From 72b2ab6406ca57627e2b91c0ffe054dafbe0cca5 Mon Sep 17 00:00:00 2001 From: Gargaj Date: Tue, 1 Dec 2015 23:30:47 +0100 Subject: Merge mushroom soup into generic food handler ...and fix eating the bowl when eating rabbit stew --- src/Items/ItemMushroomSoup.h | 53 -------------------------------------------- 1 file changed, 53 deletions(-) delete mode 100644 src/Items/ItemMushroomSoup.h (limited to 'src/Items/ItemMushroomSoup.h') diff --git a/src/Items/ItemMushroomSoup.h b/src/Items/ItemMushroomSoup.h deleted file mode 100644 index 1a761cbf1..000000000 --- a/src/Items/ItemMushroomSoup.h +++ /dev/null @@ -1,53 +0,0 @@ - -#pragma once - -#include "ItemHandler.h" - - - - - -class cItemMushroomSoupHandler : - public cItemHandler -{ - typedef cItemHandler super; - -public: - cItemMushroomSoupHandler(int a_ItemType) - : super(a_ItemType) - { - } - - - virtual bool IsFood(void) override - { - return true; - } - - - virtual FoodInfo GetFoodInfo(void) override - { - return FoodInfo(6, 7.2); - } - - - virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override - { - if (!super::EatItem(a_Player, a_Item)) - { - return false; - } - - // Return a bowl to the inventory - if (!a_Player->IsGameModeCreative()) - { - a_Player->GetInventory().AddItem(cItem(E_ITEM_BOWL)); - } - return true; - } - -}; - - - - -- cgit v1.2.3