From 83b25d085c333878e10acb18e6de9e83baf71e65 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 12 Apr 2014 19:36:50 +0200 Subject: Updated the NetherFort prefabs to current Gallery contents. Code exported from the Gallery server by the GalExport plugin. --- src/Generating/NetherFortGen.cpp | 10 +- src/Generating/Prefabs/NetherFortPrefabs.cpp | 5267 ++++++++++++++++---------- src/Generating/Prefabs/NetherFortPrefabs.h | 10 +- 3 files changed, 3329 insertions(+), 1958 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/NetherFortGen.cpp b/src/Generating/NetherFortGen.cpp index 02779a8a3..b6ec46986 100644 --- a/src/Generating/NetherFortGen.cpp +++ b/src/Generating/NetherFortGen.cpp @@ -80,9 +80,9 @@ cNetherFortGen::cNetherFortGen(int a_Seed, int a_GridSize, int a_MaxDepth) : m_MaxDepth(a_MaxDepth) { // Initialize the prefabs: - for (size_t i = 0; i < g_NetherFortPrefabs1Count; i++) + for (size_t i = 0; i < g_NetherFortPrefabsCount; i++) { - cPrefab * Prefab = new cPrefab(g_NetherFortPrefabs1[i]); + cPrefab * Prefab = new cPrefab(g_NetherFortPrefabs[i]); m_AllPieces.push_back(Prefab); if (Prefab->HasConnectorType(0)) { @@ -95,15 +95,17 @@ cNetherFortGen::cNetherFortGen(int a_Seed, int a_GridSize, int a_MaxDepth) : } // Initialize the starting piece prefabs: - for (size_t i = 0; i < g_NetherFortStartingPrefabs1Count; i++) + for (size_t i = 0; i < g_NetherFortStartingPrefabsCount; i++) { - m_StartingPieces.push_back(new cPrefab(g_NetherFortStartingPrefabs1[i])); + m_StartingPieces.push_back(new cPrefab(g_NetherFortStartingPrefabs[i])); } + /* // DEBUG: Try one round of placement: cPlacedPieces Pieces; cBFSPieceGenerator pg(*this, a_Seed); pg.PlacePieces(0, 64, 0, a_MaxDepth, Pieces); + */ } diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 5e8685e32..29b35a5a4 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -1,7 +1,10 @@ // NetherFortPrefabs.cpp -// Defines all the prefabs for nether forts +// Defines the prefabs in the group NetherFort + +// NOTE: This file has been generated automatically by GalExport! +// Any manual changes will be overwritten by the next automatic export! #include "Globals.h" #include "NetherFortPrefabs.h" @@ -10,256 +13,278 @@ -/* -The nether fortress has two types of connectors, Outer and Inner. Outer is Type 0, Inner is Type 1. -*/ - - - - - -const cPrefab::sDef g_NetherFortPrefabs1[] = +const cPrefab::sDef g_NetherFortPrefabs[] = { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BalconyCorridor: - // The data has been exported from gallery Nether, area index 37, ID 288 + // The data has been exported from the gallery Nether, area index 37, ID 288, created by Aloe_vera { // Size: 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9 // Block definitions: + ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ - "b: 19: 0\n" /* sponge */ - "c:114: 4\n" /* netherbrickstairs */ - "d:114: 7\n" /* netherbrickstairs */ - "e:114: 5\n" /* netherbrickstairs */ - "f: 44: 6\n" /* step */ - "g:113: 0\n" /* netherbrickfence */ - "h:114: 2\n" /* netherbrickstairs */ - "i:114: 3\n" /* netherbrickstairs */ - "j:114: 0\n" /* netherbrickstairs */ - "k:114: 1\n" /* netherbrickstairs */ - ".: 0: 0\n" /* air */, + "b:114: 4\n" /* netherbrickstairs */ + "c:114: 7\n" /* netherbrickstairs */ + "d:114: 5\n" /* netherbrickstairs */ + "e: 44: 6\n" /* step */ + "f:113: 0\n" /* netherbrickfence */ + "g:114: 2\n" /* netherbrickstairs */ + "h:114: 3\n" /* netherbrickstairs */ + "i:114: 0\n" /* netherbrickstairs */ + "j:114: 1\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "mmmmaaaaammmm" + /* 6 */ "mmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmm" + // Level 1 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "bbbbaaaaabbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaa.aaa.aaaa" + /* 5 */ "mmbcaaaaacdmm" + /* 6 */ "mmmbcccccdmmm" + /* 7 */ "mmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmm" // Level 2 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaa.aaa.aaaa" - "bbcdaaaaadebb" - "bbbcdddddebbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "aaaa.eee.aaaa" + /* 5 */ "mmaaaaaaaaamm" + /* 6 */ "mmaaaaaaaaamm" + /* 7 */ "mmaaaaaaaaamm" + /* 8 */ "mmaaaaaaaaamm" // Level 3 - "aaaaaaaaaaaaa" - "............." - "............." - "............." - "aaaa.fff.aaaa" - "bbaaaaaaaaabb" - "bbaaaaaaaaabb" - "bbaaaaaaaaabb" - "bbaaaaaaaaabb" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "afafafafafafa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "afaa.....aafa" + /* 5 */ "mmaaa...aaamm" + /* 6 */ "mmf.......fmm" + /* 7 */ "mmf.......fmm" + /* 8 */ "mmfffffffffmm" // Level 4 - "agagagagagaga" - "............." - "............." - "............." - "agaa.....aaga" - "bbaaa...aaabb" - "bbg.......gbb" - "bbg.......gbb" - "bbgggggggggbb" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "afafafafafafa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "afaa.....aafa" + /* 5 */ "mmaaa...aaamm" + /* 6 */ "mm.........mm" + /* 7 */ "mm.........mm" + /* 8 */ "mm.........mm" // Level 5 - "agagagagagaga" - "............." - "............." - "............." - "agaa.....aaga" - "bbaaa...aaabb" - "bb.........bb" - "bb.........bb" - "bb.........bb" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "afafafafafafa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "afaa.....aafa" + /* 5 */ "mmaaa...aaamm" + /* 6 */ "mm.........mm" + /* 7 */ "mm.........mm" + /* 8 */ "mm.........mm" // Level 6 - "agagagagagaga" - "............." - "............." - "............." - "agaa.....aaga" - "bbaaa...aaabb" - "bb.........bb" - "bb.........bb" - "bb.........bb" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "ggggggggggggg" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "hhiaaaaaaahhh" + /* 5 */ "mmihhhhhhhjmm" + /* 6 */ "mmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmm", + + // Connectors: + "1: 12, 2, 2: 5\n" /* Type 1, direction X+ */ + "1: 0, 2, 2: 4\n" /* Type 1, direction X- */, - // Level 7 - "hhhhhhhhhhhhh" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "iijaaaaaaaiii" - "bbjiiiiiiikbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb", - - // Connections: - "1: 0, 2, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 12, 2, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, - // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // BalconyCorridor + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BalconyTee2: - // The data has been exported from gallery Nether, area index 38, ID 289 + // The data has been exported from the gallery Nether, area index 38, ID 289, created by Aloe_vera { // Size: 13, 7, 11, // SizeX = 13, SizeY = 7, SizeZ = 11 // Block definitions: - "a: 19: 0\n" /* sponge */ - "b:112: 0\n" /* netherbrick */ - "c:114: 4\n" /* netherbrickstairs */ - "d:114: 7\n" /* netherbrickstairs */ - "e:114: 5\n" /* netherbrickstairs */ - "f: 44: 6\n" /* step */ - "g:113: 0\n" /* netherbrickfence */ - "h:114: 0\n" /* netherbrickstairs */ - "i:114: 1\n" /* netherbrickstairs */ - "j:114: 2\n" /* netherbrickstairs */ - "k:114: 3\n" /* netherbrickstairs */ - ".: 0: 0\n" /* air */, + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 4\n" /* netherbrickstairs */ + "c:114: 7\n" /* netherbrickstairs */ + "d:114: 5\n" /* netherbrickstairs */ + "e: 44: 6\n" /* step */ + "f:113: 0\n" /* netherbrickfence */ + "g:114: 0\n" /* netherbrickstairs */ + "h:114: 1\n" /* netherbrickstairs */ + "i:114: 2\n" /* netherbrickstairs */ + "j:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmaaaaammmm" + /* 1 */ "mmmmaaaaammmm" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "mmmmaaaaammmm" + /* 8 */ "mmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmm" + // Level 1 - "aaaabbbbbaaaa" - "aaaabbbbbaaaa" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "aaaabbbbbaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmaaaaammmm" + /* 1 */ "mmmmaaaaammmm" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaa.aaa.aaaa" + /* 7 */ "mmbcaaaaacdmm" + /* 8 */ "mmmbcccccdmmm" + /* 9 */ "mmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmm" // Level 2 - "aaaabbbbbaaaa" - "aaaabbbbbaaaa" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbb.bbb.bbbb" - "aacdbbbbbdeaa" - "aaacdddddeaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmma...ammmm" + /* 2 */ "aaaaa...aaaaa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "aaaa.eee.aaaa" + /* 7 */ "mmaaaaaaaaamm" + /* 8 */ "mmaaaaaaaaamm" + /* 9 */ "mmaaaaaaaaamm" + /* 10 */ "mmaaaaaaaaamm" // Level 3 - "aaaab...baaaa" - "aaaab...baaaa" - "bbbbb...bbbbb" - "............." - "............." - "............." - "bbbb.fff.bbbb" - "aabbbbbbbbbaa" - "aabbbbbbbbbaa" - "aabbbbbbbbbaa" - "aabbbbbbbbbaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmf...fmmmm" + /* 2 */ "afafa...afafa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "afaa.....aafa" + /* 7 */ "mmaaa...aaamm" + /* 8 */ "mmf.......fmm" + /* 9 */ "mmf.......fmm" + /* 10 */ "mmfffffffffmm" // Level 4 - "aaaab...baaaa" - "aaaag...gaaaa" - "bgbgb...bgbgb" - "............." - "............." - "............." - "bgbb.....bbgb" - "aabbb...bbbaa" - "aag.......gaa" - "aag.......gaa" - "aagggggggggaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmf...fmmmm" + /* 2 */ "afafa...afafa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "afaa.....aafa" + /* 7 */ "mmaaa...aaamm" + /* 8 */ "mm.........mm" + /* 9 */ "mm.........mm" + /* 10 */ "mm.........mm" // Level 5 - "aaaab...baaaa" - "aaaag...gaaaa" - "bgbgb...bgbgb" - "............." - "............." - "............." - "bgbb.....bbgb" - "aabbb...bbbaa" - "aa.........aa" - "aa.........aa" - "aa.........aa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmf...fmmmm" + /* 2 */ "afafa...afafa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "afaa.....aafa" + /* 7 */ "mmaaa...aaamm" + /* 8 */ "mm.........mm" + /* 9 */ "mm.........mm" + /* 10 */ "mm.........mm" // Level 6 - "aaaab...baaaa" - "aaaag...gaaaa" - "bgbgb...bgbgb" - "............." - "............." - "............." - "bgbb.....bbgb" - "aabbb...bbbaa" - "aa.........aa" - "aa.........aa" - "aa.........aa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmgaaahmmmm" + /* 1 */ "mmmmgaaahmmmm" + /* 2 */ "iiiiiaaaiiiii" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "jjgaaaaaaajjj" + /* 7 */ "mmgjjjjjjjhmm" + /* 8 */ "mmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmm", + + // Connectors: + "1: 12, 2, 4: 5\n" /* Type 1, direction X+ */ + "1: 6, 2, 0: 2\n" /* Type 1, direction Z- */ + "1: 0, 2, 4: 4\n" /* Type 1, direction X- */, - // Level 7 - "aaaahbbbiaaaa" - "aaaahbbbiaaaa" - "jjjjjbbbjjjjj" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "bbbbbbbbbbbbb" - "kkhbbbbbbbkkk" - "aahkkkkkkkiaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa", - - // Connections: - "1: 0, 2, 4: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 12, 2, 4: 5\n" /* Type 1, BLOCK_FACE_XP */ - "1: 6, 2, 0: 2\n" /* Type 1, BLOCK_FACE_ZM */, - // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // BalconyTee2 + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // BlazePlatform - // The data has been exported from gallery Nether, area index 26, ID 276 + // BlazePlatform: + // The data has been exported from the gallery Nether, area index 26, ID 276, created by tonibm1999 { // Size: 10, 7, 7, // SizeX = 10, SizeY = 7, SizeZ = 7 @@ -268,86 +293,102 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ "b: 52: 0\n" /* mobspawner */ - "c:113: 0\n" /* netherbrickfence */, + "c:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmmmmmmm" + /* 1 */ "aaaaaaaaaa" + /* 2 */ "aaaaaaaaaa" + /* 3 */ "aaaaaaaaaa" + /* 4 */ "aaaaaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "mmmmmmmmmm" + // Level 1 - ".........." - "aaaaaaaaaa" - "aaaaaaaaaa" - "aaaaaaaaaa" - "aaaaaaaaaa" - "aaaaaaaaaa" - ".........." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmmmmmmm" + /* 1 */ "aaaaaaaaaa" + /* 2 */ "..aaaaaaaa" + /* 3 */ "..aaaaaaaa" + /* 4 */ "..aaaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "mmmmmmmmmm" // Level 2 - ".........." - "aaaaaaaaaa" - "..aaaaaaaa" - "..aaaaaaaa" - "..aaaaaaaa" - "aaaaaaaaaa" - ".........." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmaaaaaa" + /* 1 */ "aaaaaaaaaa" + /* 2 */ "...aaaaaaa" + /* 3 */ "...aaaaaaa" + /* 4 */ "...aaaaaaa" + /* 5 */ "aaaaaaaaaa" + /* 6 */ "mmmmaaaaaa" // Level 3 - "....aaaaaa" - "aaaaaaaaaa" - "...aaaaaaa" - "...aaaaaaa" - "...aaaaaaa" - "aaaaaaaaaa" - "....aaaaaa" + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmaaaaaa" + /* 1 */ "mmaaa....a" + /* 2 */ ".........a" + /* 3 */ "......b..a" + /* 4 */ ".........a" + /* 5 */ "mmaaa....a" + /* 6 */ "mmmmaaaaaa" // Level 4 - "....aaaaaa" - "..aaa....a" - ".........a" - "......b..a" - ".........a" - "..aaa....a" - "....aaaaaa" + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmcccccc" + /* 1 */ "mmmcc....c" + /* 2 */ ".........c" + /* 3 */ ".........c" + /* 4 */ ".........c" + /* 5 */ "mmmcc....c" + /* 6 */ "mmmmcccccc" // Level 5 - "....cccccc" - "...cc....c" - ".........c" - ".........c" - ".........c" - "...cc....c" - "....cccccc" + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmmmmmmm" + /* 1 */ "mmmmm....c" + /* 2 */ "m........c" + /* 3 */ "m........c" + /* 4 */ "m........c" + /* 5 */ "mmmmm....c" + /* 6 */ "mmmmmmmmmm" // Level 6 - ".........." - ".........c" - ".........c" - ".........c" - ".........c" - ".........c" - ".........." + /* z\x* */ + /* * 0123456789 */ + /* 0 */ "mmmmmmmmmm" + /* 1 */ "mmmmm....m" + /* 2 */ "mm.......c" + /* 3 */ "mm.......c" + /* 4 */ "mm.......c" + /* 5 */ "mmmmm....m" + /* 6 */ "mmmmmmmmmm", + + // Connectors: + "0: 0, 1, 3: 4\n" /* Type 0, direction X- */, - // Level 7 - ".........." - ".........." - ".........c" - ".........c" - ".........c" - ".........." - "..........", - - // Connections: - "0: 0, 1, 3: 4\n" /* Type 0, BLOCK_FACE_XM */, - // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // BlazePlatform + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BlazePlatformOverhang: - // The data has been exported from gallery Nether, area index 20, ID 162 + // The data has been exported from the gallery Nether, area index 20, ID 162, created by STR_Warrior { // Size: 14, 9, 7, // SizeX = 14, SizeY = 9, SizeZ = 7 @@ -366,101 +407,304 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "aammmmmmmmmmmm" + /* 3 */ "aammmmmmmmmmmm" + /* 4 */ "aammmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmm" + // Level 1 - "mmmmmmmmmmmmmm" - "mmmmmmmmmmmmmm" - "aammmmmmmmmmmm" - "aammmmmmmmmmmm" - "aammmmmmmmmmmm" - "mmmmmmmmmmmmmm" - "mmmmmmmmmmmmmm" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "aabcmmmmmmmmmm" + /* 3 */ "aabcmmmmmmmmmm" + /* 4 */ "aabcmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmm" // Level 2 - "mmmmmmmmmmmmmm" - "mmmmmmmmmmmmmm" - "aabcmmmmmmmmmm" - "aabcmmmmmmmmmm" - "aabcmmmmmmmmmm" - "mmmmmmmmmmmmmm" - "mmmmmmmmmmmmmm" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "mmmmmmmmmmmmmm" + /* 2 */ "aaaaabmmmmmmmm" + /* 3 */ "aaaaabmmmmmmmm" + /* 4 */ "aaaaabmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmm" // Level 3 - "mmmmmmmmmmmmmm" - "mmmmmmmmmmmmmm" - "aaaaabmmmmmmmm" - "aaaaabmmmmmmmm" - "aaaaabmmmmmmmm" - "mmmmmmmmmmmmmm" - "mmmmmmmmmmmmmm" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "dddddddmmmmmmm" + /* 2 */ "aaaaaabmmmmmmm" + /* 3 */ "aaaaaabmmmmmmm" + /* 4 */ "aaaaaabmmmmmmm" + /* 5 */ "eeeeeeemmmmmmm" + /* 6 */ "mmmmmmmmmmmmmm" // Level 4 - "mmmmmmmmmmmmmm" - "dddddddmmmmmmm" - "aaaaaabmmmmmmm" - "aaaaaabmmmmmmm" - "aaaaaabmmmmmmm" - "eeeeeeemmmmmmm" - "mmmmmmmmmmmmmm" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "aaaaaaadmmmmmm" + /* 2 */ "aaaaaaabmmmmmm" + /* 3 */ "aaaaaaabmmmmmm" + /* 4 */ "aaaaaaabmmmmmm" + /* 5 */ "aaaaaaaemmmmmm" + /* 6 */ "mmmmmmmmmmmmmm" // Level 5 - "mmmmmmmmmmmmmm" - "aaaaaaadmmmmmm" - "aaaaaaabmmmmmm" - "aaaaaaabmmmmmm" - "aaaaaaabmmmmmm" - "aaaaaaaemmmmmm" - "mmmmmmmmmmmmmm" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmmmmmmm" + /* 1 */ "aaaaaaaabddddm" + /* 2 */ "......faaaaabm" + /* 3 */ "......faaaaabm" + /* 4 */ "......faaaaabm" + /* 5 */ "aaaaaaaaabeebm" + /* 6 */ "mmmmmmmmmmmmmm" // Level 6 - "mmmmmmmmmmmmmm" - "aaaaaaaabddddm" - "......faaaaabm" - "......faaaaabm" - "......faaaaabm" - "aaaaaaaaabeebm" - "mmmmmmmmmmmmmm" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmgdddbm" + /* 1 */ "mmmmmmaaaaaaad" + /* 2 */ ".......faaaaab" + /* 3 */ ".......faaaaab" + /* 4 */ ".......faaaaab" + /* 5 */ "mmmmmmaaaaaaae" + /* 6 */ "mmmmmmmmgeeebm" // Level 7 - "mmmmmmmmgdddbm" - "......aaaaaaad" - ".......faaaaab" - ".......faaaaab" - ".......faaaaab" - "......aaaaaaae" - "mmmmmmmmgeeebm" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmaaaaam" + /* 1 */ "mmmmmmhaa...aa" + /* 2 */ ".............a" + /* 3 */ "..........i..a" + /* 4 */ ".............a" + /* 5 */ "mmmmmmhaa...aa" + /* 6 */ "mmmmmmmmaaaaam" // Level 8 - "mmmmmmmmaaaaam" - "......haa...aa" - ".............a" - "..........i..a" - ".............a" - "......haa...aa" - "mmmmmmmmaaaaam" + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmmhhhhhm" + /* 1 */ "mmmmmmhhh...hh" + /* 2 */ ".............h" + /* 3 */ ".............h" + /* 4 */ ".............h" + /* 5 */ "mmmmmmhhh...hh" + /* 6 */ "mmmmmmmmhhhhhm", + + // Connectors: + "0: 0, 5, 3: 4\n" /* Type 0, direction X- */, - // Level 9 - "mmmmmmmmhhhhhm" - "......hhh...hh" - ".............h" - ".............h" - ".............h" - "......hhh...hh" - "mmmmmmmmhhhhhm", + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BlazePlatformOverhang + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeCircleCrossing: + // The data has been exported from the gallery Nether, area index 49, ID 308, created by Aloe_vera + { + // Size: + 15, 8, 15, // SizeX = 15, SizeY = 8, SizeZ = 15 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 7\n" /* netherbrickstairs */ + "c:114: 5\n" /* netherbrickstairs */ + "d:114: 4\n" /* netherbrickstairs */ + "e:114: 6\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "mmmmmmaaammmmmm" + /* 2 */ "mmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "aammmmmmmmmmmaa" + /* 7 */ "aammmmmmmmmmmaa" + /* 8 */ "aammmmmmmmmmmaa" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmaaammmmmm" + /* 14 */ "mmmmmmaaammmmmm" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "mmmmmmaaammmmmm" + /* 2 */ "mmmmmmbbbmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "aacmmmmmmmmmdaa" + /* 7 */ "aacmmmmmmmmmdaa" + /* 8 */ "aacmmmmmmmmmdaa" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "mmmmmmeeemmmmmm" + /* 13 */ "mmmmmmaaammmmmm" + /* 14 */ "mmmmmmaaammmmmm" - // Connections: - "0: 0, 5, 3: 4\n" /* Type 0, BLOCK_FACE_XM */, + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "mmmmmeaaammmmmm" + /* 2 */ "mmmmmdaaammmmmm" + /* 3 */ "mmmmmdbbbmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mdeemmmmmmmeecm" + /* 6 */ "aaacmmmmmmmdaaa" + /* 7 */ "aaacmmmmmmmdaaa" + /* 8 */ "aaacmmmmmmmdaaa" + /* 9 */ "mdbcmmmmmmmbbcm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmdeeecmmmmm" + /* 12 */ "mmmmmdaaacmmmmm" + /* 13 */ "mmmmmbaaabmmmmm" + /* 14 */ "mmmmmmaaammmmmm" + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "deeeedaaaceeeec" + /* 1 */ "daaaaaaaaaaaaac" + /* 2 */ "daaaaaaaaaaaaac" + /* 3 */ "daaaaaaaaaaaaac" + /* 4 */ "daaacbbaabdaaac" + /* 5 */ "eaaacmmmmmdaaae" + /* 6 */ "aaaacmmmmmdaaaa" + /* 7 */ "aaaacmmmmmdaaaa" + /* 8 */ "aaaacmmmmmdaaaa" + /* 9 */ "baaacmmmmmdaaab" + /* 10 */ "daaaceeeeedaaac" + /* 11 */ "daaaaaaaaaaaaac" + /* 12 */ "daaaaaaaaaaaaac" + /* 13 */ "daaaaaaaaaaaaac" + /* 14 */ "dbbbbdaaacbbbbb" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaammmmmaaaaa" + /* 6 */ "aaaaammmmmaaaaa" + /* 7 */ "aaaaammmmmaaaaa" + /* 8 */ "aaaaammmmmaaaaa" + /* 9 */ "aaaaammmmmaaaaa" + /* 10 */ "aaaaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaa" + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaa...aaaaaa" + /* 1 */ "a.............a" + /* 2 */ "a.............a" + /* 3 */ "a.............a" + /* 4 */ "a...aaaaaaa...a" + /* 5 */ "a...ammmmma...a" + /* 6 */ "....ammmmma...." + /* 7 */ "....ammmmma...." + /* 8 */ "....ammmmma...." + /* 9 */ "a...ammmmma...a" + /* 10 */ "a...aaaaaaa...a" + /* 11 */ "a.............a" + /* 12 */ "a.............a" + /* 13 */ "a.............a" + /* 14 */ "aaaaaa...aaaaaa" + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmm...mmmmmm" + /* 1 */ "m.............m" + /* 2 */ "m.............m" + /* 3 */ "m.............m" + /* 4 */ "m.............m" + /* 5 */ "m....mmmmm....m" + /* 6 */ ".....mmmmm....." + /* 7 */ ".....mmmmm....." + /* 8 */ ".....mmmmm....." + /* 9 */ "m....mmmmm....m" + /* 10 */ "m.............m" + /* 11 */ "m.............m" + /* 12 */ "m.............m" + /* 13 */ "m.............m" + /* 14 */ "mmmmmm...mmmmmm" + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmm...mmmmmm" + /* 1 */ "m.............m" + /* 2 */ "m.............m" + /* 3 */ "m.............m" + /* 4 */ "m.............m" + /* 5 */ "m....mmmmm....m" + /* 6 */ ".....mmmmm....." + /* 7 */ ".....mmmmm....." + /* 8 */ ".....mmmmm....." + /* 9 */ "m....mmmmm....m" + /* 10 */ "m.............m" + /* 11 */ "m.............m" + /* 12 */ "m.............m" + /* 13 */ "m.............m" + /* 14 */ "mmmmmm...mmmmmm", + + // Connectors: + "0: 0, 5, 7: 4\n" /* Type 0, direction X- */ + "0: 7, 5, 0: 2\n" /* Type 0, direction Z- */ + "0: 14, 5, 7: 5\n" /* Type 0, direction X+ */ + "0: 7, 5, 14: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, - }, // BlazePlatformOverhang + }, // BridgeCircleCrossing + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BridgeCrossing: - // The data has been exported from gallery Nether, area index 17, ID 159 + // The data has been exported from the gallery Nether, area index 17, ID 159, created by Aloe_vera { // Size: 15, 8, 15, // SizeX = 15, SizeY = 8, SizeZ = 15 @@ -476,297 +720,811 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "mmmmmmaaammmmmm" + /* 2 */ "mmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "aammmmmmmmmmmaa" + /* 7 */ "aammmmmmmmmmmaa" + /* 8 */ "aammmmmmmmmmmaa" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "mmmmmmmmmmmmmmm" + /* 13 */ "mmmmmmaaammmmmm" + /* 14 */ "mmmmmmaaammmmmm" + // Level 1 - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "aammmmmmmmmmmaa" - "aammmmmmmmmmmaa" - "aammmmmmmmmmmaa" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "mmmmmmaaammmmmm" + /* 2 */ "mmmmmmbbbmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "aacmmmmmmmmmdaa" + /* 7 */ "aacmmmmmmmmmdaa" + /* 8 */ "aacmmmmmmmmmdaa" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + /* 12 */ "mmmmmmeeemmmmmm" + /* 13 */ "mmmmmmaaammmmmm" + /* 14 */ "mmmmmmaaammmmmm" // Level 2 - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" - "mmmmmmbbbmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "aacmmmmmmmmmdaa" - "aacmmmmmmmmmdaa" - "aacmmmmmmmmmdaa" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmeeemmmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmaaammmmmm" + /* 1 */ "mmmmmmaaammmmmm" + /* 2 */ "mmmmmmaaammmmmm" + /* 3 */ "mmmmmmbbbmmmmmm" + /* 4 */ "mmmmmmfffmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "aaacfmmmmmfdaaa" + /* 7 */ "aaacfmmmmmfdaaa" + /* 8 */ "aaacfmmmmmfdaaa" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmfffmmmmmm" + /* 11 */ "mmmmmmeeemmmmmm" + /* 12 */ "mmmmmmaaammmmmm" + /* 13 */ "mmmmmmaaammmmmm" + /* 14 */ "mmmmmmaaammmmmm" // Level 3 - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" - "mmmmmmbbbmmmmmm" - "mmmmmmfffmmmmmm" - "mmmmmmmmmmmmmmm" - "aaacfmmmmmfdaaa" - "aaacfmmmmmfdaaa" - "aaacfmmmmmfdaaa" - "mmmmmmmmmmmmmmm" - "mmmmmmfffmmmmmm" - "mmmmmmeeemmmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmdaaacmmmmm" + /* 1 */ "mmmmmdaaacmmmmm" + /* 2 */ "mmmmmdaaacmmmmm" + /* 3 */ "mmmmmdaaacmmmmm" + /* 4 */ "mmmmmdaaacmmmmm" + /* 5 */ "eeeeeeaaaeeeeee" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + /* 9 */ "bbbbbdaaacbbbbb" + /* 10 */ "mmmmmdaaacmmmmm" + /* 11 */ "mmmmmdaaacmmmmm" + /* 12 */ "mmmmmdaaacmmmmm" + /* 13 */ "mmmmmdaaacmmmmm" + /* 14 */ "mmmmmdaaacmmmmm" // Level 4 - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" - "eeeeeeaaaeeeeee" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "bbbbbdaaacbbbbb" - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" - "mmmmmdaaacmmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmaaaaammmmm" + /* 1 */ "mmmmmaaaaammmmm" + /* 2 */ "mmmmmaaaaammmmm" + /* 3 */ "mmmmmaaaaammmmm" + /* 4 */ "mmmmmaaaaammmmm" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaa" + /* 10 */ "mmmmmaaaaammmmm" + /* 11 */ "mmmmmaaaaammmmm" + /* 12 */ "mmmmmaaaaammmmm" + /* 13 */ "mmmmmaaaaammmmm" + /* 14 */ "mmmmmaaaaammmmm" // Level 5 - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmma...ammmmm" + /* 1 */ "mmmmma...ammmmm" + /* 2 */ "mmmmma...ammmmm" + /* 3 */ "mmmmma...ammmmm" + /* 4 */ "mmmmma...ammmmm" + /* 5 */ "aaaaaa...aaaaaa" + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "aaaaaa...aaaaaa" + /* 10 */ "mmmmma...ammmmm" + /* 11 */ "mmmmma...ammmmm" + /* 12 */ "mmmmma...ammmmm" + /* 13 */ "mmmmma...ammmmm" + /* 14 */ "mmmmma...ammmmm" // Level 6 - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "aaaaaa...aaaaaa" - "..............." - "..............." - "..............." - "aaaaaa...aaaaaa" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmm...mmmmmm" + /* 1 */ "mmmmmm...mmmmmm" + /* 2 */ "mmmmmm...mmmmmm" + /* 3 */ "mmmmmm...mmmmmm" + /* 4 */ "mmmmmm...mmmmmm" + /* 5 */ "mmmmmm...mmmmmm" + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "mmmmmm...mmmmmm" + /* 10 */ "mmmmmm...mmmmmm" + /* 11 */ "mmmmmm...mmmmmm" + /* 12 */ "mmmmmm...mmmmmm" + /* 13 */ "mmmmmm...mmmmmm" + /* 14 */ "mmmmmm...mmmmmm" // Level 7 - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "..............." - "..............." - "..............." - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - - // Level 8 - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "..............." - "..............." - "..............." - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm", - - // Connections: - "0: 0, 5, 7: 4\n" /* Type 0, BLOCK_FACE_XM */ - "0: 7, 5, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ - "0: 14, 5, 7: 5\n" /* Type 0, BLOCK_FACE_XP */ - "0: 7, 5, 14: 3\n" /* Type 0, BLOCK_FACE_ZP */, + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmm...mmmmmm" + /* 1 */ "mmmmmm...mmmmmm" + /* 2 */ "mmmmmm...mmmmmm" + /* 3 */ "mmmmmm...mmmmmm" + /* 4 */ "mmmmmm...mmmmmm" + /* 5 */ "mmmmmm...mmmmmm" + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "mmmmmm...mmmmmm" + /* 10 */ "mmmmmm...mmmmmm" + /* 11 */ "mmmmmm...mmmmmm" + /* 12 */ "mmmmmm...mmmmmm" + /* 13 */ "mmmmmm...mmmmmm" + /* 14 */ "mmmmmm...mmmmmm", + + // Connectors: + "0: 0, 5, 7: 4\n" /* Type 0, direction X- */ + "0: 7, 5, 0: 2\n" /* Type 0, direction Z- */ + "0: 7, 5, 14: 3\n" /* Type 0, direction Z+ */ + "0: 14, 5, 7: 5\n" /* Type 0, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // BridgeCrossing + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BridgeCrumble1: - // The data has been exported from gallery Nether, area index 19, ID 161 + // The data has been exported from the gallery Nether, area index 19, ID 161, created by Aloe_vera { // Size: 9, 6, 5, // SizeX = 9, SizeY = 6, SizeZ = 5 // Block definitions: - ".: 19: 0\n" /* sponge */ + ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ "b:114: 5\n" /* netherbrickstairs */ "c: 44:14\n" /* step */ "d:114: 6\n" /* netherbrickstairs */ - "e:114: 7\n" /* netherbrickstairs */, + "e:114: 7\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "mmmmmmmmm" + /* 1 */ "aammmmmmm" + /* 2 */ "aammmmmmm" + /* 3 */ "aammmmmmm" + /* 4 */ "mmmmmmmmm" + // Level 1 - "........." - "aa......." - "aa......." - "aa......." - "........." + /* z\x* 012345678 */ + /* 0 */ "mmmmmmmmm" + /* 1 */ "aabmmmmmm" + /* 2 */ "aabmmmmmm" + /* 3 */ "aabmmmmmm" + /* 4 */ "mmmmmmmmm" // Level 2 - "........." - "aab......" - "aab......" - "aab......" - "........." + /* z\x* 012345678 */ + /* 0 */ "mmmmmmmmm" + /* 1 */ "aaabcmmmm" + /* 2 */ "aaabcmmmm" + /* 3 */ "aaabcmmmm" + /* 4 */ "mmmmmmmmm" // Level 3 - "........." - "aaabc...." - "aaabc...." - "aaabc...." - "........." + /* z\x* 012345678 */ + /* 0 */ "dddddddmm" + /* 1 */ "aaaaaaaam" + /* 2 */ "aaaaaaaaa" + /* 3 */ "aaaaaaamm" + /* 4 */ "eeeeemmmm" // Level 4 - "ddddddd.." - "aaaaaaaa." - "aaaaaaaaa" - "aaaaaaa.." - "eeeee...." + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaammmm" + /* 2 */ "aaaaaammm" + /* 3 */ "aaaaaammm" + /* 4 */ "aaaaaaaam" // Level 5 - "aaaaaaaaa" - "aaaaa...." - "aaaaaa..." - "aaaaaa..." - "aaaaaaaa." + /* z\x* 012345678 */ + /* 0 */ "aaaaaammm" + /* 1 */ "mmmmmmmmm" + /* 2 */ "mmmmmmmmm" + /* 3 */ "mmmmmmmmm" + /* 4 */ "aaaaaaamm", - // Level 6 - "aaaaaa..." - "........." - "........." - "........." - "aaaaaaa..", - - // Connections: - "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */, + // Connectors: + "1: 0, 5, 2: 4\n" /* Type 1, direction X- */ + "0: 0, 5, 2: 4\n" /* Type 0, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // BridgeCrumble1 + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // BridgeCrumble2 - // The data has been exported from gallery Nether, area index 18, ID 160 + // BridgeCrumble2: + // The data has been exported from the gallery Nether, area index 18, ID 160, created by Aloe_vera { // Size: 13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5 // Block definitions: - ".: 19: 0\n" /* sponge */ + ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ "b:114: 5\n" /* netherbrickstairs */ "c: 44:14\n" /* step */ "d:114: 6\n" /* netherbrickstairs */ - "e:114: 7\n" /* netherbrickstairs */, + "e:114: 7\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmm" + /* 2 */ "aammmmmmmmmmm" + /* 3 */ "aammmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmm" + // Level 1 - "............." - "aa..........." - "aa..........." - "aa..........." - "............." + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmmmmmmmmmm" + /* 1 */ "aabmmmmmmmmmm" + /* 2 */ "aabmmmmmmmmmm" + /* 3 */ "aabmmmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmm" // Level 2 - "............." - "aab.........." - "aab.........." - "aab.........." - "............." + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmmmmmmmmmm" + /* 1 */ "aaabcmmmmmmmm" + /* 2 */ "aaabcmmmmmmmm" + /* 3 */ "aaabcmmmmmmmm" + /* 4 */ "mmmmmmmmmmmmm" // Level 3 - "............." - "aaabc........" - "aaabc........" - "aaabc........" - "............." + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "dddddddddmmmm" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaammmm" + /* 3 */ "aaaaaaaaaaaam" + /* 4 */ "eeeeeeeeemmmm" // Level 4 - "ddddddddd...." - "aaaaaaaaaaaaa" - "aaaaaaaaa...." - "aaaaaaaaaaaa." - "eeeeeeeee...." + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaam" + /* 1 */ "aaaaaaaaaammm" + /* 2 */ "aaaaaaaaaaamm" + /* 3 */ "aaaaaaaaammmm" + /* 4 */ "aaaaaaaaaaaaa" // Level 5 - "aaaaaaaaaaaa." - "aaaaaaaaaa..." - "aaaaaaaaaaa.." - "aaaaaaaaa...." - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaammmm" + /* 1 */ "mmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmm" + /* 4 */ "aaaaaaaaaammm", + + // Connectors: + "0: 0, 5, 2: 4\n" /* Type 0, direction X- */ + "1: 0, 5, 2: 4\n" /* Type 1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BridgeCrumble2 + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeDoubleCrumble: + // The data has been exported from the gallery Nether, area index 46, ID 305, created by STR_Warrior + { + // Size: + 5, 7, 16, // SizeX = 5, SizeY = 7, SizeZ = 16 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 7\n" /* netherbrickstairs */ + "c:114: 6\n" /* netherbrickstairs */ + "d:114: 4\n" /* netherbrickstairs */ + "e:114: 5\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "maaam" + /* 1 */ "maaam" + /* 2 */ "mmmmm" + /* 3 */ "mmmmm" + /* 4 */ "mmmmm" + /* 5 */ "mmmmm" + /* 6 */ "mmmmm" + /* 7 */ "mmmmm" + /* 8 */ "mmmmm" + /* 9 */ "mmmmm" + /* 10 */ "mmmmm" + /* 11 */ "mmmmm" + /* 12 */ "mmmmm" + /* 13 */ "mmmmm" + /* 14 */ "maaam" + /* 15 */ "maaam" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "maaam" + /* 1 */ "maaam" + /* 2 */ "mbbbm" + /* 3 */ "mmmmm" + /* 4 */ "mmmmm" + /* 5 */ "mmmmm" + /* 6 */ "mmmmm" + /* 7 */ "mmmmm" + /* 8 */ "mmmmm" + /* 9 */ "mmmmm" + /* 10 */ "mmmmm" + /* 11 */ "mmmmm" + /* 12 */ "mmmmm" + /* 13 */ "mcccm" + /* 14 */ "maaam" + /* 15 */ "maaam" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "daaae" + /* 1 */ "daaae" + /* 2 */ "daaae" + /* 3 */ "daaae" + /* 4 */ "daaae" + /* 5 */ "mamae" + /* 6 */ "mmmam" + /* 7 */ "mmmmm" + /* 8 */ "mmmmm" + /* 9 */ "mmmmm" + /* 10 */ "mmmae" + /* 11 */ "dmaae" + /* 12 */ "daaae" + /* 13 */ "daaae" + /* 14 */ "daaae" + /* 15 */ "daaae" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaama" + /* 4 */ "mamaa" + /* 5 */ "mmmmm" + /* 6 */ "mmmmm" + /* 7 */ "mmmmm" + /* 8 */ "mmmmm" + /* 9 */ "mmmmm" + /* 10 */ "mmmma" + /* 11 */ "mmmaa" + /* 12 */ "amaaa" + /* 13 */ "aaaaa" + /* 14 */ "aaaaa" + /* 15 */ "aaaaa" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "ammma" + /* 1 */ "ammma" + /* 2 */ "ammma" + /* 3 */ "mmmma" + /* 4 */ "mmmmm" + /* 5 */ "mmmmm" + /* 6 */ "mmmmm" + /* 7 */ "mmmmm" + /* 8 */ "mmmmm" + /* 9 */ "mmmmm" + /* 10 */ "mmmmm" + /* 11 */ "mmmma" + /* 12 */ "mmmmm" + /* 13 */ "ammma" + /* 14 */ "ammma" + /* 15 */ "ammma" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "mmmmm" + /* 1 */ "mmmmm" + /* 2 */ "mmmmm" + /* 3 */ "mmmmm" + /* 4 */ "mmmmm" + /* 5 */ "mmmmm" + /* 6 */ "mmmmm" + /* 7 */ "mmmmm" + /* 8 */ "mmmmm" + /* 9 */ "mmmmm" + /* 10 */ "mmmmm" + /* 11 */ "mmmmm" + /* 12 */ "mmmmm" + /* 13 */ "mmmmm" + /* 14 */ "mmmmm" + /* 15 */ "mmmmm" // Level 6 - "aaaaaaaaa...." - "............." - "............." - "............." - "aaaaaaaaaa...", + /* z\x* 01234 */ + /* 0 */ "mmmmm" + /* 1 */ "mmmmm" + /* 2 */ "mmmmm" + /* 3 */ "mmmmm" + /* 4 */ "mmmmm" + /* 5 */ "mmmmm" + /* 6 */ "mmmmm" + /* 7 */ "mmmmm" + /* 8 */ "mmmmm" + /* 9 */ "mmmmm" + /* 10 */ "mmmmm" + /* 11 */ "mmmmm" + /* 12 */ "mmmmm" + /* 13 */ "mmmmm" + /* 14 */ "mmmmm" + /* 15 */ "mmmmm", + + // Connectors: + "0: 2, 4, 0: 2\n" /* Type 0, direction Z- */ + "0: 2, 4, 15: 3\n" /* Type 0, direction Z+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // BridgeDoubleCrumble + - // Connections: - "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */, + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeLevelCrossing: + // The data has been exported from the gallery Nether, area index 45, ID 304, created by Aloe_vera + { + // Size: + 15, 14, 16, // SizeX = 15, SizeY = 14, SizeZ = 16 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 6\n" /* netherbrickstairs */ + "c:114: 4\n" /* netherbrickstairs */ + "d:114: 5\n" /* netherbrickstairs */ + "e: 44:14\n" /* step */ + "f:114: 7\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "...........aaa." + /* 1 */ "aa.........aaaa" + /* 2 */ "aa...........aa" + /* 3 */ "aa...........aa" + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "...........aaa." + /* 15 */ "...........aaa." + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "...........aaa." + /* 1 */ "aa.........aaaa" + /* 2 */ "aa...........aa" + /* 3 */ "aa...........aa" + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "...........aaa." + /* 15 */ "...........aaa." + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "...........aaa." + /* 1 */ "aa.........aaaa" + /* 2 */ "aa...........aa" + /* 3 */ "aa...........aa" + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "...........bbb." + /* 14 */ "...........aaa." + /* 15 */ "...........aaa." + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..........caaad" + /* 1 */ "aa........caaaa" + /* 2 */ "aa........caaaa" + /* 3 */ "aa........caaaa" + /* 4 */ "...........aaad" + /* 5 */ "...........aaad" + /* 6 */ "...........aaad" + /* 7 */ "...........aaad" + /* 8 */ "...........aaad" + /* 9 */ "..........caaad" + /* 10 */ "..........caaad" + /* 11 */ "..........caaad" + /* 12 */ "..........caaad" + /* 13 */ "..........caaad" + /* 14 */ "..........caaad" + /* 15 */ "..........caaad" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..........aaaaa" + /* 1 */ "aa........aaaaa" + /* 2 */ "aa........aaaaa" + /* 3 */ "aa........aaaaa" + /* 4 */ "..........aaaaa" + /* 5 */ "..........aaaaa" + /* 6 */ "..........aaaaa" + /* 7 */ "..........aaaaa" + /* 8 */ "..........aaaaa" + /* 9 */ "..........aaaaa" + /* 10 */ "..........aaaaa" + /* 11 */ "..........aaaaa" + /* 12 */ "..........aaaaa" + /* 13 */ "..........aaaaa" + /* 14 */ "..........aaaaa" + /* 15 */ "..........aaaaa" + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..........a...a" + /* 1 */ "aa........a...a" + /* 2 */ "aa........a...a" + /* 3 */ "aa........a...a" + /* 4 */ "..........a...a" + /* 5 */ "..........a...a" + /* 6 */ "........aaa...a" + /* 7 */ "........aa....a" + /* 8 */ "........aa....a" + /* 9 */ "........aa....a" + /* 10 */ "........aaa...a" + /* 11 */ "..........a...a" + /* 12 */ "..........a...a" + /* 13 */ "..........a...a" + /* 14 */ "..........a...a" + /* 15 */ "..........a...a" + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "aa........a...a" + /* 2 */ "aa........a...a" + /* 3 */ "aa........a...a" + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "........aaa...." + /* 7 */ "....aaaaa......" + /* 8 */ "....aaaaa......" + /* 9 */ "....aaaaa......" + /* 10 */ "....aaaaaaa...." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "..............." + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "aad.......a...a" + /* 2 */ "aad.......a...a" + /* 3 */ "aad.......a...a" + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "....aaaaaa....." + /* 7 */ "....aaaa......." + /* 8 */ "....aaaa......." + /* 9 */ "....aaaa......." + /* 10 */ "....aaaaaa....." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "..............." + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "aaade.....a...a" + /* 2 */ "aaade.....a...a" + /* 3 */ "aaade.....a...a" + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "....aaaaa......" + /* 7 */ "....a.........." + /* 8 */ "....a.........." + /* 9 */ "....a.........." + /* 10 */ "....aaaa......." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "..............." + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "bbbbbbbbbbbbbbb" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "ffffffaaaffffff" + /* 5 */ "....aaaaa......" + /* 6 */ "....a...a......" + /* 7 */ "....a.........." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "..............." + + // Level 10 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "....a...a......" + /* 6 */ "....a...a......" + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "..............." + + // Level 11 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "aaaaa...aaaaaaa" + /* 5 */ "....a...a......" + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "..............." + + // Level 12 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "..............." + + // Level 13 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "..............." + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "..............." + /* 5 */ "..............." + /* 6 */ "..............." + /* 7 */ "..............." + /* 8 */ "..............." + /* 9 */ "..............." + /* 10 */ "..............." + /* 11 */ "..............." + /* 12 */ "..............." + /* 13 */ "..............." + /* 14 */ "..............." + /* 15 */ "...............", + + // Connectors: + "", // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, - }, // BridgeCrumble2 + }, // BridgeLevelCrossing + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BridgeSegment: - // The data has been exported from gallery Nether, area index 16, ID 158 + // The data has been exported from the gallery Nether, area index 16, ID 158, created by Aloe_vera { // Size: 15, 8, 5, // SizeX = 15, SizeY = 8, SizeZ = 5 @@ -782,76 +1540,94 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + // Level 1 - "mmmmmmmmmmmmmmm" - "aammmmmmmmmmmaa" - "aammmmmmmmmmmaa" - "aammmmmmmmmmmaa" - "mmmmmmmmmmmmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aabmmmmmmmmmcaa" + /* 2 */ "aabmmmmmmmmmcaa" + /* 3 */ "aabmmmmmmmmmcaa" + /* 4 */ "mmmmmmmmmmmmmmm" // Level 2 - "mmmmmmmmmmmmmmm" - "aabmmmmmmmmmcaa" - "aabmmmmmmmmmcaa" - "aabmmmmmmmmmcaa" - "mmmmmmmmmmmmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aaabdmmmmmdcaaa" + /* 2 */ "aaabdmmmmmdcaaa" + /* 3 */ "aaabdmmmmmdcaaa" + /* 4 */ "mmmmmmmmmmmmmmm" // Level 3 - "mmmmmmmmmmmmmmm" - "aaabdmmmmmdcaaa" - "aaabdmmmmmdcaaa" - "aaabdmmmmmdcaaa" - "mmmmmmmmmmmmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "eeeeeeeeeeeeeee" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "fffffffffffffff" // Level 4 - "eeeeeeeeeeeeeee" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "fffffffffffffff" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" // Level 5 - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "aaaaaaaaaaaaaaa" // Level 6 - "aaaaaaaaaaaaaaa" - "..............." - "..............." - "..............." - "aaaaaaaaaaaaaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "mmmmmmmmmmmmmmm" // Level 7 - "mmmmmmmmmmmmmmm" - "..............." - "..............." - "..............." - "mmmmmmmmmmmmmmm" - - // Level 8 - "mmmmmmmmmmmmmmm" - "..............." - "..............." - "..............." - "mmmmmmmmmmmmmmm", - - // Connections: - "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */ - "0: 14, 5, 2: 5\n" /* Type 0, BLOCK_FACE_XP */, + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "mmmmmmmmmmmmmmm", + + // Connectors: + "0: 0, 5, 2: 4\n" /* Type 0, direction X- */ + "0: 14, 5, 2: 5\n" /* Type 0, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // BridgeSegment + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BridgeTee: - // The data has been exported from gallery Nether, area index 39, ID 290 + // The data has been exported from the gallery Nether, area index 39, ID 290, created by STR_Warrior { // Size: 15, 8, 10, // SizeX = 15, SizeY = 8, SizeZ = 10 @@ -867,117 +1643,135 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmaaammmmmm" + /* 9 */ "mmmmmmaaammmmmm" + // Level 1 - "mmmmmmmmmmmmmmm" - "aammmmmmmmmmmaa" - "aammmmmmmmmmmaa" - "aammmmmmmmmmmaa" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aabmmmmmmmmmcaa" + /* 2 */ "aabmmmmmmmmmcaa" + /* 3 */ "aabmmmmmmmmmcaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmdddmmmmmm" + /* 8 */ "mmmmmmaaammmmmm" + /* 9 */ "mmmmmmaaammmmmm" // Level 2 - "mmmmmmmmmmmmmmm" - "aabmmmmmmmmmcaa" - "aabmmmmmmmmmcaa" - "aabmmmmmmmmmcaa" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmmmmmmmmmm" - "mmmmmmdddmmmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aaabemmmmmecaaa" + /* 2 */ "aaabemmmmmecaaa" + /* 3 */ "aaabemmmmmecaaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmeeemmmmmm" + /* 6 */ "mmmmmmdddmmmmmm" + /* 7 */ "mmmmmmaaammmmmm" + /* 8 */ "mmmmmmaaammmmmm" + /* 9 */ "mmmmmmaaammmmmm" // Level 3 - "mmmmmmmmmmmmmmm" - "aaabemmmmmecaaa" - "aaabemmmmmecaaa" - "aaabemmmmmecaaa" - "mmmmmmmmmmmmmmm" - "mmmmmmeeemmmmmm" - "mmmmmmdddmmmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" - "mmmmmmaaammmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "ddddddddddddddd" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "fffffcaaabfffff" + /* 5 */ "mmmmmcaaabmmmmm" + /* 6 */ "mmmmmcaaabmmmmm" + /* 7 */ "mmmmmcaaabmmmmm" + /* 8 */ "mmmmmcaaabmmmmm" + /* 9 */ "mmmmmcaaabmmmmm" // Level 4 - "ddddddddddddddd" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "fffffcaaabfffff" - "mmmmmcaaabmmmmm" - "mmmmmcaaabmmmmm" - "mmmmmcaaabmmmmm" - "mmmmmcaaabmmmmm" - "mmmmmcaaabmmmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "mmmmmaaaaammmmm" + /* 6 */ "mmmmmaaaaammmmm" + /* 7 */ "mmmmmaaaaammmmm" + /* 8 */ "mmmmmaaaaammmmm" + /* 9 */ "mmmmmaaaaammmmm" // Level 5 - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" - "mmmmmaaaaammmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "aaaaaa...aaaaaa" + /* 5 */ "mmmmma...ammmmm" + /* 6 */ "mmmmma...ammmmm" + /* 7 */ "mmmmma...ammmmm" + /* 8 */ "mmmmma...ammmmm" + /* 9 */ "mmmmma...ammmmm" // Level 6 - "aaaaaaaaaaaaaaa" - "..............." - "..............." - "..............." - "aaaaaa...aaaaaa" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" - "mmmmma...ammmmm" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "mmmmmm...mmmmmm" + /* 5 */ "mmmmmm...mmmmmm" + /* 6 */ "mmmmmm...mmmmmm" + /* 7 */ "mmmmmm...mmmmmm" + /* 8 */ "mmmmmm...mmmmmm" + /* 9 */ "mmmmmm...mmmmmm" // Level 7 - "mmmmmmmmmmmmmmm" - "..............." - "..............." - "..............." - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - - // Level 8 - "mmmmmmmmmmmmmmm" - "..............." - "..............." - "..............." - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm" - "mmmmmm...mmmmmm", - - // Connections: - "0: 0, 5, 2: 4\n" /* Type 0, BLOCK_FACE_XM */ - "0: 14, 5, 2: 5\n" /* Type 0, BLOCK_FACE_XP */ - "0: 7, 5, 9: 3\n" /* Type 0, BLOCK_FACE_ZP */, + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "mmmmmm...mmmmmm" + /* 5 */ "mmmmmm...mmmmmm" + /* 6 */ "mmmmmm...mmmmmm" + /* 7 */ "mmmmmm...mmmmmm" + /* 8 */ "mmmmmm...mmmmmm" + /* 9 */ "mmmmmm...mmmmmm", + + // Connectors: + "0: 0, 5, 2: 4\n" /* Type 0, direction X- */ + "0: 7, 5, 9: 3\n" /* Type 0, direction Z+ */ + "0: 14, 5, 2: 5\n" /* Type 0, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // BridgeTee + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Corridor11: - // The data has been exported from gallery Nether, area index 36, ID 287 + // The data has been exported from the gallery Nether, area index 36, ID 287, created by Aloe_vera { // Size: 11, 6, 5, // SizeX = 11, SizeY = 6, SizeZ = 5 @@ -987,134 +1781,163 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "a:112: 0\n" /* netherbrick */ "b:113: 0\n" /* netherbrickfence */ "c:114: 2\n" /* netherbrickstairs */ - "d:114: 3\n" /* netherbrickstairs */, + "d:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + // Level 1 - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "aaaaaaaaaaa" // Level 2 - "aaaaaaaaaaa" - "..........." - "..........." - "..........." - "aaaaaaaaaaa" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "abababababa" + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "abababababa" // Level 3 - "abababababa" - "..........." - "..........." - "..........." - "abababababa" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "abababababa" + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "abababababa" // Level 4 - "abababababa" - "..........." - "..........." - "..........." - "abababababa" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "abababababa" + /* 1 */ "..........." + /* 2 */ "..........." + /* 3 */ "..........." + /* 4 */ "abababababa" // Level 5 - "abababababa" - "..........." - "..........." - "..........." - "abababababa" - - // Level 6 - "ccccccccccc" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "ddddddddddd", - - // Connections: - "1: 0, 1, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 10, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "ccccccccccc" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "ddddddddddd", + + // Connectors: + "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // Corridor11 + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Corridor13: - // The data has been exported from gallery Nether, area index 35, ID 286 + // The data has been exported from the gallery Nether, area index 35, ID 286, created by Aloe_vera { // Size: 13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5 // Block definitions: - "a:112: 0\n" /* netherbrick */ ".: 0: 0\n" /* air */ - "c:113: 0\n" /* netherbrickfence */ - "d:114: 2\n" /* netherbrickstairs */ - "e:114: 3\n" /* netherbrickstairs */, + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 2\n" /* netherbrickstairs */ + "d:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + // Level 1 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "aaaaaaaaaaaaa" // Level 2 - "aaaaaaaaaaaaa" - "............." - "............." - "............." - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "ababababababa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "ababababababa" // Level 3 - "acacacacacaca" - "............." - "............." - "............." - "acacacacacaca" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "ababababababa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "ababababababa" // Level 4 - "acacacacacaca" - "............." - "............." - "............." - "acacacacacaca" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "ababababababa" + /* 1 */ "............." + /* 2 */ "............." + /* 3 */ "............." + /* 4 */ "ababababababa" // Level 5 - "acacacacacaca" - "............." - "............." - "............." - "acacacacacaca" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "ccccccccccccc" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "ddddddddddddd", + + // Connectors: + "1: 12, 1, 2: 5\n" /* Type 1, direction X+ */ + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, - // Level 6 - "ddddddddddddd" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "eeeeeeeeeeeee", - - // Connections: - "1: 0, 1, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 12, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, - // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // Corridor13 + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // CorridorCorner5: - // The data has been exported from gallery Nether, area index 10, ID 40 + // The data has been exported from the gallery Nether, area index 10, ID 40, created by xoft { // Size: 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 @@ -1130,98 +1953,112 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaa......" + /* 6 */ "aaaaa......" + /* 7 */ "aaaaa......" + /* 8 */ "aaaaa......" + /* 9 */ "aaaaa......" + /* 10 */ "aaaaa......" + // Level 1 - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "a.........." + /* 2 */ "a.........." + /* 3 */ "a.........." + /* 4 */ "a...aaaaaaa" + /* 5 */ "a...a......" + /* 6 */ "a...a......" + /* 7 */ "a...a......" + /* 8 */ "a...a......" + /* 9 */ "a...a......" + /* 10 */ "a...a......" // Level 2 - "aaaaaaaaaaa" - "a.........." - "a.........." - "a.........." - "a...aaaaaaa" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "abababababa" + /* 1 */ "b.........." + /* 2 */ "a.........." + /* 3 */ "b.........." + /* 4 */ "a...abababa" + /* 5 */ "b...b......" + /* 6 */ "a...a......" + /* 7 */ "b...b......" + /* 8 */ "a...a......" + /* 9 */ "b...b......" + /* 10 */ "a...a......" // Level 3 - "abababababa" - "b.........." - "a.........." - "b.........." - "a...abababa" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "abababababa" + /* 1 */ "b.........." + /* 2 */ "a.........." + /* 3 */ "b.........." + /* 4 */ "a...abababa" + /* 5 */ "b...b......" + /* 6 */ "a...a......" + /* 7 */ "b...b......" + /* 8 */ "a...a......" + /* 9 */ "b...b......" + /* 10 */ "a...a......" // Level 4 - "abababababa" - "b.........." - "a.........." - "b.........." - "a...abababa" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "abababababa" + /* 1 */ "b.........." + /* 2 */ "a.........." + /* 3 */ "b.........." + /* 4 */ "a...abababa" + /* 5 */ "b...b......" + /* 6 */ "a...a......" + /* 7 */ "b...b......" + /* 8 */ "a...a......" + /* 9 */ "b...b......" + /* 10 */ "a...a......" // Level 5 - "abababababa" - "b.........." - "a.........." - "b.........." - "a...abababa" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - - // Level 6 - "ccccccccccc" - "daaaaaaaaaa" - "daaaaaaaaaa" - "daaaaaaaaaa" - "daaaeeeeeee" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm", - - // Connections: - "1: 10, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */ - "1: 2, 1, 10: 3\n" /* Type 1, BLOCK_FACE_ZP */, + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "ccccccccccc" + /* 1 */ "daaaaaaaaaa" + /* 2 */ "daaaaaaaaaa" + /* 3 */ "daaaaaaaaaa" + /* 4 */ "daaaeeeeeee" + /* 5 */ "daaaf......" + /* 6 */ "daaaf......" + /* 7 */ "daaaf......" + /* 8 */ "daaaf......" + /* 9 */ "daaaf......" + /* 10 */ "daaaf......", + + // Connectors: + "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */ + "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // CorridorCorner5 - // CorridorCorner5: - // The data has been exported from gallery Nether, area index 10, ID 40 + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CorridorCornerChest5: + // The data has been exported from the gallery Nether, area index 42, ID 293, created by STR_Warrior { // Size: 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 @@ -1229,108 +2066,121 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ - "b:113: 0\n" /* netherbrickfence */ - "c:114: 2\n" /* netherbrickstairs */ + "b: 54: 5\n" /* chest */ + "c:113: 0\n" /* netherbrickfence */ "d:114: 0\n" /* netherbrickstairs */ - "e:114: 3\n" /* netherbrickstairs */ + "e:114: 2\n" /* netherbrickstairs */ "f:114: 1\n" /* netherbrickstairs */ - "g: 54: 5\n" /* chest */ + "g:114: 3\n" /* netherbrickstairs */ "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaa" + /* 5 */ "aaaaammmmmm" + /* 6 */ "aaaaammmmmm" + /* 7 */ "aaaaammmmmm" + /* 8 */ "aaaaammmmmm" + /* 9 */ "aaaaammmmmm" + /* 10 */ "aaaaammmmmm" + // Level 1 - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaaaaaaaa" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" - "aaaaammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "aaaaaaaaaaa" + /* 1 */ "ab........." + /* 2 */ "a.........." + /* 3 */ "a.........." + /* 4 */ "a...aaaaaaa" + /* 5 */ "a...ammmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "a...ammmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "a...ammmmmm" + /* 10 */ "a...ammmmmm" // Level 2 - "aaaaaaaaaaa" - "ag........." - "a.........." - "a.........." - "a...aaaaaaa" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" - "a...ammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "acacacacaca" + /* 1 */ "c.........." + /* 2 */ "a.........." + /* 3 */ "c.........." + /* 4 */ "a...acacaca" + /* 5 */ "c...cmmmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "c...cmmmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "c...cmmmmmm" + /* 10 */ "a...ammmmmm" // Level 3 - "abababababa" - "b.........." - "a.........." - "b.........." - "a...abababa" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "acacacacaca" + /* 1 */ "c.........." + /* 2 */ "a.........." + /* 3 */ "c.........." + /* 4 */ "a...acacaca" + /* 5 */ "c...cmmmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "c...cmmmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "c...cmmmmmm" + /* 10 */ "a...ammmmmm" // Level 4 - "abababababa" - "b.........." - "a.........." - "b.........." - "a...abababa" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "acacacacaca" + /* 1 */ "c.........." + /* 2 */ "a.........." + /* 3 */ "c.........." + /* 4 */ "a...acacaca" + /* 5 */ "c...cmmmmmm" + /* 6 */ "a...ammmmmm" + /* 7 */ "c...cmmmmmm" + /* 8 */ "a...ammmmmm" + /* 9 */ "c...cmmmmmm" + /* 10 */ "a...ammmmmm" // Level 5 - "abababababa" - "b.........." - "a.........." - "b.........." - "a...abababa" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - "b...bmmmmmm" - "a...ammmmmm" - - // Level 6 - "ccccccccccc" - "daaaaaaaaaa" - "daaaaaaaaaa" - "daaaaaaaaaa" - "daaaeeeeeee" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm" - "daaafmmmmmm", - - // Connections: - "1: 10, 1, 2: 5\n" /* Type 1, BLOCK_FACE_XP */ - "1: 2, 1, 10: 3\n" /* Type 1, BLOCK_FACE_ZP */, + /* z\x* 1 */ + /* * 01234567890 */ + /* 0 */ "deeeeeeeeee" + /* 1 */ "daaaaaaaaaa" + /* 2 */ "daaaaaaaaaa" + /* 3 */ "daaaaaaaaaa" + /* 4 */ "daaafgggggg" + /* 5 */ "daaafmmmmmm" + /* 6 */ "daaafmmmmmm" + /* 7 */ "daaafmmmmmm" + /* 8 */ "daaafmmmmmm" + /* 9 */ "daaafmmmmmm" + /* 10 */ "daaafmmmmmm", + + // Connectors: + "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ + "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, - }, // CorridorCorner5Chest + }, // CorridorCornerChest5 + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // CorridorStairs: - // The data has been exported from gallery Nether, area index 12, ID 42 + // The data has been exported from the gallery Nether, area index 12, ID 42, created by xoft { // Size: 9, 13, 5, // SizeX = 9, SizeY = 13, SizeZ = 5 @@ -1342,114 +2192,212 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "c:113: 0\n" /* netherbrickfence */ "d:114: 2\n" /* netherbrickstairs */ "e:114: 3\n" /* netherbrickstairs */ - "f: 19: 0\n" /* sponge */, + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ "aaaaaaaaa" + /* 2 */ "aaaaaaaaa" + /* 3 */ "aaaaaaaaa" + /* 4 */ "aaaaaaaaa" + // Level 1 - "aaaaaaaaa" - "aaaaaaaaa" - "aaaaaaaaa" - "aaaaaaaaa" - "aaaaaaaaa" + /* z\x* 012345678 */ + /* 0 */ "aaaaaaaaa" + /* 1 */ ".baaaaaaa" + /* 2 */ ".baaaaaaa" + /* 3 */ ".baaaaaaa" + /* 4 */ "aaaaaaaaa" // Level 2 - "aaaaaaaaa" - ".baaaaaaa" - ".baaaaaaa" - ".baaaaaaa" - "aaaaaaaaa" + /* z\x* 012345678 */ + /* 0 */ "acaaaaaaa" + /* 1 */ "..baaaaaa" + /* 2 */ "..baaaaaa" + /* 3 */ "..baaaaaa" + /* 4 */ "acaaaaaaa" // Level 3 - "acaaaaaaa" - "..baaaaaa" - "..baaaaaa" - "..baaaaaa" - "acaaaaaaa" + /* z\x* 012345678 */ + /* 0 */ "acaaaaaaa" + /* 1 */ "...baaaaa" + /* 2 */ "...baaaaa" + /* 3 */ "...baaaaa" + /* 4 */ "acaaaaaaa" // Level 4 - "acaaaaaaa" - "...baaaaa" - "...baaaaa" - "...baaaaa" - "acaaaaaaa" + /* z\x* 012345678 */ + /* 0 */ "acacaaaaa" + /* 1 */ "....baaaa" + /* 2 */ "....baaaa" + /* 3 */ "....baaaa" + /* 4 */ "acacaaaaa" // Level 5 - "acacaaaaa" - "....baaaa" - "....baaaa" - "....baaaa" - "acacaaaaa" + /* z\x* 012345678 */ + /* 0 */ "aaacaaaaa" + /* 1 */ ".....baaa" + /* 2 */ ".....baaa" + /* 3 */ ".....baaa" + /* 4 */ "aaacaaaaa" // Level 6 - "aaacaaaaa" - ".....baaa" - ".....baaa" - ".....baaa" - "aaacaaaaa" + /* z\x* 012345678 */ + /* 0 */ "daacacaaa" + /* 1 */ "a.....baa" + /* 2 */ "a.....baa" + /* 3 */ "a.....baa" + /* 4 */ "eaacacaaa" // Level 7 - "daacacaaa" - "a.....baa" - "a.....baa" - "a.....baa" - "eaacacaaa" + /* z\x* 012345678 */ + /* 0 */ "mdaaacaaa" + /* 1 */ "ma.....ba" + /* 2 */ "ma.....ba" + /* 3 */ "ma.....ba" + /* 4 */ "meaaacaaa" // Level 8 - "fdaaacaaa" - "fa.....ba" - "fa.....ba" - "fa.....ba" - "feaaacaaa" + /* z\x* 012345678 */ + /* 0 */ "mmdaacaca" + /* 1 */ "mma......" + /* 2 */ "mma......" + /* 3 */ "mma......" + /* 4 */ "mmeaacaca" // Level 9 - "ffdaacaca" - "ffa......" - "ffa......" - "ffa......" - "ffeaacaca" + /* z\x* 012345678 */ + /* 0 */ "mmmdaaaca" + /* 1 */ "mmma....." + /* 2 */ "mmma....." + /* 3 */ "mmma....." + /* 4 */ "mmmeaaaca" // Level 10 - "fffdaaaca" - "fffa....." - "fffa....." - "fffa....." - "fffeaaaca" + /* z\x* 012345678 */ + /* 0 */ "mmmmdaaca" + /* 1 */ "mmmma...." + /* 2 */ "mmmma...." + /* 3 */ "mmmma...." + /* 4 */ "mmmmeaaca" // Level 11 - "ffffdaaca" - "ffffa...." - "ffffa...." - "ffffa...." - "ffffeaaca" + /* z\x* 012345678 */ + /* 0 */ "mmmmmdaaa" + /* 1 */ "mmmmma..." + /* 2 */ "mmmmma..." + /* 3 */ "mmmmma..." + /* 4 */ "mmmmmeaaa" // Level 12 - "fffffdaaa" - "fffffa..." - "fffffa..." - "fffffa..." - "fffffeaaa" + /* z\x* 012345678 */ + /* 0 */ "mmmmmmddd" + /* 1 */ "mmmmmmaaa" + /* 2 */ "mmmmmmaaa" + /* 3 */ "mmmmmmaaa" + /* 4 */ "mmmmmmeee", + + // Connectors: + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "1: 8, 8, 2: 5\n" /* Type 1, direction X+ */, - // Level 13 - "ffffffddd" - "ffffffaaa" - "ffffffaaa" - "ffffffaaa" - "ffffffeee", - - // Connections: - "1: 0, 1, 2: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 8, 8, 2: 5\n" /* Type 1, BLOCK_FACE_XP */, - // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // CorridorStairs + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // DarkCorridor: + // The data has been exported from the gallery Nether, area index 3, ID 30, created by STR_Warrior + { + // Size: + 14, 6, 5, // SizeX = 14, SizeY = 6, SizeZ = 5 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 2\n" /* netherbrickstairs */ + "d:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "aaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaa" + + // Level 1 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "aaaaaaaaaaaaaa" + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ ".............." + /* 4 */ "aaaaaaaaaaaaaa" + + // Level 2 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "aabaaaaaaaabaa" + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ ".............." + /* 4 */ "aabaaaaaaaabaa" + + // Level 3 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "aabaaaaaaaabaa" + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ ".............." + /* 4 */ "aabaaaaaaaabaa" + + // Level 4 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "aaaaaaaaaaaaaa" + /* 1 */ ".............." + /* 2 */ ".............." + /* 3 */ ".............." + /* 4 */ "aaaaaaaaaaaaaa" + + // Level 5 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "cccccccccccccc" + /* 1 */ "aaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaa" + /* 4 */ "dddddddddddddd", + + // Connectors: + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "1: 13, 1, 2: 5\n" /* Type 1, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // DarkCorridor + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // LavaStaircase: - // The data has been exported from gallery Nether, area index 28, ID 278 + // The data has been exported from the gallery Nether, area index 28, ID 278, created by Aloe_vera { // Size: 15, 11, 15, // SizeX = 15, SizeY = 11, SizeZ = 15 @@ -1458,211 +2406,236 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ "b:113: 0\n" /* netherbrickfence */ - "c: 11: 0\n" /* lava */, + "c: 10: 0\n" /* lava */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaa" + // Level 1 - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaa...aaaa" + /* 1 */ "aaaaa.........a" + /* 2 */ "aaaaa.........a" + /* 3 */ "aaaaab........a" + /* 4 */ "accca...aaaa..a" + /* 5 */ "accca...acca..a" + /* 6 */ "acccaaaaacca..a" + /* 7 */ "acccccccccca..a" + /* 8 */ "acccaaaaacca..a" + /* 9 */ "accca...acca..a" + /* 10 */ "accca...aaaa..a" + /* 11 */ "aaaaab........a" + /* 12 */ "aaaaa.........a" + /* 13 */ "aaaaa.........a" + /* 14 */ "aaaaaaaa...aaaa" // Level 2 - "aaaaaaaa...aaaa" - "aaaaa.........a" - "aaaaa.........a" - "aaaaab........a" - "accca...aaaa..a" - "accca...acca..a" - "acccaaaaacca..a" - "acccccccccca..a" - "acccaaaaacca..a" - "accca...acca..a" - "accca...aaaa..a" - "aaaaab........a" - "aaaaa.........a" - "aaaaa.........a" - "aaaaaaaa...aaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaa...aaaa" + /* 1 */ "aaaa..........a" + /* 2 */ "aaaa..........a" + /* 3 */ "aaaabb........a" + /* 4 */ "aaaa..........a" + /* 5 */ "a.............a" + /* 6 */ "a.............a" + /* 7 */ "a.............a" + /* 8 */ "a.............a" + /* 9 */ "a.............a" + /* 10 */ "aaaa..........a" + /* 11 */ "aaaabb........a" + /* 12 */ "aaaa..........a" + /* 13 */ "aaaa..........a" + /* 14 */ "aaaaaaaa...aaaa" // Level 3 - "aaaaaaaa...aaaa" - "aaaa..........a" - "aaaa..........a" - "aaaabb........a" - "aaaa..........a" - "a.............a" - "a.............a" - "a.............a" - "a.............a" - "a.............a" - "aaaa..........a" - "aaaabb........a" - "aaaa..........a" - "aaaa..........a" - "aaaaaaaa...aaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaa...aaaa" + /* 1 */ "a.............a" + /* 2 */ "a.............a" + /* 3 */ "a..bb.........a" + /* 4 */ "aaaa..........a" + /* 5 */ "aaaa..........a" + /* 6 */ "a.............a" + /* 7 */ "a.............a" + /* 8 */ "a.............a" + /* 9 */ "aaaa..........a" + /* 10 */ "aaaa..........a" + /* 11 */ "a..bb.........a" + /* 12 */ "a.............a" + /* 13 */ "a.............a" + /* 14 */ "aaaaaaaa...aaaa" // Level 4 - "aaaaaaaa...aaaa" - "a.............a" - "a.............a" - "a..bb.........a" - "aaaa..........a" - "aaaa..........a" - "a.............a" - "a.............a" - "a.............a" - "aaaa..........a" - "aaaa..........a" - "a..bb.........a" - "a.............a" - "a.............a" - "aaaaaaaa...aaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaa...aaaa" + /* 1 */ "a.............a" + /* 2 */ "a.............a" + /* 3 */ "a..b..........a" + /* 4 */ "a..b..........a" + /* 5 */ "aaaa..........a" + /* 6 */ "aaaa..........a" + /* 7 */ "a.............a" + /* 8 */ "aaaa..........a" + /* 9 */ "aaaa..........a" + /* 10 */ "a..b..........a" + /* 11 */ "a..b..........a" + /* 12 */ "a.............a" + /* 13 */ "a.............a" + /* 14 */ "aaaaaaaa...aaaa" // Level 5 - "aaaaaaaabbbaaaa" - "a.............a" - "a.............a" - "a..b..........a" - "a..b..........a" - "aaaa..........a" - "aaaa..........a" - "a.............a" - "aaaa..........a" - "aaaa..........a" - "a..b..........a" - "a..b..........a" - "a.............a" - "a.............a" - "aaaaaaaabbbaaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "a.............a" + /* 2 */ "a.............a" + /* 3 */ "a.............a" + /* 4 */ "a..b..........a" + /* 5 */ "a..b..........a" + /* 6 */ "aaaa..........a" + /* 7 */ "aaaa..........a" + /* 8 */ "aaaa..........a" + /* 9 */ "a..b..........a" + /* 10 */ "a..b..........a" + /* 11 */ "a.............a" + /* 12 */ "a.............a" + /* 13 */ "a.............a" + /* 14 */ "aaaaaaaaaaaaaaa" // Level 6 - "aaaaaaaaaaaaaaa" - "a.............a" - "a.............a" - "a.............a" - "a..b..........a" - "a..b..........a" - "aaaa..........a" - "aaaa..........a" - "aaaa..........a" - "a..b..........a" - "a..b..........a" - "a.............a" - "a.............a" - "a.............a" - "aaaaaaaaaaaaaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "a.............a" + /* 2 */ "a.............a" + /* 3 */ "a.............a" + /* 4 */ "a.............a" + /* 5 */ "a..b..........a" + /* 6 */ "...b..........a" + /* 7 */ "...b..........a" + /* 8 */ "...b..........a" + /* 9 */ "a..b..........a" + /* 10 */ "a.............a" + /* 11 */ "a.............a" + /* 12 */ "a.............a" + /* 13 */ "a.............a" + /* 14 */ "aaaaaaaaaaaaaaa" // Level 7 - "aaaaaaaaaaaaaaa" - "a.............a" - "a.............a" - "a.............a" - "a.............a" - "a..b..........a" - "...b..........a" - "...b..........a" - "...b..........a" - "a..b..........a" - "a.............a" - "a.............a" - "a.............a" - "a.............a" - "aaaaaaaaaaaaaaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aababababababaa" + /* 1 */ "a.............a" + /* 2 */ "b.............b" + /* 3 */ "a.............a" + /* 4 */ "b.............b" + /* 5 */ "a.............a" + /* 6 */ "..............b" + /* 7 */ "..............a" + /* 8 */ "..............b" + /* 9 */ "a.............a" + /* 10 */ "b.............b" + /* 11 */ "a.............a" + /* 12 */ "b.............b" + /* 13 */ "a.............a" + /* 14 */ "aababababababaa" // Level 8 - "aababababababaa" - "a.............a" - "b.............b" - "a.............a" - "b.............b" - "a.............a" - "..............b" - "..............a" - "..............b" - "a.............a" - "b.............b" - "a.............a" - "b.............b" - "a.............a" - "aababababababaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aababababababaa" + /* 1 */ "a.............a" + /* 2 */ "b.............b" + /* 3 */ "a.............a" + /* 4 */ "b.............b" + /* 5 */ "a.............a" + /* 6 */ "..............b" + /* 7 */ "..............a" + /* 8 */ "..............b" + /* 9 */ "a.............a" + /* 10 */ "b.............b" + /* 11 */ "a.............a" + /* 12 */ "b.............b" + /* 13 */ "a.............a" + /* 14 */ "aababababababaa" // Level 9 - "aababababababaa" - "a.............a" - "b.............b" - "a.............a" - "b.............b" - "a.............a" - "..............b" - "..............a" - "..............b" - "a.............a" - "b.............b" - "a.............a" - "b.............b" - "a.............a" - "aababababababaa" + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aababababababaa" + /* 1 */ "a.............a" + /* 2 */ "b.............b" + /* 3 */ "a.............a" + /* 4 */ "b.............b" + /* 5 */ "a.............a" + /* 6 */ "..............b" + /* 7 */ "..............a" + /* 8 */ "..............b" + /* 9 */ "a.............a" + /* 10 */ "b.............b" + /* 11 */ "a.............a" + /* 12 */ "b.............b" + /* 13 */ "a.............a" + /* 14 */ "aababababababaa" // Level 10 - "aababababababaa" - "a.............a" - "b.............b" - "a.............a" - "b.............b" - "a.............a" - "..............b" - "..............a" - "..............b" - "a.............a" - "b.............b" - "a.............a" - "b.............b" - "a.............a" - "aababababababaa" - - // Level 11 - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa" - "aaaaaaaaaaaaaaa", - - // Connections: - "1: 0, 6, 7: 4\n" /* Type 1, BLOCK_FACE_XM */ - "0: 9, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ - "0: 9, 1, 14: 3\n" /* Type 0, BLOCK_FACE_ZP */, + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaa", + + // Connectors: + "1: 0, 6, 7: 4\n" /* Type 1, direction X- */ + "1: 9, 1, 14: 3\n" /* Type 1, direction Z+ */ + "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // LavaStaircase + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // LavaStaircaseBig: - // The data has been exported from gallery Nether, area index 31, ID 282 + // The data has been exported from the gallery Nether, area index 31, ID 282, created by STR_Warrior { // Size: 12, 15, 15, // SizeX = 12, SizeY = 15, SizeZ = 15 @@ -1671,278 +2644,573 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ "b: 10: 0\n" /* lava */ - "c:113: 0\n" /* netherbrickfence */, + "c:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaa" + // Level 1 - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "abbbbbaaaaaa" + /* 5 */ "abbbbbbaaaaa" + /* 6 */ "abbbbbba...." + /* 7 */ "abbbbbba...." + /* 8 */ "abbbbbba...." + /* 9 */ "abbbbbbaaaaa" + /* 10 */ "abbbbb.aaaaa" + /* 11 */ "aaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaa" // Level 2 - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "abbbbbaaaaaa" - "abbbbbbaaaaa" - "abbbbbba...." - "abbbbbba...." - "abbbbbba...." - "abbbbbbaaaaa" - "abbbbb.aaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "abbbbbaaaaaa" + /* 5 */ "abbbbbba...a" + /* 6 */ "abbbbbba...." + /* 7 */ "abbbbbba...." + /* 8 */ "abbbbbba...." + /* 9 */ "abbbbbba...a" + /* 10 */ "abbbbb.aaaaa" + /* 11 */ "aaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaa" // Level 3 - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "abbbbbaaaaaa" - "abbbbbba...a" - "abbbbbba...." - "abbbbbba...." - "abbbbbba...." - "abbbbbba...a" - "abbbbb.aaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "abbbbbaa...a" + /* 5 */ "abbbbbba...a" + /* 6 */ "abbbbbba...." + /* 7 */ "abbbbbba...." + /* 8 */ "abbbbbba...." + /* 9 */ "abbbbbba...a" + /* 10 */ "abbbbbaa...a" + /* 11 */ "aaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaa" // Level 4 - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "abbbbbaa...a" - "abbbbbba...a" - "abbbbbba...." - "abbbbbba...." - "abbbbbba...." - "abbbbbba...a" - "abbbbbaa...a" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaa......a" + /* 2 */ "aaaaa......a" + /* 3 */ "aaaaacc....a" + /* 4 */ "a.....cc...a" + /* 5 */ "a......c...a" + /* 6 */ "a......c...a" + /* 7 */ "a......c...a" + /* 8 */ "a......c...a" + /* 9 */ "a......c...a" + /* 10 */ "a.....cc...a" + /* 11 */ "aaaaacc....a" + /* 12 */ "aaaaa......a" + /* 13 */ "aaaaa......a" + /* 14 */ "aaaaaaaaaaaa" // Level 5 - "aaaaaaaaaaaa" - "aaaaa......a" - "aaaaa......a" - "aaaaacc....a" - "a.....cc...a" - "a......c...a" - "a......c...." - "a......c...." - "a......c...." - "a......c...a" - "a.....cc...a" - "aaaaacc....a" - "aaaaa......a" - "aaaaa......a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaa.......a" + /* 2 */ "aaaa.......a" + /* 3 */ "aaaacc.....a" + /* 4 */ "aaaa.......a" + /* 5 */ "a..........a" + /* 6 */ "a..........a" + /* 7 */ "a..........a" + /* 8 */ "a..........a" + /* 9 */ "a..........a" + /* 10 */ "aaaa.......a" + /* 11 */ "aaaacc.....a" + /* 12 */ "aaaa.......a" + /* 13 */ "aaaa.......a" + /* 14 */ "aaaaaaaaaaaa" // Level 6 - "aaaaaaaaaaaa" - "aaaa.......a" - "aaaa.......a" - "aaaacc.....a" - "aaaa.......a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "aaaa.......a" - "aaaacc.....a" - "aaaa.......a" - "aaaa.......a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "a..........a" + /* 2 */ "a..........a" + /* 3 */ "a..cc......a" + /* 4 */ "aaaa.......a" + /* 5 */ "aaaa.......a" + /* 6 */ "a..........a" + /* 7 */ "a..........a" + /* 8 */ "a..........a" + /* 9 */ "aaaa.......a" + /* 10 */ "aaaa.......a" + /* 11 */ "a..cc......a" + /* 12 */ "a..........a" + /* 13 */ "a..........a" + /* 14 */ "aaaaaaaaaaaa" // Level 7 - "aaaaaaaaaaaa" - "a..........a" - "a..........a" - "a..cc......a" - "aaaa.......a" - "aaaa.......a" - "a..........a" - "a..........a" - "a..........a" - "aaaa.......a" - "aaaa.......a" - "a..cc......a" - "a..........a" - "a..........a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "a..........a" + /* 2 */ "a..........a" + /* 3 */ "a..c.......a" + /* 4 */ "a..c.......a" + /* 5 */ "aaaa.......a" + /* 6 */ "aaaa.......a" + /* 7 */ "a..........a" + /* 8 */ "aaaa.......a" + /* 9 */ "aaaa.......a" + /* 10 */ "a..c.......a" + /* 11 */ "a..c.......a" + /* 12 */ "a..........a" + /* 13 */ "a..........a" + /* 14 */ "aaaaaaaaaaaa" // Level 8 - "aaaaaaaaaaaa" - "a..........a" - "a..........a" - "a..c.......a" - "a..c.......a" - "aaaa.......a" - "aaaa.......a" - "a..........a" - "aaaa.......a" - "aaaa.......a" - "a..c.......a" - "a..c.......a" - "a..........a" - "a..........a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "a..........a" + /* 2 */ "a..........a" + /* 3 */ "a..........a" + /* 4 */ "a..c.......a" + /* 5 */ "a..c.......a" + /* 6 */ "aaaa.......a" + /* 7 */ "aaaa.......a" + /* 8 */ "aaaa.......a" + /* 9 */ "a..c.......a" + /* 10 */ "a..c.......a" + /* 11 */ "a..........a" + /* 12 */ "a..........a" + /* 13 */ "a..........a" + /* 14 */ "aaaaaaaaaaaa" // Level 9 - "aaaaaaaaaaaa" - "a..........a" - "a..........a" - "a..........a" - "a..c.......a" - "a..c.......a" - "aaaa.......a" - "aaaa.......a" - "aaaa.......a" - "a..c.......a" - "a..c.......a" - "a..........a" - "a..........a" - "a..........a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "a..........a" + /* 2 */ "a..........a" + /* 3 */ "a..........a" + /* 4 */ "a..........a" + /* 5 */ "a..c.......a" + /* 6 */ "...c.......a" + /* 7 */ "...c.......a" + /* 8 */ "...c.......a" + /* 9 */ "a..c.......a" + /* 10 */ "a..........a" + /* 11 */ "a..........a" + /* 12 */ "a..........a" + /* 13 */ "a..........a" + /* 14 */ "aaaaaaaaaaaa" // Level 10 - "aaaaaaaaaaaa" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..c.......a" - "...c.......a" - "...c.......a" - "...c.......a" - "a..c.......a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "a..........a" + /* 2 */ "a..........a" + /* 3 */ "a..........a" + /* 4 */ "a..........a" + /* 5 */ "a..........a" + /* 6 */ "...........a" + /* 7 */ "...........a" + /* 8 */ "...........a" + /* 9 */ "a..........a" + /* 10 */ "a..........a" + /* 11 */ "a..........a" + /* 12 */ "a..........a" + /* 13 */ "a..........a" + /* 14 */ "aaaaaaaaaaaa" // Level 11 - "aaaaaaaaaaaa" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "...........a" - "...........a" - "...........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "a..........a" + /* 2 */ "a..........a" + /* 3 */ "a..........a" + /* 4 */ "a..........a" + /* 5 */ "a..........a" + /* 6 */ "...........a" + /* 7 */ "...........a" + /* 8 */ "...........a" + /* 9 */ "a..........a" + /* 10 */ "a..........a" + /* 11 */ "a..........a" + /* 12 */ "a..........a" + /* 13 */ "a..........a" + /* 14 */ "aaaaaaaaaaaa" // Level 12 - "aaaaaaaaaaaa" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "...........a" - "...........a" - "...........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "a..........a" + /* 2 */ "a..........a" + /* 3 */ "a..........a" + /* 4 */ "a..........a" + /* 5 */ "a..........a" + /* 6 */ "a..........a" + /* 7 */ "a..........a" + /* 8 */ "a..........a" + /* 9 */ "a..........a" + /* 10 */ "a..........a" + /* 11 */ "a..........a" + /* 12 */ "a..........a" + /* 13 */ "a..........a" + /* 14 */ "aaaaaaaaaaaa" // Level 13 - "aaaaaaaaaaaa" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "...........a" - "...........a" - "...........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "a..........a" - "aaaaaaaaaaaa" + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaa" // Level 14 - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - "aaaaaaaaaaaa" - - // Level 15 - "aaaaaaaaaaaa" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "abbbbbbbbbba" - "aaaaaaaaaaaa", - - // Connections: - "1: 0, 9, 7: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 11, 1, 7: 5\n" /* Type 1, BLOCK_FACE_XP */, + /* z\x* 11 */ + /* * 012345678901 */ + /* 0 */ "aaaaaaaaaaaa" + /* 1 */ "abbbbbbbbbba" + /* 2 */ "abbbbbbbbbba" + /* 3 */ "abbbbbbbbbba" + /* 4 */ "abbbbbbbbbba" + /* 5 */ "abbbbbbbbbba" + /* 6 */ "abbbbbbbbbba" + /* 7 */ "abbbbbbbbbba" + /* 8 */ "abbbbbbbbbba" + /* 9 */ "abbbbbbbbbba" + /* 10 */ "abbbbbbbbbba" + /* 11 */ "abbbbbbbbbba" + /* 12 */ "abbbbbbbbbba" + /* 13 */ "abbbbbbbbbba" + /* 14 */ "aaaaaaaaaaaa", + + // Connectors: + "1: 11, 1, 7: 5\n" /* Type 1, direction X+ */ + "1: 0, 9, 7: 4\n" /* Type 1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // LavaStaircaseBig + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // LavaStairsBridge: + // The data has been exported from the gallery Nether, area index 30, ID 281, created by STR_Warrior + { + // Size: + 16, 12, 15, // SizeX = 16, SizeY = 12, SizeZ = 15 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c: 10: 0\n" /* lava */ + "d:114: 2\n" /* netherbrickstairs */ + "e:114: 3\n" /* netherbrickstairs */ + "f:114: 7\n" /* netherbrickstairs */ + "g: 44:14\n" /* step */ + "h:114: 6\n" /* netherbrickstairs */ + "i: 44: 6\n" /* step */ + "j:114: 0\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaaa" + + // Level 1 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaa...aaaaa" + /* 1 */ "aaaaa..........a" + /* 2 */ "aaaaa..........a" + /* 3 */ "aaaaab.........a" + /* 4 */ "accca...ddd.aaaa" + /* 5 */ "accca...aaa.acca" + /* 6 */ "acccaaaaaaaaacca" + /* 7 */ "acccccccccccccca" + /* 8 */ "acccaaaaaaaaacca" + /* 9 */ "accca...aaa.acca" + /* 10 */ "accca...eee.aaaa" + /* 11 */ "aaaaab.........a" + /* 12 */ "aaaaa..........a" + /* 13 */ "aaaaa..........a" + /* 14 */ "aaaaaaaa...aaaaa" + + // Level 2 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaa...aaaaa" + /* 1 */ "aaaa...........a" + /* 2 */ "aaaa...........a" + /* 3 */ "aaaabb.........a" + /* 4 */ "aaaa........b..a" + /* 5 */ "a.......ddd....a" + /* 6 */ "a.......fff....a" + /* 7 */ "a.......ggg....a" + /* 8 */ "a.......hhh....a" + /* 9 */ "a.......eee....a" + /* 10 */ "aaaa........b..a" + /* 11 */ "aaaabb.........a" + /* 12 */ "aaaa...........a" + /* 13 */ "aaaa...........a" + /* 14 */ "aaaaaaaa...aaaaa" + + // Level 3 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaa...aaaaa" + /* 1 */ "a..............a" + /* 2 */ "a..............a" + /* 3 */ "a..bb..........a" + /* 4 */ "aaaa........b..a" + /* 5 */ "aaaa...........a" + /* 6 */ "a..............a" + /* 7 */ "a..............a" + /* 8 */ "a..............a" + /* 9 */ "aaaa...........a" + /* 10 */ "aaaa........b..a" + /* 11 */ "a..bb..........a" + /* 12 */ "a..............a" + /* 13 */ "a..............a" + /* 14 */ "aaaaaaaa...aaaaa" + + // Level 4 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaabbbaaaaa" + /* 1 */ "a..............a" + /* 2 */ "a..............a" + /* 3 */ "a..b...........a" + /* 4 */ "a..b........b..a" + /* 5 */ "aaaa...........a" + /* 6 */ "aaaa...........a" + /* 7 */ "a..............a" + /* 8 */ "aaaa...........a" + /* 9 */ "aaaa...........a" + /* 10 */ "a..b........b..a" + /* 11 */ "a..b...........a" + /* 12 */ "a..............a" + /* 13 */ "a..............a" + /* 14 */ "aaaaaaaabbbaaaaa" + + // Level 5 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "a..............a" + /* 2 */ "a..............a" + /* 3 */ "a...........ggga" + /* 4 */ "a..b........iija" + /* 5 */ "a..b........iija" + /* 6 */ "aaaa........iija" + /* 7 */ "aaaa........iija" + /* 8 */ "aaaa........iija" + /* 9 */ "a..b........iija" + /* 10 */ "a..b........iija" + /* 11 */ "a...........ggga" + /* 12 */ "a..............a" + /* 13 */ "a..............a" + /* 14 */ "aaaaaaaaaaaaaaaa" + + // Level 6 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "a.............ga" + /* 2 */ "a............iia" + /* 3 */ "a..............a" + /* 4 */ "a..............a" + /* 5 */ "a..b...........a" + /* 6 */ "...b...........a" + /* 7 */ "...b...........a" + /* 8 */ "...b...........a" + /* 9 */ "a..b...........a" + /* 10 */ "a..............a" + /* 11 */ "a..............a" + /* 12 */ "a............iia" + /* 13 */ "a.............ga" + /* 14 */ "aaaaaaaaaaaaaaaa" + + // Level 7 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "a..............a" + /* 2 */ "a..............a" + /* 3 */ "a..............a" + /* 4 */ "a..............a" + /* 5 */ "a..............a" + /* 6 */ "...............a" + /* 7 */ "...............a" + /* 8 */ "...............a" + /* 9 */ "a..............a" + /* 10 */ "a..............a" + /* 11 */ "a..............a" + /* 12 */ "a..............a" + /* 13 */ "a..............a" + /* 14 */ "aaaaaaaaaaaaaaaa" + + // Level 8 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "a..............a" + /* 2 */ "a..............a" + /* 3 */ "a..............a" + /* 4 */ "a..............a" + /* 5 */ "a..............a" + /* 6 */ "...............a" + /* 7 */ "...............a" + /* 8 */ "...............a" + /* 9 */ "a..............a" + /* 10 */ "a..............a" + /* 11 */ "a..............a" + /* 12 */ "a..............a" + /* 13 */ "a..............a" + /* 14 */ "aaaaaaaaaaaaaaaa" + + // Level 9 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "a..............a" + /* 2 */ "a..............a" + /* 3 */ "a..............a" + /* 4 */ "a..............a" + /* 5 */ "a..............a" + /* 6 */ "a..............a" + /* 7 */ "a..............a" + /* 8 */ "a..............a" + /* 9 */ "a..............a" + /* 10 */ "a..............a" + /* 11 */ "a..............a" + /* 12 */ "a..............a" + /* 13 */ "a..............a" + /* 14 */ "aaaaaaaaaaaaaaaa" + + // Level 10 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaaaaa" + /* 13 */ "aaaaaaaaaaaaaaaa" + /* 14 */ "aaaaaaaaaaaaaaaa" + + // Level 11 + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "abbaabbaabbaabba" + /* 1 */ "b..............b" + /* 2 */ "a..............a" + /* 3 */ "b..............b" + /* 4 */ "a..............a" + /* 5 */ "b..............b" + /* 6 */ "a..............a" + /* 7 */ "b..............b" + /* 8 */ "a..............a" + /* 9 */ "b..............b" + /* 10 */ "a..............a" + /* 11 */ "b..............b" + /* 12 */ "a..............a" + /* 13 */ "b..............b" + /* 14 */ "abbaabbaabbaabba", + + // Connectors: + "", + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotations */ + + // Merge strategy: + cBlockArea::msSpongePrint, + }, // LavaStairsBridge + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // MidStaircase: - // The data has been exported from gallery Nether, area index 23, ID 165 + // The data has been exported from the gallery Nether, area index 23, ID 165, created by Aloe_vera { // Size: 13, 8, 13, // SizeX = 13, SizeY = 8, SizeZ = 13 @@ -1957,144 +3225,162 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "f:114: 1\n" /* netherbrickstairs */ "g:114: 2\n" /* netherbrickstairs */ "h: 10: 0\n" /* lava */ - "i:113: 0\n" /* netherbrickfence */, + "i:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaabbbbbaaaa" + /* 4 */ "aaaabbbbbaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaabbbbbaaaa" + /* 9 */ "aaaabbbbbaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaa" + // Level 1 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaabbbbbaaaa" - "aaaabbbbbaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaabbbbbaaaa" - "aaaabbbbbaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaacccccaaaa" + /* 4 */ "addecccccfdda" + /* 5 */ "...eaaaaad..." + /* 6 */ "...eaaaaa...." + /* 7 */ "...eaaaaag..." + /* 8 */ "agggcccccfgga" + /* 9 */ "aaaacccccaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaa" // Level 2 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaacccccaaaa" - "addecccccfdda" - "...eaaaaad..." - "...eaaaaa...." - "...eaaaaag..." - "agggcccccfgga" - "aaaacccccaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aha.......aha" + /* 2 */ "aaa.......aaa" + /* 3 */ "a...........a" + /* 4 */ "a...........a" + /* 5 */ "....eaaaa...." + /* 6 */ "....eaaaa...." + /* 7 */ "....eaaaa...." + /* 8 */ "a...........a" + /* 9 */ "a...........a" + /* 10 */ "aaa.......aaa" + /* 11 */ "aha.......aha" + /* 12 */ "aaaaaaaaaaaaa" // Level 3 - "aaaaaaaaaaaaa" - "aha.......aha" - "aaa.......aaa" - "a...........a" - "a...........a" - "....eaaaa...." - "....eaaaa...." - "....eaaaa...." - "a...........a" - "a...........a" - "aaa.......aaa" - "aha.......aha" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaiiaaaiiaaa" + /* 1 */ "a...........a" + /* 2 */ "a...........a" + /* 3 */ "a...........a" + /* 4 */ "a...........a" + /* 5 */ ".....eaaa...." + /* 6 */ ".....eaaa...." + /* 7 */ ".....eaaa...." + /* 8 */ "a...........a" + /* 9 */ "a...........a" + /* 10 */ "a...........a" + /* 11 */ "a...........a" + /* 12 */ "aaaiiaaaiiaaa" // Level 4 - "aaaiiaaaiiaaa" - "a...........a" - "a...........a" - "a...........a" - "a...........a" - ".....eaaa...." - ".....eaaa...." - ".....eaaa...." - "a...........a" - "a...........a" - "a...........a" - "a...........a" - "aaaiiaaaiiaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaiiaaaiiaaa" + /* 1 */ "a...........a" + /* 2 */ "a...........a" + /* 3 */ "a...........a" + /* 4 */ "a...........a" + /* 5 */ "......eaa...." + /* 6 */ "......eaa...." + /* 7 */ "......eaa...." + /* 8 */ "a...........a" + /* 9 */ "a...........a" + /* 10 */ "a...........a" + /* 11 */ "a...........a" + /* 12 */ "aaaiiaaaiiaaa" // Level 5 - "aaaiiaaaiiaaa" - "a...........a" - "a...........a" - "a...........a" - "a...........a" - "......eaa...." - "......eaa...." - "......eaa...." - "a...........a" - "a...........a" - "a...........a" - "a...........a" - "aaaiiaaaiiaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "a...........a" + /* 2 */ "a...........a" + /* 3 */ "a...........a" + /* 4 */ "a...........a" + /* 5 */ "a......ea...a" + /* 6 */ "a......ea...a" + /* 7 */ "a......ea...a" + /* 8 */ "a...........a" + /* 9 */ "a...........a" + /* 10 */ "a...........a" + /* 11 */ "a...........a" + /* 12 */ "aaaaaaaaaaaaa" // Level 6 - "aaaaaaaaaaaaa" - "a...........a" - "a...........a" - "a...........a" - "a...........a" - "a......ea...a" - "a......ea...a" - "a......ea...a" - "a...........a" - "a...........a" - "a...........a" - "a...........a" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaa....eaaaa" + /* 6 */ "aaaa....eaaaa" + /* 7 */ "aaaa....eaaaa" + /* 8 */ "aaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaa" // Level 7 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaa....eaaaa" - "aaaa....eaaaa" - "aaaa....eaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - - // Level 8 - "iaiaiaiaiaiai" - "a...........a" - "i...........i" - "a...........a" - "i...........i" - "a............" - "i............" - "a............" - "i...........i" - "a...........a" - "i...........i" - "a...........a" - "iaiaiaiaiaiai", - - // Connections: - "1: 0, 1, 6: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 12, 1, 6: 5\n" /* Type 1, BLOCK_FACE_XP */ - "1: 12, 7, 6: 5\n" /* Type 1, BLOCK_FACE_XP */, + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "iaiaiaiaiaiai" + /* 1 */ "a...........a" + /* 2 */ "i...........i" + /* 3 */ "a...........a" + /* 4 */ "i...........i" + /* 5 */ "a...........a" + /* 6 */ "i...........i" + /* 7 */ "a...........a" + /* 8 */ "i...........i" + /* 9 */ "a...........a" + /* 10 */ "i...........i" + /* 11 */ "a...........a" + /* 12 */ "iaiaiaiaiaiai", + + // Connectors: + "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */ + "1: -1, 1, 6: 4\n" /* Type 1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // MidStaircase + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // StairsToOpen1: - // The data has been exported from gallery Nether, area index 27, ID 277 + // The data has been exported from the gallery Nether, area index 27, ID 277, created by Aloe_vera { // Size: 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7 @@ -2106,110 +3392,122 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + // Level 1 - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "a.....a" + /* 3 */ "a.....a" + /* 4 */ "a.....a" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" // Level 2 - "aa...aa" - "a.....a" - "a.....a" - "a.....a" - "a.....a" - "aaaaaaa" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "b.....b" + /* 3 */ "a.....a" + /* 4 */ "b.....b" + /* 5 */ "a.aaaaa" + /* 6 */ "aabaaba" // Level 3 - "aa...aa" - "a.....a" - "b.....b" - "a.....a" - "b.....b" - "a.aaaaa" - "aabaaba" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "b.....b" + /* 3 */ "a.....a" + /* 4 */ "b.....b" + /* 5 */ "a..aaaa" + /* 6 */ "aabaaba" // Level 4 - "aa...aa" - "a.....a" - "b.....b" - "a.....a" - "b.....b" - "a..aaaa" - "aabaaba" + /* z\x* 0123456 */ + /* 0 */ "aabbbaa" + /* 1 */ "a.....a" + /* 2 */ "b.....b" + /* 3 */ "a.....a" + /* 4 */ "b.....b" + /* 5 */ "a...aaa" + /* 6 */ "aabaaba" // Level 5 - "aabbbaa" - "a.....a" - "b.....b" - "a.....a" - "b.....b" - "a...aaa" - "aabaaba" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "a.....a" + /* 2 */ "a.....a" + /* 3 */ "a.....a" + /* 4 */ "a.....a" + /* 5 */ "a....aa" + /* 6 */ "aaaaaaa" // Level 6 - "aaaaaaa" - "a.....a" - "a.....a" - "a.....a" - "a.....a" - "a....aa" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "a.....a" + /* 6 */ "aaaaaaa" // Level 7 - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "a.....a" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "a.....a" + /* 2 */ "a......" + /* 3 */ "a......" + /* 4 */ "a......" + /* 5 */ "a.....a" + /* 6 */ "aaaaaaa" // Level 8 - "aaaaaaa" - "a.....a" - "a......" - "a......" - "a......" - "a.....a" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "m.....m" + /* 2 */ "m......" + /* 3 */ "m......" + /* 4 */ "m......" + /* 5 */ "m.....m" + /* 6 */ "mmmmmmm" // Level 9 - "mmmmmmm" - "m.....m" - "m......" - "m......" - "m......" - "m.....m" - "mmmmmmm" - - // Level 10 - "mmmmmmm" - "m.....m" - "m......" - "m......" - "m......" - "m.....m" - "mmmmmmm", - - // Connections: - "0: 3, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ - "0: 6, 7, 3: 5\n" /* Type 0, BLOCK_FACE_XP */, + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "m.....m" + /* 2 */ "m......" + /* 3 */ "m......" + /* 4 */ "m......" + /* 5 */ "m.....m" + /* 6 */ "mmmmmmm", + + // Connectors: + "0: 6, 7, 3: 5\n" /* Type 0, direction X+ */ + "0: 3, 1, 0: 2\n" /* Type 0, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // StairsToOpen1 + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // StairsToOpen2: - // The data has been exported from gallery Nether, area index 8, ID 35 + // The data has been exported from the gallery Nether, area index 8, ID 35, created by xoft { // Size: 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7 @@ -2221,110 +3519,122 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + // Level 1 - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "a.....a" + /* 3 */ "a.....a" + /* 4 */ "a.....a" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" // Level 2 - "aa...aa" - "a.....a" - "a.....a" - "a.....a" - "a.....a" - "aaaaaaa" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "b.....b" + /* 3 */ "a.....a" + /* 4 */ "b.....b" + /* 5 */ "a.aaaaa" + /* 6 */ "aabaaba" // Level 3 - "aa...aa" - "a.....a" - "b.....b" - "a.....a" - "b.....b" - "a.aaaaa" - "aabaaba" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "b.....b" + /* 3 */ "a.....a" + /* 4 */ "b.....b" + /* 5 */ "a..aaaa" + /* 6 */ "aabaaba" // Level 4 - "aa...aa" - "a.....a" - "b.....b" - "a.....a" - "b.....b" - "a..aaaa" - "aabaaba" + /* z\x* 0123456 */ + /* 0 */ "aabbbaa" + /* 1 */ "a.....a" + /* 2 */ "b.....b" + /* 3 */ "a.....a" + /* 4 */ "b.....b" + /* 5 */ "a...aaa" + /* 6 */ "aabaaba" // Level 5 - "aabbbaa" - "a.....a" - "b.....b" - "a.....a" - "b.....b" - "a...aaa" - "aabaaba" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "a.....a" + /* 2 */ "a.....a" + /* 3 */ "a.....a" + /* 4 */ "a.....a" + /* 5 */ "a....aa" + /* 6 */ "aaaaaaa" // Level 6 - "aaaaaaa" - "a.....a" - "a.....a" - "a.....a" - "a.....a" - "a....aa" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "a.....a" + /* 6 */ "aaaaaaa" // Level 7 - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "a.....a" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "a.....a" + /* 2 */ "......a" + /* 3 */ "......a" + /* 4 */ "......a" + /* 5 */ "a.....a" + /* 6 */ "aaaaaaa" // Level 8 - "aaaaaaa" - "a.....a" - "......a" - "......a" - "......a" - "a.....a" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "m.....m" + /* 2 */ "......m" + /* 3 */ "......m" + /* 4 */ "......m" + /* 5 */ "m.....m" + /* 6 */ "mmmmmmm" // Level 9 - "mmmmmmm" - "m.....m" - "......m" - "......m" - "......m" - "m.....m" - "mmmmmmm" - - // Level 10 - "mmmmmmm" - "m.....m" - "......m" - "......m" - "......m" - "m.....m" - "mmmmmmm", - - // Connections: - "0: 3, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ - "0: 0, 7, 3: 4\n" /* Type 0, BLOCK_FACE_XM */, + /* z\x* 0123456 */ + /* 0 */ "mmmmmmm" + /* 1 */ "m.....m" + /* 2 */ "......m" + /* 3 */ "......m" + /* 4 */ "......m" + /* 5 */ "m.....m" + /* 6 */ "mmmmmmm", + + // Connectors: + "0: 0, 7, 3: 4\n" /* Type 0, direction X- */ + "0: 3, 1, 0: 2\n" /* Type 0, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // StairsToOpen2 + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tee2x4: - // The data has been exported from gallery Nether, area index 40, ID 291 + // The data has been exported from the gallery Nether, area index 40, ID 291, created by Aloe_vera { // Size: 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7 @@ -2340,75 +3650,89 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmaaaaammmm" + /* 1 */ "mmmmaaaaammmm" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + // Level 1 - "mmmmaaaaammmm" - "mmmmaaaaammmm" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmma...ammmm" + /* 2 */ "aaaaa...aaaaa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "aaaaaaaaaaaaa" // Level 2 - "mmmma...ammmm" - "mmmma...ammmm" - "aaaaa...aaaaa" - "............." - "............." - "............." - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmb...bmmmm" + /* 2 */ "ababa...ababa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "ababababababa" // Level 3 - "mmmma...ammmm" - "mmmmb...bmmmm" - "ababa...ababa" - "............." - "............." - "............." - "ababababababa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmb...bmmmm" + /* 2 */ "ababa...ababa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "ababababababa" // Level 4 - "mmmma...ammmm" - "mmmmb...bmmmm" - "ababa...ababa" - "............." - "............." - "............." - "ababababababa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmb...bmmmm" + /* 2 */ "ababa...ababa" + /* 3 */ "............." + /* 4 */ "............." + /* 5 */ "............." + /* 6 */ "ababababababa" // Level 5 - "mmmma...ammmm" - "mmmmb...bmmmm" - "ababa...ababa" - "............." - "............." - "............." - "ababababababa" - - // Level 6 - "mmmmcaaadmmmm" - "mmmmcaaadmmmm" - "eeeecaaadeeee" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "fffffffffffff", - - // Connections: - "1: 0, 1, 4: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 6, 1, 0: 2\n" /* Type 1, BLOCK_FACE_ZM */ - "1: 12, 1, 4: 5\n" /* Type 1, BLOCK_FACE_XP */, + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmcaaadmmmm" + /* 1 */ "mmmmcaaadmmmm" + /* 2 */ "eeeecaaadeeee" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "fffffffffffff", + + // Connectors: + "1: 0, 1, 4: 4\n" /* Type 1, direction X- */ + "1: 6, 1, 0: 2\n" /* Type 1, direction Z- */ + "1: 12, 1, 4: 5\n" /* Type 1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // Tee2x4 + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Tee4x4: - // The data has been exported from gallery Nether, area index 41, ID 292 + // The data has been exported from the gallery Nether, area index 41, ID 292, created by Aloe_vera { // Size: 13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9 @@ -2424,86 +3748,101 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmaaaaammmm" + /* 1 */ "mmmmaaaaammmm" + /* 2 */ "mmmmaaaaammmm" + /* 3 */ "mmmmaaaaammmm" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaa" + // Level 1 - "mmmmaaaaammmm" - "mmmmaaaaammmm" - "mmmmaaaaammmm" - "mmmmaaaaammmm" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmma...ammmm" + /* 2 */ "mmmma...ammmm" + /* 3 */ "mmmma...ammmm" + /* 4 */ "aaaaa...aaaaa" + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "aaaaaaaaaaaaa" // Level 2 - "mmmma...ammmm" - "mmmma...ammmm" - "mmmma...ammmm" - "mmmma...ammmm" - "aaaaa...aaaaa" - "............." - "............." - "............." - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmb...bmmmm" + /* 2 */ "mmmma...ammmm" + /* 3 */ "mmmmb...bmmmm" + /* 4 */ "ababa...ababa" + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "ababababababa" // Level 3 - "mmmma...ammmm" - "mmmmb...bmmmm" - "mmmma...ammmm" - "mmmmb...bmmmm" - "ababa...ababa" - "............." - "............." - "............." - "ababababababa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmb...bmmmm" + /* 2 */ "mmmma...ammmm" + /* 3 */ "mmmmb...bmmmm" + /* 4 */ "ababa...ababa" + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "ababababababa" // Level 4 - "mmmma...ammmm" - "mmmmb...bmmmm" - "mmmma...ammmm" - "mmmmb...bmmmm" - "ababa...ababa" - "............." - "............." - "............." - "ababababababa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmma...ammmm" + /* 1 */ "mmmmb...bmmmm" + /* 2 */ "mmmma...ammmm" + /* 3 */ "mmmmb...bmmmm" + /* 4 */ "ababa...ababa" + /* 5 */ "............." + /* 6 */ "............." + /* 7 */ "............." + /* 8 */ "ababababababa" // Level 5 - "mmmma...ammmm" - "mmmmb...bmmmm" - "mmmma...ammmm" - "mmmmb...bmmmm" - "ababa...ababa" - "............." - "............." - "............." - "ababababababa" - - // Level 6 - "mmmmcaaadmmmm" - "mmmmcaaadmmmm" - "mmmmcaaadmmmm" - "mmmmcaaadmmmm" - "eeeecaaadeeee" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "fffffffffffff", - - // Connections: - "1: 0, 1, 6: 4\n" /* Type 1, BLOCK_FACE_XM */ - "1: 12, 1, 6: 5\n" /* Type 1, BLOCK_FACE_XP */ - "1: 6, 1, 0: 2\n" /* Type 1, BLOCK_FACE_ZM */, + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "mmmmcaaadmmmm" + /* 1 */ "mmmmcaaadmmmm" + /* 2 */ "mmmmcaaadmmmm" + /* 3 */ "mmmmcaaadmmmm" + /* 4 */ "eeeecaaadeeee" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "fffffffffffff", + + // Connectors: + "1: 0, 1, 6: 4\n" /* Type 1, direction X- */ + "1: 6, 1, 0: 2\n" /* Type 1, direction Z- */ + "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // Tee4x4 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Turret: - // The data has been exported from gallery Nether, area index 7, ID 34 + // The data has been exported from the gallery Nether, area index 7, ID 34, created by xoft { // Size: 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 @@ -2511,248 +3850,278 @@ const cPrefab::sDef g_NetherFortPrefabs1[] = // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ - "b:113: 0\n" /* netherbrickfence */, + "b:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "aaaaaaa" + /* 2 */ "aaaaaaa" + /* 3 */ "aaaaaaa" + /* 4 */ "aaaaaaa" + /* 5 */ "aaaaaaa" + /* 6 */ "aaaaaaa" + // Level 1 - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" - "aaaaaaa" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "a.....a" + /* 6 */ "aa...aa" // Level 2 - "aa...aa" - "a.....a" - "......." - "......." - "......." - "a.....a" - "aa...aa" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "a.....a" + /* 6 */ "aa...aa" // Level 3 - "aa...aa" - "a.....a" - "......." - "......." - "......." - "a.....a" - "aa...aa" + /* z\x* 0123456 */ + /* 0 */ "aa...aa" + /* 1 */ "a.....a" + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "a.....a" + /* 6 */ "aa...aa" // Level 4 - "aa...aa" - "a.....a" - "......." - "......." - "......." - "a.....a" - "aa...aa" + /* z\x* 0123456 */ + /* 0 */ "aabbbaa" + /* 1 */ "a.....a" + /* 2 */ "b.....b" + /* 3 */ "b.....b" + /* 4 */ "b.....b" + /* 5 */ "a.....a" + /* 6 */ "aabbbaa" // Level 5 - "aabbbaa" - "a.....a" - "b.....b" - "b.....b" - "b.....b" - "a.....a" - "aabbbaa" - - // Level 6 - "aaaaaaa" - "a.....a" - "a.....a" - "a.....a" - "a.....a" - "a.....a" - "aaaaaaa", - - // Connections: - "0: 0, 1, 3: 4\n" /* Type 0, BLOCK_FACE_XM */ - "0: 3, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ - "0: 6, 1, 3: 5\n" /* Type 0, BLOCK_FACE_XP */ - "0: 3, 1, 6: 3\n" /* Type 0, BLOCK_FACE_ZP */, + /* z\x* 0123456 */ + /* 0 */ "aaaaaaa" + /* 1 */ "a.....a" + /* 2 */ "a.....a" + /* 3 */ "a.....a" + /* 4 */ "a.....a" + /* 5 */ "a.....a" + /* 6 */ "aaaaaaa", + + // Connectors: + "0: 0, 1, 3: 4\n" /* Type 0, direction X- */ + "0: 3, 1, 0: 2\n" /* Type 0, direction Z- */ + "0: 6, 1, 3: 5\n" /* Type 0, direction X+ */ + "0: 3, 1, 6: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, }, // Turret +}; // g_NetherFortPrefabs -} ; // g_NetherFortPrefabs1 -const cPrefab::sDef g_NetherFortStartingPrefabs1[] = +const cPrefab::sDef g_NetherFortStartingPrefabs[] = { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // CentralRoom: - // The data has been exported from gallery Nether, area index 22, ID 164 + // The data has been exported from the gallery Nether, area index 22, ID 164, created by Aloe_vera { // Size: 13, 9, 13, // SizeX = 13, SizeY = 9, SizeZ = 13 // Block definitions: + ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ - "b: 0: 0\n" /* air */ - "c: 10: 0\n" /* lava */ - "d:113: 0\n" /* netherbrickfence */, + "b: 10: 0\n" /* lava */ + "c:113: 0\n" /* netherbrickfence */ + "m: 19: 0\n" /* sponge */, // Block data: + // Level 0 + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaa" + // Level 1 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaa...aaaaa" + /* 1 */ "aaaaa...aaaaa" + /* 2 */ "aa.........aa" + /* 3 */ "aa.........aa" + /* 4 */ "aa.........aa" + /* 5 */ "aa...aaa...aa" + /* 6 */ "aa...aba...aa" + /* 7 */ "aa...aaa...aa" + /* 8 */ "aa.........aa" + /* 9 */ "aa.........aa" + /* 10 */ "aa.........aa" + /* 11 */ "aaaaa...aaaaa" + /* 12 */ "aaaaa...aaaaa" // Level 2 - "aaaaabbbaaaaa" - "aaaaabbbaaaaa" - "aabbbbbbbbbaa" - "aabbbbbbbbbaa" - "aabbbbbbbbbaa" - "aabbbaaabbbaa" - "aabbbacabbbaa" - "aabbbaaabbbaa" - "aabbbbbbbbbaa" - "aabbbbbbbbbaa" - "aabbbbbbbbbaa" - "aaaaabbbaaaaa" - "aaaaabbbaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaa...aaaaa" + /* 1 */ "aaaca...acaaa" + /* 2 */ "aa.........aa" + /* 3 */ "ac.........ca" + /* 4 */ "aa.........aa" + /* 5 */ "ac.........ca" + /* 6 */ "aa.........aa" + /* 7 */ "ac.........ca" + /* 8 */ "aa.........aa" + /* 9 */ "ac.........ca" + /* 10 */ "aa.........aa" + /* 11 */ "aaaca...acaaa" + /* 12 */ "aaaaa...aaaaa" // Level 3 - "aaaaabbbaaaaa" - "aaadabbbadaaa" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "aaadabbbadaaa" - "aaaaabbbaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaa...aaaaa" + /* 1 */ "aaaca...acaaa" + /* 2 */ "aa.........aa" + /* 3 */ "ac.........ca" + /* 4 */ "aa.........aa" + /* 5 */ "ac.........ca" + /* 6 */ "aa.........aa" + /* 7 */ "ac.........ca" + /* 8 */ "aa.........aa" + /* 9 */ "ac.........ca" + /* 10 */ "aa.........aa" + /* 11 */ "aaaca...acaaa" + /* 12 */ "aaaaa...aaaaa" // Level 4 - "aaaaabbbaaaaa" - "aaadabbbadaaa" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "adbbbbbbbbbda" - "aabbbbbbbbbaa" - "aaadabbbadaaa" - "aaaaabbbaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "acacacccacaca" + /* 1 */ "caaaa...aaaac" + /* 2 */ "aa.........aa" + /* 3 */ "ca.........ac" + /* 4 */ "aa.........aa" + /* 5 */ "ca.........ac" + /* 6 */ "aa.........aa" + /* 7 */ "ca.........ac" + /* 8 */ "aa.........aa" + /* 9 */ "ca.........ac" + /* 10 */ "aa.........aa" + /* 11 */ "caaaa...aaaac" + /* 12 */ "acaca...acaca" // Level 5 - "adadadddadada" - "daaaabbbaaaad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "daaaabbbaaaad" - "adadabbbadada" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "acacaaaaacaca" + /* 1 */ "caaaaaaaaaaac" + /* 2 */ "aa.........aa" + /* 3 */ "ca.........ac" + /* 4 */ "aa.........aa" + /* 5 */ "ca.........ac" + /* 6 */ "aa.........aa" + /* 7 */ "ca.........ac" + /* 8 */ "aa.........aa" + /* 9 */ "ca.........ac" + /* 10 */ "aa.........aa" + /* 11 */ "caaaaaaaaaaac" + /* 12 */ "acacaaaaacaca" // Level 6 - "adadaaaaadada" - "daaaaaaaaaaad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "dabbbbbbbbbad" - "aabbbbbbbbbaa" - "daaaaaaaaaaad" - "adadaaaaadada" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaa" // Level 7 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "aaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaa" + /* 5 */ "aaaaaaaaaaaaa" + /* 6 */ "aaaaaaaaaaaaa" + /* 7 */ "aaaaaaaaaaaaa" + /* 8 */ "aaaaaaaaaaaaa" + /* 9 */ "aaaaaaaaaaaaa" + /* 10 */ "aaaaaaaaaaaaa" + /* 11 */ "aaaaaaaaaaaaa" + /* 12 */ "aaaaaaaaaaaaa" // Level 8 - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" - "aaaaaaaaaaaaa" + /* z\x* 111 */ + /* * 0123456789012 */ + /* 0 */ "cacacacacacac" + /* 1 */ "a...........a" + /* 2 */ "c...........c" + /* 3 */ "a...........a" + /* 4 */ "c...........c" + /* 5 */ "a...........a" + /* 6 */ "c...........c" + /* 7 */ "a...........a" + /* 8 */ "c...........c" + /* 9 */ "a...........a" + /* 10 */ "c...........c" + /* 11 */ "a...........a" + /* 12 */ "cacacacacacac", + + // Connectors: + "0: 6, 1, 0: 2\n" /* Type 0, direction Z- */ + "1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */, - // Level 9 - "dadadadadadad" - "abbbbbbbbbbba" - "dbbbbbbbbbbbd" - "abbbbbbbbbbba" - "dbbbbbbbbbbbd" - "abbbbbbbbbbba" - "dbbbbbbbbbbbd" - "abbbbbbbbbbba" - "dbbbbbbbbbbbd" - "abbbbbbbbbbba" - "dbbbbbbbbbbbd" - "abbbbbbbbbbba" - "dadadadadadad", - - // Connections: - "0: 6, 1, 0: 2\n" /* Type 0, BLOCK_FACE_ZM */ - "1: 6, 1, 12: 3\n" /* Type 1, BLOCK_FACE_ZP */, - // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ - + // Merge strategy: cBlockArea::msSpongePrint, - }, -} ; // g_NetherFortStartingPrefabs1 + }, // CentralRoom +}; + + + -const size_t g_NetherFortPrefabs1Count = ARRAYCOUNT(g_NetherFortPrefabs1); -const size_t g_NetherFortStartingPrefabs1Count = ARRAYCOUNT(g_NetherFortStartingPrefabs1); +// The prefab counts: +const size_t g_NetherFortPrefabsCount = ARRAYCOUNT(g_NetherFortPrefabs); +const size_t g_NetherFortStartingPrefabsCount = ARRAYCOUNT(g_NetherFortStartingPrefabs); diff --git a/src/Generating/Prefabs/NetherFortPrefabs.h b/src/Generating/Prefabs/NetherFortPrefabs.h index 37a91689d..04edc2953 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.h +++ b/src/Generating/Prefabs/NetherFortPrefabs.h @@ -1,7 +1,7 @@ // NetherFortPrefabs.h -// Declares the data used for nether fortress prefabs +// Declares the prefabs in the group NetherFort #include "../Prefab.h" @@ -9,7 +9,7 @@ -extern const cPrefab::sDef g_NetherFortPrefabs1[]; -extern const cPrefab::sDef g_NetherFortStartingPrefabs1[]; -extern const size_t g_NetherFortPrefabs1Count; -extern const size_t g_NetherFortStartingPrefabs1Count; +extern const cPrefab::sDef g_NetherFortPrefabs[]; +extern const cPrefab::sDef g_NetherFortStartingPrefabs[]; +extern const size_t g_NetherFortPrefabsCount; +extern const size_t g_NetherFortStartingPrefabsCount; -- cgit v1.2.3 From 146824cb68193fd20a1f1dd441f8ceb7803e363a Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 13 Apr 2014 17:26:15 +0200 Subject: NetherFortPrefabs: Fixed a connector in MidStaircase. --- src/Generating/Prefabs/NetherFortPrefabs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 29b35a5a4..164bd9557 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -3367,7 +3367,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */ - "1: -1, 1, 6: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 6: 4\n" /* Type 1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotations */ -- cgit v1.2.3 From b5ea5fbf905c0917594188635b11d577d4e27f5c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 13 Apr 2014 17:27:36 +0200 Subject: Added support for per-piece per-placement weights in cPieceGenerator. Ref.: #753. --- src/Generating/PieceGenerator.cpp | 56 ++++++++++++++++++++------------------- src/Generating/PieceGenerator.h | 20 +++++++++++++- 2 files changed, 48 insertions(+), 28 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp index 8999a5ff7..8e9a48be6 100644 --- a/src/Generating/PieceGenerator.cpp +++ b/src/Generating/PieceGenerator.cpp @@ -392,14 +392,17 @@ bool cPieceGenerator::TryPlacePieceAtConnector( Connections.reserve(AvailablePieces.size()); Vector3i ConnPos = a_Connector.m_Pos; // The position at which the new connector should be placed - 1 block away from the connector AddFaceDirection(ConnPos.x, ConnPos.y, ConnPos.z, a_Connector.m_Direction); - - /* - // DEBUG: - printf("Placing piece at connector pos {%d, %d, %d}, direction %s\n", ConnPos.x, ConnPos.y, ConnPos.z, BlockFaceToString(a_Connector.m_Direction).c_str()); - //*/ - + int WeightTotal = 0; for (cPieces::iterator itrP = AvailablePieces.begin(), endP = AvailablePieces.end(); itrP != endP; ++itrP) { + // Get the relative chance of this piece being generated in this path: + int Weight = m_PiecePool.GetPieceWeight(a_ParentPiece, a_Connector, **itrP); + if (Weight <= 0) + { + continue; + } + + // Try fitting each of the piece's connector: cPiece::cConnectors Connectors = (*itrP)->GetConnectors(); for (cPiece::cConnectors::iterator itrC = Connectors.begin(), endC = Connectors.end(); itrC != endC; ++itrC) { @@ -419,7 +422,9 @@ bool cPieceGenerator::TryPlacePieceAtConnector( // Doesn't fit in this rotation continue; } - Connections.push_back(cConnection(**itrP, *itrC, NumCCWRotations)); + // Fits, add it to list of possibile connections: + Connections.push_back(cConnection(**itrP, *itrC, NumCCWRotations, Weight)); + WeightTotal += Weight; } // for itrC - Connectors[] } // for itrP - AvailablePieces[] if (Connections.empty()) @@ -427,21 +432,23 @@ bool cPieceGenerator::TryPlacePieceAtConnector( // No available connections, bail out return false; } + ASSERT(WeightTotal > 0); - // Choose a random connection from the list: - int rnd = m_Noise.IntNoise3DInt(a_Connector.m_Pos.x, a_Connector.m_Pos.y, a_Connector.m_Pos.z) / 7; - cConnection & Conn = Connections[rnd % Connections.size()]; + // Choose a random connection from the list, based on the weights: + int rnd = (m_Noise.IntNoise3DInt(a_Connector.m_Pos.x, a_Connector.m_Pos.y, a_Connector.m_Pos.z) / 7) % WeightTotal; + size_t ChosenIndex = 0; + for (cConnections::const_iterator itr = Connections.begin(), end = Connections.end(); itr != end; ++itr, ++ChosenIndex) + { + rnd -= itr->m_Weight; + if (rnd <= 0) + { + // This is the piece to choose + break; + } + } + cConnection & Conn = Connections[ChosenIndex]; // Place the piece: - /* - // DEBUG - printf("Chosen connector at {%d, %d, %d}, direction %s, needs %d rotations\n", - Conn.m_Connector.m_Pos.x, Conn.m_Connector.m_Pos.y, Conn.m_Connector.m_Pos.z, - BlockFaceToString(Conn.m_Connector.m_Direction).c_str(), - Conn.m_NumCCWRotations - ); - //*/ - Vector3i NewPos = Conn.m_Piece->RotatePos(Conn.m_Connector.m_Pos, Conn.m_NumCCWRotations); ConnPos -= NewPos; cPlacedPiece * PlacedPiece = new cPlacedPiece(&a_ParentPiece, *(Conn.m_Piece), ConnPos, Conn.m_NumCCWRotations); @@ -449,12 +456,6 @@ bool cPieceGenerator::TryPlacePieceAtConnector( // Add the new piece's connectors to the list of free connectors: cPiece::cConnectors Connectors = Conn.m_Piece->GetConnectors(); - - /* - // DEBUG: - printf("Adding %u connectors to the pool\n", Connectors.size() - 1); - //*/ - for (cPiece::cConnectors::const_iterator itr = Connectors.begin(), end = Connectors.end(); itr != end; ++itr) { if (itr->m_Pos.Equals(Conn.m_Connector.m_Pos)) @@ -524,10 +525,11 @@ void cPieceGenerator::DebugConnectorPool(const cPieceGenerator::cFreeConnectors /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cPieceGenerator::cConnection: -cPieceGenerator::cConnection::cConnection(cPiece & a_Piece, cPiece::cConnector & a_Connector, int a_NumCCWRotations) : +cPieceGenerator::cConnection::cConnection(cPiece & a_Piece, cPiece::cConnector & a_Connector, int a_NumCCWRotations, int a_Weight) : m_Piece(&a_Piece), m_Connector(a_Connector), - m_NumCCWRotations(a_NumCCWRotations) + m_NumCCWRotations(a_NumCCWRotations), + m_Weight(a_Weight) { } diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h index bef9d3463..f4433b947 100644 --- a/src/Generating/PieceGenerator.h +++ b/src/Generating/PieceGenerator.h @@ -85,6 +85,13 @@ typedef std::vector cPieces; +// fwd: +class cPlacedPiece; + + + + + /** This class is an interface that provides pieces for the generator. It can keep track of what pieces were placed and adjust the returned piece vectors. */ class cPiecePool @@ -101,6 +108,16 @@ public: Multiple starting points are supported, one of the returned piece will be chosen. */ virtual cPieces GetStartingPieces(void) = 0; + /** Returns the relative weight with which the a_NewPiece is to be selected for placing under a_PlacedPiece through a_ExistingConnector. + This allows the pool to tweak the piece's chances, based on the previous pieces in the tree and the connector used. + The higher the number returned, the higher the chance the piece will be chosen. 0 means the piece will never be chosen. + */ + virtual int GetPieceWeight( + const cPlacedPiece & a_PlacedPiece, + const cPiece::cConnector & a_ExistingConnector, + const cPiece & a_NewPiece + ) { return 1; } + /** Called after a piece is placed, to notify the pool that it has been used. The pool may adjust the pieces it will return the next time. */ virtual void PiecePlaced(const cPiece & a_Piece) = 0; @@ -157,8 +174,9 @@ protected: cPiece * m_Piece; // The piece being connected cPiece::cConnector m_Connector; // The piece's connector being used (relative non-rotated coords) int m_NumCCWRotations; // Number of rotations necessary to match the two connectors + int m_Weight; // Relative chance that this connection will be chosen - cConnection(cPiece & a_Piece, cPiece::cConnector & a_Connector, int a_NumCCWRotations); + cConnection(cPiece & a_Piece, cPiece::cConnector & a_Connector, int a_NumCCWRotations, int a_Weight); }; typedef std::vector cConnections; -- cgit v1.2.3 From be091800f8a39024935b9692a7dae5964979d997 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Apr 2014 17:31:29 +0200 Subject: Prefabs can have per-piece per-placement weights. Fixes #753. Also upgraded NetherFortPrefabs to lates Gallery contents. --- src/Generating/NetherFortGen.cpp | 9 + src/Generating/NetherFortGen.h | 1 + src/Generating/Prefab.cpp | 74 +++- src/Generating/Prefab.h | 68 ++- src/Generating/Prefabs/NetherFortPrefabs.cpp | 632 +++++++++++++++++++++++++-- 5 files changed, 752 insertions(+), 32 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/NetherFortGen.cpp b/src/Generating/NetherFortGen.cpp index b6ec46986..7dc702e3a 100644 --- a/src/Generating/NetherFortGen.cpp +++ b/src/Generating/NetherFortGen.cpp @@ -258,6 +258,15 @@ cPieces cNetherFortGen::GetStartingPieces(void) +int cNetherFortGen::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) +{ + return ((const cPrefab &)a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector); +} + + + + + void cNetherFortGen::PiecePlaced(const cPiece & a_Piece) { UNUSED(a_Piece); diff --git a/src/Generating/NetherFortGen.h b/src/Generating/NetherFortGen.h index 10ba01396..b82b6adf3 100644 --- a/src/Generating/NetherFortGen.h +++ b/src/Generating/NetherFortGen.h @@ -77,6 +77,7 @@ protected: // cPiecePool overrides: virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override; virtual cPieces GetStartingPieces(void) override; + virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override; virtual void PiecePlaced(const cPiece & a_Piece) override; virtual void Reset(void) override; } ; diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index 131b6acb2..b1964e2a0 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -105,13 +105,17 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) : m_Size(a_Def.m_SizeX, a_Def.m_SizeY, a_Def.m_SizeZ), m_HitBox(0, 0, 0, a_Def.m_SizeX - 1, a_Def.m_SizeY - 1, a_Def.m_SizeZ - 1), m_AllowedRotations(a_Def.m_AllowedRotations), - m_MergeStrategy(a_Def.m_MergeStrategy) + m_MergeStrategy(a_Def.m_MergeStrategy), + m_ShouldExtendFloor(a_Def.m_ShouldExtendFloor), + m_DefaultWeight(a_Def.m_DefaultWeight), + m_AddWeightIfSame(a_Def.m_AddWeightIfSame) { m_BlockArea[0].Create(m_Size); CharMap cm; ParseCharMap(cm, a_Def.m_CharMap); ParseBlockImage(cm, a_Def.m_Image); ParseConnectors(a_Def.m_Connectors); + ParseDepthWeight(a_Def.m_DepthWeight); // 1 CCW rotation: if ((m_AllowedRotations & 0x01) != 0) @@ -170,6 +174,26 @@ bool cPrefab::HasConnectorType(int a_ConnectorType) const +int cPrefab::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector) const +{ + // Use the default or per-depth weight: + cDepthWeight::const_iterator itr = m_DepthWeight.find(a_PlacedPiece.GetDepth() + 1); + int res = (itr == m_DepthWeight.end()) ? m_DefaultWeight : itr->second; + + // If the piece is the same as the parent, apply the m_AddWeightIfSame modifier: + const cPiece * ParentPiece = &a_PlacedPiece.GetPiece(); + const cPiece * ThisPiece = this; + if (ThisPiece == ParentPiece) + { + res += m_AddWeightIfSame; + } + return res; +} + + + + + void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef) { ASSERT(a_CharMapDef != NULL); @@ -277,6 +301,54 @@ void cPrefab::ParseConnectors(const char * a_ConnectorsDef) +void cPrefab::ParseDepthWeight(const char * a_DepthWeightDef) +{ + // The member needn't be defined at all, if so, skip: + if (a_DepthWeightDef == NULL) + { + return; + } + + // Split into individual records: "Record | Record | Record" + AStringVector Defs = StringSplitAndTrim(a_DepthWeightDef, "|"); + + // Add each record's contents: + for (AStringVector::const_iterator itr = Defs.begin(), end = Defs.end(); itr != end; ++itr) + { + // Split into components: "Depth : Weight" + AStringVector Components = StringSplitAndTrim(*itr, ":"); + if (Components.size() != 2) + { + LOGWARNING("Bad prefab DepthWeight record: \"%s\", skipping.", itr->c_str()); + continue; + } + + // Parse depth: + int Depth = atoi(Components[0].c_str()); + if ((Depth == 0) && (Components[0] != "0")) + { + LOGWARNING("Bad prefab DepthWeight record, cannot parse depth \"%s\", skipping.", Components[0].c_str()); + continue; + } + + // Parse weight: + int Weight = atoi(Components[1].c_str()); + if ((Weight == 0) && (Components[1] != "0")) + { + LOGWARNING("Bad prefab DepthWeight record, cannot parse weight \"%s\", skipping.", Components[1].c_str()); + continue; + } + + // Save to map: + ASSERT(m_DepthWeight.find(Depth) == m_DepthWeight.end()); // Not a duplicate + m_DepthWeight[Depth] = Weight; + } // for itr - Defs[] +} + + + + + cPiece::cConnectors cPrefab::GetConnectors(void) const { return m_Connectors; diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h index 04c4f09da..dbf882e21 100644 --- a/src/Generating/Prefab.h +++ b/src/Generating/Prefab.h @@ -37,11 +37,47 @@ public: int m_SizeX; int m_SizeY; int m_SizeZ; + + /** The mapping between characters in m_Image and the blocktype / blockmeta. + Format: "Char: BlockType: BlockMeta \n Char: BlockType : BlockMeta \n ..." */ const char * m_CharMap; + + /** The actual image to be used for the prefab. Organized YZX (Y changes the least often). + Each character represents a single block, the type is mapped through m_CharMap. */ const char * m_Image; + + /** List of connectors. + Format: "Type: X, Y, Z : Direction \n Type : X, Y, Z : Direction \n ...". + Type is an arbitrary number, Direction is the BlockFace constant value (0 .. 5). */ const char * m_Connectors; + + /** Bitmask specifying the allowed rotations. + N rotations CCW are allowed if bit N is set. */ int m_AllowedRotations; + + /** The merge strategy to use while drawing the prefab. */ cBlockArea::eMergeStrategy m_MergeStrategy; + + /** If set to true, the prefab will extend its lowermost blocks until a solid block is found, + thus creating a foundation for the prefab. This is used for houses to be "on the ground", as well as + nether fortresses not to float. */ + bool m_ShouldExtendFloor; + + /** Chance of this piece being used, if no other modifier is active. */ + int m_DefaultWeight; + + /** Chances of this piece being used, per depth of the generated piece tree. + The starting piece has a depth of 0, the pieces connected to it are depth 1, etc. + The specified depth stands for the depth of the new piece (not the existing already-placed piece), + so valid depths start at 1. + Format: "Depth : Weight | Depth : Weight | Depth : Weight ..." + Depths that are not specified will use the m_DefaultWeight value. */ + const char * m_DepthWeight; + + /** The weight to add to this piece's base per-depth chance if the previous piece is the same. + Can be positive or negative. + This is used e. g. to make nether bridges prefer spanning multiple segments or to penalize turrets next to each other. */ + int m_AddWeightIfSame; }; cPrefab(const sDef & a_Def); @@ -51,6 +87,10 @@ public: /** Returns true if the prefab has any connector of the specified type. */ bool HasConnectorType(int a_ConnectorType) const; + + /** Returns the weight (chance) of this prefab generating as the next piece after the specified placed piece. + PiecePool implementations can use this for their GetPieceWeight() implementations. */ + int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector) const; protected: /** Packs complete definition of a single block, for per-letter assignment. */ @@ -60,9 +100,12 @@ protected: NIBBLETYPE m_BlockMeta; }; - /** Maps letters in the sDef::m_Image onto a number, BlockType * 16 | BlockMeta */ + /** Maps letters in the sDef::m_Image onto a sBlockTypeDef block type definition. */ typedef sBlockTypeDef CharMap[256]; + /** Maps generator tree depth to weight. */ + typedef std::map cDepthWeight; + /** The cBlockArea that contains the block definitions for the prefab. The index identifies the number of CCW rotations applied (0 = no rotation, 1 = 1 CCW rotation, ...). */ @@ -82,6 +125,26 @@ protected: /** The merge strategy to use when drawing the prefab into a block area */ cBlockArea::eMergeStrategy m_MergeStrategy; + + /** If set to true, the prefab will extend its lowermost blocks until a solid block is found, + thus creating a foundation for the prefab. This is used for houses to be "on the ground", as well as + nether fortresses not to float. */ + bool m_ShouldExtendFloor; + + /** Chance of this piece being used, if no other modifier is active. */ + int m_DefaultWeight; + + /** Chances of this piece being used, per depth of the generated piece tree. + The starting piece has a depth of 0, the pieces connected to it are depth 1, etc. + The specified depth stands for the depth of the new piece (not the existing already-placed piece), + so valid depths start at 1. + Depths that are not specified will use the m_DefaultWeight value. */ + cDepthWeight m_DepthWeight; + + /** The weight to add to this piece's base per-depth chance if the previous piece is the same. + Can be positive or negative. + This is used e. g. to make nether bridges prefer spanning multiple segments or to penalize turrets next to each other. */ + int m_AddWeightIfSame; // cPiece overrides: @@ -98,6 +161,9 @@ protected: /** Parses the connectors definition text into m_Connectors member. */ void ParseConnectors(const char * a_ConnectorsDef); + + /** Parses the per-depth weight into m_DepthWeight member. */ + void ParseDepthWeight(const char * a_DepthWeightDef); }; diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 164bd9557..7a46df5d8 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -133,10 +133,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 2, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 20, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BalconyCorridor @@ -274,10 +286,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 2, 4: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 20, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BalconyTee2 @@ -378,10 +402,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 0, 1, 3: 4\n" /* Type 0, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BlazePlatform @@ -510,10 +546,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 0, 5, 3: 4\n" /* Type 0, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BlazePlatformOverhang @@ -694,10 +742,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 7, 5, 14: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 5, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BridgeCircleCrossing @@ -879,10 +939,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 14, 5, 7: 5\n" /* Type 0, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, + + // DepthWeight: + "1:1000", + + // AddWeightIfSame: + 0, }, // BridgeCrossing @@ -957,10 +1029,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 0, 5, 2: 4\n" /* Type 0, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "1:0", + + // AddWeightIfSame: + 0, }, // BridgeCrumble1 @@ -1041,10 +1125,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 5, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "1:0", + + // AddWeightIfSame: + 0, }, // BridgeCrumble2 @@ -1204,14 +1300,262 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 2, 4, 15: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, + + // DepthWeight: + "", + + // AddWeightIfSame: + 1000, }, // BridgeDoubleCrumble + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeFunnelDown: + // The data has been exported from the gallery Nether, area index 0, ID 2, created by Aloe_vera + { + // Size: + 15, 12, 12, // SizeX = 15, SizeY = 12, SizeZ = 12 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 6\n" /* netherbrickstairs */ + "c:114: 4\n" /* netherbrickstairs */ + "d:114: 5\n" /* netherbrickstairs */ + "e: 44:14\n" /* step */ + "f:114: 7\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmaaammmmmm" + /* 10 */ "mmmmmmaaammmmmm" + /* 11 */ "mmmmmmaaammmmmm" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmbbbmmmmmm" + /* 9 */ "mmmmmmaaammmmmm" + /* 10 */ "mmmmmmaaammmmmm" + /* 11 */ "mmmmmmaaammmmmm" + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmcbbbdmmmmm" + /* 8 */ "mmmmmcaaadmmmmm" + /* 9 */ "mmmmmcaaadmmmmm" + /* 10 */ "mmmmmcaaadmmmmm" + /* 11 */ "mmmmmcaaadmmmmm" + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmaaaaammmmm" + /* 8 */ "mmmmmaaaaammmmm" + /* 9 */ "mmmmmaaaaammmmm" + /* 10 */ "mmmmmaaaaammmmm" + /* 11 */ "mmmmmaaaaammmmm" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmcbbbbbdmmmm" + /* 7 */ "mmmmaaaaaaammmm" + /* 8 */ "mmmma.....ammmm" + /* 9 */ "mmmmaa...aammmm" + /* 10 */ "mmmmma...ammmmm" + /* 11 */ "mmmmma...ammmmm" + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aadmmmmmmmmmcaa" + /* 2 */ "aadmmmmmmmmmcaa" + /* 3 */ "aadmmmmmmmmmcaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmcbbbbbbbdmmm" + /* 6 */ "mmmaaaaaaaaaamm" + /* 7 */ "mmma.......ammm" + /* 8 */ "mmmaa.....aammm" + /* 9 */ "mmmmam...mammmm" + /* 10 */ "mmmmmm...mmmmmm" + /* 11 */ "mmmmmm...mmmmmm" + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aaademmmmmecaaa" + /* 2 */ "aaademmmmmecaaa" + /* 3 */ "aaademmmmmecaaa" + /* 4 */ "mmaaabbbbbaaaam" + /* 5 */ "mmaaaaaaaaaaaam" + /* 6 */ "mma.........amm" + /* 7 */ "mmaa.......aamm" + /* 8 */ "mmmam.....mammm" + /* 9 */ "mmmmmm...mmmmmm" + /* 10 */ "mmmmmm...mmmmmm" + /* 11 */ "mmmmmm...mmmmmm" + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "bbbbbbbbbbbbbbb" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "faaaaaaaaaaaaaa" + /* 5 */ "ma...........am" + /* 6 */ "maa.........aam" + /* 7 */ "mmam.......mamm" + /* 8 */ "mmmmm.....mmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "a.............a" + /* 5 */ "aa...........aa" + /* 6 */ "mam.........mam" + /* 7 */ "mmmm.......mmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "a.............a" + /* 5 */ "am............a" + /* 6 */ "mmm.........mmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 10 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "m.............m" + /* 5 */ "mm............m" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 11 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "m.............m" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm", + + // Connectors: + "0: 7, 4, 11: 3\n" /* Type 0, direction Z+ */ + "0: 0, 9, 2: 4\n" /* Type 0, direction X- */ + "0: 14, 9, 2: 5\n" /* Type 0, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 5, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // BridgeFunnelDown + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BridgeLevelCrossing: // The data has been exported from the gallery Nether, area index 45, ID 304, created by Aloe_vera @@ -1514,10 +1858,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "", // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BridgeLevelCrossing @@ -1617,10 +1973,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 14, 5, 2: 5\n" /* Type 0, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 500, + + // DepthWeight: + "", + + // AddWeightIfSame: + 1000, }, // BridgeSegment @@ -1761,10 +2129,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 14, 5, 2: 5\n" /* Type 0, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, + + // DepthWeight: + "1:500", + + // AddWeightIfSame: + 0, }, // BridgeTee @@ -1844,10 +2224,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 200, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Corridor11 @@ -1927,10 +2319,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 200, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Corridor13 @@ -2048,10 +2452,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CorridorCorner5 @@ -2170,10 +2586,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CorridorCornerChest5 @@ -2304,10 +2732,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 8, 8, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CorridorStairs @@ -2367,11 +2807,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ "aaaaaaaaaaaaaa" + /* 0 */ "aabaaaaaaaabaa" /* 1 */ ".............." /* 2 */ ".............." /* 3 */ ".............." - /* 4 */ "aaaaaaaaaaaaaa" + /* 4 */ "aabaaaaaaaabaa" // Level 5 /* z\x* 1111 */ @@ -2387,10 +2827,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 13, 1, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // DarkCorridor @@ -2625,10 +3077,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // LavaStaircase @@ -2938,10 +3402,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 9, 7: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // LavaStaircaseBig @@ -3200,10 +3676,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "", // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // LavaStairsBridge @@ -3370,10 +3858,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 1, 6: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // MidStaircase @@ -3497,10 +3997,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 3, 1, 0: 2\n" /* Type 0, direction Z- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // StairsToOpen1 @@ -3624,10 +4136,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 3, 1, 0: 2\n" /* Type 0, direction Z- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // StairsToOpen2 @@ -3722,10 +4246,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 12, 1, 4: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Tee2x4 @@ -3832,10 +4368,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Tee4x4 @@ -3921,10 +4469,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 3, 1, 6: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + -99, }, // Turret }; // g_NetherFortPrefabs @@ -4108,10 +4668,22 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = "1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CentralRoom }; -- cgit v1.2.3 From afb20132fe966efa1b90ee9497b6881a5b8df25c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Apr 2014 17:50:52 +0200 Subject: Added Prefab initializers to SELFTEST code. --- src/Generating/Prefab.cpp | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index b1964e2a0..69bea69e8 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -91,7 +91,19 @@ static const cPrefab::sDef g_TestPrefabDef = 7, /* 1, 2, 3 CCW rotations */ // Merge strategy: - cBlockArea::msImprint + cBlockArea::msImprint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, + + // DepthWeight: + "", + + // AddWeightIfSame: + 1000, }; static cPrefab g_TestPrefab(g_TestPrefabDef); -- cgit v1.2.3 From 6779010242bbdda5582706f93baaef1f288d5742 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Apr 2014 22:03:13 +0200 Subject: Added area flooring. Fixes #743. --- src/Generating/Prefab.cpp | 43 ++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 42 insertions(+), 1 deletion(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index 69bea69e8..7d1762036 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -158,12 +158,53 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) : void cPrefab::Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const { + // Draw the basic image: Vector3i Placement = a_Placement->GetCoords(); int ChunkStartX = a_Dest.GetChunkX() * cChunkDef::Width; int ChunkStartZ = a_Dest.GetChunkZ() * cChunkDef::Width; Placement.Move(-ChunkStartX, 0, -ChunkStartZ); - a_Dest.WriteBlockArea(m_BlockArea[a_Placement->GetNumCCWRotations()], Placement.x, Placement.y, Placement.z, m_MergeStrategy); + const cBlockArea & Image = m_BlockArea[a_Placement->GetNumCCWRotations()]; + a_Dest.WriteBlockArea(Image, Placement.x, Placement.y, Placement.z, m_MergeStrategy); + // If requested, draw the floor (from the bottom of the prefab down to the nearest non-air) + int MaxX = Image.GetSizeX(); + int MaxZ = Image.GetSizeZ(); + for (int z = 0; z < MaxZ; z++) + { + int RelZ = Placement.z + z; + if ((RelZ < 0) || (RelZ >= cChunkDef::Width)) + { + // Z coord outside the chunk + continue; + } + for (int x = 0; x < MaxX; x++) + { + int RelX = Placement.x + x; + if ((RelX < 0) || (RelX >= cChunkDef::Width)) + { + // X coord outside the chunk + continue; + } + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + Image.GetRelBlockTypeMeta(x, 0, z, BlockType, BlockMeta); + if ((BlockType == E_BLOCK_AIR) || (BlockType == E_BLOCK_SPONGE)) + { + // Do not expand air nor sponge blocks + continue; + } + for (int y = Placement.y - 1; y >= 0; y--) + { + BLOCKTYPE ExistingBlock = a_Dest.GetBlockType(RelX, y, RelZ); + if (ExistingBlock != E_BLOCK_AIR) + { + // End the expansion for this column, reached the end + break; + } + a_Dest.SetBlockTypeMeta(RelX, y, RelZ, BlockType, BlockMeta); + } // for y + } // for x + } // for z } -- cgit v1.2.3 From 6d3bde52216020c59c7f1851d090bae1d1954f39 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 18 Apr 2014 14:35:33 +0200 Subject: Added performance test of the nether fort generator. --- src/Generating/NetherFortGen.cpp | 34 ++++++++++++++++++++++++++++++++++ src/Generating/NetherFortGen.h | 1 + 2 files changed, 35 insertions(+) (limited to 'src/Generating') diff --git a/src/Generating/NetherFortGen.cpp b/src/Generating/NetherFortGen.cpp index 7dc702e3a..d90fdeb0a 100644 --- a/src/Generating/NetherFortGen.cpp +++ b/src/Generating/NetherFortGen.cpp @@ -70,6 +70,40 @@ public: +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Performance test of the NetherFort generator: + +/* +#include "OSSupport/Timer.h" +static class cNetherFortPerfTest +{ +public: + cNetherFortPerfTest(void) + { + cTimer Timer; + long long StartTime = Timer.GetNowTime(); + + const int GridSize = 512; + const int MaxDepth = 12; + const int NumIterations = 100; + for (int i = 0; i < NumIterations; i++) + { + cNetherFortGen FortGen(i, GridSize, MaxDepth); + delete new cNetherFortGen::cNetherFort(FortGen, 0, 0, GridSize, MaxDepth, i); + } + + long long EndTime = Timer.GetNowTime(); + printf("%d forts took %lld msec (%f sec) to generate\n", NumIterations, EndTime - StartTime, ((double)(EndTime - StartTime)) / 1000); + exit(0); + } + +} g_PerfTest; +//*/ + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cNetherFortGen: diff --git a/src/Generating/NetherFortGen.h b/src/Generating/NetherFortGen.h index b82b6adf3..d51596b9e 100644 --- a/src/Generating/NetherFortGen.h +++ b/src/Generating/NetherFortGen.h @@ -26,6 +26,7 @@ public: virtual ~cNetherFortGen(); protected: + friend class cNetherFortPerfTest; // fwd: NetherFortGen.cpp class cNetherFort; // fwd: NetherFortGen.cpp typedef std::list cNetherForts; -- cgit v1.2.3 From 013da806ec20b62a742aded9a9d2b8131193f30d Mon Sep 17 00:00:00 2001 From: jfhumann Date: Fri, 18 Apr 2014 21:09:44 +0200 Subject: Did some static analysis, fixed some bugs and optimized a lot of code --- src/Generating/Caves.cpp | 36 ++++++++++++++++++++---------------- src/Generating/MineShafts.cpp | 2 +- src/Generating/Ravines.cpp | 15 ++++++++------- 3 files changed, 29 insertions(+), 24 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index 98b7c8681..5cad11d2a 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -200,13 +200,14 @@ void cCaveTunnel::Randomize(cNoise & a_Noise) for (int i = 0; i < 4; i++) { // For each already present point, insert a point in between it and its predecessor, shifted randomly. - int PrevX = m_Points.front().m_BlockX; - int PrevY = m_Points.front().m_BlockY; - int PrevZ = m_Points.front().m_BlockZ; - int PrevR = m_Points.front().m_Radius; + cCaveDefPoint & Point = m_Points.front(); + int PrevX = Point.m_BlockX; + int PrevY = Point.m_BlockY; + int PrevZ = Point.m_BlockZ; + int PrevR = Point.m_Radius; cCaveDefPoints Pts; Pts.reserve(m_Points.size() * 2 + 1); - Pts.push_back(m_Points.front()); + Pts.push_back(Point); for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr) { int Random = a_Noise.IntNoise3DInt(PrevX, PrevY, PrevZ + i) / 11; @@ -244,11 +245,12 @@ bool cCaveTunnel::RefineDefPoints(const cCaveDefPoints & a_Src, cCaveDefPoints & a_Dst.clear(); a_Dst.reserve(Num * 2 + 2); cCaveDefPoints::const_iterator itr = a_Src.begin() + 1; - a_Dst.push_back(a_Src.front()); - int PrevX = a_Src.front().m_BlockX; - int PrevY = a_Src.front().m_BlockY; - int PrevZ = a_Src.front().m_BlockZ; - int PrevR = a_Src.front().m_Radius; + const cCaveDefPoint & Source = a_Src.front(); + a_Dst.push_back(Source); + int PrevX = Source.m_BlockX; + int PrevY = Source.m_BlockY; + int PrevZ = Source.m_BlockZ; + int PrevR = Source.m_Radius; for (int i = 0; i <= Num; ++i, ++itr) { int dx = itr->m_BlockX - PrevX; @@ -310,9 +312,10 @@ void cCaveTunnel::FinishLinear(void) std::swap(Pts, m_Points); m_Points.reserve(Pts.size() * 3); - int PrevX = Pts.front().m_BlockX; - int PrevY = Pts.front().m_BlockY; - int PrevZ = Pts.front().m_BlockZ; + cCaveDefPoint & PrevPoint = Pts.front(); + int PrevX = PrevPoint.m_BlockX; + int PrevY = PrevPoint.m_BlockY; + int PrevZ = PrevPoint.m_BlockZ; for (cCaveDefPoints::const_iterator itr = Pts.begin() + 1, end = Pts.end(); itr != end; ++itr) { int x1 = itr->m_BlockX; @@ -433,9 +436,10 @@ void cCaveTunnel::FinishLinear(void) void cCaveTunnel::CalcBoundingBox(void) { - m_MinBlockX = m_MaxBlockX = m_Points.front().m_BlockX; - m_MinBlockY = m_MaxBlockY = m_Points.front().m_BlockY; - m_MinBlockZ = m_MaxBlockZ = m_Points.front().m_BlockZ; + cCaveDefPoint & Point = m_Points.front(); + m_MinBlockX = m_MaxBlockX = Point.m_BlockX; + m_MinBlockY = m_MaxBlockY = Point.m_BlockY; + m_MinBlockZ = m_MaxBlockZ = Point.m_BlockZ; for (cCaveDefPoints::const_iterator itr = m_Points.begin() + 1, end = m_Points.end(); itr != end; ++itr) { m_MinBlockX = std::min(m_MinBlockX, itr->m_BlockX - itr->m_Radius); diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index 231295c3f..bbb022d85 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -684,7 +684,7 @@ void cMineShaftCorridor::ProcessChunk(cChunkDesc & a_ChunkDesc) } if ((z2 >= 0) && (z2 < cChunkDef::Width)) { - a_ChunkDesc.SetBlockTypeMeta(x, y1, z2, E_BLOCK_FENCE, 0); + a_ChunkDesc.SetBlockTypeMeta(x, y1, z2, E_BLOCK_FENCE, 0); //-V525 a_ChunkDesc.SetBlockTypeMeta(x, y2, z2, E_BLOCK_FENCE, 0); a_ChunkDesc.SetBlockTypeMeta(x, y3, z2, E_BLOCK_PLANKS, 0); } diff --git a/src/Generating/Ravines.cpp b/src/Generating/Ravines.cpp index e64f55214..267dcbbf9 100644 --- a/src/Generating/Ravines.cpp +++ b/src/Generating/Ravines.cpp @@ -269,7 +269,7 @@ void cStructGenRavines::cRavine::GenerateBaseDefPoints(int a_BlockX, int a_Block int CenterZ = a_BlockZ + OffsetZ; // Get the base angle in which the ravine "axis" goes: - float Angle = (float)(((float)((a_Noise.IntNoise3DInt(20 * a_BlockX, 70 * a_BlockZ, 6000) / 9) % 16384)) / 16384.0 * 3.141592653); + float Angle = (float)(((float)((a_Noise.IntNoise3DInt(20 * a_BlockX, 70 * a_BlockZ, 6000) / 9) % 16384)) / 16384.0 * M_PI); float xc = sin(Angle); float zc = cos(Angle); @@ -311,12 +311,13 @@ void cStructGenRavines::cRavine::RefineDefPoints(const cRavDefPoints & a_Src, cR a_Dst.clear(); a_Dst.reserve(Num * 2 + 2); cRavDefPoints::const_iterator itr = a_Src.begin() + 1; - a_Dst.push_back(a_Src.front()); - int PrevX = a_Src.front().m_BlockX; - int PrevZ = a_Src.front().m_BlockZ; - int PrevR = a_Src.front().m_Radius; - int PrevT = a_Src.front().m_Top; - int PrevB = a_Src.front().m_Bottom; + const cRavDefPoint & Source = a_Src.front(); + a_Dst.push_back(Source); + int PrevX = Source.m_BlockX; + int PrevZ = Source.m_BlockZ; + int PrevR = Source.m_Radius; + int PrevT = Source.m_Top; + int PrevB = Source.m_Bottom; for (int i = 0; i <= Num; ++i, ++itr) { int dx = itr->m_BlockX - PrevX; -- cgit v1.2.3 From fde1555352727387cefe90c3393ef352475ffa20 Mon Sep 17 00:00:00 2001 From: jfhumann Date: Fri, 18 Apr 2014 22:20:24 +0200 Subject: Small style changes --- src/Generating/MineShafts.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Generating') diff --git a/src/Generating/MineShafts.cpp b/src/Generating/MineShafts.cpp index bbb022d85..231295c3f 100644 --- a/src/Generating/MineShafts.cpp +++ b/src/Generating/MineShafts.cpp @@ -684,7 +684,7 @@ void cMineShaftCorridor::ProcessChunk(cChunkDesc & a_ChunkDesc) } if ((z2 >= 0) && (z2 < cChunkDef::Width)) { - a_ChunkDesc.SetBlockTypeMeta(x, y1, z2, E_BLOCK_FENCE, 0); //-V525 + a_ChunkDesc.SetBlockTypeMeta(x, y1, z2, E_BLOCK_FENCE, 0); a_ChunkDesc.SetBlockTypeMeta(x, y2, z2, E_BLOCK_FENCE, 0); a_ChunkDesc.SetBlockTypeMeta(x, y3, z2, E_BLOCK_PLANKS, 0); } -- cgit v1.2.3 From e3ec857264a89b9d715c9fe3780f2bd29b701f42 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 21 Apr 2014 10:31:07 +0200 Subject: Added prefab hitboxes. The nether forts should quite limit their bridge-to-floor overlaps. Cannot eliminate, but at least severely diminish. --- src/Generating/Prefab.cpp | 9 +- src/Generating/Prefab.h | 6 +- src/Generating/Prefabs/NetherFortPrefabs.cpp | 134 +++++++++++++++++++++++++-- 3 files changed, 138 insertions(+), 11 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index 7d1762036..c0c9e8a13 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -23,6 +23,10 @@ static const cPrefab::sDef g_TestPrefabDef = // Size: 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 5, 6, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* 0 */ "a:112: 0\n" /* netherbrick */ @@ -115,7 +119,10 @@ static cPrefab g_TestPrefab(g_TestPrefabDef); cPrefab::cPrefab(const cPrefab::sDef & a_Def) : m_Size(a_Def.m_SizeX, a_Def.m_SizeY, a_Def.m_SizeZ), - m_HitBox(0, 0, 0, a_Def.m_SizeX - 1, a_Def.m_SizeY - 1, a_Def.m_SizeZ - 1), + m_HitBox( + a_Def.m_HitboxMinX, a_Def.m_HitboxMinY, a_Def.m_HitboxMinZ, + a_Def.m_HitboxMaxX, a_Def.m_HitboxMaxY, a_Def.m_HitboxMaxZ + ), m_AllowedRotations(a_Def.m_AllowedRotations), m_MergeStrategy(a_Def.m_MergeStrategy), m_ShouldExtendFloor(a_Def.m_ShouldExtendFloor), diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h index dbf882e21..37db2ff16 100644 --- a/src/Generating/Prefab.h +++ b/src/Generating/Prefab.h @@ -38,6 +38,10 @@ public: int m_SizeY; int m_SizeZ; + /** The hitbox used for collision-checking between prefabs. Relative to the bounds. */ + int m_HitboxMinX, m_HitboxMinY, m_HitboxMinZ; + int m_HitboxMaxX, m_HitboxMaxY, m_HitboxMaxZ; + /** The mapping between characters in m_Image and the blocktype / blockmeta. Format: "Char: BlockType: BlockMeta \n Char: BlockType : BlockMeta \n ..." */ const char * m_CharMap; @@ -114,7 +118,7 @@ protected: /** The size of the prefab */ Vector3i m_Size; - /** The hitbox of the prefab. In first version is the same as the m_BlockArea dimensions */ + /** The hitbox used for collision-checking between prefabs. */ cCuboid m_HitBox; /** The connectors through which the piece connects to other pieces */ diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 7a46df5d8..61b32378a 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -22,6 +22,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 6, 8, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -160,6 +164,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 13, 7, 11, // SizeX = 13, SizeY = 7, SizeZ = 11 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 6, 10, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -313,6 +321,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 10, 7, 7, // SizeX = 10, SizeY = 7, SizeZ = 7 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 9, 6, 6, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -414,7 +426,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = 100, // DepthWeight: - "", + "1:0|2:0|3:0|4:0|5:0", // AddWeightIfSame: 0, @@ -429,6 +441,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 14, 9, 7, // SizeX = 14, SizeY = 9, SizeZ = 7 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 18, 6, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -558,7 +574,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = 100, // DepthWeight: - "", + "1:0|2:0|3:0|4:0|5:0", // AddWeightIfSame: 0, @@ -573,6 +589,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 15, 8, 15, // SizeX = 15, SizeY = 8, SizeZ = 15 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 17, 14, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -769,6 +789,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 15, 8, 15, // SizeX = 15, SizeY = 8, SizeZ = 15 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 17, 14, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -966,6 +990,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 9, 6, 5, // SizeX = 9, SizeY = 6, SizeZ = 5 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 15, 4, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -1041,7 +1069,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = 100, // DepthWeight: - "1:0", + "1:0|2:0|3:0|4:0|5:0", // AddWeightIfSame: 0, @@ -1056,6 +1084,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 15, 4, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -1137,7 +1169,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = 100, // DepthWeight: - "1:0", + "1:0|2:0|3:0|4:0|5:0", // AddWeightIfSame: 0, @@ -1152,6 +1184,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 5, 7, 16, // SizeX = 5, SizeY = 7, SizeZ = 16 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 6, 15, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -1327,6 +1363,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 15, 12, 12, // SizeX = 15, SizeY = 12, SizeZ = 12 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 11, 11, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -1563,6 +1603,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 15, 14, 16, // SizeX = 15, SizeY = 14, SizeZ = 16 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 13, 15, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -1885,6 +1929,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 15, 8, 5, // SizeX = 15, SizeY = 8, SizeZ = 5 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 17, 4, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2000,6 +2048,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 15, 8, 10, // SizeX = 15, SizeY = 8, SizeZ = 10 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 17, 9, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2156,6 +2208,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 11, 6, 5, // SizeX = 11, SizeY = 6, SizeZ = 5 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 5, 4, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2251,6 +2307,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 13, 6, 5, // SizeX = 13, SizeY = 6, SizeZ = 5 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 5, 4, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2346,6 +2406,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 5, 10, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2479,6 +2543,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 10, 5, 10, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2613,6 +2681,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 9, 13, 5, // SizeX = 9, SizeY = 13, SizeZ = 5 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 12, 4, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2759,6 +2831,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 14, 6, 5, // SizeX = 14, SizeY = 6, SizeZ = 5 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 13, 5, 4, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -2854,6 +2930,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 15, 11, 15, // SizeX = 15, SizeY = 11, SizeZ = 15 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 14, 10, 14, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -3086,7 +3166,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 100, + 10, // DepthWeight: "", @@ -3104,6 +3184,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 12, 15, 15, // SizeX = 12, SizeY = 15, SizeZ = 15 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 11, 14, 14, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -3411,7 +3495,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 100, + 10, // DepthWeight: "", @@ -3429,6 +3513,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 16, 12, 15, // SizeX = 16, SizeY = 12, SizeZ = 15 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 15, 11, 14, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -3685,7 +3773,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 100, + 10, // DepthWeight: "", @@ -3703,6 +3791,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 13, 8, 13, // SizeX = 13, SizeY = 8, SizeZ = 13 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 7, 12, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -3885,6 +3977,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 9, 6, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -4009,7 +4105,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = 100, // DepthWeight: - "", + "1:0|3:0|5:0|7:0|9:0|11:0|13:0|15:0", // AddWeightIfSame: 0, @@ -4024,6 +4120,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 9, 6, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -4148,7 +4248,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = 100, // DepthWeight: - "", + "1:0|3:0|5:0|7:0|9:0|11:0|13:0|15:0", // AddWeightIfSame: 0, @@ -4163,6 +4263,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 5, 6, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -4273,6 +4377,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 5, 8, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -4395,6 +4503,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Size: 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 6, 5, 6, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ @@ -4502,6 +4614,10 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = // Size: 13, 9, 13, // SizeX = 13, SizeY = 9, SizeZ = 13 + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 12, 8, 12, // MaxX, MaxY, MaxZ + // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ -- cgit v1.2.3 From 2533842ca45b03fb45f5240e9624879e67c52982 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 22 Apr 2014 22:25:39 +0200 Subject: Updated NetherFort prefabs from the Gallery server. --- src/Generating/Prefabs/NetherFortPrefabs.cpp | 1059 +++++++++++++++++++------- 1 file changed, 785 insertions(+), 274 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 61b32378a..20cee576c 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -777,7 +777,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "", // AddWeightIfSame: - 0, + -1000, }, // BridgeCircleCrossing @@ -1365,7 +1365,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 14, 11, 11, // MaxX, MaxY, MaxZ + 14, 21, 11, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1598,308 +1598,311 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BridgeLevelCrossing: - // The data has been exported from the gallery Nether, area index 45, ID 304, created by Aloe_vera + // The data has been exported from the gallery Nether, area index 61, ID 321, created by Aloe_vera { // Size: - 15, 14, 16, // SizeX = 15, SizeY = 14, SizeZ = 16 + 16, 14, 16, // SizeX = 16, SizeY = 14, SizeZ = 16 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 14, 13, 15, // MaxX, MaxY, MaxZ + 15, 23, 15, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ "a:112: 0\n" /* netherbrick */ - "b:114: 6\n" /* netherbrickstairs */ + "b:114: 5\n" /* netherbrickstairs */ "c:114: 4\n" /* netherbrickstairs */ - "d:114: 5\n" /* netherbrickstairs */ - "e: 44:14\n" /* step */ + "d: 44:14\n" /* step */ + "e:114: 6\n" /* netherbrickstairs */ "f:114: 7\n" /* netherbrickstairs */ "m: 19: 0\n" /* sponge */, // Block data: // Level 0 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "...........aaa." - /* 1 */ "aa.........aaaa" - /* 2 */ "aa...........aa" - /* 3 */ "aa...........aa" - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "..............." - /* 7 */ "..............." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "...........aaa." - /* 15 */ "...........aaa." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" // Level 1 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "...........aaa." - /* 1 */ "aa.........aaaa" - /* 2 */ "aa...........aa" - /* 3 */ "aa...........aa" - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "..............." - /* 7 */ "..............." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "...........aaa." - /* 15 */ "...........aaa." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "aabmmmmmmmmmmcaa" + /* 2 */ "aabmmmmmmmmmmcaa" + /* 3 */ "aabmmmmmmmmmmcaa" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" // Level 2 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "...........aaa." - /* 1 */ "aa.........aaaa" - /* 2 */ "aa...........aa" - /* 3 */ "aa...........aa" - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "..............." - /* 7 */ "..............." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "...........bbb." - /* 14 */ "...........aaa." - /* 15 */ "...........aaa." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmmmmm" + /* 1 */ "aaabdmmmmmmdcaaa" + /* 2 */ "aaabdmmmmmmdcaaa" + /* 3 */ "aaabdmmmmmmdcaaa" + /* 4 */ "mmmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" // Level 3 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..........caaad" - /* 1 */ "aa........caaaa" - /* 2 */ "aa........caaaa" - /* 3 */ "aa........caaaa" - /* 4 */ "...........aaad" - /* 5 */ "...........aaad" - /* 6 */ "...........aaad" - /* 7 */ "...........aaad" - /* 8 */ "...........aaad" - /* 9 */ "..........caaad" - /* 10 */ "..........caaad" - /* 11 */ "..........caaad" - /* 12 */ "..........caaad" - /* 13 */ "..........caaad" - /* 14 */ "..........caaad" - /* 15 */ "..........caaad" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "eeeeeeeeeeeeeeee" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "ffffffffffffffff" + /* 5 */ "mmmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" // Level 4 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..........aaaaa" - /* 1 */ "aa........aaaaa" - /* 2 */ "aa........aaaaa" - /* 3 */ "aa........aaaaa" - /* 4 */ "..........aaaaa" - /* 5 */ "..........aaaaa" - /* 6 */ "..........aaaaa" - /* 7 */ "..........aaaaa" - /* 8 */ "..........aaaaa" - /* 9 */ "..........aaaaa" - /* 10 */ "..........aaaaa" - /* 11 */ "..........aaaaa" - /* 12 */ "..........aaaaa" - /* 13 */ "..........aaaaa" - /* 14 */ "..........aaaaa" - /* 15 */ "..........aaaaa" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaaa" + /* 4 */ "aaaaaaaaaaaaaaaa" + /* 5 */ "faaabmmmmmmmmmmm" + /* 6 */ "caaabmmmmmmmmmmm" + /* 7 */ "caaabmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" // Level 5 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..........a...a" - /* 1 */ "aa........a...a" - /* 2 */ "aa........a...a" - /* 3 */ "aa........a...a" - /* 4 */ "..........a...a" - /* 5 */ "..........a...a" - /* 6 */ "........aaa...a" - /* 7 */ "........aa....a" - /* 8 */ "........aa....a" - /* 9 */ "........aa....a" - /* 10 */ "........aaa...a" - /* 11 */ "..........a...a" - /* 12 */ "..........a...a" - /* 13 */ "..........a...a" - /* 14 */ "..........a...a" - /* 15 */ "..........a...a" + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "aaaaaaaaaaaaaaaa" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "a...aaaaaaaaaaaa" + /* 5 */ "a...ammmmmmmmmmm" + /* 6 */ "aaaaammmmmmmmmmm" + /* 7 */ "aaaaammmmmmmmmmm" + /* 8 */ "caaabmmmmmmmmmmm" + /* 9 */ "caaabmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmmm" + /* 12 */ "maaammmmmmmmmmmm" + /* 13 */ "maaammmmmmmmmmmm" + /* 14 */ "maaammmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" // Level 6 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "aa........a...a" - /* 2 */ "aa........a...a" - /* 3 */ "aa........a...a" - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "........aaa...." - /* 7 */ "....aaaaa......" - /* 8 */ "....aaaaa......" - /* 9 */ "....aaaaa......" - /* 10 */ "....aaaaaaa...." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "..............." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmaaam" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "m...mmmmmmmmaaam" + /* 5 */ "a...ammmmmmmmmmm" + /* 6 */ "a...ammmmmmmmmmm" + /* 7 */ "a...ammmmmmmmmmm" + /* 8 */ "aaaaammmmmmmmmmm" + /* 9 */ "aaaaammmmmmmmmmm" + /* 10 */ "caaabmmmmmmmmmmm" + /* 11 */ "caaabmmmmmmmmmmm" + /* 12 */ "maaabmmmmmmmmmmm" + /* 13 */ "maaabmmmmmmmmmmm" + /* 14 */ "maaafmmmmmmmaaam" + /* 15 */ "mmmmmmmmmmmmaaam" // Level 7 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "aad.......a...a" - /* 2 */ "aad.......a...a" - /* 3 */ "aad.......a...a" - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "....aaaaaa....." - /* 7 */ "....aaaa......." - /* 8 */ "....aaaa......." - /* 9 */ "....aaaa......." - /* 10 */ "....aaaaaa....." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "..............." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmaaam" + /* 1 */ "................" + /* 2 */ "................" + /* 3 */ "................" + /* 4 */ "m...mmmmmmmmaaam" + /* 5 */ "m...mmmmmmmmmmmm" + /* 6 */ "m...mmmmmmmmmmmm" + /* 7 */ "a...ammmmmmmmmmm" + /* 8 */ "a...ammmmmmmmmmm" + /* 9 */ "a...ammmmmmmmmmm" + /* 10 */ "aaaaammmmmmmmmmm" + /* 11 */ "aaaaaeemmmmmmmmm" + /* 12 */ "caaaaaammmmmmmmm" + /* 13 */ "caaaaaammmmmmmmm" + /* 14 */ "caaaaaammmmmaaam" + /* 15 */ "fffffffmmmmmaaam" // Level 8 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "aaade.....a...a" - /* 2 */ "aaade.....a...a" - /* 3 */ "aaade.....a...a" - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "....aaaaa......" - /* 7 */ "....a.........." - /* 8 */ "....a.........." - /* 9 */ "....a.........." - /* 10 */ "....aaaa......." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "..............." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmmaaam" + /* 1 */ "mmmmmmmmmmmmmmmm" + /* 2 */ "mmmmmmmmmmmmmmmm" + /* 3 */ "mmmmmmmmmmmmmmmm" + /* 4 */ "m...mmmmmmmmaaam" + /* 5 */ "m...mmmmmmmmmmmm" + /* 6 */ "m...mmmmmmmmmmmm" + /* 7 */ "m...mmmmmmmmmmmm" + /* 8 */ "m...mmmmmmmmmmmm" + /* 9 */ "a...ammmmmmmmmmm" + /* 10 */ "a...ammmmmmmmmmm" + /* 11 */ "a...aaaeemmmmmmm" + /* 12 */ "a.....aaammmmmmm" + /* 13 */ "a.....aaammmmmmm" + /* 14 */ "a.....aaammmaaam" + /* 15 */ "aaaaaaaffmmmaaam" // Level 9 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "bbbbbbbbbbbbbbb" - /* 1 */ "aaaaaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaaaaa" - /* 4 */ "ffffffaaaffffff" - /* 5 */ "....aaaaa......" - /* 6 */ "....a...a......" - /* 7 */ "....a.........." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "..............." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmcaaab" + /* 1 */ "mmmmmmmmmmmcaaab" + /* 2 */ "mmmmmmmmmmmcaaab" + /* 3 */ "mmmmmmmmmmmcaaab" + /* 4 */ "mmmmmmmmmmmcaaab" + /* 5 */ "mmmmmmmmmmmcaaab" + /* 6 */ "m...mmmmmmmcaaab" + /* 7 */ "m...mmmmmmmcaaab" + /* 8 */ "m...mmmmmmmcaaab" + /* 9 */ "m...mmmmmmmcaaab" + /* 10 */ "m...mmmmmmmcaaab" + /* 11 */ "m...maaaaeecaaab" + /* 12 */ "m.......aaaaaaab" + /* 13 */ "m.......aaaaaaab" + /* 14 */ "m.......aaaaaaab" + /* 15 */ "mmmmmaaaafffaaab" // Level 10 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" - /* 1 */ "aaaaaaaaaaaaaaa" - /* 2 */ "aaaaaaaaaaaaaaa" - /* 3 */ "aaaaaaaaaaaaaaa" - /* 4 */ "aaaaaaaaaaaaaaa" - /* 5 */ "....a...a......" - /* 6 */ "....a...a......" - /* 7 */ "..............." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "..............." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmaaaaa" + /* 1 */ "mmmmmmmmmmmaaaaa" + /* 2 */ "mmmmmmmmmmmaaaaa" + /* 3 */ "mmmmmmmmmmmaaaaa" + /* 4 */ "mmmmmmmmmmmaaaaa" + /* 5 */ "mmmmmmmmmmmaaaaa" + /* 6 */ "mmmmmmmmmmmaaaaa" + /* 7 */ "mmmmmmmmmmmaaaaa" + /* 8 */ "m...mmmmmmmaaaaa" + /* 9 */ "m...mmmmmmmaaaaa" + /* 10 */ "m...mmmmmmmaaaaa" + /* 11 */ "m...mmmaaaaaaaaa" + /* 12 */ "m.........aaaaaa" + /* 13 */ "m.........aaaaaa" + /* 14 */ "m.........aaaaaa" + /* 15 */ "mmmmmmmaaaaaaaaa" // Level 11 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "aaaaaaaaaaaaaaa" - /* 1 */ "..............." - /* 2 */ "..............." - /* 3 */ "..............." - /* 4 */ "aaaaa...aaaaaaa" - /* 5 */ "....a...a......" - /* 6 */ "..............." - /* 7 */ "..............." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "..............." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmma...a" + /* 1 */ "mmmmmmmmmmma...a" + /* 2 */ "mmmmmmmmmmma...a" + /* 3 */ "mmmmmmmmmmma...a" + /* 4 */ "mmmmmmmmmmma...a" + /* 5 */ "mmmmmmmmmmma...a" + /* 6 */ "mmmmmmmmmmma...a" + /* 7 */ "mmmmmmmmmmma...a" + /* 8 */ "mmmmmmmmmmma...a" + /* 9 */ "mmmmmmmmmmma...a" + /* 10 */ "mmmmmmmmmmma...a" + /* 11 */ "mmmmmmmmmaaa...a" + /* 12 */ "mmmm...........a" + /* 13 */ "mmmm...........a" + /* 14 */ "mmmm...........a" + /* 15 */ "mmmmmmmmmaaa...a" // Level 12 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "..............." - /* 2 */ "..............." - /* 3 */ "..............." - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "..............." - /* 7 */ "..............." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "..............." + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmm...m" + /* 1 */ "mmmmmmmmmmmm...m" + /* 2 */ "mmmmmmmmmmmm...m" + /* 3 */ "mmmmmmmmmmmm...m" + /* 4 */ "mmmmmmmmmmmm...m" + /* 5 */ "mmmmmmmmmmmm...m" + /* 6 */ "mmmmmmmmmmmm...m" + /* 7 */ "mmmmmmmmmmmm...m" + /* 8 */ "mmmmmmmmmmmm...m" + /* 9 */ "mmmmmmmmmmmm...m" + /* 10 */ "mmmmmmmmmmmm...m" + /* 11 */ "mmmmmmmmmmmm...m" + /* 12 */ "mmmmmm.........m" + /* 13 */ "mmmmmm.........m" + /* 14 */ "mmmmmm.........m" + /* 15 */ "mmmmmmmmmmmm...m" // Level 13 - /* z\x* 11111 */ - /* * 012345678901234 */ - /* 0 */ "..............." - /* 1 */ "..............." - /* 2 */ "..............." - /* 3 */ "..............." - /* 4 */ "..............." - /* 5 */ "..............." - /* 6 */ "..............." - /* 7 */ "..............." - /* 8 */ "..............." - /* 9 */ "..............." - /* 10 */ "..............." - /* 11 */ "..............." - /* 12 */ "..............." - /* 13 */ "..............." - /* 14 */ "..............." - /* 15 */ "...............", + /* z\x* 111111 */ + /* * 0123456789012345 */ + /* 0 */ "mmmmmmmmmmmm...m" + /* 1 */ "mmmmmmmmmmmm...m" + /* 2 */ "mmmmmmmmmmmm...m" + /* 3 */ "mmmmmmmmmmmm...m" + /* 4 */ "mmmmmmmmmmmm...m" + /* 5 */ "mmmmmmmmmmmm...m" + /* 6 */ "mmmmmmmmmmmm...m" + /* 7 */ "mmmmmmmmmmmm...m" + /* 8 */ "mmmmmmmmmmmm...m" + /* 9 */ "mmmmmmmmmmmm...m" + /* 10 */ "mmmmmmmmmmmm...m" + /* 11 */ "mmmmmmmmmmmm...m" + /* 12 */ "mmmmmmmm.......m" + /* 13 */ "mmmmmmmm.......m" + /* 14 */ "mmmmmmmm.......m" + /* 15 */ "mmmmmmmmmmmm...m", // Connectors: - "", + "0: 0, 5, 2: 4\n" /* Type 0, direction X- */ + "0: 15, 5, 2: 5\n" /* Type 0, direction X+ */ + "0: 13, 11, 0: 2\n" /* Type 0, direction Z- */ + "0: 13, 11, 15: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -1911,7 +1914,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 100, + 20, // DepthWeight: "", @@ -2033,7 +2036,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = 500, // DepthWeight: - "", + "4:-3000|8:-3000|12:-3000|16:-3000|20:-3000", // AddWeightIfSame: 1000, @@ -2289,7 +2292,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 200, + 300, // DepthWeight: "", @@ -2388,7 +2391,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 200, + 300, // DepthWeight: "", @@ -2399,6 +2402,99 @@ const cPrefab::sDef g_NetherFortPrefabs[] = + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Corridor5: + // The data has been exported from the gallery Nether, area index 65, ID 330, created by xoft + { + // Size: + 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 5, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 2\n" /* netherbrickstairs */ + "d:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "aaaaa" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "ababa" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "ababa" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "ababa" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "ababa" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "ababa" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "ababa" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "ccccc" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "ddddd", + + // Connectors: + "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */ + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 500, + + // DepthWeight: + "6:0|12:0|18:0", + + // AddWeightIfSame: + 500, + }, // Corridor5 + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // CorridorCorner5: // The data has been exported from the gallery Nether, area index 10, ID 40, created by xoft @@ -2674,6 +2770,127 @@ const cPrefab::sDef g_NetherFortPrefabs[] = + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // CorridorCrossing: + // The data has been exported from the gallery Nether, area index 63, ID 328, created by xoft + { + // Size: + 9, 6, 9, // SizeX = 9, SizeY = 6, SizeZ = 9 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 8, 5, 8, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 0\n" /* netherbrickstairs */ + "d:114: 1\n" /* netherbrickstairs */ + "e:114: 2\n" /* netherbrickstairs */ + "f:114: 3\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 012345678 */ + /* 0 */ "mmaaaaamm" + /* 1 */ "mmaaaaamm" + /* 2 */ "aaaaaaaaa" + /* 3 */ "aaaaaaaaa" + /* 4 */ "aaaaaaaaa" + /* 5 */ "aaaaaaaaa" + /* 6 */ "aaaaaaaaa" + /* 7 */ "mmaaaaamm" + /* 8 */ "mmaaaaamm" + + // Level 1 + /* z\x* 012345678 */ + /* 0 */ "mma...amm" + /* 1 */ "mma...amm" + /* 2 */ "aaa...aaa" + /* 3 */ "........." + /* 4 */ "........." + /* 5 */ "........." + /* 6 */ "aaa...aaa" + /* 7 */ "mma...amm" + /* 8 */ "mma...amm" + + // Level 2 + /* z\x* 012345678 */ + /* 0 */ "mma...amm" + /* 1 */ "mmb...bmm" + /* 2 */ "aba...aba" + /* 3 */ "........." + /* 4 */ "........." + /* 5 */ "........." + /* 6 */ "aba...aba" + /* 7 */ "mmb...bmm" + /* 8 */ "mma...amm" + + // Level 3 + /* z\x* 012345678 */ + /* 0 */ "mma...amm" + /* 1 */ "mmb...bmm" + /* 2 */ "aba...aba" + /* 3 */ "........." + /* 4 */ "........." + /* 5 */ "........." + /* 6 */ "aba...aba" + /* 7 */ "mmb...bmm" + /* 8 */ "mma...amm" + + // Level 4 + /* z\x* 012345678 */ + /* 0 */ "mma...amm" + /* 1 */ "mmb...bmm" + /* 2 */ "aba...aba" + /* 3 */ "........." + /* 4 */ "........." + /* 5 */ "........." + /* 6 */ "aba...aba" + /* 7 */ "mmb...bmm" + /* 8 */ "mma...amm" + + // Level 5 + /* z\x* 012345678 */ + /* 0 */ "mmcaaadmm" + /* 1 */ "mmcaaadmm" + /* 2 */ "eeeaaaeee" + /* 3 */ "aaaaaaaaa" + /* 4 */ "aaaaaaaaa" + /* 5 */ "aaaaaaaaa" + /* 6 */ "ffcaaadff" + /* 7 */ "mmcaaadmm" + /* 8 */ "mmcaaadmm", + + // Connectors: + "1: 8, 1, 4: 5\n" /* Type 1, direction X+ */ + "1: 4, 1, 0: 2\n" /* Type 1, direction Z- */ + "1: 4, 1, 8: 3\n" /* Type 1, direction Z+ */ + "1: 0, 1, 4: 4\n" /* Type 1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + -50, + }, // CorridorCrossing + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // CorridorStairs: // The data has been exported from the gallery Nether, area index 12, ID 42, created by xoft @@ -2813,10 +3030,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 100, + 250, // DepthWeight: - "", + "0:0|2:0|4:0|6:0|8:0|10:0|12:0|14:0|16:0|18:0", // AddWeightIfSame: 0, @@ -3501,7 +3718,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "", // AddWeightIfSame: - 0, + -1000, }, // LavaStaircaseBig @@ -3965,7 +4182,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "", // AddWeightIfSame: - 0, + -1000, }, // MidStaircase @@ -3979,7 +4196,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 9, 6, // MaxX, MaxY, MaxZ + 6, 19, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -4122,7 +4339,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 9, 6, // MaxX, MaxY, MaxZ + 6, 19, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -4496,16 +4713,300 @@ const cPrefab::sDef g_NetherFortPrefabs[] = + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // TinyCorridorCorner: + // The data has been exported from the gallery Nether, area index 66, ID 331, created by xoft + { + // Size: + 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 5, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:113: 0\n" /* netherbrickfence */ + "c:114: 2\n" /* netherbrickstairs */ + "d:114: 1\n" /* netherbrickstairs */ + "e:114: 0\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "....a" + /* 2 */ "....a" + /* 3 */ "....a" + /* 4 */ "a...a" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "ababa" + /* 1 */ "....b" + /* 2 */ "....a" + /* 3 */ "....b" + /* 4 */ "a...a" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "ababa" + /* 1 */ "....b" + /* 2 */ "....a" + /* 3 */ "....b" + /* 4 */ "a...a" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "ababa" + /* 1 */ "....b" + /* 2 */ "....a" + /* 3 */ "....b" + /* 4 */ "a...a" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "ccccc" + /* 1 */ "aaaad" + /* 2 */ "aaaad" + /* 3 */ "aaaad" + /* 4 */ "eaaad", + + // Connectors: + "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + -50, + }, // TinyCorridorCorner + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // TinyCorridorCornerChest: + // The data has been exported from the gallery Nether, area index 67, ID 332, created by Aloe_vera + { + // Size: + 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 5, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b: 54: 4\n" /* chest */ + "c:113: 0\n" /* netherbrickfence */ + "d:114: 2\n" /* netherbrickstairs */ + "e:114: 1\n" /* netherbrickstairs */ + "f:114: 0\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "....a" + /* 2 */ "...ba" + /* 3 */ "....a" + /* 4 */ "a...a" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "acaca" + /* 1 */ "....c" + /* 2 */ "....a" + /* 3 */ "....c" + /* 4 */ "a...a" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "acaca" + /* 1 */ "....c" + /* 2 */ "....a" + /* 3 */ "....c" + /* 4 */ "a...a" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "acaca" + /* 1 */ "....c" + /* 2 */ "....a" + /* 3 */ "....c" + /* 4 */ "a...a" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "ddddd" + /* 1 */ "aaaae" + /* 2 */ "aaaae" + /* 3 */ "aaaae" + /* 4 */ "faaae", + + // Connectors: + "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // TinyCorridorCornerChest + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // TinyCorridorCrossing: + // The data has been exported from the gallery Nether, area index 64, ID 329, created by xoft + { + // Size: + 5, 6, 5, // SizeX = 5, SizeY = 6, SizeZ = 5 + + // Hitbox (relative to bounding box): + 0, 0, 0, // MinX, MinY, MinZ + 4, 5, 4, // MaxX, MaxY, MaxZ + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 2\n" /* netherbrickstairs */ + "c:114: 0\n" /* netherbrickstairs */ + "d:114: 1\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 01234 */ + /* 0 */ "aaaaa" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "aaaaa" + + // Level 1 + /* z\x* 01234 */ + /* 0 */ "a...a" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "a...a" + + // Level 2 + /* z\x* 01234 */ + /* 0 */ "a...a" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "a...a" + + // Level 3 + /* z\x* 01234 */ + /* 0 */ "a...a" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "a...a" + + // Level 4 + /* z\x* 01234 */ + /* 0 */ "a...a" + /* 1 */ "....." + /* 2 */ "....." + /* 3 */ "....." + /* 4 */ "a...a" + + // Level 5 + /* z\x* 01234 */ + /* 0 */ "baaab" + /* 1 */ "aaaaa" + /* 2 */ "aaaaa" + /* 3 */ "aaaaa" + /* 4 */ "caaad", + + // Connectors: + "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */ + "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "1: 2, 1, 0: 2\n" /* Type 1, direction Z- */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "1:200|2:400|3:0|4:500", + + // AddWeightIfSame: + -50, + }, // TinyCorridorCrossing + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Turret: // The data has been exported from the gallery Nether, area index 7, ID 34, created by xoft { // Size: - 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7 + 7, 7, 7, // SizeX = 7, SizeY = 7, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 6, 5, 6, // MaxX, MaxY, MaxZ + 6, 16, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -4572,7 +5073,17 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* 3 */ "a.....a" /* 4 */ "a.....a" /* 5 */ "a.....a" - /* 6 */ "aaaaaaa", + /* 6 */ "aaaaaaa" + + // Level 6 + /* z\x* 0123456 */ + /* 0 */ "......." + /* 1 */ "......." + /* 2 */ "......." + /* 3 */ "......." + /* 4 */ "......." + /* 5 */ "......." + /* 6 */ ".......", // Connectors: "0: 0, 1, 3: 4\n" /* Type 0, direction X- */ -- cgit v1.2.3 From 6d7da6b15d3c9abf503f7f89e46151a09ddb92fe Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 23 Apr 2014 23:03:09 +0200 Subject: Updated NetherFort prefabs to latest Gallery content. --- src/Generating/Prefabs/NetherFortPrefabs.cpp | 36 ++++++++++++++++++++++------ 1 file changed, 29 insertions(+), 7 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 20cee576c..d2ef5663d 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -439,11 +439,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // The data has been exported from the gallery Nether, area index 20, ID 162, created by STR_Warrior { // Size: - 14, 9, 7, // SizeX = 14, SizeY = 9, SizeZ = 7 + 14, 11, 7, // SizeX = 14, SizeY = 11, SizeZ = 7 // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 13, 18, 6, // MaxX, MaxY, MaxZ + 13, 20, 6, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -552,11 +552,33 @@ const cPrefab::sDef g_NetherFortPrefabs[] = /* * 01234567890123 */ /* 0 */ "mmmmmmmmhhhhhm" /* 1 */ "mmmmmmhhh...hh" - /* 2 */ ".............h" - /* 3 */ ".............h" - /* 4 */ ".............h" + /* 2 */ "mm...........h" + /* 3 */ "mm...........h" + /* 4 */ "mm...........h" /* 5 */ "mmmmmmhhh...hh" - /* 6 */ "mmmmmmmmhhhhhm", + /* 6 */ "mmmmmmmmhhhhhm" + + // Level 9 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmm.....m" + /* 1 */ "mmmmmm........" + /* 2 */ "mmmm.........." + /* 3 */ "mmmm.........." + /* 4 */ "mmmm.........." + /* 5 */ "mmmmmm........" + /* 6 */ "mmmmmmmm.....m" + + // Level 10 + /* z\x* 1111 */ + /* * 01234567890123 */ + /* 0 */ "mmmmmmmm.....m" + /* 1 */ "mmmmmm........" + /* 2 */ "mmmmmm........" + /* 3 */ "mmmmmm........" + /* 4 */ "mmmmmm........" + /* 5 */ "mmmmmm........" + /* 6 */ "mmmmmmmm.....m", // Connectors: "0: 0, 5, 3: 4\n" /* Type 0, direction X- */, @@ -3030,7 +3052,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = false, // DefaultWeight: - 250, + 1000, // DepthWeight: "0:0|2:0|4:0|6:0|8:0|10:0|12:0|14:0|16:0|18:0", -- cgit v1.2.3 From e47dab84f3f6606d6d6e95774b16d7d4e8d7daa6 Mon Sep 17 00:00:00 2001 From: archshift Date: Fri, 25 Apr 2014 09:56:15 -0700 Subject: Cmake generated projects for IDEs include headers in project files. --- src/Generating/CMakeLists.txt | 1 + src/Generating/Prefabs/CMakeLists.txt | 1 + 2 files changed, 2 insertions(+) (limited to 'src/Generating') diff --git a/src/Generating/CMakeLists.txt b/src/Generating/CMakeLists.txt index 1147744c0..3dacb5066 100644 --- a/src/Generating/CMakeLists.txt +++ b/src/Generating/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Generating ${SOURCE}) diff --git a/src/Generating/Prefabs/CMakeLists.txt b/src/Generating/Prefabs/CMakeLists.txt index 1e60447e7..a1f09112d 100644 --- a/src/Generating/Prefabs/CMakeLists.txt +++ b/src/Generating/Prefabs/CMakeLists.txt @@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../../") file(GLOB SOURCE "*.cpp" + "*.h" ) add_library(Generating_Prefabs ${SOURCE}) -- cgit v1.2.3 From 25d933883a24c97b67f90ae6839ce3d6b8d630d5 Mon Sep 17 00:00:00 2001 From: Tycho Date: Sun, 27 Apr 2014 13:07:21 -0700 Subject: Removed unneeded assert Fixed CID 43610 --- src/Generating/Prefab.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index c0c9e8a13..44d5097de 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -283,7 +283,7 @@ void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef) if ((NumElements >= 3) && !CharDef[2].empty()) { BlockMeta = (NIBBLETYPE)atoi(CharDef[2].c_str()); - ASSERT((BlockMeta >= 0) && (BlockMeta <= 15)); + ASSERT((BlockMeta <= 15)); } a_CharMapOut[Src].m_BlockMeta = BlockMeta; } // for itr - Lines[] -- cgit v1.2.3 From e4af9a21af44a7c5d4e02ac17a1b694858c8a39d Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 5 May 2014 22:28:54 +0200 Subject: Prefabs can specify that they don't want flooring. Previously the flag was ignored. --- src/Generating/Prefab.cpp | 63 +++++++++++++++++++++++++---------------------- 1 file changed, 33 insertions(+), 30 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp index 44d5097de..0f20603be 100644 --- a/src/Generating/Prefab.cpp +++ b/src/Generating/Prefab.cpp @@ -174,44 +174,47 @@ void cPrefab::Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const a_Dest.WriteBlockArea(Image, Placement.x, Placement.y, Placement.z, m_MergeStrategy); // If requested, draw the floor (from the bottom of the prefab down to the nearest non-air) - int MaxX = Image.GetSizeX(); - int MaxZ = Image.GetSizeZ(); - for (int z = 0; z < MaxZ; z++) + if (m_ShouldExtendFloor) { - int RelZ = Placement.z + z; - if ((RelZ < 0) || (RelZ >= cChunkDef::Width)) + int MaxX = Image.GetSizeX(); + int MaxZ = Image.GetSizeZ(); + for (int z = 0; z < MaxZ; z++) { - // Z coord outside the chunk - continue; - } - for (int x = 0; x < MaxX; x++) - { - int RelX = Placement.x + x; - if ((RelX < 0) || (RelX >= cChunkDef::Width)) - { - // X coord outside the chunk - continue; - } - BLOCKTYPE BlockType; - NIBBLETYPE BlockMeta; - Image.GetRelBlockTypeMeta(x, 0, z, BlockType, BlockMeta); - if ((BlockType == E_BLOCK_AIR) || (BlockType == E_BLOCK_SPONGE)) + int RelZ = Placement.z + z; + if ((RelZ < 0) || (RelZ >= cChunkDef::Width)) { - // Do not expand air nor sponge blocks + // Z coord outside the chunk continue; } - for (int y = Placement.y - 1; y >= 0; y--) + for (int x = 0; x < MaxX; x++) { - BLOCKTYPE ExistingBlock = a_Dest.GetBlockType(RelX, y, RelZ); - if (ExistingBlock != E_BLOCK_AIR) + int RelX = Placement.x + x; + if ((RelX < 0) || (RelX >= cChunkDef::Width)) + { + // X coord outside the chunk + continue; + } + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + Image.GetRelBlockTypeMeta(x, 0, z, BlockType, BlockMeta); + if ((BlockType == E_BLOCK_AIR) || (BlockType == E_BLOCK_SPONGE)) { - // End the expansion for this column, reached the end - break; + // Do not expand air nor sponge blocks + continue; } - a_Dest.SetBlockTypeMeta(RelX, y, RelZ, BlockType, BlockMeta); - } // for y - } // for x - } // for z + for (int y = Placement.y - 1; y >= 0; y--) + { + BLOCKTYPE ExistingBlock = a_Dest.GetBlockType(RelX, y, RelZ); + if (ExistingBlock != E_BLOCK_AIR) + { + // End the expansion for this column, reached the end + break; + } + a_Dest.SetBlockTypeMeta(RelX, y, RelZ, BlockType, BlockMeta); + } // for y + } // for x + } // for z + } } -- cgit v1.2.3 From 9542b0b8755e89040823632b05ef07c8e39912b8 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 5 May 2014 23:05:30 +0200 Subject: Changed cPieceGenerator to support pairings. Fixes #982. --- src/Generating/PieceGenerator.cpp | 5 +- src/Generating/PieceGenerator.h | 3 +- src/Generating/Prefabs/NetherFortPrefabs.cpp | 153 +++++++++++++++++---------- 3 files changed, 104 insertions(+), 57 deletions(-) (limited to 'src/Generating') diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp index 8e9a48be6..db45cd08b 100644 --- a/src/Generating/PieceGenerator.cpp +++ b/src/Generating/PieceGenerator.cpp @@ -388,7 +388,8 @@ bool cPieceGenerator::TryPlacePieceAtConnector( // Get a list of available connections: const int * RotTable = DirectionRotationTable[a_Connector.m_Direction]; cConnections Connections; - cPieces AvailablePieces = m_PiecePool.GetPiecesWithConnector(a_Connector.m_Type); + int WantedConnectorType = -a_Connector.m_Type; + cPieces AvailablePieces = m_PiecePool.GetPiecesWithConnector(WantedConnectorType); Connections.reserve(AvailablePieces.size()); Vector3i ConnPos = a_Connector.m_Pos; // The position at which the new connector should be placed - 1 block away from the connector AddFaceDirection(ConnPos.x, ConnPos.y, ConnPos.z, a_Connector.m_Direction); @@ -406,7 +407,7 @@ bool cPieceGenerator::TryPlacePieceAtConnector( cPiece::cConnectors Connectors = (*itrP)->GetConnectors(); for (cPiece::cConnectors::iterator itrC = Connectors.begin(), endC = Connectors.end(); itrC != endC; ++itrC) { - if (itrC->m_Type != a_Connector.m_Type) + if (itrC->m_Type != WantedConnectorType) { continue; } diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h index f4433b947..16bec3bb4 100644 --- a/src/Generating/PieceGenerator.h +++ b/src/Generating/PieceGenerator.h @@ -38,7 +38,8 @@ public: /** Position relative to the piece */ Vector3i m_Pos; - /** Type of the connector. Any arbitrary number; the generator connects only connectors of the same type. */ + /** Type of the connector. Any arbitrary number; the generator connects only connectors of opposite + (negative) types. */ int m_Type; /** Direction in which the connector is facing. diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index d2ef5663d..088340391 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -134,7 +134,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 2, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 2, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 2, 2: 4\n" /* Type 1, direction X- */ + "-1: 12, 2, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 2, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -143,7 +145,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 20, @@ -291,7 +293,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 2, 4: 5\n" /* Type 1, direction X+ */ "1: 6, 2, 0: 2\n" /* Type 1, direction Z- */ - "1: 0, 2, 4: 4\n" /* Type 1, direction X- */, + "1: 0, 2, 4: 4\n" /* Type 1, direction X- */ + "-1: 12, 2, 4: 5\n" /* Type -1, direction X+ */ + "-1: 6, 2, 0: 2\n" /* Type -1, direction Z- */ + "-1: 0, 2, 4: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -300,7 +305,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 20, @@ -420,7 +425,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -590,7 +595,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -790,7 +795,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 5, @@ -991,7 +996,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -1085,7 +1090,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -1185,7 +1190,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -1208,7 +1213,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Hitbox (relative to bounding box): 0, 0, 0, // MinX, MinY, MinZ - 4, 6, 15, // MaxX, MaxY, MaxZ + 4, 16, 15, // MaxX, MaxY, MaxZ // Block definitions: ".: 0: 0\n" /* air */ @@ -1364,7 +1369,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -1604,7 +1609,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 5, @@ -1933,7 +1938,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 20, @@ -2052,7 +2057,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 500, @@ -2212,7 +2217,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -2302,7 +2307,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 10, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2311,7 +2318,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 300, @@ -2401,7 +2408,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 12, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2410,7 +2419,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 300, @@ -2494,7 +2503,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 4, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2503,7 +2514,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 500, @@ -2631,7 +2642,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */ - "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */, + "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ + "-1: 2, 1, 10: 3\n" /* Type -1, direction Z+ */ + "-1: 10, 1, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2640,7 +2653,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -2769,7 +2782,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */ - "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */, + "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */ + "-1: 2, 1, 10: 3\n" /* Type -1, direction Z+ */ + "-1: 10, 1, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2778,7 +2793,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -2890,7 +2905,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 8, 1, 4: 5\n" /* Type 1, direction X+ */ "1: 4, 1, 0: 2\n" /* Type 1, direction Z- */ "1: 4, 1, 8: 3\n" /* Type 1, direction Z+ */ - "1: 0, 1, 4: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 4: 4\n" /* Type 1, direction X- */ + "-1: 8, 1, 4: 5\n" /* Type -1, direction X+ */ + "-1: 4, 1, 8: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 4: 4\n" /* Type -1, direction X- */ + "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -2899,7 +2918,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -3040,7 +3059,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ - "1: 8, 8, 2: 5\n" /* Type 1, direction X+ */, + "1: 8, 8, 2: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "-1: 8, 8, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3049,7 +3070,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 1000, @@ -3139,7 +3160,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ - "1: 13, 1, 2: 5\n" /* Type 1, direction X+ */, + "1: 13, 1, 2: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "-1: 13, 1, 2: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3148,7 +3171,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -3393,7 +3416,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 6, 7: 4\n" /* Type 1, direction X- */ "1: 9, 1, 14: 3\n" /* Type 1, direction Z+ */ - "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */, + "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 0, 6, 7: 4\n" /* Type -1, direction X- */ + "-1: 9, 1, 14: 3\n" /* Type -1, direction Z+ */ + "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3402,7 +3428,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -3722,7 +3748,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 11, 1, 7: 5\n" /* Type 1, direction X+ */ - "1: 0, 9, 7: 4\n" /* Type 1, direction X- */, + "1: 0, 9, 7: 4\n" /* Type 1, direction X- */ + "-1: 11, 1, 7: 5\n" /* Type -1, direction X+ */ + "-1: 0, 9, 7: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -3731,7 +3759,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -4009,7 +4037,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 10, @@ -4186,7 +4214,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */ - "1: 0, 1, 6: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 6: 4\n" /* Type 1, direction X- */ + "-1: 12, 1, 6: 5\n" /* Type -1, direction X+ */ + "-1: 0, 1, 6: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4195,7 +4225,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4338,7 +4368,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4481,7 +4511,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4586,7 +4616,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 4: 4\n" /* Type 1, direction X- */ "1: 6, 1, 0: 2\n" /* Type 1, direction Z- */ - "1: 12, 1, 4: 5\n" /* Type 1, direction X+ */, + "1: 12, 1, 4: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 4: 4\n" /* Type -1, direction X- */ + "-1: 12, 1, 4: 5\n" /* Type -1, direction X+ */ + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4595,7 +4628,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4712,7 +4745,10 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 0, 1, 6: 4\n" /* Type 1, direction X- */ "1: 6, 1, 0: 2\n" /* Type 1, direction Z- */ - "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */, + "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */ + "-1: 0, 1, 6: 4\n" /* Type -1, direction X- */ + "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */ + "-1: 12, 1, 6: 5\n" /* Type -1, direction X+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4721,7 +4757,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4806,7 +4842,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 2, 1, 4: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4815,7 +4853,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4901,7 +4939,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Connectors: "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ - "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, + "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ + "-1: 2, 1, 4: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -4910,7 +4950,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -4996,7 +5036,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 4, 1, 2: 5\n" /* Type 1, direction X+ */ "1: 2, 1, 4: 3\n" /* Type 1, direction Z+ */ "1: 0, 1, 2: 4\n" /* Type 1, direction X- */ - "1: 2, 1, 0: 2\n" /* Type 1, direction Z- */, + "1: 2, 1, 0: 2\n" /* Type 1, direction Z- */ + "-1: 4, 1, 2: 5\n" /* Type -1, direction X+ */ + "-1: 2, 1, 4: 3\n" /* Type -1, direction Z+ */ + "-1: 0, 1, 2: 4\n" /* Type -1, direction X- */ + "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -5005,7 +5049,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -5120,7 +5164,7 @@ const cPrefab::sDef g_NetherFortPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, @@ -5314,7 +5358,8 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = // Connectors: "0: 6, 1, 0: 2\n" /* Type 0, direction Z- */ - "1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */, + "1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */ + "-1: 6, 1, 12: 3\n" /* Type -1, direction Z+ */, // AllowedRotations: 7, /* 1, 2, 3 CCW rotation allowed */ @@ -5323,7 +5368,7 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = cBlockArea::msSpongePrint, // ShouldExtendFloor: - false, + true, // DefaultWeight: 100, -- cgit v1.2.3