From 846d16315a8b5a81fbc37d66da4d1254038ec494 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 9 May 2015 11:16:56 +0200 Subject: CheckBasicStyle: checks spaces around * and &. --- src/Items/ItemChest.h | 2 +- src/Items/ItemHandler.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Items') diff --git a/src/Items/ItemChest.h b/src/Items/ItemChest.h index b6579c423..1d23975cd 100644 --- a/src/Items/ItemChest.h +++ b/src/Items/ItemChest.h @@ -78,7 +78,7 @@ public: !BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision(&a_Player, PlaceMeta) ) { - // Tried to place a block *into* another? + // Tried to place a block into another? // Happens when you place a block aiming at side of block with a torch on it or stem beside it return false; } diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 7328456b4..b7f89809e 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -362,7 +362,7 @@ bool cItemHandler::OnPlayerPlace( !BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision(&a_Player, PlaceMeta) ) { - // Tried to place a block *into* another? + // Tried to place a block into another? // Happens when you place a block aiming at side of block with a torch on it or stem beside it return false; } -- cgit v1.2.3