From b4aa19f329b06e42eb2591fc488b70dc0df41940 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Fri, 5 Jan 2018 11:28:06 +0000 Subject: Item durability loss now depends on the item used. (#4123) Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 --- src/Items/ItemSlab.h | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/Items/ItemSlab.h') diff --git a/src/Items/ItemSlab.h b/src/Items/ItemSlab.h index 05bd60423..ff83c0367 100644 --- a/src/Items/ItemSlab.h +++ b/src/Items/ItemSlab.h @@ -1,12 +1,4 @@ -// ItemSlab.h - -// Declares the cItemSlabHandler responsible for handling slabs, when in their item form. - - - - - #pragma once #include "ItemHandler.h" @@ -126,7 +118,3 @@ protected: /** The block type to use when the slab combines into a doubleslab block. */ BLOCKTYPE m_DoubleSlabBlockType; }; - - - - -- cgit v1.2.3