ".dAAAdAAAd." + /* 8 */ "...........", + + // Connectors: + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // BarWithoutBasement + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BlackSmith: + // The data has been exported from the gallery Desert, area index 92, ID 633, created by STR_Warrior + { + // Size: + 11, 5, 13, // SizeX = 11, SizeY = 5, SizeZ = 13 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 4, 12, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 0\n" /* sandstone */ + "d: 24: 2\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 43: 0\n" /* doubleslab */ + "g: 53: 5\n" /* woodstairs */ + "h: 53: 4\n" /* woodstairs */ + "i: 10: 0\n" /* lava */ + "j: 54: 5\n" /* chest */ + "k: 64:12\n" /* wooddoorblock */ + "l: 50: 3\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n:101: 0\n" /* ironbars */ + "o: 50: 1\n" /* torch */ + "p: 50: 2\n" /* torch */ + "q:128: 2\n" /* sandstonestairs */ + "r: 44: 9\n" /* step */ + "s:126: 8\n" /* woodenslab */ + "t:128: 4\n" /* sandstonestairs */ + "u:128: 5\n" /* sandstonestairs */ + "v:128: 7\n" /* sandstonestairs */ + "w: 44: 1\n" /* step */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaabaa" + /* 3 */ "acaaacabbba" + /* 4 */ "acaccaabbba" + /* 5 */ "acccccabbba" + /* 6 */ "acaadddbbba" + /* 7 */ "aaacdddbbba" + /* 8 */ "aaaadddbbba" + /* 9 */ "abbbbbbbbba" + /* 10 */ "abbbbbbbbba" + /* 11 */ "abbbbbbbbba" + /* 12 */ "aaaaaaaaaaa" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "......d...d" + /* 1 */ "..........." + /* 2 */ "......dcecd" + /* 3 */ ".d....c...c" + /* 4 */ "......c...c" + /* 5 */ "...f..c...c" + /* 6 */ ".....dc...c" + /* 7 */ ".gh.dic...c" + /* 8 */ "dcccccd...c" + /* 9 */ "cj........c" + /* 10 */ "c.........c" + /* 11 */ "c.........c" + /* 12 */ "dcccccccccd" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "......d...d" + /* 1 */ "..........." + /* 2 */ "......dckcd" + /* 3 */ ".d....c..lc" + /* 4 */ "......n...c" + /* 5 */ "......c...c" + /* 6 */ "......c...n" + /* 7 */ "......c...n" + /* 8 */ "dcccccd...n" + /* 9 */ "co........c" + /* 10 */ "n.........c" + /* 11 */ "c........pc" + /* 12 */ "dcccnnncccd" + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "......q...q" + /* 1 */ "......c...c" + /* 2 */ "......dcccd" + /* 3 */ ".drrrrcsssc" + /* 4 */ ".rsssstsssc" + /* 5 */ ".rsssscsssc" + /* 6 */ ".rsssscsssu" + /* 7 */ ".rsssscsssu" + /* 8 */ "dcccccdsssu" + /* 9 */ "csssssssssc" + /* 10 */ "tsssssssssc" + /* 11 */ "csssssssssc" + /* 12 */ "dcccvvvcccd" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "......cwwwc" + /* 3 */ ".w.w.ww...w" + /* 4 */ "......w...w" + /* 5 */ ".w....w...w" + /* 6 */ "......w...w" + /* 7 */ ".w....w...c" + /* 8 */ "cwwwwwc...w" + /* 9 */ "w.........w" + /* 10 */ "w.........w" + /* 11 */ "w.........w" + /* 12 */ "cwwwwcwwwwc", + + // Connectors: + "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // BlackSmith + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LargeHouse1: + // The data has been exported from the gallery Desert, area index 77, ID 577, created by STR_Warrior + { + // Size: + 15, 13, 11, // SizeX = 15, SizeY = 13, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 12, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "A:128: 2\n" /* sandstonestairs */ + "B:128: 0\n" /* sandstonestairs */ + "C: 87: 0\n" /* netherstone */ + "D:128: 3\n" /* sandstonestairs */ + "E: 51: 0\n" /* fire */ + "F: 44: 9\n" /* step */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 85: 0\n" /* fence */ + "f: 5: 1\n" /* wood */ + "g: 64: 2\n" /* wooddoorblock */ + "h: 64: 0\n" /* wooddoorblock */ + "i: 61: 2\n" /* furnace */ + "j:118: 0\n" /* cauldronblock */ + "k:134: 4\n" /* 134 */ + "l: 65: 2\n" /* ladder */ + "m: 19: 0\n" /* sponge */ + "n:101: 0\n" /* ironbars */ + "o:140: 0\n" /* flowerpotblock */ + "p: 64: 8\n" /* wooddoorblock */ + "q: 69:12\n" /* lever */ + "r: 44:10\n" /* step */ + "s:128: 1\n" /* sandstonestairs */ + "t: 47: 0\n" /* bookshelf */ + "u: 96:12\n" /* trapdoor */ + "v:128: 4\n" /* sandstonestairs */ + "w:128: 5\n" /* sandstonestairs */ + "x:128: 7\n" /* sandstonestairs */ + "y: 44: 1\n" /* step */ + "z:128: 6\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaabbbbbbbaaa" + /* 2 */ "aaaabbbbbbbbaaa" + /* 3 */ "aaaaabbbbbbbbaa" + /* 4 */ "aaaaabbbbbbbaaa" + /* 5 */ "aaaaabbbbbbbaaa" + /* 6 */ "aaaaabbbbbbbaaa" + /* 7 */ "aaaaabbbbbbbaaa" + /* 8 */ "aaaaabbbbbbbaaa" + /* 9 */ "aaaaabbbbbbbaaa" + /* 10 */ "aaaaaaaaaaaaaaa" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "....cdddddddc.." + /* 1 */ "eeeed......fd.c" + /* 2 */ "e...g.......d.." + /* 3 */ "e...d.......h.." + /* 4 */ "e...dijk..l.d.." + /* 5 */ "e...dddd.dddd.c" + /* 6 */ "eeeed.......d.." + /* 7 */ "mmmmd.......d.." + /* 8 */ "mmmmd.......d.." + /* 9 */ "mmmmd.......d.." + /* 10 */ "mmmmcdddddddc.." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "....cddnnnddc.." + /* 1 */ "....d......od.c" + /* 2 */ "....p.......d.." + /* 3 */ "....d.......p.." + /* 4 */ "....d.q...l.d.." + /* 5 */ "....dddd.dddd.c" + /* 6 */ "....n.......n.." + /* 7 */ "mmmmn.......n.." + /* 8 */ "mmmmn.......n.." + /* 9 */ "mmmmd.......d.." + /* 10 */ "mmmmcddnnnddc.." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "....cdddddddc.." + /* 1 */ "....drrrrrrrdds" + /* 2 */ "....drrrrrrrd.." + /* 3 */ "....drrrrrrrd.." + /* 4 */ "....dtttrrurd.." + /* 5 */ "....dddddddddds" + /* 6 */ "....vrrrrrrrw.." + /* 7 */ "mmmmvrrrrrrrw.." + /* 8 */ "mmmmvrrrrrrrw.." + /* 9 */ "mmmmdrrrrrrrd.." + /* 10 */ "mmmmcddxxxddc.." + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "....dyyydyyyd.." + /* 1 */ "....ycdddddcy.." + /* 2 */ "....yd.....dy.." + /* 3 */ "....yd.....dy.." + /* 4 */ "....yd.....dy.." + /* 5 */ "....dcdd.ddcd.." + /* 6 */ "....y.......y.." + /* 7 */ "mmmmy.......y.." + /* 8 */ "mmmmy.......y.." + /* 9 */ "mmmmy.......y.." + /* 10 */ "mmmmdyyydyyyd.." + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".....cddnddc..." + /* 2 */ ".....n.....n..." + /* 3 */ ".....n.....n..." + /* 4 */ ".....n.....n..." + /* 5 */ ".....cdd.ddc..." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".....cddzddc..." + /* 2 */ ".....vrrrrrw..." + /* 3 */ ".....vrrrrrw..." + /* 4 */ ".....vrrrrrw..." + /* 5 */ ".....cdddddc..." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".....dyydyyd..." + /* 2 */ ".....y.ddd.y..." + /* 3 */ ".....d.ddd.d..." + /* 4 */ ".....y.ddd.y..." + /* 5 */ ".....dyydyyd..." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ ".......cAc....." + /* 3 */ ".......BCs....." + /* 4 */ ".......cDc....." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ ".......c.c....." + /* 3 */ "........E......" + /* 4 */ ".......c.c....." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + + // Level 10 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ ".......c.c....." + /* 3 */ "..............." + /* 4 */ ".......c.c....." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + + // Level 11 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ ".......ddd....." + /* 3 */ ".......dFd....." + /* 4 */ ".......ddd....." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + + // Level 12 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ ".......y.y....." + /* 3 */ "..............." + /* 4 */ ".......y.y....." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "...............", + + // Connectors: + "-1: 14, 1, 3: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LargeHouse1 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LargeTower: + // The data has been exported from the gallery Desert, area index 80, ID 596, created by STR_Warrior + { + // Size: + 7, 11, 7, // SizeX = 7, SizeY = 11, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 10, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 0\n" /* sandstonestairs */ + "e: 24: 2\n" /* sandstone */ + "f: 24: 0\n" /* sandstone */ + "g: 71: 3\n" /* irondoorblock */ + "h:128: 1\n" /* sandstonestairs */ + "i:128: 3\n" /* sandstonestairs */ + "j: 77: 4\n" /* stonebutton */ + "k: 71: 8\n" /* irondoorblock */ + "l:128: 6\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 4\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p: 50: 4\n" /* torch */ + "q:128: 7\n" /* sandstonestairs */ + "r: 85: 0\n" /* fence */ + "s: 24: 1\n" /* sandstone */ + "t: 44: 1\n" /* step */ + "u: 89: 0\n" /* lightstone */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaabaaa" + /* 2 */ "aabbbaa" + /* 3 */ "aabbbaa" + /* 4 */ "aabbbaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "mc...cm" + /* 1 */ "defgfeh" + /* 2 */ ".f...f." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ "defffeh" + /* 6 */ "mi...im" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "m.j...m" + /* 1 */ ".efkfe." + /* 2 */ ".f...f." + /* 3 */ ".f...f." + /* 4 */ ".f...f." + /* 5 */ ".efffe." + /* 6 */ "m.....m" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..lfl.." + /* 2 */ ".n...o." + /* 3 */ ".f...f." + /* 4 */ ".n.p.o." + /* 5 */ "..qfq.." + /* 6 */ "......." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..frf.." + /* 2 */ ".f...f." + /* 3 */ ".r...r." + /* 4 */ ".f...f." + /* 5 */ "..frf.." + /* 6 */ "......." + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..frf.." + /* 2 */ ".f...f." + /* 3 */ ".r...r." + /* 4 */ ".f...f." + /* 5 */ "..frf.." + /* 6 */ "......." + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..frf.." + /* 2 */ ".f...f." + /* 3 */ ".r...r." + /* 4 */ ".f...f." + /* 5 */ "..frf.." + /* 6 */ "......." + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "..cfc.." + /* 2 */ ".d...h." + /* 3 */ ".f...f." + /* 4 */ ".d...h." + /* 5 */ "..ifi.." + /* 6 */ "......." + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".ffsff." + /* 2 */ ".f...f." + /* 3 */ ".s...s." + /* 4 */ ".f...f." + /* 5 */ ".ffsff." + /* 6 */ "......." + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "...l..." + /* 1 */ ".efffe." + /* 2 */ ".ftttf." + /* 3 */ "nftftfo" + /* 4 */ ".ftttf." + /* 5 */ ".efffe." + /* 6 */ "...q..." + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "...t..." + /* 1 */ ".t...t." + /* 2 */ "......." + /* 3 */ "t..u..t" + /* 4 */ "......." + /* 5 */ ".t...t." + /* 6 */ "...t...", + + // Connectors: + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LargeTower + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleHouse: + // The data has been exported from the gallery Desert, area index 65, ID 551, created by STR_Warrior + { + // Size: + 5, 5, 7, // SizeX = 5, SizeY = 5, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 4, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 3\n" /* wooddoorblock */ + "f: 61: 2\n" /* furnace */ + "g: 65: 2\n" /* ladder */ + "h: 64: 8\n" /* wooddoorblock */ + "i:101: 0\n" /* ironbars */ + "j: 50: 4\n" /* torch */ + "k:128: 2\n" /* sandstonestairs */ + "l:126: 8\n" /* woodenslab */ + "m: 19: 0\n" /* sponge */ + "n:128: 4\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */ + "q: 44: 1\n" /* step */ + "r: 96: 6\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aabaa" + /* 3 */ "abbba" + /* 4 */ "abbba" + /* 5 */ "abbba" + /* 6 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "c...c" + /* 1 */ "....." + /* 2 */ "cdedc" + /* 3 */ "d...d" + /* 4 */ "d...d" + /* 5 */ "df.gd" + /* 6 */ "cdddc" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "c...c" + /* 1 */ "....." + /* 2 */ "cdhdc" + /* 3 */ "d...d" + /* 4 */ "i...i" + /* 5 */ "dj.gd" + /* 6 */ "cdidc" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "k...k" + /* 1 */ "d...d" + /* 2 */ "cdddc" + /* 3 */ "dllld" + /* 4 */ "nlllo" + /* 5 */ "dllgd" + /* 6 */ "cdpdc" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "dqdqd" + /* 3 */ "q...q" + /* 4 */ "d...d" + /* 5 */ "q..rq" + /* 6 */ "dqdqd", + + // Connectors: + "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleHouse + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleHouse2: + // The data has been exported from the gallery Desert, area index 72, ID 562, created by STR_Warrior + { + // Size: + 7, 5, 11, // SizeX = 7, SizeY = 5, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 4, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 3\n" /* wooddoorblock */ + "f: 65: 5\n" /* ladder */ + "g: 85: 0\n" /* fence */ + "h:101: 0\n" /* ironbars */ + "i: 64: 8\n" /* wooddoorblock */ + "j: 50: 3\n" /* torch */ + "k:128: 2\n" /* sandstonestairs */ + "l:128: 6\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:126: 8\n" /* woodenslab */ + "o:128: 4\n" /* sandstonestairs */ + "p:128: 5\n" /* sandstonestairs */ + "q:128: 7\n" /* sandstonestairs */ + "r: 44: 1\n" /* step */ + "s: 96: 0\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaabaa" + /* 3 */ "abbbbba" + /* 4 */ "abbbbba" + /* 5 */ "abbbbba" + /* 6 */ "aaaaaaa" + /* 7 */ "aaaaaaa" + /* 8 */ "aaaaaaa" + /* 9 */ "aaaaaaa" + /* 10 */ "aaaaaaa" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ ".c...c." + /* 1 */ "......." + /* 2 */ "cdddedc" + /* 3 */ "d.....d" + /* 4 */ "d.....d" + /* 5 */ "df....d" + /* 6 */ "cd.dddc" + /* 7 */ "g.....g" + /* 8 */ "g.....g" + /* 9 */ "g.....g" + /* 10 */ "ggggggg" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ ".c...c." + /* 1 */ "......." + /* 2 */ "cdhdidc" + /* 3 */ "d..j..d" + /* 4 */ "h.....h" + /* 5 */ "df....d" + /* 6 */ "cd.dhdc" + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ ".k...k." + /* 1 */ ".d...d." + /* 2 */ "cdldddc" + /* 3 */ "dnnnnnd" + /* 4 */ "onnnnnp" + /* 5 */ "dfnnnnd" + /* 6 */ "cdddqdc" + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ "......." + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "drrdrrd" + /* 3 */ "r.....r" + /* 4 */ "d.....d" + /* 5 */ "rs....r" + /* 6 */ "drrdrrd" + /* 7 */ "......." + /* 8 */ "......." + /* 9 */ "......." + /* 10 */ ".......", + + // Connectors: + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleHouse2 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleHouse3: + // The data has been exported from the gallery Desert, area index 66, ID 553, created by STR_Warrior + { + // Size: + 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 4, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 65: 2\n" /* ladder */ + "g: 64:12\n" /* wooddoorblock */ + "h:101: 0\n" /* ironbars */ + "i: 50: 4\n" /* torch */ + "j:128: 2\n" /* sandstonestairs */ + "k:126: 8\n" /* woodenslab */ + "l:128: 4\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 5\n" /* sandstonestairs */ + "o:128: 7\n" /* sandstonestairs */ + "p: 44: 1\n" /* step */ + "q: 96: 2\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaaaaaa" + /* 2 */ "aaaabaaaa" + /* 3 */ "abbbbbbba" + /* 4 */ "abbbbbbba" + /* 5 */ "abbbbbbba" + /* 6 */ "aaaaaaaaa" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "..c...c.." + /* 1 */ "........." + /* 2 */ "cdddedddc" + /* 3 */ "d.......d" + /* 4 */ "d.......d" + /* 5 */ "d......fd" + /* 6 */ "cdddddddc" + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "..c...c.." + /* 1 */ "........." + /* 2 */ "cdddgdddc" + /* 3 */ "d.......d" + /* 4 */ "h.......h" + /* 5 */ "d.i....fd" + /* 6 */ "cddhhhddc" + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "..j...j.." + /* 1 */ "..d...d.." + /* 2 */ "cdddddddc" + /* 3 */ "dkkkkkkkd" + /* 4 */ "lkkkkkkkn" + /* 5 */ "dkkkkkkfd" + /* 6 */ "cddoooddc" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "dpppdpppd" + /* 3 */ "p.......p" + /* 4 */ "d.......d" + /* 5 */ "p......qp" + /* 6 */ "dpppdpppd", + + // Connectors: + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleHouse3 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleHouse4: + // The data has been exported from the gallery Desert, area index 70, ID 560, created by STR_Warrior + { + // Size: + 5, 5, 11, // SizeX = 5, SizeY = 5, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 4, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 3\n" /* wooddoorblock */ + "f: 65: 5\n" /* ladder */ + "g:134: 3\n" /* 134 */ + "h: 85: 0\n" /* fence */ + "i:134: 2\n" /* 134 */ + "j: 61: 2\n" /* furnace */ + "k:134: 6\n" /* 134 */ + "l:134: 4\n" /* 134 */ + "m: 19: 0\n" /* sponge */ + "n: 64: 8\n" /* wooddoorblock */ + "o: 50: 2\n" /* torch */ + "p:101: 0\n" /* ironbars */ + "q:171: 8\n" /* carpet */ + "r:128: 2\n" /* sandstonestairs */ + "s:126: 8\n" /* woodenslab */ + "t:128: 5\n" /* sandstonestairs */ + "u:128: 7\n" /* sandstonestairs */ + "v: 44: 1\n" /* step */ + "w: 96: 7\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aabaa" + /* 3 */ "abbba" + /* 4 */ "abbba" + /* 5 */ "abbba" + /* 6 */ "abbba" + /* 7 */ "abbba" + /* 8 */ "abbba" + /* 9 */ "abbba" + /* 10 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "c...c" + /* 1 */ "....." + /* 2 */ "cdedc" + /* 3 */ "df..d" + /* 4 */ "d...d" + /* 5 */ "d..gd" + /* 6 */ "d..hd" + /* 7 */ "d..id" + /* 8 */ "d...d" + /* 9 */ "djkld" + /* 10 */ "cdddc" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "c...c" + /* 1 */ "....." + /* 2 */ "cdndc" + /* 3 */ "df..d" + /* 4 */ "d..od" + /* 5 */ "p...p" + /* 6 */ "p..qp" + /* 7 */ "p...p" + /* 8 */ "d...d" + /* 9 */ "d...d" + /* 10 */ "cdpdc" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "r...r" + /* 1 */ "d...d" + /* 2 */ "cdddc" + /* 3 */ "dfssd" + /* 4 */ "dsssd" + /* 5 */ "tssst" + /* 6 */ "tssst" + /* 7 */ "tssst" + /* 8 */ "dsssd" + /* 9 */ "dsssd" + /* 10 */ "cdudc" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "dvdvd" + /* 3 */ "vw..v" + /* 4 */ "v...v" + /* 5 */ "v...v" + /* 6 */ "d...d" + /* 7 */ "v...v" + /* 8 */ "v...v" + /* 9 */ "v...v" + /* 10 */ "dvdvd", + + // Connectors: + "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleHouse4 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleHouse5: + // The data has been exported from the gallery Desert, area index 68, ID 558, created by STR_Warrior + { + // Size: + 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 4, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 65: 2\n" /* ladder */ + "g: 64:12\n" /* wooddoorblock */ + "h:101: 0\n" /* ironbars */ + "i: 50: 1\n" /* torch */ + "j: 50: 4\n" /* torch */ + "k:128: 2\n" /* sandstonestairs */ + "l:126: 8\n" /* woodenslab */ + "m: 19: 0\n" /* sponge */ + "n:128: 6\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 4\n" /* sandstonestairs */ + "q:128: 7\n" /* sandstonestairs */ + "r: 44: 1\n" /* step */ + "s: 96: 6\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaaaaaa" + /* 2 */ "aaaaaabaa" + /* 3 */ "aaaaabbba" + /* 4 */ "aaaaabbba" + /* 5 */ "abbbbbbba" + /* 6 */ "abbbbbbba" + /* 7 */ "abbbbbbba" + /* 8 */ "aaaaaaaaa" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "mmmmc...c" + /* 1 */ "mmmm....." + /* 2 */ "mmmmcdedc" + /* 3 */ "mmmmd...d" + /* 4 */ "cdddd...d" + /* 5 */ "d.......d" + /* 6 */ "d.......d" + /* 7 */ "d......fd" + /* 8 */ "cdddddddc" + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "mmmmc...c" + /* 1 */ "mmmm....." + /* 2 */ "mmmmcdgdc" + /* 3 */ "mmmmd...d" + /* 4 */ "cdhdd...h" + /* 5 */ "d.......h" + /* 6 */ "h.......d" + /* 7 */ "di....jfd" + /* 8 */ "cddhhhddc" + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "mmmmk...k" + /* 1 */ "mmmmd...d" + /* 2 */ "mmmmcdddc" + /* 3 */ "mmmmdllld" + /* 4 */ "cdnddlllo" + /* 5 */ "dlllllllo" + /* 6 */ "pllllllld" + /* 7 */ "dllllllfd" + /* 8 */ "cddqqqddc" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "mmmm....." + /* 1 */ "mmmm....." + /* 2 */ "mmmmcrdrd" + /* 3 */ "mmmmr...r" + /* 4 */ "drrrd...d" + /* 5 */ "r.......r" + /* 6 */ "r.......r" + /* 7 */ "r......sr" + /* 8 */ "drrrdrrrd", + + // Connectors: + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleHouse5 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleHouse6: + // The data has been exported from the gallery Desert, area index 69, ID 559, created by STR_Warrior + { + // Size: + 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 4, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 2: 0\n" /* grass */ + "c: 5: 0\n" /* wood */ + "d: 85: 0\n" /* fence */ + "e: 24: 2\n" /* sandstone */ + "f: 24: 0\n" /* sandstone */ + "g: 64: 7\n" /* wooddoorblock */ + "h: 38: 1\n" /* rose */ + "i: 38: 2\n" /* rose */ + "j: 38: 5\n" /* rose */ + "k: 65: 2\n" /* ladder */ + "l: 64:12\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */ + "n:101: 0\n" /* ironbars */ + "o: 50: 1\n" /* torch */ + "p: 50: 4\n" /* torch */ + "q:128: 2\n" /* sandstonestairs */ + "r:126: 8\n" /* woodenslab */ + "s:128: 6\n" /* sandstonestairs */ + "t:128: 5\n" /* sandstonestairs */ + "u:128: 4\n" /* sandstonestairs */ + "v:128: 7\n" /* sandstonestairs */ + "w: 44: 1\n" /* step */ + "x: 96: 6\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "abbbaaaaa" + /* 2 */ "abbbaacaa" + /* 3 */ "abbbaccca" + /* 4 */ "aaaaaccca" + /* 5 */ "accccccca" + /* 6 */ "accccccca" + /* 7 */ "accccccca" + /* 8 */ "aaaaaaaaa" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "dddde...e" + /* 1 */ "d........" + /* 2 */ "d...efgfe" + /* 3 */ "dhijf...f" + /* 4 */ "effff...f" + /* 5 */ "f.......f" + /* 6 */ "f.......f" + /* 7 */ "f......kf" + /* 8 */ "efffffffe" + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "....e...e" + /* 1 */ "........." + /* 2 */ "....eflfe" + /* 3 */ "....f...f" + /* 4 */ "efnff...n" + /* 5 */ "f.......n" + /* 6 */ "n.......f" + /* 7 */ "fo....pkf" + /* 8 */ "effnnnffe" + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "....q...q" + /* 1 */ "....f...f" + /* 2 */ "....efffe" + /* 3 */ "....frrrf" + /* 4 */ "efsffrrrt" + /* 5 */ "frrrrrrrt" + /* 6 */ "urrrrrrrf" + /* 7 */ "frrrrrrkf" + /* 8 */ "effvvvffe" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "....ewfwf" + /* 3 */ "....w...w" + /* 4 */ "fwwwf...f" + /* 5 */ "w.......w" + /* 6 */ "w.......w" + /* 7 */ "w......xw" + /* 8 */ "fwwwfwwwf", + + // Connectors: + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleHouse6 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleHouse7: + // The data has been exported from the gallery Desert, area index 73, ID 563, created by xoft + { + // Size: + 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 4, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 65: 2\n" /* ladder */ + "g:101: 0\n" /* ironbars */ + "h: 64:12\n" /* wooddoorblock */ + "i: 50: 1\n" /* torch */ + "j: 50: 2\n" /* torch */ + "k:128: 2\n" /* sandstonestairs */ + "l:128: 6\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:126: 8\n" /* woodenslab */ + "o:128: 4\n" /* sandstonestairs */ + "p:128: 5\n" /* sandstonestairs */ + "q:128: 7\n" /* sandstonestairs */ + "r: 44: 1\n" /* step */ + "s: 96: 6\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaaaaaa" + /* 2 */ "aaaaaabaa" + /* 3 */ "abbbbbbba" + /* 4 */ "abbbbbbba" + /* 5 */ "abbbbbbba" + /* 6 */ "aaaaabbba" + /* 7 */ "aaaaabbba" + /* 8 */ "aaaaabbba" + /* 9 */ "aaaaabbba" + /* 10 */ "aaaaaaaaa" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "....c...c" + /* 1 */ "........." + /* 2 */ "cdddddedc" + /* 3 */ "d.......d" + /* 4 */ "d.......d" + /* 5 */ "d.......d" + /* 6 */ "cdddd...d" + /* 7 */ "mmmmd...d" + /* 8 */ "mmmmd...d" + /* 9 */ "mmmmd..fd" + /* 10 */ "mmmmddddc" + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "....c...c" + /* 1 */ "........." + /* 2 */ "cdgdddhdc" + /* 3 */ "d.......d" + /* 4 */ "g.......d" + /* 5 */ "di......g" + /* 6 */ "cdgdd...g" + /* 7 */ "mmmmd...g" + /* 8 */ "mmmmg..jd" + /* 9 */ "mmmmd..fd" + /* 10 */ "mmmmddgdc" + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "....k...k" + /* 1 */ "....d...d" + /* 2 */ "cdldddddc" + /* 3 */ "dnnnnnnnd" + /* 4 */ "onnnnnnnd" + /* 5 */ "dnnnnnnnp" + /* 6 */ "cdqddnnnp" + /* 7 */ "mmmmdnnnp" + /* 8 */ "mmmmonnnd" + /* 9 */ "mmmmdnnfd" + /* 10 */ "mmmmddqdc" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ "........." + /* 2 */ "drrrdrdrd" + /* 3 */ "r.......r" + /* 4 */ "r.......r" + /* 5 */ "r.......r" + /* 6 */ "drrrd...d" + /* 7 */ "mmmmr...r" + /* 8 */ "mmmmr...r" + /* 9 */ "mmmmr..sr" + /* 10 */ "mmmmdrrrd", + + // Connectors: + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleHouse7 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleTower: + // The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior + { + // Size: + 5, 8, 7, // SizeX = 5, SizeY = 8, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 7, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 65: 5\n" /* ladder */ + "g: 64:12\n" /* wooddoorblock */ + "h:101: 0\n" /* ironbars */ + "i: 50: 4\n" /* torch */ + "j:128: 2\n" /* sandstonestairs */ + "k:126: 8\n" /* woodenslab */ + "l:128: 4\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 5\n" /* sandstonestairs */ + "o:128: 7\n" /* sandstonestairs */ + "p:128: 6\n" /* sandstonestairs */ + "q: 44: 1\n" /* step */ + "r: 96: 5\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aabaa" + /* 3 */ "abbba" + /* 4 */ "abbba" + /* 5 */ "abbba" + /* 6 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "c...c" + /* 1 */ "....." + /* 2 */ "cdedc" + /* 3 */ "df..d" + /* 4 */ "d...d" + /* 5 */ "d...d" + /* 6 */ "cdddc" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "c...c" + /* 1 */ "....." + /* 2 */ "cdgdc" + /* 3 */ "df..d" + /* 4 */ "h...h" + /* 5 */ "d..id" + /* 6 */ "cdhdc" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "j...j" + /* 1 */ "d...d" + /* 2 */ "cdddc" + /* 3 */ "dfkkd" + /* 4 */ "lkkkn" + /* 5 */ "dkkkd" + /* 6 */ "cdodc" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "cdddc" + /* 3 */ "df..d" + /* 4 */ "d...d" + /* 5 */ "d...d" + /* 6 */ "cdddc" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "cdhdc" + /* 3 */ "df..d" + /* 4 */ "h...h" + /* 5 */ "d..id" + /* 6 */ "cdhdc" + + // Level 6 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "cdpdc" + /* 3 */ "dfkkd" + /* 4 */ "lkkkn" + /* 5 */ "dkkkd" + /* 6 */ "cdodc" + + // Level 7 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "dqdqd" + /* 3 */ "qr..q" + /* 4 */ "d...d" + /* 5 */ "q...q" + /* 6 */ "dqdqd", + + // Connectors: + "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // LittleTower + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MediumHouse1: + // The data has been exported from the gallery Desert, area index 71, ID 561, created by STR_Warrior + { + // Size: + 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 7, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 3\n" /* wooddoorblock */ + "f: 85: 0\n" /* fence */ + "g: 64: 0\n" /* wooddoorblock */ + "h: 65: 5\n" /* ladder */ + "i: 64: 8\n" /* wooddoorblock */ + "j:101: 0\n" /* ironbars */ + "k: 50: 4\n" /* torch */ + "l:128: 2\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:126: 8\n" /* woodenslab */ + "o:128: 4\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */ + "q: 44: 1\n" /* step */ + "r: 50: 3\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaabaaaaaaaaa" + /* 3 */ "abbbbbbbbbaaaaa" + /* 4 */ "abbbbbbbbbaaaaa" + /* 5 */ "abbbbbbbbbbaaaa" + /* 6 */ "abbbbbbbbbaaaaa" + /* 7 */ "abbbbbbbbbaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "...c...c......." + /* 1 */ "..............." + /* 2 */ "cddddeddddcffff" + /* 3 */ "d.........d...f" + /* 4 */ "d.........d...f" + /* 5 */ "d.........g...f" + /* 6 */ "d.........d...f" + /* 7 */ "d.........dh..f" + /* 8 */ "cdddddddddcffff" + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "...c...c......." + /* 1 */ "..............." + /* 2 */ "cddddiddddc...." + /* 3 */ "d.........d...." + /* 4 */ "j.........d...." + /* 5 */ "j.........i...." + /* 6 */ "j.........d...." + /* 7 */ "d..k...k..dh..." + /* 8 */ "cdddjjjdddc...." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "...l...l......." + /* 1 */ "...d...d......." + /* 2 */ "cdddddddddc...." + /* 3 */ "dnnnnnnnnnd...." + /* 4 */ "onnnnnnnnnd...." + /* 5 */ "onnnnnnnnnd...." + /* 6 */ "onnnnnnnnnd...." + /* 7 */ "dnnnnnnnnndh..." + /* 8 */ "cdddpppdddc...." + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "dqqqqdqqqqd...." + /* 3 */ "q..cdddc..q...." + /* 4 */ "q..d...d..q...." + /* 5 */ "d.........d...." + /* 6 */ "q..d...d..q...." + /* 7 */ "q..cdddc..q...." + /* 8 */ "dqqqqdqqqqd...." + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "...cdjdc......." + /* 4 */ "...dr..d......." + /* 5 */ "..............." + /* 6 */ "...d...d......." + /* 7 */ "...cdjdc......." + /* 8 */ "..............." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "...cdddc......." + /* 4 */ "...dnnnd......." + /* 5 */ "...dnnnd......." + /* 6 */ "...dnnnd......." + /* 7 */ "...cdddc......." + /* 8 */ "..............." + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "...dqdqd......." + /* 4 */ "...q...q......." + /* 5 */ "...d...d......." + /* 6 */ "...q...q......." + /* 7 */ "...dqdqd......." + /* 8 */ "...............", + + // Connectors: + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // MediumHouse1 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MediumHouse2: + // The data has been exported from the gallery Desert, area index 74, ID 573, created by STR_Warrior + { + // Size: + 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 8, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "A: 96: 3\n" /* trapdoor */ + "B: 96: 6\n" /* trapdoor */ + "C:128: 2\n" /* sandstonestairs */ + "D:128: 0\n" /* sandstonestairs */ + "E: 87: 0\n" /* netherstone */ + "F:128: 1\n" /* sandstonestairs */ + "G:128: 3\n" /* sandstonestairs */ + "H: 51: 0\n" /* fire */ + "I: 44: 9\n" /* step */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 65: 3\n" /* ladder */ + "f: 85: 0\n" /* fence */ + "g: 64: 7\n" /* wooddoorblock */ + "h:134: 1\n" /* 134 */ + "i:134: 2\n" /* 134 */ + "j: 61: 2\n" /* furnace */ + "k:134: 6\n" /* 134 */ + "l:134: 4\n" /* 134 */ + "m: 19: 0\n" /* sponge */ + "n: 65: 2\n" /* ladder */ + "o:101: 0\n" /* ironbars */ + "p: 50: 2\n" /* torch */ + "q: 47: 0\n" /* bookshelf */ + "r: 64:12\n" /* wooddoorblock */ + "s: 50: 3\n" /* torch */ + "t:171: 8\n" /* carpet */ + "u:128: 6\n" /* sandstonestairs */ + "v:126: 8\n" /* woodenslab */ + "w:128: 5\n" /* sandstonestairs */ + "x:128: 4\n" /* sandstonestairs */ + "y:128: 7\n" /* sandstonestairs */ + "z: 44: 1\n" /* step */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "abbbaaaaaaa" + /* 2 */ "abbbaaaaaaa" + /* 3 */ "abbbaaaaaaa" + /* 4 */ "abbbaaaabaa" + /* 5 */ "abbbbbbbbba" + /* 6 */ "abbbbbbbbba" + /* 7 */ "abbbbbbbbba" + /* 8 */ "aaaaaaaaaaa" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "cdddc......" + /* 1 */ "de..dfff.f." + /* 2 */ "d...d....f." + /* 3 */ "d...d....f." + /* 4 */ "d...ddddgdc" + /* 5 */ "d.........d" + /* 6 */ "dhf.......d" + /* 7 */ "dhi.jkl..nd" + /* 8 */ "cdddddddddc" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "cdodc......" + /* 1 */ "de..o......" + /* 2 */ "d...o......" + /* 3 */ "o..pd......" + /* 4 */ "o...qdodrdc" + /* 5 */ "o......s..d" + /* 6 */ "d.t.......o" + /* 7 */ "d........nd" + /* 8 */ "cdddooodddc" + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "cdudc......" + /* 1 */ "devvw......" + /* 2 */ "dvvvw......" + /* 3 */ "xvvvd......" + /* 4 */ "xvvvddudddc" + /* 5 */ "xvvvvvvvvvd" + /* 6 */ "dvvvvvvvvvw" + /* 7 */ "dvvvqqqvvnd" + /* 8 */ "cdddyyydddc" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "dzzzd......" + /* 1 */ "zA..z......" + /* 2 */ "z...z......" + /* 3 */ "z...z......" + /* 4 */ "d...dzzzzzd" + /* 5 */ "zddd......z" + /* 6 */ "zddd......z" + /* 7 */ "zddd.....Bz" + /* 8 */ "dzzzzdzzzzd" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ ".cCc......." + /* 6 */ ".DEF......." + /* 7 */ ".cGc......." + /* 8 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ ".c.c......." + /* 6 */ "..H........" + /* 7 */ ".c.c......." + /* 8 */ "..........." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ ".ddd......." + /* 6 */ ".dId......." + /* 7 */ ".ddd......." + /* 8 */ "..........." + + // Level 8 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ ".z.z......." + /* 6 */ "..........." + /* 7 */ ".z.z......." + /* 8 */ "...........", + + // Connectors: + "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // MediumHouse2 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MediumHouse3: + // The data has been exported from the gallery Desert, area index 76, ID 575, created by STR_Warrior + { + // Size: + 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 9, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 3: 0\n" /* dirt */ + "c: 2: 0\n" /* grass */ + "d: 5: 0\n" /* wood */ + "e: 24: 0\n" /* sandstone */ + "f: 24: 2\n" /* sandstone */ + "g: 85: 0\n" /* fence */ + "h: 64: 3\n" /* wooddoorblock */ + "i: 64: 6\n" /* wooddoorblock */ + "j: 65: 4\n" /* ladder */ + "k: 65: 2\n" /* ladder */ + "l: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 50: 2\n" /* torch */ + "o:101: 0\n" /* ironbars */ + "p: 64: 8\n" /* wooddoorblock */ + "q: 64:12\n" /* wooddoorblock */ + "r:128: 2\n" /* sandstonestairs */ + "s:128: 6\n" /* sandstonestairs */ + "t:126: 8\n" /* woodenslab */ + "u:128: 5\n" /* sandstonestairs */ + "v:128: 7\n" /* sandstonestairs */ + "w: 44: 1\n" /* step */ + "x: 96: 6\n" /* trapdoor */ + "y:126: 0\n" /* woodenslab */ + "z:128: 4\n" /* sandstonestairs */, + + // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "bbbbbaaaaaaa" + /* 3 */ "bbbbbaaaaaaa" + /* 4 */ "bbbbbaaaaaaa" + /* 5 */ "bbbbbaaaaaaa" + /* 6 */ "bbbaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaa" + + // Level 1 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "cccccaaaadaa" + /* 3 */ "cccccaddddda" + /* 4 */ "cccccdddddda" + /* 5 */ "cccccaddddda" + /* 6 */ "cccaadddddda" + /* 7 */ "aaaaddddddda" + /* 8 */ "aaaadddaaaaa" + /* 9 */ "aaaadddaaaaa" + /* 10 */ "aaaaaaaaaaaa" + + // Level 2 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ ".....e.....f" + /* 1 */ "............" + /* 2 */ "gggggfeeehef" + /* 3 */ "g....e.....e" + /* 4 */ "g....i.....e" + /* 5 */ "g....e.....e" + /* 6 */ "gggfe......e" + /* 7 */ "mmme......je" + /* 8 */ "mmme...eeeef" + /* 9 */ "mmme..kemmmm" + /* 10 */ "mmmfeeefmmmm" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ ".....el...nf" + /* 1 */ "............" + /* 2 */ ".....fooepef" + /* 3 */ ".....e.....e" + /* 4 */ ".....q.....e" + /* 5 */ ".....e.....o" + /* 6 */ "...ge......e" + /* 7 */ "mmme......je" + /* 8 */ "mmme...eeoof" + /* 9 */ "mmme..kemmmm" + /* 10 */ "mmmgeeegmmmm" + + // Level 4 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ ".....r.....r" + /* 1 */ ".....e.....e" + /* 2 */ ".....fsseeef" + /* 3 */ ".....ettttte" + /* 4 */ ".....ettttte" + /* 5 */ ".....etttttu" + /* 6 */ "...getttttte" + /* 7 */ "mmmettttttje" + /* 8 */ "mmmettteevvf" + /* 9 */ "mmmettkemmmm" + /* 10 */ "mmmgeeegmmmm" + + // Level 5 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ ".....ewwewwe" + /* 3 */ ".....w.....w" + /* 4 */ ".....w.....w" + /* 5 */ ".....w.....e" + /* 6 */ "...geeeg...w" + /* 7 */ "mmme...e..xw" + /* 8 */ "mmme...ewwwe" + /* 9 */ "mmme..kemmmm" + /* 10 */ "mmmgeeegmmmm" + + // Level 6 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "............" + /* 4 */ "............" + /* 5 */ "............" + /* 6 */ "...ge.eg...." + /* 7 */ "mmme...e...." + /* 8 */ "mmmo........" + /* 9 */ "mmme..kemmmm" + /* 10 */ "mmmgeoegmmmm" + + // Level 7 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "............" + /* 4 */ "............" + /* 5 */ "............" + /* 6 */ "...ge.eg...." + /* 7 */ "mmme...e...." + /* 8 */ "mmmo........" + /* 9 */ "mmmel.kemmmm" + /* 10 */ "mmmgeoegmmmm" + + // Level 8 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "............" + /* 4 */ "............" + /* 5 */ "............" + /* 6 */ "...fesef...." + /* 7 */ "mmmeyyye...." + /* 8 */ "mmmzyyyu...." + /* 9 */ "mmmeyykemmmm" + /* 10 */ "mmmfevefmmmm" + + // Level 9 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" + /* 1 */ "............" + /* 2 */ "............" + /* 3 */ "............" + /* 4 */ "............" + /* 5 */ "............" + /* 6 */ "...w.w.w...." + /* 7 */ "mmm........." + /* 8 */ "mmmw...w...." + /* 9 */ "mmm.....mmmm" + /* 10 */ "mmmw.w.wmmmm", + + // Connectors: + "-1: 9, 2, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // MediumHouse3 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SmallHouse9: + // The data has been exported from the gallery Desert, area index 67, ID 556, created by STR_Warrior + { + // Size: + 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 4, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 65: 2\n" /* ladder */ + "g: 64:12\n" /* wooddoorblock */ + "h:101: 0\n" /* ironbars */ + "i: 50: 2\n" /* torch */ + "j: 50: 1\n" /* torch */ + "k:128: 2\n" /* sandstonestairs */ + "l:126: 8\n" /* woodenslab */ + "m: 19: 0\n" /* sponge */ + "n:128: 5\n" /* sandstonestairs */ + "o:128: 6\n" /* sandstonestairs */ + "p:128: 4\n" /* sandstonestairs */ + "q:128: 7\n" /* sandstonestairs */ + "r: 44: 1\n" /* step */ + "s: 96: 6\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaaaaaa" + /* 2 */ "aaaaaabaa" + /* 3 */ "aaaaabbba" + /* 4 */ "aaaaabbba" + /* 5 */ "aaaaabbba" + /* 6 */ "aaaaabbba" + /* 7 */ "abbbbbbba" + /* 8 */ "abbbbbbba" + /* 9 */ "abbbbbbba" + /* 10 */ "aaaaaaaaa" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "mmmmc...c" + /* 1 */ "mmmm....." + /* 2 */ "mmmmcdedc" + /* 3 */ "mmmmd...d" + /* 4 */ "mmmmd...d" + /* 5 */ "mmmmd...d" + /* 6 */ "cdddd...d" + /* 7 */ "d.......d" + /* 8 */ "d.......d" + /* 9 */ "d......fd" + /* 10 */ "cdddddddc" + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "mmmmc...c" + /* 1 */ "mmmm....." + /* 2 */ "mmmmcdgdc" + /* 3 */ "mmmmd...d" + /* 4 */ "mmmmd...d" + /* 5 */ "mmmmd...h" + /* 6 */ "cdhdd...h" + /* 7 */ "d.......h" + /* 8 */ "h......id" + /* 9 */ "dj.....fd" + /* 10 */ "cddhhhddc" + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "mmmmk...k" + /* 1 */ "mmmmd...d" + /* 2 */ "mmmmcdddc" + /* 3 */ "mmmmdllld" + /* 4 */ "mmmmdllld" + /* 5 */ "mmmmdllln" + /* 6 */ "cdoddllln" + /* 7 */ "dllllllln" + /* 8 */ "pllllllld" + /* 9 */ "dllllllfd" + /* 10 */ "cddqqqddc" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "mmmm....." + /* 1 */ "mmmm....." + /* 2 */ "mmmmcrdrd" + /* 3 */ "mmmmr...r" + /* 4 */ "mmmmr...r" + /* 5 */ "mmmmr...r" + /* 6 */ "drrrd...d" + /* 7 */ "r.......r" + /* 8 */ "r.......r" + /* 9 */ "r......sr" + /* 10 */ "drrrdrrrd", + + // Connectors: + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // SmallHouse9 +}; // g_AlchemistVillagePrefabs + + + + + + +const cPrefab::sDef g_AlchemistVillageStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Well: + // The data has been exported from the gallery Desert, area index 90, ID 631, created by STR_Warrior + { + // Size: + 5, 21, 5, // SizeX = 5, SizeY = 21, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 20, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 24: 0\n" /* sandstone */ + "c: 8: 0\n" /* water */ + "d: 24: 2\n" /* sandstone */ + "e:128: 1\n" /* sandstonestairs */ + "f: 44: 1\n" /* step */ + "g:128: 0\n" /* sandstonestairs */ + "h:128: 3\n" /* sandstonestairs */ + "i:128: 2\n" /* sandstonestairs */ + "j: 44: 9\n" /* step */ + "k:126: 0\n" /* woodenslab */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 6 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 7 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 8 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 9 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 10 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 11 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 12 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 13 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 14 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 15 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bcccb" + /* 2 */ "bcccb" + /* 3 */ "bcccb" + /* 4 */ "bbbbb" + + // Level 16 + /* z\x* 01234 */ + /* 0 */ "defgd" + /* 1 */ "h...h" + /* 2 */ "f...f" + /* 3 */ "i...i" + /* 4 */ "defgd" + + // Level 17 + /* z\x* 01234 */ + /* 0 */ "d...d" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "d...d" + + // Level 18 + /* z\x* 01234 */ + /* 0 */ "djjjd" + /* 1 */ "j...j" + /* 2 */ "j...j" + /* 3 */ "j...j" + /* 4 */ "djjjd" + + // Level 19 + /* z\x* 01234 */ + /* 0 */ "bbbbb" + /* 1 */ "bkkkb" + /* 2 */ "bkkkb" + /* 3 */ "bkkkb" + /* 4 */ "bbbbb" + + // Level 20 + /* z\x* 01234 */ + /* 0 */ "f.f.f" + /* 1 */ "....." + /* 2 */ "f...f" + /* 3 */ "....." + /* 4 */ "f.f.f", + + // Connectors: + "2: 2, 16, 4: 3\n" /* Type 2, direction Z+ */ + "2: 0, 16, 2: 4\n" /* Type 2, direction X- */ + "2: 2, 16, 0: 2\n" /* Type 2, direction Z- */ + "2: 4, 16, 2: 5\n" /* Type 2, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // Well +}; + + + + + +// The prefab counts: + +const size_t g_AlchemistVillagePrefabsCount = ARRAYCOUNT(g_AlchemistVillagePrefabs); + +const size_t g_AlchemistVillageStartingPrefabsCount = ARRAYCOUNT(g_AlchemistVillageStartingPrefabs); + diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.h b/src/Generating/Prefabs/AlchemistVillagePrefabs.h new file mode 100644 index 000000000..dddc5530a --- /dev/null +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.h @@ -0,0 +1,15 @@ + +// AlchemistVillagePrefabs.h + +// Declares the prefabs in the group AlchemistVillage + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_AlchemistVillagePrefabs[]; +extern const cPrefab::sDef g_AlchemistVillageStartingPrefabs[]; +extern const size_t g_AlchemistVillagePrefabsCount; +extern const size_t g_AlchemistVillageStartingPrefabsCount; -- cgit v1.2.3 From 8bf7aed67cb59edd72662114244da5c1cf5f2140 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 30 May 2014 22:40:19 +0200 Subject: Updated PlainsVillage and AlchemistVillage. --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 603 +++++++++----- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 906 ++++++++++++++++++++- 2 files changed, 1270 insertions(+), 239 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp index 32ffe5b88..6e3f82212 100644 --- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -20,24 +20,25 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 82, ID 598, created by STR_Warrior { // Size: - 11, 12, 9, // SizeX = 11, SizeY = 12, SizeZ = 9 + 11, 12, 10, // SizeX = 11, SizeY = 12, SizeZ = 10 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 11, 8, // MaxX, MaxY, MaxZ + 10, 11, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A:101: 0\n" /* ironbars */ - "B: 64:12\n" /* wooddoorblock */ - "C:128: 2\n" /* sandstonestairs */ - "D: 24: 1\n" /* sandstone */ - "E: 44: 9\n" /* step */ - "F:126: 8\n" /* woodenslab */ - "G:128: 7\n" /* sandstonestairs */ - "H: 44: 1\n" /* step */ - "I: 64: 7\n" /* wooddoorblock */ - "J:128: 6\n" /* sandstonestairs */ + "A:171: 8\n" /* carpet */ + "B:101: 0\n" /* ironbars */ + "C: 64:12\n" /* wooddoorblock */ + "D:128: 2\n" /* sandstonestairs */ + "E: 24: 1\n" /* sandstone */ + "F: 44: 9\n" /* step */ + "G:126: 8\n" /* woodenslab */ + "H:128: 7\n" /* sandstonestairs */ + "I: 44: 1\n" /* step */ + "J: 64: 7\n" /* wooddoorblock */ + "K:128: 6\n" /* sandstonestairs */ "a: 1: 0\n" /* stone */ "b: 24: 0\n" /* sandstone */ "c: 12: 0\n" /* sand */ @@ -62,8 +63,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "v:134: 7\n" /* 134 */ "w:107: 5\n" /* fencegate */ "x: 64: 5\n" /* wooddoorblock */ - "y: 50: 3\n" /* torch */ - "z:171: 8\n" /* carpet */, + "y: 65: 3\n" /* ladder */ + "z: 50: 3\n" /* torch */, // Block data: // Level 0 @@ -78,6 +79,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "aabbbbbbbaa" /* 7 */ "aabbbbbbbaa" /* 8 */ "aaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaa" // Level 1 /* z\x* 1 */ @@ -91,6 +93,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "cb.......bc" /* 7 */ "cbg......bc" /* 8 */ "cbbbbbbbbbc" + /* 9 */ "ccccccccccc" // Level 2 /* z\x* 1 */ @@ -104,6 +107,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "cb.......bc" /* 7 */ "cbg......bc" /* 8 */ "cbbbbbbbbbc" + /* 9 */ "ccccccccccc" // Level 3 /* z\x* 1 */ @@ -117,6 +121,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "cb.......bc" /* 7 */ "cbg..l...bc" /* 8 */ "cbbbbbbbbbc" + /* 9 */ "ccccccccccc" // Level 4 /* z\x* 1 */ @@ -130,6 +135,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "cnnnnnnnnnc" /* 7 */ "cnonnnnnnnc" /* 8 */ "cnccccccccc" + /* 9 */ "ccccccccccc" // Level 5 /* z\x* 1 */ @@ -143,6 +149,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "bfvvd.....b" /* 7 */ "b...w..kujb" /* 8 */ "pxbbbbbbbbp" + /* 9 */ "..y........" // Level 6 /* z\x* 1 */ @@ -150,38 +157,41 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "...p...p..." /* 1 */ "..........." /* 2 */ "pbbb...bbbp" - /* 3 */ "b..y...y..b" - /* 4 */ "b.z.....z.b" - /* 5 */ "A.........A" + /* 3 */ "b..z...z..b" + /* 4 */ "b.A.....A.b" + /* 5 */ "B.........B" /* 6 */ "b.........b" - /* 7 */ "b.......z.b" - /* 8 */ "pBbbAAAbbbp" + /* 7 */ "b.......A.b" + /* 8 */ "pCbbBBBbbbp" + /* 9 */ "..y........" // Level 7 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...C...C..." - /* 1 */ "...D...b..." - /* 2 */ "pbbbqEsbbbp" - /* 3 */ "bFFFFFFFFFb" - /* 4 */ "bFFFFFFFFFb" - /* 5 */ "sFFFFFFFFFq" - /* 6 */ "bFFFFFFFFFb" - /* 7 */ "bFFFFFFFFFb" - /* 8 */ "pbbbGGGbbbp" + /* 0 */ "...D...D..." + /* 1 */ "...E...b..." + /* 2 */ "pbbbqFsbbbp" + /* 3 */ "bGGGGGGGGGb" + /* 4 */ "bGGGGGGGGGb" + /* 5 */ "sGGGGGGGGGq" + /* 6 */ "bGGGGGGGGGb" + /* 7 */ "bGGGGGGGGGb" + /* 8 */ "pbbbHHHbbbp" + /* 9 */ "..y........" // Level 8 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "bHHHHbHHHHb" - /* 3 */ "HpbbbbbbbpH" - /* 4 */ "Hb.......bH" + /* 2 */ "bIIIIbIIIIb" + /* 3 */ "IpbbbbbbbpI" + /* 4 */ "Ib.......bI" /* 5 */ "bb.......bb" - /* 6 */ "Hb.......bH" - /* 7 */ "HpIbbbbbbpH" - /* 8 */ "bH.HHbHHHHb" + /* 6 */ "Ib.......bI" + /* 7 */ "IpJbbbbbbpI" + /* 8 */ "bI.IIbIIIIb" + /* 9 */ "..........." // Level 9 /* z\x* 1 */ @@ -189,12 +199,13 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".pbbAAAbbp." + /* 3 */ ".pbbBBBbbp." /* 4 */ ".b.......b." - /* 5 */ ".A.......A." + /* 5 */ ".B.......B." /* 6 */ ".b.......b." - /* 7 */ ".pBbAAAbbp." + /* 7 */ ".pCbBBBbbp." /* 8 */ "..........." + /* 9 */ "..........." // Level 10 /* z\x* 1 */ @@ -202,12 +213,13 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".pbbJJJbbp." - /* 4 */ ".bFFFFFFFb." - /* 5 */ ".sFFFFFFFq." - /* 6 */ ".bFFFFFFFb." - /* 7 */ ".pbbGGGbbp." + /* 3 */ ".pbbKKKbbp." + /* 4 */ ".bGGGGGGGb." + /* 5 */ ".sGGGGGGGq." + /* 6 */ ".bGGGGGGGb." + /* 7 */ ".pbbHHHbbp." /* 8 */ "..........." + /* 9 */ "..........." // Level 11 /* z\x* 1 */ @@ -215,12 +227,13 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".bHHHbHHHb." - /* 4 */ ".H.......H." + /* 3 */ ".bIIIbIIIb." + /* 4 */ ".I.......I." /* 5 */ ".b.......b." - /* 6 */ ".H.......H." - /* 7 */ ".bHHHbHHHb." - /* 8 */ "...........", + /* 6 */ ".I.......I." + /* 7 */ ".bIIIbIIIb." + /* 8 */ "..........." + /* 9 */ "...........", // Connectors: "-1: 5, 5, 0: 2\n" /* Type -1, direction Z- */, @@ -235,7 +248,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = true, // DefaultWeight: - 100, + 70, // DepthWeight: "", @@ -254,18 +267,19 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior { // Size: - 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9 + 11, 8, 10, // SizeX = 11, SizeY = 8, SizeZ = 10 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 7, 8, // MaxX, MaxY, MaxZ + 10, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A: 44: 1\n" /* step */ - "B: 64: 3\n" /* wooddoorblock */ - "C: 64: 8\n" /* wooddoorblock */ - "D:128: 6\n" /* sandstonestairs */ + "A:128: 7\n" /* sandstonestairs */ + "B: 44: 1\n" /* step */ + "C: 64: 3\n" /* wooddoorblock */ + "D: 64: 8\n" /* wooddoorblock */ + "E:128: 6\n" /* sandstonestairs */ "a: 12: 0\n" /* sand */ "b: 5: 0\n" /* wood */ "c: 24: 2\n" /* sandstone */ @@ -283,15 +297,15 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "o:134: 4\n" /* 134 */ "p:107: 5\n" /* fencegate */ "q: 64: 5\n" /* wooddoorblock */ - "r: 50: 3\n" /* torch */ - "s:171: 8\n" /* carpet */ - "t:101: 0\n" /* ironbars */ - "u: 64:12\n" /* wooddoorblock */ - "v:128: 2\n" /* sandstonestairs */ - "w: 24: 1\n" /* sandstone */ - "x: 44: 9\n" /* step */ - "y:126: 8\n" /* woodenslab */ - "z:128: 7\n" /* sandstonestairs */, + "r: 65: 3\n" /* ladder */ + "s: 50: 3\n" /* torch */ + "t:171: 8\n" /* carpet */ + "u:101: 0\n" /* ironbars */ + "v: 64:12\n" /* wooddoorblock */ + "w:128: 2\n" /* sandstonestairs */ + "x: 24: 1\n" /* sandstone */ + "y: 44: 9\n" /* step */ + "z:126: 8\n" /* woodenslab */, // Block data: // Level 0 @@ -306,6 +320,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "abbbbbbbbba" /* 7 */ "abbbbbbbbba" /* 8 */ "abaaaaaaaaa" + /* 9 */ "aaaaaaaaaaa" // Level 1 /* z\x* 1 */ @@ -319,6 +334,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 6 */ "dlnno.....d" /* 7 */ "d...p..hjkd" /* 8 */ "cqddddddddc" + /* 9 */ "..r........" // Level 2 /* z\x* 1 */ @@ -326,38 +342,41 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "...c...c..." /* 1 */ "..........." /* 2 */ "cddd...dddc" - /* 3 */ "d..r...r..d" - /* 4 */ "d.s.....s.d" - /* 5 */ "t.........t" + /* 3 */ "d..s...s..d" + /* 4 */ "d.t.....t.d" + /* 5 */ "u.........u" /* 6 */ "d.........d" - /* 7 */ "d.......s.d" - /* 8 */ "cuddtttdddc" + /* 7 */ "d.......t.d" + /* 8 */ "cvdduuudddc" + /* 9 */ "..r........" // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...v...v..." - /* 1 */ "...w...d..." - /* 2 */ "cdddexgdddc" - /* 3 */ "dyyyyyyyyyd" - /* 4 */ "dyyyyyyyyyd" - /* 5 */ "gyyyyyyyyye" - /* 6 */ "dyyyyyyyyyd" - /* 7 */ "dyyyyyyyyyd" - /* 8 */ "cdddzzzdddc" + /* 0 */ "...w...w..." + /* 1 */ "...x...d..." + /* 2 */ "cdddeygdddc" + /* 3 */ "dzzzzzzzzzd" + /* 4 */ "dzzzzzzzzzd" + /* 5 */ "gzzzzzzzzze" + /* 6 */ "dzzzzzzzzzd" + /* 7 */ "dzzzzzzzzzd" + /* 8 */ "cdddAAAdddc" + /* 9 */ "..r........" // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "dAAAAdAAAAd" - /* 3 */ "AcdddddddcA" - /* 4 */ "Ad.......dA" + /* 2 */ "dBBBBdBBBBd" + /* 3 */ "BcdddddddcB" + /* 4 */ "Bd.......dB" /* 5 */ "dd.......dd" - /* 6 */ "Ad.......dA" - /* 7 */ "AcBddddddcA" - /* 8 */ "dA.AAdAAAAd" + /* 6 */ "Bd.......dB" + /* 7 */ "BcCddddddcB" + /* 8 */ "dB.BBdBBBBd" + /* 9 */ "..........." // Level 5 /* z\x* 1 */ @@ -365,12 +384,13 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".cddtttddc." + /* 3 */ ".cdduuuddc." /* 4 */ ".d.......d." - /* 5 */ ".t.......t." + /* 5 */ ".u.......u." /* 6 */ ".d.......d." - /* 7 */ ".cCdtttddc." + /* 7 */ ".cDduuuddc." /* 8 */ "..........." + /* 9 */ "..........." // Level 6 /* z\x* 1 */ @@ -378,12 +398,13 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".cddDDDddc." - /* 4 */ ".dyyyyyyyd." - /* 5 */ ".gyyyyyyye." - /* 6 */ ".dyyyyyyyd." - /* 7 */ ".cddzzzddc." + /* 3 */ ".cddEEEddc." + /* 4 */ ".dzzzzzzzd." + /* 5 */ ".gzzzzzzze." + /* 6 */ ".dzzzzzzzd." + /* 7 */ ".cddAAAddc." /* 8 */ "..........." + /* 9 */ "..........." // Level 7 /* z\x* 1 */ @@ -391,12 +412,13 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".dAAAdAAAd." - /* 4 */ ".A.......A." + /* 3 */ ".dBBBdBBBd." + /* 4 */ ".B.......B." /* 5 */ ".d.......d." - /* 6 */ ".A.......A." - /* 7 */ ".dAAAdAAAd." - /* 8 */ "...........", + /* 6 */ ".B.......B." + /* 7 */ ".dBBBdBBBd." + /* 8 */ "..........." + /* 9 */ "...........", // Connectors: "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, @@ -411,7 +433,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = true, // DefaultWeight: - 100, + 80, // DepthWeight: "", @@ -427,7 +449,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BlackSmith: - // The data has been exported from the gallery Desert, area index 92, ID 633, created by STR_Warrior + // The data has been exported from the gallery Desert, area index 97, ID 642, created by STR_Warrior { // Size: 11, 5, 13, // SizeX = 11, SizeY = 5, SizeZ = 13 @@ -460,7 +482,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "t:128: 4\n" /* sandstonestairs */ "u:128: 5\n" /* sandstonestairs */ "v:128: 7\n" /* sandstonestairs */ - "w: 44: 1\n" /* step */, + "w: 44: 1\n" /* step */ + "x: 43: 1\n" /* doubleslab */, // Block data: // Level 0 @@ -469,7 +492,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "aaaaaaaaaaa" /* 1 */ "aaaaaaaaaaa" /* 2 */ "aaaaaaaabaa" - /* 3 */ "acaaacabbba" + /* 3 */ "acacacabbba" /* 4 */ "acaccaabbba" /* 5 */ "acccccabbba" /* 6 */ "acaadddbbba" @@ -487,9 +510,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 1 */ "..........." /* 2 */ "......dcecd" /* 3 */ ".d....c...c" - /* 4 */ "......c...c" - /* 5 */ "...f..c...c" - /* 6 */ ".....dc...c" + /* 4 */ "..f...c...c" + /* 5 */ "......c...c" + /* 6 */ "....ddc...c" /* 7 */ ".gh.dic...c" /* 8 */ "dcccccd...c" /* 9 */ "cj........c" @@ -506,8 +529,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 3 */ ".d....c..lc" /* 4 */ "......n...c" /* 5 */ "......c...c" - /* 6 */ "......c...n" - /* 7 */ "......c...n" + /* 6 */ "....nnc...n" + /* 7 */ "....n.c...n" /* 8 */ "dcccccd...n" /* 9 */ "co........c" /* 10 */ "n.........c" @@ -523,8 +546,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 3 */ ".drrrrcsssc" /* 4 */ ".rsssstsssc" /* 5 */ ".rsssscsssc" - /* 6 */ ".rsssscsssu" - /* 7 */ ".rsssscsssu" + /* 6 */ ".rssddcsssu" + /* 7 */ ".rssd.csssu" /* 8 */ "dcccccdsssu" /* 9 */ "csssssssssc" /* 10 */ "tsssssssssc" @@ -540,9 +563,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 3 */ ".w.w.ww...w" /* 4 */ "......w...w" /* 5 */ ".w....w...w" - /* 6 */ "......w...w" - /* 7 */ ".w....w...c" - /* 8 */ "cwwwwwc...w" + /* 6 */ "....xwx...w" + /* 7 */ ".w..w.w...c" + /* 8 */ "cwwwxwc...w" /* 9 */ "w.........w" /* 10 */ "w.........w" /* 11 */ "w.........w" @@ -561,7 +584,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = true, // DefaultWeight: - 100, + 50, // DepthWeight: "", @@ -588,12 +611,14 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ - "A:128: 2\n" /* sandstonestairs */ - "B:128: 0\n" /* sandstonestairs */ - "C: 87: 0\n" /* netherstone */ - "D:128: 3\n" /* sandstonestairs */ - "E: 51: 0\n" /* fire */ - "F: 44: 9\n" /* step */ + "A:128: 7\n" /* sandstonestairs */ + "B: 44: 1\n" /* step */ + "C:128: 2\n" /* sandstonestairs */ + "D:128: 0\n" /* sandstonestairs */ + "E: 87: 0\n" /* netherstone */ + "F:128: 3\n" /* sandstonestairs */ + "G: 51: 0\n" /* fire */ + "H: 44: 9\n" /* step */ "a: 12: 0\n" /* sand */ "b: 5: 0\n" /* wood */ "c: 24: 2\n" /* sandstone */ @@ -610,16 +635,16 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "n:101: 0\n" /* ironbars */ "o:140: 0\n" /* flowerpotblock */ "p: 64: 8\n" /* wooddoorblock */ - "q: 69:12\n" /* lever */ - "r: 44:10\n" /* step */ - "s:128: 1\n" /* sandstonestairs */ - "t: 47: 0\n" /* bookshelf */ - "u: 96:12\n" /* trapdoor */ - "v:128: 4\n" /* sandstonestairs */ - "w:128: 5\n" /* sandstonestairs */ - "x:128: 7\n" /* sandstonestairs */ - "y: 44: 1\n" /* step */ - "z:128: 6\n" /* sandstonestairs */, + "q: 50: 3\n" /* torch */ + "r: 69:12\n" /* lever */ + "s: 50: 4\n" /* torch */ + "t:128: 6\n" /* sandstonestairs */ + "u: 44:10\n" /* step */ + "v:128: 1\n" /* sandstonestairs */ + "w: 47: 0\n" /* bookshelf */ + "x: 96:12\n" /* trapdoor */ + "y:128: 4\n" /* sandstonestairs */ + "z:128: 5\n" /* sandstonestairs */, // Block data: // Level 0 @@ -657,9 +682,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "....cddnnnddc.." /* 1 */ "....d......od.c" - /* 2 */ "....p.......d.." + /* 2 */ "....p.......d.q" /* 3 */ "....d.......p.." - /* 4 */ "....d.q...l.d.." + /* 4 */ "....d.r...l.d.s" /* 5 */ "....dddd.dddd.c" /* 6 */ "....n.......n.." /* 7 */ "mmmmn.......n.." @@ -670,32 +695,32 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....cdddddddc.." - /* 1 */ "....drrrrrrrdds" - /* 2 */ "....drrrrrrrd.." - /* 3 */ "....drrrrrrrd.." - /* 4 */ "....dtttrrurd.." - /* 5 */ "....dddddddddds" - /* 6 */ "....vrrrrrrrw.." - /* 7 */ "mmmmvrrrrrrrw.." - /* 8 */ "mmmmvrrrrrrrw.." - /* 9 */ "mmmmdrrrrrrrd.." - /* 10 */ "mmmmcddxxxddc.." + /* 0 */ "....cddtttddc.." + /* 1 */ "....duuuuuuuddv" + /* 2 */ "....duuuuuuud.." + /* 3 */ "....duuuuuuud.." + /* 4 */ "....dwwwuuxud.." + /* 5 */ "....ddddddddddv" + /* 6 */ "....yuuuuuuuz.." + /* 7 */ "mmmmyuuuuuuuz.." + /* 8 */ "mmmmyuuuuuuuz.." + /* 9 */ "mmmmduuuuuuud.." + /* 10 */ "mmmmcddAAAddc.." // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....dyyydyyyd.." - /* 1 */ "....ycdddddcy.." - /* 2 */ "....yd.....dy.." - /* 3 */ "....yd.....dy.." - /* 4 */ "....yd.....dy.." + /* 0 */ "....dBBBdBBBd.." + /* 1 */ "....BcdddddcB.." + /* 2 */ "....Bd.....dB.." + /* 3 */ "....Bd.....dB.." + /* 4 */ "....Bd.....dB.." /* 5 */ "....dcdd.ddcd.." - /* 6 */ "....y.......y.." - /* 7 */ "mmmmy.......y.." - /* 8 */ "mmmmy.......y.." - /* 9 */ "mmmmy.......y.." - /* 10 */ "mmmmdyyydyyyd.." + /* 6 */ "....B.......B.." + /* 7 */ "mmmmB.......B.." + /* 8 */ "mmmmB.......B.." + /* 9 */ "mmmmB.......B.." + /* 10 */ "mmmmdBBBdBBBd.." // Level 5 /* z\x* 11111 */ @@ -716,10 +741,10 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".....cddzddc..." - /* 2 */ ".....vrrrrrw..." - /* 3 */ ".....vrrrrrw..." - /* 4 */ ".....vrrrrrw..." + /* 1 */ ".....cddtddc..." + /* 2 */ ".....yuuuuuz..." + /* 3 */ ".....yuuuuuz..." + /* 4 */ ".....yuuuuuz..." /* 5 */ ".....cdddddc..." /* 6 */ "..............." /* 7 */ "..............." @@ -731,11 +756,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".....dyydyyd..." - /* 2 */ ".....y.ddd.y..." + /* 1 */ ".....dBBdBBd..." + /* 2 */ ".....B.ddd.B..." /* 3 */ ".....d.ddd.d..." - /* 4 */ ".....y.ddd.y..." - /* 5 */ ".....dyydyyd..." + /* 4 */ ".....B.ddd.B..." + /* 5 */ ".....dBBdBBd..." /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "..............." @@ -747,9 +772,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......cAc....." - /* 3 */ ".......BCs....." - /* 4 */ ".......cDc....." + /* 2 */ ".......cCc....." + /* 3 */ ".......DEv....." + /* 4 */ ".......cFc....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -763,7 +788,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..............." /* 1 */ "..............." /* 2 */ ".......c.c....." - /* 3 */ "........E......" + /* 3 */ "........G......" /* 4 */ ".......c.c....." /* 5 */ "..............." /* 6 */ "..............." @@ -777,9 +802,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......c.c....." - /* 3 */ "..............." - /* 4 */ ".......c.c....." + /* 2 */ ".......ctc....." + /* 3 */ ".......y.z....." + /* 4 */ ".......cAc....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -793,7 +818,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..............." /* 1 */ "..............." /* 2 */ ".......ddd....." - /* 3 */ ".......dFd....." + /* 3 */ ".......dHd....." /* 4 */ ".......ddd....." /* 5 */ "..............." /* 6 */ "..............." @@ -807,9 +832,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......y.y....." + /* 2 */ ".......B.B....." /* 3 */ "..............." - /* 4 */ ".......y.y....." + /* 4 */ ".......B.B....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -830,7 +855,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = true, // DefaultWeight: - 100, + 60, // DepthWeight: "", @@ -1169,7 +1194,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 3 */ "abbbbba" /* 4 */ "abbbbba" /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" + /* 6 */ "aabaaaa" /* 7 */ "aaaaaaa" /* 8 */ "aaaaaaa" /* 9 */ "aaaaaaa" @@ -1384,7 +1409,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "b: 5: 0\n" /* wood */ "c: 24: 2\n" /* sandstone */ "d: 24: 0\n" /* sandstone */ - "e: 64: 3\n" /* wooddoorblock */ + "e: 64: 7\n" /* wooddoorblock */ "f: 65: 5\n" /* ladder */ "g:134: 3\n" /* 134 */ "h: 85: 0\n" /* fence */ @@ -1393,16 +1418,17 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "k:134: 6\n" /* 134 */ "l:134: 4\n" /* 134 */ "m: 19: 0\n" /* sponge */ - "n: 64: 8\n" /* wooddoorblock */ + "n: 64:12\n" /* wooddoorblock */ "o: 50: 2\n" /* torch */ "p:101: 0\n" /* ironbars */ "q:171: 8\n" /* carpet */ "r:128: 2\n" /* sandstonestairs */ "s:126: 8\n" /* woodenslab */ - "t:128: 5\n" /* sandstonestairs */ - "u:128: 7\n" /* sandstonestairs */ - "v: 44: 1\n" /* step */ - "w: 96: 7\n" /* trapdoor */, + "t:128: 4\n" /* sandstonestairs */ + "u:128: 5\n" /* sandstonestairs */ + "v:128: 7\n" /* sandstonestairs */ + "w: 44: 1\n" /* step */ + "x: 96: 7\n" /* trapdoor */, // Block data: // Level 0 @@ -1454,26 +1480,26 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 2 */ "cdddc" /* 3 */ "dfssd" /* 4 */ "dsssd" - /* 5 */ "tssst" - /* 6 */ "tssst" - /* 7 */ "tssst" + /* 5 */ "tsssu" + /* 6 */ "tsssu" + /* 7 */ "tsssu" /* 8 */ "dsssd" /* 9 */ "dsssd" - /* 10 */ "cdudc" + /* 10 */ "cdvdc" // Level 4 /* z\x* 01234 */ /* 0 */ "....." /* 1 */ "....." - /* 2 */ "dvdvd" - /* 3 */ "vw..v" - /* 4 */ "v...v" - /* 5 */ "v...v" + /* 2 */ "dwdwd" + /* 3 */ "wx..w" + /* 4 */ "w...w" + /* 5 */ "w...w" /* 6 */ "d...d" - /* 7 */ "v...v" - /* 8 */ "v...v" - /* 9 */ "v...v" - /* 10 */ "dvdvd", + /* 7 */ "w...w" + /* 8 */ "w...w" + /* 9 */ "w...w" + /* 10 */ "dwdwd", // Connectors: "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, @@ -2050,7 +2076,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "o:128: 4\n" /* sandstonestairs */ "p:128: 7\n" /* sandstonestairs */ "q: 44: 1\n" /* step */ - "r: 50: 3\n" /* torch */, + "r: 50: 3\n" /* torch */ + "s:128: 6\n" /* sandstonestairs */, // Block data: // Level 0 @@ -2137,11 +2164,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "..............." - /* 3 */ "...cdddc......." + /* 3 */ "...cdsdc......." /* 4 */ "...dnnnd......." /* 5 */ "...dnnnd......." /* 6 */ "...dnnnd......." - /* 7 */ "...cdddc......." + /* 7 */ "...cdpdc......." /* 8 */ "..............." // Level 7 @@ -2170,7 +2197,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = true, // DefaultWeight: - 100, + 80, // DepthWeight: "", @@ -2364,7 +2391,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = true, // DefaultWeight: - 100, + 80, // DepthWeight: "", @@ -2582,7 +2609,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = true, // DefaultWeight: - 100, + 80, // DepthWeight: "", @@ -2690,7 +2717,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* z\x* 012345678 */ /* 0 */ "mmmm....." /* 1 */ "mmmm....." - /* 2 */ "mmmmcrdrd" + /* 2 */ "mmmmdrdrd" /* 3 */ "mmmmr...r" /* 4 */ "mmmmr...r" /* 5 */ "mmmmr...r" @@ -2724,6 +2751,192 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // MoveToGround: true, }, // SmallHouse9 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Temple: + // The data has been exported from the gallery Desert, area index 83, ID 599, created by STR_Warrior + { + // Size: + 13, 9, 9, // SizeX = 13, SizeY = 9, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 8, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "A: 44: 9\n" /* step */ + "a: 12: 0\n" /* sand */ + "b: 5: 0\n" /* wood */ + "c: 24: 2\n" /* sandstone */ + "d: 24: 0\n" /* sandstone */ + "e: 64: 7\n" /* wooddoorblock */ + "f: 17: 0\n" /* tree */ + "g:128: 5\n" /* sandstonestairs */ + "h:128: 4\n" /* sandstonestairs */ + "i:128: 7\n" /* sandstonestairs */ + "j:128: 6\n" /* sandstonestairs */ + "k:118: 3\n" /* cauldronblock */ + "l:155: 1\n" /* quartzblock */ + "m: 19: 0\n" /* sponge */ + "n: 64:12\n" /* wooddoorblock */ + "o: 50: 3\n" /* torch */ + "p:101: 0\n" /* ironbars */ + "q:140: 0\n" /* flowerpotblock */ + "r: 24: 1\n" /* sandstone */ + "s:128: 2\n" /* sandstonestairs */ + "t:126: 8\n" /* woodenslab */ + "u: 44: 1\n" /* step */ + "v:128: 0\n" /* sandstonestairs */ + "w: 87: 0\n" /* netherstone */ + "x:128: 1\n" /* sandstonestairs */ + "y:128: 3\n" /* sandstonestairs */ + "z: 51: 0\n" /* fire */, + + // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaabbababbaaa" + /* 3 */ "abbbbbbbbbbba" + /* 4 */ "abbbbbbbbbbba" + /* 5 */ "abbbbbbbbbbba" + /* 6 */ "abbbbbbbbbbba" + /* 7 */ "abbbbbbbbbbba" + /* 8 */ "aaaaaaaaaaaaa" + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "....c...c...." + /* 1 */ "............." + /* 2 */ "cdddddedddddc" + /* 3 */ "dfg.......hfd" + /* 4 */ "di.........id" + /* 5 */ "d...........d" + /* 6 */ "dj.........jd" + /* 7 */ "dfg.khlgk.hfd" + /* 8 */ "cdddddddddddc" + + // Level 2 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "....c...c...." + /* 1 */ "............." + /* 2 */ "cdddddndddddc" + /* 3 */ "df...o.o...fd" + /* 4 */ "d...........d" + /* 5 */ "p...........p" + /* 6 */ "d...........d" + /* 7 */ "df...qrq...fd" + /* 8 */ "cdpppdddpppdc" + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "....s...s...." + /* 1 */ "....r...d...." + /* 2 */ "cdddddddddddc" + /* 3 */ "dftttttttttfd" + /* 4 */ "dtttttttttttd" + /* 5 */ "htttttttttttg" + /* 6 */ "dtttttttttttd" + /* 7 */ "dftttttttttfd" + /* 8 */ "cdiiidddiiidc" + + // Level 4 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "duuuuuduuuuud" + /* 3 */ "u...........u" + /* 4 */ "u.ddd...ddd.u" + /* 5 */ "d.ddd...ddd.d" + /* 6 */ "u.ddd...ddd.u" + /* 7 */ "u...........u" + /* 8 */ "duuuuuduuuuud" + + // Level 5 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "..csc...csc.." + /* 5 */ "..vwx...vwx.." + /* 6 */ "..cyc...cyc.." + /* 7 */ "............." + /* 8 */ "............." + + // Level 6 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "..c.c...c.c.." + /* 5 */ "...z.....z..." + /* 6 */ "..c.c...c.c.." + /* 7 */ "............." + /* 8 */ "............." + + // Level 7 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "..ddd...ddd.." + /* 5 */ "..dAd...dAd.." + /* 6 */ "..ddd...ddd.." + /* 7 */ "............." + /* 8 */ "............." + + // Level 8 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "..u.u...u.u.." + /* 5 */ "............." + /* 6 */ "..u.u...u.u.." + /* 7 */ "............." + /* 8 */ ".............", + + // Connectors: + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 50, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + true, + }, // Temple }; // g_AlchemistVillagePrefabs diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index f8cf867e5..f5e531955 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -797,8 +797,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = ".: 0: 0\n" /* air */ "a: 5: 0\n" /* wood */ "b: 85: 0\n" /* fence */ - "c: 50: 2\n" /* torch */ - "d: 50: 1\n" /* torch */ + "c: 66: 1\n" /* tracks */ + "d: 50: 2\n" /* torch */ + "e: 50: 1\n" /* torch */ "m: 19: 0\n" /* sponge */, // Block data: @@ -813,7 +814,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* */ /* * 0123456789 */ /* 0 */ "..b....b.." - /* 1 */ ".........." + /* 1 */ "cccccccccc" /* 2 */ "..b....b.." // Level 2 @@ -827,14 +828,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* z\x* */ /* * 0123456789 */ /* 0 */ "..a....a.." - /* 1 */ ".cad..cad." + /* 1 */ ".dae..dae." /* 2 */ "..a....a..", // Connectors: "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */ - "3: 0, 1, 1: 4\n" /* Type 3, direction X- */ - "3: 9, 1, 1: 5\n" /* Type 3, direction X+ */ - "-3: 9, 1, 1: 5\n" /* Type -3, direction X+ */, + "3: 9, 1, 1: 5\n" /* Type 3, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -874,6 +873,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ "a: 5: 0\n" /* wood */ + "b: 66: 0\n" /* tracks */ + "c: 66: 1\n" /* tracks */ "m: 19: 0\n" /* sponge */, // Block data: @@ -887,11 +888,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 1 /* z\x* 01234 */ - /* 0 */ "m...m" - /* 1 */ ".a.a." - /* 2 */ "....." - /* 3 */ ".a.a." - /* 4 */ "m...m" + /* 0 */ "m.b.m" + /* 1 */ ".aba." + /* 2 */ "ccccc" + /* 3 */ ".aba." + /* 4 */ "m.b.m" // Level 2 /* z\x* 01234 */ @@ -929,7 +930,125 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = false, // DefaultWeight: - 5, + 1, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftCrossing + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftCrossing: + // The data has been exported from the gallery Plains, area index 193, ID 657, created by Aloe_vera + { + // Size: + 11, 4, 11, // SizeX = 11, SizeY = 4, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 3, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 66: 0\n" /* tracks */ + "c: 85: 0\n" /* fence */ + "d: 66: 1\n" /* tracks */ + "e: 50: 4\n" /* torch */ + "f: 50: 3\n" /* torch */ + "g: 50: 2\n" /* torch */ + "h: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmaaammmm" + /* 1 */ "mmmmaaammmm" + /* 2 */ "mmmmaaammmm" + /* 3 */ "mmmmaaammmm" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "mmmmaaammmm" + /* 8 */ "mmmmaaammmm" + /* 9 */ "mmmmaaammmm" + /* 10 */ "mmmmaaammmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm.b.mmmm" + /* 1 */ "mmmm.b.mmmm" + /* 2 */ "mmmmcbcmmmm" + /* 3 */ "mmmm.b.mmmm" + /* 4 */ "..c..b..c.." + /* 5 */ "ddddddddddd" + /* 6 */ "..c..b..c.." + /* 7 */ "mmmm.b.mmmm" + /* 8 */ "mmmmcbcmmmm" + /* 9 */ "mmmm.b.mmmm" + /* 10 */ "mmmm.b.mmmm" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm...mmmm" + /* 1 */ "mmmm...mmmm" + /* 2 */ "mmmmc.cmmmm" + /* 3 */ "mmmm...mmmm" + /* 4 */ "..c.....c.." + /* 5 */ "..........." + /* 6 */ "..c.....c.." + /* 7 */ "mmmm...mmmm" + /* 8 */ "mmmmc.cmmmm" + /* 9 */ "mmmm...mmmm" + /* 10 */ "mmmm...mmmm" + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm...mmmm" + /* 1 */ "mmmm.e.mmmm" + /* 2 */ "mmmmaaammmm" + /* 3 */ "mmmm.f.mmmm" + /* 4 */ "..a.....a.." + /* 5 */ ".gah...gah." + /* 6 */ "..a.....a.." + /* 7 */ "mmmm.e.mmmm" + /* 8 */ "mmmmaaammmm" + /* 9 */ "mmmm.f.mmmm" + /* 10 */ "mmmm...mmmm", + + // Connectors: + "3: 5, 1, 0: 2\n" /* Type 3, direction Z- */ + "-3: 5, 1, 0: 2\n" /* Type -3, direction Z- */ + "3: 0, 1, 5: 4\n" /* Type 3, direction X- */ + "-3: 0, 1, 5: 4\n" /* Type -3, direction X- */ + "3: 5, 1, 10: 3\n" /* Type 3, direction Z+ */ + "-3: 5, 1, 10: 3\n" /* Type -3, direction Z+ */ + "3: 10, 1, 5: 5\n" /* Type 3, direction X+ */ + "-3: 10, 1, 5: 5\n" /* Type -3, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, // DepthWeight: "", @@ -957,6 +1076,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ "a: 5: 0\n" /* wood */ + "b: 66: 0\n" /* tracks */ + "c: 66: 1\n" /* tracks */ "m: 19: 0\n" /* sponge */, // Block data: @@ -970,11 +1091,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 1 /* z\x* 01234 */ - /* 0 */ "m...m" - /* 1 */ ".a.a." - /* 2 */ "....." - /* 3 */ ".a.a." - /* 4 */ "m...m" + /* 0 */ "m.b.m" + /* 1 */ ".aba." + /* 2 */ "ccccc" + /* 3 */ ".aba." + /* 4 */ "m.b.m" // Level 2 /* z\x* 01234 */ @@ -1052,7 +1173,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = false, // DefaultWeight: - 5, + 1, // DepthWeight: "", @@ -1066,6 +1187,703 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftSpiral: + // The data has been exported from the gallery Plains, area index 198, ID 662, created by Aloe_vera + { + // Size: + 7, 12, 7, // SizeX = 7, SizeY = 12, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 11, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 85: 0\n" /* fence */ + "c: 66: 4\n" /* tracks */ + "d: 66: 0\n" /* tracks */ + "e: 66: 6\n" /* tracks */ + "f: 66: 2\n" /* tracks */ + "g: 50: 1\n" /* torch */ + "h: 50: 3\n" /* torch */ + "i: 66: 1\n" /* tracks */ + "j: 66: 7\n" /* tracks */ + "k: 66: 5\n" /* tracks */ + "l: 50: 2\n" /* torch */ + "m: 19: 0\n" /* sponge */ + "n: 66: 3\n" /* tracks */ + "o: 66: 8\n" /* tracks */ + "p: 50: 4\n" /* torch */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmmmmm" + /* 2 */ "mmmmmmm" + /* 3 */ "aaabmmm" + /* 4 */ "aaammmm" + /* 5 */ "aaammmm" + /* 6 */ "aaammmm" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmmmmm" + /* 2 */ "aaammmm" + /* 3 */ "aaabmmm" + /* 4 */ ".c.mmmm" + /* 5 */ ".d.mmmm" + /* 6 */ ".d.mmmm" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "aaaammm" + /* 1 */ "aaaammm" + /* 2 */ "aaaammm" + /* 3 */ ".c.bmmm" + /* 4 */ "...mmmm" + /* 5 */ "...mmmm" + /* 6 */ "...mmmm" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "b..aamm" + /* 1 */ ".efaamm" + /* 2 */ ".d.aamm" + /* 3 */ "...bmmm" + /* 4 */ "...mmmm" + /* 5 */ "...mmmm" + /* 6 */ "...mmmm" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "b...aaa" + /* 1 */ "...faaa" + /* 2 */ "....aaa" + /* 3 */ "...baaa" + /* 4 */ "...mmmm" + /* 5 */ "mmmmmmm" + /* 6 */ "mmmmmmm" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "ag....b" + /* 1 */ "h...ij." + /* 2 */ ".....k." + /* 3 */ "...baaa" + /* 4 */ "mmmmaaa" + /* 5 */ "mmmmmmm" + /* 6 */ "mmmmmmm" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "mm....b" + /* 1 */ "mm....." + /* 2 */ "mm....." + /* 3 */ "mmmb.k." + /* 4 */ "mmmaaaa" + /* 5 */ "mmmaaaa" + /* 6 */ "mmmaaaa" + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "mmm..la" + /* 1 */ "mmm...h" + /* 2 */ "mmm...." + /* 3 */ "mmmb..." + /* 4 */ "mmaa.d." + /* 5 */ "mmaano." + /* 6 */ "mmaa..b" + + // Level 8 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmmmmm" + /* 2 */ "mmmm..." + /* 3 */ "mmmb..." + /* 4 */ "aaa...." + /* 5 */ "aaan..." + /* 6 */ "aaa...b" + + // Level 9 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmmmmm" + /* 2 */ "mmmmmmm" + /* 3 */ "mmmb..." + /* 4 */ "......." + /* 5 */ "iii...p" + /* 6 */ ".....la" + + // Level 10 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmmmmm" + /* 2 */ "mmmmmmm" + /* 3 */ "mmmbmmm" + /* 4 */ ".....mm" + /* 5 */ ".....mm" + /* 6 */ ".....mm" + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mmmmmmm" + /* 2 */ "mmmmmmm" + /* 3 */ "mmmbmmm" + /* 4 */ "....mmm" + /* 5 */ "....mmm" + /* 6 */ "....mmm", + + // Connectors: + "3: 1, 1, 6: 3\n" /* Type 3, direction Z+ */ + "-3: 1, 1, 6: 3\n" /* Type -3, direction Z+ */ + "3: 0, 9, 5: 4\n" /* Type 3, direction X- */ + "-3: 0, 9, 5: 4\n" /* Type -3, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftSpiral + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftStairs: + // The data has been exported from the gallery Plains, area index 195, ID 659, created by Aloe_vera + { + // Size: + 7, 8, 3, // SizeX = 7, SizeY = 8, SizeZ = 3 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 7, 2, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 66: 1\n" /* tracks */ + "c: 66: 2\n" /* tracks */ + "d: 85: 0\n" /* fence */ + "e: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaammmm" + /* 1 */ "aaammmm" + /* 2 */ "aaammmm" + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "..aammm" + /* 1 */ "bcaammm" + /* 2 */ "..aammm" + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "...aamm" + /* 1 */ "..caamm" + /* 2 */ "...aamm" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "...daam" + /* 1 */ "...caam" + /* 2 */ "...daam" + + // Level 4 + /* z\x* 0123456 */ + /* 0 */ "m..d.aa" + /* 1 */ "m...caa" + /* 2 */ "m..d.aa" + + // Level 5 + /* z\x* 0123456 */ + /* 0 */ "mm.d..." + /* 1 */ "mm...bb" + /* 2 */ "mm.d..." + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "mmmd..." + /* 1 */ "mmm...." + /* 2 */ "mmmd..." + + // Level 7 + /* z\x* 0123456 */ + /* 0 */ "mmma..." + /* 1 */ "mmmae.." + /* 2 */ "mmma...", + + // Connectors: + "3: 0, 1, 1: 4\n" /* Type 3, direction X- */ + "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */ + "3: 6, 5, 1: 5\n" /* Type 3, direction X+ */ + "-3: 6, 5, 1: 5\n" /* Type -3, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftStairs + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftStairsCrossing: + // The data has been exported from the gallery Plains, area index 199, ID 663, created by Aloe_vera + { + // Size: + 11, 12, 11, // SizeX = 11, SizeY = 12, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 11, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 66: 5\n" /* tracks */ + "c: 85: 0\n" /* fence */ + "d: 66: 0\n" /* tracks */ + "e: 66: 1\n" /* tracks */ + "f: 50: 3\n" /* torch */ + "g: 50: 2\n" /* torch */ + "h: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmaaammmm" + /* 1 */ "mmmmaaammmm" + /* 2 */ "mmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm.b.mmmm" + /* 1 */ "mmmmaaammmm" + /* 2 */ "mmmmaaammmm" + /* 3 */ "mmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmm" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm...mmmm" + /* 1 */ "mmmm.b.mmmm" + /* 2 */ "mmmmaaammmm" + /* 3 */ "mmmmaaammmm" + /* 4 */ "mmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmm" + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm...mmmm" + /* 1 */ "mmmm...mmmm" + /* 2 */ "mmmmcbcmmmm" + /* 3 */ "mmmmaaammmm" + /* 4 */ "mmmmaaammmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmm" + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm...mmmm" + /* 1 */ "mmmm...mmmm" + /* 2 */ "mmmmc.cmmmm" + /* 3 */ "mmmm.b.mmmm" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "mmmmaaammmm" + /* 8 */ "mmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmm" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmmm...mmmm" + /* 2 */ "mmmmc.cmmmm" + /* 3 */ "mmmm...mmmm" + /* 4 */ "..c..d..c.." + /* 5 */ "eeeeeeeeeee" + /* 6 */ "..c..b..c.." + /* 7 */ "mmmmaaammmm" + /* 8 */ "mmmmaaammmm" + /* 9 */ "mmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmm" + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmm" + /* 2 */ "mmmmc.cmmmm" + /* 3 */ "mmmm...mmmm" + /* 4 */ "..c.....c.." + /* 5 */ "..........." + /* 6 */ "..c.....c.." + /* 7 */ "mmmm.b.mmmm" + /* 8 */ "mmmmaaammmm" + /* 9 */ "mmmmaaammmm" + /* 10 */ "mmmmmmmmmmm" + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmm" + /* 2 */ "mmmmaaammmm" + /* 3 */ "mmmm.f.mmmm" + /* 4 */ "..a.....a.." + /* 5 */ ".gah...gah." + /* 6 */ "..a.....a.." + /* 7 */ "mmmm...mmmm" + /* 8 */ "mmmmcbcmmmm" + /* 9 */ "mmmmaaammmm" + /* 10 */ "mmmmaaammmm" + + // Level 8 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmm...mmmm" + /* 7 */ "mmmm...mmmm" + /* 8 */ "mmmmc.cmmmm" + /* 9 */ "mmmm.b.mmmm" + /* 10 */ "mmmmaaammmm" + + // Level 9 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmm" + /* 7 */ "mmmm...mmmm" + /* 8 */ "mmmmc.cmmmm" + /* 9 */ "mmmm...mmmm" + /* 10 */ "mmmm.d.mmmm" + + // Level 10 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmm" + /* 8 */ "mmmmc.cmmmm" + /* 9 */ "mmmm...mmmm" + /* 10 */ "mmmm...mmmm" + + // Level 11 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmm" + /* 8 */ "mmmmaaammmm" + /* 9 */ "mmmm.f.mmmm" + /* 10 */ "mmmm...mmmm", + + // Connectors: + "3: 0, 5, 5: 4\n" /* Type 3, direction X- */ + "-3: 0, 5, 5: 4\n" /* Type -3, direction X- */ + "3: 10, 5, 5: 5\n" /* Type 3, direction X+ */ + "-3: 10, 5, 5: 5\n" /* Type -3, direction X+ */ + "3: 5, 9, 10: 3\n" /* Type 3, direction Z+ */ + "-3: 5, 9, 10: 3\n" /* Type -3, direction Z+ */ + "3: 5, 1, 0: 2\n" /* Type 3, direction Z- */ + "-3: 5, 1, 0: 2\n" /* Type -3, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 30, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftStairsCrossing + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftTee: + // The data has been exported from the gallery Plains, area index 194, ID 658, created by Aloe_vera + { + // Size: + 11, 4, 7, // SizeX = 11, SizeY = 4, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 3, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 66: 0\n" /* tracks */ + "c: 85: 0\n" /* fence */ + "d: 66: 1\n" /* tracks */ + "e: 50: 4\n" /* torch */ + "f: 50: 3\n" /* torch */ + "g: 50: 2\n" /* torch */ + "h: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmaaammmm" + /* 1 */ "mmmmaaammmm" + /* 2 */ "mmmmaaammmm" + /* 3 */ "mmmmaaammmm" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaa" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm.b.mmmm" + /* 1 */ "mmmm.b.mmmm" + /* 2 */ "mmmmcbcmmmm" + /* 3 */ "mmmm.b.mmmm" + /* 4 */ "..c..b..c.." + /* 5 */ "ddddddddddd" + /* 6 */ "..c.....c.." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm...mmmm" + /* 1 */ "mmmm...mmmm" + /* 2 */ "mmmmc.cmmmm" + /* 3 */ "mmmm...mmmm" + /* 4 */ "..c.....c.." + /* 5 */ "..........." + /* 6 */ "..c.....c.." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmm...mmmm" + /* 1 */ "mmmm.e.mmmm" + /* 2 */ "mmmmaaammmm" + /* 3 */ "mmmm.f.mmmm" + /* 4 */ "..a.....a.." + /* 5 */ ".gah...gah." + /* 6 */ "..a.....a..", + + // Connectors: + "3: 0, 1, 5: 4\n" /* Type 3, direction X- */ + "-3: 0, 1, 5: 4\n" /* Type -3, direction X- */ + "3: 5, 1, 0: 2\n" /* Type 3, direction Z- */ + "-3: 5, 1, 0: 2\n" /* Type -3, direction Z- */ + "3: 10, 1, 5: 5\n" /* Type 3, direction X+ */ + "-3: 10, 1, 5: 5\n" /* Type -3, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 20, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftTee + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // MineshaftsCorridor5: + // The data has been exported from the gallery Plains, area index 200, ID 664, created by Aloe_vera + { + // Size: + 11, 4, 3, // SizeX = 11, SizeY = 4, SizeZ = 3 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 3, 2, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 85: 0\n" /* fence */ + "c: 66: 1\n" /* tracks */ + "d: 50: 2\n" /* torch */ + "e: 50: 1\n" /* torch */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..b.....b.." + /* 1 */ "ccccccccccc" + /* 2 */ "..b.....b.." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..b.....b.." + /* 1 */ "..........." + /* 2 */ "..b.....b.." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..a.....a.." + /* 1 */ ".dae...dae." + /* 2 */ "..a.....a..", + + // Connectors: + "3: 10, 1, 1: 5\n" /* Type 3, direction X+ */ + "-3: 10, 1, 1: 5\n" /* Type -3, direction X+ */ + "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */ + "3: 0, 1, 1: 4\n" /* Type 3, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // MineshaftsCorridor5 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Scarecrow: // The data has been exported from the gallery Plains, area index 150, ID 494, created by STR_Warrior @@ -2770,8 +3588,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ - "a: 3: 0\n" /* dirt */ - "b: 2: 0\n" /* grass */ + "a: 2: 0\n" /* grass */ + "b: 3: 0\n" /* dirt */ "c: 4: 0\n" /* cobblestone */ "d: 67: 0\n" /* stairs */ "e: 67: 2\n" /* stairs */ @@ -2796,19 +3614,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "abaaaaabbbb" - /* 1 */ "baaaaaaaaab" - /* 2 */ "baaaaaaaaab" - /* 3 */ "baaaaaaaaab" - /* 4 */ "baaaaaaaaab" - /* 5 */ "baaaaaaaaab" - /* 6 */ "baaaaaaaaab" - /* 7 */ "baaaaaaaaab" - /* 8 */ "bbaaaaaaabb" - /* 9 */ "bbaaaaaaabb" - /* 10 */ "bbaaaaaaabb" - /* 11 */ "bbaaaaaaabb" - /* 12 */ "bbaaaaaaabb" + /* 0 */ "aaabbbbaaaa" + /* 1 */ "abbbbbbbbba" + /* 2 */ "abbbbbbbbba" + /* 3 */ "abbbbbbbbba" + /* 4 */ "abbbbbbbbba" + /* 5 */ "abbbbbbbbba" + /* 6 */ "abbbbbbbbba" + /* 7 */ "abbbbbbbbba" + /* 8 */ "aabbbbbbbaa" + /* 9 */ "aabbbbbbbaa" + /* 10 */ "aabbbbbbbaa" + /* 11 */ "aabbbbbbbaa" + /* 12 */ "aabbbbbbbaa" // Level 1 /* z\x* 1 */ @@ -2821,11 +3639,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ "mcccccccccm" /* 6 */ "mcccccccccm" /* 7 */ "mcccccccccm" - /* 8 */ "mmaaaaaaamm" - /* 9 */ "mmaaaaaaamm" - /* 10 */ "mmaaaaaaamm" - /* 11 */ "mmaaaaaaamm" - /* 12 */ "mmaaaaaaamm" + /* 8 */ "mmbbbbbbbmm" + /* 9 */ "mmbbbbbbbmm" + /* 10 */ "mmbbbbbbbmm" + /* 11 */ "mmbbbbbbbmm" + /* 12 */ "mmbbbbbbbmm" // Level 2 /* z\x* 1 */ @@ -2838,11 +3656,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ ".cggggcccc." /* 6 */ ".cggggcccc." /* 7 */ ".ccccccccc." - /* 8 */ "..bbbbbbb.." - /* 9 */ "..bbbbbbb.." - /* 10 */ "..bbbbbbb.." - /* 11 */ "..bbbbbbb.." - /* 12 */ "..bbbbbbb.." + /* 8 */ "..aaaaaaa.." + /* 9 */ "..aaaaaaa.." + /* 10 */ "..aaaaaaa.." + /* 11 */ "..aaaaaaa.." + /* 12 */ "..aaaaaaa.." // Level 3 /* z\x* 1 */ -- cgit v1.2.3 From 600c93bdc16e6826ebf9822ad941a1f87139bab5 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 31 May 2014 10:33:29 +0200 Subject: Updated PlainsVillage prefabs. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 158 +++++++++++++----------- 1 file changed, 85 insertions(+), 73 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index f5e531955..f5c5b7a20 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -1472,18 +1472,18 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 199, ID 663, created by Aloe_vera { // Size: - 11, 12, 11, // SizeX = 11, SizeY = 12, SizeZ = 11 + 11, 12, 12, // SizeX = 11, SizeY = 12, SizeZ = 12 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 11, 10, // MaxX, MaxY, MaxZ + 10, 11, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a: 5: 0\n" /* wood */ - "b: 66: 5\n" /* tracks */ - "c: 85: 0\n" /* fence */ - "d: 66: 0\n" /* tracks */ + "b: 66: 0\n" /* tracks */ + "c: 66: 5\n" /* tracks */ + "d: 85: 0\n" /* fence */ "e: 66: 1\n" /* tracks */ "f: 50: 3\n" /* torch */ "g: 50: 2\n" /* torch */ @@ -1496,7 +1496,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* * 01234567890 */ /* 0 */ "mmmmaaammmm" /* 1 */ "mmmmaaammmm" - /* 2 */ "mmmmmmmmmmm" + /* 2 */ "mmmmaaammmm" /* 3 */ "mmmmmmmmmmm" /* 4 */ "mmmmmmmmmmm" /* 5 */ "mmmmmmmmmmm" @@ -1505,14 +1505,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "mmmmmmmmmmm" /* 9 */ "mmmmmmmmmmm" /* 10 */ "mmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "mmmm.b.mmmm" - /* 1 */ "mmmmaaammmm" + /* 1 */ "mmmm.c.mmmm" /* 2 */ "mmmmaaammmm" - /* 3 */ "mmmmmmmmmmm" + /* 3 */ "mmmmaaammmm" /* 4 */ "mmmmmmmmmmm" /* 5 */ "mmmmmmmmmmm" /* 6 */ "mmmmmmmmmmm" @@ -1520,96 +1521,103 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 8 */ "mmmmmmmmmmm" /* 9 */ "mmmmmmmmmmm" /* 10 */ "mmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmm" // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "mmmm...mmmm" - /* 1 */ "mmmm.b.mmmm" - /* 2 */ "mmmmaaammmm" + /* 1 */ "mmmm...mmmm" + /* 2 */ "mmmm.c.mmmm" /* 3 */ "mmmmaaammmm" - /* 4 */ "mmmmmmmmmmm" + /* 4 */ "mmmmaaammmm" /* 5 */ "mmmmmmmmmmm" /* 6 */ "mmmmmmmmmmm" /* 7 */ "mmmmmmmmmmm" /* 8 */ "mmmmmmmmmmm" /* 9 */ "mmmmmmmmmmm" /* 10 */ "mmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmm" // Level 3 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "mmmm...mmmm" /* 1 */ "mmmm...mmmm" - /* 2 */ "mmmmcbcmmmm" - /* 3 */ "mmmmaaammmm" + /* 2 */ "mmmm...mmmm" + /* 3 */ "mmmmdcdmmmm" /* 4 */ "mmmmaaammmm" - /* 5 */ "mmmmmmmmmmm" + /* 5 */ "mmmmaaammmm" /* 6 */ "mmmmmmmmmmm" /* 7 */ "mmmmmmmmmmm" /* 8 */ "mmmmmmmmmmm" /* 9 */ "mmmmmmmmmmm" /* 10 */ "mmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmm" // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "mmmm...mmmm" + /* 0 */ "mmmmmmmmmmm" /* 1 */ "mmmm...mmmm" - /* 2 */ "mmmmc.cmmmm" - /* 3 */ "mmmm.b.mmmm" - /* 4 */ "aaaaaaaaaaa" + /* 2 */ "mmmm...mmmm" + /* 3 */ "mmmmd.dmmmm" + /* 4 */ "mmmm.c.mmmm" /* 5 */ "aaaaaaaaaaa" /* 6 */ "aaaaaaaaaaa" - /* 7 */ "mmmmaaammmm" - /* 8 */ "mmmmmmmmmmm" + /* 7 */ "aaaaaaaaaaa" + /* 8 */ "mmmmaaammmm" /* 9 */ "mmmmmmmmmmm" /* 10 */ "mmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmm" // Level 5 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "mmmmmmmmmmm" - /* 1 */ "mmmm...mmmm" - /* 2 */ "mmmmc.cmmmm" - /* 3 */ "mmmm...mmmm" - /* 4 */ "..c..d..c.." - /* 5 */ "eeeeeeeeeee" - /* 6 */ "..c..b..c.." - /* 7 */ "mmmmaaammmm" + /* 1 */ "mmmmmmmmmmm" + /* 2 */ "mmmm...mmmm" + /* 3 */ "mmmmd.dmmmm" + /* 4 */ "mmmm...mmmm" + /* 5 */ "..d..b..d.." + /* 6 */ "eeeeeeeeeee" + /* 7 */ "..d..c..d.." /* 8 */ "mmmmaaammmm" - /* 9 */ "mmmmmmmmmmm" + /* 9 */ "mmmmaaammmm" /* 10 */ "mmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmm" // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "mmmmmmmmmmm" /* 1 */ "mmmmmmmmmmm" - /* 2 */ "mmmmc.cmmmm" - /* 3 */ "mmmm...mmmm" - /* 4 */ "..c.....c.." - /* 5 */ "..........." - /* 6 */ "..c.....c.." - /* 7 */ "mmmm.b.mmmm" - /* 8 */ "mmmmaaammmm" + /* 2 */ "mmmmmmmmmmm" + /* 3 */ "mmmmd.dmmmm" + /* 4 */ "mmmm...mmmm" + /* 5 */ "..d.....d.." + /* 6 */ "..........." + /* 7 */ "..d.....d.." + /* 8 */ "mmmm.c.mmmm" /* 9 */ "mmmmaaammmm" - /* 10 */ "mmmmmmmmmmm" + /* 10 */ "mmmmaaammmm" + /* 11 */ "mmmmmmmmmmm" // Level 7 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "mmmmmmmmmmm" /* 1 */ "mmmmmmmmmmm" - /* 2 */ "mmmmaaammmm" - /* 3 */ "mmmm.f.mmmm" - /* 4 */ "..a.....a.." - /* 5 */ ".gah...gah." - /* 6 */ "..a.....a.." - /* 7 */ "mmmm...mmmm" - /* 8 */ "mmmmcbcmmmm" - /* 9 */ "mmmmaaammmm" + /* 2 */ "mmmmmmmmmmm" + /* 3 */ "mmmmaaammmm" + /* 4 */ "mmmm.f.mmmm" + /* 5 */ "..a.....a.." + /* 6 */ ".gah...gah." + /* 7 */ "..a.....a.." + /* 8 */ "mmmm...mmmm" + /* 9 */ "mmmmdcdmmmm" /* 10 */ "mmmmaaammmm" + /* 11 */ "mmmmaaammmm" // Level 8 /* z\x* 1 */ @@ -1620,11 +1628,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 3 */ "mmmmmmmmmmm" /* 4 */ "mmmmmmmmmmm" /* 5 */ "mmmmmmmmmmm" - /* 6 */ "mmmm...mmmm" + /* 6 */ "mmmmmmmmmmm" /* 7 */ "mmmm...mmmm" - /* 8 */ "mmmmc.cmmmm" - /* 9 */ "mmmm.b.mmmm" - /* 10 */ "mmmmaaammmm" + /* 8 */ "mmmm...mmmm" + /* 9 */ "mmmmd.dmmmm" + /* 10 */ "mmmm.c.mmmm" + /* 11 */ "mmmmaaammmm" // Level 9 /* z\x* 1 */ @@ -1636,10 +1645,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ "mmmmmmmmmmm" /* 5 */ "mmmmmmmmmmm" /* 6 */ "mmmmmmmmmmm" - /* 7 */ "mmmm...mmmm" - /* 8 */ "mmmmc.cmmmm" - /* 9 */ "mmmm...mmmm" - /* 10 */ "mmmm.d.mmmm" + /* 7 */ "mmmmmmmmmmm" + /* 8 */ "mmmm...mmmm" + /* 9 */ "mmmmd.dmmmm" + /* 10 */ "mmmm...mmmm" + /* 11 */ "mmmm.b.mmmm" // Level 10 /* z\x* 1 */ @@ -1652,9 +1662,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ "mmmmmmmmmmm" /* 6 */ "mmmmmmmmmmm" /* 7 */ "mmmmmmmmmmm" - /* 8 */ "mmmmc.cmmmm" - /* 9 */ "mmmm...mmmm" + /* 8 */ "mmmmmmmmmmm" + /* 9 */ "mmmmd.dmmmm" /* 10 */ "mmmm...mmmm" + /* 11 */ "mmmm...mmmm" // Level 11 /* z\x* 1 */ @@ -1667,19 +1678,20 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ "mmmmmmmmmmm" /* 6 */ "mmmmmmmmmmm" /* 7 */ "mmmmmmmmmmm" - /* 8 */ "mmmmaaammmm" - /* 9 */ "mmmm.f.mmmm" - /* 10 */ "mmmm...mmmm", + /* 8 */ "mmmmmmmmmmm" + /* 9 */ "mmmmaaammmm" + /* 10 */ "mmmm.f.mmmm" + /* 11 */ "mmmm...mmmm", // Connectors: - "3: 0, 5, 5: 4\n" /* Type 3, direction X- */ - "-3: 0, 5, 5: 4\n" /* Type -3, direction X- */ - "3: 10, 5, 5: 5\n" /* Type 3, direction X+ */ - "-3: 10, 5, 5: 5\n" /* Type -3, direction X+ */ - "3: 5, 9, 10: 3\n" /* Type 3, direction Z+ */ - "-3: 5, 9, 10: 3\n" /* Type -3, direction Z+ */ - "3: 5, 1, 0: 2\n" /* Type 3, direction Z- */ - "-3: 5, 1, 0: 2\n" /* Type -3, direction Z- */, + "3: 0, 5, 6: 4\n" /* Type 3, direction X- */ + "-3: 0, 5, 6: 4\n" /* Type -3, direction X- */ + "3: 10, 5, 6: 5\n" /* Type 3, direction X+ */ + "-3: 10, 5, 6: 5\n" /* Type -3, direction X+ */ + "3: 5, 9, 11: 3\n" /* Type 3, direction Z+ */ + "-3: 5, 9, 11: 3\n" /* Type -3, direction Z+ */ + "3: 5, 1, 1: 2\n" /* Type 3, direction Z- */ + "-3: 5, 1, 1: 2\n" /* Type -3, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3143,17 +3155,17 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* */ /* * 0123456789 */ - /* 0 */ "mmmmmmmmmm" - /* 1 */ "maaaaammmm" - /* 2 */ "maaaaammmm" - /* 3 */ "maaaaabbbb" + /* 0 */ ".........." + /* 1 */ ".aaaaa...." + /* 2 */ ".aaaaa...." + /* 3 */ ".aaaaabbbb" /* 4 */ "aaaaaabbbb" /* 5 */ "aaaaaabbbb" /* 6 */ "aaaaaabbbb" - /* 7 */ "maaaaabbbb" - /* 8 */ "maaaaabbbb" - /* 9 */ "maaaaammmm" - /* 10 */ "mmmmmmmmmm" + /* 7 */ ".aaaaabbbb" + /* 8 */ ".aaaaabbbb" + /* 9 */ ".aaaaa...." + /* 10 */ ".........." // Level 1 /* z\x* */ -- cgit v1.2.3 From 7672ca7eefc7233b507938d0592d1f565191d0ee Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 31 May 2014 22:06:14 +0200 Subject: Added an initial version of the underwater base generator. --- src/Generating/Prefabs/UnderwaterBasePrefabs.cpp | 1888 ++++++++++++++++++++++ src/Generating/Prefabs/UnderwaterBasePrefabs.h | 15 + 2 files changed, 1903 insertions(+) create mode 100644 src/Generating/Prefabs/UnderwaterBasePrefabs.cpp create mode 100644 src/Generating/Prefabs/UnderwaterBasePrefabs.h (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp new file mode 100644 index 000000000..54d1b6745 --- /dev/null +++ b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp @@ -0,0 +1,1888 @@ + +// UnderwaterBasePrefabs.cpp + +// Defines the prefabs in the group UnderwaterBase + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "UnderwaterBasePrefabs.h" + + + + + +const cPrefab::sDef g_UnderwaterBasePrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Corridor16: + // The data has been exported from the gallery Water, area index 25, ID 566, created by xoft + { + // Size: + 16, 4, 4, // SizeX = 16, SizeY = 4, SizeZ = 4 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 3, 3, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 64: 2\n" /* wooddoorblock */ + "d: 64: 0\n" /* wooddoorblock */ + "e: 20: 0\n" /* glass */ + "f: 64: 9\n" /* wooddoorblock */ + "g: 76: 3\n" /* redstonetorchon */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 76: 4\n" /* redstonetorchon */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "abbbbbbbbbbbbbba" + /* 2 */ "abbbbbbbbbbbbbba" + /* 3 */ "mmmmmmmmmmmmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "abbbbbbbbbbbbbba" + /* 1 */ "c..............d" + /* 2 */ "c..............d" + /* 3 */ "abbbbbbbbbbbbbba" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "abeebbbeebbbeeba" + /* 1 */ "f.........g....h" + /* 2 */ "h....i.........f" + /* 3 */ "abeebbbeebbbeeba" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "abbbbbbbbbbbbbba" + /* 1 */ "abbbbbbbbbbbbbba" + /* 2 */ "abbbbbbbbbbbbbba" + /* 3 */ "abbbbbbbbbbbbbba", + + // Connectors: + "1: 0, 1, 1: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "1: 15, 1, 2: 5\n" /* Type 1, direction X+ */ + "-1: 15, 1, 1: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // Corridor16 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CorridorCorner: + // The data has been exported from the gallery Water, area index 26, ID 569, created by xoft + { + // Size: + 10, 4, 10, // SizeX = 10, SizeY = 4, SizeZ = 10 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 3, 9, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 64: 5\n" /* wooddoorblock */ + "d: 64: 2\n" /* wooddoorblock */ + "e: 64: 4\n" /* wooddoorblock */ + "f: 64: 1\n" /* wooddoorblock */ + "g: 20: 0\n" /* glass */ + "h: 64:12\n" /* wooddoorblock */ + "i: 76: 3\n" /* redstonetorchon */ + "j: 64: 8\n" /* wooddoorblock */ + "k: 76: 2\n" /* redstonetorchon */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmmmmmmm" + /* 1 */ "abbbbbmmmm" + /* 2 */ "abbbbbbbmm" + /* 3 */ "mmmbbbbbmm" + /* 4 */ "mmmmmbbbbm" + /* 5 */ "mmmmmmbbbm" + /* 6 */ "mmmmmmbbbm" + /* 7 */ "mmmmmmmbbm" + /* 8 */ "mmmmmmmbbm" + /* 9 */ "mmmmmmmaam" + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "abbbbbmmmm" + /* 1 */ "c.....bbmm" + /* 2 */ "d.......bm" + /* 3 */ "abb.....bm" + /* 4 */ "mmmbb....b" + /* 5 */ "mmmmmb...b" + /* 6 */ "mmmmmb...b" + /* 7 */ "mmmmmmb..b" + /* 8 */ "mmmmmmb..b" + /* 9 */ "mmmmmmaefa" + + // Level 2 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "abggbbmmmm" + /* 1 */ "h...i.bbmm" + /* 2 */ "j.......bm" + /* 3 */ "abb.....bm" + /* 4 */ "mmmbb....b" + /* 5 */ "mmmmmb..kb" + /* 6 */ "mmmmmb...g" + /* 7 */ "mmmmmmb..g" + /* 8 */ "mmmmmmb..b" + /* 9 */ "mmmmmmahja" + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "abbbbbmmmm" + /* 1 */ "abbbbbbbmm" + /* 2 */ "abbbbbbbbm" + /* 3 */ "abbbbbbbbm" + /* 4 */ "mmmbbbbbbb" + /* 5 */ "mmmmmbbbbb" + /* 6 */ "mmmmmbbbbb" + /* 7 */ "mmmmmmbbbb" + /* 8 */ "mmmmmmbbbb" + /* 9 */ "mmmmmmaaaa", + + // Connectors: + "1: 7, 1, 9: 3\n" /* Type 1, direction Z+ */ + "-1: 8, 1, 9: 3\n" /* Type -1, direction Z+ */ + "1: 0, 1, 1: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CorridorCorner + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CorridorCrossing: + // The data has been exported from the gallery Water, area index 31, ID 581, created by LO1ZB + { + // Size: + 16, 4, 16, // SizeX = 16, SizeY = 4, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 3, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 64: 3\n" /* wooddoorblock */ + "d: 64: 6\n" /* wooddoorblock */ + "e: 64: 5\n" /* wooddoorblock */ + "f: 64: 0\n" /* wooddoorblock */ + "g: 64: 2\n" /* wooddoorblock */ + "h: 64: 1\n" /* wooddoorblock */ + "i: 64: 8\n" /* wooddoorblock */ + "j: 64:12\n" /* wooddoorblock */ + "k: 20: 0\n" /* glass */ + "l: 76: 1\n" /* redstonetorchon */ + "m: 19: 0\n" /* sponge */ + "n: 76: 3\n" /* redstonetorchon */ + "o: 76: 4\n" /* redstonetorchon */ + "p: 64: 9\n" /* wooddoorblock */ + "q: 76: 2\n" /* redstonetorchon */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmaammmmmmm" + /* 1 */ "mmmmmmmbbmmmmmmm" + /* 2 */ "mmmmmmmbbmmmmmmm" + /* 3 */ "mmmmmmmbbmmmmmmm" + /* 4 */ "mmmmmmmbbmmmmmmm" + /* 5 */ "mmmmmmmbbmmmmmmm" + /* 6 */ "mmmmmmmbbmmmmmmm" + /* 7 */ "abbbbbbbbbbbbbba" + /* 8 */ "abbbbbbbbbbbbbba" + /* 9 */ "mmmmmmmbbmmmmmmm" + /* 10 */ "mmmmmmmbbmmmmmmm" + /* 11 */ "mmmmmmmbbmmmmmmm" + /* 12 */ "mmmmmmmbbmmmmmmm" + /* 13 */ "mmmmmmmbbmmmmmmm" + /* 14 */ "mmmmmmmbbmmmmmmm" + /* 15 */ "mmmmmmmaammmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmacdammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmb..bmmmmmm" + /* 3 */ "mmmmmmb..bmmmmmm" + /* 4 */ "mmmmmmb..bmmmmmm" + /* 5 */ "mmmmmmb..bmmmmmm" + /* 6 */ "abbbbbb..bbbbbba" + /* 7 */ "e..............f" + /* 8 */ "g..............f" + /* 9 */ "abbbbbb..bbbbbba" + /* 10 */ "mmmmmmb..bmmmmmm" + /* 11 */ "mmmmmmb..bmmmmmm" + /* 12 */ "mmmmmmb..bmmmmmm" + /* 13 */ "mmmmmmb..bmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmahhammmmmm" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaijammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmk..kmmmmmm" + /* 3 */ "mmmmmmk..kmmmmmm" + /* 4 */ "mmmmmmb..bmmmmmm" + /* 5 */ "mmmmmmbl.bmmmmmm" + /* 6 */ "abkkbbb..bbbkkba" + /* 7 */ "j.........n....i" + /* 8 */ "i....o.........p" + /* 9 */ "abkkbbb..bbbkkba" + /* 10 */ "mmmmmmb.qbmmmmmm" + /* 11 */ "mmmmmmb..bmmmmmm" + /* 12 */ "mmmmmmk..kmmmmmm" + /* 13 */ "mmmmmmk..kmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmapiammmmmm" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaaaammmmmm" + /* 1 */ "mmmmmmbbbbmmmmmm" + /* 2 */ "mmmmmmbbbbmmmmmm" + /* 3 */ "mmmmmmbbbbmmmmmm" + /* 4 */ "mmmmmmbbbbmmmmmm" + /* 5 */ "mmmmmmbbbbmmmmmm" + /* 6 */ "abbbbbbbbbbbbbba" + /* 7 */ "abbbbbbbbbbbbbba" + /* 8 */ "abbbbbbbbbbbbbba" + /* 9 */ "abbbbbbbbbbbbbba" + /* 10 */ "mmmmmmbbbbmmmmmm" + /* 11 */ "mmmmmmbbbbmmmmmm" + /* 12 */ "mmmmmmbbbbmmmmmm" + /* 13 */ "mmmmmmbbbbmmmmmm" + /* 14 */ "mmmmmmbbbbmmmmmm" + /* 15 */ "mmmmmmaaaammmmmm", + + // Connectors: + "1: 0, 1, 7: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 8: 4\n" /* Type -1, direction X- */ + "1: 7, 1, 15: 3\n" /* Type 1, direction Z+ */ + "-1: 8, 1, 15: 3\n" /* Type -1, direction Z+ */ + "1: 8, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 15, 1, 8: 5\n" /* Type 1, direction X+ */ + "-1: 15, 1, 7: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CorridorCrossing + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CorridorStairs: + // The data has been exported from the gallery Water, area index 32, ID 582, created by LO1ZB + { + // Size: + 16, 9, 4, // SizeX = 16, SizeY = 9, SizeZ = 4 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 8, 3, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 64: 2\n" /* wooddoorblock */ + "d: 53: 0\n" /* woodstairs */ + "e: 20: 0\n" /* glass */ + "f: 64: 9\n" /* wooddoorblock */ + "g: 64: 8\n" /* wooddoorblock */ + "h: 76: 4\n" /* redstonetorchon */ + "i: 64: 0\n" /* wooddoorblock */ + "j: 64: 7\n" /* wooddoorblock */ + "k: 76: 3\n" /* redstonetorchon */ + "l: 64:12\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "abbbbbbbmmmmmmmm" + /* 2 */ "abbbbbbbmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "abbbbbbbmmmmmmmm" + /* 1 */ "c.....dbbmmmmmmm" + /* 2 */ "c.....dbbmmmmmmm" + /* 3 */ "abbbbbbbmmmmmmmm" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "abeebbbbbmmmmmmm" + /* 1 */ "f......dbbmmmmmm" + /* 2 */ "g...h..dbbmmmmmm" + /* 3 */ "abeebbbbbmmmmmmm" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "abbbbbbbbbmmmmmm" + /* 1 */ "abbbb...dbbmmmmm" + /* 2 */ "abbbb...dbbmmmmm" + /* 3 */ "abbbbbbbbbmmmmmm" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmbbbbbmmmmmm" + /* 1 */ "mmmmmb...dbbmmmm" + /* 2 */ "mmmmmb...dbbmmmm" + /* 3 */ "mmmmmbbbbbmmmmmm" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmbbbbbmmmmm" + /* 1 */ "mmmmmmb...dbbbba" + /* 2 */ "mmmmmmb...dbbbba" + /* 3 */ "mmmmmmbbbbbmmmmm" + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmbbbbbbbba" + /* 1 */ "mmmmmmmb.......i" + /* 2 */ "mmmmmmmb.......j" + /* 3 */ "mmmmmmmbbbbbbbba" + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmbbbeebba" + /* 1 */ "mmmmmmmmb.k....g" + /* 2 */ "mmmmmmmmb......l" + /* 3 */ "mmmmmmmmbbbeebba" + + // Level 8 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmbbbbbba" + /* 1 */ "mmmmmmmmmbbbbbba" + /* 2 */ "mmmmmmmmmbbbbbba" + /* 3 */ "mmmmmmmmmbbbbbba", + + // Connectors: + "1: 0, 1, 1: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "1: 15, 6, 2: 5\n" /* Type 1, direction X+ */ + "-1: 15, 6, 1: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CorridorStairs + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CorridorTee: + // The data has been exported from the gallery Water, area index 29, ID 576, created by LO1ZB + { + // Size: + 16, 4, 10, // SizeX = 16, SizeY = 4, SizeZ = 10 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 3, 9, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 64: 3\n" /* wooddoorblock */ + "d: 64: 6\n" /* wooddoorblock */ + "e: 64: 5\n" /* wooddoorblock */ + "f: 64: 0\n" /* wooddoorblock */ + "g: 64: 2\n" /* wooddoorblock */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 64:12\n" /* wooddoorblock */ + "j: 20: 0\n" /* glass */ + "k: 76: 1\n" /* redstonetorchon */ + "l: 76: 3\n" /* redstonetorchon */ + "m: 19: 0\n" /* sponge */ + "n: 76: 4\n" /* redstonetorchon */ + "o: 64: 9\n" /* wooddoorblock */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmaammmmmmm" + /* 1 */ "mmmmmmmbbmmmmmmm" + /* 2 */ "mmmmmmmbbmmmmmmm" + /* 3 */ "mmmmmmmbbmmmmmmm" + /* 4 */ "mmmmmmmbbmmmmmmm" + /* 5 */ "mmmmmmmbbmmmmmmm" + /* 6 */ "mmmmmmmbbmmmmmmm" + /* 7 */ "abbbbbbbbbbbbbba" + /* 8 */ "abbbbbbbbbbbbbba" + /* 9 */ "mmmmmmmmmmmmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmacdammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmb..bmmmmmm" + /* 3 */ "mmmmmmb..bmmmmmm" + /* 4 */ "mmmmmmb..bmmmmmm" + /* 5 */ "mmmmmmb..bmmmmmm" + /* 6 */ "abbbbbb..bbbbbba" + /* 7 */ "e..............f" + /* 8 */ "g..............f" + /* 9 */ "abbbbbbbbbbbbbba" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmahiammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmj..jmmmmmm" + /* 3 */ "mmmmmmj..jmmmmmm" + /* 4 */ "mmmmmmb..bmmmmmm" + /* 5 */ "mmmmmmbk.bmmmmmm" + /* 6 */ "abjjbbb..bbbjjba" + /* 7 */ "i.........l....h" + /* 8 */ "h....n.........o" + /* 9 */ "abjjbbbjjbbbjjba" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaaaammmmmm" + /* 1 */ "mmmmmmbbbbmmmmmm" + /* 2 */ "mmmmmmbbbbmmmmmm" + /* 3 */ "mmmmmmbbbbmmmmmm" + /* 4 */ "mmmmmmbbbbmmmmmm" + /* 5 */ "mmmmmmbbbbmmmmmm" + /* 6 */ "abbbbbbbbbbbbbba" + /* 7 */ "abbbbbbbbbbbbbba" + /* 8 */ "abbbbbbbbbbbbbba" + /* 9 */ "abbbbbbbbbbbbbba", + + // Connectors: + "1: 0, 1, 7: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 8: 4\n" /* Type -1, direction X- */ + "1: 8, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 15, 1, 8: 5\n" /* Type 1, direction X+ */ + "-1: 15, 1, 7: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CorridorTee + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // ViewingCorner: + // The data has been exported from the gallery Water, area index 40, ID 613, created by LO1ZB + { + // Size: + 14, 7, 14, // SizeX = 14, SizeY = 7, SizeZ = 14 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 6, 13, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 20: 0\n" /* glass */ + "c: 5: 5\n" /* wood */ + "d: 64: 0\n" /* wooddoorblock */ + "e: 64: 1\n" /* wooddoorblock */ + "f: 64: 8\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmaaaammmmmm" + /* 2 */ "mmmaabbaammmmm" + /* 3 */ "mmaabbbbaammmm" + /* 4 */ "maabbbbbbaammm" + /* 5 */ "mabbbbbbbbaaac" + /* 6 */ "mabbbbbbbbaaac" + /* 7 */ "maabbbbbbaammm" + /* 8 */ "mmaabbbbaammmm" + /* 9 */ "mmmaabbaammmmm" + /* 10 */ "mmmmaaaammmmmm" + /* 11 */ "mmmmmaammmmmmm" + /* 12 */ "mmmmmaammmmmmm" + /* 13 */ "mmmmmccmmmmmmm" + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmaammmmmmm" + /* 1 */ "mmmaa..aammmmm" + /* 2 */ "mmaa....aammmm" + /* 3 */ "maa......aammm" + /* 4 */ "ma........aaac" + /* 5 */ "a............d" + /* 6 */ "a............d" + /* 7 */ "ma........aaac" + /* 8 */ "maa......aammm" + /* 9 */ "mmaa....aammmm" + /* 10 */ "mmmaa..aammmmm" + /* 11 */ "mmmma..ammmmmm" + /* 12 */ "mmmma..ammmmmm" + /* 13 */ "mmmmceecmmmmmm" + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmbbmmmmmmm" + /* 1 */ "mmmbb..bbmmmmm" + /* 2 */ "mmbb....bbmmmm" + /* 3 */ "mbb......bbmmm" + /* 4 */ "mb........bbac" + /* 5 */ "b............f" + /* 6 */ "b............g" + /* 7 */ "mb........bbac" + /* 8 */ "mbb......bbmmm" + /* 9 */ "mmbb....bbmmmm" + /* 10 */ "mmmbb..bbmmmmm" + /* 11 */ "mmmmb..bmmmmmm" + /* 12 */ "mmmma..ammmmmm" + /* 13 */ "mmmmcgfcmmmmmm" + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmbbmmmmmmm" + /* 1 */ "mmmbb..bbmmmmm" + /* 2 */ "mmbb....bbmmmm" + /* 3 */ "mbb......bbmmm" + /* 4 */ "mb........bbac" + /* 5 */ "b..........bac" + /* 6 */ "b..........bac" + /* 7 */ "mb........bbac" + /* 8 */ "mbb......bbmmm" + /* 9 */ "mmbb....bbmmmm" + /* 10 */ "mmmbb..bbmmmmm" + /* 11 */ "mmmmbbbbmmmmmm" + /* 12 */ "mmmmaaaammmmmm" + /* 13 */ "mmmmccccmmmmmm" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmbbmmmmmmm" + /* 2 */ "mmmmb..bmmmmmm" + /* 3 */ "mmmb....bmmmmm" + /* 4 */ "mmb......bmmmm" + /* 5 */ "mb........bmmm" + /* 6 */ "mb........bmmm" + /* 7 */ "mmb......bmmmm" + /* 8 */ "mmmbb...bmmmmm" + /* 9 */ "mmmmb..bmmmmmm" + /* 10 */ "mmmmmbbmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmm" + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmbbmmmmmmm" + /* 3 */ "mmmmb..bmmmmmm" + /* 4 */ "mmmb....bmmmmm" + /* 5 */ "mmb......bmmmm" + /* 6 */ "mmb......bmmmm" + /* 7 */ "mmmb....bmmmmm" + /* 8 */ "mmmmb.bbmmmmmm" + /* 9 */ "mmmmmbbmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmm" + + // Level 6 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmm" + /* 3 */ "mmmmmbbmmmmmmm" + /* 4 */ "mmmmbbbbmmmmmm" + /* 5 */ "mmmbbbbbbmmmmm" + /* 6 */ "mmmbbbbbbmmmmm" + /* 7 */ "mmmmbbbbmmmmmm" + /* 8 */ "mmmmmbbmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmm", + + // Connectors: + "1: 13, 1, 6: 5\n" /* Type 1, direction X+ */ + "-1: 13, 1, 5: 5\n" /* Type -1, direction X+ */ + "1: 5, 1, 13: 3\n" /* Type 1, direction Z+ */ + "-1: 6, 1, 13: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // ViewingCorner + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // ViewingCorridor: + // The data has been exported from the gallery Water, area index 27, ID 571, created by LO1ZB + { + // Size: + 16, 5, 6, // SizeX = 16, SizeY = 5, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 4, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 5: 5\n" /* wood */ + "c: 20: 0\n" /* glass */ + "d: 64: 1\n" /* wooddoorblock */ + "e: 64: 0\n" /* wooddoorblock */ + "f: 64: 6\n" /* wooddoorblock */ + "g: 76: 3\n" /* redstonetorchon */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 64:12\n" /* wooddoorblock */ + "j: 64: 9\n" /* wooddoorblock */ + "k: 76: 4\n" /* redstonetorchon */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmaaaaaaaaaaaamm" + /* 1 */ "mmaaaaaaaaaaaamm" + /* 2 */ "baaccccccccccaab" + /* 3 */ "baaccccccccccaab" + /* 4 */ "mmaaaaaaaaaaaamm" + /* 5 */ "mmmaaaaaaaaaammm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmaccccccccccamm" + /* 1 */ "ba............ab" + /* 2 */ "d..............e" + /* 3 */ "f..............e" + /* 4 */ "ba............ab" + /* 5 */ "mmaccccccccccamm" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmaccccccccccamm" + /* 1 */ "bag..........gab" + /* 2 */ "h..............h" + /* 3 */ "i..............j" + /* 4 */ "bak..........kab" + /* 5 */ "mmaccccccccccamm" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmaccccccccccamm" + /* 1 */ "ba............ab" + /* 2 */ "ba............ab" + /* 3 */ "ba............ab" + /* 4 */ "ba............ab" + /* 5 */ "mmaccccccccccamm" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmaaaaaaaaaammm" + /* 1 */ "mmaaaaaaaaaaaamm" + /* 2 */ "mmaccccccccccamm" + /* 3 */ "mmaccccccccccamm" + /* 4 */ "mmaaaaaaaaaaaamm" + /* 5 */ "mmmaaaaaaaaaammm", + + // Connectors: + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */ + "1: 15, 1, 3: 5\n" /* Type 1, direction X+ */ + "-1: 15, 1, 2: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // ViewingCorridor + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // ViewingCorridorBulge: + // The data has been exported from the gallery Water, area index 42, ID 615, created by LO1ZB + { + // Size: + 12, 8, 16, // SizeX = 12, SizeY = 8, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 7, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 20: 0\n" /* glass */ + "d: 64: 3\n" /* wooddoorblock */ + "e: 64: 1\n" /* wooddoorblock */ + "f: 64: 8\n" /* wooddoorblock */ + "g: 64: 9\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmmaammmmm" + /* 1 */ "mmmmmbbmmmmm" + /* 2 */ "mmmmmbbmmmmm" + /* 3 */ "mmmmbbbbmmmm" + /* 4 */ "mmmbbccbbmmm" + /* 5 */ "mmbbccccbbmm" + /* 6 */ "mbbccccccbbm" + /* 7 */ "mbccccccccbm" + /* 8 */ "mbccccccccbm" + /* 9 */ "mbbccccccbbm" + /* 10 */ "mmbbccccbbmm" + /* 11 */ "mmmbbccbbmmm" + /* 12 */ "mmmmbbbbmmmm" + /* 13 */ "mmmmmbbmmmmm" + /* 14 */ "mmmmmbbmmmmm" + /* 15 */ "mmmmmaammmmm" + + // Level 1 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmaddammmm" + /* 1 */ "mmmmb..bmmmm" + /* 2 */ "mmmmb..bmmmm" + /* 3 */ "mmmbb..bbmmm" + /* 4 */ "mmbb....bbmm" + /* 5 */ "mbb......bbm" + /* 6 */ "mb........bm" + /* 7 */ "b..........b" + /* 8 */ "b..........b" + /* 9 */ "mb........bm" + /* 10 */ "mbb......bbm" + /* 11 */ "mmbb....bbmm" + /* 12 */ "mmmbb..bbmmm" + /* 13 */ "mmmmb..bmmmm" + /* 14 */ "mmmmb..bmmmm" + /* 15 */ "mmmmaeeammmm" + + // Level 2 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmaffammmm" + /* 1 */ "mmmmb..bmmmm" + /* 2 */ "mmmmc..cmmmm" + /* 3 */ "mmmcc..ccmmm" + /* 4 */ "mmcc....ccmm" + /* 5 */ "mcc......ccm" + /* 6 */ "mc........cm" + /* 7 */ "c..........c" + /* 8 */ "c..........c" + /* 9 */ "mc........cm" + /* 10 */ "mcc......ccm" + /* 11 */ "mmcc....ccmm" + /* 12 */ "mmmcc..ccmmm" + /* 13 */ "mmmmc..cmmmm" + /* 14 */ "mmmmb..bmmmm" + /* 15 */ "mmmmagfammmm" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmaaaammmm" + /* 1 */ "mmmmbbbbmmmm" + /* 2 */ "mmmmccccmmmm" + /* 3 */ "mmmcc..ccmmm" + /* 4 */ "mmcc....ccmm" + /* 5 */ "mcc......ccm" + /* 6 */ "mc........cm" + /* 7 */ "c..........c" + /* 8 */ "c..........c" + /* 9 */ "mc........cm" + /* 10 */ "mcc......ccm" + /* 11 */ "mmcc....ccmm" + /* 12 */ "mmmcc..ccmmm" + /* 13 */ "mmmmccccmmmm" + /* 14 */ "mmmmbbbbmmmm" + /* 15 */ "mmmmaaaammmm" + + // Level 4 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmm" + /* 3 */ "mmmmmccmmmmm" + /* 4 */ "mmmmc..cmmmm" + /* 5 */ "mmmc....cmmm" + /* 6 */ "mmc......cmm" + /* 7 */ "mc........cm" + /* 8 */ "mc........cm" + /* 9 */ "mmc......cmm" + /* 10 */ "mmmcc...cmmm" + /* 11 */ "mmmmc..cmmmm" + /* 12 */ "mmmmmccmmmmm" + /* 13 */ "mmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmm" + + // Level 5 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmm" + /* 4 */ "mmmmmccmmmmm" + /* 5 */ "mmmmc..cmmmm" + /* 6 */ "mmmc....cmmm" + /* 7 */ "mmc......cmm" + /* 8 */ "mmc......cmm" + /* 9 */ "mmmc....cmmm" + /* 10 */ "mmmmc.ccmmmm" + /* 11 */ "mmmmmccmmmmm" + /* 12 */ "mmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmm" + + // Level 6 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmm" + /* 5 */ "mmmmmccmmmmm" + /* 6 */ "mmmmccccmmmm" + /* 7 */ "mmmccccccmmm" + /* 8 */ "mmmccccccmmm" + /* 9 */ "mmmmccccmmmm" + /* 10 */ "mmmmmccmmmmm" + /* 11 */ "mmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmm" + + // Level 7 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "mmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmm", + + // Connectors: + "1: 6, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 5, 1, 15: 3\n" /* Type 1, direction Z+ */ + "-1: 6, 1, 15: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // ViewingCorridorBulge + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // ViewingCrossing: + // The data has been exported from the gallery Water, area index 38, ID 611, created by LO1ZB + { + // Size: + 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 6, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 20: 0\n" /* glass */ + "d: 64: 3\n" /* wooddoorblock */ + "e: 64: 2\n" /* wooddoorblock */ + "f: 64: 0\n" /* wooddoorblock */ + "g: 64: 1\n" /* wooddoorblock */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 64: 9\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmaammmmmmm" + /* 1 */ "mmmmmmmbbmmmmmmm" + /* 2 */ "mmmmmmmbbmmmmmmm" + /* 3 */ "mmmmmmbbbbmmmmmm" + /* 4 */ "mmmmmbbccbbmmmmm" + /* 5 */ "mmmmbbccccbbmmmm" + /* 6 */ "mmmbbccccccbbmmm" + /* 7 */ "abbbccccccccbbba" + /* 8 */ "abbbccccccccbbba" + /* 9 */ "mmmbbccccccbbmmm" + /* 10 */ "mmmmbbccccbbmmmm" + /* 11 */ "mmmmmbbccbbmmmmm" + /* 12 */ "mmmmmmbbbbmmmmmm" + /* 13 */ "mmmmmmmbbmmmmmmm" + /* 14 */ "mmmmmmmbbmmmmmmm" + /* 15 */ "mmmmmmmaammmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaddammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmb..bmmmmmm" + /* 3 */ "mmmmmbb..bbmmmmm" + /* 4 */ "mmmmbb....bbmmmm" + /* 5 */ "mmmbb......bbmmm" + /* 6 */ "abbb........bbba" + /* 7 */ "e..............f" + /* 8 */ "e..............f" + /* 9 */ "abbb........bbba" + /* 10 */ "mmmbb......bbmmm" + /* 11 */ "mmmmbb....bbmmmm" + /* 12 */ "mmmmmbb..bbmmmmm" + /* 13 */ "mmmmmmb..bmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmaggammmmmm" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmahiammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmc..cmmmmmm" + /* 3 */ "mmmmmcc..ccmmmmm" + /* 4 */ "mmmmcc....ccmmmm" + /* 5 */ "mmmcc......ccmmm" + /* 6 */ "abcc........ccba" + /* 7 */ "i..............h" + /* 8 */ "h..............i" + /* 9 */ "abcc........ccba" + /* 10 */ "mmmcc......ccmmm" + /* 11 */ "mmmmcc....ccmmmm" + /* 12 */ "mmmmmcc..ccmmmmm" + /* 13 */ "mmmmmmc..cmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmaihammmmmm" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaaaammmmmm" + /* 1 */ "mmmmmmbbbbmmmmmm" + /* 2 */ "mmmmmmccccmmmmmm" + /* 3 */ "mmmmmcc..ccmmmmm" + /* 4 */ "mmmmcc....ccmmmm" + /* 5 */ "mmmcc......ccmmm" + /* 6 */ "abcc........ccba" + /* 7 */ "abc..........cba" + /* 8 */ "abc..........cba" + /* 9 */ "abcc........ccba" + /* 10 */ "mmmcc......ccmmm" + /* 11 */ "mmmmcc....ccmmmm" + /* 12 */ "mmmmmcc..ccmmmmm" + /* 13 */ "mmmmmmccccmmmmmm" + /* 14 */ "mmmmmmbbbbmmmmmm" + /* 15 */ "mmmmmmaaaammmmmm" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmccmmmmmmm" + /* 4 */ "mmmmmmc..cmmmmmm" + /* 5 */ "mmmmmc....cmmmmm" + /* 6 */ "mmmmc......cmmmm" + /* 7 */ "mmmc........cmmm" + /* 8 */ "mmmc........cmmm" + /* 9 */ "mmmmc......cmmmm" + /* 10 */ "mmmmmcc...cmmmmm" + /* 11 */ "mmmmmmc..cmmmmmm" + /* 12 */ "mmmmmmmccmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmccmmmmmmm" + /* 5 */ "mmmmmmc..cmmmmmm" + /* 6 */ "mmmmmc....cmmmmm" + /* 7 */ "mmmmc......cmmmm" + /* 8 */ "mmmmc......cmmmm" + /* 9 */ "mmmmmc....cmmmmm" + /* 10 */ "mmmmmmc.ccmmmmmm" + /* 11 */ "mmmmmmmccmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmccmmmmmmm" + /* 6 */ "mmmmmmccccmmmmmm" + /* 7 */ "mmmmmccccccmmmmm" + /* 8 */ "mmmmmccccccmmmmm" + /* 9 */ "mmmmmmccccmmmmmm" + /* 10 */ "mmmmmmmccmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm", + + // Connectors: + "1: 0, 1, 7: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 8: 4\n" /* Type -1, direction X- */ + "1: 8, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 15, 1, 8: 5\n" /* Type 1, direction X+ */ + "-1: 15, 1, 7: 5\n" /* Type -1, direction X+ */ + "1: 7, 1, 15: 3\n" /* Type 1, direction Z+ */ + "-1: 8, 1, 15: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // ViewingCrossing + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // ViewingEnd: + // The data has been exported from the gallery Water, area index 41, ID 614, created by LO1ZB + { + // Size: + 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 6, 11, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 20: 0\n" /* glass */ + "c: 5: 5\n" /* wood */ + "d: 64: 0\n" /* wooddoorblock */ + "e: 64: 8\n" /* wooddoorblock */ + "f: 64: 9\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmaaaammmmmm" + /* 2 */ "mmmaabbaammmmm" + /* 3 */ "mmaabbbbaammmm" + /* 4 */ "maabbbbbbaammm" + /* 5 */ "mabbbbbbbbaaac" + /* 6 */ "mabbbbbbbbaaac" + /* 7 */ "maabbbbbbaammm" + /* 8 */ "mmaabbbbaammmm" + /* 9 */ "mmmaabbaammmmm" + /* 10 */ "mmmmaaaammmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmaammmmmmm" + /* 1 */ "mmmaa..aammmmm" + /* 2 */ "mmaa....aammmm" + /* 3 */ "maa......aammm" + /* 4 */ "ma........aaac" + /* 5 */ "a............d" + /* 6 */ "a............d" + /* 7 */ "ma........aaac" + /* 8 */ "maa......aammm" + /* 9 */ "mmaa....aammmm" + /* 10 */ "mmmaa..aammmmm" + /* 11 */ "mmmmmaammmmmmm" + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmbbmmmmmmm" + /* 1 */ "mmmbb..bbmmmmm" + /* 2 */ "mmbb....bbmmmm" + /* 3 */ "mbb......bbmmm" + /* 4 */ "mb........bbac" + /* 5 */ "b............e" + /* 6 */ "b............f" + /* 7 */ "mb........bbac" + /* 8 */ "mbb......bbmmm" + /* 9 */ "mmbb....bbmmmm" + /* 10 */ "mmmbb..bbmmmmm" + /* 11 */ "mmmmmbbmmmmmmm" + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmbbmmmmmmm" + /* 1 */ "mmmbb..bbmmmmm" + /* 2 */ "mmbb....bbmmmm" + /* 3 */ "mbb......bbmmm" + /* 4 */ "mb........bbac" + /* 5 */ "b..........bac" + /* 6 */ "b..........bac" + /* 7 */ "mb........bbac" + /* 8 */ "mbb......bbmmm" + /* 9 */ "mmbb....bbmmmm" + /* 10 */ "mmmbb..bbmmmmm" + /* 11 */ "mmmmmbbmmmmmmm" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmbbmmmmmmm" + /* 2 */ "mmmmb..bmmmmmm" + /* 3 */ "mmmb....bmmmmm" + /* 4 */ "mmb......bmmmm" + /* 5 */ "mb........bmmm" + /* 6 */ "mb........bmmm" + /* 7 */ "mmb......bmmmm" + /* 8 */ "mmmbb...bmmmmm" + /* 9 */ "mmmmb..bmmmmmm" + /* 10 */ "mmmmmbbmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmbbmmmmmmm" + /* 3 */ "mmmmb..bmmmmmm" + /* 4 */ "mmmb....bmmmmm" + /* 5 */ "mmb......bmmmm" + /* 6 */ "mmb......bmmmm" + /* 7 */ "mmmb....bmmmmm" + /* 8 */ "mmmmb.bbmmmmmm" + /* 9 */ "mmmmmbbmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + + // Level 6 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmm" + /* 3 */ "mmmmmbbmmmmmmm" + /* 4 */ "mmmmbbbbmmmmmm" + /* 5 */ "mmmbbbbbbmmmmm" + /* 6 */ "mmmbbbbbbmmmmm" + /* 7 */ "mmmmbbbbmmmmmm" + /* 8 */ "mmmmmbbmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm", + + // Connectors: + "1: 13, 1, 6: 5\n" /* Type 1, direction X+ */ + "-1: 13, 1, 5: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // ViewingEnd + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // ViewingTee: + // The data has been exported from the gallery Water, area index 39, ID 612, created by LO1ZB + { + // Size: + 14, 7, 17, // SizeX = 14, SizeY = 7, SizeZ = 17 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 6, 16, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 20: 0\n" /* glass */ + "d: 1: 0\n" /* stone */ + "e: 64: 3\n" /* wooddoorblock */ + "f: 64: 0\n" /* wooddoorblock */ + "g: 64: 1\n" /* wooddoorblock */ + "h: 64: 8\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmaammmmmmm" + /* 1 */ "mmmmmbbmmmmmmm" + /* 2 */ "mmmmmbbmmmmmmm" + /* 3 */ "mmmmbbbbmmmmmm" + /* 4 */ "mmmbbccbbmmmmm" + /* 5 */ "mmbbccccbbmmmm" + /* 6 */ "mbbccccccbbmmm" + /* 7 */ "mbccccccccbbba" + /* 8 */ "mbccccccccbbba" + /* 9 */ "mbbccccccbbmmm" + /* 10 */ "mmbbccccbbmmmm" + /* 11 */ "mmmbbccbbmmmmm" + /* 12 */ "mmmmbbbbmmmmmm" + /* 13 */ "mmmmmbbmmmmmmm" + /* 14 */ "mmmmmbbmmmmmmm" + /* 15 */ "mmmmmaammmmmmm" + /* 16 */ "dddddddddddddd" + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmaeeammmmmm" + /* 1 */ "mmmmb..bmmmmmm" + /* 2 */ "mmmmb..bmmmmmm" + /* 3 */ "mmmbb..bbmmmmm" + /* 4 */ "mmbb....bbmmmm" + /* 5 */ "mbb......bbmmm" + /* 6 */ "mb........bbba" + /* 7 */ "b............f" + /* 8 */ "b............f" + /* 9 */ "mb........bbba" + /* 10 */ "mbb......bbmmm" + /* 11 */ "mmbb....bbmmmm" + /* 12 */ "mmmbb..bbmmmmm" + /* 13 */ "mmmmb..bmmmmmm" + /* 14 */ "mmmmb..bmmmmmm" + /* 15 */ "mmmmaggammmmmm" + /* 16 */ "dddddddddddddd" + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmahhammmmmm" + /* 1 */ "mmmmb..bmmmmmm" + /* 2 */ "mmmmc..cmmmmmm" + /* 3 */ "mmmcc..ccmmmmm" + /* 4 */ "mmcc....ccmmmm" + /* 5 */ "mcc......ccmmm" + /* 6 */ "mc........ccba" + /* 7 */ "c............h" + /* 8 */ "c............h" + /* 9 */ "mc........ccba" + /* 10 */ "mcc......ccmmm" + /* 11 */ "mmcc....ccmmmm" + /* 12 */ "mmmcc..ccmmmmm" + /* 13 */ "mmmmc..cmmmmmm" + /* 14 */ "mmmmb..bmmmmmm" + /* 15 */ "mmmmahhammmmmm" + /* 16 */ "dddddddddddddd" + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmaaaammmmmm" + /* 1 */ "mmmmbbbbmmmmmm" + /* 2 */ "mmmmccccmmmmmm" + /* 3 */ "mmmcc..ccmmmmm" + /* 4 */ "mmcc....ccmmmm" + /* 5 */ "mcc......ccmmm" + /* 6 */ "mc........ccba" + /* 7 */ "c..........cba" + /* 8 */ "c..........cba" + /* 9 */ "mc........ccba" + /* 10 */ "mcc......ccmmm" + /* 11 */ "mmcc....ccmmmm" + /* 12 */ "mmmcc..ccmmmmm" + /* 13 */ "mmmmccccmmmmmm" + /* 14 */ "mmmmbbbbmmmmmm" + /* 15 */ "mmmmaaaammmmmm" + /* 16 */ "dddddddddddddd" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmm" + /* 3 */ "mmmmmccmmmmmmm" + /* 4 */ "mmmmc..cmmmmmm" + /* 5 */ "mmmc....cmmmmm" + /* 6 */ "mmc......cmmmm" + /* 7 */ "mc........cmmm" + /* 8 */ "mc........cmmm" + /* 9 */ "mmc......cmmmm" + /* 10 */ "mmmcc...cmmmmm" + /* 11 */ "mmmmc..cmmmmmm" + /* 12 */ "mmmmmccmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmm" + /* 16 */ "dddddddddddddd" + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmm" + /* 4 */ "mmmmmccmmmmmmm" + /* 5 */ "mmmmc..cmmmmmm" + /* 6 */ "mmmc....cmmmmm" + /* 7 */ "mmc......cmmmm" + /* 8 */ "mmc......cmmmm" + /* 9 */ "mmmc....cmmmmm" + /* 10 */ "mmmmc.ccmmmmmm" + /* 11 */ "mmmmmccmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmm" + /* 16 */ "dddddddddddddd" + + // Level 6 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmm" + /* 5 */ "mmmmmccmmmmmmm" + /* 6 */ "mmmmccccmmmmmm" + /* 7 */ "mmmccccccmmmmm" + /* 8 */ "mmmccccccmmmmm" + /* 9 */ "mmmmccccmmmmmm" + /* 10 */ "mmmmmccmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmm" + /* 16 */ "dddddddddddddd", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // ViewingTee +}; // g_UnderwaterBasePrefabs + + + + + + +const cPrefab::sDef g_UnderwaterBaseStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CentralRoom: + // The data has been exported from the gallery Water, area index 24, ID 564, created by xoft + { + // Size: + 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 6, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 20: 0\n" /* glass */ + "d: 64: 3\n" /* wooddoorblock */ + "e: 64: 2\n" /* wooddoorblock */ + "f: 64: 0\n" /* wooddoorblock */ + "g: 64: 1\n" /* wooddoorblock */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 64: 9\n" /* wooddoorblock */ + "j: 76: 3\n" /* redstonetorchon */ + "k: 76: 1\n" /* redstonetorchon */ + "l: 76: 2\n" /* redstonetorchon */ + "m: 19: 0\n" /* sponge */ + "n: 76: 4\n" /* redstonetorchon */ + "o:125: 8\n" /* woodendoubleslab */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmaammmmmmm" + /* 1 */ "mmmmmmmbbmmmmmmm" + /* 2 */ "mmmmmmmbbmmmmmmm" + /* 3 */ "mmmmmmbbbbmmmmmm" + /* 4 */ "mmmmmbbbbbbmmmmm" + /* 5 */ "mmmmbbbccbbbmmmm" + /* 6 */ "mmmbbbccccbbbmmm" + /* 7 */ "abbbbccccccbbbba" + /* 8 */ "abbbbccccccbbbba" + /* 9 */ "mmmbbbccccbbbmmm" + /* 10 */ "mmmmbbbccbbbmmmm" + /* 11 */ "mmmmmbbbbbbmmmmm" + /* 12 */ "mmmmmmbbbbmmmmmm" + /* 13 */ "mmmmmmmbbmmmmmmm" + /* 14 */ "mmmmmmmbbmmmmmmm" + /* 15 */ "mmmmmmmaammmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaddammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmb..bmmmmmm" + /* 3 */ "mmmmmbb..bbmmmmm" + /* 4 */ "mmmmbb....bbmmmm" + /* 5 */ "mmmbb......bbmmm" + /* 6 */ "abbb........bbba" + /* 7 */ "e..............f" + /* 8 */ "e..............f" + /* 9 */ "abbb........bbba" + /* 10 */ "mmmbb......bbmmm" + /* 11 */ "mmmmbb....bbmmmm" + /* 12 */ "mmmmmbb..bbmmmmm" + /* 13 */ "mmmmmmb..bmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmaggammmmmm" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmahiammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmb..bmmmmmm" + /* 3 */ "mmmmmcc..ccmmmmm" + /* 4 */ "mmmmcc....ccmmmm" + /* 5 */ "mmmcc......ccmmm" + /* 6 */ "abbc........cbba" + /* 7 */ "h..............h" + /* 8 */ "h..............i" + /* 9 */ "abbc........cbba" + /* 10 */ "mmmcc......ccmmm" + /* 11 */ "mmmmcc....ccmmmm" + /* 12 */ "mmmmmcc..ccmmmmm" + /* 13 */ "mmmmmmb..bmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmaihammmmmm" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaaaammmmmm" + /* 1 */ "mmmmmmbbbbmmmmmm" + /* 2 */ "mmmmmmbbbbmmmmmm" + /* 3 */ "mmmmmbb..bbmmmmm" + /* 4 */ "mmmmbb....bbmmmm" + /* 5 */ "mmmbb......bbmmm" + /* 6 */ "abbb........bbba" + /* 7 */ "abb..........bba" + /* 8 */ "abb..........bba" + /* 9 */ "abbb........bbba" + /* 10 */ "mmmbb......bbmmm" + /* 11 */ "mmmmbb....bbmmmm" + /* 12 */ "mmmmmbb..bbmmmmm" + /* 13 */ "mmmmmmbbbbmmmmmm" + /* 14 */ "mmmmmmbbbbmmmmmm" + /* 15 */ "mmmmmmaaaammmmmm" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmbbmmmmmmm" + /* 4 */ "mmmmmmbjjbmmmmmm" + /* 5 */ "mmmmmb....bmmmmm" + /* 6 */ "mmmmb......bmmmm" + /* 7 */ "mmmbk......lbmmm" + /* 8 */ "mmmbk......lbmmm" + /* 9 */ "mmmmb......bmmmm" + /* 10 */ "mmmmmb....bmmmmm" + /* 11 */ "mmmmmmbnnbmmmmmm" + /* 12 */ "mmmmmmmbbmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmbbmmmmmmm" + /* 5 */ "mmmmmmb..bmmmmmm" + /* 6 */ "mmmmmb....bmmmmm" + /* 7 */ "mmmmb......bmmmm" + /* 8 */ "mmmmb......bmmmm" + /* 9 */ "mmmmmb....bmmmmm" + /* 10 */ "mmmmmmboobmmmmmm" + /* 11 */ "mmmmmmmbbmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmbbmmmmmmm" + /* 6 */ "mmmmmmbbbbmmmmmm" + /* 7 */ "mmmmmbbccbbmmmmm" + /* 8 */ "mmmmmbbccbbmmmmm" + /* 9 */ "mmmmmmbbbbmmmmmm" + /* 10 */ "mmmmmmmbbmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm", + + // Connectors: + "1: 0, 1, 7: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 8: 4\n" /* Type -1, direction X- */ + "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 8, 1, 0: 2\n" /* Type 1, direction Z- */ + "1: 15, 1, 8: 5\n" /* Type 1, direction X+ */ + "-1: 15, 1, 7: 5\n" /* Type -1, direction X+ */ + "1: 7, 1, 15: 3\n" /* Type 1, direction Z+ */ + "-1: 8, 1, 15: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CentralRoom +}; + + + + + +// The prefab counts: + +const size_t g_UnderwaterBasePrefabsCount = ARRAYCOUNT(g_UnderwaterBasePrefabs); + +const size_t g_UnderwaterBaseStartingPrefabsCount = ARRAYCOUNT(g_UnderwaterBaseStartingPrefabs); + diff --git a/src/Generating/Prefabs/UnderwaterBasePrefabs.h b/src/Generating/Prefabs/UnderwaterBasePrefabs.h new file mode 100644 index 000000000..d7b248bb8 --- /dev/null +++ b/src/Generating/Prefabs/UnderwaterBasePrefabs.h @@ -0,0 +1,15 @@ + +// UnderwaterBasePrefabs.h + +// Declares the prefabs in the group UnderwaterBase + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_UnderwaterBasePrefabs[]; +extern const cPrefab::sDef g_UnderwaterBaseStartingPrefabs[]; +extern const size_t g_UnderwaterBasePrefabsCount; +extern const size_t g_UnderwaterBaseStartingPrefabsCount; -- cgit v1.2.3 From 75fe89b8aef77d8e684a30aae07c09297d1653cb Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 1 Jun 2014 09:27:27 +0200 Subject: Updated AlchemistVillage prefabs. --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 208 +++++++++++---------- 1 file changed, 105 insertions(+), 103 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp index 6e3f82212..eb0d30fdf 100644 --- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -23,8 +23,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 11, 12, 10, // SizeX = 11, SizeY = 12, SizeZ = 10 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 11, 9, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 11, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -270,8 +270,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 11, 8, 10, // SizeX = 11, SizeY = 8, SizeZ = 10 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 7, 9, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 7, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -455,8 +455,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 11, 5, 13, // SizeX = 11, SizeY = 5, SizeZ = 13 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 4, 12, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 4, 13, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -606,26 +606,28 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 15, 13, 11, // SizeX = 15, SizeY = 13, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 12, 10, // MaxX, MaxY, MaxZ + -1, 0, -1, // MinX, MinY, MinZ + 14, 12, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A:128: 7\n" /* sandstonestairs */ - "B: 44: 1\n" /* step */ - "C:128: 2\n" /* sandstonestairs */ - "D:128: 0\n" /* sandstonestairs */ - "E: 87: 0\n" /* netherstone */ - "F:128: 3\n" /* sandstonestairs */ - "G: 51: 0\n" /* fire */ - "H: 44: 9\n" /* step */ + "A:128: 4\n" /* sandstonestairs */ + "B:128: 5\n" /* sandstonestairs */ + "C:128: 7\n" /* sandstonestairs */ + "D: 44: 1\n" /* step */ + "E:128: 2\n" /* sandstonestairs */ + "F:128: 0\n" /* sandstonestairs */ + "G: 87: 0\n" /* netherstone */ + "H:128: 3\n" /* sandstonestairs */ + "I: 51: 0\n" /* fire */ + "J: 44: 9\n" /* step */ "a: 12: 0\n" /* sand */ "b: 5: 0\n" /* wood */ "c: 24: 2\n" /* sandstone */ "d: 24: 0\n" /* sandstone */ "e: 85: 0\n" /* fence */ "f: 5: 1\n" /* wood */ - "g: 64: 2\n" /* wooddoorblock */ + "g: 64: 6\n" /* wooddoorblock */ "h: 64: 0\n" /* wooddoorblock */ "i: 61: 2\n" /* furnace */ "j:118: 0\n" /* cauldronblock */ @@ -633,18 +635,18 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "l: 65: 2\n" /* ladder */ "m: 19: 0\n" /* sponge */ "n:101: 0\n" /* ironbars */ - "o:140: 0\n" /* flowerpotblock */ - "p: 64: 8\n" /* wooddoorblock */ - "q: 50: 3\n" /* torch */ - "r: 69:12\n" /* lever */ - "s: 50: 4\n" /* torch */ - "t:128: 6\n" /* sandstonestairs */ - "u: 44:10\n" /* step */ - "v:128: 1\n" /* sandstonestairs */ - "w: 47: 0\n" /* bookshelf */ - "x: 96:12\n" /* trapdoor */ - "y:128: 4\n" /* sandstonestairs */ - "z:128: 5\n" /* sandstonestairs */, + "o: 50: 1\n" /* torch */ + "p:140: 0\n" /* flowerpotblock */ + "q: 64:12\n" /* wooddoorblock */ + "r: 50: 3\n" /* torch */ + "s: 64: 8\n" /* wooddoorblock */ + "t: 69:12\n" /* lever */ + "u: 50: 4\n" /* torch */ + "v:128: 6\n" /* sandstonestairs */ + "w: 44:10\n" /* step */ + "x:128: 1\n" /* sandstonestairs */ + "y: 47: 0\n" /* bookshelf */ + "z: 96:10\n" /* trapdoor */, // Block data: // Level 0 @@ -681,12 +683,12 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "....cddnnnddc.." - /* 1 */ "....d......od.c" - /* 2 */ "....p.......d.q" - /* 3 */ "....d.......p.." - /* 4 */ "....d.r...l.d.s" + /* 1 */ "....do.....pd.c" + /* 2 */ "....q.......d.r" + /* 3 */ "....d.......s.." + /* 4 */ "....d.t...l.d.u" /* 5 */ "....dddd.dddd.c" - /* 6 */ "....n.......n.." + /* 6 */ "....n..r.r..n.." /* 7 */ "mmmmn.......n.." /* 8 */ "mmmmn.......n.." /* 9 */ "mmmmd.......d.." @@ -695,32 +697,32 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....cddtttddc.." - /* 1 */ "....duuuuuuuddv" - /* 2 */ "....duuuuuuud.." - /* 3 */ "....duuuuuuud.." - /* 4 */ "....dwwwuuxud.." - /* 5 */ "....ddddddddddv" - /* 6 */ "....yuuuuuuuz.." - /* 7 */ "mmmmyuuuuuuuz.." - /* 8 */ "mmmmyuuuuuuuz.." - /* 9 */ "mmmmduuuuuuud.." - /* 10 */ "mmmmcddAAAddc.." + /* 0 */ "....cddvvvddc.." + /* 1 */ "....dwwwwwwwddx" + /* 2 */ "....dwwwwwwwd.." + /* 3 */ "....dwwwwwwwd.." + /* 4 */ "....dyyywwzwd.." + /* 5 */ "....ddddddddddx" + /* 6 */ "....AwwwwwwwB.." + /* 7 */ "mmmmAwwwwwwwB.." + /* 8 */ "mmmmAwwwwwwwB.." + /* 9 */ "mmmmdwwwwwwwd.." + /* 10 */ "mmmmcddCCCddc.." // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....dBBBdBBBd.." - /* 1 */ "....BcdddddcB.." - /* 2 */ "....Bd.....dB.." - /* 3 */ "....Bd.....dB.." - /* 4 */ "....Bd.....dB.." + /* 0 */ "....dDDDdDDDd.." + /* 1 */ "....DcdddddcD.." + /* 2 */ "....Dd.....dD.." + /* 3 */ "....Dd.....dD.." + /* 4 */ "....Dd.....dD.." /* 5 */ "....dcdd.ddcd.." - /* 6 */ "....B.......B.." - /* 7 */ "mmmmB.......B.." - /* 8 */ "mmmmB.......B.." - /* 9 */ "mmmmB.......B.." - /* 10 */ "mmmmdBBBdBBBd.." + /* 6 */ "....D.......D.." + /* 7 */ "mmmmD.......D.." + /* 8 */ "mmmmD.......D.." + /* 9 */ "mmmmD.......D.." + /* 10 */ "mmmmdDDDdDDDd.." // Level 5 /* z\x* 11111 */ @@ -741,10 +743,10 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".....cddtddc..." - /* 2 */ ".....yuuuuuz..." - /* 3 */ ".....yuuuuuz..." - /* 4 */ ".....yuuuuuz..." + /* 1 */ ".....cddvddc..." + /* 2 */ ".....AwwwwwB..." + /* 3 */ ".....AwwwwwB..." + /* 4 */ ".....AwwwwwB..." /* 5 */ ".....cdddddc..." /* 6 */ "..............." /* 7 */ "..............." @@ -756,11 +758,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".....dBBdBBd..." - /* 2 */ ".....B.ddd.B..." + /* 1 */ ".....dDDdDDd..." + /* 2 */ ".....D.ddd.D..." /* 3 */ ".....d.ddd.d..." - /* 4 */ ".....B.ddd.B..." - /* 5 */ ".....dBBdBBd..." + /* 4 */ ".....D.ddd.D..." + /* 5 */ ".....dDDdDDd..." /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "..............." @@ -772,9 +774,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......cCc....." - /* 3 */ ".......DEv....." - /* 4 */ ".......cFc....." + /* 2 */ ".......cEc....." + /* 3 */ ".......FGx....." + /* 4 */ ".......cHc....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -788,7 +790,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..............." /* 1 */ "..............." /* 2 */ ".......c.c....." - /* 3 */ "........G......" + /* 3 */ "........I......" /* 4 */ ".......c.c....." /* 5 */ "..............." /* 6 */ "..............." @@ -802,9 +804,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......ctc....." - /* 3 */ ".......y.z....." - /* 4 */ ".......cAc....." + /* 2 */ ".......cvc....." + /* 3 */ ".......A.B....." + /* 4 */ ".......cCc....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -818,7 +820,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..............." /* 1 */ "..............." /* 2 */ ".......ddd....." - /* 3 */ ".......dHd....." + /* 3 */ ".......dJd....." /* 4 */ ".......ddd....." /* 5 */ "..............." /* 6 */ "..............." @@ -832,9 +834,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......B.B....." + /* 2 */ ".......D.D....." /* 3 */ "..............." - /* 4 */ ".......B.B....." + /* 4 */ ".......D.D....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -877,8 +879,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 7, 11, 7, // SizeX = 7, SizeY = 11, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 10, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 10, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1050,8 +1052,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 5, 5, 7, // SizeX = 5, SizeY = 5, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 4, 4, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 5, 4, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1160,8 +1162,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 7, 5, 11, // SizeX = 7, SizeY = 5, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 4, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 4, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1291,8 +1293,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 4, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 4, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1400,8 +1402,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 5, 5, 11, // SizeX = 5, SizeY = 5, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 4, 4, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 5, 4, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1428,7 +1430,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "u:128: 5\n" /* sandstonestairs */ "v:128: 7\n" /* sandstonestairs */ "w: 44: 1\n" /* step */ - "x: 96: 7\n" /* trapdoor */, + "x: 96: 1\n" /* trapdoor */, // Block data: // Level 0 @@ -1536,8 +1538,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 4, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 4, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1657,8 +1659,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 4, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 4, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1783,8 +1785,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 4, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 4, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1914,8 +1916,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 5, 8, 7, // SizeX = 5, SizeY = 8, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 4, 7, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 5, 7, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2054,8 +2056,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 7, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 15, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2219,8 +2221,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 8, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 8, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2413,8 +2415,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 11, 9, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 12, 9, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2441,7 +2443,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "u:128: 5\n" /* sandstonestairs */ "v:128: 7\n" /* sandstonestairs */ "w: 44: 1\n" /* step */ - "x: 96: 6\n" /* trapdoor */ + "x: 96: 4\n" /* trapdoor */ "y:126: 0\n" /* woodenslab */ "z:128: 4\n" /* sandstonestairs */, @@ -2631,8 +2633,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 4, 10, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 4, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -2762,8 +2764,8 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 13, 9, 9, // SizeX = 13, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 12, 8, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 13, 8, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ -- cgit v1.2.3 From 046c1497979cf96a2fc4d1847dad2d7daf050e60 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 1 Jun 2014 10:07:57 +0200 Subject: Updated UnderwaterBase prefabs. --- src/Generating/Prefabs/UnderwaterBasePrefabs.cpp | 226 ++++++++++++----------- 1 file changed, 123 insertions(+), 103 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp index 54d1b6745..a20ff9e26 100644 --- a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp +++ b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp @@ -60,8 +60,8 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "abeebbbeebbbeeba" - /* 1 */ "f.........g....h" - /* 2 */ "h....i.........f" + /* 1 */ "f...g......g...h" + /* 2 */ "h...i......i...f" /* 3 */ "abeebbbeebbbeeba" // Level 3 @@ -88,7 +88,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = true, // DefaultWeight: - 100, + 2000, // DepthWeight: "", @@ -125,8 +125,10 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "h: 64:12\n" /* wooddoorblock */ "i: 76: 3\n" /* redstonetorchon */ "j: 64: 8\n" /* wooddoorblock */ - "k: 76: 2\n" /* redstonetorchon */ - "m: 19: 0\n" /* sponge */, + "k: 76: 4\n" /* redstonetorchon */ + "l: 76: 2\n" /* redstonetorchon */ + "m: 19: 0\n" /* sponge */ + "n: 76: 1\n" /* redstonetorchon */, // Block data: // Level 0 @@ -163,10 +165,10 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 0 */ "abggbbmmmm" /* 1 */ "h...i.bbmm" /* 2 */ "j.......bm" - /* 3 */ "abb.....bm" + /* 3 */ "abbk....bm" /* 4 */ "mmmbb....b" - /* 5 */ "mmmmmb..kb" - /* 6 */ "mmmmmb...g" + /* 5 */ "mmmmmb..lb" + /* 6 */ "mmmmmbn..g" /* 7 */ "mmmmmmb..g" /* 8 */ "mmmmmmb..b" /* 9 */ "mmmmmmahja" @@ -241,10 +243,10 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "k: 20: 0\n" /* glass */ "l: 76: 1\n" /* redstonetorchon */ "m: 19: 0\n" /* sponge */ - "n: 76: 3\n" /* redstonetorchon */ - "o: 76: 4\n" /* redstonetorchon */ - "p: 64: 9\n" /* wooddoorblock */ - "q: 76: 2\n" /* redstonetorchon */, + "n: 76: 2\n" /* redstonetorchon */ + "o: 76: 3\n" /* redstonetorchon */ + "p: 76: 4\n" /* redstonetorchon */ + "q: 64: 9\n" /* wooddoorblock */, // Block data: // Level 0 @@ -294,18 +296,18 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 1 */ "mmmmmmb..bmmmmmm" /* 2 */ "mmmmmmk..kmmmmmm" /* 3 */ "mmmmmmk..kmmmmmm" - /* 4 */ "mmmmmmb..bmmmmmm" - /* 5 */ "mmmmmmbl.bmmmmmm" + /* 4 */ "mmmmmmblnbmmmmmm" + /* 5 */ "mmmmmmb..bmmmmmm" /* 6 */ "abkkbbb..bbbkkba" - /* 7 */ "j.........n....i" - /* 8 */ "i....o.........p" + /* 7 */ "j...o......o...i" + /* 8 */ "i...p......p...q" /* 9 */ "abkkbbb..bbbkkba" - /* 10 */ "mmmmmmb.qbmmmmmm" - /* 11 */ "mmmmmmb..bmmmmmm" + /* 10 */ "mmmmmmb..bmmmmmm" + /* 11 */ "mmmmmmblnbmmmmmm" /* 12 */ "mmmmmmk..kmmmmmm" /* 13 */ "mmmmmmk..kmmmmmm" /* 14 */ "mmmmmmb..bmmmmmm" - /* 15 */ "mmmmmmapiammmmmm" + /* 15 */ "mmmmmmaqiammmmmm" // Level 3 /* z\x* 111111 */ @@ -380,11 +382,11 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "d: 53: 0\n" /* woodstairs */ "e: 20: 0\n" /* glass */ "f: 64: 9\n" /* wooddoorblock */ - "g: 64: 8\n" /* wooddoorblock */ - "h: 76: 4\n" /* redstonetorchon */ - "i: 64: 0\n" /* wooddoorblock */ - "j: 64: 7\n" /* wooddoorblock */ - "k: 76: 3\n" /* redstonetorchon */ + "g: 76: 3\n" /* redstonetorchon */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 76: 4\n" /* redstonetorchon */ + "j: 64: 0\n" /* wooddoorblock */ + "k: 64: 7\n" /* wooddoorblock */ "l: 64:12\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, @@ -409,8 +411,8 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "abeebbbbbmmmmmmm" - /* 1 */ "f......dbbmmmmmm" - /* 2 */ "g...h..dbbmmmmmm" + /* 1 */ "f...g..dbbmmmmmm" + /* 2 */ "h...i..dbbmmmmmm" /* 3 */ "abeebbbbbmmmmmmm" // Level 3 @@ -441,16 +443,16 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "mmmmmmmbbbbbbbba" - /* 1 */ "mmmmmmmb.......i" - /* 2 */ "mmmmmmmb.......j" + /* 1 */ "mmmmmmmb.......j" + /* 2 */ "mmmmmmmb.......k" /* 3 */ "mmmmmmmbbbbbbbba" // Level 7 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "mmmmmmmmbbbeebba" - /* 1 */ "mmmmmmmmb.k....g" - /* 2 */ "mmmmmmmmb......l" + /* 1 */ "mmmmmmmmb.g....h" + /* 2 */ "mmmmmmmmb.i....l" /* 3 */ "mmmmmmmmbbbeebba" // Level 8 @@ -515,10 +517,11 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "i: 64:12\n" /* wooddoorblock */ "j: 20: 0\n" /* glass */ "k: 76: 1\n" /* redstonetorchon */ - "l: 76: 3\n" /* redstonetorchon */ + "l: 76: 2\n" /* redstonetorchon */ "m: 19: 0\n" /* sponge */ - "n: 76: 4\n" /* redstonetorchon */ - "o: 64: 9\n" /* wooddoorblock */, + "n: 76: 3\n" /* redstonetorchon */ + "o: 76: 4\n" /* redstonetorchon */ + "p: 64: 9\n" /* wooddoorblock */, // Block data: // Level 0 @@ -556,11 +559,11 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 1 */ "mmmmmmb..bmmmmmm" /* 2 */ "mmmmmmj..jmmmmmm" /* 3 */ "mmmmmmj..jmmmmmm" - /* 4 */ "mmmmmmb..bmmmmmm" - /* 5 */ "mmmmmmbk.bmmmmmm" + /* 4 */ "mmmmmmbklbmmmmmm" + /* 5 */ "mmmmmmb..bmmmmmm" /* 6 */ "abjjbbb..bbbjjba" - /* 7 */ "i.........l....h" - /* 8 */ "h....n.........o" + /* 7 */ "i...n......n...h" + /* 8 */ "h...o......o...p" /* 9 */ "abjjbbbjjbbbjjba" // Level 3 @@ -625,10 +628,14 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "a: 5: 0\n" /* wood */ "b: 20: 0\n" /* glass */ "c: 5: 5\n" /* wood */ - "d: 64: 0\n" /* wooddoorblock */ - "e: 64: 1\n" /* wooddoorblock */ - "f: 64: 8\n" /* wooddoorblock */ - "g: 64: 9\n" /* wooddoorblock */ + "d: 76: 3\n" /* redstonetorchon */ + "e: 76: 1\n" /* redstonetorchon */ + "f: 64: 0\n" /* wooddoorblock */ + "g: 76: 4\n" /* redstonetorchon */ + "h: 76: 2\n" /* redstonetorchon */ + "i: 64: 1\n" /* wooddoorblock */ + "j: 64: 8\n" /* wooddoorblock */ + "k: 64: 9\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, // Block data: @@ -654,19 +661,19 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "mmmmmaammmmmmm" - /* 1 */ "mmmaa..aammmmm" + /* 1 */ "mmmaaddaammmmm" /* 2 */ "mmaa....aammmm" /* 3 */ "maa......aammm" /* 4 */ "ma........aaac" - /* 5 */ "a............d" - /* 6 */ "a............d" + /* 5 */ "ae........d..f" + /* 6 */ "ae........g..f" /* 7 */ "ma........aaac" /* 8 */ "maa......aammm" /* 9 */ "mmaa....aammmm" - /* 10 */ "mmmaa..aammmmm" + /* 10 */ "mmmaaehaammmmm" /* 11 */ "mmmma..ammmmmm" /* 12 */ "mmmma..ammmmmm" - /* 13 */ "mmmmceecmmmmmm" + /* 13 */ "mmmmciicmmmmmm" // Level 2 /* z\x* 1111 */ @@ -676,15 +683,15 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 2 */ "mmbb....bbmmmm" /* 3 */ "mbb......bbmmm" /* 4 */ "mb........bbac" - /* 5 */ "b............f" - /* 6 */ "b............g" + /* 5 */ "b............j" + /* 6 */ "b............k" /* 7 */ "mb........bbac" /* 8 */ "mbb......bbmmm" /* 9 */ "mmbb....bbmmmm" /* 10 */ "mmmbb..bbmmmmm" /* 11 */ "mmmmb..bmmmmmm" /* 12 */ "mmmma..ammmmmm" - /* 13 */ "mmmmcgfcmmmmmm" + /* 13 */ "mmmmckjcmmmmmm" // Level 3 /* z\x* 1111 */ @@ -804,12 +811,12 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "a: 5: 0\n" /* wood */ "b: 5: 5\n" /* wood */ "c: 20: 0\n" /* glass */ - "d: 64: 1\n" /* wooddoorblock */ + "d: 64: 5\n" /* wooddoorblock */ "e: 64: 0\n" /* wooddoorblock */ - "f: 64: 6\n" /* wooddoorblock */ + "f: 64: 2\n" /* wooddoorblock */ "g: 76: 3\n" /* redstonetorchon */ - "h: 64: 8\n" /* wooddoorblock */ - "i: 64:12\n" /* wooddoorblock */ + "h: 64:12\n" /* wooddoorblock */ + "i: 64: 8\n" /* wooddoorblock */ "j: 64: 9\n" /* wooddoorblock */ "k: 76: 4\n" /* redstonetorchon */ "m: 19: 0\n" /* sponge */, @@ -840,7 +847,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* * 0123456789012345 */ /* 0 */ "mmaccccccccccamm" /* 1 */ "bag..........gab" - /* 2 */ "h..............h" + /* 2 */ "h..............i" /* 3 */ "i..............j" /* 4 */ "bak..........kab" /* 5 */ "mmaccccccccccamm" @@ -912,9 +919,11 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "b: 5: 0\n" /* wood */ "c: 20: 0\n" /* glass */ "d: 64: 3\n" /* wooddoorblock */ - "e: 64: 1\n" /* wooddoorblock */ - "f: 64: 8\n" /* wooddoorblock */ - "g: 64: 9\n" /* wooddoorblock */ + "e: 76: 1\n" /* redstonetorchon */ + "f: 76: 2\n" /* redstonetorchon */ + "g: 64: 1\n" /* wooddoorblock */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 64: 9\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, // Block data: @@ -944,24 +953,24 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 0 */ "mmmmaddammmm" /* 1 */ "mmmmb..bmmmm" /* 2 */ "mmmmb..bmmmm" - /* 3 */ "mmmbb..bbmmm" + /* 3 */ "mmmbbefbbmmm" /* 4 */ "mmbb....bbmm" /* 5 */ "mbb......bbm" /* 6 */ "mb........bm" - /* 7 */ "b..........b" - /* 8 */ "b..........b" + /* 7 */ "be........fb" + /* 8 */ "be........fb" /* 9 */ "mb........bm" /* 10 */ "mbb......bbm" /* 11 */ "mmbb....bbmm" - /* 12 */ "mmmbb..bbmmm" + /* 12 */ "mmmbbefbbmmm" /* 13 */ "mmmmb..bmmmm" /* 14 */ "mmmmb..bmmmm" - /* 15 */ "mmmmaeeammmm" + /* 15 */ "mmmmaggammmm" // Level 2 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "mmmmaffammmm" + /* 0 */ "mmmmahiammmm" /* 1 */ "mmmmb..bmmmm" /* 2 */ "mmmmc..cmmmm" /* 3 */ "mmmcc..ccmmm" @@ -976,7 +985,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 12 */ "mmmcc..ccmmm" /* 13 */ "mmmmc..cmmmm" /* 14 */ "mmmmb..bmmmm" - /* 15 */ "mmmmagfammmm" + /* 15 */ "mmmmaihammmm" // Level 3 /* z\x* 11 */ @@ -1125,12 +1134,16 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "b: 5: 0\n" /* wood */ "c: 20: 0\n" /* glass */ "d: 64: 3\n" /* wooddoorblock */ - "e: 64: 2\n" /* wooddoorblock */ - "f: 64: 0\n" /* wooddoorblock */ - "g: 64: 1\n" /* wooddoorblock */ - "h: 64: 8\n" /* wooddoorblock */ - "i: 64: 9\n" /* wooddoorblock */ - "m: 19: 0\n" /* sponge */, + "e: 76: 1\n" /* redstonetorchon */ + "f: 76: 2\n" /* redstonetorchon */ + "g: 64: 2\n" /* wooddoorblock */ + "h: 76: 3\n" /* redstonetorchon */ + "i: 64: 0\n" /* wooddoorblock */ + "j: 76: 4\n" /* redstonetorchon */ + "k: 64: 1\n" /* wooddoorblock */ + "l: 64: 8\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */ + "n: 64: 9\n" /* wooddoorblock */, // Block data: // Level 0 @@ -1159,39 +1172,39 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 0 */ "mmmmmmaddammmmmm" /* 1 */ "mmmmmmb..bmmmmmm" /* 2 */ "mmmmmmb..bmmmmmm" - /* 3 */ "mmmmmbb..bbmmmmm" + /* 3 */ "mmmmmbbefbbmmmmm" /* 4 */ "mmmmbb....bbmmmm" /* 5 */ "mmmbb......bbmmm" /* 6 */ "abbb........bbba" - /* 7 */ "e..............f" - /* 8 */ "e..............f" + /* 7 */ "g..h........h..i" + /* 8 */ "g..j........j..i" /* 9 */ "abbb........bbba" /* 10 */ "mmmbb......bbmmm" /* 11 */ "mmmmbb....bbmmmm" - /* 12 */ "mmmmmbb..bbmmmmm" + /* 12 */ "mmmmmbbefbbmmmmm" /* 13 */ "mmmmmmb..bmmmmmm" /* 14 */ "mmmmmmb..bmmmmmm" - /* 15 */ "mmmmmmaggammmmmm" + /* 15 */ "mmmmmmakkammmmmm" // Level 2 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "mmmmmmahiammmmmm" + /* 0 */ "mmmmmmalnammmmmm" /* 1 */ "mmmmmmb..bmmmmmm" /* 2 */ "mmmmmmc..cmmmmmm" /* 3 */ "mmmmmcc..ccmmmmm" /* 4 */ "mmmmcc....ccmmmm" /* 5 */ "mmmcc......ccmmm" /* 6 */ "abcc........ccba" - /* 7 */ "i..............h" - /* 8 */ "h..............i" + /* 7 */ "n..............l" + /* 8 */ "l..............n" /* 9 */ "abcc........ccba" /* 10 */ "mmmcc......ccmmm" /* 11 */ "mmmmcc....ccmmmm" /* 12 */ "mmmmmcc..ccmmmmm" /* 13 */ "mmmmmmc..cmmmmmm" /* 14 */ "mmmmmmb..bmmmmmm" - /* 15 */ "mmmmmmaihammmmmm" + /* 15 */ "mmmmmmanlammmmmm" // Level 3 /* z\x* 111111 */ @@ -1293,7 +1306,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = true, // DefaultWeight: - 100, + 50, // DepthWeight: "", @@ -1323,9 +1336,12 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "a: 5: 0\n" /* wood */ "b: 20: 0\n" /* glass */ "c: 5: 5\n" /* wood */ - "d: 64: 0\n" /* wooddoorblock */ - "e: 64: 8\n" /* wooddoorblock */ - "f: 64: 9\n" /* wooddoorblock */ + "d: 76: 3\n" /* redstonetorchon */ + "e: 76: 1\n" /* redstonetorchon */ + "f: 64: 0\n" /* wooddoorblock */ + "g: 76: 4\n" /* redstonetorchon */ + "h: 64: 8\n" /* wooddoorblock */ + "i: 64: 9\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, // Block data: @@ -1349,16 +1365,16 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ "mmmmmaammmmmmm" - /* 1 */ "mmmaa..aammmmm" + /* 1 */ "mmmaaddaammmmm" /* 2 */ "mmaa....aammmm" /* 3 */ "maa......aammm" /* 4 */ "ma........aaac" - /* 5 */ "a............d" - /* 6 */ "a............d" + /* 5 */ "ae........d..f" + /* 6 */ "ae........g..f" /* 7 */ "ma........aaac" /* 8 */ "maa......aammm" /* 9 */ "mmaa....aammmm" - /* 10 */ "mmmaa..aammmmm" + /* 10 */ "mmmaaggaammmmm" /* 11 */ "mmmmmaammmmmmm" // Level 2 @@ -1369,8 +1385,8 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 2 */ "mmbb....bbmmmm" /* 3 */ "mbb......bbmmm" /* 4 */ "mb........bbac" - /* 5 */ "b............e" - /* 6 */ "b............f" + /* 5 */ "b............h" + /* 6 */ "b............i" /* 7 */ "mb........bbac" /* 8 */ "mbb......bbmmm" /* 9 */ "mmbb....bbmmmm" @@ -1455,7 +1471,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = true, // DefaultWeight: - 100, + 200, // DepthWeight: "", @@ -1487,9 +1503,13 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = "c: 20: 0\n" /* glass */ "d: 1: 0\n" /* stone */ "e: 64: 3\n" /* wooddoorblock */ - "f: 64: 0\n" /* wooddoorblock */ - "g: 64: 1\n" /* wooddoorblock */ - "h: 64: 8\n" /* wooddoorblock */ + "f: 76: 1\n" /* redstonetorchon */ + "g: 76: 2\n" /* redstonetorchon */ + "h: 76: 3\n" /* redstonetorchon */ + "i: 64: 0\n" /* wooddoorblock */ + "j: 76: 4\n" /* redstonetorchon */ + "k: 64: 1\n" /* wooddoorblock */ + "l: 64: 8\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */, // Block data: @@ -1520,40 +1540,40 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 0 */ "mmmmaeeammmmmm" /* 1 */ "mmmmb..bmmmmmm" /* 2 */ "mmmmb..bmmmmmm" - /* 3 */ "mmmbb..bbmmmmm" + /* 3 */ "mmmbbfgbbmmmmm" /* 4 */ "mmbb....bbmmmm" /* 5 */ "mbb......bbmmm" /* 6 */ "mb........bbba" - /* 7 */ "b............f" - /* 8 */ "b............f" + /* 7 */ "bf........h..i" + /* 8 */ "bf........j..i" /* 9 */ "mb........bbba" /* 10 */ "mbb......bbmmm" /* 11 */ "mmbb....bbmmmm" - /* 12 */ "mmmbb..bbmmmmm" + /* 12 */ "mmmbbfgbbmmmmm" /* 13 */ "mmmmb..bmmmmmm" /* 14 */ "mmmmb..bmmmmmm" - /* 15 */ "mmmmaggammmmmm" + /* 15 */ "mmmmakkammmmmm" /* 16 */ "dddddddddddddd" // Level 2 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ "mmmmahhammmmmm" + /* 0 */ "mmmmallammmmmm" /* 1 */ "mmmmb..bmmmmmm" /* 2 */ "mmmmc..cmmmmmm" /* 3 */ "mmmcc..ccmmmmm" /* 4 */ "mmcc....ccmmmm" /* 5 */ "mcc......ccmmm" /* 6 */ "mc........ccba" - /* 7 */ "c............h" - /* 8 */ "c............h" + /* 7 */ "c............l" + /* 8 */ "c............l" /* 9 */ "mc........ccba" /* 10 */ "mcc......ccmmm" /* 11 */ "mmcc....ccmmmm" /* 12 */ "mmmcc..ccmmmmm" /* 13 */ "mmmmc..cmmmmmm" /* 14 */ "mmmmb..bmmmmmm" - /* 15 */ "mmmmahhammmmmm" + /* 15 */ "mmmmallammmmmm" /* 16 */ "dddddddddddddd" // Level 3 @@ -1653,7 +1673,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = true, // DefaultWeight: - 100, + 75, // DepthWeight: "", -- cgit v1.2.3 From 23b08231086ad1edb373811ae4f93d07a60401ad Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 1 Jun 2014 22:02:58 +0200 Subject: Update UnderwaterBase prefabs. Added the waterfall room and the decaying sphere room. Re-tweaked the pieces' weights. --- src/Generating/Prefabs/UnderwaterBasePrefabs.cpp | 390 ++++++++++++++++++++++- 1 file changed, 378 insertions(+), 12 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp index a20ff9e26..39748a223 100644 --- a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp +++ b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp @@ -15,6 +15,169 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = { + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BrokenRoom: + // The data has been exported from the gallery Water, area index 49, ID 680, created by STR_Warrior + { + // Size: + 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 6, 11, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 0\n" /* wood */ + "b: 20: 0\n" /* glass */ + "c: 5: 5\n" /* wood */ + "d: 8: 0\n" /* water */ + "e: 64: 4\n" /* wooddoorblock */ + "f: 64:12\n" /* wooddoorblock */ + "g: 64:13\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmaaaammmmmm" + /* 2 */ "mmmaabbaammmmm" + /* 3 */ "mmaabbbbaammmm" + /* 4 */ "maabbbbbbaammm" + /* 5 */ "mabbbbbbbbaaac" + /* 6 */ "mabbbbbbbbaaac" + /* 7 */ "maabbbbbbaammm" + /* 8 */ "mmaabbbbaammmm" + /* 9 */ "mmmaabbaammmmm" + /* 10 */ "mmmmaaaammmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmaammmmmmm" + /* 1 */ "mmmaaddaammmmm" + /* 2 */ "mmaaddddaammmm" + /* 3 */ "maaddddddaammm" + /* 4 */ "maddddddddaaac" + /* 5 */ "adddddddddddde" + /* 6 */ "adddddddddddde" + /* 7 */ "maddddddddaaac" + /* 8 */ "maaddddddaammm" + /* 9 */ "mmaaddddaammmm" + /* 10 */ "mmmaaddaammmmm" + /* 11 */ "mmmmmaammmmmmm" + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmbbmmmmmmm" + /* 1 */ "mmmbb..bbmmmmm" + /* 2 */ "mmbb....bbmmmm" + /* 3 */ "mbb......bbmmm" + /* 4 */ "mb........bbac" + /* 5 */ "b............f" + /* 6 */ "b............g" + /* 7 */ "mb........bbac" + /* 8 */ "mbb......bbmmm" + /* 9 */ "mmbb....bbmmmm" + /* 10 */ "mmmbb..bbmmmmm" + /* 11 */ "mmmmmbbmmmmmmm" + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmbbmmmmmmm" + /* 1 */ "mmmbb..bbmmmmm" + /* 2 */ "mmbb....bbmmmm" + /* 3 */ "mbb......bbmmm" + /* 4 */ "mb........bbac" + /* 5 */ "b..........bac" + /* 6 */ "b..........bac" + /* 7 */ "mb........bbac" + /* 8 */ "mbb......bbmmm" + /* 9 */ "mmbb....bbmmmm" + /* 10 */ "mmmbb..bbmmmmm" + /* 11 */ "mmmmmbbmmmmmmm" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmm.bmmmmmmm" + /* 2 */ "mmmmb..bmmmmmm" + /* 3 */ "mmmb....bmmmmm" + /* 4 */ "mmb......bmmmm" + /* 5 */ "m.........bmmm" + /* 6 */ "mb........bmmm" + /* 7 */ "mmb......bmmmm" + /* 8 */ "mmm.....bmmmmm" + /* 9 */ "mmmmb..bmmmmmm" + /* 10 */ "mmmmmbbmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmbbmmmmmmm" + /* 3 */ "mmmm....mmmmmm" + /* 4 */ "mmmb....bmmmmm" + /* 5 */ "mmb......bmmmm" + /* 6 */ "mmb......bmmmm" + /* 7 */ "mmmb.....mmmmm" + /* 8 */ "mmmmb..bmmmmmm" + /* 9 */ "mmmmmbbmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm" + + // Level 6 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmm" + /* 3 */ "mmmmmbbmmmmmmm" + /* 4 */ "mmmmbbbbmmmmmm" + /* 5 */ "mmmbbbbbbmmmmm" + /* 6 */ "mmmbb.bbbmmmmm" + /* 7 */ "mmmmbbbbmmmmmm" + /* 8 */ "mmmmmbbmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmm", + + // Connectors: + "1: 13, 1, 6: 5\n" /* Type 1, direction X+ */ + "-1: 13, 1, 5: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // BrokenRoom + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Corridor16: // The data has been exported from the gallery Water, area index 25, ID 566, created by xoft @@ -88,7 +251,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = true, // DefaultWeight: - 2000, + 500, // DepthWeight: "", @@ -722,7 +885,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 5 */ "mb........bmmm" /* 6 */ "mb........bmmm" /* 7 */ "mmb......bmmmm" - /* 8 */ "mmmbb...bmmmmm" + /* 8 */ "mmmb....bmmmmm" /* 9 */ "mmmmb..bmmmmmm" /* 10 */ "mmmmmbbmmmmmmm" /* 11 */ "mmmmmmmmmmmmmm" @@ -740,7 +903,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 5 */ "mmb......bmmmm" /* 6 */ "mmb......bmmmm" /* 7 */ "mmmb....bmmmmm" - /* 8 */ "mmmmb.bbmmmmmm" + /* 8 */ "mmmmb..bmmmmmm" /* 9 */ "mmmmmbbmmmmmmm" /* 10 */ "mmmmmmmmmmmmmm" /* 11 */ "mmmmmmmmmmmmmm" @@ -1020,7 +1183,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 7 */ "mc........cm" /* 8 */ "mc........cm" /* 9 */ "mmc......cmm" - /* 10 */ "mmmcc...cmmm" + /* 10 */ "mmmc....cmmm" /* 11 */ "mmmmc..cmmmm" /* 12 */ "mmmmmccmmmmm" /* 13 */ "mmmmmmmmmmmm" @@ -1040,7 +1203,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 7 */ "mmc......cmm" /* 8 */ "mmc......cmm" /* 9 */ "mmmc....cmmm" - /* 10 */ "mmmmc.ccmmmm" + /* 10 */ "mmmmc..cmmmm" /* 11 */ "mmmmmccmmmmm" /* 12 */ "mmmmmmmmmmmm" /* 13 */ "mmmmmmmmmmmm" @@ -1239,7 +1402,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 7 */ "mmmc........cmmm" /* 8 */ "mmmc........cmmm" /* 9 */ "mmmmc......cmmmm" - /* 10 */ "mmmmmcc...cmmmmm" + /* 10 */ "mmmmmc....cmmmmm" /* 11 */ "mmmmmmc..cmmmmmm" /* 12 */ "mmmmmmmccmmmmmmm" /* 13 */ "mmmmmmmmmmmmmmmm" @@ -1259,7 +1422,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 7 */ "mmmmc......cmmmm" /* 8 */ "mmmmc......cmmmm" /* 9 */ "mmmmmc....cmmmmm" - /* 10 */ "mmmmmmc.ccmmmmmm" + /* 10 */ "mmmmmmc..cmmmmmm" /* 11 */ "mmmmmmmccmmmmmmm" /* 12 */ "mmmmmmmmmmmmmmmm" /* 13 */ "mmmmmmmmmmmmmmmm" @@ -1420,7 +1583,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 5 */ "mb........bmmm" /* 6 */ "mb........bmmm" /* 7 */ "mmb......bmmmm" - /* 8 */ "mmmbb...bmmmmm" + /* 8 */ "mmmb....bmmmmm" /* 9 */ "mmmmb..bmmmmmm" /* 10 */ "mmmmmbbmmmmmmm" /* 11 */ "mmmmmmmmmmmmmm" @@ -1436,7 +1599,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 5 */ "mmb......bmmmm" /* 6 */ "mmb......bmmmm" /* 7 */ "mmmb....bmmmmm" - /* 8 */ "mmmmb.bbmmmmmm" + /* 8 */ "mmmmb..bmmmmmm" /* 9 */ "mmmmmbbmmmmmmm" /* 10 */ "mmmmmmmmmmmmmm" /* 11 */ "mmmmmmmmmmmmmm" @@ -1610,7 +1773,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 7 */ "mc........cmmm" /* 8 */ "mc........cmmm" /* 9 */ "mmc......cmmmm" - /* 10 */ "mmmcc...cmmmmm" + /* 10 */ "mmmc....cmmmmm" /* 11 */ "mmmmc..cmmmmmm" /* 12 */ "mmmmmccmmmmmmm" /* 13 */ "mmmmmmmmmmmmmm" @@ -1631,7 +1794,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = /* 7 */ "mmc......cmmmm" /* 8 */ "mmc......cmmmm" /* 9 */ "mmmc....cmmmmm" - /* 10 */ "mmmmc.ccmmmmmm" + /* 10 */ "mmmmc..cmmmmmm" /* 11 */ "mmmmmccmmmmmmm" /* 12 */ "mmmmmmmmmmmmmm" /* 13 */ "mmmmmmmmmmmmmm" @@ -1684,6 +1847,209 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = // MoveToGround: false, }, // ViewingTee + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // WaterfallRoom: + // The data has been exported from the gallery Water, area index 50, ID 681, created by Aloe_vera + { + // Size: + 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 6, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 5: 5\n" /* wood */ + "b: 5: 0\n" /* wood */ + "c: 20: 0\n" /* glass */ + "d: 64: 3\n" /* wooddoorblock */ + "e: 76: 1\n" /* redstonetorchon */ + "f: 76: 2\n" /* redstonetorchon */ + "g: 64: 2\n" /* wooddoorblock */ + "h: 76: 3\n" /* redstonetorchon */ + "i: 64: 0\n" /* wooddoorblock */ + "j: 76: 4\n" /* redstonetorchon */ + "k: 64: 1\n" /* wooddoorblock */ + "l: 64: 8\n" /* wooddoorblock */ + "m: 19: 0\n" /* sponge */ + "n: 64: 9\n" /* wooddoorblock */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmaammmmmmm" + /* 1 */ "mmmmmmmbbmmmmmmm" + /* 2 */ "mmmmmmmbbmmmmmmm" + /* 3 */ "mmmmmmbbbbmmmmmm" + /* 4 */ "mmmmmbbccbbmmmmm" + /* 5 */ "mmmmbbccccbbmmmm" + /* 6 */ "mmmbbccccccbbmmm" + /* 7 */ "abbbcccmmcccbbba" + /* 8 */ "abbbcccmmcccbbba" + /* 9 */ "mmmbbccccccbbmmm" + /* 10 */ "mmmmbbccccbbmmmm" + /* 11 */ "mmmmmbbccbbmmmmm" + /* 12 */ "mmmmmmbbbbmmmmmm" + /* 13 */ "mmmmmmmbbmmmmmmm" + /* 14 */ "mmmmmmmbbmmmmmmm" + /* 15 */ "mmmmmmmaammmmmmm" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaddammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmb..bmmmmmm" + /* 3 */ "mmmmmbbefbbmmmmm" + /* 4 */ "mmmmbb....bbmmmm" + /* 5 */ "mmmbb......bbmmm" + /* 6 */ "abbb...cc...bbba" + /* 7 */ "g..h..c..c..h..i" + /* 8 */ "g..j..c..c..j..i" + /* 9 */ "abbb...cc...bbba" + /* 10 */ "mmmbb......bbmmm" + /* 11 */ "mmmmbb....bbmmmm" + /* 12 */ "mmmmmbbefbbmmmmm" + /* 13 */ "mmmmmmb..bmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmakkammmmmm" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmalnammmmmm" + /* 1 */ "mmmmmmb..bmmmmmm" + /* 2 */ "mmmmmmc..cmmmmmm" + /* 3 */ "mmmmmcc..ccmmmmm" + /* 4 */ "mmmmcc....ccmmmm" + /* 5 */ "mmmcc......ccmmm" + /* 6 */ "abcc........ccba" + /* 7 */ "n..............l" + /* 8 */ "l..............n" + /* 9 */ "abcc........ccba" + /* 10 */ "mmmcc......ccmmm" + /* 11 */ "mmmmcc....ccmmmm" + /* 12 */ "mmmmmcc..ccmmmmm" + /* 13 */ "mmmmmmc..cmmmmmm" + /* 14 */ "mmmmmmb..bmmmmmm" + /* 15 */ "mmmmmmanlammmmmm" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmaaaammmmmm" + /* 1 */ "mmmmmmbbbbmmmmmm" + /* 2 */ "mmmmmmccccmmmmmm" + /* 3 */ "mmmmmcc..ccmmmmm" + /* 4 */ "mmmmcc....ccmmmm" + /* 5 */ "mmmcc......ccmmm" + /* 6 */ "abcc........ccba" + /* 7 */ "abc..........cba" + /* 8 */ "abc..........cba" + /* 9 */ "abcc........ccba" + /* 10 */ "mmmcc......ccmmm" + /* 11 */ "mmmmcc....ccmmmm" + /* 12 */ "mmmmmcc..ccmmmmm" + /* 13 */ "mmmmmmccccmmmmmm" + /* 14 */ "mmmmmmbbbbmmmmmm" + /* 15 */ "mmmmmmaaaammmmmm" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmccmmmmmmm" + /* 4 */ "mmmmm.c..cmmmmmm" + /* 5 */ "mmmmmc....cmmmmm" + /* 6 */ "mmmmc......cmmmm" + /* 7 */ "mmmc........cmmm" + /* 8 */ "mmmc........cmmm" + /* 9 */ "mmmmc......cmmmm" + /* 10 */ "mmmmmc....cmmmmm" + /* 11 */ "mmmmmmc..cmmmmmm" + /* 12 */ "mmmmmmmccmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "mmmmmm.ccmmmmmmm" + /* 5 */ "mmmmmmc..cmmmmmm" + /* 6 */ "mmmmmc....cmmmmm" + /* 7 */ "mmmmc......cmmmm" + /* 8 */ "mmmmc......cmmmm" + /* 9 */ "mmmmmc....cmmmmm" + /* 10 */ "mmmmmmc..cmmmmmm" + /* 11 */ "mmmmmmmccmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm" + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmccmmmmmmm" + /* 6 */ "mmmmmmccccmmmmmm" + /* 7 */ "mmmmmcc..ccmmmmm" + /* 8 */ "mmmmmcc..ccmmmmm" + /* 9 */ "mmmmmmccccmmmmmm" + /* 10 */ "mmmmmmmccmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmmmmmmmmmmm" + /* 14 */ "mmmmmmmmmmmmmmmm" + /* 15 */ "mmmmmmmmmmmmmmmm", + + // Connectors: + "1: 15, 1, 8: 5\n" /* Type 1, direction X+ */ + "-1: 15, 1, 7: 5\n" /* Type -1, direction X+ */ + "1: 8, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 0, 1, 7: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 8: 4\n" /* Type -1, direction X- */ + "1: 7, 1, 15: 3\n" /* Type 1, direction Z+ */ + "-1: 8, 1, 15: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 5, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // WaterfallRoom }; // g_UnderwaterBasePrefabs @@ -1773,7 +2139,7 @@ const cPrefab::sDef g_UnderwaterBaseStartingPrefabs[] = /* 4 */ "mmmmcc....ccmmmm" /* 5 */ "mmmcc......ccmmm" /* 6 */ "abbc........cbba" - /* 7 */ "h..............h" + /* 7 */ "i..............h" /* 8 */ "h..............i" /* 9 */ "abbc........cbba" /* 10 */ "mmmcc......ccmmm" -- cgit v1.2.3 From ec40c7c83ad1ef62b2c8e759bd9a76cf916f5e5b Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 5 Jun 2014 23:44:31 +0200 Subject: Added RainbowRoads finisher generator. --- src/Generating/Prefabs/RainbowRoadPrefabs.cpp | 1406 +++++++++++++++++++++++++ src/Generating/Prefabs/RainbowRoadPrefabs.h | 15 + 2 files changed, 1421 insertions(+) create mode 100644 src/Generating/Prefabs/RainbowRoadPrefabs.cpp create mode 100644 src/Generating/Prefabs/RainbowRoadPrefabs.h (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/RainbowRoadPrefabs.cpp b/src/Generating/Prefabs/RainbowRoadPrefabs.cpp new file mode 100644 index 000000000..1a3765c5a --- /dev/null +++ b/src/Generating/Prefabs/RainbowRoadPrefabs.cpp @@ -0,0 +1,1406 @@ + +// RainbowRoadPrefabs.cpp + +// Defines the prefabs in the group RainbowRoad + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "RainbowRoadPrefabs.h" + + + + + +const cPrefab::sDef g_RainbowRoadPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CurveDouble: + // The data has been exported from the gallery Cube, area index 89, ID 467, created by Aloe_vera + { + // Size: + 14, 1, 14, // SizeX = 14, SizeY = 1, SizeZ = 14 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 13, 2, 13, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:11\n" /* wool */ + "b: 35: 3\n" /* wool */ + "c: 35: 5\n" /* wool */ + "d: 35: 4\n" /* wool */ + "e: 35: 1\n" /* wool */ + "f: 35:14\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "aaaaaa........" + /* 1 */ "bbbbbba......." + /* 2 */ "cccccbbaaa...." + /* 3 */ "dddddccbbaa..." + /* 4 */ "eeeeeddccbaa.." + /* 5 */ "fffffeddccba.." + /* 6 */ "ffffffeedcbaa." + /* 7 */ "eeeefffeddcba." + /* 8 */ "dddeefffedcbba" + /* 9 */ "cccddefffedcba" + /* 10 */ "bbccdeeffedcba" + /* 11 */ "abbccdeffedcba" + /* 12 */ ".abbcdeffedcba" + /* 13 */ "..abcdeffedcba", + + // Connectors: + "2: 2, 1, 13: 3\n" /* Type 2, direction Z+ */ + "2: 0, 1, 0: 4\n" /* Type 2, direction X- */ + "-2: 0, 1, 11: 4\n" /* Type -2, direction X- */ + "-2: 13, 1, 13: 3\n" /* Type -2, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CurveDouble + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CurveDownFromTopSingle: + // The data has been exported from the gallery Cube, area index 100, ID 478, created by Aloe_vera + { + // Size: + 11, 8, 11, // SizeX = 11, SizeY = 8, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 10, 9, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:14\n" /* wool */ + "b: 35: 5\n" /* wool */ + "c: 35: 4\n" /* wool */ + "d: 35: 1\n" /* wool */ + "e: 35:11\n" /* wool */ + "f: 35: 3\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........a" + /* 9 */ ".......bcda" + /* 10 */ ".....efbcda" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "........cda" + /* 7 */ ".......bcda" + /* 8 */ ".......bcd." + /* 9 */ ".....ef...." + /* 10 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ ".........a." + /* 5 */ ".......cdda" + /* 6 */ "......bc..." + /* 7 */ "......b...." + /* 8 */ ".....ff...." + /* 9 */ "....ee....." + /* 10 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "........aa." + /* 4 */ "......ccd.." + /* 5 */ ".....bb...." + /* 6 */ ".....f....." + /* 7 */ "....ef....." + /* 8 */ "....e......" + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "......daa.." + /* 3 */ ".....ccd..." + /* 4 */ "....bb....." + /* 5 */ "....f......" + /* 6 */ "...ef......" + /* 7 */ "...ee......" + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".....daa..." + /* 2 */ "...ccd....." + /* 3 */ "...bc......" + /* 4 */ "...b......." + /* 5 */ "..ff......." + /* 6 */ "..ee......." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...aaa....." + /* 1 */ "..ddd......" + /* 2 */ ".cc........" + /* 3 */ ".bb........" + /* 4 */ ".ff........" + /* 5 */ ".e........." + /* 6 */ ".ee........" + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaa........" + /* 1 */ "dd........." + /* 2 */ "cc........." + /* 3 */ "bb........." + /* 4 */ "ff........." + /* 5 */ "e.........." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "...........", + + // Connectors: + "-1: 0, 8, 5: 4\n" /* Type -1, direction X- */ + "1: 5, 1, 10: 3\n" /* Type 1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CurveDownFromTopSingle + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CurveSingle: + // The data has been exported from the gallery Cube, area index 84, ID 462, created by Aloe_vera + { + // Size: + 11, 1, 11, // SizeX = 11, SizeY = 1, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 10, 2, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:14\n" /* wool */ + "b: 35: 1\n" /* wool */ + "c: 35: 4\n" /* wool */ + "d: 35: 5\n" /* wool */ + "e: 35: 3\n" /* wool */ + "f: 35:11\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaa....." + /* 1 */ "bbbbbbaa..." + /* 2 */ "cccccbbaa.." + /* 3 */ "ddddcccbaa." + /* 4 */ "eeedddccba." + /* 5 */ "ffeeeddcbba" + /* 6 */ ".fffeedccba" + /* 7 */ "...ffeddcba" + /* 8 */ "....feedcba" + /* 9 */ "....ffedcba" + /* 10 */ ".....fedcba", + + // Connectors: + "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */ + "1: 5, 1, 10: 3\n" /* Type 1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CurveSingle + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CurveSingleLeft: + // The data has been exported from the gallery Cube, area index 97, ID 475, created by Aloe_vera + { + // Size: + 11, 1, 11, // SizeX = 11, SizeY = 1, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 10, 2, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:14\n" /* wool */ + "b: 35: 1\n" /* wool */ + "c: 35: 4\n" /* wool */ + "d: 35: 5\n" /* wool */ + "e: 35: 3\n" /* wool */ + "f: 35:11\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".....abcdef" + /* 1 */ "....aabcdef" + /* 2 */ "....abbcdef" + /* 3 */ "...aabccdef" + /* 4 */ ".aaabbcddef" + /* 5 */ "aabbbccdeef" + /* 6 */ "bbbcccddef." + /* 7 */ "ccccdddeff." + /* 8 */ "dddddeeff.." + /* 9 */ "eeeeeeff..." + /* 10 */ "ffffff.....", + + // Connectors: + "-1: 0, 1, 10: 4\n" /* Type -1, direction X- */ + "1: 10, 1, 0: 2\n" /* Type 1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CurveSingleLeft + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CurveUpDouble: + // The data has been exported from the gallery Cube, area index 92, ID 470, created by Aloe_vera + { + // Size: + 14, 8, 14, // SizeX = 14, SizeY = 8, SizeZ = 14 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 13, 9, 13, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:11\n" /* wool */ + "b: 35: 3\n" /* wool */ + "c: 35: 5\n" /* wool */ + "d: 35: 4\n" /* wool */ + "e: 35: 1\n" /* wool */ + "f: 35:14\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "a............." + /* 1 */ "b............." + /* 2 */ "c............." + /* 3 */ "d............." + /* 4 */ "e............." + /* 5 */ "f............." + /* 6 */ "f............." + /* 7 */ "e............." + /* 8 */ "d............." + /* 9 */ "c............." + /* 10 */ "b............." + /* 11 */ "a............." + /* 12 */ ".............." + /* 13 */ ".............." + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".aa..........." + /* 1 */ ".bb..........." + /* 2 */ ".cc..........." + /* 3 */ ".dd..........." + /* 4 */ ".ee..........." + /* 5 */ ".f............" + /* 6 */ ".f............" + /* 7 */ ".e............" + /* 8 */ ".d............" + /* 9 */ ".c............" + /* 10 */ ".b............" + /* 11 */ ".b............" + /* 12 */ ".............." + /* 13 */ ".............." + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "...aaa........" + /* 1 */ "...bb........." + /* 2 */ "...cc........." + /* 3 */ "...dd........." + /* 4 */ "...ee........." + /* 5 */ "..ff.........." + /* 6 */ "..ff.........." + /* 7 */ "..ee.........." + /* 8 */ "..de.........." + /* 9 */ "..c..........." + /* 10 */ ".b............" + /* 11 */ ".b............" + /* 12 */ ".............." + /* 13 */ ".............." + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".....baa......" + /* 2 */ ".....bbaaa...." + /* 3 */ "....dccbba...." + /* 4 */ "....eddcc....." + /* 5 */ "....fedd......" + /* 6 */ "....ffee......" + /* 7 */ "....ff........" + /* 8 */ "....e........." + /* 9 */ "...dd........." + /* 10 */ "..cc.........." + /* 11 */ "..b..........." + /* 12 */ ".a............" + /* 13 */ ".............." + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ "..........a..." + /* 4 */ ".........ba..." + /* 5 */ "........cc...." + /* 6 */ ".......edc...." + /* 7 */ "......fedd...." + /* 8 */ ".....ff......." + /* 9 */ "....de........" + /* 10 */ "...cde........" + /* 11 */ "..b..........." + /* 12 */ ".a............" + /* 13 */ ".............." + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ ".............." + /* 4 */ "...........a.." + /* 5 */ "..........ba.." + /* 6 */ "..........baa." + /* 7 */ "..........cba." + /* 8 */ ".......fedcb.." + /* 9 */ "......fffed..." + /* 10 */ ".....eef......" + /* 11 */ "...ccd........" + /* 12 */ "..b..........." + /* 13 */ ".............." + + // Level 6 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ ".............." + /* 4 */ ".............." + /* 5 */ ".............." + /* 6 */ ".............." + /* 7 */ ".............." + /* 8 */ "............ba" + /* 9 */ "...........cba" + /* 10 */ "........fedcba" + /* 11 */ "......effedc.." + /* 12 */ "..bbcdef......" + /* 13 */ "..a..........." + + // Level 7 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ ".............." + /* 4 */ ".............." + /* 5 */ ".............." + /* 6 */ ".............." + /* 7 */ ".............." + /* 8 */ ".............." + /* 9 */ ".............." + /* 10 */ ".............." + /* 11 */ "............ba" + /* 12 */ "........fedcba" + /* 13 */ "..abcdeffedcba", + + // Connectors: + "-2: 0, 1, 11: 4\n" /* Type -2, direction X- */ + "2: 0, 1, 0: 4\n" /* Type 2, direction X- */ + "2: 2, 8, 13: 3\n" /* Type 2, direction Z+ */ + "-2: 13, 8, 13: 3\n" /* Type -2, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CurveUpDouble + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CurveUpSingle: + // The data has been exported from the gallery Cube, area index 87, ID 465, created by Aloe_vera + { + // Size: + 11, 8, 11, // SizeX = 11, SizeY = 8, SizeZ = 11 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 10, 9, 10, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:14\n" /* wool */ + "b: 35: 1\n" /* wool */ + "c: 35: 4\n" /* wool */ + "d: 35: 5\n" /* wool */ + "e: 35: 3\n" /* wool */ + "f: 35:11\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaa........" + /* 1 */ "bb........." + /* 2 */ "cc........." + /* 3 */ "dd........." + /* 4 */ "ee........." + /* 5 */ "f.........." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "...aaa....." + /* 1 */ "..bbb......" + /* 2 */ ".cc........" + /* 3 */ ".dd........" + /* 4 */ ".ee........" + /* 5 */ ".f........." + /* 6 */ ".ff........" + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".....baa..." + /* 2 */ "...ccb....." + /* 3 */ "...dc......" + /* 4 */ "...d......." + /* 5 */ "..ee......." + /* 6 */ "..ff......." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "......baa.." + /* 3 */ ".....ccb..." + /* 4 */ "....dd....." + /* 5 */ "....e......" + /* 6 */ "...fe......" + /* 7 */ "...ff......" + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "........aa." + /* 4 */ "......ccb.." + /* 5 */ ".....dd...." + /* 6 */ ".....e....." + /* 7 */ "....fe....." + /* 8 */ "....f......" + /* 9 */ "..........." + /* 10 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ ".........a." + /* 5 */ ".......cbba" + /* 6 */ "......dc..." + /* 7 */ "......d...." + /* 8 */ ".....ee...." + /* 9 */ "....ff....." + /* 10 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "........cba" + /* 7 */ ".......dcba" + /* 8 */ ".......dcb." + /* 9 */ ".....fe...." + /* 10 */ ".....f....." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........a" + /* 9 */ ".......dcba" + /* 10 */ ".....fedcba", + + // Connectors: + "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */ + "1: 5, 8, 10: 3\n" /* Type 1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CurveUpSingle + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SlopeDownFromTopSingle: + // The data has been exported from the gallery Cube, area index 98, ID 476, created by Aloe_vera + { + // Size: + 16, 8, 6, // SizeX = 16, SizeY = 8, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 15, 9, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:14\n" /* wool */ + "b: 35: 1\n" /* wool */ + "c: 35: 4\n" /* wool */ + "d: 35: 5\n" /* wool */ + "e: 35: 3\n" /* wool */ + "f: 35:11\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..............aa" + /* 1 */ "..............bb" + /* 2 */ "..............cc" + /* 3 */ "..............dd" + /* 4 */ "..............ee" + /* 5 */ "..............ff" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "............aa.." + /* 1 */ "............bb.." + /* 2 */ "............cc.." + /* 3 */ "............dd.." + /* 4 */ "............ee.." + /* 5 */ "............ff.." + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..........aa...." + /* 1 */ "..........bb...." + /* 2 */ "..........cc...." + /* 3 */ "..........dd...." + /* 4 */ "..........ee...." + /* 5 */ "..........ff...." + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "........aa......" + /* 1 */ "........bb......" + /* 2 */ "........cc......" + /* 3 */ "........dd......" + /* 4 */ "........ee......" + /* 5 */ "........ff......" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "......aa........" + /* 1 */ "......bb........" + /* 2 */ "......cc........" + /* 3 */ "......dd........" + /* 4 */ "......ee........" + /* 5 */ "......ff........" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "....aa.........." + /* 1 */ "....bb.........." + /* 2 */ "....cc.........." + /* 3 */ "....dd.........." + /* 4 */ "....ee.........." + /* 5 */ "....ff.........." + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..aa............" + /* 1 */ "..bb............" + /* 2 */ "..cc............" + /* 3 */ "..dd............" + /* 4 */ "..ee............" + /* 5 */ "..ff............" + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aa.............." + /* 1 */ "bb.............." + /* 2 */ "cc.............." + /* 3 */ "dd.............." + /* 4 */ "ee.............." + /* 5 */ "ff..............", + + // Connectors: + "-1: 0, 8, 5: 4\n" /* Type -1, direction X- */ + "1: 15, 1, 5: 5\n" /* Type 1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // SlopeDownFromTopSingle + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SlopeUpDouble: + // The data has been exported from the gallery Cube, area index 90, ID 468, created by Aloe_vera + { + // Size: + 16, 8, 12, // SizeX = 16, SizeY = 8, SizeZ = 12 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 15, 9, 11, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:11\n" /* wool */ + "b: 35: 3\n" /* wool */ + "c: 35: 5\n" /* wool */ + "d: 35: 4\n" /* wool */ + "e: 35: 1\n" /* wool */ + "f: 35:14\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aa.............." + /* 1 */ "bb.............." + /* 2 */ "cc.............." + /* 3 */ "dd.............." + /* 4 */ "ee.............." + /* 5 */ "ff.............." + /* 6 */ "ff.............." + /* 7 */ "ee.............." + /* 8 */ "dd.............." + /* 9 */ "cc.............." + /* 10 */ "bb.............." + /* 11 */ "aa.............." + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..aa............" + /* 1 */ "..bb............" + /* 2 */ "..cc............" + /* 3 */ "..dd............" + /* 4 */ "..ee............" + /* 5 */ "..ff............" + /* 6 */ "..ff............" + /* 7 */ "..ee............" + /* 8 */ "..dd............" + /* 9 */ "..cc............" + /* 10 */ "..bb............" + /* 11 */ "..aa............" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "....aa.........." + /* 1 */ "....bb.........." + /* 2 */ "....cc.........." + /* 3 */ "....dd.........." + /* 4 */ "....ee.........." + /* 5 */ "....ff.........." + /* 6 */ "....ff.........." + /* 7 */ "....ee.........." + /* 8 */ "....dd.........." + /* 9 */ "....cc.........." + /* 10 */ "....bb.........." + /* 11 */ "....aa.........." + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "......aa........" + /* 1 */ "......bb........" + /* 2 */ "......cc........" + /* 3 */ "......dd........" + /* 4 */ "......ee........" + /* 5 */ "......ff........" + /* 6 */ "......ff........" + /* 7 */ "......ee........" + /* 8 */ "......dd........" + /* 9 */ "......cc........" + /* 10 */ "......bb........" + /* 11 */ "......aa........" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "........aa......" + /* 1 */ "........bb......" + /* 2 */ "........cc......" + /* 3 */ "........dd......" + /* 4 */ "........ee......" + /* 5 */ "........ff......" + /* 6 */ "........ff......" + /* 7 */ "........ee......" + /* 8 */ "........dd......" + /* 9 */ "........cc......" + /* 10 */ "........bb......" + /* 11 */ "........aa......" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..........aa...." + /* 1 */ "..........bb...." + /* 2 */ "..........cc...." + /* 3 */ "..........dd...." + /* 4 */ "..........ee...." + /* 5 */ "..........ff...." + /* 6 */ "..........ff...." + /* 7 */ "..........ee...." + /* 8 */ "..........dd...." + /* 9 */ "..........cc...." + /* 10 */ "..........bb...." + /* 11 */ "..........aa...." + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "............aa.." + /* 1 */ "............bb.." + /* 2 */ "............cc.." + /* 3 */ "............dd.." + /* 4 */ "............ee.." + /* 5 */ "............ff.." + /* 6 */ "............ff.." + /* 7 */ "............ee.." + /* 8 */ "............dd.." + /* 9 */ "............cc.." + /* 10 */ "............bb.." + /* 11 */ "............aa.." + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..............aa" + /* 1 */ "..............bb" + /* 2 */ "..............cc" + /* 3 */ "..............dd" + /* 4 */ "..............ee" + /* 5 */ "..............ff" + /* 6 */ "..............ff" + /* 7 */ "..............ee" + /* 8 */ "..............dd" + /* 9 */ "..............cc" + /* 10 */ "..............bb" + /* 11 */ "..............aa", + + // Connectors: + "-2: 0, 1, 11: 4\n" /* Type -2, direction X- */ + "2: 0, 1, 0: 4\n" /* Type 2, direction X- */ + "-2: 15, 8, 0: 5\n" /* Type -2, direction X+ */ + "2: 15, 8, 11: 5\n" /* Type 2, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // SlopeUpDouble + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SlopeUpSingle: + // The data has been exported from the gallery Cube, area index 85, ID 463, created by Aloe_vera + { + // Size: + 16, 8, 6, // SizeX = 16, SizeY = 8, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 15, 9, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:14\n" /* wool */ + "b: 35: 1\n" /* wool */ + "c: 35: 4\n" /* wool */ + "d: 35: 5\n" /* wool */ + "e: 35: 3\n" /* wool */ + "f: 35:11\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aa.............." + /* 1 */ "bb.............." + /* 2 */ "cc.............." + /* 3 */ "dd.............." + /* 4 */ "ee.............." + /* 5 */ "ff.............." + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..aa............" + /* 1 */ "..bb............" + /* 2 */ "..cc............" + /* 3 */ "..dd............" + /* 4 */ "..ee............" + /* 5 */ "..ff............" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "....aa.........." + /* 1 */ "....bb.........." + /* 2 */ "....cc.........." + /* 3 */ "....dd.........." + /* 4 */ "....ee.........." + /* 5 */ "....ff.........." + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "......aa........" + /* 1 */ "......bb........" + /* 2 */ "......cc........" + /* 3 */ "......dd........" + /* 4 */ "......ee........" + /* 5 */ "......ff........" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "........aa......" + /* 1 */ "........bb......" + /* 2 */ "........cc......" + /* 3 */ "........dd......" + /* 4 */ "........ee......" + /* 5 */ "........ff......" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..........aa...." + /* 1 */ "..........bb...." + /* 2 */ "..........cc...." + /* 3 */ "..........dd...." + /* 4 */ "..........ee...." + /* 5 */ "..........ff...." + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "............aa.." + /* 1 */ "............bb.." + /* 2 */ "............cc.." + /* 3 */ "............dd.." + /* 4 */ "............ee.." + /* 5 */ "............ff.." + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "..............aa" + /* 1 */ "..............bb" + /* 2 */ "..............cc" + /* 3 */ "..............dd" + /* 4 */ "..............ee" + /* 5 */ "..............ff", + + // Connectors: + "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */ + "1: 15, 8, 5: 5\n" /* Type 1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + -1000, + + // MoveToGround: + false, + }, // SlopeUpSingle + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // SplitTee: + // The data has been exported from the gallery Cube, area index 93, ID 471, created by Aloe_vera + { + // Size: + 16, 1, 14, // SizeX = 16, SizeY = 1, SizeZ = 14 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 15, 2, 13, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:11\n" /* wool */ + "b: 35: 3\n" /* wool */ + "c: 35: 5\n" /* wool */ + "d: 35: 4\n" /* wool */ + "e: 35: 1\n" /* wool */ + "f: 35:14\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaa.........." + /* 1 */ "bbbbbbaaa......." + /* 2 */ "ccccccbbbaaa...." + /* 3 */ "ddddddcccbbbaaaa" + /* 4 */ "eeeeeedddcccbbbb" + /* 5 */ "ffffffeeedddcccc" + /* 6 */ "fffffffffeeedddd" + /* 7 */ "eeeeff...fffeeee" + /* 8 */ "dddeeff.....ffff" + /* 9 */ "cccddeff........" + /* 10 */ "bbbccdeef......." + /* 11 */ "aaabbcddef......" + /* 12 */ "...aabcddef....." + /* 13 */ ".....abcdef.....", + + // Connectors: + "-2: 0, 1, 11: 4\n" /* Type -2, direction X- */ + "2: 0, 1, 0: 4\n" /* Type 2, direction X- */ + "-1: 15, 1, 3: 5\n" /* Type -1, direction X+ */ + "1: 5, 1, 13: 3\n" /* Type 1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // SplitTee + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // StraightDouble: + // The data has been exported from the gallery Cube, area index 88, ID 466, created by Aloe_vera + { + // Size: + 16, 1, 12, // SizeX = 16, SizeY = 1, SizeZ = 12 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 15, 2, 11, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:11\n" /* wool */ + "b: 35: 3\n" /* wool */ + "c: 35: 5\n" /* wool */ + "d: 35: 4\n" /* wool */ + "e: 35: 1\n" /* wool */ + "f: 35:14\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "bbbbbbbbbbbbbbbb" + /* 2 */ "cccccccccccccccc" + /* 3 */ "dddddddddddddddd" + /* 4 */ "eeeeeeeeeeeeeeee" + /* 5 */ "ffffffffffffffff" + /* 6 */ "ffffffffffffffff" + /* 7 */ "eeeeeeeeeeeeeeee" + /* 8 */ "dddddddddddddddd" + /* 9 */ "cccccccccccccccc" + /* 10 */ "bbbbbbbbbbbbbbbb" + /* 11 */ "aaaaaaaaaaaaaaaa", + + // Connectors: + "-2: 0, 1, 11: 4\n" /* Type -2, direction X- */ + "2: 0, 1, 0: 4\n" /* Type 2, direction X- */ + "-2: 15, 1, 0: 5\n" /* Type -2, direction X+ */ + "2: 15, 1, 11: 5\n" /* Type 2, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // StraightDouble +}; // g_RainbowRoadPrefabs + + + + + + +const cPrefab::sDef g_RainbowRoadStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // StraightSingle: + // The data has been exported from the gallery Cube, area index 83, ID 461, created by Aloe_vera + { + // Size: + 16, 1, 6, // SizeX = 16, SizeY = 1, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, -2, 0, // MinX, MinY, MinZ + 15, 2, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 35:14\n" /* wool */ + "b: 35: 1\n" /* wool */ + "c: 35: 4\n" /* wool */ + "d: 35: 5\n" /* wool */ + "e: 35: 3\n" /* wool */ + "f: 35:11\n" /* wool */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "bbbbbbbbbbbbbbbb" + /* 2 */ "cccccccccccccccc" + /* 3 */ "dddddddddddddddd" + /* 4 */ "eeeeeeeeeeeeeeee" + /* 5 */ "ffffffffffffffff", + + // Connectors: + "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */ + "1: 15, 1, 5: 5\n" /* Type 1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 500, + + // MoveToGround: + false, + }, // StraightSingle +}; + + + + + +// The prefab counts: + +const size_t g_RainbowRoadPrefabsCount = ARRAYCOUNT(g_RainbowRoadPrefabs); + +const size_t g_RainbowRoadStartingPrefabsCount = ARRAYCOUNT(g_RainbowRoadStartingPrefabs); + diff --git a/src/Generating/Prefabs/RainbowRoadPrefabs.h b/src/Generating/Prefabs/RainbowRoadPrefabs.h new file mode 100644 index 000000000..ab0a0fbb2 --- /dev/null +++ b/src/Generating/Prefabs/RainbowRoadPrefabs.h @@ -0,0 +1,15 @@ + +// RainbowRoadPrefabs.h + +// Declares the prefabs in the group RainbowRoad + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_RainbowRoadPrefabs[]; +extern const cPrefab::sDef g_RainbowRoadStartingPrefabs[]; +extern const size_t g_RainbowRoadPrefabsCount; +extern const size_t g_RainbowRoadStartingPrefabsCount; -- cgit v1.2.3 From ee50790398791c38e563eee04cf12780fab74baf Mon Sep 17 00:00:00 2001 From: Tycho Date: Mon, 16 Jun 2014 15:12:50 +0100 Subject: Merge branch 'master' of github.com:mc-server/MCServer --- .../Prefabs/SandFlatRoofVillagePrefabs.cpp | 669 ++++++++++++--------- 1 file changed, 381 insertions(+), 288 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp index 4f0efdcc6..eb01cf59e 100644 --- a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp @@ -20,18 +20,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera { // Size: - 12, 5, 10, // SizeX = 12, SizeY = 5, SizeZ = 10 + 12, 6, 10, // SizeX = 12, SizeY = 6, SizeZ = 10 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 11, 4, 9, // MaxX, MaxY, MaxZ + 11, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 2\n" /* sandstonestairs */ - "b:128: 1\n" /* sandstonestairs */ - "c:128: 0\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e:128: 3\n" /* sandstonestairs */ "f:171:15\n" /* carpet */ "g: 64: 6\n" /* wooddoorblock */ @@ -54,35 +54,49 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "aaaaaab....." - /* 1 */ "cdddddddddd." - /* 2 */ "cdddddddddd." - /* 3 */ "cdddddddddd." - /* 4 */ "cdddddddddd." - /* 5 */ "edddddddddd." - /* 6 */ ".dddddddddd." - /* 7 */ ".dddddddddd." - /* 8 */ ".dddddddddd." - /* 9 */ "............" + /* 0 */ "aaaaaaammmmm" + /* 1 */ "aaaaaaaaaaam" + /* 2 */ "aaaaaaaaaaam" + /* 3 */ "aaaaaaaaaaam" + /* 4 */ "aaaaaaaaaaam" + /* 5 */ "aaaaaaaaaaam" + /* 6 */ "maaaaaaaaaam" + /* 7 */ "maaaaaaaaaam" + /* 8 */ "maaaaaaaaaam" + /* 9 */ "mmmmmmmmmmmm" // Level 1 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "............" - /* 1 */ ".d....ddddd." - /* 2 */ "......dfffd." - /* 3 */ "......ghfhd." - /* 4 */ "......diiid." - /* 5 */ ".d....dhfhd." - /* 6 */ ".djddjdfffd." - /* 7 */ ".ddkkddl..d." - /* 8 */ ".dddddddddd." + /* 0 */ "bcccccd....." + /* 1 */ "baaaaaaaaaa." + /* 2 */ "baaaaaaaaaa." + /* 3 */ "baaaaaaaaaa." + /* 4 */ "baaaaaaaaaa." + /* 5 */ "eaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaa." + /* 7 */ ".aaaaaaaaaa." + /* 8 */ ".aaaaaaaaaa." /* 9 */ "............" // Level 2 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" + /* 1 */ ".a....aaaaa." + /* 2 */ "......afffa." + /* 3 */ "......ghfha." + /* 4 */ "......aiiia." + /* 5 */ ".a....ahfha." + /* 6 */ ".ajaajafffa." + /* 7 */ ".aakkaal..a." + /* 8 */ ".aaaaaaaaaa." + /* 9 */ "............" + + // Level 3 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "............" /* 1 */ ".n....nn.nn." /* 2 */ "......n...n." /* 3 */ "......o...n." @@ -93,36 +107,36 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 8 */ ".nnn.nnn.nn." /* 9 */ "............" - // Level 3 + // Level 4 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" - /* 1 */ ".d....ddddd." - /* 2 */ "......d...d." - /* 3 */ "......d...d." - /* 4 */ "......dp..d." - /* 5 */ ".d....d...d." - /* 6 */ ".dqqqqd...d." - /* 7 */ ".d....d...d." - /* 8 */ ".dddddddddd." + /* 1 */ ".a....aaaaa." + /* 2 */ "......a...a." + /* 3 */ "......a...a." + /* 4 */ "......ap..a." + /* 5 */ ".a....a...a." + /* 6 */ ".aqqqqa...a." + /* 7 */ ".a....a...a." + /* 8 */ ".aaaaaaaaaa." /* 9 */ "............" - // Level 4 + // Level 5 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "rsssssssssss" - /* 1 */ "rddddddddddt" - /* 2 */ "rddddddddddt" - /* 3 */ "rddddddddddt" - /* 4 */ "rddddddddddt" - /* 5 */ "rddddddddddt" - /* 6 */ "rddddddddddt" - /* 7 */ "rddddddddddt" - /* 8 */ "rddddddddddt" + /* 1 */ "raaaaaaaaaat" + /* 2 */ "raaaaaaaaaat" + /* 3 */ "raaaaaaaaaat" + /* 4 */ "raaaaaaaaaat" + /* 5 */ "raaaaaaaaaat" + /* 6 */ "raaaaaaaaaat" + /* 7 */ "raaaaaaaaaat" + /* 8 */ "raaaaaaaaaat" /* 9 */ "uuuuuuuuuuut", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -153,18 +167,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera { // Size: - 13, 5, 9, // SizeX = 13, SizeY = 5, SizeZ = 9 + 13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 12, 4, 8, // MaxX, MaxY, MaxZ + 12, 5, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:15\n" /* carpet */ @@ -185,33 +199,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "..abc........" - /* 1 */ ".ddddddddddd." - /* 2 */ ".ddddddddddd." - /* 3 */ ".ddddddddddd." - /* 4 */ ".ddddddddddd." - /* 5 */ ".ddddddddddd." - /* 6 */ ".ddddddddddd." - /* 7 */ ".ddddddddddd." - /* 8 */ "............." + /* 0 */ "mmaaammmmmmmm" + /* 1 */ "maaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaam" + /* 8 */ "mmmmmmmmmmmmm" // Level 1 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "............." - /* 1 */ ".ddedddddddd." - /* 2 */ ".dffgggggffd." - /* 3 */ ".dfghhhhhgfd." - /* 4 */ ".dfghfffhgfd." - /* 5 */ ".dfghhhhhgfd." - /* 6 */ ".dffgggggffd." - /* 7 */ ".ddddddddddd." + /* 0 */ "..bcd........" + /* 1 */ ".aaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaa." /* 8 */ "............." // Level 2 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." + /* 1 */ ".aaeaaaaaaaa." + /* 2 */ ".affgggggffa." + /* 3 */ ".afghhhhhgfa." + /* 4 */ ".afghfffhgfa." + /* 5 */ ".afghhhhhgfa." + /* 6 */ ".affgggggffa." + /* 7 */ ".aaaaaaaaaaa." + /* 8 */ "............." + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." /* 1 */ ".iiji.iii.ii." /* 2 */ ".i.........i." /* 3 */ ".i.........i." @@ -221,34 +248,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 7 */ ".ii.ii.ii.ii." /* 8 */ "............." - // Level 3 + // Level 4 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." - /* 1 */ ".ddddddddddd." - /* 2 */ ".d..k..k...d." - /* 3 */ ".d.........d." - /* 4 */ ".dl.......nd." - /* 5 */ ".d.........d." - /* 6 */ ".d....o....d." - /* 7 */ ".ddddddddddd." + /* 1 */ ".aaaaaaaaaaa." + /* 2 */ ".a..k..k...a." + /* 3 */ ".a.........a." + /* 4 */ ".al.......na." + /* 5 */ ".a.........a." + /* 6 */ ".a....o....a." + /* 7 */ ".aaaaaaaaaaa." /* 8 */ "............." - // Level 4 + // Level 5 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "pqqqqqqqqqqqq" - /* 1 */ "pdddddddddddr" - /* 2 */ "pdddddddddddr" - /* 3 */ "pdddddddddddr" - /* 4 */ "pdddddddddddr" - /* 5 */ "pdddddddddddr" - /* 6 */ "pdddddddddddr" - /* 7 */ "pdddddddddddr" + /* 1 */ "paaaaaaaaaaar" + /* 2 */ "paaaaaaaaaaar" + /* 3 */ "paaaaaaaaaaar" + /* 4 */ "paaaaaaaaaaar" + /* 5 */ "paaaaaaaaaaar" + /* 6 */ "paaaaaaaaaaar" + /* 7 */ "paaaaaaaaaaar" /* 8 */ "ssssssssssssr", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -279,18 +306,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera { // Size: - 7, 5, 6, // SizeX = 7, SizeY = 5, SizeZ = 6 + 7, 6, 6, // SizeX = 7, SizeY = 6, SizeZ = 6 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 4, 5, // MaxX, MaxY, MaxZ + 6, 5, 5, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:14\n" /* carpet */ @@ -306,51 +333,60 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "..abc.." - /* 1 */ ".ddddd." - /* 2 */ ".ddddd." - /* 3 */ ".ddddd." - /* 4 */ ".ddddd." - /* 5 */ "......." + /* 0 */ "mmaaamm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".ddedd." - /* 2 */ ".dfgfd." - /* 3 */ ".dfgfd." - /* 4 */ ".ddddd." + /* 0 */ "..bcd.." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." /* 5 */ "......." // Level 2 /* z\x* 0123456 */ /* 0 */ "......." + /* 1 */ ".aaeaa." + /* 2 */ ".afgfa." + /* 3 */ ".afgfa." + /* 4 */ ".aaaaa." + /* 5 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." /* 1 */ ".hhihh." /* 2 */ ".h...h." /* 3 */ ".h...h." /* 4 */ ".hh.hh." /* 5 */ "......." - // Level 3 + // Level 4 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ddddd." - /* 2 */ ".dj.jd." - /* 3 */ ".d...d." - /* 4 */ ".ddddd." + /* 1 */ ".aaaaa." + /* 2 */ ".aj.ja." + /* 3 */ ".a...a." + /* 4 */ ".aaaaa." /* 5 */ "......." - // Level 4 + // Level 5 /* z\x* 0123456 */ /* 0 */ "kllllln" - /* 1 */ "kdddddn" - /* 2 */ "kdddddn" - /* 3 */ "kdddddn" - /* 4 */ "kdddddn" + /* 1 */ "kaaaaan" + /* 2 */ "kaaaaan" + /* 3 */ "kaaaaan" + /* 4 */ "kaaaaan" /* 5 */ "oooooon", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -381,18 +417,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera { // Size: - 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7 + 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 4, 6, // MaxX, MaxY, MaxZ + 6, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:15\n" /* carpet */ @@ -409,27 +445,37 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "..abc.." - /* 1 */ ".ddddd." - /* 2 */ ".ddddd." - /* 3 */ ".ddddd." - /* 4 */ ".ddddd." - /* 5 */ ".ddddd." - /* 6 */ "......." + /* 0 */ "mmaaamm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".ddedd." - /* 2 */ ".dfffd." - /* 3 */ ".dghgd." - /* 4 */ ".dfffd." - /* 5 */ ".ddddd." + /* 0 */ "..bcd.." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." + /* 5 */ ".aaaaa." /* 6 */ "......." // Level 2 /* z\x* 0123456 */ /* 0 */ "......." + /* 1 */ ".aaeaa." + /* 2 */ ".afffa." + /* 3 */ ".aghga." + /* 4 */ ".afffa." + /* 5 */ ".aaaaa." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." /* 1 */ ".iijii." /* 2 */ ".i...i." /* 3 */ "......." @@ -437,28 +483,28 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 5 */ ".ii.ii." /* 6 */ "......." - // Level 3 + // Level 4 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ddddd." - /* 2 */ ".dk.kd." - /* 3 */ ".d...d." - /* 4 */ ".d...d." - /* 5 */ ".ddddd." + /* 1 */ ".aaaaa." + /* 2 */ ".ak.ka." + /* 3 */ ".a...a." + /* 4 */ ".a...a." + /* 5 */ ".aaaaa." /* 6 */ "......." - // Level 4 + // Level 5 /* z\x* 0123456 */ /* 0 */ "lnnnnno" - /* 1 */ "ldddddo" - /* 2 */ "ldddddo" - /* 3 */ "ldddddo" - /* 4 */ "ldddddo" - /* 5 */ "ldddddo" + /* 1 */ "laaaaao" + /* 2 */ "laaaaao" + /* 3 */ "laaaaao" + /* 4 */ "laaaaao" + /* 5 */ "laaaaao" /* 6 */ "ppppppo", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -489,18 +535,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera { // Size: - 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7 + 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 8, 4, 6, // MaxX, MaxY, MaxZ + 8, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171:14\n" /* carpet */ "g:171: 0\n" /* carpet */ @@ -517,27 +563,37 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "..abc...." - /* 1 */ ".ddddddd." - /* 2 */ ".ddddddd." - /* 3 */ ".ddddddd." - /* 4 */ ".ddddddd." - /* 5 */ ".ddddddd." - /* 6 */ "........." + /* 0 */ "mmaaammmm" + /* 1 */ "maaaaaaam" + /* 2 */ "maaaaaaam" + /* 3 */ "maaaaaaam" + /* 4 */ "maaaaaaam" + /* 5 */ "maaaaaaam" + /* 6 */ "mmmmmmmmm" // Level 1 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".ddedddd." - /* 2 */ ".dfffffd." - /* 3 */ ".dghhhgd." - /* 4 */ ".dfffffd." - /* 5 */ ".ddddddd." + /* 0 */ "..bcd...." + /* 1 */ ".aaaaaaa." + /* 2 */ ".aaaaaaa." + /* 3 */ ".aaaaaaa." + /* 4 */ ".aaaaaaa." + /* 5 */ ".aaaaaaa." /* 6 */ "........." // Level 2 /* z\x* 012345678 */ /* 0 */ "........." + /* 1 */ ".aaeaaaa." + /* 2 */ ".afffffa." + /* 3 */ ".aghhhga." + /* 4 */ ".afffffa." + /* 5 */ ".aaaaaaa." + /* 6 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "........." /* 1 */ ".iiji.ii." /* 2 */ ".i.....i." /* 3 */ "........." @@ -545,28 +601,28 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 5 */ ".iii.iii." /* 6 */ "........." - // Level 3 + // Level 4 /* z\x* 012345678 */ /* 0 */ "........." - /* 1 */ ".ddddddd." - /* 2 */ ".dk.k..d." - /* 3 */ ".d.....d." - /* 4 */ ".d.....d." - /* 5 */ ".ddddddd." + /* 1 */ ".aaaaaaa." + /* 2 */ ".ak.k..a." + /* 3 */ ".a.....a." + /* 4 */ ".a.....a." + /* 5 */ ".aaaaaaa." /* 6 */ "........." - // Level 4 + // Level 5 /* z\x* 012345678 */ /* 0 */ "lnnnnnnnn" - /* 1 */ "ldddddddo" - /* 2 */ "ldddddddo" - /* 3 */ "ldddddddo" - /* 4 */ "ldddddddo" - /* 5 */ "ldddddddo" + /* 1 */ "laaaaaaao" + /* 2 */ "laaaaaaao" + /* 3 */ "laaaaaaao" + /* 4 */ "laaaaaaao" + /* 5 */ "laaaaaaao" /* 6 */ "ppppppppo", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -597,18 +653,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera { // Size: - 10, 5, 7, // SizeX = 10, SizeY = 5, SizeZ = 7 + 10, 6, 7, // SizeX = 10, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 9, 4, 6, // MaxX, MaxY, MaxZ + 9, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:14\n" /* carpet */ @@ -626,29 +682,40 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* */ /* * 0123456789 */ - /* 0 */ "..abc....." - /* 1 */ ".dddddddd." - /* 2 */ ".dddddddd." - /* 3 */ ".dddddddd." - /* 4 */ ".dddddddd." - /* 5 */ ".dddddddd." - /* 6 */ ".........." + /* 0 */ "mmaaammmmm" + /* 1 */ "maaaaaaaam" + /* 2 */ "maaaaaaaam" + /* 3 */ "maaaaaaaam" + /* 4 */ "maaaaaaaam" + /* 5 */ "maaaaaaaam" + /* 6 */ "mmmmmmmmmm" // Level 1 /* z\x* */ /* * 0123456789 */ - /* 0 */ ".........." - /* 1 */ ".ddeddddd." - /* 2 */ ".dfghhgfd." - /* 3 */ ".dfhffhfd." - /* 4 */ ".dfghhgfd." - /* 5 */ ".dddddddd." + /* 0 */ "..bcd....." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".aaaaaaaa." + /* 3 */ ".aaaaaaaa." + /* 4 */ ".aaaaaaaa." + /* 5 */ ".aaaaaaaa." /* 6 */ ".........." // Level 2 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." + /* 1 */ ".aaeaaaaa." + /* 2 */ ".afghhgfa." + /* 3 */ ".afhffhfa." + /* 4 */ ".afghhgfa." + /* 5 */ ".aaaaaaaa." + /* 6 */ ".........." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." /* 1 */ ".iijii.ii." /* 2 */ ".i......i." /* 3 */ ".........." @@ -656,30 +723,30 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 5 */ ".ii.ii.ii." /* 6 */ ".........." - // Level 3 + // Level 4 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." - /* 1 */ ".dddddddd." - /* 2 */ ".dk.k...d." - /* 3 */ ".d......d." - /* 4 */ ".d......d." - /* 5 */ ".dddddddd." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".ak.k...a." + /* 3 */ ".a......a." + /* 4 */ ".a......a." + /* 5 */ ".aaaaaaaa." /* 6 */ ".........." - // Level 4 + // Level 5 /* z\x* */ /* * 0123456789 */ /* 0 */ "lnnnnnnnnn" - /* 1 */ "lddddddddo" - /* 2 */ "lddddddddo" - /* 3 */ "lddddddddo" - /* 4 */ "lddddddddo" - /* 5 */ "lddddddddo" + /* 1 */ "laaaaaaaao" + /* 2 */ "laaaaaaaao" + /* 3 */ "laaaaaaaao" + /* 4 */ "laaaaaaaao" + /* 5 */ "laaaaaaaao" /* 6 */ "pppppppppo", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -710,18 +777,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera { // Size: - 10, 5, 9, // SizeX = 10, SizeY = 5, SizeZ = 9 + 10, 6, 9, // SizeX = 10, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 9, 4, 8, // MaxX, MaxY, MaxZ + 9, 5, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:14\n" /* carpet */ @@ -741,33 +808,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* */ /* * 0123456789 */ - /* 0 */ "..abc....." - /* 1 */ ".dddddddd." - /* 2 */ ".dddddddd." - /* 3 */ ".dddddddd." - /* 4 */ ".dddddddd." - /* 5 */ ".dddddddd." - /* 6 */ ".dddddddd." - /* 7 */ ".dddddddd." - /* 8 */ ".........." + /* 0 */ "mmaaammmmm" + /* 1 */ "maaaaaaaam" + /* 2 */ "maaaaaaaam" + /* 3 */ "maaaaaaaam" + /* 4 */ "maaaaaaaam" + /* 5 */ "maaaaaaaam" + /* 6 */ "maaaaaaaam" + /* 7 */ "maaaaaaaam" + /* 8 */ "mmmmmmmmmm" // Level 1 /* z\x* */ /* * 0123456789 */ - /* 0 */ ".........." - /* 1 */ ".ddeddddd." - /* 2 */ ".dfghhgfd." - /* 3 */ ".dfhffhfd." - /* 4 */ ".dfhgghfd." - /* 5 */ ".dfhffhfd." - /* 6 */ ".dfghhgfd." - /* 7 */ ".dddddddd." + /* 0 */ "..bcd....." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".aaaaaaaa." + /* 3 */ ".aaaaaaaa." + /* 4 */ ".aaaaaaaa." + /* 5 */ ".aaaaaaaa." + /* 6 */ ".aaaaaaaa." + /* 7 */ ".aaaaaaaa." /* 8 */ ".........." // Level 2 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." + /* 1 */ ".aaeaaaaa." + /* 2 */ ".afghhgfa." + /* 3 */ ".afhffhfa." + /* 4 */ ".afhgghfa." + /* 5 */ ".afhffhfa." + /* 6 */ ".afghhgfa." + /* 7 */ ".aaaaaaaa." + /* 8 */ ".........." + + // Level 3 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ ".........." /* 1 */ ".iijii.ii." /* 2 */ ".i......i." /* 3 */ ".i......i." @@ -777,34 +857,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 7 */ ".ii.ii.ii." /* 8 */ ".........." - // Level 3 + // Level 4 /* z\x* */ /* * 0123456789 */ /* 0 */ ".........." - /* 1 */ ".dddddddd." - /* 2 */ ".d..k...d." - /* 3 */ ".d......d." - /* 4 */ ".dl....nd." - /* 5 */ ".d......d." - /* 6 */ ".d......d." - /* 7 */ ".dddddddd." + /* 1 */ ".aaaaaaaa." + /* 2 */ ".a..k...a." + /* 3 */ ".a......a." + /* 4 */ ".al....na." + /* 5 */ ".a......a." + /* 6 */ ".a......a." + /* 7 */ ".aaaaaaaa." /* 8 */ ".........." - // Level 4 + // Level 5 /* z\x* */ /* * 0123456789 */ /* 0 */ "oppppppppp" - /* 1 */ "oddddddddq" - /* 2 */ "oddddddddq" - /* 3 */ "oddddddddq" - /* 4 */ "oddddddddq" - /* 5 */ "oddddddddq" - /* 6 */ "oddddddddq" - /* 7 */ "oddddddddq" + /* 1 */ "oaaaaaaaaq" + /* 2 */ "oaaaaaaaaq" + /* 3 */ "oaaaaaaaaq" + /* 4 */ "oaaaaaaaaq" + /* 5 */ "oaaaaaaaaq" + /* 6 */ "oaaaaaaaaq" + /* 7 */ "oaaaaaaaaq" /* 8 */ "rrrrrrrrrq", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -835,18 +915,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera { // Size: - 11, 5, 9, // SizeX = 11, SizeY = 5, SizeZ = 9 + 11, 6, 9, // SizeX = 11, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 4, 8, // MaxX, MaxY, MaxZ + 10, 5, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:171: 0\n" /* carpet */ "g:171:15\n" /* carpet */ @@ -867,33 +947,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..abc......" - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ ".ddddddddd." - /* 7 */ ".ddddddddd." - /* 8 */ "..........." + /* 0 */ "mmaaammmmmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "maaaaaaaaam" + /* 7 */ "maaaaaaaaam" + /* 8 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ddedddddd." - /* 2 */ ".dffgggffd." - /* 3 */ ".dfghhhgfd." - /* 4 */ ".dfghfhgfd." - /* 5 */ ".dfghhhgfd." - /* 6 */ ".dffgggffd." - /* 7 */ ".ddddddddd." + /* 0 */ "..bcd......" + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ ".aaaaaaaaa." + /* 7 */ ".aaaaaaaaa." /* 8 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." + /* 1 */ ".aaeaaaaaa." + /* 2 */ ".affgggffa." + /* 3 */ ".afghhhgfa." + /* 4 */ ".afghfhgfa." + /* 5 */ ".afghhhgfa." + /* 6 */ ".affgggffa." + /* 7 */ ".aaaaaaaaa." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." /* 1 */ ".iijii.iii." /* 2 */ ".i.......i." /* 3 */ ".i.......i." @@ -903,34 +996,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 7 */ ".ii.iii.ii." /* 8 */ "..........." - // Level 3 + // Level 4 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".ddddddddd." - /* 2 */ ".d..k....d." - /* 3 */ ".d.......d." - /* 4 */ ".dl.....nd." - /* 5 */ ".d.......d." - /* 6 */ ".d...o...d." - /* 7 */ ".ddddddddd." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".a..k....a." + /* 3 */ ".a.......a." + /* 4 */ ".al.....na." + /* 5 */ ".a.......a." + /* 6 */ ".a...o...a." + /* 7 */ ".aaaaaaaaa." /* 8 */ "..........." - // Level 4 + // Level 5 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "pqqqqqqqqqq" - /* 1 */ "pdddddddddr" - /* 2 */ "pdddddddddr" - /* 3 */ "pdddddddddr" - /* 4 */ "pdddddddddr" - /* 5 */ "pdddddddddr" - /* 6 */ "pdddddddddr" - /* 7 */ "pdddddddddr" + /* 1 */ "paaaaaaaaar" + /* 2 */ "paaaaaaaaar" + /* 3 */ "paaaaaaaaar" + /* 4 */ "paaaaaaaaar" + /* 5 */ "paaaaaaaaar" + /* 6 */ "paaaaaaaaar" + /* 7 */ "paaaaaaaaar" /* 8 */ "ssssssssssr", // Connectors: - "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ -- cgit v1.2.3 From b4ba86d75897900b63186fa6a6420619f8cdd897 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 20 Jun 2014 22:45:08 +0200 Subject: Updated all prefabs to current Gallery content. --- src/Generating/Prefabs/SandVillagePrefabs.cpp | 1472 ++++++++++++---------- src/Generating/Prefabs/UnderwaterBasePrefabs.cpp | 2 +- 2 files changed, 824 insertions(+), 650 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp index a062f8cd4..72881a678 100644 --- a/src/Generating/Prefabs/SandVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -20,11 +20,11 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999 { // Size: - 13, 2, 9, // SizeX = 13, SizeY = 2, SizeZ = 9 + 13, 3, 9, // SizeX = 13, SizeY = 3, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 12, 1, 8, // MaxX, MaxY, MaxZ + -1, 0, -1, // MinX, MinY, MinZ + 13, 2, 8, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -40,6 +40,19 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaa" + + // Level 1 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" /* 1 */ "abbcbbabbcbba" /* 2 */ "abbcbbabbcbba" /* 3 */ "abbcbbabbcbba" @@ -49,21 +62,21 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 7 */ "abbcbbabbcbba" /* 8 */ "aaaaaaaaaaaaa" - // Level 1 + // Level 2 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "d.....d.....d" - /* 1 */ ".......ee.ee." - /* 2 */ ".......ee.ee." - /* 3 */ ".......ee.ee." - /* 4 */ ".......ee.ee." - /* 5 */ ".......ee.ee." - /* 6 */ ".......ee.ee." - /* 7 */ ".......ee.ee." + /* 1 */ ".ee.ee.ee.ee." + /* 2 */ ".ee.ee.ee.ee." + /* 3 */ ".ee.ee.ee.ee." + /* 4 */ ".ee.ee.ee.ee." + /* 5 */ ".ee.ee.ee.ee." + /* 6 */ ".ee.ee.ee.ee." + /* 7 */ ".ee.ee.ee.ee." /* 8 */ "d.....d.....d", // Connectors: - "-1: 6, 0, 8: 3\n" /* Type -1, direction Z+ */, + "-1: 6, 1, 8: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -94,18 +107,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera { // Size: - 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7 + 11, 7, 7, // SizeX = 11, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -122,71 +135,82 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ "..........." + /* 0 */ "mmmmaaammmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ddddedddd." - /* 2 */ ".d.......d." - /* 3 */ ".d.......d." - /* 4 */ ".d.......d." - /* 5 */ ".ddddddddd." + /* 0 */ "....bcd...." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." /* 6 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".dffdgdffd." + /* 1 */ ".aaaaeaaaa." + /* 2 */ ".a.......a." + /* 3 */ ".a.......a." + /* 4 */ ".a.......a." + /* 5 */ ".aaaaaaaaa." + /* 6 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".affagaffa." /* 2 */ ".f.......f." /* 3 */ ".f.......f." /* 4 */ ".f.......f." - /* 5 */ ".dffdfdffd." + /* 5 */ ".affafaffa." /* 6 */ "..........." - // Level 3 + // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "bbbbbbbbbbb" - /* 1 */ "hdddddddddh" - /* 2 */ ".d..i.i..d." - /* 3 */ ".d.......d." - /* 4 */ ".d..j.j..d." - /* 5 */ "kdddddddddk" + /* 0 */ "ccccccccccc" + /* 1 */ "haaaaaaaaah" + /* 2 */ ".a..i.i..a." + /* 3 */ ".a.......a." + /* 4 */ ".a..j.j..a." + /* 5 */ "kaaaaaaaaak" /* 6 */ "lllllllllll" - // Level 4 + // Level 5 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "bbbbbbbbbbb" - /* 2 */ "hdddddddddh" - /* 3 */ ".dn.....od." - /* 4 */ "kdddddddddk" + /* 1 */ "ccccccccccc" + /* 2 */ "haaaaaaaaah" + /* 3 */ ".an.....oa." + /* 4 */ "kaaaaaaaaak" /* 5 */ "lllllllllll" /* 6 */ "..........." - // Level 5 + // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "bbbbbbbbbbb" - /* 3 */ "ddddddddddd" + /* 2 */ "ccccccccccc" + /* 3 */ "aaaaaaaaaaa" /* 4 */ "lllllllllll" /* 5 */ "..........." /* 6 */ "...........", // Connectors: - "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -217,18 +241,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft { // Size: - 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9 + 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 6, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -243,96 +267,109 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "....abc...." - /* 1 */ ".ddddddddd." - /* 2 */ ".ddddddddd." - /* 3 */ ".ddddddddd." - /* 4 */ ".ddddddddd." - /* 5 */ ".ddddddddd." - /* 6 */ ".ddddddddd." - /* 7 */ ".ddddddddd." - /* 8 */ "..........." + /* 0 */ "mmmmaaammmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "maaaaaaaaam" + /* 7 */ "maaaaaaaaam" + /* 8 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ ".ddddedddd." - /* 2 */ ".d.......d." - /* 3 */ ".d.......d." - /* 4 */ ".d.......d." - /* 5 */ ".d.......d." - /* 6 */ ".d.......d." - /* 7 */ ".ddddddddd." + /* 0 */ "....bcd...." + /* 1 */ ".aaaaaaaaa." + /* 2 */ ".aaaaaaaaa." + /* 3 */ ".aaaaaaaaa." + /* 4 */ ".aaaaaaaaa." + /* 5 */ ".aaaaaaaaa." + /* 6 */ ".aaaaaaaaa." + /* 7 */ ".aaaaaaaaa." /* 8 */ "..........." // Level 2 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ ".dffdgdffd." + /* 1 */ ".aaaaeaaaa." + /* 2 */ ".a.......a." + /* 3 */ ".a.......a." + /* 4 */ ".a.......a." + /* 5 */ ".a.......a." + /* 6 */ ".a.......a." + /* 7 */ ".aaaaaaaaa." + /* 8 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".affagaffa." /* 2 */ ".f.......f." /* 3 */ ".f.......f." - /* 4 */ ".d.......d." + /* 4 */ ".a.......a." /* 5 */ ".f.......f." /* 6 */ ".f.......f." - /* 7 */ ".dfffdfffd." + /* 7 */ ".afffafffa." /* 8 */ "..........." - // Level 3 + // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "bbbbbbbbbbb" - /* 1 */ "hdddddddddh" - /* 2 */ ".d..i.i..d." - /* 3 */ ".d.......d." - /* 4 */ ".d.......d." - /* 5 */ ".d.......d." - /* 6 */ ".d...j...d." - /* 7 */ "kdddddddddk" + /* 0 */ "ccccccccccc" + /* 1 */ "haaaaaaaaah" + /* 2 */ ".a..i.i..a." + /* 3 */ ".a.......a." + /* 4 */ ".a.......a." + /* 5 */ ".a.......a." + /* 6 */ ".a...j...a." + /* 7 */ "kaaaaaaaaak" /* 8 */ "lllllllllll" - // Level 4 + // Level 5 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." - /* 1 */ "bbbbbbbbbbb" - /* 2 */ "hdddddddddh" - /* 3 */ ".d.......d." - /* 4 */ ".d.......d." - /* 5 */ ".d.......d." - /* 6 */ "kdddddddddk" + /* 1 */ "ccccccccccc" + /* 2 */ "haaaaaaaaah" + /* 3 */ ".a.......a." + /* 4 */ ".a.......a." + /* 5 */ ".a.......a." + /* 6 */ "kaaaaaaaaak" /* 7 */ "lllllllllll" /* 8 */ "..........." - // Level 5 + // Level 6 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." - /* 2 */ "bbbbbbbbbbb" - /* 3 */ "hdddddddddh" - /* 4 */ ".d.......d." - /* 5 */ "kdddddddddk" + /* 2 */ "ccccccccccc" + /* 3 */ "haaaaaaaaah" + /* 4 */ ".a.......a." + /* 5 */ "kaaaaaaaaak" /* 6 */ "lllllllllll" /* 7 */ "..........." /* 8 */ "..........." - // Level 6 + // Level 7 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ "bbbbbbbbbbb" - /* 4 */ "ddddddddddd" + /* 3 */ "ccccccccccc" + /* 4 */ "aaaaaaaaaaa" /* 5 */ "lllllllllll" /* 6 */ "..........." /* 7 */ "..........." /* 8 */ "...........", // Connectors: - "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -363,18 +400,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera { // Size: - 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7 + 13, 7, 7, // SizeX = 13, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 12, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 13, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -389,71 +426,82 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Level 0 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ ".....abc....." - /* 1 */ ".ddddddddddd." - /* 2 */ ".ddddddddddd." - /* 3 */ ".ddddddddddd." - /* 4 */ ".ddddddddddd." - /* 5 */ ".ddddddddddd." - /* 6 */ "............." + /* 0 */ "mmmmmaaammmmm" + /* 1 */ "maaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaam" + /* 6 */ "mmmmmmmmmmmmm" // Level 1 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "............." - /* 1 */ ".dddddeddddd." - /* 2 */ ".d.........d." - /* 3 */ ".d.........d." - /* 4 */ ".d.........d." - /* 5 */ ".ddddddddddd." + /* 0 */ ".....bcd....." + /* 1 */ ".aaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaa." /* 6 */ "............." // Level 2 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." - /* 1 */ ".dfffdgdfffd." + /* 1 */ ".aaaaaeaaaaa." + /* 2 */ ".a.........a." + /* 3 */ ".a.........a." + /* 4 */ ".a.........a." + /* 5 */ ".aaaaaaaaaaa." + /* 6 */ "............." + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".afffagafffa." /* 2 */ ".f.........f." /* 3 */ ".f.........f." /* 4 */ ".f.........f." - /* 5 */ ".dffdfffdffd." + /* 5 */ ".affafffaffa." /* 6 */ "............." - // Level 3 + // Level 4 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "bbbbbbbbbbbbb" - /* 1 */ "hdddddddddddh" - /* 2 */ ".d...i.i...d." - /* 3 */ ".d.........d." - /* 4 */ ".d..j...j..d." - /* 5 */ "kdddddddddddk" + /* 0 */ "ccccccccccccc" + /* 1 */ "haaaaaaaaaaah" + /* 2 */ ".a...i.i...a." + /* 3 */ ".a.........a." + /* 4 */ ".a..j...j..a." + /* 5 */ "kaaaaaaaaaaak" /* 6 */ "lllllllllllll" - // Level 4 + // Level 5 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." - /* 1 */ "bbbbbbbbbbbbb" - /* 2 */ "hdddddddddddh" - /* 3 */ ".d.........d." - /* 4 */ "kdddddddddddk" + /* 1 */ "ccccccccccccc" + /* 2 */ "haaaaaaaaaaah" + /* 3 */ ".a.........a." + /* 4 */ "kaaaaaaaaaaak" /* 5 */ "lllllllllllll" /* 6 */ "............." - // Level 5 + // Level 6 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." - /* 2 */ "bbbbbbbbbbbbb" - /* 3 */ "ddddddddddddd" + /* 2 */ "ccccccccccccc" + /* 3 */ "aaaaaaaaaaaaa" /* 4 */ "lllllllllllll" /* 5 */ "............." /* 6 */ ".............", // Connectors: - "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -484,18 +532,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft { // Size: - 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9 + 13, 8, 9, // SizeX = 13, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 12, 6, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 13, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -510,96 +558,109 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Level 0 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ ".....abc....." - /* 1 */ ".ddddddddddd." - /* 2 */ ".ddddddddddd." - /* 3 */ ".ddddddddddd." - /* 4 */ ".ddddddddddd." - /* 5 */ ".ddddddddddd." - /* 6 */ ".ddddddddddd." - /* 7 */ ".ddddddddddd." - /* 8 */ "............." + /* 0 */ "mmmmmaaammmmm" + /* 1 */ "maaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaam" + /* 8 */ "mmmmmmmmmmmmm" // Level 1 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "............." - /* 1 */ ".dddddeddddd." - /* 2 */ ".d.........d." - /* 3 */ ".d.........d." - /* 4 */ ".d.........d." - /* 5 */ ".d.........d." - /* 6 */ ".d.........d." - /* 7 */ ".ddddddddddd." + /* 0 */ ".....bcd....." + /* 1 */ ".aaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaa." /* 8 */ "............." // Level 2 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." - /* 1 */ ".dfffdgdfffd." + /* 1 */ ".aaaaaeaaaaa." + /* 2 */ ".a.........a." + /* 3 */ ".a.........a." + /* 4 */ ".a.........a." + /* 5 */ ".a.........a." + /* 6 */ ".a.........a." + /* 7 */ ".aaaaaaaaaaa." + /* 8 */ "............." + + // Level 3 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "............." + /* 1 */ ".afffagafffa." /* 2 */ ".f.........f." /* 3 */ ".f.........f." - /* 4 */ ".d.........d." + /* 4 */ ".a.........a." /* 5 */ ".f.........f." /* 6 */ ".f.........f." - /* 7 */ ".dffdffdfffd." + /* 7 */ ".affaffafffa." /* 8 */ "............." - // Level 3 + // Level 4 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "bbbbbbbbbbbbb" - /* 1 */ "hdddddddddddh" - /* 2 */ ".d...i.i...d." - /* 3 */ ".d.........d." - /* 4 */ ".d.........d." - /* 5 */ ".d.........d." - /* 6 */ ".d..j..j...d." - /* 7 */ "kdddddddddddk" + /* 0 */ "ccccccccccccc" + /* 1 */ "haaaaaaaaaaah" + /* 2 */ ".a...i.i...a." + /* 3 */ ".a.........a." + /* 4 */ ".a.........a." + /* 5 */ ".a.........a." + /* 6 */ ".a..j..j...a." + /* 7 */ "kaaaaaaaaaaak" /* 8 */ "lllllllllllll" - // Level 4 + // Level 5 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." - /* 1 */ "bbbbbbbbbbbbb" - /* 2 */ "hdddddddddddh" - /* 3 */ ".d.........d." - /* 4 */ ".d.........d." - /* 5 */ ".d.........d." - /* 6 */ "kdddddddddddk" + /* 1 */ "ccccccccccccc" + /* 2 */ "haaaaaaaaaaah" + /* 3 */ ".a.........a." + /* 4 */ ".a.........a." + /* 5 */ ".a.........a." + /* 6 */ "kaaaaaaaaaaak" /* 7 */ "lllllllllllll" /* 8 */ "............." - // Level 5 + // Level 6 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." - /* 2 */ "bbbbbbbbbbbbb" - /* 3 */ "hdddddddddddh" - /* 4 */ ".d.........d." - /* 5 */ "kdddddddddddk" + /* 2 */ "ccccccccccccc" + /* 3 */ "haaaaaaaaaaah" + /* 4 */ ".a.........a." + /* 5 */ "kaaaaaaaaaaak" /* 6 */ "lllllllllllll" /* 7 */ "............." /* 8 */ "............." - // Level 6 + // Level 7 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "............." - /* 3 */ "bbbbbbbbbbbbb" - /* 4 */ "ddddddddddddd" + /* 3 */ "ccccccccccccc" + /* 4 */ "aaaaaaaaaaaaa" /* 5 */ "lllllllllllll" /* 6 */ "............." /* 7 */ "............." /* 8 */ ".............", // Connectors: - "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -630,18 +691,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft { // Size: - 15, 7, 9, // SizeX = 15, SizeY = 7, SizeZ = 9 + 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 6, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 15, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -656,96 +717,109 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ ".....abc......." - /* 1 */ ".ddddddddddddd." - /* 2 */ ".ddddddddddddd." - /* 3 */ ".ddddddddddddd." - /* 4 */ ".ddddddddddddd." - /* 5 */ ".ddddddddddddd." - /* 6 */ ".ddddddddddddd." - /* 7 */ ".ddddddddddddd." - /* 8 */ "..............." + /* 0 */ "mmmmmaaammmmmmm" + /* 1 */ "maaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaaam" + /* 8 */ "mmmmmmmmmmmmmmm" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".dddddeddddddd." - /* 2 */ ".d...........d." - /* 3 */ ".d...........d." - /* 4 */ ".d...........d." - /* 5 */ ".d...........d." - /* 6 */ ".d...........d." - /* 7 */ ".ddddddddddddd." + /* 0 */ ".....bcd......." + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaaaa." /* 8 */ "..............." // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".dfffdgdffdffd." + /* 1 */ ".aaaaaeaaaaaaa." + /* 2 */ ".a...........a." + /* 3 */ ".a...........a." + /* 4 */ ".a...........a." + /* 5 */ ".a...........a." + /* 6 */ ".a...........a." + /* 7 */ ".aaaaaaaaaaaaa." + /* 8 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ ".afffagaffaffa." /* 2 */ ".f...........f." /* 3 */ ".f...........f." - /* 4 */ ".d...........d." + /* 4 */ ".a...........a." /* 5 */ ".f...........f." /* 6 */ ".f...........f." - /* 7 */ ".dffdffdffdffd." + /* 7 */ ".affaffaffaffa." /* 8 */ "..............." - // Level 3 + // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "bbbbbbbbbbbbbbb" - /* 1 */ "hdddddddddddddh" - /* 2 */ ".d...i.i..i..d." - /* 3 */ ".d...........d." - /* 4 */ ".d...........d." - /* 5 */ ".d...........d." - /* 6 */ ".d..j..j..j..d." - /* 7 */ "kdddddddddddddk" + /* 0 */ "ccccccccccccccc" + /* 1 */ "haaaaaaaaaaaaah" + /* 2 */ ".a...i.i..i..a." + /* 3 */ ".a...........a." + /* 4 */ ".a...........a." + /* 5 */ ".a...........a." + /* 6 */ ".a..j..j..j..a." + /* 7 */ "kaaaaaaaaaaaaak" /* 8 */ "lllllllllllllll" - // Level 4 + // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ "bbbbbbbbbbbbbbb" - /* 2 */ "hdddddddddddddh" - /* 3 */ ".d...........d." - /* 4 */ ".d...........d." - /* 5 */ ".d...........d." - /* 6 */ "kdddddddddddddk" + /* 1 */ "ccccccccccccccc" + /* 2 */ "haaaaaaaaaaaaah" + /* 3 */ ".a...........a." + /* 4 */ ".a...........a." + /* 5 */ ".a...........a." + /* 6 */ "kaaaaaaaaaaaaak" /* 7 */ "lllllllllllllll" /* 8 */ "..............." - // Level 5 + // Level 6 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ "bbbbbbbbbbbbbbb" - /* 3 */ "hdddddddddddddh" - /* 4 */ ".d...........d." - /* 5 */ "kdddddddddddddk" + /* 2 */ "ccccccccccccccc" + /* 3 */ "haaaaaaaaaaaaah" + /* 4 */ ".a...........a." + /* 5 */ "kaaaaaaaaaaaaak" /* 6 */ "lllllllllllllll" /* 7 */ "..............." /* 8 */ "..............." - // Level 6 + // Level 7 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "..............." - /* 3 */ "bbbbbbbbbbbbbbb" - /* 4 */ "ddddddddddddddd" + /* 3 */ "ccccccccccccccc" + /* 4 */ "aaaaaaaaaaaaaaa" /* 5 */ "lllllllllllllll" /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "...............", // Connectors: - "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -776,18 +850,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera { // Size: - 16, 7, 9, // SizeX = 16, SizeY = 7, SizeZ = 9 + 16, 8, 9, // SizeX = 16, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 15, 6, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 16, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -802,96 +876,109 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Level 0 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "........abc....." - /* 1 */ ".dddddddddddddd." - /* 2 */ ".dddddddddddddd." - /* 3 */ ".dddddddddddddd." - /* 4 */ ".dddddddddddddd." - /* 5 */ ".dddddddddddddd." - /* 6 */ ".dddddddddddddd." - /* 7 */ ".dddddddddddddd." - /* 8 */ "................" + /* 0 */ "mmmmmmmmaaammmmm" + /* 1 */ "maaaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaaaam" + /* 8 */ "mmmmmmmmmmmmmmmm" // Level 1 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "................" - /* 1 */ ".ddddddddeddddd." - /* 2 */ ".d............d." - /* 3 */ ".d............d." - /* 4 */ ".d............d." - /* 5 */ ".d............d." - /* 6 */ ".d............d." - /* 7 */ ".dddddddddddddd." + /* 0 */ "........bcd....." + /* 1 */ ".aaaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaaaaa." /* 8 */ "................" // Level 2 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ ".dffdfffdgdfffd." + /* 1 */ ".aaaaaaaaeaaaaa." + /* 2 */ ".a............a." + /* 3 */ ".a............a." + /* 4 */ ".a............a." + /* 5 */ ".a............a." + /* 6 */ ".a............a." + /* 7 */ ".aaaaaaaaaaaaaa." + /* 8 */ "................" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "................" + /* 1 */ ".affafffagafffa." /* 2 */ ".f............f." /* 3 */ ".f............f." - /* 4 */ ".d............d." + /* 4 */ ".a............a." /* 5 */ ".f............f." /* 6 */ ".f............f." - /* 7 */ ".dffdffdfffdffd." + /* 7 */ ".affaffafffaffa." /* 8 */ "................" - // Level 3 + // Level 4 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "bbbbbbbbbbbbbbbb" - /* 1 */ "hddddddddddddddh" - /* 2 */ ".d..i...i.i...d." - /* 3 */ ".d............d." - /* 4 */ ".d............d." - /* 5 */ ".d............d." - /* 6 */ ".d..j..j...j..d." - /* 7 */ "kddddddddddddddk" + /* 0 */ "cccccccccccccccc" + /* 1 */ "haaaaaaaaaaaaaah" + /* 2 */ ".a..i...i.i...a." + /* 3 */ ".a............a." + /* 4 */ ".a............a." + /* 5 */ ".a............a." + /* 6 */ ".a..j..j...j..a." + /* 7 */ "kaaaaaaaaaaaaaak" /* 8 */ "llllllllllllllll" - // Level 4 + // Level 5 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ "bbbbbbbbbbbbbbbb" - /* 2 */ "hddddddddddddddh" - /* 3 */ ".d............d." - /* 4 */ ".d............d." - /* 5 */ ".d............d." - /* 6 */ "kddddddddddddddk" + /* 1 */ "cccccccccccccccc" + /* 2 */ "haaaaaaaaaaaaaah" + /* 3 */ ".a............a." + /* 4 */ ".a............a." + /* 5 */ ".a............a." + /* 6 */ "kaaaaaaaaaaaaaak" /* 7 */ "llllllllllllllll" /* 8 */ "................" - // Level 5 + // Level 6 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "................" - /* 2 */ "bbbbbbbbbbbbbbbb" - /* 3 */ "hddddddddddddddh" - /* 4 */ ".d............d." - /* 5 */ "kddddddddddddddk" + /* 2 */ "cccccccccccccccc" + /* 3 */ "haaaaaaaaaaaaaah" + /* 4 */ ".a............a." + /* 5 */ "kaaaaaaaaaaaaaak" /* 6 */ "llllllllllllllll" /* 7 */ "................" /* 8 */ "................" - // Level 6 + // Level 7 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "................" /* 2 */ "................" - /* 3 */ "bbbbbbbbbbbbbbbb" - /* 4 */ "dddddddddddddddd" + /* 3 */ "cccccccccccccccc" + /* 4 */ "aaaaaaaaaaaaaaaa" /* 5 */ "llllllllllllllll" /* 6 */ "................" /* 7 */ "................" /* 8 */ "................", // Connectors: - "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -922,18 +1009,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera { // Size: - 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + 7, 7, 7, // SizeX = 7, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -946,66 +1033,76 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "...abc." - /* 1 */ ".ddddd." - /* 2 */ ".ddddd." - /* 3 */ ".ddddd." - /* 4 */ ".ddddd." - /* 5 */ ".ddddd." - /* 6 */ "......." + /* 0 */ "mmmaaam" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".ddded." - /* 2 */ ".d...d." - /* 3 */ ".d...d." - /* 4 */ ".d...d." - /* 5 */ ".ddddd." + /* 0 */ "...bcd." + /* 1 */ ".aaaaa." + /* 2 */ ".aaaaa." + /* 3 */ ".aaaaa." + /* 4 */ ".aaaaa." + /* 5 */ ".aaaaa." /* 6 */ "......." // Level 2 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".dfdgd." + /* 1 */ ".aaaea." + /* 2 */ ".a...a." + /* 3 */ ".a...a." + /* 4 */ ".a...a." + /* 5 */ ".aaaaa." + /* 6 */ "......." + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".afaga." /* 2 */ ".f...f." /* 3 */ ".f...f." /* 4 */ ".f...f." - /* 5 */ ".dfffd." + /* 5 */ ".afffa." /* 6 */ "......." - // Level 3 + // Level 4 /* z\x* 0123456 */ - /* 0 */ "bbbbbbb" - /* 1 */ "hdddddh" - /* 2 */ ".d.i.d." - /* 3 */ ".d...d." - /* 4 */ ".d...d." - /* 5 */ "jdddddj" + /* 0 */ "ccccccc" + /* 1 */ "haaaaah" + /* 2 */ ".a.i.a." + /* 3 */ ".a...a." + /* 4 */ ".a...a." + /* 5 */ "jaaaaaj" /* 6 */ "kkkkkkk" - // Level 4 + // Level 5 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "bbbbbbb" - /* 2 */ "hdddddh" - /* 3 */ ".d...d." - /* 4 */ "jdddddj" + /* 1 */ "ccccccc" + /* 2 */ "haaaaah" + /* 3 */ ".a...a." + /* 4 */ "jaaaaaj" /* 5 */ "kkkkkkk" /* 6 */ "......." - // Level 5 + // Level 6 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ "......." - /* 2 */ "bbbbbbb" - /* 3 */ "ddddddd" + /* 2 */ "ccccccc" + /* 3 */ "aaaaaaa" /* 4 */ "kkkkkkk" /* 5 */ "......." /* 6 */ ".......", // Connectors: - "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1036,18 +1133,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft { // Size: - 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7 + 9, 7, 7, // SizeX = 9, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 6, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -1061,66 +1158,76 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "...abc..." - /* 1 */ ".ddddddd." - /* 2 */ ".ddddddd." - /* 3 */ ".ddddddd." - /* 4 */ ".ddddddd." - /* 5 */ ".ddddddd." - /* 6 */ "........." + /* 0 */ "mmmaaammm" + /* 1 */ "maaaaaaam" + /* 2 */ "maaaaaaam" + /* 3 */ "maaaaaaam" + /* 4 */ "maaaaaaam" + /* 5 */ "maaaaaaam" + /* 6 */ "mmmmmmmmm" // Level 1 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".dddeddd." - /* 2 */ ".d.....d." - /* 3 */ ".d.....d." - /* 4 */ ".d.....d." - /* 5 */ ".ddddddd." + /* 0 */ "...bcd..." + /* 1 */ ".aaaaaaa." + /* 2 */ ".aaaaaaa." + /* 3 */ ".aaaaaaa." + /* 4 */ ".aaaaaaa." + /* 5 */ ".aaaaaaa." /* 6 */ "........." // Level 2 /* z\x* 012345678 */ /* 0 */ "........." - /* 1 */ ".dfdgdfd." + /* 1 */ ".aaaeaaa." + /* 2 */ ".a.....a." + /* 3 */ ".a.....a." + /* 4 */ ".a.....a." + /* 5 */ ".aaaaaaa." + /* 6 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".afagafa." /* 2 */ ".f.....f." /* 3 */ ".f.....f." /* 4 */ ".f.....f." - /* 5 */ ".dffdffd." + /* 5 */ ".affaffa." /* 6 */ "........." - // Level 3 + // Level 4 /* z\x* 012345678 */ - /* 0 */ "bbbbbbbbb" - /* 1 */ "hdddddddh" - /* 2 */ ".d.i.i.d." - /* 3 */ ".d.....d." - /* 4 */ ".d..j..d." - /* 5 */ "kdddddddk" + /* 0 */ "ccccccccc" + /* 1 */ "haaaaaaah" + /* 2 */ ".a.i.i.a." + /* 3 */ ".a.....a." + /* 4 */ ".a..j..a." + /* 5 */ "kaaaaaaak" /* 6 */ "lllllllll" - // Level 4 + // Level 5 /* z\x* 012345678 */ /* 0 */ "........." - /* 1 */ "bbbbbbbbb" - /* 2 */ "hdddddddh" - /* 3 */ ".d.....d." - /* 4 */ "kdddddddk" + /* 1 */ "ccccccccc" + /* 2 */ "haaaaaaah" + /* 3 */ ".a.....a." + /* 4 */ "kaaaaaaak" /* 5 */ "lllllllll" /* 6 */ "........." - // Level 5 + // Level 6 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." - /* 2 */ "bbbbbbbbb" - /* 3 */ "ddddddddd" + /* 2 */ "ccccccccc" + /* 3 */ "aaaaaaaaa" /* 4 */ "lllllllll" /* 5 */ "........." /* 6 */ ".........", // Connectors: - "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1151,18 +1258,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft { // Size: - 9, 7, 9, // SizeX = 9, SizeY = 7, SizeZ = 9 + 9, 8, 9, // SizeX = 9, SizeY = 8, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 6, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 7, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 64: 7\n" /* wooddoorblock */ "f:102: 0\n" /* glasspane */ "g: 64:12\n" /* wooddoorblock */ @@ -1176,90 +1283,102 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "...abc..." - /* 1 */ ".ddddddd." - /* 2 */ ".ddddddd." - /* 3 */ ".ddddddd." - /* 4 */ ".ddddddd." - /* 5 */ ".ddddddd." - /* 6 */ ".ddddddd." - /* 7 */ ".ddddddd." - /* 8 */ "........." + /* 0 */ "mmmaaammm" + /* 1 */ "maaaaaaam" + /* 2 */ "maaaaaaam" + /* 3 */ "maaaaaaam" + /* 4 */ "maaaaaaam" + /* 5 */ "maaaaaaam" + /* 6 */ "maaaaaaam" + /* 7 */ "maaaaaaam" + /* 8 */ "mmmmmmmmm" // Level 1 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ ".dddeddd." - /* 2 */ ".d.....d." - /* 3 */ ".d.....d." - /* 4 */ ".d.....d." - /* 5 */ ".d.....d." - /* 6 */ ".d.....d." - /* 7 */ ".ddddddd." + /* 0 */ "...bcd..." + /* 1 */ ".aaaaaaa." + /* 2 */ ".aaaaaaa." + /* 3 */ ".aaaaaaa." + /* 4 */ ".aaaaaaa." + /* 5 */ ".aaaaaaa." + /* 6 */ ".aaaaaaa." + /* 7 */ ".aaaaaaa." /* 8 */ "........." // Level 2 /* z\x* 012345678 */ /* 0 */ "........." - /* 1 */ ".dfdgdfd." + /* 1 */ ".aaaeaaa." + /* 2 */ ".a.....a." + /* 3 */ ".a.....a." + /* 4 */ ".a.....a." + /* 5 */ ".a.....a." + /* 6 */ ".a.....a." + /* 7 */ ".aaaaaaa." + /* 8 */ "........." + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "........." + /* 1 */ ".afagafa." /* 2 */ ".f.....f." /* 3 */ ".f.....f." - /* 4 */ ".d.....d." + /* 4 */ ".a.....a." /* 5 */ ".f.....f." /* 6 */ ".f.....f." - /* 7 */ ".dffdffd." + /* 7 */ ".affaffa." /* 8 */ "........." - // Level 3 + // Level 4 /* z\x* 012345678 */ - /* 0 */ "bbbbbbbbb" - /* 1 */ "hdddddddh" - /* 2 */ ".d.i.i.d." - /* 3 */ ".d.....d." - /* 4 */ ".d.....d." - /* 5 */ ".d.....d." - /* 6 */ ".d..j..d." - /* 7 */ "kdddddddk" + /* 0 */ "ccccccccc" + /* 1 */ "haaaaaaah" + /* 2 */ ".a.i.i.a." + /* 3 */ ".a.....a." + /* 4 */ ".a.....a." + /* 5 */ ".a.....a." + /* 6 */ ".a..j..a." + /* 7 */ "kaaaaaaak" /* 8 */ "lllllllll" - // Level 4 + // Level 5 /* z\x* 012345678 */ /* 0 */ "........." - /* 1 */ "bbbbbbbbb" - /* 2 */ "hdddddddh" - /* 3 */ ".d.....d." - /* 4 */ ".d.....d." - /* 5 */ ".d.....d." - /* 6 */ "kdddddddk" + /* 1 */ "ccccccccc" + /* 2 */ "haaaaaaah" + /* 3 */ ".a.....a." + /* 4 */ ".a.....a." + /* 5 */ ".a.....a." + /* 6 */ "kaaaaaaak" /* 7 */ "lllllllll" /* 8 */ "........." - // Level 5 + // Level 6 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." - /* 2 */ "bbbbbbbbb" - /* 3 */ "hdddddddh" - /* 4 */ ".d.....d." - /* 5 */ "kdddddddk" + /* 2 */ "ccccccccc" + /* 3 */ "haaaaaaah" + /* 4 */ ".a.....a." + /* 5 */ "kaaaaaaak" /* 6 */ "lllllllll" /* 7 */ "........." /* 8 */ "........." - // Level 6 + // Level 7 /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." /* 2 */ "........." - /* 3 */ "bbbbbbbbb" - /* 4 */ "ddddddddd" + /* 3 */ "ccccccccc" + /* 4 */ "aaaaaaaaa" /* 5 */ "lllllllll" /* 6 */ "........." /* 7 */ "........." /* 8 */ ".........", // Connectors: - "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1290,147 +1409,164 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera { // Size: - 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12 + 14, 8, 12, // SizeX = 14, SizeY = 8, SizeZ = 12 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 13, 6, 11, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 14, 7, 12, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e:128: 3\n" /* sandstonestairs */ - "f: 64: 7\n" /* wooddoorblock */ - "g:102: 0\n" /* glasspane */ - "h: 64:12\n" /* wooddoorblock */ - "i:128: 7\n" /* sandstonestairs */ - "j: 50: 3\n" /* torch */ - "k: 50: 2\n" /* torch */ - "l: 50: 4\n" /* torch */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 64: 1\n" /* wooddoorblock */ + "h:102: 0\n" /* glasspane */ + "i: 64: 8\n" /* wooddoorblock */ + "j:128: 7\n" /* sandstonestairs */ + "k: 50: 3\n" /* torch */ + "l: 50: 2\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n:128: 6\n" /* sandstonestairs */ - "o: 50: 1\n" /* torch */ - "p:128: 5\n" /* sandstonestairs */ - "q:128: 4\n" /* sandstonestairs */, + "n: 50: 4\n" /* torch */ + "o:128: 6\n" /* sandstonestairs */ + "p: 50: 1\n" /* torch */ + "q:128: 5\n" /* sandstonestairs */ + "r:128: 4\n" /* sandstonestairs */, // Block data: // Level 0 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ "....abc......." - /* 1 */ ".dddddddddddd." - /* 2 */ ".dddddddddddd." - /* 3 */ ".dddddddddddd." - /* 4 */ ".dddddddddddd." - /* 5 */ ".dddddddddddd." - /* 6 */ ".dddddddddddd." - /* 7 */ ".dddddddddddd." - /* 8 */ "....aeddddddd." - /* 9 */ "mmmmm.ddddddd." - /* 10 */ "mmmmm.ddddddd." - /* 11 */ "mmmmm........." + /* 0 */ "mmmmaaammmmmmm" + /* 1 */ "maaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaam" + /* 8 */ "mmmmaaaaaaaaam" + /* 9 */ "mmmmmmaaaaaaam" + /* 10 */ "mmmmmmaaaaaaam" + /* 11 */ "mmmmmmmmmmmmmm" // Level 1 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ ".............." - /* 1 */ ".ddddfddddddd." - /* 2 */ ".d..........d." - /* 3 */ ".d..........d." - /* 4 */ ".d..........d." - /* 5 */ ".d..........d." - /* 6 */ ".d..........d." - /* 7 */ ".ddddfd.....d." - /* 8 */ "......d.....d." - /* 9 */ "mmmmm.d.....d." - /* 10 */ "mmmmm.ddddddd." + /* 0 */ "....bcd......." + /* 1 */ ".aaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaa." + /* 6 */ ".aaaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaaa." + /* 8 */ "....beaaaaaaa." + /* 9 */ "mmmmm.aaaaaaa." + /* 10 */ "mmmmm.aaaaaaa." /* 11 */ "mmmmm........." // Level 2 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." - /* 1 */ ".dggdhdggdggd." - /* 2 */ ".g..........g." - /* 3 */ ".g..........g." - /* 4 */ ".d..........d." - /* 5 */ ".g..........g." - /* 6 */ ".g..........g." - /* 7 */ ".dggdhd.....d." - /* 8 */ "......g.....g." - /* 9 */ "mmmmm.g.....g." - /* 10 */ "mmmmm.dggdggd." + /* 1 */ ".aaaafaaaaaaa." + /* 2 */ ".a..........a." + /* 3 */ ".a..........a." + /* 4 */ ".a..........a." + /* 5 */ ".a..........a." + /* 6 */ ".a..........a." + /* 7 */ ".aaaaga.....a." + /* 8 */ "......a.....a." + /* 9 */ "mmmmm.a.....a." + /* 10 */ "mmmmm.aaaaaaa." /* 11 */ "mmmmm........." // Level 3 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ "bbbbbbbbbbbbbb" - /* 1 */ "iddddddddddddc" - /* 2 */ ".d..j.j.....dc" - /* 3 */ ".d..........dc" - /* 4 */ ".d.........kdc" - /* 5 */ ".d..........dc" - /* 6 */ ".d..l.l.....dc" - /* 7 */ "nddddddo...kdc" - /* 8 */ "eeeeead.....dc" - /* 9 */ "mmmmmad.....dc" - /* 10 */ "mmmmmadddddddc" - /* 11 */ "mmmmmap.....qc" + /* 0 */ ".............." + /* 1 */ ".ahhaiahhahha." + /* 2 */ ".h..........h." + /* 3 */ ".h..........h." + /* 4 */ ".a..........a." + /* 5 */ ".h..........h." + /* 6 */ ".h..........h." + /* 7 */ ".ahhaia.....a." + /* 8 */ "......h.....h." + /* 9 */ "mmmmm.h.....h." + /* 10 */ "mmmmm.ahhahha." + /* 11 */ "mmmmm........." // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ ".............." - /* 1 */ "bbbbbbbbbbbbc." - /* 2 */ "idddddddddddc." - /* 3 */ ".d.........dc." - /* 4 */ ".d.........dc." - /* 5 */ ".d.........dc." - /* 6 */ "nddddddd...dc." - /* 7 */ "eeeeeead...dc." - /* 8 */ "......ad...dc." - /* 9 */ "mmmmm.ad...dc." - /* 10 */ "mmmmm.adddddc." - /* 11 */ "mmmmm.ap...qc." + /* 0 */ "cccccccccccccc" + /* 1 */ "jaaaaaaaaaaaad" + /* 2 */ ".a..k.k.....ad" + /* 3 */ ".a..........ad" + /* 4 */ ".a.........lad" + /* 5 */ ".a..........ad" + /* 6 */ ".a..n.n.....ad" + /* 7 */ "oaaaaaap...lad" + /* 8 */ "eeeeeba.....ad" + /* 9 */ "mmmmmba.....ad" + /* 10 */ "mmmmmbaaaaaaad" + /* 11 */ "mmmmmbq.....rd" // Level 5 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." - /* 1 */ ".............." - /* 2 */ "bbbbbbbbbbbb.." - /* 3 */ "iddddddddddc.." - /* 4 */ ".d........dc.." - /* 5 */ "ndddddddd.dc.." - /* 6 */ "eeeeeeeed.dc.." - /* 7 */ ".......ad.dc.." - /* 8 */ ".......ad.dc.." - /* 9 */ "mmmmm..ad.dc.." - /* 10 */ "mmmmm..adddc.." - /* 11 */ "mmmmm..ap.qc.." + /* 1 */ "ccccccccccccd." + /* 2 */ "jaaaaaaaaaaad." + /* 3 */ ".a.........ad." + /* 4 */ ".a.........ad." + /* 5 */ ".a.........ad." + /* 6 */ "oaaaaaaa...ad." + /* 7 */ "eeeeeeba...ad." + /* 8 */ "......ba...ad." + /* 9 */ "mmmmm.ba...ad." + /* 10 */ "mmmmm.baaaaad." + /* 11 */ "mmmmm.bq...rd." // Level 6 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".............." + /* 2 */ "cccccccccccc.." + /* 3 */ "jaaaaaaaaaad.." + /* 4 */ ".a........ad.." + /* 5 */ "oaaaaaaaa.ad.." + /* 6 */ "eeeeeeeea.ad.." + /* 7 */ ".......ba.ad.." + /* 8 */ ".......ba.ad.." + /* 9 */ "mmmmm..ba.ad.." + /* 10 */ "mmmmm..baaad.." + /* 11 */ "mmmmm..bq.rd.." + + // Level 7 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".............." /* 2 */ ".............." - /* 3 */ "bbbbbbbbbbb..." - /* 4 */ "ddddddddddc..." - /* 5 */ "eeeeeeeeadc..." - /* 6 */ "........adc..." - /* 7 */ "........adc..." - /* 8 */ "........adc..." - /* 9 */ "mmmmm...adc..." - /* 10 */ "mmmmm...adc..." - /* 11 */ "mmmmm...adc...", + /* 3 */ "ccccccccccc..." + /* 4 */ "aaaaaaaaaad..." + /* 5 */ "eeeeeeeebad..." + /* 6 */ "........bad..." + /* 7 */ "........bad..." + /* 8 */ "........bad..." + /* 9 */ "mmmmm...bad..." + /* 10 */ "mmmmm...bad..." + /* 11 */ "mmmmm...bad...", // Connectors: - "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1461,18 +1597,18 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera { // Size: - 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12 + 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 13, 5, 11, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 14, 6, 12, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e:128: 3\n" /* sandstonestairs */ "f: 64: 7\n" /* wooddoorblock */ "g: 64: 5\n" /* wooddoorblock */ @@ -1491,101 +1627,117 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // Level 0 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ ".......abc...." - /* 1 */ ".dddddddddddd." - /* 2 */ ".dddddddddddd." - /* 3 */ ".dddddddddddd." - /* 4 */ ".dddddddddddd." - /* 5 */ ".dddddddddddd." - /* 6 */ "....aec.ddddd." - /* 7 */ "mmmmmmm.ddddd." - /* 8 */ "mmmmmmm.ddddd." - /* 9 */ "mmmmmmm.ddddd." - /* 10 */ "mmmmmmm.ddddd." - /* 11 */ "mmmmmmm......." + /* 0 */ "mmmmmmmaaammmm" + /* 1 */ "maaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaam" + /* 6 */ "mmmmaaamaaaaam" + /* 7 */ "mmmmmmmmaaaaam" + /* 8 */ "mmmmmmmmaaaaam" + /* 9 */ "mmmmmmmmaaaaam" + /* 10 */ "mmmmmmmmaaaaam" + /* 11 */ "mmmmmmmmmmmmmm" // Level 1 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ ".............." - /* 1 */ ".dddddddfdddd." - /* 2 */ ".d..........d." - /* 3 */ ".d..........d." - /* 4 */ ".d..........d." - /* 5 */ ".ddddgddd...d." - /* 6 */ "........d...d." - /* 7 */ "mmmmmmm.d...d." - /* 8 */ "mmmmmmm.d...d." - /* 9 */ "mmmmmmm.d...d." - /* 10 */ "mmmmmmm.ddddd." - /* 11 */ "mmmmmmm......." + /* 0 */ ".......bcd...." + /* 1 */ ".aaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaa." + /* 6 */ "....bed.aaaaa." + /* 7 */ "........aaaaa." + /* 8 */ "........aaaaa." + /* 9 */ "........aaaaa." + /* 10 */ "........aaaaa." + /* 11 */ ".............." // Level 2 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." - /* 1 */ ".dhhdhhdidhhd." + /* 1 */ ".aaaaaaafaaaa." + /* 2 */ ".a..........a." + /* 3 */ ".a..........a." + /* 4 */ ".a..........a." + /* 5 */ ".aaaagaaa...a." + /* 6 */ "........a...a." + /* 7 */ "........a...a." + /* 8 */ "........a...a." + /* 9 */ "........a...a." + /* 10 */ "........aaaaa." + /* 11 */ ".............." + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ ".............." + /* 1 */ ".ahhahhaiahha." /* 2 */ ".h..........h." /* 3 */ ".h..........h." - /* 4 */ ".h..........d." - /* 5 */ ".dhhdidhh...h." + /* 4 */ ".h..........a." + /* 5 */ ".ahhaiahh...h." /* 6 */ "........h...h." - /* 7 */ "mmmmmmm.d...d." - /* 8 */ "mmmmmmm.h...h." - /* 9 */ "mmmmmmm.h...h." - /* 10 */ "mmmmmmm.dhhhd." - /* 11 */ "mmmmmmm......." + /* 7 */ "........a...a." + /* 8 */ "........h...h." + /* 9 */ "........h...h." + /* 10 */ "........ahhha." + /* 11 */ ".............." - // Level 3 + // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ "bbbbbbbbbbbbbb" - /* 1 */ "jddddddddddddc" - /* 2 */ ".d.....k.k..dc" - /* 3 */ ".d..........dc" - /* 4 */ ".d..l.l.....dc" - /* 5 */ "ndddddddd...dc" - /* 6 */ "eeeeeeead...dc" - /* 7 */ "mmmmmmmad...dc" - /* 8 */ "mmmmmmmad...dc" - /* 9 */ "mmmmmmmad...dc" - /* 10 */ "mmmmmmmadddddc" - /* 11 */ "mmmmmmmao...pc" + /* 0 */ "cccccccccccccc" + /* 1 */ "jaaaaaaaaaaaad" + /* 2 */ ".a.....k.k..ad" + /* 3 */ ".a..........ad" + /* 4 */ ".a..l.l.....ad" + /* 5 */ "naaaaaaaa...ad" + /* 6 */ "eeeeeeeba...ad" + /* 7 */ ".......ba...ad" + /* 8 */ ".......ba...ad" + /* 9 */ ".......ba...ad" + /* 10 */ ".......baaaaad" + /* 11 */ ".......bo...pd" - // Level 4 + // Level 5 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." - /* 1 */ "bbbbbbbbbbbbb." - /* 2 */ "jdddddddddddc." - /* 3 */ ".dq........dc." - /* 4 */ "nddddddddd.dc." - /* 5 */ "eeeeeeeead.dc." - /* 6 */ "........ad.dc." - /* 7 */ "mmmmmmm.ad.dc." - /* 8 */ "mmmmmmm.ad.dc." - /* 9 */ "mmmmmmm.adldc." - /* 10 */ "mmmmmmm.adddc." - /* 11 */ "mmmmmmm.ao.pc." + /* 1 */ "ccccccccccccc." + /* 2 */ "jaaaaaaaaaaad." + /* 3 */ ".aq........ad." + /* 4 */ "naaaaaaaaa.ad." + /* 5 */ "eeeeeeeeba.ad." + /* 6 */ "........ba.ad." + /* 7 */ "........ba.ad." + /* 8 */ "........ba.ad." + /* 9 */ "........balad." + /* 10 */ "........baaad." + /* 11 */ "........bo.pd." - // Level 5 + // Level 6 /* z\x* 1111 */ /* * 01234567890123 */ /* 0 */ ".............." /* 1 */ ".............." - /* 2 */ "bbbbbbbbbbbb.." - /* 3 */ "dddddddddddc.." - /* 4 */ "eeeeeeeeeadc.." - /* 5 */ ".........adc.." - /* 6 */ ".........adc.." - /* 7 */ "mmmmmmm..adc.." - /* 8 */ "mmmmmmm..adc.." - /* 9 */ "mmmmmmm..adc.." - /* 10 */ "mmmmmmm..adc.." - /* 11 */ "mmmmmmm..adc..", + /* 2 */ "cccccccccccc.." + /* 3 */ "aaaaaaaaaaad.." + /* 4 */ "eeeeeeeeebad.." + /* 5 */ ".........bad.." + /* 6 */ ".........bad.." + /* 7 */ ".........bad.." + /* 8 */ ".........bad.." + /* 9 */ ".........bad.." + /* 10 */ ".........bad.." + /* 11 */ ".........bad..", // Connectors: - "-1: 8, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1616,11 +1768,11 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera { // Size: - 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7 + 10, 3, 7, // SizeX = 10, SizeY = 3, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 9, 1, 6, // MaxX, MaxY, MaxZ + 0, 0, -1, // MinX, MinY, MinZ + 10, 2, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1636,6 +1788,17 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* z\x* */ /* * 0123456789 */ /* 0 */ "aaaaaaaaaa" + /* 1 */ "aaaaaaaaaa" + /* 2 */ "aaaaaaaaaa" + /* 3 */ "aaaaaaaaaa" + /* 4 */ "aaaaaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "aaaaaaaaaa" + + // Level 1 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "aaaaaaaaaa" /* 1 */ "abbbbbbbba" /* 2 */ "abbbbbbbba" /* 3 */ "acccccccca" @@ -1643,7 +1806,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 5 */ "abbbbbbbba" /* 6 */ "aaaaaaaaaa" - // Level 1 + // Level 2 /* z\x* */ /* * 0123456789 */ /* 0 */ "d........d" @@ -1655,7 +1818,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 6 */ "d........d", // Connectors: - "-1: 0, 0, 3: 4\n" /* Type -1, direction X- */, + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1686,11 +1849,11 @@ const cPrefab::sDef g_SandVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999 { // Size: - 5, 5, 6, // SizeX = 5, SizeY = 5, SizeZ = 6 + 5, 6, 6, // SizeX = 5, SizeY = 6, SizeZ = 6 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 4, 4, 5, // MaxX, MaxY, MaxZ + -1, 0, -1, // MinX, MinY, MinZ + 5, 5, 5, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1712,10 +1875,19 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 2 */ "aaaaa" /* 3 */ "aaaaa" /* 4 */ "aaaaa" - /* 5 */ "..b.." + /* 5 */ "mmamm" // Level 1 /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + /* 5 */ "..b.." + + // Level 2 + /* z\x* 01234 */ /* 0 */ "accca" /* 1 */ "cdedc" /* 2 */ "c.f.c" @@ -1723,7 +1895,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 4 */ "acgca" /* 5 */ "....." - // Level 2 + // Level 3 /* z\x* 01234 */ /* 0 */ "ac.ca" /* 1 */ "c...c" @@ -1732,7 +1904,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 4 */ "achca" /* 5 */ "....." - // Level 3 + // Level 4 /* z\x* 01234 */ /* 0 */ "accca" /* 1 */ "c...c" @@ -1741,7 +1913,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 4 */ "accca" /* 5 */ "....." - // Level 4 + // Level 5 /* z\x* 01234 */ /* 0 */ ".aaa." /* 1 */ "aaaaa" @@ -1751,7 +1923,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = /* 5 */ ".....", // Connectors: - "-1: 2, 0, 5: 3\n" /* Type -1, direction Z+ */, + "-1: 2, 1, 5: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1800,15 +1972,17 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] = "b: 24: 0\n" /* sandstone */ "c: 8: 0\n" /* water */ "d: 12: 0\n" /* sand */ - "e:118: 3\n" /* cauldronblock */ - "f: 85: 0\n" /* fence */ - "g:128: 2\n" /* sandstonestairs */ - "h:128: 7\n" /* sandstonestairs */ - "i:128: 4\n" /* sandstonestairs */ - "j:128: 5\n" /* sandstonestairs */ - "k:128: 6\n" /* sandstonestairs */ - "l:128: 3\n" /* sandstonestairs */ - "m: 19: 0\n" /* sponge */, + "e: 4: 0\n" /* cobblestone */ + "f: 13: 0\n" /* gravel */ + "g:118: 3\n" /* cauldronblock */ + "h: 85: 0\n" /* fence */ + "i:128: 2\n" /* sandstonestairs */ + "j:128: 7\n" /* sandstonestairs */ + "k:128: 4\n" /* sandstonestairs */ + "l:128: 5\n" /* sandstonestairs */ + "m: 19: 0\n" /* sponge */ + "n:128: 6\n" /* sandstonestairs */ + "o:128: 3\n" /* sandstonestairs */, // Block data: // Level 0 @@ -1873,30 +2047,30 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] = // Level 6 /* z\x* 0123456 */ - /* 0 */ "ddddddd" + /* 0 */ "ddeeedd" /* 1 */ "dbbbbbd" - /* 2 */ "dbcccbd" - /* 3 */ "dbcccbd" - /* 4 */ "dbcccbd" + /* 2 */ "ebcccbe" + /* 3 */ "ebcccbe" + /* 4 */ "ebcccbe" /* 5 */ "dbbbbbd" - /* 6 */ "ddddddd" + /* 6 */ "ddeeedd" // Level 7 /* z\x* 0123456 */ - /* 0 */ "ddbbbdd" + /* 0 */ "ddfffdd" /* 1 */ "dbbbbbd" - /* 2 */ "bbcccbb" - /* 3 */ "bbcccbb" - /* 4 */ "bbcccbb" + /* 2 */ "fbcccbf" + /* 3 */ "fbcccbf" + /* 4 */ "fbcccbf" /* 5 */ "dbbbbbd" - /* 6 */ "ddbbbdd" + /* 6 */ "ddfffdd" // Level 8 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ ".bbbbb." /* 2 */ ".b...b." - /* 3 */ ".b.e.b." + /* 3 */ ".b.g.b." /* 4 */ ".b...b." /* 5 */ ".bbbbb." /* 6 */ "......." @@ -1904,50 +2078,50 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] = // Level 9 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".f...f." + /* 1 */ ".h...h." /* 2 */ "......." - /* 3 */ "...f..." + /* 3 */ "...h..." /* 4 */ "......." - /* 5 */ ".f...f." + /* 5 */ ".h...h." /* 6 */ "......." // Level 10 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".f...f." + /* 1 */ ".h...h." /* 2 */ "......." - /* 3 */ "...f..." + /* 3 */ "...h..." /* 4 */ "......." - /* 5 */ ".f...f." + /* 5 */ ".h...h." /* 6 */ "......." // Level 11 /* z\x* 0123456 */ - /* 0 */ "ggggggg" - /* 1 */ "hbhhhbh" - /* 2 */ ".i...j." - /* 3 */ ".i.f.j." - /* 4 */ ".i...j." - /* 5 */ "kbkkkbk" - /* 6 */ "lllllll" + /* 0 */ "iiiiiii" + /* 1 */ "jbjjjbj" + /* 2 */ ".k...l." + /* 3 */ ".k.h.l." + /* 4 */ ".k...l." + /* 5 */ "nbnnnbn" + /* 6 */ "ooooooo" // Level 12 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "ggggggg" - /* 2 */ "hb...bh" - /* 3 */ ".b.f.b." - /* 4 */ "kb...bk" - /* 5 */ "lllllll" + /* 1 */ "iiiiiii" + /* 2 */ "jb...bj" + /* 3 */ ".b.h.b." + /* 4 */ "nb...bn" + /* 5 */ "ooooooo" /* 6 */ "......." // Level 13 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ "......." - /* 2 */ "ggggggg" + /* 2 */ "iiiiiii" /* 3 */ "bbbbbbb" - /* 4 */ "lllllll" + /* 4 */ "ooooooo" /* 5 */ "......." /* 6 */ ".......", diff --git a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp index 39748a223..691d8aa9d 100644 --- a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp +++ b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp @@ -366,7 +366,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = true, // DefaultWeight: - 100, + 200, // DepthWeight: "", -- cgit v1.2.3 From 0e8c4ca5ab14c1f0b8f3bf8c1f4d96e3109860d9 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 21 Jun 2014 15:02:40 +0200 Subject: Updated prefabs to the latest Gallery content. --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 3698 +++++++++++--------- src/Generating/Prefabs/JapaneseVillagePrefabs.cpp | 384 +- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 431 +-- .../Prefabs/SandFlatRoofVillagePrefabs.cpp | 180 +- 4 files changed, 2644 insertions(+), 2049 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp index eb0d30fdf..5cb864d53 100644 --- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -28,170 +28,172 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ - "A:171: 8\n" /* carpet */ - "B:101: 0\n" /* ironbars */ - "C: 64:12\n" /* wooddoorblock */ - "D:128: 2\n" /* sandstonestairs */ - "E: 24: 1\n" /* sandstone */ - "F: 44: 9\n" /* step */ - "G:126: 8\n" /* woodenslab */ - "H:128: 7\n" /* sandstonestairs */ - "I: 44: 1\n" /* step */ - "J: 64: 7\n" /* wooddoorblock */ - "K:128: 6\n" /* sandstonestairs */ - "a: 1: 0\n" /* stone */ - "b: 24: 0\n" /* sandstone */ - "c: 12: 0\n" /* sand */ - "d:134: 4\n" /* 134 */ - "e: 5: 1\n" /* wood */ - "f:134: 5\n" /* 134 */ - "g: 65: 5\n" /* ladder */ - "h: 17: 3\n" /* tree */ - "i: 69:11\n" /* lever */ - "j:134: 0\n" /* 134 */ - "k:134: 1\n" /* 134 */ - "l: 50: 4\n" /* torch */ + "A: 65: 3\n" /* ladder */ + "B: 50: 3\n" /* torch */ + "C:171: 8\n" /* carpet */ + "D:101: 0\n" /* ironbars */ + "E: 64: 8\n" /* wooddoorblock */ + "F:128: 2\n" /* sandstonestairs */ + "G: 24: 1\n" /* sandstone */ + "H: 44: 9\n" /* step */ + "I:126: 8\n" /* woodenslab */ + "J:128: 7\n" /* sandstonestairs */ + "K: 44: 1\n" /* step */ + "L: 64: 3\n" /* wooddoorblock */ + "M:128: 6\n" /* sandstonestairs */ + "a: 24: 2\n" /* sandstone */ + "b: 1: 0\n" /* stone */ + "c: 24: 0\n" /* sandstone */ + "d: 12: 0\n" /* sand */ + "e:134: 4\n" /* 134 */ + "f: 5: 1\n" /* wood */ + "g:134: 5\n" /* 134 */ + "h: 65: 5\n" /* ladder */ + "i: 17: 3\n" /* tree */ + "j: 69:11\n" /* lever */ + "k: 4: 0\n" /* cobblestone */ + "l:134: 0\n" /* 134 */ "m: 19: 0\n" /* sponge */ - "n: 5: 0\n" /* wood */ - "o: 96:12\n" /* trapdoor */ - "p: 24: 2\n" /* sandstone */ - "q:128: 5\n" /* sandstonestairs */ - "r:107: 6\n" /* fencegate */ - "s:128: 4\n" /* sandstonestairs */ - "t:134: 3\n" /* 134 */ - "u: 85: 0\n" /* fence */ - "v:134: 7\n" /* 134 */ - "w:107: 5\n" /* fencegate */ - "x: 64: 5\n" /* wooddoorblock */ - "y: 65: 3\n" /* ladder */ - "z: 50: 3\n" /* torch */, + "n:134: 1\n" /* 134 */ + "o: 50: 4\n" /* torch */ + "p: 13: 0\n" /* gravel */ + "q: 5: 0\n" /* wood */ + "r: 96:12\n" /* trapdoor */ + "s:128: 5\n" /* sandstonestairs */ + "t:107: 0\n" /* fencegate */ + "u:128: 4\n" /* sandstonestairs */ + "v:134: 3\n" /* 134 */ + "w: 85: 0\n" /* fence */ + "x:134: 7\n" /* 134 */ + "y:107: 5\n" /* fencegate */ + "z: 64: 1\n" /* wooddoorblock */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aabbbbbbbaa" - /* 3 */ "aabbbbbbbaa" - /* 4 */ "aabbbbbbbaa" - /* 5 */ "aabbbbbbbaa" - /* 6 */ "aabbbbbbbaa" - /* 7 */ "aabbbbbbbaa" - /* 8 */ "aaaaaaaaaaa" - /* 9 */ "aaaaaaaaaaa" + /* 0 */ "mmmabbbammm" + /* 1 */ "mcccccccccm" + /* 2 */ "abcccccccba" + /* 3 */ "cbcccccccbc" + /* 4 */ "cbcccccccbc" + /* 5 */ "cbcccccccbc" + /* 6 */ "cbcccccccbc" + /* 7 */ "cbcccccccbc" + /* 8 */ "abbbbbbbbba" + /* 9 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "ccccccccccc" - /* 1 */ "cbbbbbbbbbc" - /* 2 */ "cbdef.defbc" - /* 3 */ "cbdef.defbc" - /* 4 */ "cbdef.defbc" - /* 5 */ "cb.......bc" - /* 6 */ "cb.......bc" - /* 7 */ "cbg......bc" - /* 8 */ "cbbbbbbbbbc" - /* 9 */ "ccccccccccc" + /* 0 */ "mmmadddammm" + /* 1 */ "mcccccccccm" + /* 2 */ "acefg.efgca" + /* 3 */ "ccefg.efgcc" + /* 4 */ "ccefg.efgcc" + /* 5 */ "cc.......cc" + /* 6 */ "cc.......cc" + /* 7 */ "cch......cc" + /* 8 */ "accccccccca" + /* 9 */ "mmmmmmmmmmm" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "ccccccccccc" - /* 1 */ "cbbbbbbbbbc" - /* 2 */ "cbeee.eeebc" - /* 3 */ "cbeee.eeebc" - /* 4 */ "cbehe.ehebc" - /* 5 */ "cb.i...i.bc" - /* 6 */ "cb.......bc" - /* 7 */ "cbg......bc" - /* 8 */ "cbbbbbbbbbc" - /* 9 */ "ccccccccccc" + /* 0 */ "mmmadddammm" + /* 1 */ "mcccccccccm" + /* 2 */ "acfff.fffca" + /* 3 */ "ccfff.fffcc" + /* 4 */ "ccfif.fifcc" + /* 5 */ "cc.j...j.cc" + /* 6 */ "cc.......cc" + /* 7 */ "cch......cc" + /* 8 */ "accccccccca" + /* 9 */ "mmmmmmmmmmm" // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "ccccccccccc" - /* 1 */ "cbbbbbbbbbc" - /* 2 */ "cbjek.jekbc" - /* 3 */ "cbjek.jekbc" - /* 4 */ "cbjek.jekbc" - /* 5 */ "cb.......bc" - /* 6 */ "cb.......bc" - /* 7 */ "cbg..l...bc" - /* 8 */ "cbbbbbbbbbc" - /* 9 */ "ccccccccccc" + /* 0 */ "mmmakkkammm" + /* 1 */ "mcccccccccm" + /* 2 */ "aclfn.lfnca" + /* 3 */ "cclfn.lfncc" + /* 4 */ "cclfn.lfncc" + /* 5 */ "cc.......cc" + /* 6 */ "cc.......cc" + /* 7 */ "cch..o...cc" + /* 8 */ "accccccccca" + /* 9 */ "mmmmmmmmmmm" // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "ccccccccccc" - /* 1 */ "ccccccccccc" - /* 2 */ "ccnnnnnnncc" - /* 3 */ "cnnnnnnnnnc" - /* 4 */ "cnnnnnnnnnc" - /* 5 */ "cnnnnnnnnnc" - /* 6 */ "cnnnnnnnnnc" - /* 7 */ "cnonnnnnnnc" - /* 8 */ "cnccccccccc" - /* 9 */ "ccccccccccc" + /* 0 */ "mmmapppammm" + /* 1 */ "mmmmpppmmmm" + /* 2 */ "acccqqqccca" + /* 3 */ "cqqqqqqqqqc" + /* 4 */ "cqqqqqqqqqc" + /* 5 */ "cqqqqqqqqqc" + /* 6 */ "cqqqqqqqqqc" + /* 7 */ "cqrqqqqqqqc" + /* 8 */ "aqcccccccca" + /* 9 */ "mmmmmmmmmmm" // Level 5 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...p...p..." - /* 1 */ "..........." - /* 2 */ "pbbbqrsbbbp" - /* 3 */ "bkt.....ttb" - /* 4 */ "bku.....ujb" - /* 5 */ "b.........b" - /* 6 */ "bfvvd.....b" - /* 7 */ "b...w..kujb" - /* 8 */ "pxbbbbbbbbp" - /* 9 */ "..y........" + /* 0 */ "mmma...ammm" + /* 1 */ "mmm.....mmm" + /* 2 */ "acccstuccca" + /* 3 */ "cnv.....vvc" + /* 4 */ "cnw.....wlc" + /* 5 */ "c.........c" + /* 6 */ "cgxxe.....c" + /* 7 */ "c...y..nwlc" + /* 8 */ "azcccccccca" + /* 9 */ "mmAmmmmmmmm" // Level 6 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...p...p..." - /* 1 */ "..........." - /* 2 */ "pbbb...bbbp" - /* 3 */ "b..z...z..b" - /* 4 */ "b.A.....A.b" - /* 5 */ "B.........B" - /* 6 */ "b.........b" - /* 7 */ "b.......A.b" - /* 8 */ "pCbbBBBbbbp" - /* 9 */ "..y........" + /* 0 */ "mmma...ammm" + /* 1 */ "mmm.....mmm" + /* 2 */ "accc...ccca" + /* 3 */ "c..B...B..c" + /* 4 */ "c.C.....C.c" + /* 5 */ "D.........D" + /* 6 */ "c.........c" + /* 7 */ "c.......C.c" + /* 8 */ "aEccDDDccca" + /* 9 */ "mmAmmmmmmmm" // Level 7 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...D...D..." - /* 1 */ "...E...b..." - /* 2 */ "pbbbqFsbbbp" - /* 3 */ "bGGGGGGGGGb" - /* 4 */ "bGGGGGGGGGb" - /* 5 */ "sGGGGGGGGGq" - /* 6 */ "bGGGGGGGGGb" - /* 7 */ "bGGGGGGGGGb" - /* 8 */ "pbbbHHHbbbp" - /* 9 */ "..y........" + /* 0 */ "mmmF...Fmmm" + /* 1 */ "mmmG...cmmm" + /* 2 */ "acccsHuccca" + /* 3 */ "cIIIIIIIIIc" + /* 4 */ "cIIIIIIIIIc" + /* 5 */ "uIIIIIIIIIs" + /* 6 */ "cIIIIIIIIIc" + /* 7 */ "cIIIIIIIIIc" + /* 8 */ "acccJJJccca" + /* 9 */ "mmAmmmmmmmm" // Level 8 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "bIIIIbIIIIb" - /* 3 */ "IpbbbbbbbpI" - /* 4 */ "Ib.......bI" - /* 5 */ "bb.......bb" - /* 6 */ "Ib.......bI" - /* 7 */ "IpJbbbbbbpI" - /* 8 */ "bI.IIbIIIIb" - /* 9 */ "..........." + /* 0 */ "mmm.....mmm" + /* 1 */ "mmm.....mmm" + /* 2 */ "cKKKKcKKKKc" + /* 3 */ "KacccccccaK" + /* 4 */ "Kc.......cK" + /* 5 */ "cc.......cc" + /* 6 */ "Kc.......cK" + /* 7 */ "KaLccccccaK" + /* 8 */ "cK.KKcKKKKc" + /* 9 */ "mmmmmmmmmmm" // Level 9 /* z\x* 1 */ @@ -199,11 +201,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".pbbBBBbbp." - /* 4 */ ".b.......b." - /* 5 */ ".B.......B." - /* 6 */ ".b.......b." - /* 7 */ ".pCbBBBbbp." + /* 3 */ ".accDDDcca." + /* 4 */ ".c.......c." + /* 5 */ ".D.......D." + /* 6 */ ".c.......c." + /* 7 */ ".aEcDDDcca." /* 8 */ "..........." /* 9 */ "..........." @@ -213,11 +215,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".pbbKKKbbp." - /* 4 */ ".bGGGGGGGb." - /* 5 */ ".sGGGGGGGq." - /* 6 */ ".bGGGGGGGb." - /* 7 */ ".pbbHHHbbp." + /* 3 */ ".accMMMcca." + /* 4 */ ".cIIIIIIIc." + /* 5 */ ".uIIIIIIIs." + /* 6 */ ".cIIIIIIIc." + /* 7 */ ".accJJJcca." /* 8 */ "..........." /* 9 */ "..........." @@ -227,11 +229,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".bIIIbIIIb." - /* 4 */ ".I.......I." - /* 5 */ ".b.......b." - /* 6 */ ".I.......I." - /* 7 */ ".bIIIbIIIb." + /* 3 */ ".cKKKcKKKc." + /* 4 */ ".K.......K." + /* 5 */ ".c.......c." + /* 6 */ ".K.......K." + /* 7 */ ".cKKKcKKKc." /* 8 */ "..........." /* 9 */ "...........", @@ -267,161 +269,175 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior { // Size: - 11, 8, 10, // SizeX = 11, SizeY = 8, SizeZ = 10 + 11, 9, 10, // SizeX = 11, SizeY = 9, SizeZ = 10 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 11, 7, 10, // MaxX, MaxY, MaxZ + 11, 8, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A:128: 7\n" /* sandstonestairs */ - "B: 44: 1\n" /* step */ - "C: 64: 3\n" /* wooddoorblock */ - "D: 64: 8\n" /* wooddoorblock */ + "A:126: 8\n" /* woodenslab */ + "B:128: 7\n" /* sandstonestairs */ + "C: 44: 1\n" /* step */ + "D: 64: 3\n" /* wooddoorblock */ "E:128: 6\n" /* sandstonestairs */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e:128: 5\n" /* sandstonestairs */ - "f:107: 6\n" /* fencegate */ - "g:128: 4\n" /* sandstonestairs */ - "h:134: 1\n" /* 134 */ - "i:134: 3\n" /* 134 */ - "j: 85: 0\n" /* fence */ - "k:134: 0\n" /* 134 */ - "l:134: 5\n" /* 134 */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f:128: 5\n" /* sandstonestairs */ + "g:107: 0\n" /* fencegate */ + "h:128: 4\n" /* sandstonestairs */ + "i:134: 1\n" /* 134 */ + "j:134: 3\n" /* 134 */ + "k: 85: 0\n" /* fence */ + "l:134: 0\n" /* 134 */ "m: 19: 0\n" /* sponge */ - "n:134: 7\n" /* 134 */ - "o:134: 4\n" /* 134 */ - "p:107: 5\n" /* fencegate */ - "q: 64: 5\n" /* wooddoorblock */ - "r: 65: 3\n" /* ladder */ - "s: 50: 3\n" /* torch */ - "t:171: 8\n" /* carpet */ - "u:101: 0\n" /* ironbars */ - "v: 64:12\n" /* wooddoorblock */ - "w:128: 2\n" /* sandstonestairs */ - "x: 24: 1\n" /* sandstone */ - "y: 44: 9\n" /* step */ - "z:126: 8\n" /* woodenslab */, + "n:134: 5\n" /* 134 */ + "o:134: 7\n" /* 134 */ + "p:134: 4\n" /* 134 */ + "q:107: 5\n" /* fencegate */ + "r: 64: 1\n" /* wooddoorblock */ + "s: 65: 3\n" /* ladder */ + "t: 50: 3\n" /* torch */ + "u:171: 8\n" /* carpet */ + "v:101: 0\n" /* ironbars */ + "w: 64: 8\n" /* wooddoorblock */ + "x:128: 2\n" /* sandstonestairs */ + "y: 24: 1\n" /* sandstone */ + "z: 44: 9\n" /* step */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaabbbaaaa" - /* 3 */ "abbbbbbbbba" - /* 4 */ "abbbbbbbbba" - /* 5 */ "abbbbbbbbba" - /* 6 */ "abbbbbbbbba" - /* 7 */ "abbbbbbbbba" - /* 8 */ "abaaaaaaaaa" - /* 9 */ "aaaaaaaaaaa" + /* 0 */ "mmmabbbammm" + /* 1 */ "mmmmbbbmmmm" + /* 2 */ "accccccccca" + /* 3 */ "ccccccccccc" + /* 4 */ "ccccccccccc" + /* 5 */ "ccccccccccc" + /* 6 */ "ccccccccccc" + /* 7 */ "ccccccccccc" + /* 8 */ "accccccccca" + /* 9 */ "mmmmmmmmmmm" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...c...c..." - /* 1 */ "..........." - /* 2 */ "cdddefgdddc" - /* 3 */ "dhi.....iid" - /* 4 */ "dhj.....jkd" - /* 5 */ "d.........d" - /* 6 */ "dlnno.....d" - /* 7 */ "d...p..hjkd" - /* 8 */ "cqddddddddc" - /* 9 */ "..r........" + /* 0 */ "mmmadddammm" + /* 1 */ "mmmmdddmmmm" + /* 2 */ "accceeeccca" + /* 3 */ "ceeeeeeeeec" + /* 4 */ "ceeeeeeeeec" + /* 5 */ "ceeeeeeeeec" + /* 6 */ "ceeeeeeeeec" + /* 7 */ "ceeeeeeeeec" + /* 8 */ "aecccccccca" + /* 9 */ "mmmmmmmmmmm" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...c...c..." - /* 1 */ "..........." - /* 2 */ "cddd...dddc" - /* 3 */ "d..s...s..d" - /* 4 */ "d.t.....t.d" - /* 5 */ "u.........u" - /* 6 */ "d.........d" - /* 7 */ "d.......t.d" - /* 8 */ "cvdduuudddc" - /* 9 */ "..r........" + /* 0 */ "mmma...ammm" + /* 1 */ "mmm.....mmm" + /* 2 */ "acccfghccca" + /* 3 */ "cij.....jjc" + /* 4 */ "cik.....klc" + /* 5 */ "c.........c" + /* 6 */ "cnoop.....c" + /* 7 */ "c...q..iklc" + /* 8 */ "arcccccccca" + /* 9 */ "mmsmmmmmmmm" // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "...w...w..." - /* 1 */ "...x...d..." - /* 2 */ "cdddeygdddc" - /* 3 */ "dzzzzzzzzzd" - /* 4 */ "dzzzzzzzzzd" - /* 5 */ "gzzzzzzzzze" - /* 6 */ "dzzzzzzzzzd" - /* 7 */ "dzzzzzzzzzd" - /* 8 */ "cdddAAAdddc" - /* 9 */ "..r........" + /* 0 */ "mmma...ammm" + /* 1 */ "mmm.....mmm" + /* 2 */ "accc...ccca" + /* 3 */ "c..t...t..c" + /* 4 */ "c.u.....u.c" + /* 5 */ "v.........v" + /* 6 */ "c.........c" + /* 7 */ "c.......u.c" + /* 8 */ "awccvvvccca" + /* 9 */ "mmsmmmmmmmm" // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "dBBBBdBBBBd" - /* 3 */ "BcdddddddcB" - /* 4 */ "Bd.......dB" - /* 5 */ "dd.......dd" - /* 6 */ "Bd.......dB" - /* 7 */ "BcCddddddcB" - /* 8 */ "dB.BBdBBBBd" - /* 9 */ "..........." + /* 0 */ "mmmx...xmmm" + /* 1 */ "mmmy...cmmm" + /* 2 */ "acccfzhccca" + /* 3 */ "cAAAAAAAAAc" + /* 4 */ "cAAAAAAAAAc" + /* 5 */ "hAAAAAAAAAf" + /* 6 */ "cAAAAAAAAAc" + /* 7 */ "cAAAAAAAAAc" + /* 8 */ "acccBBBccca" + /* 9 */ "mmsmmmmmmmm" // Level 5 /* z\x* 1 */ /* * 01234567890 */ + /* 0 */ "mmm.....mmm" + /* 1 */ "mmm.....mmm" + /* 2 */ "cCCCCcCCCCc" + /* 3 */ "CacccccccaC" + /* 4 */ "Cc.......cC" + /* 5 */ "cc.......cc" + /* 6 */ "Cc.......cC" + /* 7 */ "CaDccccccaC" + /* 8 */ "cC.CCcCCCCc" + /* 9 */ "mmmmmmmmmmm" + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".cdduuuddc." - /* 4 */ ".d.......d." - /* 5 */ ".u.......u." - /* 6 */ ".d.......d." - /* 7 */ ".cDduuuddc." + /* 3 */ ".accvvvcca." + /* 4 */ ".c.......c." + /* 5 */ ".v.......v." + /* 6 */ ".c.......c." + /* 7 */ ".awcvvvcca." /* 8 */ "..........." /* 9 */ "..........." - // Level 6 + // Level 7 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".cddEEEddc." - /* 4 */ ".dzzzzzzzd." - /* 5 */ ".gzzzzzzze." - /* 6 */ ".dzzzzzzzd." - /* 7 */ ".cddAAAddc." + /* 3 */ ".accEEEcca." + /* 4 */ ".cAAAAAAAc." + /* 5 */ ".hAAAAAAAf." + /* 6 */ ".cAAAAAAAc." + /* 7 */ ".accBBBcca." /* 8 */ "..........." /* 9 */ "..........." - // Level 7 + // Level 8 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." - /* 3 */ ".dBBBdBBBd." - /* 4 */ ".B.......B." - /* 5 */ ".d.......d." - /* 6 */ ".B.......B." - /* 7 */ ".dBBBdBBBd." + /* 3 */ ".cCCCcCCCc." + /* 4 */ ".C.......C." + /* 5 */ ".c.......c." + /* 6 */ ".C.......C." + /* 7 */ ".cCCCcCCCc." /* 8 */ "..........." /* 9 */ "...........", // Connectors: - "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -452,127 +468,146 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 97, ID 642, created by STR_Warrior { // Size: - 11, 5, 13, // SizeX = 11, SizeY = 5, SizeZ = 13 + 11, 6, 13, // SizeX = 11, SizeY = 6, SizeZ = 13 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 11, 4, 13, // MaxX, MaxY, MaxZ + 11, 5, 13, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ "c: 24: 0\n" /* sandstone */ - "d: 24: 2\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 43: 0\n" /* doubleslab */ - "g: 53: 5\n" /* woodstairs */ - "h: 53: 4\n" /* woodstairs */ - "i: 10: 0\n" /* lava */ - "j: 54: 5\n" /* chest */ - "k: 64:12\n" /* wooddoorblock */ - "l: 50: 3\n" /* torch */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 12: 0\n" /* sand */ + "g: 64: 3\n" /* wooddoorblock */ + "h: 43: 0\n" /* doubleslab */ + "i: 53: 5\n" /* woodstairs */ + "j: 53: 4\n" /* woodstairs */ + "k: 10: 0\n" /* lava */ + "l: 54: 5\n" /* chest */ "m: 19: 0\n" /* sponge */ - "n:101: 0\n" /* ironbars */ - "o: 50: 1\n" /* torch */ - "p: 50: 2\n" /* torch */ - "q:128: 2\n" /* sandstonestairs */ - "r: 44: 9\n" /* step */ - "s:126: 8\n" /* woodenslab */ - "t:128: 4\n" /* sandstonestairs */ - "u:128: 5\n" /* sandstonestairs */ - "v:128: 7\n" /* sandstonestairs */ - "w: 44: 1\n" /* step */ - "x: 43: 1\n" /* doubleslab */, + "n: 64: 8\n" /* wooddoorblock */ + "o: 50: 3\n" /* torch */ + "p:101: 0\n" /* ironbars */ + "q: 50: 1\n" /* torch */ + "r: 50: 2\n" /* torch */ + "s:128: 2\n" /* sandstonestairs */ + "t: 44: 9\n" /* step */ + "u:126: 8\n" /* woodenslab */ + "v:128: 4\n" /* sandstonestairs */ + "w:128: 5\n" /* sandstonestairs */ + "x:128: 7\n" /* sandstonestairs */ + "y: 44: 1\n" /* step */ + "z: 43: 1\n" /* doubleslab */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaa" - /* 2 */ "aaaaaaaabaa" - /* 3 */ "acacacabbba" - /* 4 */ "acaccaabbba" - /* 5 */ "acccccabbba" - /* 6 */ "acaadddbbba" - /* 7 */ "aaacdddbbba" - /* 8 */ "aaaadddbbba" - /* 9 */ "abbbbbbbbba" - /* 10 */ "abbbbbbbbba" - /* 11 */ "abbbbbbbbba" - /* 12 */ "aaaaaaaaaaa" + /* 0 */ "mmmmmmabbba" + /* 1 */ "mmmmmmbbbbm" + /* 2 */ "mmmmmmaccca" + /* 3 */ "maccccccccc" + /* 4 */ "mcccccccccc" + /* 5 */ "mcccccccccc" + /* 6 */ "mcccccacccc" + /* 7 */ "mcccccacccc" + /* 8 */ "acccaaacccc" + /* 9 */ "ccccccccccc" + /* 10 */ "ccccccccccc" + /* 11 */ "ccccccccccc" + /* 12 */ "accccccccca" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "......d...d" - /* 1 */ "..........." - /* 2 */ "......dcecd" - /* 3 */ ".d....c...c" - /* 4 */ "..f...c...c" - /* 5 */ "......c...c" - /* 6 */ "....ddc...c" - /* 7 */ ".gh.dic...c" - /* 8 */ "dcccccd...c" - /* 9 */ "cj........c" - /* 10 */ "c.........c" - /* 11 */ "c.........c" - /* 12 */ "dcccccccccd" + /* 0 */ "mmmmmmaddda" + /* 1 */ "mmmmmmddddm" + /* 2 */ "mmmmmmaceca" + /* 3 */ "mafcfcceeec" + /* 4 */ "mcfccfceeec" + /* 5 */ "mcccccceeec" + /* 6 */ "mcffaaaeeec" + /* 7 */ "mffcaaaeeec" + /* 8 */ "acccaaaeeec" + /* 9 */ "ceeeeeeeeec" + /* 10 */ "ceeeeeeeeec" + /* 11 */ "ceeeeeeeeec" + /* 12 */ "accccccccca" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "......d...d" - /* 1 */ "..........." - /* 2 */ "......dckcd" - /* 3 */ ".d....c..lc" - /* 4 */ "......n...c" - /* 5 */ "......c...c" - /* 6 */ "....nnc...n" - /* 7 */ "....n.c...n" - /* 8 */ "dcccccd...n" - /* 9 */ "co........c" - /* 10 */ "n.........c" - /* 11 */ "c........pc" - /* 12 */ "dcccnnncccd" + /* 0 */ "mmmmmma...a" + /* 1 */ "mmmmmm....." + /* 2 */ "mmmmmmacgca" + /* 3 */ "ma....c...c" + /* 4 */ "m.h...c...c" + /* 5 */ "m.....c...c" + /* 6 */ "m...aac...c" + /* 7 */ "mij.akc...c" + /* 8 */ "accccca...c" + /* 9 */ "cl........c" + /* 10 */ "c.........c" + /* 11 */ "c.........c" + /* 12 */ "accccccccca" // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "......q...q" - /* 1 */ "......c...c" - /* 2 */ "......dcccd" - /* 3 */ ".drrrrcsssc" - /* 4 */ ".rsssstsssc" - /* 5 */ ".rsssscsssc" - /* 6 */ ".rssddcsssu" - /* 7 */ ".rssd.csssu" - /* 8 */ "dcccccdsssu" - /* 9 */ "csssssssssc" - /* 10 */ "tsssssssssc" - /* 11 */ "csssssssssc" - /* 12 */ "dcccvvvcccd" + /* 0 */ "mmmmmma...a" + /* 1 */ "mmmmmm....." + /* 2 */ "mmmmmmacnca" + /* 3 */ "ma....c..oc" + /* 4 */ "m.....p...c" + /* 5 */ "m.....c...c" + /* 6 */ "m...ppc...p" + /* 7 */ "m...p.c...p" + /* 8 */ "accccca...p" + /* 9 */ "cq........c" + /* 10 */ "p.........c" + /* 11 */ "c........rc" + /* 12 */ "acccpppccca" // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "..........." - /* 1 */ "..........." - /* 2 */ "......cwwwc" - /* 3 */ ".w.w.ww...w" - /* 4 */ "......w...w" - /* 5 */ ".w....w...w" - /* 6 */ "....xwx...w" - /* 7 */ ".w..w.w...c" - /* 8 */ "cwwwxwc...w" - /* 9 */ "w.........w" - /* 10 */ "w.........w" - /* 11 */ "w.........w" - /* 12 */ "cwwwwcwwwwc", + /* 0 */ "mmmmmms...s" + /* 1 */ "mmmmmmc...c" + /* 2 */ "mmmmmmaccca" + /* 3 */ "mattttcuuuc" + /* 4 */ "mtuuuuvuuuc" + /* 5 */ "mtuuuucuuuc" + /* 6 */ "mtuuaacuuuw" + /* 7 */ "mtuua.cuuuw" + /* 8 */ "acccccauuuw" + /* 9 */ "cuuuuuuuuuc" + /* 10 */ "vuuuuuuuuuc" + /* 11 */ "cuuuuuuuuuc" + /* 12 */ "acccxxxccca" + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmm....." + /* 1 */ "mmmmmm....." + /* 2 */ "mmmmmmcyyyc" + /* 3 */ "my.y.yy...y" + /* 4 */ "m.....y...y" + /* 5 */ "my....y...y" + /* 6 */ "m...zyz...y" + /* 7 */ "my..y.y...c" + /* 8 */ "cyyyzyc...y" + /* 9 */ "y.........y" + /* 10 */ "y.........y" + /* 11 */ "y.........y" + /* 12 */ "cyyyycyyyyc", // Connectors: - "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 8, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -603,180 +638,196 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 77, ID 577, created by STR_Warrior { // Size: - 15, 13, 11, // SizeX = 15, SizeY = 13, SizeZ = 11 + 15, 14, 11, // SizeX = 15, SizeY = 14, SizeZ = 11 // Hitbox (relative to bounding box): -1, 0, -1, // MinX, MinY, MinZ - 14, 12, 11, // MaxX, MaxY, MaxZ + 14, 13, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A:128: 4\n" /* sandstonestairs */ - "B:128: 5\n" /* sandstonestairs */ - "C:128: 7\n" /* sandstonestairs */ - "D: 44: 1\n" /* step */ - "E:128: 2\n" /* sandstonestairs */ - "F:128: 0\n" /* sandstonestairs */ - "G: 87: 0\n" /* netherstone */ - "H:128: 3\n" /* sandstonestairs */ - "I: 51: 0\n" /* fire */ - "J: 44: 9\n" /* step */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 85: 0\n" /* fence */ - "f: 5: 1\n" /* wood */ - "g: 64: 6\n" /* wooddoorblock */ - "h: 64: 0\n" /* wooddoorblock */ - "i: 61: 2\n" /* furnace */ - "j:118: 0\n" /* cauldronblock */ - "k:134: 4\n" /* 134 */ - "l: 65: 2\n" /* ladder */ + "A: 96:10\n" /* trapdoor */ + "B:128: 4\n" /* sandstonestairs */ + "C:128: 5\n" /* sandstonestairs */ + "D:128: 7\n" /* sandstonestairs */ + "E: 44: 1\n" /* step */ + "F:128: 2\n" /* sandstonestairs */ + "G:128: 0\n" /* sandstonestairs */ + "H: 87: 0\n" /* netherstone */ + "I:128: 3\n" /* sandstonestairs */ + "J: 51: 0\n" /* fire */ + "K: 44: 9\n" /* step */ + "a: 24: 2\n" /* sandstone */ + "b: 24: 0\n" /* sandstone */ + "c: 12: 0\n" /* sand */ + "d: 4: 0\n" /* cobblestone */ + "e: 5: 0\n" /* wood */ + "f: 13: 0\n" /* gravel */ + "g: 85: 0\n" /* fence */ + "h: 5: 1\n" /* wood */ + "i: 64: 2\n" /* wooddoorblock */ + "j: 64: 0\n" /* wooddoorblock */ + "k: 61: 2\n" /* furnace */ + "l:118: 0\n" /* cauldronblock */ "m: 19: 0\n" /* sponge */ - "n:101: 0\n" /* ironbars */ - "o: 50: 1\n" /* torch */ - "p:140: 0\n" /* flowerpotblock */ - "q: 64:12\n" /* wooddoorblock */ - "r: 50: 3\n" /* torch */ + "n:134: 4\n" /* 134 */ + "o: 65: 2\n" /* ladder */ + "p:101: 0\n" /* ironbars */ + "q: 50: 1\n" /* torch */ + "r:140: 0\n" /* flowerpotblock */ "s: 64: 8\n" /* wooddoorblock */ - "t: 69:12\n" /* lever */ - "u: 50: 4\n" /* torch */ - "v:128: 6\n" /* sandstonestairs */ - "w: 44:10\n" /* step */ - "x:128: 1\n" /* sandstonestairs */ - "y: 47: 0\n" /* bookshelf */ - "z: 96:10\n" /* trapdoor */, + "t: 50: 3\n" /* torch */ + "u: 69:12\n" /* lever */ + "v: 50: 4\n" /* torch */ + "w:128: 6\n" /* sandstonestairs */ + "x: 44:10\n" /* step */ + "y:128: 1\n" /* sandstonestairs */ + "z: 47: 0\n" /* bookshelf */, // Block data: // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" - /* 1 */ "aaaaabbbbbbbaaa" - /* 2 */ "aaaabbbbbbbbaaa" - /* 3 */ "aaaaabbbbbbbbaa" - /* 4 */ "aaaaabbbbbbbaaa" - /* 5 */ "aaaaabbbbbbbaaa" - /* 6 */ "aaaaabbbbbbbaaa" - /* 7 */ "aaaaabbbbbbbaaa" - /* 8 */ "aaaaabbbbbbbaaa" - /* 9 */ "aaaaabbbbbbbaaa" - /* 10 */ "aaaaaaaaaaaaaaa" + /* 0 */ "mmmmabbbbbbbamm" + /* 1 */ "ccccbbbbbbbbbma" + /* 2 */ "ccccbbbbbbbbbdd" + /* 3 */ "ccccbbbbbbbbbdd" + /* 4 */ "ccccbbbbbbbbbdd" + /* 5 */ "ccccbbbbbbbbbma" + /* 6 */ "ccccbbbbbbbbbmm" + /* 7 */ "mmmmbbbbbbbbbmm" + /* 8 */ "mmmmbbbbbbbbbmm" + /* 9 */ "mmmmbbbbbbbbbmm" + /* 10 */ "mmmmabbbbbbbamm" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....cdddddddc.." - /* 1 */ "eeeed......fd.c" - /* 2 */ "e...g.......d.." - /* 3 */ "e...d.......h.." - /* 4 */ "e...dijk..l.d.." - /* 5 */ "e...dddd.dddd.c" - /* 6 */ "eeeed.......d.." - /* 7 */ "mmmmd.......d.." - /* 8 */ "mmmmd.......d.." - /* 9 */ "mmmmd.......d.." - /* 10 */ "mmmmcdddddddc.." + /* 0 */ "mmmmabbbbbbbamm" + /* 1 */ "ccccbeeeeeeebma" + /* 2 */ "cccceeeeeeeebff" + /* 3 */ "ccccbeeeeeeeeff" + /* 4 */ "ccccbeeeeeeebff" + /* 5 */ "ccccbeeeeeeebma" + /* 6 */ "ccccbeeeeeeebmm" + /* 7 */ "mmmmbeeeeeeebmm" + /* 8 */ "mmmmbeeeeeeebmm" + /* 9 */ "mmmmbeeeeeeebmm" + /* 10 */ "mmmmabbbbbbbamm" // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....cddnnnddc.." - /* 1 */ "....do.....pd.c" - /* 2 */ "....q.......d.r" - /* 3 */ "....d.......s.." - /* 4 */ "....d.t...l.d.u" - /* 5 */ "....dddd.dddd.c" - /* 6 */ "....n..r.r..n.." - /* 7 */ "mmmmn.......n.." - /* 8 */ "mmmmn.......n.." - /* 9 */ "mmmmd.......d.." - /* 10 */ "mmmmcddnnnddc.." + /* 0 */ "mmmmabbbbbbbamm" + /* 1 */ "ggggb......hb.a" + /* 2 */ "g...i.......b.." + /* 3 */ "g...b.......j.." + /* 4 */ "g...bkln..o.b.." + /* 5 */ "g...bbbb.bbbb.a" + /* 6 */ "ggggb.......bmm" + /* 7 */ "mmmmb.......bmm" + /* 8 */ "mmmmb.......bmm" + /* 9 */ "mmmmb.......bmm" + /* 10 */ "mmmmabbbbbbbamm" // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....cddvvvddc.." - /* 1 */ "....dwwwwwwwddx" - /* 2 */ "....dwwwwwwwd.." - /* 3 */ "....dwwwwwwwd.." - /* 4 */ "....dyyywwzwd.." - /* 5 */ "....ddddddddddx" - /* 6 */ "....AwwwwwwwB.." - /* 7 */ "mmmmAwwwwwwwB.." - /* 8 */ "mmmmAwwwwwwwB.." - /* 9 */ "mmmmdwwwwwwwd.." - /* 10 */ "mmmmcddCCCddc.." + /* 0 */ "mmmmabbpppbbamm" + /* 1 */ "....bq.....rb.a" + /* 2 */ "....s.......b.t" + /* 3 */ "....b.......s.." + /* 4 */ "....b.u...o.b.v" + /* 5 */ "....bbbb.bbbb.a" + /* 6 */ "....p..t.t..pmm" + /* 7 */ "mmmmp.......pmm" + /* 8 */ "mmmmp.......pmm" + /* 9 */ "mmmmb.......bmm" + /* 10 */ "mmmmabbpppbbamm" // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "....dDDDdDDDd.." - /* 1 */ "....DcdddddcD.." - /* 2 */ "....Dd.....dD.." - /* 3 */ "....Dd.....dD.." - /* 4 */ "....Dd.....dD.." - /* 5 */ "....dcdd.ddcd.." - /* 6 */ "....D.......D.." - /* 7 */ "mmmmD.......D.." - /* 8 */ "mmmmD.......D.." - /* 9 */ "mmmmD.......D.." - /* 10 */ "mmmmdDDDdDDDd.." + /* 0 */ "mmmmabbwwwbbamm" + /* 1 */ "....bxxxxxxxbby" + /* 2 */ "....bxxxxxxxb.." + /* 3 */ "....bxxxxxxxb.." + /* 4 */ "....bzzzxxAxb.." + /* 5 */ "....bbbbbbbbbby" + /* 6 */ "....BxxxxxxxCmm" + /* 7 */ "mmmmBxxxxxxxCmm" + /* 8 */ "mmmmBxxxxxxxCmm" + /* 9 */ "mmmmbxxxxxxxbmm" + /* 10 */ "mmmmabbDDDbbamm" // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ + /* 0 */ "mmmmbEEEbEEEbmm" + /* 1 */ "....EabbbbbaE.." + /* 2 */ "....Eb.....bE.." + /* 3 */ "....Eb.....bE.." + /* 4 */ "....Eb.....bE.." + /* 5 */ "....babb.bbab.." + /* 6 */ "....E.......Emm" + /* 7 */ "mmmmE.......Emm" + /* 8 */ "mmmmE.......Emm" + /* 9 */ "mmmmE.......Emm" + /* 10 */ "mmmmbEEEbEEEbmm" + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".....cddnddc..." - /* 2 */ ".....n.....n..." - /* 3 */ ".....n.....n..." - /* 4 */ ".....n.....n..." - /* 5 */ ".....cdd.ddc..." + /* 1 */ ".....abbpbba..." + /* 2 */ ".....p.....p..." + /* 3 */ ".....p.....p..." + /* 4 */ ".....p.....p..." + /* 5 */ ".....abb.bba..." /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "..............." /* 9 */ "..............." /* 10 */ "..............." - // Level 6 + // Level 7 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".....cddvddc..." - /* 2 */ ".....AwwwwwB..." - /* 3 */ ".....AwwwwwB..." - /* 4 */ ".....AwwwwwB..." - /* 5 */ ".....cdddddc..." + /* 1 */ ".....abbwbba..." + /* 2 */ ".....BxxxxxC..." + /* 3 */ ".....BxxxxxC..." + /* 4 */ ".....BxxxxxC..." + /* 5 */ ".....abbbbba..." /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "..............." /* 9 */ "..............." /* 10 */ "..............." - // Level 7 + // Level 8 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".....dDDdDDd..." - /* 2 */ ".....D.ddd.D..." - /* 3 */ ".....d.ddd.d..." - /* 4 */ ".....D.ddd.D..." - /* 5 */ ".....dDDdDDd..." + /* 1 */ ".....bEEbEEb..." + /* 2 */ ".....E.bbb.E..." + /* 3 */ ".....b.bbb.b..." + /* 4 */ ".....E.bbb.E..." + /* 5 */ ".....bEEbEEb..." /* 6 */ "..............." /* 7 */ "..............." /* 8 */ "..............." /* 9 */ "..............." /* 10 */ "..............." - // Level 8 + // Level 9 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......cEc....." - /* 3 */ ".......FGx....." - /* 4 */ ".......cHc....." + /* 2 */ ".......aFa....." + /* 3 */ ".......GHy....." + /* 4 */ ".......aIa....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -784,14 +835,14 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 9 */ "..............." /* 10 */ "..............." - // Level 9 + // Level 10 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......c.c....." - /* 3 */ "........I......" - /* 4 */ ".......c.c....." + /* 2 */ ".......a.a....." + /* 3 */ "........J......" + /* 4 */ ".......a.a....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -799,14 +850,14 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 9 */ "..............." /* 10 */ "..............." - // Level 10 + // Level 11 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......cvc....." - /* 3 */ ".......A.B....." - /* 4 */ ".......cCc....." + /* 2 */ ".......awa....." + /* 3 */ ".......B.C....." + /* 4 */ ".......aDa....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -814,14 +865,14 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 9 */ "..............." /* 10 */ "..............." - // Level 11 + // Level 12 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......ddd....." - /* 3 */ ".......dJd....." - /* 4 */ ".......ddd....." + /* 2 */ ".......bbb....." + /* 3 */ ".......bKb....." + /* 4 */ ".......bbb....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -829,14 +880,14 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 9 */ "..............." /* 10 */ "..............." - // Level 12 + // Level 13 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." - /* 2 */ ".......D.D....." + /* 2 */ ".......E.E....." /* 3 */ "..............." - /* 4 */ ".......D.D....." + /* 4 */ ".......E.E....." /* 5 */ "..............." /* 6 */ "..............." /* 7 */ "..............." @@ -845,7 +896,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 10 */ "...............", // Connectors: - "-1: 14, 1, 3: 5\n" /* Type -1, direction X+ */, + "-1: 14, 2, 3: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -876,149 +927,162 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 80, ID 596, created by STR_Warrior { // Size: - 7, 11, 7, // SizeX = 7, SizeY = 11, SizeZ = 7 + 7, 12, 7, // SizeX = 7, SizeY = 12, SizeZ = 7 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 7, 10, 7, // MaxX, MaxY, MaxZ + 7, 11, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c:128: 2\n" /* sandstonestairs */ - "d:128: 0\n" /* sandstonestairs */ - "e: 24: 2\n" /* sandstone */ - "f: 24: 0\n" /* sandstone */ - "g: 71: 3\n" /* irondoorblock */ - "h:128: 1\n" /* sandstonestairs */ - "i:128: 3\n" /* sandstonestairs */ - "j: 77: 4\n" /* stonebutton */ - "k: 71: 8\n" /* irondoorblock */ - "l:128: 6\n" /* sandstonestairs */ + "a: 24: 0\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 12: 0\n" /* sand */ + "d: 5: 0\n" /* wood */ + "e: 13: 0\n" /* gravel */ + "f:128: 2\n" /* sandstonestairs */ + "g:128: 0\n" /* sandstonestairs */ + "h: 24: 2\n" /* sandstone */ + "i: 71: 3\n" /* irondoorblock */ + "j:128: 1\n" /* sandstonestairs */ + "k:128: 3\n" /* sandstonestairs */ + "l: 77: 4\n" /* stonebutton */ "m: 19: 0\n" /* sponge */ - "n:128: 4\n" /* sandstonestairs */ - "o:128: 5\n" /* sandstonestairs */ - "p: 50: 4\n" /* torch */ - "q:128: 7\n" /* sandstonestairs */ - "r: 85: 0\n" /* fence */ - "s: 24: 1\n" /* sandstone */ - "t: 44: 1\n" /* step */ - "u: 89: 0\n" /* lightstone */, + "n: 71: 8\n" /* irondoorblock */ + "o: 77: 3\n" /* stonebutton */ + "p:128: 6\n" /* sandstonestairs */ + "q:128: 4\n" /* sandstonestairs */ + "r:128: 5\n" /* sandstonestairs */ + "s: 50: 4\n" /* torch */ + "t:128: 7\n" /* sandstonestairs */ + "u: 85: 0\n" /* fence */ + "v: 24: 1\n" /* sandstone */ + "w: 44: 1\n" /* step */ + "x: 89: 0\n" /* lightstone */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "aaabaaa" - /* 2 */ "aabbbaa" - /* 3 */ "aabbbaa" - /* 4 */ "aabbbaa" + /* 0 */ "mabbbam" + /* 1 */ "aacdcaa" + /* 2 */ "madddam" + /* 3 */ "madddam" + /* 4 */ "madddam" /* 5 */ "aaaaaaa" - /* 6 */ "aaaaaaa" + /* 6 */ "mammmam" // Level 1 /* z\x* 0123456 */ - /* 0 */ "mc...cm" - /* 1 */ "defgfeh" - /* 2 */ ".f...f." - /* 3 */ ".f...f." - /* 4 */ ".f...f." - /* 5 */ "defffeh" - /* 6 */ "mi...im" + /* 0 */ "maeeeam" + /* 1 */ "aacdcaa" + /* 2 */ "madddam" + /* 3 */ "madddam" + /* 4 */ "madddam" + /* 5 */ "aaaaaaa" + /* 6 */ "mammmam" // Level 2 /* z\x* 0123456 */ - /* 0 */ "m.j...m" - /* 1 */ ".efkfe." - /* 2 */ ".f...f." - /* 3 */ ".f...f." - /* 4 */ ".f...f." - /* 5 */ ".efffe." - /* 6 */ "m.....m" + /* 0 */ "mf...fm" + /* 1 */ "ghaiahj" + /* 2 */ "ma...am" + /* 3 */ "ma...am" + /* 4 */ "ma...am" + /* 5 */ "ghaaahj" + /* 6 */ "mkmmmkm" // Level 3 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ "..lfl.." - /* 2 */ ".n...o." - /* 3 */ ".f...f." - /* 4 */ ".n.p.o." - /* 5 */ "..qfq.." - /* 6 */ "......." + /* 0 */ "m.l...m" + /* 1 */ ".hanah." + /* 2 */ ".ao..a." + /* 3 */ ".a...a." + /* 4 */ ".a...a." + /* 5 */ ".haaah." + /* 6 */ "m.....m" // Level 4 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "..frf.." - /* 2 */ ".f...f." - /* 3 */ ".r...r." - /* 4 */ ".f...f." - /* 5 */ "..frf.." + /* 1 */ "..pap.." + /* 2 */ ".q...r." + /* 3 */ ".a...a." + /* 4 */ ".q.s.r." + /* 5 */ "..tat.." /* 6 */ "......." // Level 5 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "..frf.." - /* 2 */ ".f...f." - /* 3 */ ".r...r." - /* 4 */ ".f...f." - /* 5 */ "..frf.." + /* 1 */ "..aua.." + /* 2 */ ".a...a." + /* 3 */ ".u...u." + /* 4 */ ".a...a." + /* 5 */ "..aua.." /* 6 */ "......." // Level 6 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "..frf.." - /* 2 */ ".f...f." - /* 3 */ ".r...r." - /* 4 */ ".f...f." - /* 5 */ "..frf.." + /* 1 */ "..aua.." + /* 2 */ ".a...a." + /* 3 */ ".u...u." + /* 4 */ ".a...a." + /* 5 */ "..aua.." /* 6 */ "......." // Level 7 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "..cfc.." - /* 2 */ ".d...h." - /* 3 */ ".f...f." - /* 4 */ ".d...h." - /* 5 */ "..ifi.." + /* 1 */ "..aua.." + /* 2 */ ".a...a." + /* 3 */ ".u...u." + /* 4 */ ".a...a." + /* 5 */ "..aua.." /* 6 */ "......." // Level 8 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ ".ffsff." - /* 2 */ ".f...f." - /* 3 */ ".s...s." - /* 4 */ ".f...f." - /* 5 */ ".ffsff." + /* 1 */ "..faf.." + /* 2 */ ".g...j." + /* 3 */ ".a...a." + /* 4 */ ".g...j." + /* 5 */ "..kak.." /* 6 */ "......." // Level 9 /* z\x* 0123456 */ - /* 0 */ "...l..." - /* 1 */ ".efffe." - /* 2 */ ".ftttf." - /* 3 */ "nftftfo" - /* 4 */ ".ftttf." - /* 5 */ ".efffe." - /* 6 */ "...q..." + /* 0 */ "......." + /* 1 */ ".aavaa." + /* 2 */ ".a...a." + /* 3 */ ".v...v." + /* 4 */ ".a...a." + /* 5 */ ".aavaa." + /* 6 */ "......." // Level 10 /* z\x* 0123456 */ - /* 0 */ "...t..." - /* 1 */ ".t...t." + /* 0 */ "...p..." + /* 1 */ ".haaah." + /* 2 */ ".awwwa." + /* 3 */ "qawawar" + /* 4 */ ".awwwa." + /* 5 */ ".haaah." + /* 6 */ "...t..." + + // Level 11 + /* z\x* 0123456 */ + /* 0 */ "...w..." + /* 1 */ ".w...w." /* 2 */ "......." - /* 3 */ "t..u..t" + /* 3 */ "w..x..w" /* 4 */ "......." - /* 5 */ ".t...t." - /* 6 */ "...t...", + /* 5 */ ".w...w." + /* 6 */ "...w...", // Connectors: - "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1049,86 +1113,97 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 65, ID 551, created by STR_Warrior { // Size: - 5, 5, 7, // SizeX = 5, SizeY = 5, SizeZ = 7 + 5, 6, 7, // SizeX = 5, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 5, 4, 7, // MaxX, MaxY, MaxZ + 5, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 3\n" /* wooddoorblock */ - "f: 61: 2\n" /* furnace */ - "g: 65: 2\n" /* ladder */ - "h: 64: 8\n" /* wooddoorblock */ - "i:101: 0\n" /* ironbars */ - "j: 50: 4\n" /* torch */ - "k:128: 2\n" /* sandstonestairs */ - "l:126: 8\n" /* woodenslab */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 61: 2\n" /* furnace */ + "h: 65: 2\n" /* ladder */ + "i: 64: 8\n" /* wooddoorblock */ + "j:101: 0\n" /* ironbars */ + "k: 50: 4\n" /* torch */ + "l:128: 2\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */ - "n:128: 4\n" /* sandstonestairs */ - "o:128: 5\n" /* sandstonestairs */ - "p:128: 7\n" /* sandstonestairs */ - "q: 44: 1\n" /* step */ - "r: 96: 6\n" /* trapdoor */, + "n:126: 8\n" /* woodenslab */ + "o:128: 4\n" /* sandstonestairs */ + "p:128: 5\n" /* sandstonestairs */ + "q:128: 7\n" /* sandstonestairs */ + "r: 44: 1\n" /* step */ + "s: 96: 2\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 01234 */ - /* 0 */ "aaaaa" - /* 1 */ "aaaaa" - /* 2 */ "aabaa" - /* 3 */ "abbba" - /* 4 */ "abbba" - /* 5 */ "abbba" - /* 6 */ "aaaaa" + /* 0 */ "abbba" + /* 1 */ "mbbbm" + /* 2 */ "accca" + /* 3 */ "ccccc" + /* 4 */ "ccccc" + /* 5 */ "ccccc" + /* 6 */ "accca" // Level 1 /* z\x* 01234 */ - /* 0 */ "c...c" - /* 1 */ "....." - /* 2 */ "cdedc" - /* 3 */ "d...d" - /* 4 */ "d...d" - /* 5 */ "df.gd" - /* 6 */ "cdddc" + /* 0 */ "addda" + /* 1 */ "mdddm" + /* 2 */ "aceca" + /* 3 */ "ceeec" + /* 4 */ "ceeec" + /* 5 */ "ceeec" + /* 6 */ "accca" // Level 2 /* z\x* 01234 */ - /* 0 */ "c...c" + /* 0 */ "a...a" /* 1 */ "....." - /* 2 */ "cdhdc" - /* 3 */ "d...d" - /* 4 */ "i...i" - /* 5 */ "dj.gd" - /* 6 */ "cdidc" + /* 2 */ "acfca" + /* 3 */ "c...c" + /* 4 */ "c...c" + /* 5 */ "cg.hc" + /* 6 */ "accca" // Level 3 /* z\x* 01234 */ - /* 0 */ "k...k" - /* 1 */ "d...d" - /* 2 */ "cdddc" - /* 3 */ "dllld" - /* 4 */ "nlllo" - /* 5 */ "dllgd" - /* 6 */ "cdpdc" + /* 0 */ "a...a" + /* 1 */ "....." + /* 2 */ "acica" + /* 3 */ "c...c" + /* 4 */ "j...j" + /* 5 */ "ck.hc" + /* 6 */ "acjca" // Level 4 /* z\x* 01234 */ + /* 0 */ "l...l" + /* 1 */ "c...c" + /* 2 */ "accca" + /* 3 */ "cnnnc" + /* 4 */ "onnnp" + /* 5 */ "cnnhc" + /* 6 */ "acqca" + + // Level 5 + /* z\x* 01234 */ /* 0 */ "....." /* 1 */ "....." - /* 2 */ "dqdqd" - /* 3 */ "q...q" - /* 4 */ "d...d" - /* 5 */ "q..rq" - /* 6 */ "dqdqd", + /* 2 */ "crcrc" + /* 3 */ "r...r" + /* 4 */ "c...c" + /* 5 */ "r..sr" + /* 6 */ "crcrc", // Connectors: - "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 2, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1159,107 +1234,123 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 72, ID 562, created by STR_Warrior { // Size: - 7, 5, 11, // SizeX = 7, SizeY = 5, SizeZ = 11 + 7, 6, 11, // SizeX = 7, SizeY = 6, SizeZ = 11 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 7, 4, 11, // MaxX, MaxY, MaxZ + 7, 5, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 3\n" /* wooddoorblock */ - "f: 65: 5\n" /* ladder */ - "g: 85: 0\n" /* fence */ - "h:101: 0\n" /* ironbars */ - "i: 64: 8\n" /* wooddoorblock */ - "j: 50: 3\n" /* torch */ - "k:128: 2\n" /* sandstonestairs */ - "l:128: 6\n" /* sandstonestairs */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 12: 0\n" /* sand */ + "e: 13: 0\n" /* gravel */ + "f: 5: 0\n" /* wood */ + "g: 64: 3\n" /* wooddoorblock */ + "h: 65: 5\n" /* ladder */ + "i: 85: 0\n" /* fence */ + "j:101: 0\n" /* ironbars */ + "k: 64: 8\n" /* wooddoorblock */ + "l: 50: 3\n" /* torch */ "m: 19: 0\n" /* sponge */ - "n:126: 8\n" /* woodenslab */ - "o:128: 4\n" /* sandstonestairs */ - "p:128: 5\n" /* sandstonestairs */ - "q:128: 7\n" /* sandstonestairs */ - "r: 44: 1\n" /* step */ - "s: 96: 0\n" /* trapdoor */, + "n:128: 2\n" /* sandstonestairs */ + "o:128: 6\n" /* sandstonestairs */ + "p:126: 8\n" /* woodenslab */ + "q:128: 4\n" /* sandstonestairs */ + "r:128: 5\n" /* sandstonestairs */ + "s:128: 7\n" /* sandstonestairs */ + "t: 44: 1\n" /* step */ + "u: 96: 0\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "aaaaaaa" - /* 2 */ "aaaabaa" - /* 3 */ "abbbbba" - /* 4 */ "abbbbba" - /* 5 */ "abbbbba" - /* 6 */ "aabaaaa" - /* 7 */ "aaaaaaa" - /* 8 */ "aaaaaaa" - /* 9 */ "aaaaaaa" - /* 10 */ "aaaaaaa" + /* 0 */ "mabbbam" + /* 1 */ "mmbbbmm" + /* 2 */ "accccca" + /* 3 */ "ccccccc" + /* 4 */ "ccccccc" + /* 5 */ "ccccccc" + /* 6 */ "accccca" + /* 7 */ "ddddddd" + /* 8 */ "ddddddd" + /* 9 */ "ddddddd" + /* 10 */ "ddddddd" // Level 1 /* z\x* 0123456 */ - /* 0 */ ".c...c." - /* 1 */ "......." - /* 2 */ "cdddedc" - /* 3 */ "d.....d" - /* 4 */ "d.....d" - /* 5 */ "df....d" - /* 6 */ "cd.dddc" - /* 7 */ "g.....g" - /* 8 */ "g.....g" - /* 9 */ "g.....g" - /* 10 */ "ggggggg" + /* 0 */ "maeeeam" + /* 1 */ "mmeeemm" + /* 2 */ "acccfca" + /* 3 */ "cfffffc" + /* 4 */ "cfffffc" + /* 5 */ "cfffffc" + /* 6 */ "acfccca" + /* 7 */ "ddddddd" + /* 8 */ "ddddddd" + /* 9 */ "ddddddd" + /* 10 */ "ddddddd" // Level 2 /* z\x* 0123456 */ - /* 0 */ ".c...c." - /* 1 */ "......." - /* 2 */ "cdhdidc" - /* 3 */ "d..j..d" - /* 4 */ "h.....h" - /* 5 */ "df....d" - /* 6 */ "cd.dhdc" + /* 0 */ "ma...am" + /* 1 */ "m.....m" + /* 2 */ "acccgca" + /* 3 */ "c.....c" + /* 4 */ "c.....c" + /* 5 */ "ch....c" + /* 6 */ "ac.ccca" + /* 7 */ "i.....i" + /* 8 */ "i.....i" + /* 9 */ "i.....i" + /* 10 */ "iiiiiii" + + // Level 3 + /* z\x* 0123456 */ + /* 0 */ "ma...am" + /* 1 */ "m.....m" + /* 2 */ "acjckca" + /* 3 */ "c..l..c" + /* 4 */ "j.....j" + /* 5 */ "ch....c" + /* 6 */ "ac.cjca" /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." /* 10 */ "......." - // Level 3 + // Level 4 /* z\x* 0123456 */ - /* 0 */ ".k...k." - /* 1 */ ".d...d." - /* 2 */ "cdldddc" - /* 3 */ "dnnnnnd" - /* 4 */ "onnnnnp" - /* 5 */ "dfnnnnd" - /* 6 */ "cdddqdc" + /* 0 */ "mn...nm" + /* 1 */ "mc...cm" + /* 2 */ "acoccca" + /* 3 */ "cpppppc" + /* 4 */ "qpppppr" + /* 5 */ "chppppc" + /* 6 */ "acccsca" /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." /* 10 */ "......." - // Level 4 + // Level 5 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ "......." - /* 2 */ "drrdrrd" - /* 3 */ "r.....r" - /* 4 */ "d.....d" - /* 5 */ "rs....r" - /* 6 */ "drrdrrd" + /* 0 */ "m.....m" + /* 1 */ "m.....m" + /* 2 */ "cttcttc" + /* 3 */ "t.....t" + /* 4 */ "c.....c" + /* 5 */ "tu....t" + /* 6 */ "cttcttc" /* 7 */ "......." /* 8 */ "......." /* 9 */ "......." /* 10 */ ".......", // Connectors: - "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1290,85 +1381,96 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 66, ID 553, created by STR_Warrior { // Size: - 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7 + 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 9, 4, 7, // MaxX, MaxY, MaxZ + 9, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 65: 2\n" /* ladder */ - "g: 64:12\n" /* wooddoorblock */ - "h:101: 0\n" /* ironbars */ - "i: 50: 4\n" /* torch */ - "j:128: 2\n" /* sandstonestairs */ - "k:126: 8\n" /* woodenslab */ - "l:128: 4\n" /* sandstonestairs */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 65: 2\n" /* ladder */ + "h: 64: 8\n" /* wooddoorblock */ + "i:101: 0\n" /* ironbars */ + "j: 50: 4\n" /* torch */ + "k:128: 2\n" /* sandstonestairs */ + "l:126: 8\n" /* woodenslab */ "m: 19: 0\n" /* sponge */ - "n:128: 5\n" /* sandstonestairs */ - "o:128: 7\n" /* sandstonestairs */ - "p: 44: 1\n" /* step */ - "q: 96: 2\n" /* trapdoor */, + "n:128: 4\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */ + "q: 44: 1\n" /* step */ + "r: 96: 2\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "aaaaaaaaa" - /* 1 */ "aaaaaaaaa" - /* 2 */ "aaaabaaaa" - /* 3 */ "abbbbbbba" - /* 4 */ "abbbbbbba" - /* 5 */ "abbbbbbba" - /* 6 */ "aaaaaaaaa" + /* 0 */ "mmabbbamm" + /* 1 */ "mmmbbbmmm" + /* 2 */ "accccccca" + /* 3 */ "ccccccccc" + /* 4 */ "ccccccccc" + /* 5 */ "ccccccccc" + /* 6 */ "accccccca" // Level 1 /* z\x* 012345678 */ - /* 0 */ "..c...c.." - /* 1 */ "........." - /* 2 */ "cdddedddc" - /* 3 */ "d.......d" - /* 4 */ "d.......d" - /* 5 */ "d......fd" - /* 6 */ "cdddddddc" + /* 0 */ "mmadddamm" + /* 1 */ "mmmdddmmm" + /* 2 */ "accceccca" + /* 3 */ "ceeeeeeec" + /* 4 */ "ceeeeeeec" + /* 5 */ "ceeeeeeec" + /* 6 */ "accccccca" // Level 2 /* z\x* 012345678 */ - /* 0 */ "..c...c.." - /* 1 */ "........." - /* 2 */ "cdddgdddc" - /* 3 */ "d.......d" - /* 4 */ "h.......h" - /* 5 */ "d.i....fd" - /* 6 */ "cddhhhddc" + /* 0 */ "mma...amm" + /* 1 */ "mm.....mm" + /* 2 */ "acccfccca" + /* 3 */ "c.......c" + /* 4 */ "c.......c" + /* 5 */ "c......gc" + /* 6 */ "accccccca" // Level 3 /* z\x* 012345678 */ - /* 0 */ "..j...j.." - /* 1 */ "..d...d.." - /* 2 */ "cdddddddc" - /* 3 */ "dkkkkkkkd" - /* 4 */ "lkkkkkkkn" - /* 5 */ "dkkkkkkfd" - /* 6 */ "cddoooddc" + /* 0 */ "mma...amm" + /* 1 */ "mm.....mm" + /* 2 */ "accchccca" + /* 3 */ "c.......c" + /* 4 */ "i.......i" + /* 5 */ "c.j....gc" + /* 6 */ "acciiicca" // Level 4 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "dpppdpppd" - /* 3 */ "p.......p" - /* 4 */ "d.......d" - /* 5 */ "p......qp" - /* 6 */ "dpppdpppd", + /* 0 */ "mmk...kmm" + /* 1 */ "mmc...cmm" + /* 2 */ "accccccca" + /* 3 */ "clllllllc" + /* 4 */ "nlllllllo" + /* 5 */ "cllllllgc" + /* 6 */ "accpppcca" + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "mm.....mm" + /* 1 */ "mm.....mm" + /* 2 */ "cqqqcqqqc" + /* 3 */ "q.......q" + /* 4 */ "c.......c" + /* 5 */ "q......rq" + /* 6 */ "cqqqcqqqc", // Connectors: - "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 4, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1399,112 +1501,127 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 70, ID 560, created by STR_Warrior { // Size: - 5, 5, 11, // SizeX = 5, SizeY = 5, SizeZ = 11 + 5, 6, 11, // SizeX = 5, SizeY = 6, SizeZ = 11 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 5, 4, 11, // MaxX, MaxY, MaxZ + 5, 5, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 65: 5\n" /* ladder */ - "g:134: 3\n" /* 134 */ - "h: 85: 0\n" /* fence */ - "i:134: 2\n" /* 134 */ - "j: 61: 2\n" /* furnace */ - "k:134: 6\n" /* 134 */ - "l:134: 4\n" /* 134 */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 65: 5\n" /* ladder */ + "h:134: 3\n" /* 134 */ + "i: 85: 0\n" /* fence */ + "j:134: 2\n" /* 134 */ + "k: 61: 2\n" /* furnace */ + "l:134: 6\n" /* 134 */ "m: 19: 0\n" /* sponge */ - "n: 64:12\n" /* wooddoorblock */ - "o: 50: 2\n" /* torch */ - "p:101: 0\n" /* ironbars */ - "q:171: 8\n" /* carpet */ - "r:128: 2\n" /* sandstonestairs */ - "s:126: 8\n" /* woodenslab */ - "t:128: 4\n" /* sandstonestairs */ - "u:128: 5\n" /* sandstonestairs */ - "v:128: 7\n" /* sandstonestairs */ - "w: 44: 1\n" /* step */ - "x: 96: 1\n" /* trapdoor */, + "n:134: 4\n" /* 134 */ + "o: 64: 8\n" /* wooddoorblock */ + "p: 50: 2\n" /* torch */ + "q:101: 0\n" /* ironbars */ + "r:171: 8\n" /* carpet */ + "s:128: 2\n" /* sandstonestairs */ + "t:126: 8\n" /* woodenslab */ + "u:128: 4\n" /* sandstonestairs */ + "v:128: 5\n" /* sandstonestairs */ + "w:128: 7\n" /* sandstonestairs */ + "x: 44: 1\n" /* step */ + "y: 96: 1\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 01234 */ - /* 0 */ "aaaaa" - /* 1 */ "aaaaa" - /* 2 */ "aabaa" - /* 3 */ "abbba" - /* 4 */ "abbba" - /* 5 */ "abbba" - /* 6 */ "abbba" - /* 7 */ "abbba" - /* 8 */ "abbba" - /* 9 */ "abbba" - /* 10 */ "aaaaa" + /* 0 */ "abbba" + /* 1 */ "mbbbm" + /* 2 */ "accca" + /* 3 */ "ccccc" + /* 4 */ "ccccc" + /* 5 */ "ccccc" + /* 6 */ "ccccc" + /* 7 */ "ccccc" + /* 8 */ "ccccc" + /* 9 */ "ccccc" + /* 10 */ "accca" // Level 1 /* z\x* 01234 */ - /* 0 */ "c...c" - /* 1 */ "....." - /* 2 */ "cdedc" - /* 3 */ "df..d" - /* 4 */ "d...d" - /* 5 */ "d..gd" - /* 6 */ "d..hd" - /* 7 */ "d..id" - /* 8 */ "d...d" - /* 9 */ "djkld" - /* 10 */ "cdddc" + /* 0 */ "addda" + /* 1 */ "mdddm" + /* 2 */ "aceca" + /* 3 */ "ceeec" + /* 4 */ "ceeec" + /* 5 */ "ceeec" + /* 6 */ "ceeec" + /* 7 */ "ceeec" + /* 8 */ "ceeec" + /* 9 */ "ceeec" + /* 10 */ "accca" // Level 2 /* z\x* 01234 */ - /* 0 */ "c...c" + /* 0 */ "a...a" /* 1 */ "....." - /* 2 */ "cdndc" - /* 3 */ "df..d" - /* 4 */ "d..od" - /* 5 */ "p...p" - /* 6 */ "p..qp" - /* 7 */ "p...p" - /* 8 */ "d...d" - /* 9 */ "d...d" - /* 10 */ "cdpdc" + /* 2 */ "acfca" + /* 3 */ "cg..c" + /* 4 */ "c...c" + /* 5 */ "c..hc" + /* 6 */ "c..ic" + /* 7 */ "c..jc" + /* 8 */ "c...c" + /* 9 */ "cklnc" + /* 10 */ "accca" // Level 3 /* z\x* 01234 */ - /* 0 */ "r...r" - /* 1 */ "d...d" - /* 2 */ "cdddc" - /* 3 */ "dfssd" - /* 4 */ "dsssd" - /* 5 */ "tsssu" - /* 6 */ "tsssu" - /* 7 */ "tsssu" - /* 8 */ "dsssd" - /* 9 */ "dsssd" - /* 10 */ "cdvdc" + /* 0 */ "a...a" + /* 1 */ "....." + /* 2 */ "acoca" + /* 3 */ "cg..c" + /* 4 */ "c..pc" + /* 5 */ "q...q" + /* 6 */ "q..rq" + /* 7 */ "q...q" + /* 8 */ "c...c" + /* 9 */ "c...c" + /* 10 */ "acqca" // Level 4 /* z\x* 01234 */ + /* 0 */ "s...s" + /* 1 */ "c...c" + /* 2 */ "accca" + /* 3 */ "cgttc" + /* 4 */ "ctttc" + /* 5 */ "utttv" + /* 6 */ "utttv" + /* 7 */ "utttv" + /* 8 */ "ctttc" + /* 9 */ "ctttc" + /* 10 */ "acwca" + + // Level 5 + /* z\x* 01234 */ /* 0 */ "....." /* 1 */ "....." - /* 2 */ "dwdwd" - /* 3 */ "wx..w" - /* 4 */ "w...w" - /* 5 */ "w...w" - /* 6 */ "d...d" - /* 7 */ "w...w" - /* 8 */ "w...w" - /* 9 */ "w...w" - /* 10 */ "dwdwd", + /* 2 */ "cxcxc" + /* 3 */ "xy..x" + /* 4 */ "x...x" + /* 5 */ "x...x" + /* 6 */ "c...c" + /* 7 */ "x...x" + /* 8 */ "x...x" + /* 9 */ "x...x" + /* 10 */ "cxcxc", // Connectors: - "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 2, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1535,97 +1652,110 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 68, ID 558, created by STR_Warrior { // Size: - 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9 + 9, 6, 9, // SizeX = 9, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 9, 4, 9, // MaxX, MaxY, MaxZ + 9, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 65: 2\n" /* ladder */ - "g: 64:12\n" /* wooddoorblock */ - "h:101: 0\n" /* ironbars */ - "i: 50: 1\n" /* torch */ - "j: 50: 4\n" /* torch */ - "k:128: 2\n" /* sandstonestairs */ - "l:126: 8\n" /* woodenslab */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 65: 2\n" /* ladder */ + "h: 64: 8\n" /* wooddoorblock */ + "i:101: 0\n" /* ironbars */ + "j: 50: 1\n" /* torch */ + "k: 50: 4\n" /* torch */ + "l:128: 2\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */ - "n:128: 6\n" /* sandstonestairs */ - "o:128: 5\n" /* sandstonestairs */ - "p:128: 4\n" /* sandstonestairs */ - "q:128: 7\n" /* sandstonestairs */ - "r: 44: 1\n" /* step */ - "s: 96: 6\n" /* trapdoor */, + "n:126: 8\n" /* woodenslab */ + "o:128: 6\n" /* sandstonestairs */ + "p:128: 5\n" /* sandstonestairs */ + "q:128: 4\n" /* sandstonestairs */ + "r:128: 7\n" /* sandstonestairs */ + "s: 44: 1\n" /* step */ + "t: 96: 2\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "aaaaaaaaa" - /* 1 */ "aaaaaaaaa" - /* 2 */ "aaaaaabaa" - /* 3 */ "aaaaabbba" - /* 4 */ "aaaaabbba" - /* 5 */ "abbbbbbba" - /* 6 */ "abbbbbbba" - /* 7 */ "abbbbbbba" - /* 8 */ "aaaaaaaaa" + /* 0 */ "mmmmabbba" + /* 1 */ "mmmmmbbbm" + /* 2 */ "mmmmaccca" + /* 3 */ "mmmmccccc" + /* 4 */ "acccacccc" + /* 5 */ "ccccccccc" + /* 6 */ "ccccccccc" + /* 7 */ "ccccccccc" + /* 8 */ "accccccca" // Level 1 /* z\x* 012345678 */ - /* 0 */ "mmmmc...c" - /* 1 */ "mmmm....." - /* 2 */ "mmmmcdedc" - /* 3 */ "mmmmd...d" - /* 4 */ "cdddd...d" - /* 5 */ "d.......d" - /* 6 */ "d.......d" - /* 7 */ "d......fd" - /* 8 */ "cdddddddc" + /* 0 */ "mmmmaddda" + /* 1 */ "mmmmmdddm" + /* 2 */ "mmmmaceca" + /* 3 */ "mmmmceeec" + /* 4 */ "acccaeeec" + /* 5 */ "ceeeeeeec" + /* 6 */ "ceeeeeeec" + /* 7 */ "ceeeeeeec" + /* 8 */ "accccccca" // Level 2 /* z\x* 012345678 */ - /* 0 */ "mmmmc...c" + /* 0 */ "mmmma...a" /* 1 */ "mmmm....." - /* 2 */ "mmmmcdgdc" - /* 3 */ "mmmmd...d" - /* 4 */ "cdhdd...h" - /* 5 */ "d.......h" - /* 6 */ "h.......d" - /* 7 */ "di....jfd" - /* 8 */ "cddhhhddc" + /* 2 */ "mmmmacfca" + /* 3 */ "mmmmc...c" + /* 4 */ "accca...c" + /* 5 */ "c.......c" + /* 6 */ "c.......c" + /* 7 */ "c......gc" + /* 8 */ "accccccca" // Level 3 /* z\x* 012345678 */ - /* 0 */ "mmmmk...k" - /* 1 */ "mmmmd...d" - /* 2 */ "mmmmcdddc" - /* 3 */ "mmmmdllld" - /* 4 */ "cdnddlllo" - /* 5 */ "dlllllllo" - /* 6 */ "pllllllld" - /* 7 */ "dllllllfd" - /* 8 */ "cddqqqddc" + /* 0 */ "mmmma...a" + /* 1 */ "mmmm....." + /* 2 */ "mmmmachca" + /* 3 */ "mmmmc...c" + /* 4 */ "acica...i" + /* 5 */ "c.......i" + /* 6 */ "i.......i" + /* 7 */ "cj....kgc" + /* 8 */ "acciiicca" // Level 4 /* z\x* 012345678 */ + /* 0 */ "mmmml...l" + /* 1 */ "mmmmc...c" + /* 2 */ "mmmmaccca" + /* 3 */ "mmmmcnnnc" + /* 4 */ "acocannnp" + /* 5 */ "cnnnnnnnp" + /* 6 */ "qnnnnnnnp" + /* 7 */ "cnnnnnngc" + /* 8 */ "accrrrcca" + + // Level 5 + /* z\x* 012345678 */ /* 0 */ "mmmm....." /* 1 */ "mmmm....." - /* 2 */ "mmmmcrdrd" - /* 3 */ "mmmmr...r" - /* 4 */ "drrrd...d" - /* 5 */ "r.......r" - /* 6 */ "r.......r" - /* 7 */ "r......sr" - /* 8 */ "drrrdrrrd", + /* 2 */ "mmmmcscsc" + /* 3 */ "mmmms...s" + /* 4 */ "csssc...c" + /* 5 */ "s.......s" + /* 6 */ "s.......s" + /* 7 */ "s......ts" + /* 8 */ "cssscsssc", // Connectors: - "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1656,102 +1786,117 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 69, ID 559, created by STR_Warrior { // Size: - 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9 + 9, 6, 9, // SizeX = 9, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 9, 4, 9, // MaxX, MaxY, MaxZ + 9, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ + "A: 96: 2\n" /* trapdoor */ "a: 12: 0\n" /* sand */ - "b: 2: 0\n" /* grass */ - "c: 5: 0\n" /* wood */ - "d: 85: 0\n" /* fence */ - "e: 24: 2\n" /* sandstone */ - "f: 24: 0\n" /* sandstone */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 38: 1\n" /* rose */ - "i: 38: 2\n" /* rose */ - "j: 38: 5\n" /* rose */ - "k: 65: 2\n" /* ladder */ - "l: 64:12\n" /* wooddoorblock */ + "b: 24: 2\n" /* sandstone */ + "c: 4: 0\n" /* cobblestone */ + "d: 3: 0\n" /* dirt */ + "e: 24: 0\n" /* sandstone */ + "f: 13: 0\n" /* gravel */ + "g: 2: 0\n" /* grass */ + "h: 5: 0\n" /* wood */ + "i: 85: 0\n" /* fence */ + "j: 64: 3\n" /* wooddoorblock */ + "k: 38: 1\n" /* rose */ + "l: 38: 2\n" /* rose */ "m: 19: 0\n" /* sponge */ - "n:101: 0\n" /* ironbars */ - "o: 50: 1\n" /* torch */ - "p: 50: 4\n" /* torch */ - "q:128: 2\n" /* sandstonestairs */ - "r:126: 8\n" /* woodenslab */ - "s:128: 6\n" /* sandstonestairs */ - "t:128: 5\n" /* sandstonestairs */ - "u:128: 4\n" /* sandstonestairs */ - "v:128: 7\n" /* sandstonestairs */ - "w: 44: 1\n" /* step */ - "x: 96: 6\n" /* trapdoor */, + "n: 38: 5\n" /* rose */ + "o: 65: 2\n" /* ladder */ + "p: 64: 8\n" /* wooddoorblock */ + "q:101: 0\n" /* ironbars */ + "r: 50: 1\n" /* torch */ + "s: 50: 4\n" /* torch */ + "t:128: 2\n" /* sandstonestairs */ + "u:126: 8\n" /* woodenslab */ + "v:128: 6\n" /* sandstonestairs */ + "w:128: 5\n" /* sandstonestairs */ + "x:128: 4\n" /* sandstonestairs */ + "y:128: 7\n" /* sandstonestairs */ + "z: 44: 1\n" /* step */, // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "aaaaaaaaa" - /* 1 */ "abbbaaaaa" - /* 2 */ "abbbaacaa" - /* 3 */ "abbbaccca" - /* 4 */ "aaaaaccca" - /* 5 */ "accccccca" - /* 6 */ "accccccca" - /* 7 */ "accccccca" - /* 8 */ "aaaaaaaaa" + /* 0 */ "aaaabcccb" + /* 1 */ "adddccccm" + /* 2 */ "adddbeeeb" + /* 3 */ "adddeeeee" + /* 4 */ "beeebeeee" + /* 5 */ "eeeeeeeee" + /* 6 */ "eeeeeeeee" + /* 7 */ "eeeeeeeee" + /* 8 */ "beeeeeeeb" // Level 1 /* z\x* 012345678 */ - /* 0 */ "dddde...e" - /* 1 */ "d........" - /* 2 */ "d...efgfe" - /* 3 */ "dhijf...f" - /* 4 */ "effff...f" - /* 5 */ "f.......f" - /* 6 */ "f.......f" - /* 7 */ "f......kf" - /* 8 */ "efffffffe" + /* 0 */ "aaaabfffb" + /* 1 */ "agggffffm" + /* 2 */ "agggbeheb" + /* 3 */ "agggehhhe" + /* 4 */ "beeebhhhe" + /* 5 */ "ehhhhhhhe" + /* 6 */ "ehhhhhhhe" + /* 7 */ "ehhhhhhhe" + /* 8 */ "beeeeeeeb" // Level 2 /* z\x* 012345678 */ - /* 0 */ "....e...e" - /* 1 */ "........." - /* 2 */ "....eflfe" - /* 3 */ "....f...f" - /* 4 */ "efnff...n" - /* 5 */ "f.......n" - /* 6 */ "n.......f" - /* 7 */ "fo....pkf" - /* 8 */ "effnnnffe" + /* 0 */ "iiiib...b" + /* 1 */ "i........" + /* 2 */ "i...bejeb" + /* 3 */ "iklne...e" + /* 4 */ "beeeb...e" + /* 5 */ "e.......e" + /* 6 */ "e.......e" + /* 7 */ "e......oe" + /* 8 */ "beeeeeeeb" // Level 3 /* z\x* 012345678 */ - /* 0 */ "....q...q" - /* 1 */ "....f...f" - /* 2 */ "....efffe" - /* 3 */ "....frrrf" - /* 4 */ "efsffrrrt" - /* 5 */ "frrrrrrrt" - /* 6 */ "urrrrrrrf" - /* 7 */ "frrrrrrkf" - /* 8 */ "effvvvffe" + /* 0 */ "....b...b" + /* 1 */ "........." + /* 2 */ "....bepeb" + /* 3 */ "....e...e" + /* 4 */ "beqeb...q" + /* 5 */ "e.......q" + /* 6 */ "q.......q" + /* 7 */ "er....soe" + /* 8 */ "beeqqqeeb" // Level 4 /* z\x* 012345678 */ + /* 0 */ "....t...t" + /* 1 */ "....e...e" + /* 2 */ "....beeeb" + /* 3 */ "....euuue" + /* 4 */ "bevebuuuw" + /* 5 */ "euuuuuuuw" + /* 6 */ "xuuuuuuuw" + /* 7 */ "euuuuuuoe" + /* 8 */ "beeyyyeeb" + + // Level 5 + /* z\x* 012345678 */ /* 0 */ "........." /* 1 */ "........." - /* 2 */ "....ewfwf" - /* 3 */ "....w...w" - /* 4 */ "fwwwf...f" - /* 5 */ "w.......w" - /* 6 */ "w.......w" - /* 7 */ "w......xw" - /* 8 */ "fwwwfwwwf", + /* 2 */ "....ezeze" + /* 3 */ "....z...z" + /* 4 */ "ezzze...e" + /* 5 */ "z.......z" + /* 6 */ "z.......z" + /* 7 */ "z......Az" + /* 8 */ "ezzzezzze", // Connectors: - "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1782,107 +1927,122 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 73, ID 563, created by xoft { // Size: - 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11 + 9, 6, 11, // SizeX = 9, SizeY = 6, SizeZ = 11 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 9, 4, 11, // MaxX, MaxY, MaxZ + 9, 5, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 65: 2\n" /* ladder */ - "g:101: 0\n" /* ironbars */ - "h: 64:12\n" /* wooddoorblock */ - "i: 50: 1\n" /* torch */ - "j: 50: 2\n" /* torch */ - "k:128: 2\n" /* sandstonestairs */ - "l:128: 6\n" /* sandstonestairs */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 65: 2\n" /* ladder */ + "h:101: 0\n" /* ironbars */ + "i: 64: 8\n" /* wooddoorblock */ + "j: 50: 1\n" /* torch */ + "k: 50: 2\n" /* torch */ + "l:128: 2\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */ - "n:126: 8\n" /* woodenslab */ - "o:128: 4\n" /* sandstonestairs */ - "p:128: 5\n" /* sandstonestairs */ - "q:128: 7\n" /* sandstonestairs */ - "r: 44: 1\n" /* step */ - "s: 96: 6\n" /* trapdoor */, + "n:128: 6\n" /* sandstonestairs */ + "o:126: 8\n" /* woodenslab */ + "p:128: 4\n" /* sandstonestairs */ + "q:128: 5\n" /* sandstonestairs */ + "r:128: 7\n" /* sandstonestairs */ + "s: 44: 1\n" /* step */ + "t: 96: 2\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "aaaaaaaaa" - /* 1 */ "aaaaaaaaa" - /* 2 */ "aaaaaabaa" - /* 3 */ "abbbbbbba" - /* 4 */ "abbbbbbba" - /* 5 */ "abbbbbbba" - /* 6 */ "aaaaabbba" - /* 7 */ "aaaaabbba" - /* 8 */ "aaaaabbba" - /* 9 */ "aaaaabbba" - /* 10 */ "aaaaaaaaa" + /* 0 */ "mmmmabbba" + /* 1 */ "mmmmmbbbm" + /* 2 */ "accccccca" + /* 3 */ "ccccccccc" + /* 4 */ "ccccccccc" + /* 5 */ "ccccccccc" + /* 6 */ "acccacccc" + /* 7 */ "mmmmccccc" + /* 8 */ "mmmmccccc" + /* 9 */ "mmmmccccc" + /* 10 */ "mmmmaccca" // Level 1 /* z\x* 012345678 */ - /* 0 */ "....c...c" - /* 1 */ "........." - /* 2 */ "cdddddedc" - /* 3 */ "d.......d" - /* 4 */ "d.......d" - /* 5 */ "d.......d" - /* 6 */ "cdddd...d" - /* 7 */ "mmmmd...d" - /* 8 */ "mmmmd...d" - /* 9 */ "mmmmd..fd" - /* 10 */ "mmmmddddc" + /* 0 */ "mmmmaddda" + /* 1 */ "mmmmmdddm" + /* 2 */ "accccceca" + /* 3 */ "ceeeeeeec" + /* 4 */ "ceeeeeeec" + /* 5 */ "ceeeeeeec" + /* 6 */ "acccaeeec" + /* 7 */ "mmmmceeec" + /* 8 */ "mmmmceeec" + /* 9 */ "mmmmceeec" + /* 10 */ "mmmmaccca" // Level 2 /* z\x* 012345678 */ - /* 0 */ "....c...c" - /* 1 */ "........." - /* 2 */ "cdgdddhdc" - /* 3 */ "d.......d" - /* 4 */ "g.......d" - /* 5 */ "di......g" - /* 6 */ "cdgdd...g" - /* 7 */ "mmmmd...g" - /* 8 */ "mmmmg..jd" - /* 9 */ "mmmmd..fd" - /* 10 */ "mmmmddgdc" + /* 0 */ "mmmma...a" + /* 1 */ "mmmm....." + /* 2 */ "acccccfca" + /* 3 */ "c.......c" + /* 4 */ "c.......c" + /* 5 */ "c.......c" + /* 6 */ "accca...c" + /* 7 */ "mmmmc...c" + /* 8 */ "mmmmc...c" + /* 9 */ "mmmmc..gc" + /* 10 */ "mmmmaccca" // Level 3 /* z\x* 012345678 */ - /* 0 */ "....k...k" - /* 1 */ "....d...d" - /* 2 */ "cdldddddc" - /* 3 */ "dnnnnnnnd" - /* 4 */ "onnnnnnnd" - /* 5 */ "dnnnnnnnp" - /* 6 */ "cdqddnnnp" - /* 7 */ "mmmmdnnnp" - /* 8 */ "mmmmonnnd" - /* 9 */ "mmmmdnnfd" - /* 10 */ "mmmmddqdc" + /* 0 */ "mmmma...a" + /* 1 */ "mmmm....." + /* 2 */ "achcccica" + /* 3 */ "c.......c" + /* 4 */ "h.......c" + /* 5 */ "cj......h" + /* 6 */ "achca...h" + /* 7 */ "mmmmc...h" + /* 8 */ "mmmmh..kc" + /* 9 */ "mmmmc..gc" + /* 10 */ "mmmmachca" // Level 4 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "drrrdrdrd" - /* 3 */ "r.......r" - /* 4 */ "r.......r" - /* 5 */ "r.......r" - /* 6 */ "drrrd...d" - /* 7 */ "mmmmr...r" - /* 8 */ "mmmmr...r" - /* 9 */ "mmmmr..sr" - /* 10 */ "mmmmdrrrd", + /* 0 */ "mmmml...l" + /* 1 */ "mmmmc...c" + /* 2 */ "acnccccca" + /* 3 */ "coooooooc" + /* 4 */ "poooooooc" + /* 5 */ "coooooooq" + /* 6 */ "acrcaoooq" + /* 7 */ "mmmmcoooq" + /* 8 */ "mmmmpoooc" + /* 9 */ "mmmmcoogc" + /* 10 */ "mmmmacrca" + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "mmmm....." + /* 1 */ "mmmm....." + /* 2 */ "cssscscsc" + /* 3 */ "s.......s" + /* 4 */ "s.......s" + /* 5 */ "s.......s" + /* 6 */ "csssc...c" + /* 7 */ "mmmms...s" + /* 8 */ "mmmms...s" + /* 9 */ "mmmms..ts" + /* 10 */ "mmmmcsssc", // Connectors: - "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1909,120 +2069,263 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // LittleTower: - // The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior + // LittleHouse8: + // The data has been exported from the gallery Desert, area index 99, ID 739, created by STR_Warrior { // Size: - 5, 8, 7, // SizeX = 5, SizeY = 8, SizeZ = 7 + 9, 6, 9, // SizeX = 9, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): - -1, 0, 0, // MinX, MinY, MinZ - 5, 7, 7, // MaxX, MaxY, MaxZ + 0, 0, -1, // MinX, MinY, MinZ + 9, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 65: 5\n" /* ladder */ - "g: 64:12\n" /* wooddoorblock */ + "a: 24: 2\n" /* sandstone */ + "b: 24: 0\n" /* sandstone */ + "c: 4: 0\n" /* cobblestone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 2\n" /* wooddoorblock */ + "g: 65: 2\n" /* ladder */ "h:101: 0\n" /* ironbars */ - "i: 50: 4\n" /* torch */ - "j:128: 2\n" /* sandstonestairs */ - "k:126: 8\n" /* woodenslab */ - "l:128: 4\n" /* sandstonestairs */ + "i: 64: 8\n" /* wooddoorblock */ + "j: 50: 1\n" /* torch */ + "k:128: 6\n" /* sandstonestairs */ + "l:126: 8\n" /* woodenslab */ "m: 19: 0\n" /* sponge */ "n:128: 5\n" /* sandstonestairs */ - "o:128: 7\n" /* sandstonestairs */ - "p:128: 6\n" /* sandstonestairs */ + "o:128: 4\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */ "q: 44: 1\n" /* step */ - "r: 96: 5\n" /* trapdoor */, + "r: 96: 2\n" /* trapdoor */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "mmmmabbba" + /* 1 */ "ccccbbbbb" + /* 2 */ "ccccbbbbb" + /* 3 */ "ccccbbbbb" + /* 4 */ "abbbabbbb" + /* 5 */ "bbbbbbbbb" + /* 6 */ "bbbbbbbbb" + /* 7 */ "bbbbbbbbb" + /* 8 */ "abbbbbbba" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "mmmmabbba" + /* 1 */ "ddddbeeeb" + /* 2 */ "ddddeeeeb" + /* 3 */ "ddddbeeeb" + /* 4 */ "abbbaeeeb" + /* 5 */ "beeeeeeeb" + /* 6 */ "beeeeeeeb" + /* 7 */ "beeeeeeeb" + /* 8 */ "abbbbbbba" + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "mmmmabbba" + /* 1 */ "....b...b" + /* 2 */ "....f...b" + /* 3 */ "....b...b" + /* 4 */ "abbba...b" + /* 5 */ "b.......b" + /* 6 */ "b.......b" + /* 7 */ "b......gb" + /* 8 */ "abbbbbbba" + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "mmmmabhba" + /* 1 */ "....b...b" + /* 2 */ "....i...b" + /* 3 */ "....b...h" + /* 4 */ "abhbaj..h" + /* 5 */ "b.......h" + /* 6 */ "h.......b" + /* 7 */ "b......gb" + /* 8 */ "abbhhhbba" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "mmmmabkba" + /* 1 */ "....blllb" + /* 2 */ "....blllb" + /* 3 */ "....bllln" + /* 4 */ "abkballln" + /* 5 */ "bllllllln" + /* 6 */ "olllllllb" + /* 7 */ "bllllllgb" + /* 8 */ "abbpppbba" + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "mmmmbqbqb" + /* 1 */ "....q...q" + /* 2 */ "....q...q" + /* 3 */ "....q...q" + /* 4 */ "bqqqb...b" + /* 5 */ "q.......q" + /* 6 */ "b.......q" + /* 7 */ "q......rq" + /* 8 */ "bqqqbqqqb", + + // Connectors: + "-1: 0, 2, 2: 4\n" /* Type -1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // LittleHouse8 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LittleTower: + // The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior + { + // Size: + 5, 9, 7, // SizeX = 5, SizeY = 9, SizeZ = 7 + + // Hitbox (relative to bounding box): + -1, 0, 0, // MinX, MinY, MinZ + 5, 8, 7, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 65: 5\n" /* ladder */ + "h: 64: 8\n" /* wooddoorblock */ + "i:101: 0\n" /* ironbars */ + "j: 50: 4\n" /* torch */ + "k:128: 2\n" /* sandstonestairs */ + "l:126: 8\n" /* woodenslab */ + "m: 19: 0\n" /* sponge */ + "n:128: 4\n" /* sandstonestairs */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 7\n" /* sandstonestairs */ + "q:128: 6\n" /* sandstonestairs */ + "r: 44: 1\n" /* step */ + "s: 96: 1\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 01234 */ - /* 0 */ "aaaaa" - /* 1 */ "aaaaa" - /* 2 */ "aabaa" - /* 3 */ "abbba" - /* 4 */ "abbba" - /* 5 */ "abbba" - /* 6 */ "aaaaa" + /* 0 */ "abbba" + /* 1 */ "mbbbm" + /* 2 */ "accca" + /* 3 */ "ccccc" + /* 4 */ "ccccc" + /* 5 */ "ccccc" + /* 6 */ "accca" // Level 1 /* z\x* 01234 */ - /* 0 */ "c...c" - /* 1 */ "....." - /* 2 */ "cdedc" - /* 3 */ "df..d" - /* 4 */ "d...d" - /* 5 */ "d...d" - /* 6 */ "cdddc" + /* 0 */ "addda" + /* 1 */ "mdddm" + /* 2 */ "aceca" + /* 3 */ "ceeec" + /* 4 */ "ceeec" + /* 5 */ "ceeec" + /* 6 */ "accca" // Level 2 /* z\x* 01234 */ - /* 0 */ "c...c" + /* 0 */ "a...a" /* 1 */ "....." - /* 2 */ "cdgdc" - /* 3 */ "df..d" - /* 4 */ "h...h" - /* 5 */ "d..id" - /* 6 */ "cdhdc" + /* 2 */ "acfca" + /* 3 */ "cg..c" + /* 4 */ "c...c" + /* 5 */ "c...c" + /* 6 */ "accca" // Level 3 /* z\x* 01234 */ - /* 0 */ "j...j" - /* 1 */ "d...d" - /* 2 */ "cdddc" - /* 3 */ "dfkkd" - /* 4 */ "lkkkn" - /* 5 */ "dkkkd" - /* 6 */ "cdodc" + /* 0 */ "a...a" + /* 1 */ "....." + /* 2 */ "achca" + /* 3 */ "cg..c" + /* 4 */ "i...i" + /* 5 */ "c..jc" + /* 6 */ "acica" // Level 4 /* z\x* 01234 */ - /* 0 */ "....." - /* 1 */ "....." - /* 2 */ "cdddc" - /* 3 */ "df..d" - /* 4 */ "d...d" - /* 5 */ "d...d" - /* 6 */ "cdddc" + /* 0 */ "k...k" + /* 1 */ "c...c" + /* 2 */ "accca" + /* 3 */ "cgllc" + /* 4 */ "nlllo" + /* 5 */ "clllc" + /* 6 */ "acpca" // Level 5 /* z\x* 01234 */ /* 0 */ "....." /* 1 */ "....." - /* 2 */ "cdhdc" - /* 3 */ "df..d" - /* 4 */ "h...h" - /* 5 */ "d..id" - /* 6 */ "cdhdc" + /* 2 */ "accca" + /* 3 */ "cg..c" + /* 4 */ "c...c" + /* 5 */ "c...c" + /* 6 */ "accca" // Level 6 /* z\x* 01234 */ /* 0 */ "....." /* 1 */ "....." - /* 2 */ "cdpdc" - /* 3 */ "dfkkd" - /* 4 */ "lkkkn" - /* 5 */ "dkkkd" - /* 6 */ "cdodc" + /* 2 */ "acica" + /* 3 */ "cg..c" + /* 4 */ "i...i" + /* 5 */ "c..jc" + /* 6 */ "acica" // Level 7 /* z\x* 01234 */ /* 0 */ "....." /* 1 */ "....." - /* 2 */ "dqdqd" - /* 3 */ "qr..q" - /* 4 */ "d...d" - /* 5 */ "q...q" - /* 6 */ "dqdqd", + /* 2 */ "acqca" + /* 3 */ "cgllc" + /* 4 */ "nlllo" + /* 5 */ "clllc" + /* 6 */ "acpca" + + // Level 8 + /* z\x* 01234 */ + /* 0 */ "....." + /* 1 */ "....." + /* 2 */ "crcrc" + /* 3 */ "rs..r" + /* 4 */ "c...c" + /* 5 */ "r...r" + /* 6 */ "crcrc", // Connectors: - "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 2, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2053,141 +2356,156 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 71, ID 561, created by STR_Warrior { // Size: - 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9 + 15, 9, 9, // SizeX = 15, SizeY = 9, SizeZ = 9 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 15, 7, 9, // MaxX, MaxY, MaxZ + 15, 8, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 3\n" /* wooddoorblock */ - "f: 85: 0\n" /* fence */ - "g: 64: 0\n" /* wooddoorblock */ - "h: 65: 5\n" /* ladder */ - "i: 64: 8\n" /* wooddoorblock */ - "j:101: 0\n" /* ironbars */ - "k: 50: 4\n" /* torch */ - "l:128: 2\n" /* sandstonestairs */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 12: 0\n" /* sand */ + "e: 13: 0\n" /* gravel */ + "f: 5: 0\n" /* wood */ + "g: 64: 3\n" /* wooddoorblock */ + "h: 85: 0\n" /* fence */ + "i: 64: 0\n" /* wooddoorblock */ + "j: 65: 5\n" /* ladder */ + "k: 64: 8\n" /* wooddoorblock */ + "l:101: 0\n" /* ironbars */ "m: 19: 0\n" /* sponge */ - "n:126: 8\n" /* woodenslab */ - "o:128: 4\n" /* sandstonestairs */ - "p:128: 7\n" /* sandstonestairs */ - "q: 44: 1\n" /* step */ - "r: 50: 3\n" /* torch */ - "s:128: 6\n" /* sandstonestairs */, + "n: 50: 4\n" /* torch */ + "o:128: 2\n" /* sandstonestairs */ + "p:126: 8\n" /* woodenslab */ + "q:128: 4\n" /* sandstonestairs */ + "r:128: 7\n" /* sandstonestairs */ + "s: 44: 1\n" /* step */ + "t: 50: 3\n" /* torch */ + "u:128: 6\n" /* sandstonestairs */, // Block data: // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaaaaa" - /* 2 */ "aaaaabaaaaaaaaa" - /* 3 */ "abbbbbbbbbaaaaa" - /* 4 */ "abbbbbbbbbaaaaa" - /* 5 */ "abbbbbbbbbbaaaa" - /* 6 */ "abbbbbbbbbaaaaa" - /* 7 */ "abbbbbbbbbaaaaa" - /* 8 */ "aaaaaaaaaaaaaaa" + /* 0 */ "mmmabbbammmmmmm" + /* 1 */ "mmmmbbbmmmmmmmm" + /* 2 */ "acccccccccadddd" + /* 3 */ "cccccccccccdddd" + /* 4 */ "cccccccccccdddd" + /* 5 */ "cccccccccccdddd" + /* 6 */ "cccccccccccdddd" + /* 7 */ "cccccccccccdddd" + /* 8 */ "acccccccccadddd" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "...c...c......." - /* 1 */ "..............." - /* 2 */ "cddddeddddcffff" - /* 3 */ "d.........d...f" - /* 4 */ "d.........d...f" - /* 5 */ "d.........g...f" - /* 6 */ "d.........d...f" - /* 7 */ "d.........dh..f" - /* 8 */ "cdddddddddcffff" + /* 0 */ "mmmaeeeammmmmmm" + /* 1 */ "mmmmeeemmmmmmmm" + /* 2 */ "accccfccccadddd" + /* 3 */ "cfffffffffcdddd" + /* 4 */ "cfffffffffcdddd" + /* 5 */ "cffffffffffdddd" + /* 6 */ "cfffffffffcdddd" + /* 7 */ "cfffffffffcdddd" + /* 8 */ "acccccccccadddd" // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "...c...c......." - /* 1 */ "..............." - /* 2 */ "cddddiddddc...." - /* 3 */ "d.........d...." - /* 4 */ "j.........d...." - /* 5 */ "j.........i...." - /* 6 */ "j.........d...." - /* 7 */ "d..k...k..dh..." - /* 8 */ "cdddjjjdddc...." + /* 0 */ "mmma...ammmmmmm" + /* 1 */ "mmm.....mmmmmmm" + /* 2 */ "accccgccccahhhh" + /* 3 */ "c.........c...h" + /* 4 */ "c.........c...h" + /* 5 */ "c.........i...h" + /* 6 */ "c.........c...h" + /* 7 */ "c.........cj..h" + /* 8 */ "acccccccccahhhh" // Level 3 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "...l...l......." - /* 1 */ "...d...d......." - /* 2 */ "cdddddddddc...." - /* 3 */ "dnnnnnnnnnd...." - /* 4 */ "onnnnnnnnnd...." - /* 5 */ "onnnnnnnnnd...." - /* 6 */ "onnnnnnnnnd...." - /* 7 */ "dnnnnnnnnndh..." - /* 8 */ "cdddpppdddc...." + /* 0 */ "mmma...ammmmmmm" + /* 1 */ "mmm.....mmmmmmm" + /* 2 */ "acccckcccca...." + /* 3 */ "c.........c...." + /* 4 */ "l.........c...." + /* 5 */ "l.........k...." + /* 6 */ "l.........c...." + /* 7 */ "c..n...n..cj..." + /* 8 */ "accclllccca...." // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "..............." - /* 2 */ "dqqqqdqqqqd...." - /* 3 */ "q..cdddc..q...." - /* 4 */ "q..d...d..q...." - /* 5 */ "d.........d...." - /* 6 */ "q..d...d..q...." - /* 7 */ "q..cdddc..q...." - /* 8 */ "dqqqqdqqqqd...." + /* 0 */ "mmmo...ommmmmmm" + /* 1 */ "mmmc...cmmmmmmm" + /* 2 */ "accccccccca...." + /* 3 */ "cpppppppppc...." + /* 4 */ "qpppppppppc...." + /* 5 */ "qpppppppppc...." + /* 6 */ "qpppppppppc...." + /* 7 */ "cpppppppppcj..." + /* 8 */ "acccrrrccca...." // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ + /* 0 */ "mmm.....mmmmmmm" + /* 1 */ "mmm.....mmmmmmm" + /* 2 */ "csssscssssc...." + /* 3 */ "s..accca..s...." + /* 4 */ "s..c...c..s...." + /* 5 */ "c.........c...." + /* 6 */ "s..c...c..s...." + /* 7 */ "s..accca..s...." + /* 8 */ "csssscssssc...." + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "..............." - /* 3 */ "...cdjdc......." - /* 4 */ "...dr..d......." + /* 3 */ "...aclca......." + /* 4 */ "...ct..c......." /* 5 */ "..............." - /* 6 */ "...d...d......." - /* 7 */ "...cdjdc......." + /* 6 */ "...c...c......." + /* 7 */ "...aclca......." /* 8 */ "..............." - // Level 6 + // Level 7 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "..............." - /* 3 */ "...cdsdc......." - /* 4 */ "...dnnnd......." - /* 5 */ "...dnnnd......." - /* 6 */ "...dnnnd......." - /* 7 */ "...cdpdc......." + /* 3 */ "...acuca......." + /* 4 */ "...cpppc......." + /* 5 */ "...cpppc......." + /* 6 */ "...cpppc......." + /* 7 */ "...acrca......." /* 8 */ "..............." - // Level 7 + // Level 8 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." /* 1 */ "..............." /* 2 */ "..............." - /* 3 */ "...dqdqd......." - /* 4 */ "...q...q......." - /* 5 */ "...d...d......." - /* 6 */ "...q...q......." - /* 7 */ "...dqdqd......." + /* 3 */ "...cscsc......." + /* 4 */ "...s...s......." + /* 5 */ "...c...c......." + /* 6 */ "...s...s......." + /* 7 */ "...cscsc......." /* 8 */ "...............", // Connectors: - "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2218,130 +2536,145 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 74, ID 573, created by STR_Warrior { // Size: - 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9 + 11, 10, 9, // SizeX = 11, SizeY = 10, SizeZ = 9 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 11, 8, 9, // MaxX, MaxY, MaxZ + 11, 9, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A: 96: 3\n" /* trapdoor */ - "B: 96: 6\n" /* trapdoor */ - "C:128: 2\n" /* sandstonestairs */ - "D:128: 0\n" /* sandstonestairs */ - "E: 87: 0\n" /* netherstone */ - "F:128: 1\n" /* sandstonestairs */ - "G:128: 3\n" /* sandstonestairs */ - "H: 51: 0\n" /* fire */ - "I: 44: 9\n" /* step */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 65: 3\n" /* ladder */ - "f: 85: 0\n" /* fence */ - "g: 64: 7\n" /* wooddoorblock */ - "h:134: 1\n" /* 134 */ - "i:134: 2\n" /* 134 */ - "j: 61: 2\n" /* furnace */ - "k:134: 6\n" /* 134 */ - "l:134: 4\n" /* 134 */ + "A:128: 7\n" /* sandstonestairs */ + "B: 44: 1\n" /* step */ + "C: 96: 3\n" /* trapdoor */ + "D: 96: 2\n" /* trapdoor */ + "E:128: 2\n" /* sandstonestairs */ + "F:128: 0\n" /* sandstonestairs */ + "G: 87: 0\n" /* netherstone */ + "H:128: 1\n" /* sandstonestairs */ + "I:128: 3\n" /* sandstonestairs */ + "J: 51: 0\n" /* fire */ + "K: 44: 9\n" /* step */ + "a: 24: 2\n" /* sandstone */ + "b: 24: 0\n" /* sandstone */ + "c: 4: 0\n" /* cobblestone */ + "d: 12: 0\n" /* sand */ + "e: 13: 0\n" /* gravel */ + "f: 5: 0\n" /* wood */ + "g: 65: 3\n" /* ladder */ + "h: 85: 0\n" /* fence */ + "i: 64: 3\n" /* wooddoorblock */ + "j:134: 1\n" /* 134 */ + "k:134: 2\n" /* 134 */ + "l: 61: 2\n" /* furnace */ "m: 19: 0\n" /* sponge */ - "n: 65: 2\n" /* ladder */ - "o:101: 0\n" /* ironbars */ - "p: 50: 2\n" /* torch */ - "q: 47: 0\n" /* bookshelf */ - "r: 64:12\n" /* wooddoorblock */ - "s: 50: 3\n" /* torch */ - "t:171: 8\n" /* carpet */ - "u:128: 6\n" /* sandstonestairs */ - "v:126: 8\n" /* woodenslab */ - "w:128: 5\n" /* sandstonestairs */ - "x:128: 4\n" /* sandstonestairs */ - "y:128: 7\n" /* sandstonestairs */ - "z: 44: 1\n" /* step */, + "n:134: 6\n" /* 134 */ + "o:134: 4\n" /* 134 */ + "p: 65: 2\n" /* ladder */ + "q:101: 0\n" /* ironbars */ + "r: 50: 2\n" /* torch */ + "s: 47: 0\n" /* bookshelf */ + "t: 64: 8\n" /* wooddoorblock */ + "u: 50: 3\n" /* torch */ + "v:171: 8\n" /* carpet */ + "w:128: 6\n" /* sandstonestairs */ + "x:126: 8\n" /* woodenslab */ + "y:128: 5\n" /* sandstonestairs */ + "z:128: 4\n" /* sandstonestairs */, // Block data: // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaaaaaaaaa" - /* 1 */ "abbbaaaaaaa" - /* 2 */ "abbbaaaaaaa" - /* 3 */ "abbbaaaaaaa" - /* 4 */ "abbbaaaabaa" - /* 5 */ "abbbbbbbbba" - /* 6 */ "abbbbbbbbba" - /* 7 */ "abbbbbbbbba" - /* 8 */ "aaaaaaaaaaa" + /* 0 */ "abbbammmcmm" + /* 1 */ "bbbbbdddcdm" + /* 2 */ "bbbbbmmmcdm" + /* 3 */ "bbbbbmmmcdm" + /* 4 */ "bbbbabbbbba" + /* 5 */ "bbbbbbbbbbb" + /* 6 */ "bbbbbbbbbbb" + /* 7 */ "bbbbbbbbbbb" + /* 8 */ "abbbbbbbbba" // Level 1 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "cdddc......" - /* 1 */ "de..dfff.f." - /* 2 */ "d...d....f." - /* 3 */ "d...d....f." - /* 4 */ "d...ddddgdc" - /* 5 */ "d.........d" - /* 6 */ "dhf.......d" - /* 7 */ "dhi.jkl..nd" - /* 8 */ "cdddddddddc" + /* 0 */ "abbbammmemm" + /* 1 */ "bfffbdddedm" + /* 2 */ "bfffbmmmedm" + /* 3 */ "bfffbmmmedm" + /* 4 */ "bfffabbbfba" + /* 5 */ "bfffffffffb" + /* 6 */ "bfffffffffb" + /* 7 */ "bfffffffffb" + /* 8 */ "abbbbbbbbba" // Level 2 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "cdodc......" - /* 1 */ "de..o......" - /* 2 */ "d...o......" - /* 3 */ "o..pd......" - /* 4 */ "o...qdodrdc" - /* 5 */ "o......s..d" - /* 6 */ "d.t.......o" - /* 7 */ "d........nd" - /* 8 */ "cdddooodddc" + /* 0 */ "abbba......" + /* 1 */ "bg..bhhh.h." + /* 2 */ "b...b....h." + /* 3 */ "b...b....h." + /* 4 */ "b...abbbiba" + /* 5 */ "b.........b" + /* 6 */ "bjh.......b" + /* 7 */ "bjk.lno..pb" + /* 8 */ "abbbbbbbbba" // Level 3 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "cdudc......" - /* 1 */ "devvw......" - /* 2 */ "dvvvw......" - /* 3 */ "xvvvd......" - /* 4 */ "xvvvddudddc" - /* 5 */ "xvvvvvvvvvd" - /* 6 */ "dvvvvvvvvvw" - /* 7 */ "dvvvqqqvvnd" - /* 8 */ "cdddyyydddc" + /* 0 */ "abqba......" + /* 1 */ "bg..q......" + /* 2 */ "b...q......" + /* 3 */ "q..rb......" + /* 4 */ "q...sbqbtba" + /* 5 */ "q......u..b" + /* 6 */ "b.v.......q" + /* 7 */ "b........pb" + /* 8 */ "abbbqqqbbba" // Level 4 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "dzzzd......" - /* 1 */ "zA..z......" - /* 2 */ "z...z......" - /* 3 */ "z...z......" - /* 4 */ "d...dzzzzzd" - /* 5 */ "zddd......z" - /* 6 */ "zddd......z" - /* 7 */ "zddd.....Bz" - /* 8 */ "dzzzzdzzzzd" + /* 0 */ "abwba......" + /* 1 */ "bgxxy......" + /* 2 */ "bxxxy......" + /* 3 */ "zxxxb......" + /* 4 */ "zxxxabwbbba" + /* 5 */ "zxxxxxxxxxb" + /* 6 */ "bxxxxxxxxxy" + /* 7 */ "bxxxsssxxpb" + /* 8 */ "abbbAAAbbba" // Level 5 /* z\x* 1 */ /* * 01234567890 */ + /* 0 */ "bBBBb......" + /* 1 */ "BC..B......" + /* 2 */ "B...B......" + /* 3 */ "B...B......" + /* 4 */ "b...bBBBBBb" + /* 5 */ "Bbbb......B" + /* 6 */ "Bbbb......B" + /* 7 */ "Bbbb.....DB" + /* 8 */ "bBBBBbBBBBb" + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ /* 0 */ "..........." /* 1 */ "..........." /* 2 */ "..........." /* 3 */ "..........." /* 4 */ "..........." - /* 5 */ ".cCc......." - /* 6 */ ".DEF......." - /* 7 */ ".cGc......." + /* 5 */ ".aEa......." + /* 6 */ ".FGH......." + /* 7 */ ".aIa......." /* 8 */ "..........." - // Level 6 + // Level 7 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." @@ -2349,12 +2682,12 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 2 */ "..........." /* 3 */ "..........." /* 4 */ "..........." - /* 5 */ ".c.c......." - /* 6 */ "..H........" - /* 7 */ ".c.c......." + /* 5 */ ".a.a......." + /* 6 */ "..J........" + /* 7 */ ".a.a......." /* 8 */ "..........." - // Level 7 + // Level 8 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." @@ -2362,12 +2695,12 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 2 */ "..........." /* 3 */ "..........." /* 4 */ "..........." - /* 5 */ ".ddd......." - /* 6 */ ".dId......." - /* 7 */ ".ddd......." + /* 5 */ ".bbb......." + /* 6 */ ".bKb......." + /* 7 */ ".bbb......." /* 8 */ "..........." - // Level 8 + // Level 9 /* z\x* 1 */ /* * 01234567890 */ /* 0 */ "..........." @@ -2375,13 +2708,13 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 2 */ "..........." /* 3 */ "..........." /* 4 */ "..........." - /* 5 */ ".z.z......." + /* 5 */ ".B.B......." /* 6 */ "..........." - /* 7 */ ".z.z......." + /* 7 */ ".B.B......." /* 8 */ "...........", // Connectors: - "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 8, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2420,30 +2753,30 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 3: 0\n" /* dirt */ - "c: 2: 0\n" /* grass */ - "d: 5: 0\n" /* wood */ - "e: 24: 0\n" /* sandstone */ - "f: 24: 2\n" /* sandstone */ - "g: 85: 0\n" /* fence */ - "h: 64: 3\n" /* wooddoorblock */ - "i: 64: 6\n" /* wooddoorblock */ - "j: 65: 4\n" /* ladder */ - "k: 65: 2\n" /* ladder */ - "l: 50: 1\n" /* torch */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 3: 0\n" /* dirt */ + "d: 24: 0\n" /* sandstone */ + "e: 13: 0\n" /* gravel */ + "f: 2: 0\n" /* grass */ + "g: 5: 0\n" /* wood */ + "h: 85: 0\n" /* fence */ + "i: 64: 3\n" /* wooddoorblock */ + "j: 64: 2\n" /* wooddoorblock */ + "k: 65: 4\n" /* ladder */ + "l: 65: 2\n" /* ladder */ "m: 19: 0\n" /* sponge */ - "n: 50: 2\n" /* torch */ - "o:101: 0\n" /* ironbars */ - "p: 64: 8\n" /* wooddoorblock */ - "q: 64:12\n" /* wooddoorblock */ + "n: 50: 1\n" /* torch */ + "o: 50: 2\n" /* torch */ + "p:101: 0\n" /* ironbars */ + "q: 64: 8\n" /* wooddoorblock */ "r:128: 2\n" /* sandstonestairs */ "s:128: 6\n" /* sandstonestairs */ "t:126: 8\n" /* woodenslab */ "u:128: 5\n" /* sandstonestairs */ "v:128: 7\n" /* sandstonestairs */ "w: 44: 1\n" /* step */ - "x: 96: 4\n" /* trapdoor */ + "x: 96: 0\n" /* trapdoor */ "y:126: 0\n" /* woodenslab */ "z:128: 4\n" /* sandstonestairs */, @@ -2451,92 +2784,92 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // Level 0 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "aaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaa" - /* 2 */ "bbbbbaaaaaaa" - /* 3 */ "bbbbbaaaaaaa" - /* 4 */ "bbbbbaaaaaaa" - /* 5 */ "bbbbbaaaaaaa" - /* 6 */ "bbbaaaaaaaaa" - /* 7 */ "aaaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaaa" - /* 9 */ "aaaaaaaaaaaa" - /* 10 */ "aaaaaaaaaaaa" + /* 0 */ "mmmmmammbbba" + /* 1 */ "mmmmmmmmbbbm" + /* 2 */ "cccccaddddda" + /* 3 */ "cccccddddddd" + /* 4 */ "cccccddddddd" + /* 5 */ "cccccddddddd" + /* 6 */ "cccddddddddd" + /* 7 */ "mmmddddddddd" + /* 8 */ "mmmdddddddda" + /* 9 */ "mmmdddddmmmm" + /* 10 */ "mmmadddammmm" // Level 1 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ "aaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaa" - /* 2 */ "cccccaaaadaa" - /* 3 */ "cccccaddddda" - /* 4 */ "cccccdddddda" - /* 5 */ "cccccaddddda" - /* 6 */ "cccaadddddda" - /* 7 */ "aaaaddddddda" - /* 8 */ "aaaadddaaaaa" - /* 9 */ "aaaadddaaaaa" - /* 10 */ "aaaaaaaaaaaa" + /* 0 */ "mmmmmammeeea" + /* 1 */ "mmmmmmmmeeem" + /* 2 */ "fffffadddgda" + /* 3 */ "fffffdgggggd" + /* 4 */ "fffffggggggd" + /* 5 */ "fffffdgggggd" + /* 6 */ "fffddggggggd" + /* 7 */ "mmmdgggggggd" + /* 8 */ "mmmdggggddda" + /* 9 */ "mmmdgggdmmmm" + /* 10 */ "mmmadddammmm" // Level 2 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ ".....e.....f" - /* 1 */ "............" - /* 2 */ "gggggfeeehef" - /* 3 */ "g....e.....e" - /* 4 */ "g....i.....e" - /* 5 */ "g....e.....e" - /* 6 */ "gggfe......e" - /* 7 */ "mmme......je" - /* 8 */ "mmme...eeeef" - /* 9 */ "mmme..kemmmm" - /* 10 */ "mmmfeeefmmmm" + /* 0 */ "mmmmma.....a" + /* 1 */ "mmmmm......." + /* 2 */ "hhhhhadddida" + /* 3 */ "h....d.....d" + /* 4 */ "h....j.....d" + /* 5 */ "h....d.....d" + /* 6 */ "hhhad......d" + /* 7 */ "mmmd......kd" + /* 8 */ "mmmd....ddda" + /* 9 */ "mmmd..ldmmmm" + /* 10 */ "mmmadddammmm" // Level 3 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ ".....el...nf" - /* 1 */ "............" - /* 2 */ ".....fooepef" - /* 3 */ ".....e.....e" - /* 4 */ ".....q.....e" - /* 5 */ ".....e.....o" - /* 6 */ "...ge......e" - /* 7 */ "mmme......je" - /* 8 */ "mmme...eeoof" - /* 9 */ "mmme..kemmmm" - /* 10 */ "mmmgeeegmmmm" + /* 0 */ "mmmmman...oa" + /* 1 */ "mmmmm......." + /* 2 */ ".....appdqda" + /* 3 */ ".....d.....d" + /* 4 */ ".....q.....d" + /* 5 */ ".....d.....p" + /* 6 */ "...hd......d" + /* 7 */ "mmmd......kd" + /* 8 */ "mmmd....dppa" + /* 9 */ "mmmd..ldmmmm" + /* 10 */ "mmmhdddhmmmm" // Level 4 /* z\x* 11 */ /* * 012345678901 */ - /* 0 */ ".....r.....r" - /* 1 */ ".....e.....e" - /* 2 */ ".....fsseeef" - /* 3 */ ".....ettttte" - /* 4 */ ".....ettttte" - /* 5 */ ".....etttttu" - /* 6 */ "...getttttte" - /* 7 */ "mmmettttttje" - /* 8 */ "mmmettteevvf" - /* 9 */ "mmmettkemmmm" - /* 10 */ "mmmgeeegmmmm" + /* 0 */ "mmmmmr.....r" + /* 1 */ "mmmmmd.....d" + /* 2 */ ".....assddda" + /* 3 */ ".....dtttttd" + /* 4 */ ".....dtttttd" + /* 5 */ ".....dtttttu" + /* 6 */ "...hdatttttd" + /* 7 */ "mmmdttttttkd" + /* 8 */ "mmmdtttadvva" + /* 9 */ "mmmdttldmmmm" + /* 10 */ "mmmhdddhmmmm" // Level 5 /* z\x* 11 */ /* * 012345678901 */ /* 0 */ "............" /* 1 */ "............" - /* 2 */ ".....ewwewwe" + /* 2 */ ".....dwwdwwd" /* 3 */ ".....w.....w" /* 4 */ ".....w.....w" - /* 5 */ ".....w.....e" - /* 6 */ "...geeeg...w" - /* 7 */ "mmme...e..xw" - /* 8 */ "mmme...ewwwe" - /* 9 */ "mmme..kemmmm" - /* 10 */ "mmmgeeegmmmm" + /* 5 */ ".....w.....d" + /* 6 */ "...hdadh...w" + /* 7 */ "mmmd...d..xw" + /* 8 */ "mmmd...awwwd" + /* 9 */ "mmmd..ldmmmm" + /* 10 */ "mmmhdddhmmmm" // Level 6 /* z\x* 11 */ @@ -2547,11 +2880,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 3 */ "............" /* 4 */ "............" /* 5 */ "............" - /* 6 */ "...ge.eg...." - /* 7 */ "mmme...e...." - /* 8 */ "mmmo........" - /* 9 */ "mmme..kemmmm" - /* 10 */ "mmmgeoegmmmm" + /* 6 */ "...hd.dh...." + /* 7 */ "mmmd...d...." + /* 8 */ "mmmp........" + /* 9 */ "mmmd..ldmmmm" + /* 10 */ "mmmhdpdhmmmm" // Level 7 /* z\x* 11 */ @@ -2562,11 +2895,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 3 */ "............" /* 4 */ "............" /* 5 */ "............" - /* 6 */ "...ge.eg...." - /* 7 */ "mmme...e...." - /* 8 */ "mmmo........" - /* 9 */ "mmmel.kemmmm" - /* 10 */ "mmmgeoegmmmm" + /* 6 */ "...hd.dh...." + /* 7 */ "mmmd...d...." + /* 8 */ "mmmp........" + /* 9 */ "mmmdn.ldmmmm" + /* 10 */ "mmmhdpdhmmmm" // Level 8 /* z\x* 11 */ @@ -2577,11 +2910,11 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* 3 */ "............" /* 4 */ "............" /* 5 */ "............" - /* 6 */ "...fesef...." - /* 7 */ "mmmeyyye...." + /* 6 */ "...adsda...." + /* 7 */ "mmmdyyyd...." /* 8 */ "mmmzyyyu...." - /* 9 */ "mmmeyykemmmm" - /* 10 */ "mmmfevefmmmm" + /* 9 */ "mmmdyyldmmmm" + /* 10 */ "mmmadvdammmm" // Level 9 /* z\x* 11 */ @@ -2630,107 +2963,122 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 67, ID 556, created by STR_Warrior { // Size: - 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11 + 9, 6, 11, // SizeX = 9, SizeY = 6, SizeZ = 11 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 9, 4, 11, // MaxX, MaxY, MaxZ + 9, 5, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 65: 2\n" /* ladder */ - "g: 64:12\n" /* wooddoorblock */ - "h:101: 0\n" /* ironbars */ - "i: 50: 2\n" /* torch */ - "j: 50: 1\n" /* torch */ - "k:128: 2\n" /* sandstonestairs */ - "l:126: 8\n" /* woodenslab */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 65: 2\n" /* ladder */ + "h: 64: 8\n" /* wooddoorblock */ + "i:101: 0\n" /* ironbars */ + "j: 50: 2\n" /* torch */ + "k: 50: 1\n" /* torch */ + "l:128: 2\n" /* sandstonestairs */ "m: 19: 0\n" /* sponge */ - "n:128: 5\n" /* sandstonestairs */ - "o:128: 6\n" /* sandstonestairs */ - "p:128: 4\n" /* sandstonestairs */ - "q:128: 7\n" /* sandstonestairs */ - "r: 44: 1\n" /* step */ - "s: 96: 6\n" /* trapdoor */, + "n:126: 8\n" /* woodenslab */ + "o:128: 5\n" /* sandstonestairs */ + "p:128: 6\n" /* sandstonestairs */ + "q:128: 4\n" /* sandstonestairs */ + "r:128: 7\n" /* sandstonestairs */ + "s: 44: 1\n" /* step */ + "t: 96: 2\n" /* trapdoor */, // Block data: // Level 0 /* z\x* 012345678 */ - /* 0 */ "aaaaaaaaa" - /* 1 */ "aaaaaaaaa" - /* 2 */ "aaaaaabaa" - /* 3 */ "aaaaabbba" - /* 4 */ "aaaaabbba" - /* 5 */ "aaaaabbba" - /* 6 */ "aaaaabbba" - /* 7 */ "abbbbbbba" - /* 8 */ "abbbbbbba" - /* 9 */ "abbbbbbba" - /* 10 */ "aaaaaaaaa" + /* 0 */ "mmmmabbba" + /* 1 */ "mmmmmbbbm" + /* 2 */ "mmmmaccca" + /* 3 */ "mmmmccccc" + /* 4 */ "mmmmccccc" + /* 5 */ "mmmmccccc" + /* 6 */ "acccacccc" + /* 7 */ "ccccccccc" + /* 8 */ "ccccccccc" + /* 9 */ "ccccccccc" + /* 10 */ "accccccca" // Level 1 /* z\x* 012345678 */ - /* 0 */ "mmmmc...c" - /* 1 */ "mmmm....." - /* 2 */ "mmmmcdedc" - /* 3 */ "mmmmd...d" - /* 4 */ "mmmmd...d" - /* 5 */ "mmmmd...d" - /* 6 */ "cdddd...d" - /* 7 */ "d.......d" - /* 8 */ "d.......d" - /* 9 */ "d......fd" - /* 10 */ "cdddddddc" + /* 0 */ "mmmmaddda" + /* 1 */ "mmmmmdddm" + /* 2 */ "mmmmaceca" + /* 3 */ "mmmmceeec" + /* 4 */ "mmmmceeec" + /* 5 */ "mmmmceeec" + /* 6 */ "acccaeeec" + /* 7 */ "ceeeeeeec" + /* 8 */ "ceeeeeeec" + /* 9 */ "ceeeeeeec" + /* 10 */ "accccccca" // Level 2 /* z\x* 012345678 */ - /* 0 */ "mmmmc...c" + /* 0 */ "mmmma...a" /* 1 */ "mmmm....." - /* 2 */ "mmmmcdgdc" - /* 3 */ "mmmmd...d" - /* 4 */ "mmmmd...d" - /* 5 */ "mmmmd...h" - /* 6 */ "cdhdd...h" - /* 7 */ "d.......h" - /* 8 */ "h......id" - /* 9 */ "dj.....fd" - /* 10 */ "cddhhhddc" + /* 2 */ "mmmmacfca" + /* 3 */ "mmmmc...c" + /* 4 */ "mmmmc...c" + /* 5 */ "mmmmc...c" + /* 6 */ "accca...c" + /* 7 */ "c.......c" + /* 8 */ "c.......c" + /* 9 */ "c......gc" + /* 10 */ "accccccca" // Level 3 /* z\x* 012345678 */ - /* 0 */ "mmmmk...k" - /* 1 */ "mmmmd...d" - /* 2 */ "mmmmcdddc" - /* 3 */ "mmmmdllld" - /* 4 */ "mmmmdllld" - /* 5 */ "mmmmdllln" - /* 6 */ "cdoddllln" - /* 7 */ "dllllllln" - /* 8 */ "pllllllld" - /* 9 */ "dllllllfd" - /* 10 */ "cddqqqddc" + /* 0 */ "mmmma...a" + /* 1 */ "mmmm....." + /* 2 */ "mmmmachca" + /* 3 */ "mmmmc...c" + /* 4 */ "mmmmc...c" + /* 5 */ "mmmmc...i" + /* 6 */ "acica...i" + /* 7 */ "c.......i" + /* 8 */ "i......jc" + /* 9 */ "ck.....gc" + /* 10 */ "acciiicca" // Level 4 /* z\x* 012345678 */ + /* 0 */ "mmmml...l" + /* 1 */ "mmmmc...c" + /* 2 */ "mmmmaccca" + /* 3 */ "mmmmcnnnc" + /* 4 */ "mmmmcnnnc" + /* 5 */ "mmmmcnnno" + /* 6 */ "acpcannno" + /* 7 */ "cnnnnnnno" + /* 8 */ "qnnnnnnnc" + /* 9 */ "cnnnnnngc" + /* 10 */ "accrrrcca" + + // Level 5 + /* z\x* 012345678 */ /* 0 */ "mmmm....." /* 1 */ "mmmm....." - /* 2 */ "mmmmdrdrd" - /* 3 */ "mmmmr...r" - /* 4 */ "mmmmr...r" - /* 5 */ "mmmmr...r" - /* 6 */ "drrrd...d" - /* 7 */ "r.......r" - /* 8 */ "r.......r" - /* 9 */ "r......sr" - /* 10 */ "drrrdrrrd", + /* 2 */ "mmmmcscsc" + /* 3 */ "mmmms...s" + /* 4 */ "mmmms...s" + /* 5 */ "mmmms...s" + /* 6 */ "csssc...c" + /* 7 */ "s.......s" + /* 8 */ "s.......s" + /* 9 */ "s......ts" + /* 10 */ "cssscsssc", // Connectors: - "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2761,162 +3109,176 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 83, ID 599, created by STR_Warrior { // Size: - 13, 9, 9, // SizeX = 13, SizeY = 9, SizeZ = 9 + 13, 10, 9, // SizeX = 13, SizeY = 10, SizeZ = 9 // Hitbox (relative to bounding box): -1, 0, 0, // MinX, MinY, MinZ - 13, 8, 9, // MaxX, MaxY, MaxZ + 13, 9, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "A: 44: 9\n" /* step */ - "a: 12: 0\n" /* sand */ - "b: 5: 0\n" /* wood */ - "c: 24: 2\n" /* sandstone */ - "d: 24: 0\n" /* sandstone */ - "e: 64: 7\n" /* wooddoorblock */ - "f: 17: 0\n" /* tree */ - "g:128: 5\n" /* sandstonestairs */ - "h:128: 4\n" /* sandstonestairs */ - "i:128: 7\n" /* sandstonestairs */ - "j:128: 6\n" /* sandstonestairs */ - "k:118: 3\n" /* cauldronblock */ - "l:155: 1\n" /* quartzblock */ + "A: 51: 0\n" /* fire */ + "B: 44: 9\n" /* step */ + "a: 24: 2\n" /* sandstone */ + "b: 4: 0\n" /* cobblestone */ + "c: 24: 0\n" /* sandstone */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 64: 3\n" /* wooddoorblock */ + "g: 17: 0\n" /* tree */ + "h:128: 5\n" /* sandstonestairs */ + "i:128: 4\n" /* sandstonestairs */ + "j:128: 7\n" /* sandstonestairs */ + "k:128: 6\n" /* sandstonestairs */ + "l:118: 3\n" /* cauldronblock */ "m: 19: 0\n" /* sponge */ - "n: 64:12\n" /* wooddoorblock */ - "o: 50: 3\n" /* torch */ - "p:101: 0\n" /* ironbars */ - "q:140: 0\n" /* flowerpotblock */ - "r: 24: 1\n" /* sandstone */ - "s:128: 2\n" /* sandstonestairs */ - "t:126: 8\n" /* woodenslab */ - "u: 44: 1\n" /* step */ - "v:128: 0\n" /* sandstonestairs */ - "w: 87: 0\n" /* netherstone */ - "x:128: 1\n" /* sandstonestairs */ - "y:128: 3\n" /* sandstonestairs */ - "z: 51: 0\n" /* fire */, + "n:155: 1\n" /* quartzblock */ + "o: 64: 8\n" /* wooddoorblock */ + "p: 50: 3\n" /* torch */ + "q:101: 0\n" /* ironbars */ + "r:140: 0\n" /* flowerpotblock */ + "s: 24: 1\n" /* sandstone */ + "t:128: 2\n" /* sandstonestairs */ + "u:126: 8\n" /* woodenslab */ + "v: 44: 1\n" /* step */ + "w:128: 0\n" /* sandstonestairs */ + "x: 87: 0\n" /* netherstone */ + "y:128: 1\n" /* sandstonestairs */ + "z:128: 3\n" /* sandstonestairs */, // Block data: // Level 0 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "aaaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaaa" - /* 2 */ "aaabbababbaaa" - /* 3 */ "abbbbbbbbbbba" - /* 4 */ "abbbbbbbbbbba" - /* 5 */ "abbbbbbbbbbba" - /* 6 */ "abbbbbbbbbbba" - /* 7 */ "abbbbbbbbbbba" - /* 8 */ "aaaaaaaaaaaaa" + /* 0 */ "mmmmabbbammmm" + /* 1 */ "mmmmmbbbmmmmm" + /* 2 */ "accccccccccca" + /* 3 */ "ccccccccccccc" + /* 4 */ "ccccccccccccc" + /* 5 */ "ccccccccccccc" + /* 6 */ "ccccccccccccc" + /* 7 */ "ccccccccccccc" + /* 8 */ "accccccccccca" // Level 1 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "....c...c...." - /* 1 */ "............." - /* 2 */ "cdddddedddddc" - /* 3 */ "dfg.......hfd" - /* 4 */ "di.........id" - /* 5 */ "d...........d" - /* 6 */ "dj.........jd" - /* 7 */ "dfg.khlgk.hfd" - /* 8 */ "cdddddddddddc" + /* 0 */ "mmmmadddammmm" + /* 1 */ "mmmmmdddmmmmm" + /* 2 */ "accccceccccca" + /* 3 */ "ceeeeeeeeeeec" + /* 4 */ "ceeeeeeeeeeec" + /* 5 */ "ceeeeeeeeeeec" + /* 6 */ "ceeeeeeeeeeec" + /* 7 */ "ceeeeeeeeeeec" + /* 8 */ "accccccccccca" // Level 2 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "....c...c...." - /* 1 */ "............." - /* 2 */ "cdddddndddddc" - /* 3 */ "df...o.o...fd" - /* 4 */ "d...........d" - /* 5 */ "p...........p" - /* 6 */ "d...........d" - /* 7 */ "df...qrq...fd" - /* 8 */ "cdpppdddpppdc" + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmm.....mmmm" + /* 2 */ "acccccfccccca" + /* 3 */ "cgh.......igc" + /* 4 */ "cj.........jc" + /* 5 */ "c...........c" + /* 6 */ "ck.........kc" + /* 7 */ "cgh.linhl.igc" + /* 8 */ "accccccccccca" // Level 3 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "....s...s...." - /* 1 */ "....r...d...." - /* 2 */ "cdddddddddddc" - /* 3 */ "dftttttttttfd" - /* 4 */ "dtttttttttttd" - /* 5 */ "htttttttttttg" - /* 6 */ "dtttttttttttd" - /* 7 */ "dftttttttttfd" - /* 8 */ "cdiiidddiiidc" + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmm.....mmmm" + /* 2 */ "acccccoccccca" + /* 3 */ "cg...p.p...gc" + /* 4 */ "c...........c" + /* 5 */ "q...........q" + /* 6 */ "c...........c" + /* 7 */ "cg...rsr...gc" + /* 8 */ "acqqqcccqqqca" // Level 4 /* z\x* 111 */ /* * 0123456789012 */ - /* 0 */ "............." - /* 1 */ "............." - /* 2 */ "duuuuuduuuuud" - /* 3 */ "u...........u" - /* 4 */ "u.ddd...ddd.u" - /* 5 */ "d.ddd...ddd.d" - /* 6 */ "u.ddd...ddd.u" - /* 7 */ "u...........u" - /* 8 */ "duuuuuduuuuud" + /* 0 */ "mmmmt...tmmmm" + /* 1 */ "mmmms...cmmmm" + /* 2 */ "accccccccccca" + /* 3 */ "cguuuuuuuuugc" + /* 4 */ "cuuuuuuuuuuuc" + /* 5 */ "iuuuuuuuuuuuh" + /* 6 */ "cuuuuuuuuuuuc" + /* 7 */ "cguuuuuuuuugc" + /* 8 */ "acjjjcccjjjca" // Level 5 /* z\x* 111 */ /* * 0123456789012 */ + /* 0 */ "mmmm.....mmmm" + /* 1 */ "mmmm.....mmmm" + /* 2 */ "cvvvvvcvvvvvc" + /* 3 */ "v...........v" + /* 4 */ "v.ccc...ccc.v" + /* 5 */ "c.ccc...ccc.c" + /* 6 */ "v.ccc...ccc.v" + /* 7 */ "v...........v" + /* 8 */ "cvvvvvcvvvvvc" + + // Level 6 + /* z\x* 111 */ + /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "............." /* 3 */ "............." - /* 4 */ "..csc...csc.." - /* 5 */ "..vwx...vwx.." - /* 6 */ "..cyc...cyc.." + /* 4 */ "..ata...ata.." + /* 5 */ "..wxy...wxy.." + /* 6 */ "..aza...aza.." /* 7 */ "............." /* 8 */ "............." - // Level 6 + // Level 7 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "............." /* 3 */ "............." - /* 4 */ "..c.c...c.c.." - /* 5 */ "...z.....z..." - /* 6 */ "..c.c...c.c.." + /* 4 */ "..a.a...a.a.." + /* 5 */ "...A.....A..." + /* 6 */ "..a.a...a.a.." /* 7 */ "............." /* 8 */ "............." - // Level 7 + // Level 8 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "............." /* 3 */ "............." - /* 4 */ "..ddd...ddd.." - /* 5 */ "..dAd...dAd.." - /* 6 */ "..ddd...ddd.." + /* 4 */ "..ccc...ccc.." + /* 5 */ "..cBc...cBc.." + /* 6 */ "..ccc...ccc.." /* 7 */ "............." /* 8 */ "............." - // Level 8 + // Level 9 /* z\x* 111 */ /* * 0123456789012 */ /* 0 */ "............." /* 1 */ "............." /* 2 */ "............." /* 3 */ "............." - /* 4 */ "..u.u...u.u.." + /* 4 */ "..v.v...v.v.." /* 5 */ "............." - /* 6 */ "..u.u...u.u.." + /* 6 */ "..v.v...v.v.." /* 7 */ "............." /* 8 */ ".............", // Connectors: - "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, + "-1: 6, 2, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2953,201 +3315,245 @@ const cPrefab::sDef g_AlchemistVillageStartingPrefabs[] = // The data has been exported from the gallery Desert, area index 90, ID 631, created by STR_Warrior { // Size: - 5, 21, 5, // SizeX = 5, SizeY = 21, SizeZ = 5 + 7, 21, 7, // SizeX = 7, SizeY = 21, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 4, 20, 4, // MaxX, MaxY, MaxZ + 6, 20, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a: 1: 0\n" /* stone */ - "b: 24: 0\n" /* sandstone */ - "c: 8: 0\n" /* water */ - "d: 24: 2\n" /* sandstone */ - "e:128: 1\n" /* sandstonestairs */ - "f: 44: 1\n" /* step */ - "g:128: 0\n" /* sandstonestairs */ - "h:128: 3\n" /* sandstonestairs */ - "i:128: 2\n" /* sandstonestairs */ - "j: 44: 9\n" /* step */ - "k:126: 0\n" /* woodenslab */ - "m: 19: 0\n" /* sponge */, + "b: 24: 2\n" /* sandstone */ + "c: 24: 0\n" /* sandstone */ + "d: 8: 0\n" /* water */ + "e: 4: 0\n" /* cobblestone */ + "f: 13: 0\n" /* gravel */ + "g:128: 1\n" /* sandstonestairs */ + "h: 44: 1\n" /* step */ + "i:128: 0\n" /* sandstonestairs */ + "j:128: 3\n" /* sandstonestairs */ + "k:128: 2\n" /* sandstonestairs */ + "l: 44: 9\n" /* step */ + "m: 19: 0\n" /* sponge */ + "n:126: 0\n" /* woodenslab */, // Block data: // Level 0 - /* z\x* 01234 */ - /* 0 */ "aaaaa" - /* 1 */ "aaaaa" - /* 2 */ "aaaaa" - /* 3 */ "aaaaa" - /* 4 */ "aaaaa" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" // Level 1 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 2 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 3 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 4 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 5 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 6 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 7 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 8 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 9 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 10 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 11 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 12 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 13 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "mbcccbm" + /* 2 */ "mcdddcm" + /* 3 */ "mcdddcm" + /* 4 */ "mcdddcm" + /* 5 */ "mbcccbm" + /* 6 */ "mmmmmmm" // Level 14 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmeeemm" + /* 1 */ "mbcccbm" + /* 2 */ "ecdddce" + /* 3 */ "ecdddce" + /* 4 */ "ecdddce" + /* 5 */ "mbcccbm" + /* 6 */ "mmeeemm" // Level 15 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bcccb" - /* 2 */ "bcccb" - /* 3 */ "bcccb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mmfffmm" + /* 1 */ "mbcccbm" + /* 2 */ "fcdddcf" + /* 3 */ "fcdddcf" + /* 4 */ "fcdddcf" + /* 5 */ "mbcccbm" + /* 6 */ "mmfffmm" // Level 16 - /* z\x* 01234 */ - /* 0 */ "defgd" - /* 1 */ "h...h" - /* 2 */ "f...f" - /* 3 */ "i...i" - /* 4 */ "defgd" + /* z\x* 0123456 */ + /* 0 */ "mm...mm" + /* 1 */ "mbghibm" + /* 2 */ ".j...j." + /* 3 */ ".h...h." + /* 4 */ ".k...k." + /* 5 */ "mbghibm" + /* 6 */ "mm...mm" // Level 17 - /* z\x* 01234 */ - /* 0 */ "d...d" - /* 1 */ "....." - /* 2 */ "....." - /* 3 */ "....." - /* 4 */ "d...d" + /* z\x* 0123456 */ + /* 0 */ "mm...mm" + /* 1 */ "mb...bm" + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "mb...bm" + /* 6 */ "mm...mm" // Level 18 - /* z\x* 01234 */ - /* 0 */ "djjjd" - /* 1 */ "j...j" - /* 2 */ "j...j" - /* 3 */ "j...j" - /* 4 */ "djjjd" + /* z\x* 0123456 */ + /* 0 */ "mm...mm" + /* 1 */ "mblllbm" + /* 2 */ ".l...l." + /* 3 */ ".l...l." + /* 4 */ ".l...l." + /* 5 */ "mblllbm" + /* 6 */ "mm...mm" // Level 19 - /* z\x* 01234 */ - /* 0 */ "bbbbb" - /* 1 */ "bkkkb" - /* 2 */ "bkkkb" - /* 3 */ "bkkkb" - /* 4 */ "bbbbb" + /* z\x* 0123456 */ + /* 0 */ "mm...mm" + /* 1 */ "mcccccm" + /* 2 */ ".cnnnc." + /* 3 */ ".cnnnc." + /* 4 */ ".cnnnc." + /* 5 */ "mcccccm" + /* 6 */ "mm...mm" // Level 20 - /* z\x* 01234 */ - /* 0 */ "f.f.f" - /* 1 */ "....." - /* 2 */ "f...f" - /* 3 */ "....." - /* 4 */ "f.f.f", + /* z\x* 0123456 */ + /* 0 */ "mm...mm" + /* 1 */ "mh.h.hm" + /* 2 */ "......." + /* 3 */ ".h...h." + /* 4 */ "......." + /* 5 */ "mh.h.hm" + /* 6 */ "mm...mm", // Connectors: - "2: 2, 16, 4: 3\n" /* Type 2, direction Z+ */ - "2: 0, 16, 2: 4\n" /* Type 2, direction X- */ - "2: 2, 16, 0: 2\n" /* Type 2, direction Z- */ - "2: 4, 16, 2: 5\n" /* Type 2, direction X+ */, + "2: 3, 16, 6: 3\n" /* Type 2, direction Z+ */ + "2: 0, 16, 3: 4\n" /* Type 2, direction X- */ + "2: 3, 16, 0: 2\n" /* Type 2, direction Z- */ + "2: 6, 16, 3: 5\n" /* Type 2, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp index 5ec222f84..79f7a5272 100644 --- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp @@ -129,6 +129,176 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Farm: + // The data has been exported from the gallery Plains, area index 166, ID 554, created by Aloe_vera + { + // Size: + 11, 7, 13, // SizeX = 11, SizeY = 7, SizeZ = 13 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 6, 12, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 3: 0\n" /* dirt */ + "b: 60: 7\n" /* tilleddirt */ + "c: 8: 0\n" /* water */ + "d: 43: 0\n" /* doubleslab */ + "e: 44: 0\n" /* step */ + "f: 59: 7\n" /* crops */ + "g: 83: 0\n" /* reedblock */ + "h:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "maaaaaaaaam" + /* 3 */ "maaaaaaaaam" + /* 4 */ "maaaaaaaaam" + /* 5 */ "maaaaaaaaam" + /* 6 */ "maaaaaaaaam" + /* 7 */ "maaaaaaaaam" + /* 8 */ "maaaaaaaaam" + /* 9 */ "maaaaaaaaam" + /* 10 */ "maaaaaaaaam" + /* 11 */ "maaaaaaaaam" + /* 12 */ "mmmmmmmmmmm" + + // Level 1 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "mmmmmmmmmmm" + /* 1 */ "maaaaaaaaam" + /* 2 */ "mabbbbbbbam" + /* 3 */ "mabbbbbbbam" + /* 4 */ "mabbbbbbbam" + /* 5 */ "mabbbbbbbam" + /* 6 */ "mabcccccaam" + /* 7 */ "mabbbbbbbam" + /* 8 */ "mabbbbbbbam" + /* 9 */ "mabbbbbbbam" + /* 10 */ "mabbbbbbbam" + /* 11 */ "maaaaaaaaam" + /* 12 */ "mmmmmmmmmmm" + + // Level 2 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".deeeeeeed." + /* 2 */ ".efffffffe." + /* 3 */ ".efffffffe." + /* 4 */ ".efffffffe." + /* 5 */ ".efgggggfe." + /* 6 */ ".eg.....ge." + /* 7 */ ".efgggggfe." + /* 8 */ ".efffffffe." + /* 9 */ ".efffffffe." + /* 10 */ ".efffffffe." + /* 11 */ ".deeeeeeed." + /* 12 */ "..........." + + // Level 3 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".h.......h." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "...ggggg..." + /* 6 */ "..g.....g.." + /* 7 */ "...ggggg..." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ ".h.......h." + /* 12 */ "..........." + + // Level 4 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".h.......h." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "...ggggg..." + /* 6 */ "..g.....g.." + /* 7 */ "...ggggg..." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ ".h.......h." + /* 12 */ "..........." + + // Level 5 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "..........." + /* 1 */ ".h.......h." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ "..........." + /* 11 */ ".h.......h." + /* 12 */ "..........." + + // Level 6 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".h.......h." + /* 1 */ "hhh.....hhh" + /* 2 */ ".h.......h." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ ".h.......h." + /* 11 */ "hhh.....hhh" + /* 12 */ ".h.......h.", + + // Connectors: + "-1: 10, 2, 6: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // Farm + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Forge: // The data has been exported from the gallery Plains, area index 79, ID 145, created by Aloe_vera @@ -2025,12 +2195,12 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // Level 1 /* z\x* 0123456 */ - /* 0 */ "bbbbbbb" - /* 1 */ "bbbbbbb" - /* 2 */ "bbbbbbb" - /* 3 */ "bbbabbb" - /* 4 */ "bbbbbbb" - /* 5 */ "bbbbbbb" + /* 0 */ "bmmmmmm" + /* 1 */ "bmmmmmm" + /* 2 */ "bmmmmmm" + /* 3 */ "bmmmmmm" + /* 4 */ "bmmmmmm" + /* 5 */ "bmmmmmm" /* 6 */ "bbbbbbb" // Level 2 @@ -3005,159 +3175,157 @@ const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] = "a: 1: 0\n" /* stone */ "b: 4: 0\n" /* cobblestone */ "c: 8: 0\n" /* water */ - "d: 3: 0\n" /* dirt */ - "e: 2: 0\n" /* grass */ - "f: 13: 0\n" /* gravel */ - "g: 67: 1\n" /* stairs */ - "h: 67: 2\n" /* stairs */ - "i: 67: 0\n" /* stairs */ - "j: 67: 3\n" /* stairs */ - "k: 85: 0\n" /* fence */ - "l: 44: 8\n" /* step */ - "m: 19: 0\n" /* sponge */ - "n: 44: 0\n" /* step */ - "o: 43: 0\n" /* doubleslab */, + "d: 13: 0\n" /* gravel */ + "e: 67: 1\n" /* stairs */ + "f: 67: 2\n" /* stairs */ + "g: 67: 0\n" /* stairs */ + "h: 67: 3\n" /* stairs */ + "i: 85: 0\n" /* fence */ + "j: 44: 8\n" /* step */ + "k: 44: 0\n" /* step */ + "l: 43: 0\n" /* doubleslab */ + "m: 19: 0\n" /* sponge */, // Block data: // Level 0 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "aaaaaaa" - /* 2 */ "aaaaaaa" - /* 3 */ "aaaaaaa" - /* 4 */ "aaaaaaa" - /* 5 */ "aaaaaaa" - /* 6 */ "aaaaaaa" + /* 0 */ "mmmmmmm" + /* 1 */ "maaaaam" + /* 2 */ "maaaaam" + /* 3 */ "maaaaam" + /* 4 */ "maaaaam" + /* 5 */ "maaaaam" + /* 6 */ "mmmmmmm" // Level 1 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcc.ba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" + /* 0 */ "mmmmmmm" + /* 1 */ "mbbbbbm" + /* 2 */ "mbcc.bm" + /* 3 */ "mbcccbm" + /* 4 */ "mbcccbm" + /* 5 */ "mbbbbbm" + /* 6 */ "mmmmmmm" // Level 2 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcccba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" + /* 0 */ "mmmmmmm" + /* 1 */ "mbbbbbm" + /* 2 */ "mbcccbm" + /* 3 */ "mbcccbm" + /* 4 */ "mbcccbm" + /* 5 */ "mbbbbbm" + /* 6 */ "mmmmmmm" // Level 3 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcccba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" + /* 0 */ "mmmmmmm" + /* 1 */ "mbbbbbm" + /* 2 */ "mbcccbm" + /* 3 */ "mbcccbm" + /* 4 */ "mbcccbm" + /* 5 */ "mbbbbbm" + /* 6 */ "mmmmmmm" // Level 4 /* z\x* 0123456 */ - /* 0 */ "aaaaaaa" - /* 1 */ "abbbbba" - /* 2 */ "abcccba" - /* 3 */ "abcccba" - /* 4 */ "abcccba" - /* 5 */ "abbbbba" - /* 6 */ "aaaaaaa" + /* 0 */ "mmmmmmm" + /* 1 */ "mbbbbbm" + /* 2 */ "mbcccbm" + /* 3 */ "mbcccbm" + /* 4 */ "mbcccbm" + /* 5 */ "mbbbbbm" + /* 6 */ "mmmmmmm" // Level 5 /* z\x* 0123456 */ - /* 0 */ "ddddddd" - /* 1 */ "dbbbbbd" - /* 2 */ "dbcccbd" - /* 3 */ "dbcccbd" - /* 4 */ "dbcccbd" - /* 5 */ "dbbbbbd" - /* 6 */ "ddddddd" + /* 0 */ "mmmmmmm" + /* 1 */ "mbbbbbm" + /* 2 */ "mbcccbm" + /* 3 */ "mbcccbm" + /* 4 */ "mbcccbm" + /* 5 */ "mbbbbbm" + /* 6 */ "mmmmmmm" // Level 6 /* z\x* 0123456 */ - /* 0 */ "ddddddd" - /* 1 */ "dbbbbbd" - /* 2 */ "dbcccbd" - /* 3 */ "dbcccbd" - /* 4 */ "dbcccbd" - /* 5 */ "dbbbbbd" - /* 6 */ "ddddddd" + /* 0 */ "mmmmmmm" + /* 1 */ "mbbbbbm" + /* 2 */ "mbcccbm" + /* 3 */ "mbcccbm" + /* 4 */ "mbcccbm" + /* 5 */ "mbbbbbm" + /* 6 */ "mmmmmmm" // Level 7 /* z\x* 0123456 */ - /* 0 */ "ddddddd" - /* 1 */ "dbbbbbd" - /* 2 */ "dbcccbd" - /* 3 */ "dbcccbd" - /* 4 */ "dbcccbd" - /* 5 */ "dbbbbbd" - /* 6 */ "ddddddd" + /* 0 */ "mmbbbmm" + /* 1 */ "mbbbbbm" + /* 2 */ "bbcccbb" + /* 3 */ "bbcccbb" + /* 4 */ "bbcccbb" + /* 5 */ "mbbbbbm" + /* 6 */ "mmbbbmm" // Level 8 /* z\x* 0123456 */ - /* 0 */ "eefffee" - /* 1 */ "ebbbbbe" - /* 2 */ "fbcccbf" - /* 3 */ "fbcccbf" - /* 4 */ "fbcccbf" - /* 5 */ "ebbbbbe" - /* 6 */ "eefffee" + /* 0 */ "mmdddmm" + /* 1 */ "mbbbbbm" + /* 2 */ "dbcccbd" + /* 3 */ "dbcccbd" + /* 4 */ "dbcccbd" + /* 5 */ "mbbbbbm" + /* 6 */ "mmdddmm" // Level 9 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".bghib." - /* 2 */ ".j...j." - /* 3 */ ".i...g." - /* 4 */ ".h...h." - /* 5 */ ".bgjib." - /* 6 */ "......." + /* 0 */ "mm...mm" + /* 1 */ "mbefgbm" + /* 2 */ ".h...h." + /* 3 */ ".g...e." + /* 4 */ ".f...f." + /* 5 */ "mbehgbm" + /* 6 */ "mm...mm" // Level 10 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".k...k." + /* 0 */ "mm...mm" + /* 1 */ "mi...im" /* 2 */ "......." /* 3 */ "......." /* 4 */ "......." - /* 5 */ ".k...k." - /* 6 */ "......." + /* 5 */ "mi...im" + /* 6 */ "mm...mm" // Level 11 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ ".k...k." + /* 0 */ "mm...mm" + /* 1 */ "mi...im" /* 2 */ "......." /* 3 */ "......." /* 4 */ "......." - /* 5 */ ".k...k." - /* 6 */ "......." + /* 5 */ "mi...im" + /* 6 */ "mm...mm" // Level 12 /* z\x* 0123456 */ - /* 0 */ ".lnnnl." - /* 1 */ "loooool" - /* 2 */ "nooooon" - /* 3 */ "nooooon" - /* 4 */ "nooooon" - /* 5 */ "loooool" - /* 6 */ ".lnnnl." + /* 0 */ "mjkkkjm" + /* 1 */ "jlllllj" + /* 2 */ "klllllk" + /* 3 */ "klllllk" + /* 4 */ "klllllk" + /* 5 */ "jlllllj" + /* 6 */ "mjkkkjm" // Level 13 /* z\x* 0123456 */ - /* 0 */ "n.....n" + /* 0 */ "k.....k" /* 1 */ "......." - /* 2 */ "..nnn.." - /* 3 */ "..non.." - /* 4 */ "..nnn.." + /* 2 */ "..kkk.." + /* 3 */ "..klk.." + /* 4 */ "..kkk.." /* 5 */ "......." - /* 6 */ "n.....n", + /* 6 */ "k.....k", // Connectors: "2: 0, 9, 3: 4\n" /* Type 2, direction X- */ diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index f5c5b7a20..9e5e06769 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -362,29 +362,29 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" + /* 0 */ "aaaaaaabaaaaaaa" /* 1 */ "aaaaaaaaaaaaaaa" /* 2 */ "aaaaaaaaaaaaaaa" /* 3 */ "aaaaaaaaaaaaaaa" /* 4 */ "aaaaaaaaaaaaaaa" - /* 5 */ "aaaaaaaaaaaaaaa" - /* 6 */ "aaaaaaaaaaaaaaa" - /* 7 */ "aaaaaaaaaaaaaaa" - /* 8 */ "aaaaaaaaaaaaaaa" - - // Level 1 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "aaaaaaabaaaaaaa" - /* 1 */ "aaaaaaabaaaaaaa" - /* 2 */ "aaaaaaabaaaaaaa" - /* 3 */ "aaaaaaabaaaaaaa" - /* 4 */ "aaaaaaabaaaaaaa" /* 5 */ "aaaaaaabaaaaaaa" /* 6 */ "aaaaaaabaaaaaaa" /* 7 */ "aaaaaaabaaaaaaa" /* 8 */ "aaaaaaabaaaaaaa" + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaamaaaaaaa" + /* 1 */ "aaaaaaamaaaaaaa" + /* 2 */ "aaaaaaamaaaaaaa" + /* 3 */ "aaaaaaamaaaaaaa" + /* 4 */ "aaaaaaamaaaaaaa" + /* 5 */ "aaaaaaamaaaaaaa" + /* 6 */ "aaaaaaamaaaaaaa" + /* 7 */ "aaaaaaamaaaaaaa" + /* 8 */ "aaaaaaamaaaaaaa" + // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ @@ -509,12 +509,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 67: 1\n" /* stairs */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 6\n" /* wooddoorblock */ + "g: 64: 2\n" /* wooddoorblock */ "h: 10: 0\n" /* lava */ "i: 54: 2\n" /* chest */ "j: 61: 2\n" /* furnace */ "k:102: 0\n" /* glasspane */ - "l: 64:12\n" /* wooddoorblock */ + "l: 64: 8\n" /* wooddoorblock */ "m: 19: 0\n" /* sponge */ "n:139: 0\n" /* cobblestonewall */ "o:101: 0\n" /* ironbars */ @@ -2544,7 +2544,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = true, // DefaultWeight: - 100, + 20, // DepthWeight: "", @@ -2746,8 +2746,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 67: 1\n" /* stairs */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ - "h: 64:12\n" /* wooddoorblock */ + "g: 64: 3\n" /* wooddoorblock */ + "h: 64: 8\n" /* wooddoorblock */ "i:102: 0\n" /* glasspane */ "j: 53: 2\n" /* woodstairs */ "k: 53: 7\n" /* woodstairs */ @@ -3000,9 +3000,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "d: 67: 1\n" /* stairs */ "e: 17: 0\n" /* tree */ "f: 5: 0\n" /* wood */ - "g: 64: 7\n" /* wooddoorblock */ + "g: 64: 3\n" /* wooddoorblock */ "h:102: 0\n" /* glasspane */ - "i: 64:12\n" /* wooddoorblock */ + "i: 64: 8\n" /* wooddoorblock */ "j: 53: 2\n" /* woodstairs */ "k: 53: 7\n" /* woodstairs */ "l: 50: 3\n" /* torch */ @@ -3141,31 +3141,32 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "k: 85: 0\n" /* fence */ "l: 53: 0\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 64: 6\n" /* wooddoorblock */ + "n: 64: 2\n" /* wooddoorblock */ "o: 64: 4\n" /* wooddoorblock */ "p:102: 0\n" /* glasspane */ "q: 72: 0\n" /* woodplate */ - "r: 64:12\n" /* wooddoorblock */ - "s: 53: 5\n" /* woodstairs */ - "t: 53: 4\n" /* woodstairs */ - "u: 50: 1\n" /* torch */ - "v: 50: 2\n" /* torch */, + "r: 64: 8\n" /* wooddoorblock */ + "s: 64:12\n" /* wooddoorblock */ + "t: 53: 5\n" /* woodstairs */ + "u: 53: 4\n" /* woodstairs */ + "v: 50: 1\n" /* torch */ + "w: 50: 2\n" /* torch */, // Block data: // Level 0 /* z\x* */ /* * 0123456789 */ - /* 0 */ ".........." - /* 1 */ ".aaaaa...." - /* 2 */ ".aaaaa...." - /* 3 */ ".aaaaabbbb" + /* 0 */ "mmmmmmmmmm" + /* 1 */ "maaaaammmm" + /* 2 */ "maaaaammmm" + /* 3 */ "maaaaabbbb" /* 4 */ "aaaaaabbbb" /* 5 */ "aaaaaabbbb" /* 6 */ "aaaaaabbbb" - /* 7 */ ".aaaaabbbb" - /* 8 */ ".aaaaabbbb" - /* 9 */ ".aaaaa...." - /* 10 */ ".........." + /* 7 */ "maaaaabbbb" + /* 8 */ "maaaaabbbb" + /* 9 */ "maaaaammmm" + /* 10 */ "mmmmmmmmmm" // Level 1 /* z\x* */ @@ -3205,7 +3206,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 2 */ ".p.q.pmmmm" /* 3 */ ".p...p...." /* 4 */ ".c...c...." - /* 5 */ ".r...r...." + /* 5 */ ".r...s...." /* 6 */ ".c...c...." /* 7 */ ".p...p...." /* 8 */ ".p...p...." @@ -3215,47 +3216,47 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 4 /* z\x* */ /* * 0123456789 */ - /* 0 */ "ls...tjmmm" + /* 0 */ "lt...ujmmm" /* 1 */ "licccijmmm" /* 2 */ "lc...cjmmm" /* 3 */ "lc...cj..." - /* 4 */ "lcu.vcj..." + /* 4 */ "lcv.wcj..." /* 5 */ "lc...cj..." - /* 6 */ "lcu.vcj..." + /* 6 */ "lcv.wcj..." /* 7 */ "lc...cj..." /* 8 */ "lc...cj..." /* 9 */ "licccijmmm" - /* 10 */ "ls...tjmmm" + /* 10 */ "lt...ujmmm" // Level 5 /* z\x* */ /* * 0123456789 */ - /* 0 */ "mls.tjmmmm" - /* 1 */ "mlcccjmmmm" - /* 2 */ "mlc.cjmmmm" - /* 3 */ "mlc.cjm..." - /* 4 */ "mlc.cjm..." - /* 5 */ "mlc.cjm..." - /* 6 */ "mlc.cjm..." - /* 7 */ "mlc.cjm..." - /* 8 */ "mlc.cjm..." - /* 9 */ "mlcccjmmmm" - /* 10 */ "mls.tjmmmm" + /* 0 */ ".lt.uj.mmm" + /* 1 */ ".lcccj.mmm" + /* 2 */ ".lc.cj.mmm" + /* 3 */ ".lc.cj...." + /* 4 */ ".lc.cj...." + /* 5 */ ".lc.cj...." + /* 6 */ ".lc.cj...." + /* 7 */ ".lc.cj...." + /* 8 */ ".lc.cj...." + /* 9 */ ".lcccj.mmm" + /* 10 */ ".lt.uj.mmm" // Level 6 /* z\x* */ /* * 0123456789 */ - /* 0 */ "mmlcjmmmmm" - /* 1 */ "mmlcjmmmmm" - /* 2 */ "mmlcjmmmmm" - /* 3 */ "mmlcjmm..." - /* 4 */ "mmlcjmm..." - /* 5 */ "mmlcjmm..." - /* 6 */ "mmlcjmm..." - /* 7 */ "mmlcjmm..." - /* 8 */ "mmlcjmm..." - /* 9 */ "mmlcjmmmmm" - /* 10 */ "mmlcjmmmmm", + /* 0 */ "..lcj..mmm" + /* 1 */ "..lcj..mmm" + /* 2 */ "..lcj..mmm" + /* 3 */ "..lcj....." + /* 4 */ "..lcj....." + /* 5 */ "..lcj....." + /* 6 */ "..lcj....." + /* 7 */ "..lcj....." + /* 8 */ "..lcj....." + /* 9 */ "..lcj..mmm" + /* 10 */ "..lcj..mmm", // Connectors: "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */, @@ -3626,7 +3627,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaabbbbaaaa" + /* 0 */ "aaaabbbaaaa" /* 1 */ "abbbbbbbbba" /* 2 */ "abbbbbbbbba" /* 3 */ "abbbbbbbbba" @@ -4509,10 +4510,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ ".aaaaaaaaa." /* 5 */ ".aaaaaaaaa." /* 6 */ ".....aaaaa." - /* 7 */ ".....aaaaa." - /* 8 */ ".....aaaaa." - /* 9 */ ".....aaaaa." - /* 10 */ "..........." + /* 7 */ "mmmm.aaaaa." + /* 8 */ "mmmm.aaaaa." + /* 9 */ "mmmm.aaaaa." + /* 10 */ "mmmm......." // Level 2 /* z\x* 1 */ @@ -4524,10 +4525,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ ".f.......f." /* 5 */ ".efffe...f." /* 6 */ ".....f...f." - /* 7 */ ".....f...f." - /* 8 */ ".....f...f." - /* 9 */ ".....efffe." - /* 10 */ "..........." + /* 7 */ "mmmm.f...f." + /* 8 */ "mmmm.f...f." + /* 9 */ "mmmm.efffe." + /* 10 */ "mmmm......." // Level 3 /* z\x* 1 */ @@ -4539,10 +4540,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ ".h.......h." /* 5 */ ".ehhhe...f." /* 6 */ ".....h...h." - /* 7 */ ".....h...h." - /* 8 */ ".....h...h." - /* 9 */ ".....ehhhe." - /* 10 */ "..........." + /* 7 */ "mmmm.h...h." + /* 8 */ "mmmm.h...h." + /* 9 */ "mmmm.ehhhe." + /* 10 */ "mmmm......." // Level 4 /* z\x* 1 */ @@ -4554,10 +4555,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ ".f...o...fl" /* 5 */ "pfffffq.rfl" /* 6 */ "sssssf...fl" - /* 7 */ "....tf...fl" - /* 8 */ "....tf...fl" - /* 9 */ "....tfffffl" - /* 10 */ "....tu...vl" + /* 7 */ "mmmmtf...fl" + /* 8 */ "mmmmtf...fl" + /* 9 */ "mmmmtfffffl" + /* 10 */ "mmmmtu...vl" // Level 5 /* z\x* 1 */ @@ -4569,10 +4570,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ "pffffff.fl." /* 5 */ "ssssssf.fl." /* 6 */ ".....tf.fl." - /* 7 */ ".....tf.fl." - /* 8 */ ".....tf.fl." - /* 9 */ ".....tfffl." - /* 10 */ ".....tu.vl." + /* 7 */ "mmmm.tf.fl." + /* 8 */ "mmmm.tf.fl." + /* 9 */ "mmmm.tfffl." + /* 10 */ "mmmm.tu.vl." // Level 6 /* z\x* 1 */ @@ -4584,10 +4585,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 4 */ "sssssstfl.." /* 5 */ "......tfl.." /* 6 */ "......tfl.." - /* 7 */ "......tfl.." - /* 8 */ "......tfl.." - /* 9 */ "......tfl.." - /* 10 */ "......tfl..", + /* 7 */ "mmmm..tfl.." + /* 8 */ "mmmm..tfl.." + /* 9 */ "mmmm..tfl.." + /* 10 */ "mmmm..tfl..", // Connectors: "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */, @@ -4837,9 +4838,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 1 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ ".aaaaa..." /* 5 */ ".aaaaab.." @@ -4847,15 +4848,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".aaaaad.." /* 8 */ ".aaaaa..." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 2 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ ".efffe..." /* 5 */ ".f...f..." @@ -4863,15 +4864,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".f...f..." /* 8 */ ".efffe..." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 3 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ ".ejjje..." /* 5 */ ".j...f..." @@ -4879,15 +4880,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".j...f..." /* 8 */ ".ejjje..." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 4 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ ".efffe..." /* 5 */ ".f..nf..." @@ -4895,15 +4896,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".f..nf..k" /* 8 */ ".efffe..o" /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 5 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ ".epppe..." /* 5 */ ".q...q..." @@ -4911,15 +4912,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".q...q..k" /* 8 */ ".epppe..o" /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 6 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ ".efffe..." /* 5 */ ".f...f..." @@ -4927,15 +4928,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".f...f..o" /* 8 */ ".efffe..o" /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 7 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ ".ejjje..." /* 5 */ ".j...j..." @@ -4943,15 +4944,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".j...j..o" /* 8 */ ".ejjje..." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 8 /* z\x* 012345678 */ - /* 0 */ "........o" - /* 1 */ "........o" - /* 2 */ "........o" + /* 0 */ "mmmmmmm.o" + /* 1 */ "mmmmmmm.o" + /* 2 */ "mmmmmmm.o" /* 3 */ "........." /* 4 */ ".efffe..." /* 5 */ ".f...f..k" @@ -4959,15 +4960,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".f...f..o" /* 8 */ ".efffe..." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 9 /* z\x* 012345678 */ - /* 0 */ "........k" - /* 1 */ "........k" - /* 2 */ "........o" + /* 0 */ "mmmmmmm.k" + /* 1 */ "mmmmmmm.k" + /* 2 */ "mmmmmmm.o" /* 3 */ "........o" /* 4 */ ".epppe..o" /* 5 */ ".q...q..k" @@ -4975,15 +4976,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".q...q..k" /* 8 */ ".epppe..k" /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 10 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........k" + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.k" /* 3 */ "rrrrrrr.k" /* 4 */ "sfffffs.o" /* 5 */ ".f...f..o" @@ -4991,15 +4992,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ ".f...f..o" /* 8 */ "tffffft.o" /* 9 */ "uuuuuuu.k" - /* 10 */ "........k" - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.k" + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 11 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ "rrrrrrr.k" /* 5 */ "sfffffs.k" @@ -5007,15 +5008,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ "tffffft.k" /* 8 */ "uuuuuuu.o" /* 9 */ "........o" - /* 10 */ "........o" - /* 11 */ "........k" - /* 12 */ "........k" + /* 10 */ "mmmmmmm.o" + /* 11 */ "mmmmmmm.k" + /* 12 */ "mmmmmmm.k" // Level 12 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ "........." /* 5 */ "rrrrrrr.o" @@ -5023,15 +5024,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ "uuuuuuu.k" /* 8 */ "........." /* 9 */ "........." - /* 10 */ "........o" - /* 11 */ "........o" - /* 12 */ "........o" + /* 10 */ "mmmmmmm.o" + /* 11 */ "mmmmmmm.o" + /* 12 */ "mmmmmmm.o" // Level 13 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ "........." /* 5 */ "........o" @@ -5039,15 +5040,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 14 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ "........o" /* 5 */ "........o" @@ -5055,15 +5056,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 15 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ "........o" /* 5 */ "........k" @@ -5071,15 +5072,15 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ "........." + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm.." // Level 16 /* z\x* 012345678 */ - /* 0 */ "........." - /* 1 */ "........." - /* 2 */ "........." + /* 0 */ "mmmmmmm.." + /* 1 */ "mmmmmmm.." + /* 2 */ "mmmmmmm.." /* 3 */ "........." /* 4 */ "........o" /* 5 */ "........k" @@ -5087,9 +5088,9 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 7 */ "........." /* 8 */ "........." /* 9 */ "........." - /* 10 */ "........." - /* 11 */ "........." - /* 12 */ ".........", + /* 10 */ "mmmmmmm.." + /* 11 */ "mmmmmmm.." + /* 12 */ "mmmmmmm..", // Connectors: "-1: 8, 1, 6: 5\n" /* Type -1, direction X+ */, @@ -5472,13 +5473,15 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = "l: 66: 7\n" /* tracks */ "m: 19: 0\n" /* sponge */ "n: 50: 2\n" /* torch */ - "o: 2: 0\n" /* grass */ - "p: 53: 2\n" /* woodstairs */ - "q: 77: 1\n" /* stonebutton */ - "r: 27: 0\n" /* poweredrail */ - "s: 53: 7\n" /* woodstairs */ - "t: 53: 6\n" /* woodstairs */ - "u: 53: 3\n" /* woodstairs */, + "o: 4: 0\n" /* cobblestone */ + "p: 2: 0\n" /* grass */ + "q: 13: 0\n" /* gravel */ + "r: 53: 2\n" /* woodstairs */ + "s: 77: 1\n" /* stonebutton */ + "t: 27: 0\n" /* poweredrail */ + "u: 53: 7\n" /* woodstairs */ + "v: 53: 6\n" /* woodstairs */ + "w: 53: 3\n" /* woodstairs */, // Block data: // Level 0 @@ -5783,28 +5786,28 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = // Level 30 /* z\x* 0123456 */ - /* 0 */ "mmmmmmm" + /* 0 */ "mmooomm" /* 1 */ "mmmammm" - /* 2 */ "mm...mm" - /* 3 */ "ma..aam" - /* 4 */ "mmfgamm" + /* 2 */ "om...mo" + /* 3 */ "oa..aao" + /* 4 */ "omfgamo" /* 5 */ "mmmammm" - /* 6 */ "mmmmmmm" + /* 6 */ "mmooomm" // Level 31 /* z\x* 0123456 */ - /* 0 */ "ooomooo" - /* 1 */ "oaaaaao" - /* 2 */ "oa.aaao" - /* 3 */ "oa..iao" - /* 4 */ "oa..jao" - /* 5 */ "oaaaaao" - /* 6 */ "ooooooo" + /* 0 */ "ppqqqpp" + /* 1 */ "paaaaap" + /* 2 */ "qa.aaaq" + /* 3 */ "qa..iaq" + /* 4 */ "qa..jaq" + /* 5 */ "paaaaap" + /* 6 */ "ppqqqpp" // Level 32 /* z\x* 0123456 */ - /* 0 */ "...p..." - /* 1 */ ".aqrba." + /* 0 */ "...r..." + /* 1 */ ".astba." /* 2 */ "...fl.." /* 3 */ "......." /* 4 */ "......." @@ -5833,31 +5836,31 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = // Level 35 /* z\x* 0123456 */ - /* 0 */ "ppppppp" - /* 1 */ "saaaaas" + /* 0 */ "rrrrrrr" + /* 1 */ "uaaaaau" /* 2 */ ".a...a." /* 3 */ ".a...a." /* 4 */ ".a...a." - /* 5 */ "taaaaat" - /* 6 */ "uuuuuuu" + /* 5 */ "vaaaaav" + /* 6 */ "wwwwwww" // Level 36 /* z\x* 0123456 */ /* 0 */ "......." - /* 1 */ "ppppppp" - /* 2 */ "saaaaas" + /* 1 */ "rrrrrrr" + /* 2 */ "uaaaaau" /* 3 */ ".aaaaa." - /* 4 */ "taaaaat" - /* 5 */ "uuuuuuu" + /* 4 */ "vaaaaav" + /* 5 */ "wwwwwww" /* 6 */ "......." // Level 37 /* z\x* 0123456 */ /* 0 */ "......." /* 1 */ "......." - /* 2 */ "ppppppp" + /* 2 */ "rrrrrrr" /* 3 */ "aaaaaaa" - /* 4 */ "uuuuuuu" + /* 4 */ "wwwwwww" /* 5 */ "......." /* 6 */ ".......", diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp index eb01cf59e..44e947952 100644 --- a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp @@ -23,8 +23,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 12, 6, 10, // SizeX = 12, SizeY = 6, SizeZ = 10 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 11, 5, 9, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 12, 5, 10, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -170,8 +170,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 12, 5, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 13, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -309,8 +309,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 7, 6, 6, // SizeX = 7, SizeY = 6, SizeZ = 6 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 5, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -420,8 +420,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -538,8 +538,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 8, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 9, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -656,8 +656,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 10, 6, 7, // SizeX = 10, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 9, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 10, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -780,8 +780,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 10, 6, 9, // SizeX = 10, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 9, 5, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 10, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -918,8 +918,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 11, 6, 9, // SizeX = 11, SizeY = 6, SizeZ = 9 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 10, 5, 8, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 11, 5, 9, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1054,18 +1054,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki { // Size: - 15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14 + 15, 6, 14, // SizeX = 15, SizeY = 6, SizeZ = 14 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 14, 4, 13, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 15, 5, 14, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ - "a:128: 0\n" /* sandstonestairs */ - "b:128: 2\n" /* sandstonestairs */ - "c:128: 1\n" /* sandstonestairs */ - "d: 24: 0\n" /* sandstone */ + "a: 24: 0\n" /* sandstone */ + "b:128: 0\n" /* sandstonestairs */ + "c:128: 2\n" /* sandstonestairs */ + "d:128: 1\n" /* sandstonestairs */ "e: 43: 1\n" /* doubleslab */ "f: 64: 7\n" /* wooddoorblock */ "g:171: 0\n" /* carpet */ @@ -1088,43 +1088,61 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = // Level 0 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "...abc........." - /* 1 */ ".ddddddddddddd." - /* 2 */ ".ddddddddddddd." - /* 3 */ ".ddddddddddddd." - /* 4 */ ".ddddddddddddd." - /* 5 */ ".ddddddddddded." - /* 6 */ ".ddddddddddddd." - /* 7 */ ".ddddddddddddd." - /* 8 */ ".......deddddd." - /* 9 */ "mmmmmm.ddddddd." - /* 10 */ "mmmmmm.ddddddd." - /* 11 */ "mmmmmm.ddddddd." - /* 12 */ "mmmmmm.ddddddd." - /* 13 */ "..............." + /* 0 */ "mmmaaammmmmmmmm" + /* 1 */ "maaaaaaaaaaaaam" + /* 2 */ "maaaaaaaaaaaaam" + /* 3 */ "maaaaaaaaaaaaam" + /* 4 */ "maaaaaaaaaaaaam" + /* 5 */ "maaaaaaaaaaaaam" + /* 6 */ "maaaaaaaaaaaaam" + /* 7 */ "maaaaaaaaaaaaam" + /* 8 */ "mmmmmmmaaaaaaam" + /* 9 */ "mmmmmmmaaaaaaam" + /* 10 */ "mmmmmmmaaaaaaam" + /* 11 */ "mmmmmmmaaaaaaam" + /* 12 */ "mmmmmmmaaaaaaam" + /* 13 */ "mmmmmmmmmmmmmmm" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ ".dddfddddddddd." - /* 2 */ ".dgghhhhhhhhgd." - /* 3 */ ".dghiiiiiiiihd." - /* 4 */ ".dghiggggggihd." - /* 5 */ ".dghiiiiiigihd." - /* 6 */ ".dgghhhhhigihd." - /* 7 */ ".dddddddhigihd." - /* 8 */ ".......dhigihd." - /* 9 */ "mmmmmm.dhiiihd." - /* 10 */ "mmmmmm.dghhhgd." - /* 11 */ "mmmmmm.dggggjd." - /* 12 */ "mmmmmm.ddddddd." + /* 0 */ "...bcd........." + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".aaaaaaaaaaaaa." + /* 3 */ ".aaaaaaaaaaaaa." + /* 4 */ ".aaaaaaaaaaaaa." + /* 5 */ ".aaaaaaaaaaaea." + /* 6 */ ".aaaaaaaaaaaaa." + /* 7 */ ".aaaaaaaaaaaaa." + /* 8 */ ".......aeaaaaa." + /* 9 */ "mmmmmm.aaaaaaa." + /* 10 */ "mmmmmm.aaaaaaa." + /* 11 */ "mmmmmm.aaaaaaa." + /* 12 */ "mmmmmm.aaaaaaa." /* 13 */ "..............." // Level 2 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." + /* 1 */ ".aaafaaaaaaaaa." + /* 2 */ ".agghhhhhhhhga." + /* 3 */ ".aghiiiiiiiiha." + /* 4 */ ".aghiggggggiha." + /* 5 */ ".aghiiiiiigiha." + /* 6 */ ".agghhhhhigiha." + /* 7 */ ".aaaaaaahigiha." + /* 8 */ ".......ahigiha." + /* 9 */ "mmmmmm.ahiiiha." + /* 10 */ "mmmmmm.aghhhga." + /* 11 */ "mmmmmm.aggggja." + /* 12 */ "mmmmmm.aaaaaaa." + /* 13 */ "..............." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." /* 1 */ ".kkklkkkk.kkkk." /* 2 */ ".k...........k." /* 3 */ ".k...........k." @@ -1139,44 +1157,44 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = /* 12 */ "mmmmmm.kkk.kkk." /* 13 */ "..............." - // Level 3 + // Level 4 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "..............." - /* 1 */ ".ddddddddddddd." - /* 2 */ ".d......n....d." - /* 3 */ ".d...........d." - /* 4 */ ".do..........d." - /* 5 */ ".d...........d." - /* 6 */ ".d..........pd." - /* 7 */ ".ddddddd.....d." - /* 8 */ ".......d.....d." - /* 9 */ "mmmmmm.d.....d." - /* 10 */ "mmmmmm.d.....d." - /* 11 */ "mmmmmm.d..q..d." - /* 12 */ "mmmmmm.ddddddd." + /* 1 */ ".aaaaaaaaaaaaa." + /* 2 */ ".a......n....a." + /* 3 */ ".a...........a." + /* 4 */ ".ao..........a." + /* 5 */ ".a...........a." + /* 6 */ ".a..........pa." + /* 7 */ ".aaaaaaa.....a." + /* 8 */ ".......a.....a." + /* 9 */ "mmmmmm.a.....a." + /* 10 */ "mmmmmm.a.....a." + /* 11 */ "mmmmmm.a..q..a." + /* 12 */ "mmmmmm.aaaaaaa." /* 13 */ "..............." - // Level 4 + // Level 5 /* z\x* 11111 */ /* * 012345678901234 */ /* 0 */ "rrrrrrrrrrrrrrs" - /* 1 */ "tddddddddddddds" - /* 2 */ "tddddddddddddds" - /* 3 */ "tddddddddddddds" - /* 4 */ "tddddddddddddds" - /* 5 */ "tddddddddddddds" - /* 6 */ "tddddddddddddds" - /* 7 */ "tddddddddddddds" - /* 8 */ "tuuuuutddddddds" - /* 9 */ "mmmmmmtddddddds" - /* 10 */ "mmmmmmtddddddds" - /* 11 */ "mmmmmmtddddddds" - /* 12 */ "mmmmmmtddddddds" + /* 1 */ "taaaaaaaaaaaaas" + /* 2 */ "taaaaaaaaaaaaas" + /* 3 */ "taaaaaaaaaaaaas" + /* 4 */ "taaaaaaaaaaaaas" + /* 5 */ "taaaaaaaaaaaaas" + /* 6 */ "taaaaaaaaaaaaas" + /* 7 */ "taaaaaaaaaaaaas" + /* 8 */ "tuuuuutaaaaaaas" + /* 9 */ "mmmmmmtaaaaaaas" + /* 10 */ "mmmmmmtaaaaaaas" + /* 11 */ "mmmmmmtaaaaaaas" + /* 12 */ "mmmmmmtaaaaaaas" /* 13 */ "......tuuuuuuuu", // Connectors: - "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */, + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1210,8 +1228,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 6, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 7, 5, 7, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1320,8 +1338,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = 14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16 // Hitbox (relative to bounding box): - 0, 0, 0, // MinX, MinY, MinZ - 13, 3, 15, // MaxX, MaxY, MaxZ + -1, 0, 0, // MinX, MinY, MinZ + 14, 3, 16, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ -- cgit v1.2.3 From 0a95d04ab38b81f87d4fa421601d25f37df1f6a1 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 21 Jun 2014 20:19:44 +0200 Subject: Added a TestRails generator. This is for debugging purposes only. --- src/Generating/Prefabs/TestRailsPrefabs.cpp | 484 ++++++++++++++++++++++++++++ src/Generating/Prefabs/TestRailsPrefabs.h | 15 + 2 files changed, 499 insertions(+) create mode 100644 src/Generating/Prefabs/TestRailsPrefabs.cpp create mode 100644 src/Generating/Prefabs/TestRailsPrefabs.h (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/TestRailsPrefabs.cpp b/src/Generating/Prefabs/TestRailsPrefabs.cpp new file mode 100644 index 000000000..3444cb1fa --- /dev/null +++ b/src/Generating/Prefabs/TestRailsPrefabs.cpp @@ -0,0 +1,484 @@ + +// TestRailsPrefabs.cpp + +// Defines the prefabs in the group TestRails + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! + +#include "Globals.h" +#include "TestRailsPrefabs.h" + + + + + +const cPrefab::sDef g_TestRailsPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // ActivatorRail: + // The data has been exported from the gallery Plains, area index 251, ID 746, created by Aloe_vera + { + // Size: + 7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 2, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 5: 0\n" /* wood */ + "c:157: 0\n" /* activatorrail */ + "d:157: 2\n" /* activatorrail */ + "e:157: 3\n" /* activatorrail */ + "f:157: 5\n" /* activatorrail */ + "g: 50: 5\n" /* torch */ + "h:157: 4\n" /* activatorrail */ + "i:157: 1\n" /* activatorrail */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaab..." + /* 1 */ "abbbbb." + /* 2 */ "abbb.b." + /* 3 */ "bbbb.bb" + /* 4 */ ".b...b." + /* 5 */ ".bbbbb." + /* 6 */ "...b..." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".cdbec." + /* 2 */ ".fg..f." + /* 3 */ ".b.g.b." + /* 4 */ ".h...h." + /* 5 */ ".cdbec." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "...i..." + /* 2 */ "......." + /* 3 */ ".c...c." + /* 4 */ "......." + /* 5 */ "...i..." + /* 6 */ ".......", + + // Connectors: + "1: 6, 1, 3: 5\n" /* Type 1, direction X+ */ + "-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */ + "1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */ + "-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */ + "1: 0, 1, 3: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */ + "1: 3, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // ActivatorRail + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // DetectorRail: + // The data has been exported from the gallery Plains, area index 250, ID 745, created by Aloe_vera + { + // Size: + 7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 2, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 5: 0\n" /* wood */ + "c: 28: 0\n" /* detectorrail */ + "d: 28: 2\n" /* detectorrail */ + "e: 28: 3\n" /* detectorrail */ + "f: 28: 5\n" /* detectorrail */ + "g: 50: 5\n" /* torch */ + "h: 28: 4\n" /* detectorrail */ + "i: 28: 1\n" /* detectorrail */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaab..." + /* 1 */ "abbbbb." + /* 2 */ "abbb.b." + /* 3 */ "bbbb.bb" + /* 4 */ ".b...b." + /* 5 */ ".bbbbb." + /* 6 */ "...b..." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".cdbec." + /* 2 */ ".fg..f." + /* 3 */ ".b.g.b." + /* 4 */ ".h...h." + /* 5 */ ".cdbec." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "...i..." + /* 2 */ "......." + /* 3 */ ".c...c." + /* 4 */ "......." + /* 5 */ "...i..." + /* 6 */ ".......", + + // Connectors: + "1: 6, 1, 3: 5\n" /* Type 1, direction X+ */ + "-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */ + "1: 3, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 0, 1, 3: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */ + "1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */ + "-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // DetectorRail + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // PowerRail: + // The data has been exported from the gallery Plains, area index 248, ID 743, created by Aloe_vera + { + // Size: + 7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 2, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 5: 0\n" /* wood */ + "c: 27: 0\n" /* poweredrail */ + "d: 27: 2\n" /* poweredrail */ + "e: 27: 3\n" /* poweredrail */ + "f: 27: 5\n" /* poweredrail */ + "g: 50: 5\n" /* torch */ + "h: 27: 4\n" /* poweredrail */ + "i: 27: 1\n" /* poweredrail */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaab..." + /* 1 */ "abbbbb." + /* 2 */ "abbb.b." + /* 3 */ "bbbb.bb" + /* 4 */ ".b...b." + /* 5 */ ".bbbbb." + /* 6 */ "...b..." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".cdbec." + /* 2 */ ".fg..f." + /* 3 */ ".b.g.b." + /* 4 */ ".h...h." + /* 5 */ ".cdbec." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "...i..." + /* 2 */ "......." + /* 3 */ ".c...c." + /* 4 */ "......." + /* 5 */ "...i..." + /* 6 */ ".......", + + // Connectors: + "1: 6, 1, 3: 5\n" /* Type 1, direction X+ */ + "-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */ + "1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */ + "-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */ + "1: 0, 1, 3: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */ + "1: 3, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 6, 1, 3: 5\n" /* Type 1, direction X+ */ + "-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // PowerRail + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // RegularRail: + // The data has been exported from the gallery Plains, area index 247, ID 742, created by Aloe_vera + { + // Size: + 7, 3, 7, // SizeX = 7, SizeY = 3, SizeZ = 7 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 2, 6, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 5: 0\n" /* wood */ + "c: 66: 6\n" /* tracks */ + "d: 66: 2\n" /* tracks */ + "e: 66: 3\n" /* tracks */ + "f: 66: 7\n" /* tracks */ + "g: 66: 5\n" /* tracks */ + "h: 50: 5\n" /* torch */ + "i: 66: 4\n" /* tracks */ + "j: 66: 9\n" /* tracks */ + "k: 66: 8\n" /* tracks */ + "l: 66: 1\n" /* tracks */ + "m: 19: 0\n" /* sponge */ + "n: 66: 0\n" /* tracks */, + + // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaab..." + /* 1 */ "abbbbb." + /* 2 */ "abbb.b." + /* 3 */ "bbbb.bb" + /* 4 */ ".b...b." + /* 5 */ ".bbbbb." + /* 6 */ "...b..." + + // Level 1 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ ".cdbef." + /* 2 */ ".gh..g." + /* 3 */ ".b.h.b." + /* 4 */ ".i...i." + /* 5 */ ".jdbek." + /* 6 */ "......." + + // Level 2 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "...l..." + /* 2 */ "......." + /* 3 */ ".n...n." + /* 4 */ "......." + /* 5 */ "...l..." + /* 6 */ ".......", + + // Connectors: + "1: 6, 1, 3: 5\n" /* Type 1, direction X+ */ + "-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */ + "1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */ + "-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */ + "1: 0, 1, 3: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */ + "1: 3, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // RegularRail +}; // g_TestRailsPrefabs + + + + + + +const cPrefab::sDef g_TestRailsStartingPrefabs[] = +{ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CentralPiece: + // The data has been exported from the gallery Plains, area index 249, ID 744, created by Aloe_vera + { + // Size: + 6, 3, 6, // SizeX = 6, SizeY = 3, SizeZ = 6 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 5, 2, 5, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a: 1: 0\n" /* stone */ + "b: 5: 0\n" /* wood */ + "c: 66: 6\n" /* tracks */ + "d: 66: 2\n" /* tracks */ + "e: 66: 3\n" /* tracks */ + "f: 66: 7\n" /* tracks */ + "g: 66: 5\n" /* tracks */ + "h: 50: 5\n" /* torch */ + "i: 66: 4\n" /* tracks */ + "j: 66: 9\n" /* tracks */ + "k: 66: 8\n" /* tracks */ + "l: 66: 1\n" /* tracks */ + "m: 19: 0\n" /* sponge */ + "n: 66: 0\n" /* tracks */, + + // Block data: + // Level 0 + /* z\x* 012345 */ + /* 0 */ "aaab.." + /* 1 */ "abbbbb" + /* 2 */ "abbb.b" + /* 3 */ "bbbb.b" + /* 4 */ ".b...b" + /* 5 */ ".bbbbb" + + // Level 1 + /* z\x* 012345 */ + /* 0 */ "......" + /* 1 */ ".cdbef" + /* 2 */ ".gh..g" + /* 3 */ ".b.h.b" + /* 4 */ ".i...i" + /* 5 */ ".jdbek" + + // Level 2 + /* z\x* 012345 */ + /* 0 */ "......" + /* 1 */ "...l.." + /* 2 */ "......" + /* 3 */ ".n...n" + /* 4 */ "......" + /* 5 */ "...l..", + + // Connectors: + "1: 3, 1, 6: 3\n" /* Type 1, direction Z+ */ + "1: 0, 1, 3: 4\n" /* Type 1, direction X- */ + "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */ + "-1: 3, 1, 6: 3\n" /* Type -1, direction Z+ */ + "1: 6, 1, 3: 5\n" /* Type 1, direction X+ */ + "-1: 6, 1, 3: 5\n" /* Type -1, direction X+ */ + "1: 3, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // CentralPiece +}; + + + + + +// The prefab counts: + +const size_t g_TestRailsPrefabsCount = ARRAYCOUNT(g_TestRailsPrefabs); + +const size_t g_TestRailsStartingPrefabsCount = ARRAYCOUNT(g_TestRailsStartingPrefabs); + diff --git a/src/Generating/Prefabs/TestRailsPrefabs.h b/src/Generating/Prefabs/TestRailsPrefabs.h new file mode 100644 index 000000000..24b84de74 --- /dev/null +++ b/src/Generating/Prefabs/TestRailsPrefabs.h @@ -0,0 +1,15 @@ + +// TestRailsPrefabs.h + +// Declares the prefabs in the group TestRails + +#include "../Prefab.h" + + + + + +extern const cPrefab::sDef g_TestRailsPrefabs[]; +extern const cPrefab::sDef g_TestRailsStartingPrefabs[]; +extern const size_t g_TestRailsPrefabsCount; +extern const size_t g_TestRailsStartingPrefabsCount; -- cgit v1.2.3 From f2419afac5e138d64cbe968aad5a0838809f997c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 8 Jul 2014 23:11:06 +0200 Subject: Updated generator prefabs to current Gallery contents. --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 10 +++++----- src/Generating/Prefabs/JapaneseVillagePrefabs.cpp | 2 +- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 3 ++- 3 files changed, 8 insertions(+), 7 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp index 5cb864d53..976f8490e 100644 --- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -58,9 +58,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "o: 50: 4\n" /* torch */ "p: 13: 0\n" /* gravel */ "q: 5: 0\n" /* wood */ - "r: 96:12\n" /* trapdoor */ + "r: 96: 8\n" /* trapdoor */ "s:128: 5\n" /* sandstonestairs */ - "t:107: 0\n" /* fencegate */ + "t:107: 2\n" /* fencegate */ "u:128: 4\n" /* sandstonestairs */ "v:134: 3\n" /* 134 */ "w: 85: 0\n" /* fence */ @@ -288,7 +288,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "d: 13: 0\n" /* gravel */ "e: 5: 0\n" /* wood */ "f:128: 5\n" /* sandstonestairs */ - "g:107: 0\n" /* fencegate */ + "g:107: 2\n" /* fencegate */ "h:128: 4\n" /* sandstonestairs */ "i:134: 1\n" /* 134 */ "j:134: 3\n" /* 134 */ @@ -298,7 +298,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "n:134: 5\n" /* 134 */ "o:134: 7\n" /* 134 */ "p:134: 4\n" /* 134 */ - "q:107: 5\n" /* fencegate */ + "q:107: 1\n" /* fencegate */ "r: 64: 1\n" /* wooddoorblock */ "s: 65: 3\n" /* ladder */ "t: 50: 3\n" /* torch */ @@ -2195,7 +2195,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 0, // MoveToGround: - false, + true, }, // LittleHouse8 diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp index 79f7a5272..d22153d87 100644 --- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp @@ -294,7 +294,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = 0, // MoveToGround: - false, + true, }, // Farm diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 9e5e06769..bba493bf1 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -356,6 +356,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "e: 8: 0\n" /* water */ "f: 50: 5\n" /* torch */ "g: 59: 7\n" /* crops */ + "h:111: 0\n" /* lilypad */ "m: 19: 0\n" /* sponge */, // Block data: @@ -407,7 +408,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 3 */ ".g.......gg.gg." /* 4 */ ".gg..g...gg.gg." /* 5 */ ".gg..g...gg.gg." - /* 6 */ "..g..g...gg.gg." + /* 6 */ "..g..g...gghgg." /* 7 */ "..g.g....gg.gg." /* 8 */ "f.....f.f.....f" -- cgit v1.2.3 From a6d30a72544a626680eec6facf5b7a67ebb8fda5 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 10 Jul 2014 12:20:55 +0200 Subject: Removed lilypad from plains village prefabs. --- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index bba493bf1..bad8dae74 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -356,7 +356,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "e: 8: 0\n" /* water */ "f: 50: 5\n" /* torch */ "g: 59: 7\n" /* crops */ - "h:111: 0\n" /* lilypad */ + "h: 59: 0\n" /* crops */ + "i: 59: 1\n" /* crops */ "m: 19: 0\n" /* sponge */, // Block data: @@ -404,12 +405,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "f.....f.f.....f" /* 1 */ ".gg.gg...gg.gg." - /* 2 */ ".g...g...gg.gg." - /* 3 */ ".g.......gg.gg." - /* 4 */ ".gg..g...gg.gg." - /* 5 */ ".gg..g...gg.gg." - /* 6 */ "..g..g...gghgg." - /* 7 */ "..g.g....gg.gg." + /* 2 */ ".gh.hg...gg.gg." + /* 3 */ ".gh.ih...gg.gg." + /* 4 */ ".gg.hg...gg.gg." + /* 5 */ ".gg.hg...gg.gg." + /* 6 */ ".ig.hg...gg.gg." + /* 7 */ ".hg.gh...gg.gg." /* 8 */ "f.....f.f.....f" // Level 4 -- cgit v1.2.3 From 2423fbf2efa39e28cc348acc11b9269e573dcdef Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Jul 2014 22:15:34 +0200 Subject: Normalized comments. This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 40 ++++++------ src/Generating/Prefabs/JapaneseVillagePrefabs.cpp | 38 ++++++------ src/Generating/Prefabs/NetherFortPrefabs.cpp | 68 ++++++++++---------- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 72 +++++++++++----------- src/Generating/Prefabs/RainbowRoadPrefabs.cpp | 24 ++++---- .../Prefabs/SandFlatRoofVillagePrefabs.cpp | 24 ++++---- src/Generating/Prefabs/SandVillagePrefabs.cpp | 32 +++++----- src/Generating/Prefabs/TestRailsPrefabs.cpp | 10 +-- src/Generating/Prefabs/UnderwaterBasePrefabs.cpp | 28 ++++----- 9 files changed, 168 insertions(+), 168 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp index 976f8490e..8c935c2a5 100644 --- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BarWithBasement: // The data has been exported from the gallery Desert, area index 82, ID 598, created by STR_Warrior { @@ -264,7 +264,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BarWithoutBasement: // The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior { @@ -463,7 +463,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BlackSmith: // The data has been exported from the gallery Desert, area index 97, ID 642, created by STR_Warrior { @@ -633,7 +633,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LargeHouse1: // The data has been exported from the gallery Desert, area index 77, ID 577, created by STR_Warrior { @@ -922,7 +922,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LargeTower: // The data has been exported from the gallery Desert, area index 80, ID 596, created by STR_Warrior { @@ -1108,7 +1108,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse: // The data has been exported from the gallery Desert, area index 65, ID 551, created by STR_Warrior { @@ -1229,7 +1229,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse2: // The data has been exported from the gallery Desert, area index 72, ID 562, created by STR_Warrior { @@ -1376,7 +1376,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse3: // The data has been exported from the gallery Desert, area index 66, ID 553, created by STR_Warrior { @@ -1496,7 +1496,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse4: // The data has been exported from the gallery Desert, area index 70, ID 560, created by STR_Warrior { @@ -1647,7 +1647,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse5: // The data has been exported from the gallery Desert, area index 68, ID 558, created by STR_Warrior { @@ -1781,7 +1781,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse6: // The data has been exported from the gallery Desert, area index 69, ID 559, created by STR_Warrior { @@ -1922,7 +1922,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse7: // The data has been exported from the gallery Desert, area index 73, ID 563, created by xoft { @@ -2068,7 +2068,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleHouse8: // The data has been exported from the gallery Desert, area index 99, ID 739, created by STR_Warrior { @@ -2200,7 +2200,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LittleTower: // The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior { @@ -2351,7 +2351,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MediumHouse1: // The data has been exported from the gallery Desert, area index 71, ID 561, created by STR_Warrior { @@ -2531,7 +2531,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MediumHouse2: // The data has been exported from the gallery Desert, area index 74, ID 573, created by STR_Warrior { @@ -2740,7 +2740,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MediumHouse3: // The data has been exported from the gallery Desert, area index 76, ID 575, created by STR_Warrior { @@ -2958,7 +2958,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SmallHouse9: // The data has been exported from the gallery Desert, area index 67, ID 556, created by STR_Warrior { @@ -3104,7 +3104,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Temple: // The data has been exported from the gallery Desert, area index 83, ID 599, created by STR_Warrior { @@ -3310,7 +3310,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = const cPrefab::sDef g_AlchemistVillageStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Well: // The data has been exported from the gallery Desert, area index 90, ID 631, created by STR_Warrior { diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp index d22153d87..c49015e36 100644 --- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Arch: // The data has been exported from the gallery Plains, area index 144, ID 488, created by Aloe_vera { @@ -129,7 +129,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Farm: // The data has been exported from the gallery Plains, area index 166, ID 554, created by Aloe_vera { @@ -299,7 +299,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Forge: // The data has been exported from the gallery Plains, area index 79, ID 145, created by Aloe_vera { @@ -565,7 +565,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Garden2: // The data has been exported from the gallery Plains, area index 147, ID 491, created by Aloe_vera { @@ -717,7 +717,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseMid: // The data has been exported from the gallery Plains, area index 62, ID 119, created by Aloe_vera { @@ -893,7 +893,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseSmall: // The data has been exported from the gallery Plains, area index 68, ID 131, created by Aloe_vera { @@ -1004,7 +1004,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseSmallDblWithDoor: // The data has been exported from the gallery Plains, area index 113, ID 265, created by Aloe_vera { @@ -1128,7 +1128,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseSmallDouble: // The data has been exported from the gallery Plains, area index 72, ID 135, created by Aloe_vera { @@ -1249,7 +1249,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseSmallWithDoor: // The data has been exported from the gallery Plains, area index 112, ID 264, created by Aloe_vera { @@ -1362,7 +1362,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseWide: // The data has been exported from the gallery Plains, area index 64, ID 121, created by STR_Warrior { @@ -1510,7 +1510,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseWithGarden: // The data has been exported from the gallery Plains, area index 67, ID 130, created by Aloe_vera { @@ -1756,7 +1756,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseWithSakura1: // The data has been exported from the gallery Plains, area index 75, ID 141, created by Aloe_vera { @@ -1950,7 +1950,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseWithSpa: // The data has been exported from the gallery Plains, area index 73, ID 139, created by Aloe_vera { @@ -2158,7 +2158,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MediumSakuraTree: // The data has been exported from the gallery Plains, area index 146, ID 490, created by STR_Warrior { @@ -2312,7 +2312,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Restaurant: // The data has been exported from the gallery Plains, area index 61, ID 117, created by Aloe_vera { @@ -2566,7 +2566,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SakuraDouble: // The data has been exported from the gallery Plains, area index 76, ID 142, created by Aloe_vera { @@ -2697,7 +2697,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SakuraSmall: // The data has been exported from the gallery Plains, area index 145, ID 489, created by Aloe_vera { @@ -2808,7 +2808,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HighTemple: // The data has been exported from the gallery Plains, area index 70, ID 133, created by Aloe_vera { @@ -3159,7 +3159,7 @@ const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Well: // The data has been exported from the gallery Plains, area index 143, ID 487, created by STR_Warrior { diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 2c97f28ea..ee3a8899b 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BalconyCorridor: // The data has been exported from the gallery Nether, area index 37, ID 288, created by Aloe_vera { @@ -162,7 +162,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BalconyTee2: // The data has been exported from the gallery Nether, area index 38, ID 289, created by Aloe_vera { @@ -325,7 +325,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BlazePlatform: // The data has been exported from the gallery Nether, area index 26, ID 276, created by tonibm1999 { @@ -448,7 +448,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BlazePlatformOverhang: // The data has been exported from the gallery Nether, area index 20, ID 162, created by STR_Warrior { @@ -621,7 +621,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeCircleCrossing: // The data has been exported from the gallery Nether, area index 49, ID 308, created by Aloe_vera { @@ -824,7 +824,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeCrossing: // The data has been exported from the gallery Nether, area index 17, ID 159, created by Aloe_vera { @@ -1028,7 +1028,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeCrumble1: // The data has been exported from the gallery Nether, area index 19, ID 161, created by Aloe_vera { @@ -1125,7 +1125,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeCrumble2: // The data has been exported from the gallery Nether, area index 18, ID 160, created by Aloe_vera { @@ -1228,7 +1228,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeDoubleCrumble: // The data has been exported from the gallery Nether, area index 46, ID 305, created by STR_Warrior { @@ -1410,7 +1410,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeFunnelDown: // The data has been exported from the gallery Nether, area index 0, ID 2, created by Aloe_vera { @@ -1653,7 +1653,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeLevelCrossing: // The data has been exported from the gallery Nether, area index 61, ID 321, created by Aloe_vera { @@ -1985,7 +1985,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeSegment: // The data has been exported from the gallery Nether, area index 16, ID 158, created by Aloe_vera { @@ -2107,7 +2107,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BridgeTee: // The data has been exported from the gallery Nether, area index 39, ID 290, created by STR_Warrior { @@ -2270,7 +2270,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Corridor11: // The data has been exported from the gallery Nether, area index 36, ID 287, created by Aloe_vera { @@ -2374,7 +2374,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Corridor13: // The data has been exported from the gallery Nether, area index 35, ID 286, created by Aloe_vera { @@ -2478,7 +2478,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Corridor5: // The data has been exported from the gallery Nether, area index 65, ID 330, created by xoft { @@ -2576,7 +2576,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorCorner5: // The data has been exported from the gallery Nether, area index 10, ID 40, created by xoft { @@ -2718,7 +2718,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorCornerChest5: // The data has been exported from the gallery Nether, area index 42, ID 293, created by STR_Warrior { @@ -2861,7 +2861,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorCrossing: // The data has been exported from the gallery Nether, area index 63, ID 328, created by xoft { @@ -2989,7 +2989,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorStairs: // The data has been exported from the gallery Nether, area index 12, ID 42, created by xoft { @@ -3144,7 +3144,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // DarkCorridor: // The data has been exported from the gallery Nether, area index 3, ID 30, created by STR_Warrior { @@ -3248,7 +3248,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LavaStaircase: // The data has been exported from the gallery Nether, area index 28, ID 278, created by Aloe_vera { @@ -3508,7 +3508,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LavaStaircaseBig: // The data has been exported from the gallery Nether, area index 31, ID 282, created by STR_Warrior { @@ -3842,7 +3842,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LavaStairsBridge: // The data has been exported from the gallery Nether, area index 30, ID 281, created by STR_Warrior { @@ -4123,7 +4123,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MidStaircase: // The data has been exported from the gallery Nether, area index 23, ID 165, created by Aloe_vera { @@ -4314,7 +4314,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // StairsToOpen1: // The data has been exported from the gallery Nether, area index 27, ID 277, created by Aloe_vera { @@ -4460,7 +4460,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // StairsToOpen2: // The data has been exported from the gallery Nether, area index 8, ID 35, created by xoft { @@ -4606,7 +4606,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Tee2x4: // The data has been exported from the gallery Nether, area index 40, ID 291, created by Aloe_vera { @@ -4726,7 +4726,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Tee4x4: // The data has been exported from the gallery Nether, area index 41, ID 292, created by Aloe_vera { @@ -4858,7 +4858,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // TinyCorridorCorner: // The data has been exported from the gallery Nether, area index 66, ID 331, created by xoft { @@ -4957,7 +4957,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // TinyCorridorCornerChest: // The data has been exported from the gallery Nether, area index 67, ID 332, created by Aloe_vera { @@ -5057,7 +5057,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // TinyCorridorCrossing: // The data has been exported from the gallery Nether, area index 64, ID 329, created by xoft { @@ -5159,7 +5159,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Turret: // The data has been exported from the gallery Nether, area index 7, ID 34, created by xoft { @@ -5283,7 +5283,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = const cPrefab::sDef g_NetherFortStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CentralRoom: // The data has been exported from the gallery Nether, area index 22, ID 164, created by Aloe_vera { diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index bad8dae74..714a66559 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BigPlantBed: // The data has been exported from the gallery Plains, area index 26, ID 70, created by Taugrammaton { @@ -195,7 +195,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CobbleHouse10x5Library: // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft { @@ -336,7 +336,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // DoublePlantBed: // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999 { @@ -492,7 +492,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Forge: // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera { @@ -692,7 +692,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // LampPost: // The data has been exported from the gallery Plains, area index 28, ID 73, created by STR_Warrior { @@ -784,7 +784,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftCorridor: // The data has been exported from the gallery Plains, area index 139, ID 447, created by STR_Warrior { @@ -861,7 +861,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftCrossing: // The data has been exported from the gallery Plains, area index 171, ID 578, created by Aloe_vera { @@ -946,7 +946,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftCrossing: // The data has been exported from the gallery Plains, area index 193, ID 657, created by Aloe_vera { @@ -1064,7 +1064,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftDoubleCrossing: // The data has been exported from the gallery Plains, area index 172, ID 579, created by Aloe_vera { @@ -1189,7 +1189,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftSpiral: // The data has been exported from the gallery Plains, area index 198, ID 662, created by Aloe_vera { @@ -1370,7 +1370,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftStairs: // The data has been exported from the gallery Plains, area index 195, ID 659, created by Aloe_vera { @@ -1469,7 +1469,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftStairsCrossing: // The data has been exported from the gallery Plains, area index 199, ID 663, created by Aloe_vera { @@ -1719,7 +1719,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftTee: // The data has been exported from the gallery Plains, area index 194, ID 658, created by Aloe_vera { @@ -1819,7 +1819,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineshaftsCorridor5: // The data has been exported from the gallery Plains, area index 200, ID 664, created by Aloe_vera { @@ -1898,7 +1898,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Scarecrow: // The data has been exported from the gallery Plains, area index 150, ID 494, created by STR_Warrior { @@ -1983,7 +1983,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SinglePlantBed: // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera { @@ -2108,7 +2108,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenChurchMid: // The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera { @@ -2418,7 +2418,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenGranary: // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera { @@ -2560,7 +2560,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse10x7Library: // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera { @@ -2729,7 +2729,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse5x5: // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera { @@ -2856,7 +2856,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse7x5: // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft { @@ -2983,7 +2983,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x5: // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft { @@ -3117,7 +3117,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x5Fence: // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera { @@ -3287,7 +3287,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x5Library: // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera { @@ -3428,7 +3428,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x7: // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera { @@ -3590,7 +3590,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x7Butcher: // The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera { @@ -3806,7 +3806,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouse9x7DoubleDoor: // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera { @@ -3971,7 +3971,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouseL13x14: // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior { @@ -4223,7 +4223,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouseL14x14: // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera { @@ -4450,7 +4450,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouseL9x9: // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft { @@ -4619,7 +4619,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenHouseU13x9: // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft { @@ -4786,7 +4786,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenMill5x5: // The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera { @@ -5121,7 +5121,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WoodenStables: // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera { @@ -5307,7 +5307,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CobbleWell4x4: // The data has been exported from the gallery Plains, area index 1, ID 5, created by Aloe_vera { @@ -5448,7 +5448,7 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MineEntrance: // The data has been exported from the gallery Plains, area index 138, ID 446, created by STR_Warrior { @@ -5897,7 +5897,7 @@ const cPrefab::sDef g_PlainsVillageStartingPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // RoofedWell: // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior { diff --git a/src/Generating/Prefabs/RainbowRoadPrefabs.cpp b/src/Generating/Prefabs/RainbowRoadPrefabs.cpp index 1a3765c5a..bf7b1b096 100644 --- a/src/Generating/Prefabs/RainbowRoadPrefabs.cpp +++ b/src/Generating/Prefabs/RainbowRoadPrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CurveDouble: // The data has been exported from the gallery Cube, area index 89, ID 467, created by Aloe_vera { @@ -85,7 +85,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CurveDownFromTopSingle: // The data has been exported from the gallery Cube, area index 100, ID 478, created by Aloe_vera { @@ -255,7 +255,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CurveSingle: // The data has been exported from the gallery Cube, area index 84, ID 462, created by Aloe_vera { @@ -320,7 +320,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CurveSingleLeft: // The data has been exported from the gallery Cube, area index 97, ID 475, created by Aloe_vera { @@ -385,7 +385,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CurveUpDouble: // The data has been exported from the gallery Cube, area index 92, ID 470, created by Aloe_vera { @@ -581,7 +581,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CurveUpSingle: // The data has been exported from the gallery Cube, area index 87, ID 465, created by Aloe_vera { @@ -751,7 +751,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SlopeDownFromTopSingle: // The data has been exported from the gallery Cube, area index 98, ID 476, created by Aloe_vera { @@ -881,7 +881,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SlopeUpDouble: // The data has been exported from the gallery Cube, area index 90, ID 468, created by Aloe_vera { @@ -1061,7 +1061,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SlopeUpSingle: // The data has been exported from the gallery Cube, area index 85, ID 463, created by Aloe_vera { @@ -1191,7 +1191,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SplitTee: // The data has been exported from the gallery Cube, area index 93, ID 471, created by Aloe_vera { @@ -1261,7 +1261,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // StraightDouble: // The data has been exported from the gallery Cube, area index 88, ID 466, created by Aloe_vera { @@ -1335,7 +1335,7 @@ const cPrefab::sDef g_RainbowRoadPrefabs[] = const cPrefab::sDef g_RainbowRoadStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // StraightSingle: // The data has been exported from the gallery Cube, area index 83, ID 461, created by Aloe_vera { diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp index 44e947952..3328ee210 100644 --- a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Forge: // The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera { @@ -162,7 +162,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House11x7: // The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera { @@ -301,7 +301,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House5x4: // The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera { @@ -412,7 +412,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House5x5: // The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera { @@ -530,7 +530,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House7x5: // The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera { @@ -648,7 +648,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House8x5: // The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera { @@ -772,7 +772,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House8x7: // The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera { @@ -910,7 +910,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House9x7: // The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera { @@ -1049,7 +1049,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseL13x12: // The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki { @@ -1220,7 +1220,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // MarketStall: // The data has been exported from the gallery Desert, area index 34, ID 175, created by Aloe_vera { @@ -1330,7 +1330,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Marketplace: // The data has been exported from the gallery Desert, area index 38, ID 261, created by Aloe_vera { @@ -1472,7 +1472,7 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] = const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Well: // The data has been exported from the gallery Desert, area index 44, ID 275, created by Aloe_vera { diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp index 72881a678..c63f8161b 100644 --- a/src/Generating/Prefabs/SandVillagePrefabs.cpp +++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // DoubleField: // The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999 { @@ -102,7 +102,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House11x7: // The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera { @@ -236,7 +236,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House11x9: // The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft { @@ -395,7 +395,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House13x7: // The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera { @@ -527,7 +527,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House13x9: // The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft { @@ -686,7 +686,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House15x9: // The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft { @@ -845,7 +845,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House16x9: // The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera { @@ -1004,7 +1004,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House7x7: // The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera { @@ -1128,7 +1128,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House9x7: // The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft { @@ -1253,7 +1253,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // House9x9: // The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft { @@ -1404,7 +1404,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseL14x12: // The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera { @@ -1592,7 +1592,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // HouseL14x12: // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera { @@ -1763,7 +1763,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SingleField: // The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera { @@ -1844,7 +1844,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // SmallHut: // The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999 { @@ -1955,7 +1955,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] = const cPrefab::sDef g_SandVillageStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // RoofedWell: // The data has been exported from the gallery Desert, area index 43, ID 274, created by Aloe_vera { @@ -2155,7 +2155,7 @@ const cPrefab::sDef g_SandVillageStartingPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Well: // The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera { diff --git a/src/Generating/Prefabs/TestRailsPrefabs.cpp b/src/Generating/Prefabs/TestRailsPrefabs.cpp index 3444cb1fa..f58b95225 100644 --- a/src/Generating/Prefabs/TestRailsPrefabs.cpp +++ b/src/Generating/Prefabs/TestRailsPrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // ActivatorRail: // The data has been exported from the gallery Plains, area index 251, ID 746, created by Aloe_vera { @@ -104,7 +104,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // DetectorRail: // The data has been exported from the gallery Plains, area index 250, ID 745, created by Aloe_vera { @@ -193,7 +193,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // PowerRail: // The data has been exported from the gallery Plains, area index 248, ID 743, created by Aloe_vera { @@ -284,7 +284,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // RegularRail: // The data has been exported from the gallery Plains, area index 247, ID 742, created by Aloe_vera { @@ -383,7 +383,7 @@ const cPrefab::sDef g_TestRailsPrefabs[] = const cPrefab::sDef g_TestRailsStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CentralPiece: // The data has been exported from the gallery Plains, area index 249, ID 744, created by Aloe_vera { diff --git a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp index 691d8aa9d..1655f50b9 100644 --- a/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp +++ b/src/Generating/Prefabs/UnderwaterBasePrefabs.cpp @@ -15,7 +15,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // BrokenRoom: // The data has been exported from the gallery Water, area index 49, ID 680, created by STR_Warrior { @@ -178,7 +178,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // Corridor16: // The data has been exported from the gallery Water, area index 25, ID 566, created by xoft { @@ -265,7 +265,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorCorner: // The data has been exported from the gallery Water, area index 26, ID 569, created by xoft { @@ -380,7 +380,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorCrossing: // The data has been exported from the gallery Water, area index 31, ID 581, created by LO1ZB { @@ -526,7 +526,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorStairs: // The data has been exported from the gallery Water, area index 32, ID 582, created by LO1ZB { @@ -656,7 +656,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CorridorTee: // The data has been exported from the gallery Water, area index 29, ID 576, created by LO1ZB { @@ -775,7 +775,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // ViewingCorner: // The data has been exported from the gallery Water, area index 40, ID 613, created by LO1ZB { @@ -958,7 +958,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // ViewingCorridor: // The data has been exported from the gallery Water, area index 27, ID 571, created by LO1ZB { @@ -1065,7 +1065,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // ViewingCorridorBulge: // The data has been exported from the gallery Water, area index 42, ID 615, created by LO1ZB { @@ -1280,7 +1280,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // ViewingCrossing: // The data has been exported from the gallery Water, area index 38, ID 611, created by LO1ZB { @@ -1483,7 +1483,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // ViewingEnd: // The data has been exported from the gallery Water, area index 41, ID 614, created by LO1ZB { @@ -1648,7 +1648,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // ViewingTee: // The data has been exported from the gallery Water, area index 39, ID 612, created by LO1ZB { @@ -1850,7 +1850,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // WaterfallRoom: // The data has been exported from the gallery Water, area index 50, ID 681, created by Aloe_vera { @@ -2059,7 +2059,7 @@ const cPrefab::sDef g_UnderwaterBasePrefabs[] = const cPrefab::sDef g_UnderwaterBaseStartingPrefabs[] = { - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + //////////////////////////////////////////////////////////////////////////////// // CentralRoom: // The data has been exported from the gallery Water, area index 24, ID 564, created by xoft { -- cgit v1.2.3 From de48688fdbca822a09a9b8abad2010768ab36a20 Mon Sep 17 00:00:00 2001 From: archshift Date: Fri, 18 Jul 2014 00:34:21 -0700 Subject: Generating/Prefabs/CMakeLists.txt: Replaced glob with list of files --- src/Generating/Prefabs/CMakeLists.txt | 27 ++++++++++++++++++++++----- 1 file changed, 22 insertions(+), 5 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/CMakeLists.txt b/src/Generating/Prefabs/CMakeLists.txt index a1f09112d..d53098b4e 100644 --- a/src/Generating/Prefabs/CMakeLists.txt +++ b/src/Generating/Prefabs/CMakeLists.txt @@ -4,11 +4,28 @@ project (MCServer) include_directories ("${PROJECT_SOURCE_DIR}/../../") -file(GLOB SOURCE - "*.cpp" - "*.h" -) +SET (SRCS + AlchemistVillagePrefabs.cpp + JapaneseVillagePrefabs.cpp + NetherFortPrefabs.cpp + PlainsVillagePrefabs.cpp + RainbowRoadPrefabs.cpp + SandFlatRoofVillagePrefabs.cpp + SandVillagePrefabs.cpp + TestRailsPrefabs.cpp + UnderwaterBasePrefabs.cpp) -add_library(Generating_Prefabs ${SOURCE}) +SET (HDRS + AlchemistVillagePrefabs.h + JapaneseVillagePrefabs.h + NetherFortPrefabs.h + PlainsVillagePrefabs.h + RainbowRoadPrefabs.h + SandFlatRoofVillagePrefabs.h + SandVillagePrefabs.h + TestRailsPrefabs.h + UnderwaterBasePrefabs.h) + +add_library(Generating_Prefabs ${SRCS} ${HDRS}) target_link_libraries(Generating_Prefabs OSSupport iniFile Blocks) -- cgit v1.2.3 From 725d1fd1e2995b1720673c280fea1125ac338b3c Mon Sep 17 00:00:00 2001 From: archshift Date: Fri, 18 Jul 2014 13:26:43 -0700 Subject: Subdirs: Only add_library if not using MSVC --- src/Generating/Prefabs/CMakeLists.txt | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/CMakeLists.txt b/src/Generating/Prefabs/CMakeLists.txt index d53098b4e..2c62aa73d 100644 --- a/src/Generating/Prefabs/CMakeLists.txt +++ b/src/Generating/Prefabs/CMakeLists.txt @@ -26,6 +26,8 @@ SET (HDRS TestRailsPrefabs.h UnderwaterBasePrefabs.h) -add_library(Generating_Prefabs ${SRCS} ${HDRS}) +if(NOT MSVC) + add_library(Generating_Prefabs ${SRCS} ${HDRS}) -target_link_libraries(Generating_Prefabs OSSupport iniFile Blocks) + target_link_libraries(Generating_Prefabs OSSupport iniFile Blocks) +endif() -- cgit v1.2.3 From 31b22e14b719e84d2e828ae474d9c6f596024a37 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 22 Jul 2014 10:04:53 +0200 Subject: Updated prefabs to current Gallery content. --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 38 +- src/Generating/Prefabs/JapaneseVillagePrefabs.cpp | 48 ++- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 383 ++++++++++----------- 3 files changed, 243 insertions(+), 226 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp index 8c935c2a5..c08e53ef6 100644 --- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -2367,9 +2367,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "a: 24: 2\n" /* sandstone */ "b: 4: 0\n" /* cobblestone */ "c: 24: 0\n" /* sandstone */ - "d: 12: 0\n" /* sand */ - "e: 13: 0\n" /* gravel */ - "f: 5: 0\n" /* wood */ + "d: 13: 0\n" /* gravel */ + "e: 5: 0\n" /* wood */ + "f: 12: 0\n" /* sand */ "g: 64: 3\n" /* wooddoorblock */ "h: 85: 0\n" /* fence */ "i: 64: 0\n" /* wooddoorblock */ @@ -2392,26 +2392,26 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "mmmabbbammmmmmm" /* 1 */ "mmmmbbbmmmmmmmm" - /* 2 */ "acccccccccadddd" - /* 3 */ "cccccccccccdddd" - /* 4 */ "cccccccccccdddd" - /* 5 */ "cccccccccccdddd" - /* 6 */ "cccccccccccdddd" - /* 7 */ "cccccccccccdddd" - /* 8 */ "acccccccccadddd" + /* 2 */ "acccccccccacccc" + /* 3 */ "ccccccccccccccc" + /* 4 */ "ccccccccccccccc" + /* 5 */ "ccccccccccccccc" + /* 6 */ "ccccccccccccccc" + /* 7 */ "ccccccccccccccc" + /* 8 */ "acccccccccacccc" // Level 1 /* z\x* 11111 */ /* * 012345678901234 */ - /* 0 */ "mmmaeeeammmmmmm" - /* 1 */ "mmmmeeemmmmmmmm" - /* 2 */ "accccfccccadddd" - /* 3 */ "cfffffffffcdddd" - /* 4 */ "cfffffffffcdddd" - /* 5 */ "cffffffffffdddd" - /* 6 */ "cfffffffffcdddd" - /* 7 */ "cfffffffffcdddd" - /* 8 */ "acccccccccadddd" + /* 0 */ "mmmadddammmmmmm" + /* 1 */ "mmmmdddmmmmmmmm" + /* 2 */ "acccceccccaffff" + /* 3 */ "ceeeeeeeeecffff" + /* 4 */ "ceeeeeeeeecffff" + /* 5 */ "ceeeeeeeeeeffff" + /* 6 */ "ceeeeeeeeecffff" + /* 7 */ "ceeeeeeeeecffff" + /* 8 */ "acccccccccaffff" // Level 2 /* z\x* 11111 */ diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp index c49015e36..0362c9406 100644 --- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp @@ -134,11 +134,11 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // The data has been exported from the gallery Plains, area index 166, ID 554, created by Aloe_vera { // Size: - 11, 7, 13, // SizeX = 11, SizeY = 7, SizeZ = 13 + 11, 8, 13, // SizeX = 11, SizeY = 8, SizeZ = 13 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 10, 6, 12, // MaxX, MaxY, MaxZ + 10, 7, 12, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -150,6 +150,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = "f: 59: 7\n" /* crops */ "g: 83: 0\n" /* reedblock */ "h:113: 0\n" /* netherbrickfence */ + "i: 50: 5\n" /* torch */ "m: 19: 0\n" /* sponge */, // Block data: @@ -270,7 +271,24 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = /* 9 */ "..........." /* 10 */ ".h.......h." /* 11 */ "hhh.....hhh" - /* 12 */ ".h.......h.", + /* 12 */ ".h.......h." + + // Level 7 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ ".i.......i." + /* 1 */ "i.i.....i.i" + /* 2 */ ".i.......i." + /* 3 */ "..........." + /* 4 */ "..........." + /* 5 */ "..........." + /* 6 */ "..........." + /* 7 */ "..........." + /* 8 */ "..........." + /* 9 */ "..........." + /* 10 */ ".i.......i." + /* 11 */ "i.i.....i.i" + /* 12 */ ".i.......i.", // Connectors: "-1: 10, 2, 6: 5\n" /* Type -1, direction X+ */, @@ -2195,33 +2213,33 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = // Level 1 /* z\x* 0123456 */ - /* 0 */ "bmmmmmm" - /* 1 */ "bmmmmmm" - /* 2 */ "bmmmmmm" - /* 3 */ "bmmmmmm" - /* 4 */ "bmmmmmm" - /* 5 */ "bmmmmmm" + /* 0 */ "bbbbbbb" + /* 1 */ "bbbbbbb" + /* 2 */ "bbbbbbb" + /* 3 */ "bbbabbb" + /* 4 */ "bbbbbbb" + /* 5 */ "bbbbbbb" /* 6 */ "bbbbbbb" // Level 2 /* z\x* 0123456 */ - /* 0 */ "......." - /* 1 */ "..c.c.." + /* 0 */ "mm...mm" + /* 1 */ "m.c...m" /* 2 */ ".dccdc." /* 3 */ "..cefc." /* 4 */ ".ccfgh." - /* 5 */ "..ccc.." - /* 6 */ "......." + /* 5 */ "m.ccc.m" + /* 6 */ "mm...mm" // Level 3 /* z\x* 0123456 */ - /* 0 */ "......." + /* 0 */ "m.....m" /* 1 */ "......." /* 2 */ "......." /* 3 */ "...e..." /* 4 */ "......." /* 5 */ "......." - /* 6 */ "......." + /* 6 */ "m.....m" // Level 4 /* z\x* 0123456 */ diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 714a66559..4613f76e2 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -356,8 +356,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "e: 8: 0\n" /* water */ "f: 50: 5\n" /* torch */ "g: 59: 7\n" /* crops */ - "h: 59: 0\n" /* crops */ - "i: 59: 1\n" /* crops */ + "h: 59: 3\n" /* crops */ + "i: 59: 5\n" /* crops */ "m: 19: 0\n" /* sponge */, // Block data: @@ -368,7 +368,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 1 */ "aaaaaaaaaaaaaaa" /* 2 */ "aaaaaaaaaaaaaaa" /* 3 */ "aaaaaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaabaaaaaaa" /* 5 */ "aaaaaaabaaaaaaa" /* 6 */ "aaaaaaabaaaaaaa" /* 7 */ "aaaaaaabaaaaaaa" @@ -405,12 +405,12 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* * 012345678901234 */ /* 0 */ "f.....f.f.....f" /* 1 */ ".gg.gg...gg.gg." - /* 2 */ ".gh.hg...gg.gg." - /* 3 */ ".gh.ih...gg.gg." - /* 4 */ ".gg.hg...gg.gg." - /* 5 */ ".gg.hg...gg.gg." - /* 6 */ ".ig.hg...gg.gg." - /* 7 */ ".hg.gh...gg.gg." + /* 2 */ ".gg.hg...gg.gg." + /* 3 */ ".gg.gi...gg.gg." + /* 4 */ ".gg.gg...gg.gg." + /* 5 */ ".gg.gg...gg.gg." + /* 6 */ ".gg.gg...gg.gg." + /* 7 */ ".gg.gg...gg.gg." /* 8 */ "f.....f.f.....f" // Level 4 @@ -3603,8 +3603,8 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ - "a: 2: 0\n" /* grass */ - "b: 3: 0\n" /* dirt */ + "a: 3: 0\n" /* dirt */ + "b: 2: 0\n" /* grass */ "c: 4: 0\n" /* cobblestone */ "d: 67: 0\n" /* stairs */ "e: 67: 2\n" /* stairs */ @@ -3629,19 +3629,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Level 0 /* z\x* 1 */ /* * 01234567890 */ - /* 0 */ "aaaabbbaaaa" - /* 1 */ "abbbbbbbbba" - /* 2 */ "abbbbbbbbba" - /* 3 */ "abbbbbbbbba" - /* 4 */ "abbbbbbbbba" - /* 5 */ "abbbbbbbbba" - /* 6 */ "abbbbbbbbba" - /* 7 */ "abbbbbbbbba" - /* 8 */ "aabbbbbbbaa" - /* 9 */ "aabbbbbbbaa" - /* 10 */ "aabbbbbbbaa" - /* 11 */ "aabbbbbbbaa" - /* 12 */ "aabbbbbbbaa" + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaab" + /* 5 */ "baaaaaaaaab" + /* 6 */ "aaaaaaaaaaa" + /* 7 */ "baaaaaaaaaa" + /* 8 */ "baaaaaaaaaa" + /* 9 */ "baaaaaaaaab" + /* 10 */ "aaaaaaaaaaa" + /* 11 */ "aaaaaaaaaba" + /* 12 */ "aaaaaaaaaba" // Level 1 /* z\x* 1 */ @@ -3654,11 +3654,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ "mcccccccccm" /* 6 */ "mcccccccccm" /* 7 */ "mcccccccccm" - /* 8 */ "mmbbbbbbbmm" - /* 9 */ "mmbbbbbbbmm" - /* 10 */ "mmbbbbbbbmm" - /* 11 */ "mmbbbbbbbmm" - /* 12 */ "mmbbbbbbbmm" + /* 8 */ "mmaaaaaaamm" + /* 9 */ "mmaaaaaaamm" + /* 10 */ "mmaaaaaaamm" + /* 11 */ "mmaaaaaaamm" + /* 12 */ "mmaaaaaaamm" // Level 2 /* z\x* 1 */ @@ -3671,11 +3671,11 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ ".cggggcccc." /* 6 */ ".cggggcccc." /* 7 */ ".ccccccccc." - /* 8 */ "..aaaaaaa.." - /* 9 */ "..aaaaaaa.." - /* 10 */ "..aaaaaaa.." - /* 11 */ "..aaaaaaa.." - /* 12 */ "..aaaaaaa.." + /* 8 */ "..bbbbbbb.." + /* 9 */ "mmbbbbbbbmm" + /* 10 */ "mmbbbbbbbmm" + /* 11 */ "mmbbbbbbbmm" + /* 12 */ "mmbbbbbbbmm" // Level 3 /* z\x* 1 */ @@ -3689,10 +3689,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".i.......i." /* 7 */ ".hiiijiiih." /* 8 */ "..l.....l.." - /* 9 */ "..l.....l.." - /* 10 */ "..l.....l.." - /* 11 */ "..l.....l.." - /* 12 */ "..lllllll.." + /* 9 */ "mml.....lmm" + /* 10 */ "mml.....lmm" + /* 11 */ "mml.....lmm" + /* 12 */ "mmlllllllmm" // Level 4 /* z\x* 1 */ @@ -3706,10 +3706,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".o.......o." /* 7 */ ".hooipiooh." /* 8 */ "..........." - /* 9 */ "..........." - /* 10 */ "..........." - /* 11 */ "..........." - /* 12 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" // Level 5 /* z\x* 1 */ @@ -3723,10 +3723,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ ".i.......i." /* 7 */ "uiiiiiiiiiu" /* 8 */ "kkkkkkkkkkk" - /* 9 */ "..........." - /* 10 */ "..........." - /* 11 */ "..........." - /* 12 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" // Level 6 /* z\x* 1 */ @@ -3740,10 +3740,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "uiiiiiiiiiu" /* 7 */ "kkkkkkkkkkk" /* 8 */ "..........." - /* 9 */ "..........." - /* 10 */ "..........." - /* 11 */ "..........." - /* 12 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" // Level 7 /* z\x* 1 */ @@ -3757,10 +3757,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "kkkkkkkkkkk" /* 7 */ "..........." /* 8 */ "..........." - /* 9 */ "..........." - /* 10 */ "..........." - /* 11 */ "..........." - /* 12 */ "..........." + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm" // Level 8 /* z\x* 1 */ @@ -3774,10 +3774,10 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 6 */ "..........." /* 7 */ "..........." /* 8 */ "..........." - /* 9 */ "..........." - /* 10 */ "..........." - /* 11 */ "..........." - /* 12 */ "...........", + /* 9 */ "mm.......mm" + /* 10 */ "mm.......mm" + /* 11 */ "mm.......mm" + /* 12 */ "mm.......mm", // Connectors: "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */, @@ -4237,30 +4237,29 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = // Block definitions: ".: 0: 0\n" /* air */ "a: 4: 0\n" /* cobblestone */ - "b: 2: 0\n" /* grass */ - "c: 67: 0\n" /* stairs */ - "d: 67: 2\n" /* stairs */ - "e: 67: 1\n" /* stairs */ - "f: 5: 0\n" /* wood */ - "g: 67: 3\n" /* stairs */ - "h: 17: 0\n" /* tree */ - "i: 64: 7\n" /* wooddoorblock */ - "j: 64: 5\n" /* wooddoorblock */ - "k:102: 0\n" /* glasspane */ - "l: 64:12\n" /* wooddoorblock */ + "b: 67: 0\n" /* stairs */ + "c: 67: 2\n" /* stairs */ + "d: 67: 1\n" /* stairs */ + "e: 5: 0\n" /* wood */ + "f: 67: 3\n" /* stairs */ + "g: 17: 0\n" /* tree */ + "h: 64: 7\n" /* wooddoorblock */ + "i: 64: 5\n" /* wooddoorblock */ + "j:102: 0\n" /* glasspane */ + "k: 64:12\n" /* wooddoorblock */ + "l: 53: 2\n" /* woodstairs */ "m: 19: 0\n" /* sponge */ - "n: 53: 2\n" /* woodstairs */ - "o: 53: 1\n" /* woodstairs */ - "p: 53: 7\n" /* woodstairs */ - "q: 53: 6\n" /* woodstairs */ - "r: 53: 3\n" /* woodstairs */ - "s: 53: 0\n" /* woodstairs */ - "t: 53: 5\n" /* woodstairs */ - "u: 53: 4\n" /* woodstairs */ - "v: 50: 3\n" /* torch */ - "w: 50: 2\n" /* torch */ - "x: 50: 4\n" /* torch */ - "y: 50: 1\n" /* torch */, + "n: 53: 1\n" /* woodstairs */ + "o: 53: 7\n" /* woodstairs */ + "p: 53: 6\n" /* woodstairs */ + "q: 53: 3\n" /* woodstairs */ + "r: 53: 0\n" /* woodstairs */ + "s: 53: 5\n" /* woodstairs */ + "t: 53: 4\n" /* woodstairs */ + "u: 50: 3\n" /* torch */ + "v: 50: 2\n" /* torch */ + "w: 50: 4\n" /* torch */ + "x: 50: 1\n" /* torch */, // Block data: // Level 0 @@ -4274,134 +4273,134 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 5 */ "maaaaaaaaaaaaaam" /* 6 */ "maaaaaaaaaaaaaam" /* 7 */ "maaaaaaaaaaaaaam" - /* 8 */ "bbbbbaaaaaaaaaam" - /* 9 */ "bbbbbbbbaaaaaaam" - /* 10 */ "bbbbbbbbaaaaaaam" - /* 11 */ "bbbbbbbbaaaaaaam" - /* 12 */ "bbbbbbbbaaaaaaam" - /* 13 */ "bbbbbbbbaaaaaaam" - /* 14 */ "bbbbbbbbaaaaaaam" - /* 15 */ "bbbbbbbbmmmmmmmm" + /* 8 */ "mmmmmaaaaaaaaaam" + /* 9 */ "mmmmmmmmaaaaaaam" + /* 10 */ "mmmmmmmmaaaaaaam" + /* 11 */ "mmmmmmmmaaaaaaam" + /* 12 */ "mmmmmmmmaaaaaaam" + /* 13 */ "mmmmmmmmaaaaaaam" + /* 14 */ "mmmmmmmmaaaaaaam" + /* 15 */ "mmmmmmmmmmmmmmmm" // Level 1 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "........cde....." + /* 0 */ "........bcd....." /* 1 */ ".aaaaaaaaaaaaaa." - /* 2 */ ".affffffffffffa." - /* 3 */ ".affffffffffffa." - /* 4 */ ".affffffffffffa." - /* 5 */ ".affffffffffffa." - /* 6 */ ".affffffffffffa." - /* 7 */ ".aaaaaaaafffffa." - /* 8 */ ".....cgeafffffa." - /* 9 */ "........afffffa." - /* 10 */ "........afffffa." - /* 11 */ "........afffffa." - /* 12 */ "........afffffa." - /* 13 */ "........afffffa." - /* 14 */ "........aaaaaaa." - /* 15 */ "................" + /* 2 */ ".aeeeeeeeeeeeea." + /* 3 */ ".aeeeeeeeeeeeea." + /* 4 */ ".aeeeeeeeeeeeea." + /* 5 */ ".aeeeeeeeeeeeea." + /* 6 */ ".aeeeeeeeeeeeea." + /* 7 */ ".aaaaaaaaeeeeea." + /* 8 */ ".....bfdaeeeeea." + /* 9 */ "mmmm....aeeeeea." + /* 10 */ "mmmmmmm.aeeeeea." + /* 11 */ "mmmmmmm.aeeeeea." + /* 12 */ "mmmmmmm.aeeeeea." + /* 13 */ "mmmmmmm.aeeeeea." + /* 14 */ "mmmmmmm.aaaaaaa." + /* 15 */ "mmmmmmm........." // Level 2 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ ".hffffffhihfffh." - /* 2 */ ".f............f." - /* 3 */ ".f............f." - /* 4 */ ".f............f." - /* 5 */ ".f............f." - /* 6 */ ".f............f." - /* 7 */ ".hffffjfh.....f." - /* 8 */ "........f.....f." - /* 9 */ "........f.....f." - /* 10 */ "........f.....f." - /* 11 */ "........f.....f." - /* 12 */ "........f.....f." - /* 13 */ "........f.....f." - /* 14 */ "........hfffffh." - /* 15 */ "................" + /* 1 */ ".geeeeeeghgeeeg." + /* 2 */ ".e............e." + /* 3 */ ".e............e." + /* 4 */ ".e............e." + /* 5 */ ".e............e." + /* 6 */ ".e............e." + /* 7 */ ".geeeeieg.....e." + /* 8 */ "........e.....e." + /* 9 */ "mmmm....e.....e." + /* 10 */ "mmmmmmm.e.....e." + /* 11 */ "mmmmmmm.e.....e." + /* 12 */ "mmmmmmm.e.....e." + /* 13 */ "mmmmmmm.e.....e." + /* 14 */ "mmmmmmm.geeeeeg." + /* 15 */ "mmmmmmm........." // Level 3 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ ".hfkkfkkhlhkkfh." - /* 2 */ ".k............f." - /* 3 */ ".k............k." - /* 4 */ ".k............k." - /* 5 */ ".k............f." - /* 6 */ ".k............k." - /* 7 */ ".hfkkflfh.....k." - /* 8 */ "........f.....f." - /* 9 */ "........k.....k." - /* 10 */ "........k.....k." - /* 11 */ "........f.....f." - /* 12 */ "........k.....k." - /* 13 */ "........k.....k." - /* 14 */ "........hkkkkkh." - /* 15 */ "................" + /* 1 */ ".gejjejjgkgjjeg." + /* 2 */ ".j............e." + /* 3 */ ".j............j." + /* 4 */ ".j............j." + /* 5 */ ".j............e." + /* 6 */ ".j............j." + /* 7 */ ".gejjekeg.....j." + /* 8 */ "........e.....e." + /* 9 */ "mmmm....j.....j." + /* 10 */ "mmmmmmm.j.....j." + /* 11 */ "mmmmmmm.e.....e." + /* 12 */ "mmmmmmm.j.....j." + /* 13 */ "mmmmmmm.j.....j." + /* 14 */ "mmmmmmm.gjjjjjg." + /* 15 */ "mmmmmmm........." // Level 4 /* z\x* 111111 */ /* * 0123456789012345 */ - /* 0 */ "nnnnnnnnnnnnnnno" - /* 1 */ "phffffffhfhfffho" - /* 2 */ ".f............fo" - /* 3 */ ".f............fo" - /* 4 */ ".f............fo" - /* 5 */ ".f............fo" - /* 6 */ ".f............fo" - /* 7 */ "qhffffffh.....fo" - /* 8 */ "rrrrrrrsf.....fo" - /* 9 */ ".......sf.....fo" - /* 10 */ ".......sf.....fo" - /* 11 */ ".......sf.....fo" - /* 12 */ ".......sf.....fo" - /* 13 */ ".......sf.....fo" - /* 14 */ ".......shfffffho" - /* 15 */ ".......st.....uo" + /* 0 */ "llllllllllllllln" + /* 1 */ "ogeeeeeegegeeegn" + /* 2 */ ".e............en" + /* 3 */ ".e............en" + /* 4 */ ".e............en" + /* 5 */ ".e............en" + /* 6 */ ".e............en" + /* 7 */ "pgeeeeeeg.....en" + /* 8 */ "qqqqqqqre.....en" + /* 9 */ "mmmm...re.....en" + /* 10 */ "mmmmmmmre.....en" + /* 11 */ "mmmmmmmre.....en" + /* 12 */ "mmmmmmmre.....en" + /* 13 */ "mmmmmmmre.....en" + /* 14 */ "mmmmmmmrgeeeeegn" + /* 15 */ "mmmmmmmrs.....tn" // Level 5 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" - /* 1 */ "nnnnnnnnnnnnnnn." - /* 2 */ "pfffffffffffffo." - /* 3 */ ".f.........v.fo." - /* 4 */ ".f..........wfo." - /* 5 */ ".f......x....fo." - /* 6 */ "qfffffffff...fo." - /* 7 */ "rrrrrrrrsfy..fo." - /* 8 */ "........sf...fo." - /* 9 */ "........sf...fo." - /* 10 */ "........sf...fo." - /* 11 */ "........sf...fo." - /* 12 */ "........sf...fo." - /* 13 */ "........sf...fo." - /* 14 */ "........sfffffo." - /* 15 */ "........st...uo." + /* 1 */ "lllllllllllllll." + /* 2 */ "oeeeeeeeeeeeeen." + /* 3 */ ".e.........u.en." + /* 4 */ ".e..........ven." + /* 5 */ ".e......w....en." + /* 6 */ "peeeeeeeee...en." + /* 7 */ "qqqqqqqqrex..en." + /* 8 */ "........re...en." + /* 9 */ "mmmm....re...en." + /* 10 */ "mmmmmmm.re...en." + /* 11 */ "mmmmmmm.re...en." + /* 12 */ "mmmmmmm.re...en." + /* 13 */ "mmmmmmm.re...en." + /* 14 */ "mmmmmmm.reeeeen." + /* 15 */ "mmmmmmm.rs...tn." // Level 6 /* z\x* 111111 */ /* * 0123456789012345 */ /* 0 */ "................" /* 1 */ "................" - /* 2 */ "nnnnnnnnnnnnno.." - /* 3 */ "pffffffffffffo.." - /* 4 */ ".fy.........fo.." - /* 5 */ "qffffffffff.fo.." - /* 6 */ "rrrrrrrrrsf.fo.." - /* 7 */ ".........sf.fo.." - /* 8 */ ".........sf.fo.." - /* 9 */ ".........sf.fo.." - /* 10 */ ".........sf.fo.." - /* 11 */ ".........sf.fo.." - /* 12 */ ".........sf.fo.." - /* 13 */ ".........sfxfo.." - /* 14 */ ".........sfffo.." - /* 15 */ ".........st.uo.." + /* 2 */ "llllllllllllln.." + /* 3 */ "oeeeeeeeeeeeen.." + /* 4 */ ".ex.........en.." + /* 5 */ "peeeeeeeeee.en.." + /* 6 */ "qqqqqqqqqre.en.." + /* 7 */ ".........re.en.." + /* 8 */ ".........re.en.." + /* 9 */ "mmmm.....re.en.." + /* 10 */ "mmmmmmm..re.en.." + /* 11 */ "mmmmmmm..re.en.." + /* 12 */ "mmmmmmm..re.en.." + /* 13 */ "mmmmmmm..rewen.." + /* 14 */ "mmmmmmm..reeen.." + /* 15 */ "mmmmmmm..rs.tn.." // Level 7 /* z\x* 111111 */ @@ -4409,19 +4408,19 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 0 */ "................" /* 1 */ "................" /* 2 */ "................" - /* 3 */ "nnnnnnnnnnnnn..." - /* 4 */ "ffffffffffffo..." - /* 5 */ "rrrrrrrrrrsfo..." - /* 6 */ "..........sfo..." - /* 7 */ "..........sfo..." - /* 8 */ "..........sfo..." - /* 9 */ "..........sfo..." - /* 10 */ "..........sfo..." - /* 11 */ "..........sfo..." - /* 12 */ "..........sfo..." - /* 13 */ "..........sfo..." - /* 14 */ "..........sfo..." - /* 15 */ "..........sfo...", + /* 3 */ "lllllllllllll..." + /* 4 */ "eeeeeeeeeeeen..." + /* 5 */ "qqqqqqqqqqren..." + /* 6 */ "..........ren..." + /* 7 */ "..........ren..." + /* 8 */ "..........ren..." + /* 9 */ "mmmm......ren..." + /* 10 */ "mmmmmmm...ren..." + /* 11 */ "mmmmmmm...ren..." + /* 12 */ "mmmmmmm...ren..." + /* 13 */ "mmmmmmm...ren..." + /* 14 */ "mmmmmmm...ren..." + /* 15 */ "mmmmmmm...ren...", // Connectors: "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */, -- cgit v1.2.3 From ce54936f01a832e8bcbd6320d95b4208bad3487f Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 27 Jul 2014 00:08:25 +0200 Subject: Updated NetherFort prefabs to latest Gallery content. --- src/Generating/Prefabs/NetherFortPrefabs.cpp | 789 +++++++++++++++++++++++++-- 1 file changed, 752 insertions(+), 37 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index ee3a8899b..fb0e93daa 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -1410,6 +1410,383 @@ const cPrefab::sDef g_NetherFortPrefabs[] = + //////////////////////////////////////////////////////////////////////////////// + // BridgeDoubleStairs: + // The data has been exported from the gallery Nether, area index 115, ID 810, created by STR_Warrior + { + // Size: + 15, 16, 16, // SizeX = 15, SizeY = 16, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 15, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 7\n" /* netherbrickstairs */ + "c:114: 6\n" /* netherbrickstairs */ + "d:114: 4\n" /* netherbrickstairs */ + "e:114: 5\n" /* netherbrickstairs */ + "f:114: 2\n" /* netherbrickstairs */ + "g:114: 3\n" /* netherbrickstairs */ + "h:114: 1\n" /* netherbrickstairs */ + "i: 44:14\n" /* step */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmaaam" + /* 1 */ "aammmmmmmmmaaaa" + /* 2 */ "aammmmmmmmmmmma" + /* 3 */ "aammmmmmmmmmmma" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "aammmmmmmmmmmma" + /* 13 */ "aammmmmmmmmmmma" + /* 14 */ "aammmmmmmmmaaaa" + /* 15 */ "mmmmmmmmmmmaaam" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmaaam" + /* 1 */ "aammmmmmmmmaaaa" + /* 2 */ "aammmmmmmmmmmma" + /* 3 */ "aammmmmmmmmmmma" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "aammmmmmmmmmmma" + /* 13 */ "aammmmmmmmmmmma" + /* 14 */ "aammmmmmmmmaaaa" + /* 15 */ "mmmmmmmmmmmaaam" + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmaaam" + /* 1 */ "aammmmmmmmmaaaa" + /* 2 */ "aammmmmmmmmmmma" + /* 3 */ "aammmmmmmmmmmma" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "aammmmmmmmmmmma" + /* 13 */ "aammmmmmmmmmmma" + /* 14 */ "aammmmmmmmmaaaa" + /* 15 */ "mmmmmmmmmmmaaam" + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmaaam" + /* 1 */ "aammmmmmmmmaaaa" + /* 2 */ "aammmmmmmmmbbba" + /* 3 */ "aammmmmmmmmmmma" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "aammmmmmmmmmmma" + /* 13 */ "aammmmmmmmmccca" + /* 14 */ "aammmmmmmmmaaaa" + /* 15 */ "mmmmmmmmmmmaaam" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmaaam" + /* 1 */ "aammmmmmmmmaaaa" + /* 2 */ "aammmmmmmmmaaaa" + /* 3 */ "aammmmmmmmmbbba" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "aammmmmmmmmccca" + /* 13 */ "aammmmmmmmmaaaa" + /* 14 */ "aammmmmmmmmaaaa" + /* 15 */ "mmmmmmmmmmmaaam" + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmdaaae" + /* 1 */ "aammmmmmmmdaaaa" + /* 2 */ "aammmmmmmmdaaaa" + /* 3 */ "aammmmmmmmdaaaa" + /* 4 */ "mmmmmmmmmmdaaae" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmdaaae" + /* 12 */ "aammmmmmmmdaaaa" + /* 13 */ "aammmmmmmmdaaaa" + /* 14 */ "aammmmmmmmdaaaa" + /* 15 */ "mmmmmmmmmmdaaae" + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmaaaaa" + /* 1 */ "aammmmmmmmaaaaa" + /* 2 */ "aammmmmmmmaaaaa" + /* 3 */ "aammmmmmmmaaaaa" + /* 4 */ "mmmmmmmmmmaaaaa" + /* 5 */ "mmmmmmmmmmdaaae" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmdaaae" + /* 11 */ "mmmmmmmmmmaaaaa" + /* 12 */ "aammmmmmmmaaaaa" + /* 13 */ "aammmmmmmmaaaaa" + /* 14 */ "aammmmmmmmaaaaa" + /* 15 */ "mmmmmmmmmmaaaaa" + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmma...a" + /* 1 */ "aammmmmmmma...a" + /* 2 */ "aammmmmmmma...a" + /* 3 */ "aammmmmmmma...a" + /* 4 */ "mmmmmmmmmmafffa" + /* 5 */ "mmmmmmmmmaaaaaa" + /* 6 */ "mmmmmmmmmaaaaae" + /* 7 */ "mmmmmmmmmaaaaae" + /* 8 */ "mmmmmmmmmaaaaae" + /* 9 */ "mmmmmmmmmaaaaae" + /* 10 */ "mmmmmmmmmaaaaaa" + /* 11 */ "mmmmmmmmmmaggga" + /* 12 */ "aammmmmmmma...a" + /* 13 */ "aammmmmmmma...a" + /* 14 */ "aammmmmmmma...a" + /* 15 */ "mmmmmmmmmma...a" + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmm...m" + /* 1 */ "aammmmmmmma...a" + /* 2 */ "aammmmmmmma...a" + /* 3 */ "aammmmmmmma...a" + /* 4 */ "mmmmmmmmmma...a" + /* 5 */ "mmmmmmmmmaafffa" + /* 6 */ "mmmmmmmmaaaaaaa" + /* 7 */ "mmmmmmmmaaaaaaa" + /* 8 */ "mmmmmmmmaaaaaaa" + /* 9 */ "mmmmmmmmaaaaaaa" + /* 10 */ "mmmmmmmmmaaggga" + /* 11 */ "mmmmmmmmmma...a" + /* 12 */ "aammmmmmmma...a" + /* 13 */ "aammmmmmmma...a" + /* 14 */ "aammmmmmmma...a" + /* 15 */ "mmmmmmmmmmm...m" + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmm...m" + /* 1 */ "aaemmmmmmma...a" + /* 2 */ "aaemmmmmmma...a" + /* 3 */ "aaemmmmmmma...a" + /* 4 */ "mmmmmmmmmma...a" + /* 5 */ "mmmmmmmmmaa...a" + /* 6 */ "mmmmaaaaah....a" + /* 7 */ "mmmmaaaaah....a" + /* 8 */ "mmmmaaaaah....a" + /* 9 */ "mmmmaaaaah....a" + /* 10 */ "mmmmmmmmmaa...a" + /* 11 */ "mmmmmmmmmma...a" + /* 12 */ "aaemmmmmmma...a" + /* 13 */ "aaemmmmmmma...a" + /* 14 */ "aaemmmmmmma...a" + /* 15 */ "mmmmmmmmmmm...m" + + // Level 10 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aaaeimmmmmammma" + /* 2 */ "aaaeimmmmmammma" + /* 3 */ "aaaeimmmmma...a" + /* 4 */ "mmmmmmmmmmm...m" + /* 5 */ "mmmmaaaaaam...m" + /* 6 */ "mmmmaaaah.....m" + /* 7 */ "mmmmaaaah.....m" + /* 8 */ "mmmmaaaah.....m" + /* 9 */ "mmmmaaaah.....m" + /* 10 */ "mmmmaaaaaam...m" + /* 11 */ "mmmmmmmmmmm...m" + /* 12 */ "aaaeimmmmma...a" + /* 13 */ "aaaeimmmmmammma" + /* 14 */ "aaaeimmmmmammma" + /* 15 */ "mmmmmmmmmmmmmmm" + + // Level 11 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "ccccccccccccccc" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "bbbbaaaaabbbbbb" + /* 5 */ "mmmmagggamm...m" + /* 6 */ "mmmma.........m" + /* 7 */ "mmmma.........m" + /* 8 */ "mmmma.........m" + /* 9 */ "mmmma.........m" + /* 10 */ "mmmmafffamm...m" + /* 11 */ "ccccaaaahcccccc" + /* 12 */ "aaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaa" + /* 15 */ "bbbbbbbbbbbbbbb" + + // Level 12 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaagggaaaaaaa" + /* 5 */ "mmmma...ammmmmm" + /* 6 */ "mmmma.........m" + /* 7 */ "mmmmm.........m" + /* 8 */ "mmmmm.........m" + /* 9 */ "mmmma.........m" + /* 10 */ "mmmma...ammmmmm" + /* 11 */ "aaaaafffaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaa" + /* 15 */ "aaaaaaaaaaaaaaa" + + // Level 13 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "aaaaa...aaaaaaa" + /* 5 */ "mmmma...ammmmmm" + /* 6 */ "mmmmm.....mmmmm" + /* 7 */ "mmmmm.....mmmmm" + /* 8 */ "mmmmm.....mmmmm" + /* 9 */ "mmmmm.....mmmmm" + /* 10 */ "mmmma...ammmmmm" + /* 11 */ "aaaaa...aaaaaaa" + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "aaaaaaaaaaaaaaa" + + // Level 14 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "mmmmm...mmmmmmm" + /* 5 */ "mmmmm...mmmmmmm" + /* 6 */ "mmmmm...mmmmmmm" + /* 7 */ "mmmmm...mmmmmmm" + /* 8 */ "mmmmm...mmmmmmm" + /* 9 */ "mmmmm...mmmmmmm" + /* 10 */ "mmmmm...mmmmmmm" + /* 11 */ "mmmmm...mmmmmmm" + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "mmmmmmmmmmmmmmm" + + // Level 15 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "mmmmm...mmmmmmm" + /* 5 */ "mmmmm...mmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmm...mmmmmmm" + /* 11 */ "mmmmm...mmmmmmm" + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "mmmmmmmmmmmmmmm", + + // Connectors: + "0: 0, 13, 13: 4\n" /* Type 0, direction X- */ + "0: 14, 13, 13: 5\n" /* Type 0, direction X+ */ + "0: 0, 13, 2: 4\n" /* Type 0, direction X- */ + "0: 14, 13, 2: 5\n" /* Type 0, direction X+ */ + "0: 12, 7, 15: 3\n" /* Type 0, direction Z+ */ + "0: 12, 7, 0: 2\n" /* Type 0, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // BridgeDoubleStairs + + + //////////////////////////////////////////////////////////////////////////////// // BridgeFunnelDown: // The data has been exported from the gallery Nether, area index 0, ID 2, created by Aloe_vera @@ -2606,12 +2983,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 2 */ "aaaaaaaaaaa" /* 3 */ "aaaaaaaaaaa" /* 4 */ "aaaaaaaaaaa" - /* 5 */ "aaaaa......" - /* 6 */ "aaaaa......" - /* 7 */ "aaaaa......" - /* 8 */ "aaaaa......" - /* 9 */ "aaaaa......" - /* 10 */ "aaaaa......" + /* 5 */ "aaaaammmmmm" + /* 6 */ "aaaaammmmmm" + /* 7 */ "aaaaammmmmm" + /* 8 */ "aaaaammmmmm" + /* 9 */ "aaaaammmmmm" + /* 10 */ "aaaaammmmmm" // Level 1 /* z\x* 1 */ @@ -2621,12 +2998,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 2 */ "a.........." /* 3 */ "a.........." /* 4 */ "a...aaaaaaa" - /* 5 */ "a...a......" - /* 6 */ "a...a......" - /* 7 */ "a...a......" - /* 8 */ "a...a......" - /* 9 */ "a...a......" - /* 10 */ "a...a......" + /* 5 */ "a...ammmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "a...ammmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "a...ammmmmm" + /* 10 */ "a...ammmmmm" // Level 2 /* z\x* 1 */ @@ -2636,12 +3013,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 2 */ "a.........." /* 3 */ "b.........." /* 4 */ "a...abababa" - /* 5 */ "b...b......" - /* 6 */ "a...a......" - /* 7 */ "b...b......" - /* 8 */ "a...a......" - /* 9 */ "b...b......" - /* 10 */ "a...a......" + /* 5 */ "b...bmmmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "b...bmmmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "b...bmmmmmm" + /* 10 */ "a...ammmmmm" // Level 3 /* z\x* 1 */ @@ -2651,12 +3028,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 2 */ "a.........." /* 3 */ "b.........." /* 4 */ "a...abababa" - /* 5 */ "b...b......" - /* 6 */ "a...a......" - /* 7 */ "b...b......" - /* 8 */ "a...a......" - /* 9 */ "b...b......" - /* 10 */ "a...a......" + /* 5 */ "b...bmmmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "b...bmmmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "b...bmmmmmm" + /* 10 */ "a...ammmmmm" // Level 4 /* z\x* 1 */ @@ -2666,12 +3043,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 2 */ "a.........." /* 3 */ "b.........." /* 4 */ "a...abababa" - /* 5 */ "b...b......" - /* 6 */ "a...a......" - /* 7 */ "b...b......" - /* 8 */ "a...a......" - /* 9 */ "b...b......" - /* 10 */ "a...a......" + /* 5 */ "b...bmmmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "b...bmmmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "b...bmmmmmm" + /* 10 */ "a...ammmmmm" // Level 5 /* z\x* 1 */ @@ -2681,12 +3058,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 2 */ "daaaaaaaaaa" /* 3 */ "daaaaaaaaaa" /* 4 */ "daaaeeeeeee" - /* 5 */ "daaaf......" - /* 6 */ "daaaf......" - /* 7 */ "daaaf......" - /* 8 */ "daaaf......" - /* 9 */ "daaaf......" - /* 10 */ "daaaf......", + /* 5 */ "daaafmmmmmm" + /* 6 */ "daaafmmmmmm" + /* 7 */ "daaafmmmmmm" + /* 8 */ "daaafmmmmmm" + /* 9 */ "daaafmmmmmm" + /* 10 */ "daaafmmmmmm", // Connectors: "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */ @@ -4097,7 +4474,12 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 14 */ "abbaabbaabbaabba", // Connectors: - "", + "1: 0, 6, 7: 4\n" /* Type 1, direction X- */ + "-1: 0, 6, 7: 4\n" /* Type -1, direction X- */ + "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */ + "1: 9, 1, 14: 3\n" /* Type 1, direction Z+ */ + "-1: 9, 1, 14: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4314,6 +4696,339 @@ const cPrefab::sDef g_NetherFortPrefabs[] = + //////////////////////////////////////////////////////////////////////////////// + // SlabbedBridgeStairs: + // The data has been exported from the gallery Nether, area index 116, ID 811, created by Aloe_vera + { + // Size: + 16, 14, 16, // SizeX = 16, SizeY = 14, SizeZ = 16 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 13, 15, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 5\n" /* netherbrickstairs */ + "c:114: 4\n" /* netherbrickstairs */ + "d: 44:14\n" /* step */ + "e:114: 6\n" /* netherbrickstairs */ + "f:114: 7\n" /* netherbrickstairs */ + "g: 44: 6\n" /* step */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "aabmmmmmmmmmmcaa" + /* 2 */ "aabmmmmmmmmmmcaa" + /* 3 */ "aabmmmmmmmmmmcaa" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "aaabdmmmmmmdcaaa" + /* 2 */ "aaabdmmmmmmdcaaa" + /* 3 */ "aaabdmmmmmmdcaaa" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "eeeeeeeeeeeeeeee" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "ffffffffffffffff" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaaa" + /* 5 */ "faaabmmmmmmmmmmm" + /* 6 */ "caaabmmmmmmmmmmm" + /* 7 */ "caaabmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "a...aaaaaaaaaaaa" + /* 5 */ "agggammmmmmmmmmm" + /* 6 */ "aaaaammmmmmmmmmm" + /* 7 */ "aaaaammmmmmmmmmm" + /* 8 */ "caaabmmmmmmmmmmm" + /* 9 */ "caaabmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmaaam" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "m...mmmmmmmmaaam" + /* 5 */ "a...ammmmmmmmmmm" + /* 6 */ "a...ammmmmmmmmmm" + /* 7 */ "agggammmmmmmmmmm" + /* 8 */ "aaaaammmmmmmmmmm" + /* 9 */ "aaaaammmmmmmmmmm" + /* 10 */ "caaabmmmmmmmmmmm" + /* 11 */ "caaabmmmmmmmmmmm" + /* 12 */ "maaabmmmmmmmmmmm" + /* 13 */ "maaabmmmmmmmmmmm" + /* 14 */ "maaafmmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmaaam" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "m...mmmmmmmmaaam" + /* 5 */ "m...mmmmmmmmmmmm" + /* 6 */ "m...mmmmmmmmmmmm" + /* 7 */ "a...ammmmmmmmmmm" + /* 8 */ "a...ammmmmmmmmmm" + /* 9 */ "agggammmmmmmmmmm" + /* 10 */ "aaaaammmmmmmmmmm" + /* 11 */ "aaaaaeemmmmmmmmm" + /* 12 */ "caaaaaammmmmmmmm" + /* 13 */ "caaaaaammmmmmmmm" + /* 14 */ "caaaaaammmmmaaam" + /* 15 */ "fffffffmmmmmaaam" + + // Level 8 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmaaam" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "m...mmmmmmmmaaam" + /* 5 */ "m...mmmmmmmmmmmm" + /* 6 */ "m...mmmmmmmmmmmm" + /* 7 */ "m...mmmmmmmmmmmm" + /* 8 */ "m...mmmmmmmmmmmm" + /* 9 */ "a...ammmmmmmmmmm" + /* 10 */ "a...ammmmmmmmmmm" + /* 11 */ "a...aaaeemmmmmmm" + /* 12 */ "a....gaaammmmmmm" + /* 13 */ "a....gaaammmmmmm" + /* 14 */ "a....gaaammmaaam" + /* 15 */ "aaaaaaaffmmmaaam" + + // Level 9 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmcaaab" + /* 1 */ "mmmmmmmmmmmcaaab" + /* 2 */ "mmmmmmmmmmmcaaab" + /* 3 */ "mmmmmmmmmmmcaaab" + /* 4 */ "mmmmmmmmmmmcaaab" + /* 5 */ "mmmmmmmmmmmcaaab" + /* 6 */ "m...mmmmmmmcaaab" + /* 7 */ "m...mmmmmmmcaaab" + /* 8 */ "m...mmmmmmmcaaab" + /* 9 */ "m...mmmmmmmcaaab" + /* 10 */ "m...mmmmmmmcaaab" + /* 11 */ "m...maaaaeecaaab" + /* 12 */ "m......gaaaaaaab" + /* 13 */ "m......gaaaaaaab" + /* 14 */ "m......gaaaaaaab" + /* 15 */ "mmmmmaaaafffaaab" + + // Level 10 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmaaaaa" + /* 1 */ "mmmmmmmmmmmaaaaa" + /* 2 */ "mmmmmmmmmmmaaaaa" + /* 3 */ "mmmmmmmmmmmaaaaa" + /* 4 */ "mmmmmmmmmmmaaaaa" + /* 5 */ "mmmmmmmmmmmaaaaa" + /* 6 */ "mmmmmmmmmmmaaaaa" + /* 7 */ "mmmmmmmmmmmaaaaa" + /* 8 */ "m...mmmmmmmaaaaa" + /* 9 */ "m...mmmmmmmaaaaa" + /* 10 */ "m...mmmmmmmaaaaa" + /* 11 */ "m...mmmaaaaaaaaa" + /* 12 */ "m........gaaaaaa" + /* 13 */ "m........gaaaaaa" + /* 14 */ "m........gaaaaaa" + /* 15 */ "mmmmmmmaaaaaaaaa" + + // Level 11 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmma...a" + /* 1 */ "mmmmmmmmmmma...a" + /* 2 */ "mmmmmmmmmmma...a" + /* 3 */ "mmmmmmmmmmma...a" + /* 4 */ "mmmmmmmmmmma...a" + /* 5 */ "mmmmmmmmmmma...a" + /* 6 */ "mmmmmmmmmmma...a" + /* 7 */ "mmmmmmmmmmma...a" + /* 8 */ "mmmmmmmmmmma...a" + /* 9 */ "mmmmmmmmmmma...a" + /* 10 */ "mmmmmmmmmmma...a" + /* 11 */ "mmmmmmmmmaaa...a" + /* 12 */ "mmmm...........a" + /* 13 */ "mmmm...........a" + /* 14 */ "mmmm...........a" + /* 15 */ "mmmmmmmmmaaa...a" + + // Level 12 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmm...m" + /* 1 */ "mmmmmmmmmmmm...m" + /* 2 */ "mmmmmmmmmmmm...m" + /* 3 */ "mmmmmmmmmmmm...m" + /* 4 */ "mmmmmmmmmmmm...m" + /* 5 */ "mmmmmmmmmmmm...m" + /* 6 */ "mmmmmmmmmmmm...m" + /* 7 */ "mmmmmmmmmmmm...m" + /* 8 */ "mmmmmmmmmmmm...m" + /* 9 */ "mmmmmmmmmmmm...m" + /* 10 */ "mmmmmmmmmmmm...m" + /* 11 */ "mmmmmmmmmmmm...m" + /* 12 */ "mmmmmm.........m" + /* 13 */ "mmmmmm.........m" + /* 14 */ "mmmmmm.........m" + /* 15 */ "mmmmmmmmmmmm...m" + + // Level 13 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmm...m" + /* 1 */ "mmmmmmmmmmmm...m" + /* 2 */ "mmmmmmmmmmmm...m" + /* 3 */ "mmmmmmmmmmmm...m" + /* 4 */ "mmmmmmmmmmmm...m" + /* 5 */ "mmmmmmmmmmmm...m" + /* 6 */ "mmmmmmmmmmmm...m" + /* 7 */ "mmmmmmmmmmmm...m" + /* 8 */ "mmmmmmmmmmmm...m" + /* 9 */ "mmmmmmmmmmmm...m" + /* 10 */ "mmmmmmmmmmmm...m" + /* 11 */ "mmmmmmmmmmmm...m" + /* 12 */ "mmmmmmmm.......m" + /* 13 */ "mmmmmmmm.......m" + /* 14 */ "mmmmmmmm.......m" + /* 15 */ "mmmmmmmmmmmm...m", + + // Connectors: + "0: 13, 11, 0: 2\n" /* Type 0, direction Z- */ + "0: 13, 11, 15: 3\n" /* Type 0, direction Z+ */ + "0: 0, 5, 2: 4\n" /* Type 0, direction X- */ + "0: 15, 5, 2: 5\n" /* Type 0, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + true, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + + // MoveToGround: + false, + }, // SlabbedBridgeStairs + + + //////////////////////////////////////////////////////////////////////////////// // StairsToOpen1: // The data has been exported from the gallery Nether, area index 27, ID 277, created by Aloe_vera -- cgit v1.2.3 From 003f0e69a9fb8a6d617f498b238543c903cff313 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 27 Jul 2014 20:04:09 +0200 Subject: Updated NetherForts' weights. --- src/Generating/Prefabs/NetherFortPrefabs.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Generating/Prefabs') diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index fb0e93daa..a3e3da158 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -1773,7 +1773,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = true, // DefaultWeight: - 100, + 20, // DepthWeight: "", @@ -5015,7 +5015,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = true, // DefaultWeight: - 100, + 20, // DepthWeight: "", -- cgit v1.2.3