From f2419afac5e138d64cbe968aad5a0838809f997c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 8 Jul 2014 23:11:06 +0200 Subject: Updated generator prefabs to current Gallery contents. --- src/Generating/Prefabs/AlchemistVillagePrefabs.cpp | 10 +++++----- src/Generating/Prefabs/JapaneseVillagePrefabs.cpp | 2 +- src/Generating/Prefabs/PlainsVillagePrefabs.cpp | 3 ++- 3 files changed, 8 insertions(+), 7 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp index 5cb864d53..976f8490e 100644 --- a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp +++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp @@ -58,9 +58,9 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "o: 50: 4\n" /* torch */ "p: 13: 0\n" /* gravel */ "q: 5: 0\n" /* wood */ - "r: 96:12\n" /* trapdoor */ + "r: 96: 8\n" /* trapdoor */ "s:128: 5\n" /* sandstonestairs */ - "t:107: 0\n" /* fencegate */ + "t:107: 2\n" /* fencegate */ "u:128: 4\n" /* sandstonestairs */ "v:134: 3\n" /* 134 */ "w: 85: 0\n" /* fence */ @@ -288,7 +288,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "d: 13: 0\n" /* gravel */ "e: 5: 0\n" /* wood */ "f:128: 5\n" /* sandstonestairs */ - "g:107: 0\n" /* fencegate */ + "g:107: 2\n" /* fencegate */ "h:128: 4\n" /* sandstonestairs */ "i:134: 1\n" /* 134 */ "j:134: 3\n" /* 134 */ @@ -298,7 +298,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = "n:134: 5\n" /* 134 */ "o:134: 7\n" /* 134 */ "p:134: 4\n" /* 134 */ - "q:107: 5\n" /* fencegate */ + "q:107: 1\n" /* fencegate */ "r: 64: 1\n" /* wooddoorblock */ "s: 65: 3\n" /* ladder */ "t: 50: 3\n" /* torch */ @@ -2195,7 +2195,7 @@ const cPrefab::sDef g_AlchemistVillagePrefabs[] = 0, // MoveToGround: - false, + true, }, // LittleHouse8 diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp index 79f7a5272..d22153d87 100644 --- a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp +++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp @@ -294,7 +294,7 @@ const cPrefab::sDef g_JapaneseVillagePrefabs[] = 0, // MoveToGround: - false, + true, }, // Farm diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp index 9e5e06769..bba493bf1 100644 --- a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp +++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp @@ -356,6 +356,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = "e: 8: 0\n" /* water */ "f: 50: 5\n" /* torch */ "g: 59: 7\n" /* crops */ + "h:111: 0\n" /* lilypad */ "m: 19: 0\n" /* sponge */, // Block data: @@ -407,7 +408,7 @@ const cPrefab::sDef g_PlainsVillagePrefabs[] = /* 3 */ ".g.......gg.gg." /* 4 */ ".gg..g...gg.gg." /* 5 */ ".gg..g...gg.gg." - /* 6 */ "..g..g...gg.gg." + /* 6 */ "..g..g...gghgg." /* 7 */ "..g.g....gg.gg." /* 8 */ "f.....f.f.....f" -- cgit v1.2.3