From ca6ef58b1ee8521e4b940ee4883dee714960e413 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Fri, 5 Feb 2016 23:45:45 +0200 Subject: Bulk clearing of whitespace --- src/Generating/VillageGen.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/Generating/VillageGen.h') diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h index 6b7c4a3b4..df68d407d 100644 --- a/src/Generating/VillageGen.h +++ b/src/Generating/VillageGen.h @@ -48,22 +48,22 @@ protected: /** The noise used for generating random numbers */ cNoise m_Noise; - + /** Maximum depth of the generator tree */ int m_MaxDepth; - + /** Maximum size, in X / Z blocks, of the village (radius from the origin) */ int m_MaxSize; - + /** Minimum density - percentage of allowed house connections. Range [0, 100] */ int m_MinDensity; - + /** Maximum density - percentage of allowed house connections. Range [0, 100] */ int m_MaxDensity; /** The underlying biome generator that defines whether the village is created or not */ cBiomeGenPtr m_BiomeGen; - + /** The underlying height generator, used to position the prefabs crossing chunk borders */ cTerrainHeightGenPtr m_HeightGen; -- cgit v1.2.3