From 794013315b5c4759181dbe5795eda937eff111c0 Mon Sep 17 00:00:00 2001 From: wraith11 Date: Tue, 7 Apr 2015 17:51:38 +0200 Subject: Fix door placing in connection with slabs Except top-half slabs as transparent blocks for doors. --- src/Items/ItemDoor.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Items') diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h index 524c49a5c..ddd3d4e20 100644 --- a/src/Items/ItemDoor.h +++ b/src/Items/ItemDoor.h @@ -40,7 +40,7 @@ public: } // The door needs a compatible block below it: - if (!cBlockDoorHandler::CanBeOn(a_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) + if (!cBlockDoorHandler::CanBeOn(a_World.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ), a_World.GetBlockMeta(a_BlockX, a_BlockY - 1, a_BlockZ))) { return false; } -- cgit v1.2.3